@farmboy it might still default to something close to what we end up. Both players have to be thinking both that they don’t want to give anything to their opponent and they want to a good position if htey end up with allies. I think that might lead to well placed but low cost units (which along with a fig or two makes the most sense in a standard bid game.
L23 - PtV - Ghostglider (+6 axis) vs. wizmark (allied)
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@Ghostglider tempting, but no thanks
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Italians Italians buy 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 cruiser and 1 transport moved from 94 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from Tobruk to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from 101 Sea Zone to Crete 1 bomber moved from Gibraltar to Crete 1 cruiser moved from 98 Sea Zone to 101 Sea Zone Combat - Italians Battle in Crete Italians attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 infantry Italians roll dice for 1 cruiser in Crete, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Crete, round 2 : 2/3 hits, 1.17 expected hits British roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Crete Italians win, taking Crete from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Crete to Greece 1 armour and 1 mech_infantry moved from Libya to Algeria 1 destroyer moved from 94 Sea Zone to 98 Sea Zone 1 submarine moved from 97 Sea Zone to 100 Sea Zone 1 armour and 2 infantry moved from Eastern Poland to Northern Belarus 1 artillery and 1 infantry moved from Yugoslavia to Romania 1 aaGun moved from Yugoslavia to Bulgaria 4 infantry moved from Southern Italy to Northern Italy 1 fighter moved from Southern Italy to Gibraltar Place Units - Italians 1 transport placed in 97 Sea Zone 3 infantry placed in Northern Italy 2 fighters placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUsCombat Hit Differential Summary :
Italians regular : 0.33 British regular : -0.33 -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC ANZAC creates battle in territory 23 Sea Zone Non Combat Move - ANZAC 1 destroyer moved from 23 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 32 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Caroline Islands 1 artillery moved from 34 Sea Zone to Caroline Islands 1 fighter moved from Queensland to 34 Sea Zone 1 fighter moved from Queensland to Caroline Islands 2 submarines moved from 48 Sea Zone to 34 Sea Zone 1 aaGun, 2 infantry and 1 marine moved from Queensland to New South Wales 1 infantry moved from Dutch New Guinea to New Guinea 1 infantry moved from Burma to Shan State 1 submarine moved from 80 Sea Zone to 42 Sea Zone Place Units - ANZAC 1 submarine placed in 64 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 2,5 ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Iceland to Scotland 1 infantry moved from United Kingdom to Scotland 1 destroyer moved from 80 Sea Zone to 60 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 1 fighter and 13 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Vyborg to Leningrad Germans take Leningrad from Russians 5 infantry moved from Karelia to Archangel 2 carriers and 1 destroyer moved from 94 Sea Zone to 100 Sea Zone 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 100 Sea Zone 1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 100 Sea Zone 2 fighters and 1 tactical_bomber moved from Gibraltar to 100 Sea Zone 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Southern France to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Malta 1 infantry moved from Gibraltar to 94 Sea Zone 1 infantry and 1 transport moved from 94 Sea Zone to 100 Sea Zone 1 infantry moved from 100 Sea Zone to Syria 1 fighter moved from Western Germany to 100 Sea Zone 1 tactical_bomber moved from Eastern Poland to 100 Sea Zone 2 bombers moved from Eastern Poland to 100 Sea Zone 1 tactical_bomber moved from Eastern Poland to Ukraine 1 infantry moved from Western Ukraine to Ukraine 4 infantry moved from Northern Belarus to Southern Belarus 4 armour and 4 mech_infantrys moved from Eastern Poland to Southern Belarus 1 armour and 1 mech_infantry moved from Poland to Southern Belarus 3 armour moved from Eastern Poland to Southern Belarus Combat - GermansCombat Hit Differential Summary :
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Scramble to z100?
