TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 13
    Purchase Units - Japanese
        Japanese buy 1 artillery, 1 carrier, 1 destroyer, 10 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        2 fighters moved from Java to 59 Sea Zone
        1 submarine moved from 38 Sea Zone to 36 Sea Zone
              Japanese take 37 Sea Zone from ANZAC
        1 submarine moved from 132 Sea Zone to 45 Sea Zone
        1 destroyer moved from 6 Sea Zone to 5 Sea Zone
        1 destroyer moved from 6 Sea Zone to 7 Sea Zone
        1 fighter moved from Japan to 5 Sea Zone
        1 fighter moved from Japan to 7 Sea Zone
        1 infantry moved from Jehol to Chahar
              Japanese take Chahar from Chinese
        2 artilleries and 4 infantry moved from Jehol to Shansi
        1 infantry moved from Anhwe to Honan
              Japanese take Honan from Chinese
        2 infantry moved from French Indo China to Shan State
        1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
        1 infantry moved from French Indo China to Shan State
        2 battleships and 1 cruiser moved from 22 Sea Zone to 36 Sea Zone
        1 destroyer moved from 20 Sea Zone to 36 Sea Zone
        3 fighters and 1 tactical_bomber moved from 22 Sea Zone to 45 Sea Zone
        3 fighters and 3 tactical_bombers moved from 22 Sea Zone to 35 Sea Zone
        1 tactical_bomber moved from 22 Sea Zone to 45 Sea Zone
        1 fighter moved from 22 Sea Zone to 45 Sea Zone
        1 infantry moved from Marianas to 22 Sea Zone
        1 infantry and 1 transport moved from 22 Sea Zone to 36 Sea Zone
        1 infantry moved from 36 Sea Zone to Paulau
        6 carriers moved from 22 Sea Zone to 36 Sea Zone
        1 bomber moved from Yunnan to 7 Sea Zone
        1 fighter moved from Japan to 5 Sea Zone
        1 submarine moved from 22 Sea Zone to 7 Sea Zone
    Combat - Japanese
        Battle in 36 Sea Zone
            Japanese attack with 2 battleships, 6 carriers, 1 cruiser, 1 destroyer, 2 submarines and 1 transport
            Americans defend with 1 destroyer; ANZAC defend with 1 submarine
                Japanese roll dice for 2 submarines in 36 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Japanese roll dice for 2 battleships, 6 carriers, 1 cruiser, 1 destroyer and 1 transport in 36 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Americans and 1 submarine owned by the ANZAC lost in 36 Sea Zone
            Japanese win, taking 36 Sea Zone from ANZAC with 2 battleships, 6 carriers, 1 cruiser, 1 destroyer, 2 submarines and 1 transport remaining. Battle score for attacker is 14
            Casualties for ANZAC: 1 submarine
            Casualties for Americans: 1 destroyer
        Battle in Paulau
        Battle in Shansi
            Japanese attack with 2 artilleries and 4 infantry
            Chinese defend with 3 infantry
                Japanese roll dice for 2 artilleries and 4 infantry in Shansi, round 2 : 1/6 hits, 1.67 expected hits
                Chinese roll dice for 3 infantry in Shansi, round 2 : 2/3 hits, 1.00 expected hits
                2 infantry owned by the Japanese lost in Shansi
                1 infantry owned by the Chinese lost in Shansi
                Japanese roll dice for 2 artilleries and 2 infantry in Shansi, round 3 : 0/4 hits, 1.33 expected hits
                Chinese roll dice for 2 infantry in Shansi, round 3 : 0/2 hits, 0.67 expected hits
                Japanese roll dice for 2 artilleries and 2 infantry in Shansi, round 4 : 2/4 hits, 1.33 expected hits
                Chinese roll dice for 2 infantry in Shansi, round 4 : 0/2 hits, 0.67 expected hits
                2 infantry owned by the Chinese lost in Shansi
            Japanese win, taking Paulau from ANZAC, taking Shansi from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 2 infantry
            Casualties for Chinese: 3 infantry
        Battle in 59 Sea Zone
            Japanese attack with 2 fighters
            ANZAC defend with 1 destroyer and 1 submarine
            1 submarine owned by the ANZAC submerged
                Japanese roll dice for 2 fighters in 59 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                ANZAC roll dice for 1 destroyer in 59 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the ANZAC lost in 59 Sea Zone
            Japanese win with 2 fighters remaining. Battle score for attacker is 8
            Casualties for ANZAC: 1 destroyer
        Battle in 5 Sea Zone
            Japanese attack with 1 destroyer and 2 fighters
            Americans defend with 1 submarine
                Japanese roll dice for 1 destroyer and 2 fighters in 5 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                Americans roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the Americans lost in 5 Sea Zone
            Japanese win, taking 5 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
            Casualties for Americans: 1 submarine
