@nikola1975 said in L25 PtV Simon33 (Allies) vs Nikola1975 (Axis + 13):
@simon33 Yes, let’s see what we can make out of it. Haven’t played it in a long time; forgot about Manila scramble.
A small chance of keeping the plane alive.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Chahar: 2 infantry
EDIT: Adding units owned by Chinese to Inner Mongolia: 2 infantry
EDIT: Turning off Edit Mode
1 submarine moved from 38 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 132 Sea Zone
1 artillery and 1 infantry moved from Java to 59 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 59 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Borneo
1 destroyer and 1 submarine moved from 60 Sea Zone to 74 Sea Zone
Combat - ANZAC
Battle in 132 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 132 Sea Zone
ANZAC win, taking 132 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 37 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
ANZAC win, taking 37 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Borneo
ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 marine moved from Paulau to 35 Sea Zone
1 cruiser and 1 marine moved from 35 Sea Zone to 34 Sea Zone
1 marine moved from 34 Sea Zone to Caroline Islands
1 aaGun, 1 armour, 2 infantry and 1 mech_infantry moved from Queensland to South Australia
1 submarine moved from 45 Sea Zone to 42 Sea Zone
Place Units - ANZAC
1 artillery and 1 fighter placed in New South Wales
1 submarine placed in 64 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Egypt to Iraq
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : 0.33
@Ghostglider Hi i managed to miss a ncm with some chinese inf, hope its ok that i moved them in the anzac go
Sure, no problem
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 1 fighter and 14 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Vologda
1 infantry moved from Leningrad to Vologda
2 infantry moved from Leningrad to Novgorod
1 bomber moved from Western Germany to Novgorod
1 bomber moved from Western Germany to Vologda
1 bomber moved from Greece to 82 Sea Zone
Combat - Germans
Germans creates battle in territory 128 Sea Zone
Battle in 82 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 82 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 6
Casualties for British: 1 transport
Battle in Novgorod
Germans attack with 1 bomber and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber and 2 infantry in Novgorod, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Novgorod
2 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Vologda
Germans attack with 1 bomber and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber and 2 infantry in Vologda, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Vologda
Germans roll dice for 1 bomber and 1 infantry in Vologda, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 2 infantry in Vologda, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 bomber and 1 infantry in Vologda, round 4 : 0/2 hits, 0.67 expected hits
Russians roll dice for 2 infantry in Vologda, round 4 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 bomber and 1 infantry in Vologda, round 5 : 0/2 hits, 0.67 expected hits
Russians roll dice for 2 infantry in Vologda, round 5 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 bomber and 1 infantry in Vologda, round 6 : 1/2 hits, 0.67 expected hits
Russians roll dice for 2 infantry in Vologda, round 6 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Vologda
Germans roll dice for 1 bomber and 1 infantry in Vologda, round 7 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Vologda, round 7 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
1 bomber owned by the Germans retreated
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 aaGuns, 5 armour, 7 artilleries, 47 infantry and 1 mech_infantry moved from Southern Belarus to Northern Belarus
5 armour and 1 mech_infantry moved from Northern Belarus to Leningrad
1 bomber moved from Novgorod to Leningrad
1 bomber moved from Vologda to Leningrad
1 fighter and 1 tactical_bomber moved from France to Leningrad
2 fighters and 1 tactical_bomber moved from 101 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Kursk to Ukraine
2 infantry moved from Western Ukraine to Ukraine
13 infantry moved from Eastern Poland to Northern Belarus
1 infantry moved from Normandy Bordeaux to France
1 infantry moved from France to Western Germany
2 infantry moved from Western Germany to Germany
11 infantry moved from Germany to Poland
4 infantry moved from Poland to Eastern Poland
1 bomber moved from 82 Sea Zone to Syria
Place Units - Germans
1 artillery and 2 infantry placed in Leningrad
1 destroyer placed in 113 Sea Zone
1 fighter placed in France
10 infantry placed in Germany