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@Ghostglider yes max scramble and max def thanks
btw, forgot to move that fr inf into egypt on fr go…are you ok if it edits in? -
Sure, no problem
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 1 fighter and 13 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Vyborg to Leningrad Germans take Leningrad from Russians 5 infantry moved from Karelia to Archangel 2 carriers and 1 destroyer moved from 94 Sea Zone to 100 Sea Zone 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 100 Sea Zone 1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 100 Sea Zone 2 fighters and 1 tactical_bomber moved from Gibraltar to 100 Sea Zone 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Southern France to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Malta 1 infantry moved from Gibraltar to 94 Sea Zone 1 infantry and 1 transport moved from 94 Sea Zone to 100 Sea Zone 1 infantry moved from 100 Sea Zone to Syria 1 fighter moved from Western Germany to 100 Sea Zone 1 tactical_bomber moved from Eastern Poland to 100 Sea Zone 2 bombers moved from Eastern Poland to 100 Sea Zone 1 tactical_bomber moved from Eastern Poland to Ukraine 1 infantry moved from Western Ukraine to Ukraine 4 infantry moved from Northern Belarus to Southern Belarus 4 armour and 4 mech_infantrys moved from Eastern Poland to Southern Belarus 1 armour and 1 mech_infantry moved from Poland to Southern Belarus 3 armour moved from Eastern Poland to Southern Belarus Combat - Germans British scrambles 3 units out of Egypt to defend against the attack in 100 Sea Zone Battle in Malta Battle in Ukraine Germans attack with 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Malta from British, taking Ukraine from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Southern Belarus Germans attack with 8 armour, 4 infantry and 5 mech_infantrys Russians defend with 1 infantry Germans roll dice for 8 armour, 4 infantry and 5 mech_infantrys in Southern Belarus, round 2 : 8/17 hits, 6.33 expected hits Russians roll dice for 1 infantry in Southern Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Southern Belarus 1 infantry owned by the Russians lost in Southern Belarus Germans win, taking Southern Belarus from Russians with 8 armour, 3 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 5 infantry Russians defend with 2 infantry Germans roll dice for 5 infantry in Archangel, round 2 : 1/5 hits, 0.83 expected hits Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Archangel Germans roll dice for 5 infantry in Archangel, round 3 : 0/5 hits, 0.83 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Germans roll dice for 4 infantry in Archangel, round 4 : 2/4 hits, 0.67 expected hits Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 4 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Battle in 100 Sea Zone Germans attack with 2 bombers, 2 carriers, 1 destroyer, 5 fighters, 4 tactical_bombers and 1 transport; Italians loiter and taunt British defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters, 2 tactical_bombers and 2 transports Germans roll dice for 2 bombers, 2 carriers, 1 destroyer, 5 fighters, 4 tactical_bombers and 1 transport in 100 Sea Zone, round 2 : 6/12 hits, 6.50 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters, 2 tactical_bombers and 2 transports in 100 Sea Zone, round 2 : 3/10 hits, 5.00 expected hits Units damaged: 2 carriers owned by the Germans 1 destroyer owned by the Germans lost in 100 Sea Zone 1 tactical_bomber owned by the British, 2 destroyers owned by the British and 1 carrier owned by the British lost in 100 Sea Zone Germans roll dice for 2 bombers, 2 carriers, 5 fighters, 4 tactical_bombers and 1 transport in 100 Sea Zone, round 3 : 6/11 hits, 6.17 expected hits British roll dice for 1 battleship, 1 cruiser, 3 fighters, 1 tactical_bomber and 2 transports in 100 Sea Zone, round 3 : 3/6 hits, 3.67 expected hits 1 fighter owned by the Germans and 2 tactical_bombers owned by the Germans lost in 100 Sea Zone 1 tactical_bomber owned by the British, 1 cruiser owned by the British, 1 battleship owned by the British and 3 fighters owned by the British lost in 100 Sea Zone 2 transports owned by the British lost in 100 Sea Zone Germans win, taking 100 Sea Zone from Neutral with 2 bombers, 2 carriers, 4 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 85 Casualties for Germans: 1 destroyer, 1 fighter and 2 tactical_bombers Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters, 2 tactical_bombers and 2 transports Battle in Syria Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad Non Combat Move - Germans Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans 1 fighter could not land in 100 Sea Zone and was removed 1 fighter moved from 100 Sea Zone to 98 Sea Zone 2 bombers moved from 100 Sea Zone to Greece 3 infantry moved from Bulgaria to Greece 1 submarine moved from 93 Sea Zone to 84 Sea Zone 1 carrier moved from 93 Sea Zone to 98 Sea Zone 1 fighter moved from 100 Sea Zone to 98 Sea Zone 1 fighter and 2 tactical_bombers moved from 100 Sea Zone to Crete 1 submarine moved from 115 Sea Zone to 116 Sea Zone 1 battleship, 1 cruiser, 1 destroyer and 2 submarines moved from 93 Sea Zone to 94 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 94 Sea Zone to 98 Sea Zone 1 tactical_bomber moved from Ukraine to Eastern Poland 1 aaGun, 1 artillery and 10 infantry moved from Poland to Eastern Poland 2 aaGuns, 1 armour, 5 artilleries and 25 infantry moved from Baltic States to Northern Belarus 2 artilleries and 8 infantry moved from Germany to Poland 1 infantry moved from Western Germany to Holland Belgium Place Units - Germans 10 infantry placed in Germany 1 bomber, 1 fighter and 3 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,2 Germans collect 53 PUs (2 lost to blockades); end with 53 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 64 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUsCombat Hit Differential Summary :
