No rush, but let us know when you’ve decided how you want to split powers. I’m going to be travelling for most of the next 6 days and likely won’t be able to post until next Wednesday evening.
L23 - PtV - Ghostglider (+6 axis) vs. wizmark (allied)
-
@Ghostglider another really bad sea battle with scramble…dice have it in for me
-
TripleA Turn Summary: Russians round 21
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 21 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 infantry moved from Smolensk to Bryansk Russians take Bryansk from Germans 1 infantry moved from Russia to Tula Russians take Tula from Germans 1 armour moved from Stalingrad to Tambov Russians take Tambov from Germans 1 armour moved from Tambov to Stalingrad 2 infantry moved from Kazakhstan to Northern Caucasus 1 fighter and 1 tactical_bomber moved from Kazakhstan to Northern Caucasus Combat - Russians Battle in Northern Caucasus Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Northern Caucasus, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Northern Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Northern Caucasus Russians win, taking Northern Caucasus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 infantry moved from Russia to Smolensk 1 fighter and 1 tactical_bomber moved from Russia to Yenisey 1 artillery and 1 infantry moved from Timguska to Yenisey 1 infantry moved from Honan to Shansi 7 artilleries moved from Samara to Stalingrad 1 fighter and 1 tactical_bomber moved from Northern Caucasus to Stalingrad 10 infantry moved from Samara to Stalingrad 7 artilleries moved from Russia to Yaroslavl 7 infantry moved from Russia to Samara 2 aaGuns and 33 infantry moved from Russia to Yaroslavl 1 infantry moved from Gorky to Yaroslavl Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -0.50
-
TripleA Turn Summary: Russians round 21
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 21 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 infantry moved from Smolensk to Bryansk Russians take Bryansk from Germans 1 infantry moved from Russia to Tula Russians take Tula from Germans 1 armour moved from Stalingrad to Tambov Russians take Tambov from Germans 1 armour moved from Tambov to Stalingrad 2 infantry moved from Kazakhstan to Northern Caucasus 1 fighter and 1 tactical_bomber moved from Kazakhstan to Northern Caucasus Combat - Russians Battle in Northern Caucasus Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Northern Caucasus, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Northern Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Northern Caucasus Russians win, taking Northern Caucasus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 infantry moved from Russia to Smolensk 1 fighter and 1 tactical_bomber moved from Russia to Yenisey 1 artillery and 1 infantry moved from Timguska to Yenisey 1 infantry moved from Honan to Shansi 7 artilleries moved from Samara to Stalingrad 1 fighter and 1 tactical_bomber moved from Northern Caucasus to Stalingrad 10 infantry moved from Samara to Stalingrad 7 artilleries moved from Russia to Yaroslavl 7 infantry moved from Russia to Samara 2 aaGuns and 33 infantry moved from Russia to Yaroslavl 1 infantry moved from Gorky to Yaroslavl Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 24 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Samara: 5 infantry EDIT: Adding units owned by Russians to Stalingrad: 5 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -0.50
-
TripleA Manual Gamesave Post: Japanese round 21
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 21 Purchase Units - Japanese Japanese buy 1 destroyer, 1 fighter, 6 infantry, 3 submarines and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 infantry moved from Jehol to Shantung Japanese take Shantung from Chinese 1 infantry moved from Fukien to Kiangsu Japanese take Kiangsu from Chinese 2 infantry moved from Burma to Shan State 1 armour moved from Eastern India to Western India Japanese take Western India from UK_Pacific 1 armour moved from Western India to Eastern India 1 submarine moved from 40 Sea Zone to 38 Sea Zone 1 submarine moved from 6 Sea Zone to 37 Sea Zone 1 submarine moved from 21 Sea Zone to 44 Sea Zone Japanese take 36 Sea Zone from Americans 4 fighters and 1 tactical_bomber moved from 21 Sea Zone to 37 Sea Zone 5 fighters and 2 tactical_bombers moved from 21 Sea Zone to 44 Sea Zone 3 fighters moved from Burma to Shan State 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Shan State 1 bomber moved from Burma to Kiangsi 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Kiangsi 2 infantry moved from Kwangtung to Kiangsi 2 transports moved from 21 Sea Zone to 20 Sea Zone 1 infantry moved from Kyushu to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Paulau 1 infantry moved from Kyushu to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Davao 1 transport moved from 21 Sea Zone to 22 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 1 infantry and 1 transport moved from 22 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Manilla 1 fighter moved from 44 Sea Zone to 37 Sea Zone Combat - Japanese
Combat Hit Differential Summary :
-
Scramble to Shan State?