2 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 4,5,3,1
Germans collect 46 PUs (5 lost to blockades); end with 46 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 57 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Russians regular : -1.33
Germans regular : -2.00
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Bryansk to Southern Belarus
Russians take Southern Belarus from Italians
1 infantry moved from Bryansk to Kursk
Russians take Kursk from Germans
2 infantry moved from Smolensk to Novgorod
1 tactical_bomber moved from Russia to Novgorod
2 fighters moved from Russia to Novgorod
1 tactical_bomber moved from Smolensk to Novgorod
Combat - Russians
Battle in Novgorod
Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Novgorod, round 2 : 2/6 hits, 2.67 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Novgorod to Russia
1 tactical_bomber moved from Novgorod to Smolensk
2 armour and 2 mech_infantrys moved from Gorky to Smolensk
6 infantry moved from Russia to Smolensk
2 infantry moved from Tula to Russia
3 artilleries and 5 infantry moved from Tambov to Stalingrad
1 aaGun and 5 infantry moved from Sakha to Buryatia
1 armour and 1 mech_infantry moved from Russia to Stalingrad
Place Units - Russians
3 infantry placed in Stalingrad
1 armour and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : -0.67
@Ghostglider assumed no scramble to novgorod
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer and 12 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 bomber and 5 infantry moved from Amur to Buryatia
1 infantry moved from Northern Manchuria to Buryatia
2 fighters moved from 5 Sea Zone to Buryatia
2 fighters and 2 tactical_bombers moved from Malaya to 40 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Davao to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Celebes
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
3 fighters moved from Davao to 35 Sea Zone
1 infantry moved from Davao to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 marine moved from Davao to 36 Sea Zone
1 battleship and 1 marine moved from 36 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Sumatra
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Borneo
1 battleship and 1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Jehol to Shansi
Japanese take Shansi from Chinese
1 cruiser moved from 36 Sea Zone to 45 Sea Zone
1 cruiser moved from 36 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to Celebes
Combat - Japanese
Combat Hit Differential Summary :
Scramble to z40? (max. 2 FTRs)
Scramble to z35? (max. 5 FTRs)
@Ghostglider ok big move! no scram anywhere thanks
@Ghostglider have to go back to work now so wont be able to reply for a bit…and its just getting v interesting!!
Good choice not to scramble to z35!
I had 7 out of 8 hits - only needed 1 now…
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer and 12 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 bomber and 5 infantry moved from Amur to Buryatia
1 infantry moved from Northern Manchuria to Buryatia
2 fighters moved from 5 Sea Zone to Buryatia
2 fighters and 2 tactical_bombers moved from Malaya to 40 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Davao to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Celebes
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
3 fighters moved from Davao to 35 Sea Zone
1 infantry moved from Davao to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 marine moved from Davao to 36 Sea Zone
1 battleship and 1 marine moved from 36 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Sumatra
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Borneo
1 battleship and 1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Jehol to Shansi
Japanese take Shansi from Chinese
1 cruiser moved from 36 Sea Zone to 45 Sea Zone
1 cruiser moved from 36 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to Celebes
Combat - Japanese
Battle in Java
Battle in 40 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
British defend with 1 transport
1 transport owned by the British lost in 40 Sea Zone
Japanese win, taking Java from ANZAC with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 transport
Battle in Sumatra
Battle in 44 Sea Zone
Japanese attack with 1 battleship, 1 destroyer, 2 submarines and 1 transport
ANZAC defend with 1 submarine and 1 transport
Japanese roll dice for 2 submarines in 44 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese roll dice for 1 battleship, 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
ANZAC roll dice for 1 transport in 44 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking Sumatra from UK_Pacific, taking 44 Sea Zone from Neutral with 1 battleship, 1 destroyer, 2 submarines and 1 transport remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 submarine and 1 transport