Russians regular : 0.00 Germans regular : 2.00 British regular : -2.67 -
@Ghostglider very disappointing rolling in the med, that could be game defining, ws hoping to knock out at least 2or 3 more air units :(
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Russians Russians buy 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Novgorod to Leningrad 1 fighter and 1 tactical_bomber moved from Russia to Leningrad 2 infantry moved from Rostov to Ukraine 1 fighter and 1 tactical_bomber moved from Kursk to Ukraine 2 infantry moved from Northern Manchuria to Southern Manchuria Chinese take Southern Manchuria from Japanese Combat - Russians Russians creates battle in territory 116 Sea Zone Battle in Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 0/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 3 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Leningrad Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 harbour and 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Leningrad, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Leningrad, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Leningrad 1 infantry owned by the Germans lost in Leningrad Russians win, taking Leningrad from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Leningrad to Yaroslavl 1 infantry moved from Kursk to Bryansk 1 infantry moved from Kursk to Bryansk 3 artilleries and 8 infantry moved from Kursk to Tula 1 infantry moved from Stalingrad to Rostov 2 infantry moved from Stalingrad to Kazakhstan 3 infantry moved from Urals to Northern Sinkiang 1 armour and 1 mech_infantry moved from Russia to Urals 4 aaGuns, 4 artilleries and 21 infantry moved from Novgorod to Yaroslavl 2 infantry moved from Russia to Smolensk 1 fighter and 1 tactical_bomber moved from Ukraine to Russia 1 aaGun, 2 artilleries and 13 infantry moved from Korea to Northern Manchuria 2 infantry moved from Amur to Northern Manchuria Place Units - Russians 1 armour, 1 infantry and 1 mech_infantry placed in Urals 2 infantry placed in Siberia 2 artilleries and 6 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,4,1,5,2,4,4,2,5,1 Russians collect 35 PUs (7 lost to blockades); end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUsCombat Hit Differential Summary :
Germans regular : 1.00 Russians regular : -0.33 -
TripleA Manual Gamesave Post: Japanese round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 fighter, 6 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Kwangsi to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone 2 infantry moved from Davao to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from French Indo China to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 marine moved from Davao to 36 Sea Zone 1 battleship and 1 marine moved from 36 Sea Zone to 35 Sea Zone 2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Davao to 35 Sea Zone 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone 1 transport moved from 36 Sea Zone to 22 Sea Zone 1 infantry moved from Guam to 22 Sea Zone 1 infantry and 1 transport moved from 22 Sea Zone to 7 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 7 Sea Zone 1 infantry moved from 7 Sea Zone to Iwo Jima 1 transport moved from 36 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 2 infantry moved from Jehol to Southern Manchuria 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Southern Manchuria 2 infantry moved from French Indo China to Shan State 2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State 1 artillery moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan 1 fighter and 1 tactical_bomber moved from Hopei to Yunnan 2 artilleries and 4 infantry moved from Eastern Sinkiang to Kansu 1 artillery moved from Tsinghai to Kansu 1 artillery moved from Inner Mongolia to Kansu 1 armour moved from Szechwan to Kansu 1 battleship and 3 cruisers moved from 36 Sea Zone to 35 Sea Zone 2 destroyers moved from 36 Sea Zone to 35 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from Davao to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 55 Sea Zone 1 infantry moved from 55 Sea Zone to Solomon Islands 3 artilleries, 3 fighters, 6 infantry, 1 marine and 2 tactical_bombers moved from 35 Sea Zone to Caroline Islands 1 fighter moved from Japan to 35 Sea Zone 1 bomber moved from Hopei to Southern Manchuria 1 bomber moved from Anhwe to Southern Manchuria 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone Combat - JapaneseCombat Hit Differential Summary :
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Scramble to protect Caroline Islands?