        Battle in 35 Sea Zone
            Japanese attack with 3 fighters and 3 tactical_bombers
            ANZAC defend with 1 destroyer
                Japanese roll dice for 3 fighters and 3 tactical_bombers in 35 Sea Zone, round 2 : 1/6 hits, 3.50 expected hits
                ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 tactical_bomber owned by the Japanese lost in 35 Sea Zone
                1 destroyer owned by the ANZAC lost in 35 Sea Zone
            Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
            Casualties for Japanese: 1 tactical_bomber
            Casualties for ANZAC: 1 destroyer
        Battle in 7 Sea Zone
            Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine
            Americans defend with 1 submarine
                Japanese roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 bomber, 1 destroyer and 1 fighter in 7 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                Americans roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the Americans lost in 7 Sea Zone
            Japanese win, taking 7 Sea Zone from Americans with 1 bomber, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
            Casualties for Americans: 1 submarine
        Battle in 45 Sea Zone
            Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers
            Americans defend with 1 destroyer; ANZAC defend with 1 transport
                Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 4 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 3/6 hits, 3.33 expected hits
                Americans roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 transport owned by the ANZAC and 1 destroyer owned by the Americans lost in 45 Sea Zone
            Japanese win with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 14
            Casualties for Americans: 1 destroyer
            Casualties for ANZAC: 1 transport
        Battle in Shan State
            Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
            British defend with 2 infantry
                Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 1/5 hits, 1.67 expected hits
                UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese lost in Shan State
                1 infantry owned by the British lost in Shan State
                Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 3 : 4/4 hits, 1.50 expected hits
                UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Shan State
                1 infantry owned by the British lost in Shan State
            Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
            Casualties for Japanese: 2 infantry
            Casualties for British: 2 infantry
    Non Combat Move - Japanese
        1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
        1 aaGun and 1 infantry moved from Kweichow to Yunnan
        1 infantry moved from Hunan to Kweichow
        1 infantry moved from Kwangtung to Hunan
        1 artillery and 7 infantry moved from Kiangsu to Anhwe
        3 infantry moved from Southern Manchuria to Jehol
        1 infantry moved from Buryatia to Yakut S.S.R.
        1 bomber moved from 7 Sea Zone to Japan
        2 fighters moved from 5 Sea Zone to 7 Sea Zone
        1 fighter moved from 7 Sea Zone to Japan
        1 artillery and 1 infantry moved from Marianas to 22 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 36 Sea Zone
        1 artillery and 1 infantry moved from 36 Sea Zone to Davao
        3 fighters and 2 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
        4 fighters and 2 tactical_bombers moved from 45 Sea Zone to 36 Sea Zone
        2 fighters moved from 59 Sea Zone to 36 Sea Zone
        1 infantry moved from Kwangtung to Kwangsi
        1 fighter moved from 36 Sea Zone to Davao
        2 fighters moved from 36 Sea Zone to Davao
    Place Units - Japanese
        3 infantry placed in French Indo China
        1 artillery and 2 infantry placed in Kwangtung
        3 infantry placed in Kiangsu
        1 carrier, 1 destroyer and 1 transport placed in 7 Sea Zone
        2 infantry placed in Japan
        Japanese undo move 5.
        Japanese undo move 2.
        3 infantry placed in Kwangtung
        1 artillery and 1 infantry placed in Japan
    Turn Complete - Japanese
        Total Cost from Convoy Blockades: 12
            Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 3,6
            Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,3
            Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,5
            Rolling for Convoy Blockade Damage in 59 Sea Zone. Rolls: 6,3
            Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,2
        Japanese collect 51 PUs (12 lost to blockades); end with 51 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -1.17
Japanese regular : -2.50
UK_Pacific regular : 1.00
ANZAC regular : 0.33
Savegame