Battle in Borneo
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 3/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Borneo
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 cruiser in Celebes, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Celebes, round 2 : 2/3 hits, 1.17 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Celebes
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Buryatia
Japanese attack with 1 bomber, 2 fighters and 6 infantry
Russians defend with 1 aaGun and 5 infantry
Russians roll AA dice in Buryatia : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 bomber, 2 fighters and 6 infantry in Buryatia, round 2 : 3/9 hits, 2.50 expected hits
Russians roll dice for 1 aaGun and 5 infantry in Buryatia, round 2 : 3/5 hits, 1.67 expected hits
3 infantry owned by the Japanese lost in Buryatia
2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Buryatia
Japanese roll dice for 1 bomber, 2 fighters and 3 infantry in Buryatia, round 3 : 3/6 hits, 2.00 expected hits
Russians roll dice for 3 infantry in Buryatia, round 3 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 3 infantry
Casualties for Russians: 1 aaGun and 5 infantry
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 5 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 5 fighters and 3 tactical_bombers in 35 Sea Zone, round 2 : 8/9 hits, 4.83 expected hits
Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 35 Sea Zone
Japanese win with 1 destroyer, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 carrier moved from 5 Sea Zone to 6 Sea Zone
2 transports moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
2 infantry moved from Anhwe to Jehol
1 artillery and 1 infantry moved from Anhwe to Kiangsi
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kwangtung to Hunan
1 mech_infantry moved from Kwangsi to Hunan
1 aaGun moved from Davao to 36 Sea Zone
1 aaGun and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 aaGun moved from 42 Sea Zone to Java
3 carriers, 1 cruiser and 1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from Celebes to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Borneo to 43 Sea Zone
2 carriers moved from 43 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 40 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 22 Sea Zone to 6 Sea Zone
1 fighter moved from 35 Sea Zone to 43 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
2 fighters moved from 35 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kiangsu
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kwangtung
2 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 tactical_bomber moved from 35 Sea Zone to French Indo China
1 infantry moved from Yunnan to Kweichow
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Shan State to French Indo China
1 infantry moved from Malaya to Shan State
1 infantry moved from Siberia to Amur
1 bomber moved from Buryatia to Japan
2 fighters moved from Buryatia to Korea
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Kwangtung
1 artillery and 2 infantry placed in Kiangsu
5 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 6,4
Japanese collect 55 PUs (8 lost to blockades); end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : 6.50
UK_Pacific regular : 0.33
ANZAC regular : 0.67
Russians regular : 0.33
Russians AA : -0.50
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 2 infantry, 3 submarines, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
4 fighters and 2 tactical_bombers moved from 93 Sea Zone to 113 Sea Zone
1 bomber moved from Morocco to Normandy Bordeaux
2 infantry moved from Hawaiian Islands to 27 Sea Zone
2 infantry and 1 transport moved from 27 Sea Zone to 18 Sea Zone
2 infantry moved from 18 Sea Zone to Iwo Jima
1 artillery and 1 infantry moved from Caroline Islands to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Formosa
1 infantry moved from Caroline Islands to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 22 Sea Zone
1 infantry moved from Guam to 22 Sea Zone
2 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Manilla
1 submarine moved from 34 Sea Zone to 35 Sea Zone
5 fighters and 2 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone
1 fighter moved from Guam to 35 Sea Zone
1 fighter moved from Caroline Islands to 35 Sea Zone
1 submarine moved from 4 Sea Zone to 5 Sea Zone
Combat - Americans
Americans creates battle in territory 128 Sea Zone
Americans creates battle in territory 7 Sea Zone
Americans creates battle in territory 20 Sea Zone
Strategic bombing raid in Normandy Bordeaux
Germans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
Bombing raid in Normandy Bordeaux rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 6 damage total.