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@Ghostglider after the last disaster? no thanks
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 fighter, 6 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Kwangsi to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone 2 infantry moved from Davao to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from French Indo China to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 marine moved from Davao to 36 Sea Zone 1 battleship and 1 marine moved from 36 Sea Zone to 35 Sea Zone 2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Davao to 35 Sea Zone 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone 1 transport moved from 36 Sea Zone to 22 Sea Zone 1 infantry moved from Guam to 22 Sea Zone 1 infantry and 1 transport moved from 22 Sea Zone to 7 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 7 Sea Zone 1 infantry moved from 7 Sea Zone to Iwo Jima 1 transport moved from 36 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 2 infantry moved from Jehol to Southern Manchuria 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Southern Manchuria 2 infantry moved from French Indo China to Shan State 2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State 1 artillery moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan 1 fighter and 1 tactical_bomber moved from Hopei to Yunnan 2 artilleries and 4 infantry moved from Eastern Sinkiang to Kansu 1 artillery moved from Tsinghai to Kansu 1 artillery moved from Inner Mongolia to Kansu 1 armour moved from Szechwan to Kansu 1 battleship and 3 cruisers moved from 36 Sea Zone to 35 Sea Zone 2 destroyers moved from 36 Sea Zone to 35 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from Davao to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 55 Sea Zone 1 infantry moved from 55 Sea Zone to Solomon Islands 3 artilleries, 3 fighters, 6 infantry, 1 marine and 2 tactical_bombers moved from 35 Sea Zone to Caroline Islands 1 fighter moved from Japan to 35 Sea Zone 1 bomber moved from Hopei to Southern Manchuria 1 bomber moved from Anhwe to Southern Manchuria 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone Combat - Japanese Battle in 35 Sea Zone Japanese attack with 2 battleships, 3 cruisers, 2 destroyers, 1 fighter and 5 transports Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 2 battleships, 3 cruisers, 2 destroyers, 1 fighter and 5 transports remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in Korea Battle in Solomon Islands Battle in Caroline Islands Japanese attack with 3 artilleries, 3 fighters, 6 infantry, 1 marine and 2 tactical_bombers Americans defend with 1 airfield, 1 artillery, 1 harbour, 1 infantry and 2 marines; ANZAC defend with 1 artillery, 1 fighter and 1 infantry Japanese roll dice for 3 artilleries, 3 fighters, 6 infantry, 1 marine and 2 tactical_bombers in Caroline Islands, round 2 : 6/15 hits, 5.67 expected hits Americans roll dice for 2 artilleries, 1 fighter, 2 infantry and 2 marines in Caroline Islands, round 2 : 3/7 hits, 2.67 expected hits 3 infantry owned by the Japanese lost in Caroline Islands 1 infantry owned by the ANZAC, 1 artillery owned by the ANZAC, 1 infantry owned by the Americans, 1 artillery owned by the Americans and 2 marines owned by the Americans lost in Caroline Islands Japanese roll dice for 3 artilleries, 3 fighters, 3 infantry, 1 marine and 2 tactical_bombers in Caroline Islands, round 3 : 7/12 hits, 5.17 expected hits Americans roll dice for 1 fighter in Caroline Islands, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the ANZAC lost in Caroline Islands Japanese win, taking Korea from Russians, taking Solomon Islands from ANZAC, taking Caroline Islands from Americans with 3 artilleries, 3 fighters, 3 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 25 Casualties for Japanese: 3 infantry Casualties for ANZAC: 1 artillery, 1 fighter and 1 infantry Casualties for Americans: 1 artillery, 1 infantry and 2 marines Battle in 7 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport Americans defend with 1 submarine Japanese roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 7 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 7 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 7 Sea Zone 1 submarine owned by the Americans lost in 7 Sea Zone Japanese win, taking 7 Sea Zone from Americans with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 0 Casualties for Japanese: 1 submarine Casualties for Americans: 1 submarine Battle in Southern Manchuria Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 2 infantry Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Southern Manchuria, round 2 : 2/6 hits, 2.50 expected hits Chinese roll dice for 2 infantry in Southern Manchuria, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Southern Manchuria 2 infantry owned by the Russians lost in Southern Manchuria Japanese win, taking Southern Manchuria from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Russians: 2 infantry Battle in Kansu Japanese attack with 1 armour, 4 artilleries