Scramble to z37?
Scramble to z44? -
@Ghostglider none thanks
-
TripleA Turn Summary: Japanese round 21
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 21 Purchase Units - Japanese Japanese buy 1 destroyer, 1 fighter, 6 infantry, 3 submarines and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 infantry moved from Jehol to Shantung Japanese take Shantung from Chinese 1 infantry moved from Fukien to Kiangsu Japanese take Kiangsu from Chinese 2 infantry moved from Burma to Shan State 1 armour moved from Eastern India to Western India Japanese take Western India from UK_Pacific 1 armour moved from Western India to Eastern India 1 submarine moved from 40 Sea Zone to 38 Sea Zone 1 submarine moved from 6 Sea Zone to 37 Sea Zone 1 submarine moved from 21 Sea Zone to 44 Sea Zone Japanese take 36 Sea Zone from Americans 4 fighters and 1 tactical_bomber moved from 21 Sea Zone to 37 Sea Zone 5 fighters and 2 tactical_bombers moved from 21 Sea Zone to 44 Sea Zone 3 fighters moved from Burma to Shan State 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Shan State 1 bomber moved from Burma to Kiangsi 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Kiangsi 2 infantry moved from Kwangtung to Kiangsi 2 transports moved from 21 Sea Zone to 20 Sea Zone 1 infantry moved from Kyushu to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Paulau 1 infantry moved from Kyushu to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Davao 1 transport moved from 21 Sea Zone to 22 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 1 infantry and 1 transport moved from 22 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Manilla 1 fighter moved from 44 Sea Zone to 37 Sea Zone Combat - Japanese Battle in 38 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 38 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in Manilla Battle in Davao Battle in Paulau Battle in 37 Sea Zone Japanese attack with 5 fighters, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 37 Sea Zone Japanese win, taking Manilla from Americans, taking Davao from Americans, taking Paulau from Americans, taking 37 Sea Zone from Americans with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 44 Sea Zone Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer; ANZAC defend with 1 transport Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 4 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 5/6 hits, 3.33 expected hits Americans roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the ANZAC and 1 destroyer owned by the Americans lost in 44 Sea Zone Japanese win with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer Casualties for ANZAC: 1 transport Battle in Kiangsi Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/5 hits, 2.00 expected hits Chinese roll dice for 2 infantry in Kiangsi, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Kiangsi 2 infantry owned by the Chinese lost in Kiangsi Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 infantry Battle in Shan State Japanese attack with 4 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 infantry Japanese roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 4/7 hits, 3.00 expected hits Americans roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Shan State Japanese win, taking Shan State from Americans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese 1 submarine moved from 21 Sea Zone to 132 Sea Zone 6 artilleries and 3 infantry moved from Eastern India to Burma 3 infantry moved from Eastern India to Burma 1 fighter moved from Shan State to 36 Sea Zone 1 fighter moved from Shan State to 36 Sea Zone 1 fighter moved from Shan State to Burma 1 tactical_bomber moved from Shan State to Burma 2 battleships, 8 carriers, 1 cruiser and 2 destroyers moved from 21 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 bomber moved from Kiangsi to Yunnan 1 infantry moved from French Indo China to Yunnan 2 infantry moved from French Indo China to Yunnan 2 artilleries and 5 infantry moved from Yakut S.S.R. to Buryatia 4 fighters and 2 tactical_bombers moved from 44 Sea Zone to 36 Sea Zone 1 fighter moved from 37 Sea Zone to Burma 4 fighters and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone 2 fighters moved from Japan to 36 Sea Zone 3 infantry moved from Japan to Kyushu 1 infantry moved from Japan to Kyushu 1 infantry moved from Japan to Hokkaido 1 fighter moved from Shan State to Eastern India 1 infantry moved from Kwangtung to Fukien 1 infantry moved from Soviet Far East to Siberia 1 artillery moved from Northern Manchuria to Buryatia 1 infantry moved from Northern Manchuria to Southern Manchuria 1 fighter and 1 tactical_bomber moved from Kiangsi to Kweichow Place Units - Japanese 1 destroyer and 1 transport placed in 6 Sea Zone 1 fighter placed in Japan 3 infantry placed in Kwangtung 2 infantry placed in Eastern India 1 submarine placed in 40 Sea Zone 2 submarines placed in 37 Sea Zone Japanese undo move 4. Japanese undo move 4. 