Battle in Manilla
Battle in Iwo Jima
Battle in Formosa
Battle in 35 Sea Zone
Americans attack with 7 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 7 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 : 3/9 hits, 4.83 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win, taking 7 Sea Zone from Japanese, taking 20 Sea Zone from Japanese, taking Manilla from Japanese, taking Iwo Jima from Japanese, taking Formosa from Japanese with 7 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 113 Sea Zone
Americans attack with 4 fighters, 1 submarine and 2 tactical_bombers
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 fighters and 2 tactical_bombers in 113 Sea Zone, round 2 : 3/6 hits, 3.33 expected hits
Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 113 Sea Zone
Americans win with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
1 fighter moved from 113 Sea Zone to Scotland
1 destroyer moved from 109 Sea Zone to 122 Sea Zone
3 fighters and 2 tactical_bombers moved from 113 Sea Zone to 93 Sea Zone
1 tactical_bomber moved from Eastern United States to 93 Sea Zone
1 fighter moved from Eastern United States to Morocco
2 artilleries and 2 infantry moved from Eastern United States to 104 Sea Zone
2 artilleries, 1 battleship, 2 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
2 artilleries and 2 infantry moved from 93 Sea Zone to Morocco
1 bomber moved from Normandy Bordeaux to United Kingdom
7 fighters and 2 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
1 destroyer moved from 34 Sea Zone to 20 Sea Zone
1 battleship, 6 carriers, 2 cruisers, 3 destroyers, 3 fighters and 1 submarine moved from 34 Sea Zone to 21 Sea Zone
1 artillery moved from Dutch New Guinea to New Guinea
2 infantry moved from Western United States to 11 Sea Zone
2 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 infantry moved from 27 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Wake Island
Place Units - Americans
2 transports placed in 104 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Eastern United States
1 fighter and 1 tactical_bomber placed in Eastern United States
1 destroyer and 3 submarines placed in 11 Sea Zone
1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
2 infantry moved from Honan to Anhwe
1 fighter moved from Honan to Anhwe
11 infantry moved from Honan to Shansi
Combat - Chinese
Battle in Shansi
Chinese attack with 11 infantry
Japanese defend with 1 infantry
Chinese roll dice for 11 infantry in Shansi, round 2 : 2/11 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shansi
1 infantry owned by the Japanese lost in Shansi
Chinese win, taking Shansi from Japanese with 10 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
1 infantry owned by the Japanese lost in Yunnan
Japanese win with no units remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Inner Mongolia
Place Units - Chinese
1 infantry placed in Szechwan
3 infantry placed in Shansi
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Purchase Units - British
British buy 2 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Morocco to 73 Sea Zone
1 destroyer and 1 submarine moved from 84 Sea Zone to 73 Sea Zone
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Burma to Shan State
2 fighters moved from Eastern India to Shan State
1 infantry moved from Burma to Shan State
Combat - British
Battle in 73 Sea Zone
British attack with 1 bomber, 1 destroyer and 1 submarine
Germans defend with 1 submarine
British roll dice for 1 submarine in 73 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber and 1 destroyer in 73 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 73 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 73 Sea Zone
1 submarine owned by the Germans lost in 73 Sea Zone
British win, taking 73 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 0
Casualties for British: 1 submarine
Casualties for Germans: 1 submarine
Battle in Shan State
British attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Shan State, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters moved from Shan State to Eastern India
1 mech_infantry moved from Baluchistan to Iraq
2 infantry moved from Southern Persia to Iraq
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Trans-Jordan to Iraq
3 fighters moved from Egypt to Iraq
1 infantry moved from Alexandria to Egypt
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Morocco to Egypt
1 bomber moved from 73 Sea Zone to Union of South Africa
1 infantry moved from Southern Persia to Iraq
1 aaGun and 1 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 armour and 1 mech_infantry moved from Burma to Eastern India
2 infantry moved from Burma to Eastern India
2 artilleries moved from Burma to Eastern India
2 aaGuns moved from Burma to Eastern India
1 aaGun, 5 artilleries and 2 infantry moved from Burma to Eastern India
1 armour and 1 mech_infantry moved from Eastern India to Central India
Place Units - British
1 armour, 1 artillery and 1 infantry placed in Southern Persia
1 armour, 1 fighter and 1 mech_infantry placed in Egypt
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 tactical_bomber
EDIT: Adding units owned by British to Iraq: 1 tactical_bomber
EDIT: Removing units owned by British from Iraq: 1 fighter
EDIT: Adding units owned by British to Egypt: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 4,5,1,2,4,3
British collect 31 PUs (3 lost to blockades); end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Place Units - UK_Pacific
1 armour and 1 mech_infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in Eastern India change ownership: 1 armour and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 2.17
Americans regular : -2.83
Japanese regular : 1.33
Germans AA : -0.17
Germans regular : 0.50
British regular : -0.50
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
6 artilleries and 29 infantry moved from Syria to Trans-Jordan
1 armour moved from Northern Belarus to Vologda
Italians take Vologda from Russians
1 bomber moved from Western Germany to United Kingdom
Combat - Italians
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits
Bombing raid in United Kingdom rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in United Kingdom causes 8 damage total.