and 4 infantry Chinese defend with 2 infantry Japanese roll dice for 1 armour, 4 artilleries and 4 infantry in Kansu, round 2 : 4/9 hits, 3.17 expected hits Chinese roll dice for 2 infantry in Kansu, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Kansu 2 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 armour, 4 artilleries and 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 infantry Battle in Iwo Jima Battle in Yunnan Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Yunnan, round 2 : 2/5 hits, 2.67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan 1 infantry owned by the British lost in Yunnan Japanese win, taking Iwo Jima from Americans with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery Casualties for British: 1 infantry Battle in Shan State Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 2 infantry; ANZAC defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 2/6 hits, 2.67 expected hits UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Shan State 1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Shan State Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 3 : 2/5 hits, 2.50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 3 fighters moved from Caroline Islands to 35 Sea Zone 2 tactical_bombers moved from Caroline Islands to 35 Sea Zone 1 carrier moved from 36 Sea Zone to 35 Sea Zone 2 carriers moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 55 Sea Zone to 64 Sea Zone 1 submarine moved from 36 Sea Zone to 55 Sea Zone 2 carriers moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 37 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from Southern Manchuria to Shansi 1 aaGun moved from Jehol to Shansi 1 infantry moved from Shansi to Inner Mongolia 1 infantry moved from Hopei to Tsinghai 1 infantry moved from Hunan to Hopei 2 fighters and 2 tactical_bombers moved from Yunnan to Hunan 2 fighters and 2 tactical_bombers moved from Shan State to French Indo China 2 bombers moved from Southern Manchuria to Japan Place Units - Japanese 3 infantry placed in French Indo China 5 submarines and 1 transport placed in 6 Sea Zone 1 fighter and 3 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,1 Japanese collect 60 PUs (2 lost to blockades); end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
Chinese regular : 2.33 Americans regular : 0.50 Japanese regular : -0.17 UK_Pacific regular : -0.33 -
Please remember to edit your French INF to EGY
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 infantry, 1 submarine, 1 tactical_bomber and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer and 1 submarine moved from 27 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 55 Sea Zone Combat - Americans Battle in 55 Sea Zone Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 submarine and 1 transport Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 transport in 55 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 55 Sea Zone Americans win, taking 55 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Japanese: 1 submarine and 1 transport Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Queensland 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 6 fighters, 1 submarine and 1 transport moved from 34 Sea Zone to 31 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 12 Sea Zone to 28 Sea Zone 1 artillery and 1 infantry moved from 28 Sea Zone to Hawaiian Islands 1 destroyer and 1 submarine moved from 11 Sea Zone to 27 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone 1 destroyer moved from 112 Sea Zone to 107 Sea Zone 1 marine moved from Eastern United States to 104 Sea Zone 1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 1 infantry, 1 marine, 5 submarines, 1 tactical_bomber and 1 transport moved from 104 Sea Zone to 107 Sea Zone 3 fighters moved from Eastern United States to 107 Sea Zone Place Units - Americans 1 destroyer and 3 transports placed in 104 Sea Zone 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 11 Sea Zone 2 infantry and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Shansi: Chinese has 1 infantry placed in Shansi Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 7 infantry moved from Northern Sinkiang to Eastern Sinkiang Combat - Chinese Chinese creates battle in territory Shansi Chinese creates battle in territory Hunan Battle in Shansi Chinese attack with 1 infantry Japanese defend with 1 aaGun, 1 fighter and 1 tactical_bomber Chinese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 aaGun, 1 fighter and 1 tactical_bomber in Shansi, round 2 : 2/2 hits, 1.17 expected hits 1 infantry owned by the Chinese lost in Shansi 1 aaGun owned by the Japanese lost in Shansi Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 aaGun Battle in Hunan Chinese attack with 1 infantry Japanese defend with 2 fighters and 2 tactical_bombers Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.17 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in Hunan, round 2 : 2/4 hits, 2.33 expected hits 1 infantry owned by the Chinese lost in Hunan 1 tactical_bomber owned by the