1 submarine placed in 37 Sea Zone 3 infantry placed in Eastern India Japanese undo move 5. Japanese undo move 4. 3 submarines placed in 37 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 1,2,5,6 Rolling for Convoy Blockade Damage in 45 Sea Zone. Rolls: 5,1 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 2,2,4,5,3,1,6,1,5,5,6,3,5,5,4,6,2,3,5,5,3,6,4,3,6,3,3,4,1,2,2,2,2,1,3,3,4,2,3,3,1,2 Japanese collect 50 PUs (6 lost to blockades); end with 52 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33 Americans regular : -0.67 Japanese regular : 3.00 ANZAC regular : -0.33
-
TripleA Turn Summary: UK_Pacific round 21
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 21 Purchase Units - Americans Americans buy 1 airfield, 2 carriers, 3 destroyers, 2 fighters and 1 tactical_bomber; Remaining resources: 2 PUs; Combat Move - Americans 1 destroyer and 3 submarines moved from 93 Sea Zone to 96 Sea Zone 2 fighters moved from Egypt to 98 Sea Zone 2 tactical_bombers moved from 94 Sea Zone to 98 Sea Zone 3 fighters moved from Morocco to 96 Sea Zone 1 tactical_bomber moved from Gibraltar to 96 Sea Zone 1 tactical_bomber moved from 94 Sea Zone to 96 Sea Zone 2 fighters moved from 94 Sea Zone to 96 Sea Zone 1 fighter moved from Gibraltar to 98 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone 1 infantry moved from Tunisia to Libya Americans take Libya from Italians 1 transport moved from 132 Sea Zone to 38 Sea Zone 1 infantry moved from Sumatra to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 132 Sea Zone 1 infantry moved from 132 Sea Zone to Shan State 10 fighters moved from 132 Sea Zone to Shan State 2 tactical_bombers moved from 132 Sea Zone to Shan State 1 bomber moved from Queensland to Shan State 2 infantry moved from Hawaiian Islands to 27 Sea Zone 2 infantry and 1 transport moved from 27 Sea Zone to 18 Sea Zone 2 infantry moved from 18 Sea Zone to Iwo Jima 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 3 Sea Zone 1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East Combat - Americans Americans creates battle in territory 95 Sea Zone Battle in Soviet Far East Battle in Iwo Jima Battle in 96 Sea Zone Americans attack with 1 destroyer, 6 fighters, 3 submarines and 2 tactical_bombers Germans defend with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine Americans roll dice for 3 submarines in 96 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Americans roll dice for 1 destroyer, 6 fighters and 2 tactical_bombers in 96 Sea Zone, round 2 : 6/9 hits, 4.67 expected hits Germans roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 96 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits 1 submarine owned by the Americans lost in 96 Sea Zone 1 battleship owned by the Germans, 1 destroyer owned by the Germans, 1 submarine owned by the Germans and 1 cruiser owned by the Germans lost in 96 Sea Zone Americans win, taking 95 Sea Zone from Italians, taking Soviet Far East from Japanese, taking Iwo Jima from Japanese with 1 destroyer, 6 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 37 Casualties for Americans: 1 submarine Casualties for Germans: 1 battleship, 1 cruiser, 1 destroyer and 1 submarine Battle in 98 Sea Zone Americans attack with 3 fighters and 2 tactical_bombers Italians defend with 1 cruiser and 1 destroyer Americans roll dice for 3 fighters and 2 tactical_bombers in 98 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits Italians roll dice for 1 cruiser and 1 destroyer in 98 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 tactical_bomber owned by the Americans lost in 98 Sea Zone 1 destroyer owned by the Italians and 1 cruiser owned by the Italians lost in 98 Sea Zone Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Americans: 1 tactical_bomber Casualties for Italians: 1 cruiser and 1 destroyer Battle in Shan State