Battle in Trans-Jordan
Italians attack with 6 artilleries and 29 infantry
British defend with 1 infantry
Italians roll dice for 6 artilleries and 29 infantry in Trans-Jordan, round 2 : 6/35 hits, 7.83 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 6 artilleries and 29 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
4 transports moved from 101 Sea Zone to 98 Sea Zone
1 armour moved from Libya to 98 Sea Zone
2 artilleries, 4 infantry and 1 mech_infantry moved from Libya to 98 Sea Zone
1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 98 Sea Zone to 100 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 100 Sea Zone to Trans-Jordan
2 transports moved from 101 Sea Zone to 99 Sea Zone
2 artilleries and 2 infantry moved from Northern Italy to 99 Sea Zone
2 artilleries and 2 infantry moved from 99 Sea Zone to Greece
2 infantry moved from Southern Italy to Northern Italy
1 cruiser moved from 101 Sea Zone to 100 Sea Zone
1 submarine moved from 100 Sea Zone to 99 Sea Zone
1 fighter moved from 101 Sea Zone to Southern Italy
1 aaGun moved from Holland Belgium to Western Germany
1 destroyer moved from 99 Sea Zone to 100 Sea Zone
1 bomber moved from United Kingdom to Western Germany
1 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
3 infantry placed in Southern Italy
2 artilleries and 4 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 2,3
Italians collect 16 PUs (3 lost to blockades); end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians regular : -1.83
British AA : -0.17
British regular : -0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 submarine moved from 64 Sea Zone to 45 Sea Zone
1 submarine moved from 132 Sea Zone to 45 Sea Zone
1 fighter moved from Caroline Islands to 45 Sea Zone
3 fighters moved from 21 Sea Zone to 45 Sea Zone
Combat - ANZAC
ANZAC creates battle in territory 42 Sea Zone
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 64 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Celebes
1 submarine moved from 64 Sea Zone to 45 Sea Zone
1 submarine moved from 132 Sea Zone to 45 Sea Zone
1 fighter moved from Caroline Islands to 45 Sea Zone
3 fighters moved from 21 Sea Zone to 45 Sea Zone
Combat - ANZAC
ANZAC creates battle in territory 42 Sea Zone
Combat Hit Differential Summary :
@Ghostglider scramble to sz45?
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 64 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Celebes
1 submarine moved from 64 Sea Zone to 45 Sea Zone
1 submarine moved from 132 Sea Zone to 45 Sea Zone
1 fighter moved from Caroline Islands to 45 Sea Zone
3 fighters moved from 21 Sea Zone to 45 Sea Zone
Combat - ANZAC
ANZAC creates battle in territory 42 Sea Zone
Combat Hit Differential Summary :
No thanks
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 64 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Celebes
1 submarine moved from 64 Sea Zone to 45 Sea Zone
1 submarine moved from 132 Sea Zone to 45 Sea Zone
1 fighter moved from Caroline Islands to 45 Sea Zone
3 fighters moved from 21 Sea Zone to 45 Sea Zone
Combat - ANZAC
ANZAC creates battle in territory 42 Sea Zone
Battle in 42 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports
1 submarine owned by the ANZAC submerged
Battle in 45 Sea Zone
ANZAC attack with 4 fighters, 2 submarines and 1 transport
Japanese defend with 1 cruiser and 1 transport
ANZAC roll dice for 2 submarines in 45 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 cruiser owned by the Japanese lost in 45 Sea Zone
ANZAC roll dice for 4 fighters and 1 transport in 45 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Japanese roll dice for 1 transport in 45 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
1 transport owned by the Japanese lost in 45 Sea Zone
ANZAC winJapanese winJapanese win with 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports remaining with 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports remaining, taking 45 Sea Zone from Neutral with 4 fighters, 2 submarines and 1 transport remaining. Battle score for attacker is 17
Casualties for Japanese: 1 cruiser and 1 transport
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
1 fighter moved from 45 Sea Zone to Manilla
3 fighters moved from 45 Sea Zone to 21 Sea Zone
1 marine moved from Caroline Islands to 34 Sea Zone
1 cruiser and 1 marine moved from 34 Sea Zone to 21 Sea Zone
1 aaGun, 1 armour, 2 infantry and 1 mech_infantry moved from South Australia to New South Wales
Place Units - ANZAC
3 submarines placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Iraq to Egypt
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : 0.67