Japanese lost in Hunan Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 tactical_bomber Battle in Eastern Sinkiang Chinese attack with 7 infantry Japanese defend with 1 infantry Chinese roll dice for 7 infantry in Eastern Sinkiang, round 2 : 0/7 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 7 infantry in Eastern Sinkiang, round 3 : 1/7 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Eastern Sinkiang, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Eastern Sinkiang Chinese win, taking Eastern Sinkiang from Japanese with 7 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Burma to Yunnan Place Units - Chinese 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - British British buy 1 factory_minor, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Burma to Shan State 2 fighters moved from Eastern India to Shan State Combat - British Battle in Shan State British attack with 2 fighters and 2 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 2 infantry in Shan State, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters moved from Shan State to Yunnan 3 aaGuns, 6 artilleries and 10 infantry moved from Burma to Yunnan 1 artillery and 2 infantry moved from Eastern India to Burma 1 mech_infantry moved from Ethiopia to Egypt 1 aaGun, 1 armour, 1 artillery and 5 infantry moved from Alexandria to Egypt 1 artillery moved from Italian Somaliland to 78 Sea Zone 1 infantry moved from British Somaliland to 78 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 78 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Western India 1 destroyer moved from 112 Sea Zone to 107 Sea Zone 1 submarine moved from 122 Sea Zone to 107 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 107 Sea Zone 1 armour and 1 infantry moved from Eastern United States to Quebec 1 submarine moved from 40 Sea Zone to 59 Sea Zone 1 infantry moved from Northwest Persia to Iraq Place Units - British Turning on Edit Mode EDIT: Removing units owned by French from Anglo-Egyptian Sudan: 1 infantry EDIT: Adding units owned by French to Egypt: 1 infantry EDIT: Adding units owned by Americans to British Guiana: 4 infantry EDIT: Removing units owned by Americans from Brazil: 4 infantry EDIT: Turning off Edit Mode 1 factory_minor placed in Southern Persia 1 fighter and 2 infantry placed in Egypt 1 transport placed in 109 Sea Zone Turning on Edit Mode EDIT: Removing units owned by British from Egypt: 1 infantry EDIT: Adding units owned by British to Alexandria: 1 infantry EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 84 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 6,2 British collect 30 PUs (4 lost to blockades); end with 30 PUs Place Units - UK_Pacific 1 armour and 1 mech_infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 8 PUs; end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in Eastern India change ownership: 1 armour and 1 mech_infantryCombat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 1.17 Japanese regular : 0.33 British regular : -0.33 -
@Ghostglider tough dice for you on the insurgency battles, i chose the tac to lose in hunan, but feel free to change it to a fighter
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That is the risk when Japan try to expand fast - often it goes well, this round not so much .-)
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Italians Italians buy 2 artilleries and 2 transports; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Crete to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 100 Sea Zone 1 infantry moved from Tobruk to Alexandria 1 artillery and 1 infantry moved from 100 Sea Zone to Alexandria 1 cruiser moved from 101 Sea Zone to 100 Sea Zone 1 destroyer moved from 98 Sea Zone to 100 Sea Zone 1 bomber moved from Greece to Alexandria 1 fighter moved from Southern Italy to 100 Sea Zone Combat - Italians Battle in Alexandria Italians attack with 1 artillery, 1 bomber and 2 infantry British defend with 1 infantry Italians roll dice for 1 cruiser in Alexandria, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Alexandria, round 2 : 4/4 hits, 1.33 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Alexandria to Greece 1 armour and 1 mech_infantry moved from Algeria to Libya 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Gibraltar 1 aaGun moved from Bulgaria to Greece 1 artillery and 1 infantry moved from Romania to Bessarabia 2 infantry moved from Northern Italy to Southern France 5 infantry moved from Northern Italy to Yugoslavia 1 fighter moved from 100 Sea Zone to Libya 1 fighter moved from Southern Italy to Gibraltar Place Units - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 2 aaGuns and 1 infantry EDIT: Adding units owned by Italians to Northern Italy: 2 aaGuns and 1 infantry EDIT: Turning off Edit Mode 2 transports placed in 99 Sea Zone 2 artilleries placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUsCombat Hit Differential Summary :
Italians regular : 2.17 British regular : -0.33 -
I assumed no scramble from EGY - if incorrect, please let me know and I will reroll that battle.