Americans attack with 1 bomber, 10 fighters, 1 infantry and 2 tactical_bombers Japanese defend with 2 infantry Americans roll dice for 1 battleship in Shan State, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 bomber, 10 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 5/14 hits, 7.00 expected hits Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Shan State Americans win, taking Shan State from Japanese with 1 bomber, 10 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Americans 1 bomber moved from Shan State to Malaya 10 fighters and 2 tactical_bombers moved from Shan State to 132 Sea Zone 1 tactical_bomber moved from Queensland to 132 Sea Zone 1 destroyer and 1 submarine moved from 11 Sea Zone to 3 Sea Zone 1 carrier, 2 destroyers and 2 submarines moved from 27 Sea Zone to 9 Sea Zone 1 fighter moved from Hawaiian Islands to 9 Sea Zone 1 fighter moved from Western United States to 9 Sea Zone 1 submarine moved from 9 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone 1 destroyer moved from 104 Sea Zone to 109 Sea Zone 1 artillery, 1 carrier, 1 infantry, 2 submarines and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 transport moved from 93 Sea Zone to 104 Sea Zone 2 armour, 5 artilleries, 8 infantry and 2 mech_infantrys moved from Algeria to Morocco 1 battleship and 1 cruiser moved from 94 Sea Zone to 93 Sea Zone 1 carrier moved from 94 Sea Zone to 93 Sea Zone 2 fighters moved from Eastern United States to 93 Sea Zone 2 fighters moved from 96 Sea Zone to 93 Sea Zone 1 tactical_bomber moved from 96 Sea Zone to Gibraltar 1 tactical_bomber moved from 96 Sea Zone to Morocco 2 fighters moved from 96 Sea Zone to Morocco 2 fighters moved from 96 Sea Zone to 94 Sea Zone 3 fighters and 1 tactical_bomber moved from 98 Sea Zone to 94 Sea Zone 2 fighters moved from Kazakhstan to Russia 6 transports moved from 94 Sea Zone to 93 Sea Zone 1 transport moved from 94 Sea Zone to 93 Sea Zone 1 submarine moved from 128 Sea Zone to 126 Sea Zone 1 submarine moved from 128 Sea Zone to 122 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 1 fighter placed in 132 Sea Zone 1 airfield placed in Malaya 2 destroyers placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 fighter and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 5,4 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 1,1 Americans collect 62 PUs (2 lost to blockades); end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Anhwe to Kiangsu 1 fighter moved from Anhwe to Kiangsu 3 infantry moved from Anhwe to Shantung 3 infantry moved from Anhwe to Jehol 1 infantry moved from Inner Mongolia to Chahar Combat - Chinese Battle in Kiangsu Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kiangsu, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsu Chinese win, taking Kiangsu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Chahar Chinese attack with 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shantung Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Shantung, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shantung Chinese roll dice for 2 infantry in Shantung, round 3 : 2/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shantung, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shantung 1 infantry owned by the Japanese lost in Shantung Chinese win, taking Shantung from Japanese with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in Jehol Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Jehol, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Jehol 1 infantry owned by the Japanese lost in Jehol Chinese win, taking Jehol from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kiangsu to Anhwe 1 infantry moved from Hopei to Kiangsi 1 infantry moved from Hopei to Anhwe 1 infantry moved from Tsinghai to Hopei Place Units - Chinese 6 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 18 PUs; end with 18 PUs Purchase Units - British British buy 2 fighters and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from 94 Sea Zone to 99 Sea Zone 1 infantry moved from Algeria to 94 Sea Zone 1 infantry and 1 transport moved from 94 Sea Zone to 101 Sea Zone 1 infantry moved from 101 Sea Zone to Cyprus 1 infantry moved from Algeria to 94 Sea Zone 1 infantry and 1 transport moved from 94 Sea Zone to 100 Sea Zone 1 infantry moved from Egypt to 100 Sea Zone 2 infantry moved from 100 Sea Zone to Crete 2 infantry moved from Trans-Jordan to Syria 1 fighter moved from Egypt to Southern Persia 4 fighters moved from Egypt to Syria 2 infantry moved from Baluchistan to Southern Persia 1 armour moved from Baluchistan to Western India UK_Pacific take Western India from Japanese 1 armour moved from Western India to Central India Combat - British Battle in Crete Battle in 99 Sea Zone British attack with 1 submarine Italians defend with 3 transports 3 transports owned by the Italians lost in 99 Sea Zone British win, taking Crete from Italians, taking 99 Sea Zone from Germans with 1 submarine remaining. Battle score for attacker is 18 Casualties for Italians: 3 transports Battle in Cyprus Battle in Southern Persia British attack with 1 fighter and 2 infantry Italians defend with 1 factory_minor and 1 infantry British roll dice for 1 fighter and 2 infantry in Southern Persia, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Southern Persia, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 2 infantry in Southern Persia, round 3 : 2/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Southern Persia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern Persia British win, taking Cyprus from Italians, taking Southern Persia from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Syria British attack with 4 fighters and 2 infantry Italians defend with 2 infantry British roll dice for 4 fighters and 2 infantry in Syria, round 2 : 0/6 hits, 2.33 expected hits Italians roll dice for 2 infantry in Syria, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 4 fighters and 2 infantry in Syria, round 3 : 3/6 hits, 2.33 expected hits Italians roll dice for 2 infantry in Syria, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Syria 2 infantry owned by the Italians lost in Syria British win, taking Syria from Italians with 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 2 infantry Non Combat Move - British 3 aaGuns, 12 artilleries, 15 infantry and 1 mech_infantry moved from Baluchistan to Central India 1 fighter moved from Southern Persia to Central India 1 artillery and 1 infantry moved from Anglo-Egyptian Sudan to Egypt 2 infantry moved from Belgian Congo to Anglo-Egyptian Sudan 3 infantry moved from Rhodesia to Belgian Congo 2 artilleries and 2 infantry moved from Union of South Africa to 73 Sea Zone 2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 73 Sea Zone to 83 Sea Zone 2 artilleries and 2 infantry moved from 83 Sea Zone to Egypt 2 fighters moved from United Kingdom to Gibraltar 2 fighters and 2 tactical_bombers moved from Tunisia to Egypt 4 fighters moved from Syria to Egypt 2 fighters moved from Kazakhstan to Russia 2 aaGuns moved from Algeria to Morocco 1 bomber moved from Algeria to Egypt Place Units - British 2 fighters and 1 infantry placed in Egypt 3 infantry placed in Union of South Africa Turn Complete - British British collect 32 PUs; end with 32 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 2.67 Americans regular : -3.17 Japanese regular : 0.67 Italians regular : -0.83 Germans regular : -0.67 British regular : -1.33
-
TripleA Manual Gamesave Post: Italians round 21
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 21 Purchase Units - Italians Italians buy 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 2 PUs; Combat Move - Italians 1 infantry moved from Iraq to Trans-Jordan Italians take Trans-Jordan from British 1 destroyer moved from 97 Sea Zone to 96 Sea Zone 6 fighters and 1 tactical_bomber moved from Southern Italy to 96 Sea Zone 2 artilleries and 2 infantry moved from Iraq to Syria 2 artilleries and 2 infantry moved from Iraq to Southern Persia 1 bomber moved from Southern Italy to Southern Persia Combat - Italians
Combat Hit Differential Summary :
-
scramble?
-
@Ghostglider no thanks
-
2 hits in z96 in round 1
Keep sub (or dd)? -
Good naval battle to roll below average :-)
-
@Ghostglider keep the sub and hope for a hit!
-
Forgot to save/post the game, sorry.
I will fix it tomorrow. -
I can see that I didn’t post the map when I asked for OOL :-(
-
Attacker hits 2 in round 1.
kill sub+dd, keeping 1 subDefense round 1:
2 subs @1
1 subs @2[dice 2d6<=1]
[dice 1d6<=2] -
2d6<=1: 3, 3; Hits: 0
1d6<=2: 6; Hits: 0 -
Round 2:
Attacker:
1 DD
[dice 1d6<=2]
5 FTR
[dice 5d6<=3]
1 FTR + 1 T.bmb
[dice 2d6<=4]vs.
Defense:
1 SUB
[dice 1d6<=1] -
1d6<=2: 1; Hits: 1
5d6<=3: 1, 5, 1, 2, 4; Hits: 3
2d6<=4: 2, 4; Hits: 2
1d6<=1: 2; Hits: 0