@Jacob16 ah sorry didn’t know, playing a game now against someone who did that against me and thought it must be ok, they seem to be very experienced at the game.
I’ll put an extra infantry in kweichow and give 1 ipc to russia pls.
@Ghostglider slight ncm change dd in the indian ocean
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - Italians
Italians buy 9 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 armour moved from Trans-Jordan to Syria
Italians take Syria from British
1 armour moved from Syria to Iraq
8 artilleries, 18 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
1 transport moved from 100 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Greece to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 98 Sea Zone
2 fighters moved from 100 Sea Zone to 98 Sea Zone
1 artillery, 2 fighters and 1 infantry moved from 98 Sea Zone to Malta
1 fighter moved from Southern Italy to 96 Sea Zone
1 armour moved from Vologda to Yaroslavl
Italians take Yaroslavl from Russians
1 armour moved from Yaroslavl to Vologda
1 bomber moved from Western Germany to United Kingdom
Combat - Italians
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits
Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in United Kingdom causes 5 damage total.
Battle in 96 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 96 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 transport
Battle in Iraq
Italians attack with 1 armour, 8 artilleries, 18 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 8 artilleries, 18 infantry and 1 mech_infantry in Iraq, round 2 : 8/28 hits, 7.83 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Iraq
Italians win, taking Iraq from British with 1 armour, 8 artilleries, 18 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Malta
Italians attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 airfield and 1 infantry
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Malta, round 2 : 3/4 hits, 1.67 expected hits
British roll dice for 1 infantry in Malta, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Malta
1 infantry owned by the British lost in Malta
Italians win, taking Malta from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from 96 Sea Zone to Southern Italy
2 fighters moved from Malta to 100 Sea Zone
1 cruiser, 1 destroyer and 3 transports moved from 100 Sea Zone to 97 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
1 bomber moved from United Kingdom to Western Germany
2 artilleries and 6 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Yugoslavia to Romania
1 submarine moved from 99 Sea Zone to 100 Sea Zone
1 infantry moved from Ukraine to Western Ukraine
Place Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 cruiser, 1 destroyer and 3 transports
EDIT: Adding units owned by Italians to 99 Sea Zone: 1 cruiser, 1 destroyer and 3 transports
EDIT: Removing units owned by Italians from Greece: 1 aaGun, 1 artillery and 1 infantry
EDIT: Adding units owned by Italians to Southern Italy: 1 aaGun, 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Yugoslavia: 2 artilleries and 6 infantry
EDIT: Adding units owned by Italians to Southern Italy: 2 artilleries and 6 infantry
EDIT: Turning off Edit Mode
3 infantry placed in Southern Italy
6 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Western Germany: 1 bomber
EDIT: Adding units owned by Italians to France: 1 bomber
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 1,6
Italians collect 21 PUs (1 lost to blockades); end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians regular : 1.50
British AA : -0.17
British regular : 0.33
If you have changes to NCM (UK/US-pacific), please go ahead and adjust during your next turn
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 9 PUs;
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Adding units owned by British to 80 Sea Zone: 1 destroyer
EDIT: Removing units owned by British from 82 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 submarine moved from 37 Sea Zone to 36 Sea Zone
Combat - ANZAC
Battle in 36 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 cruiser and 1 transport
ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 cruiser and 1 transport in 36 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
ANZAC roll dice for 1 submarine in 36 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the Japanese lost in 36 Sea Zone
Japanese roll dice for 1 transport in 36 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits
1 transport owned by the Japanese lost in 36 Sea Zone
ANZAC win, taking 36 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 17
Casualties for Japanese: 1 cruiser and 1 transport
Non Combat Move - ANZAC
1 submarine moved from 64 Sea Zone to 59 Sea Zone
1 destroyer moved from 64 Sea Zone to 35 Sea Zone
1 submarine moved from 64 Sea Zone to 45 Sea Zone
1 submarine moved from 64 Sea Zone to 48 Sea Zone
1 destroyer and 1 submarine moved from 83 Sea Zone to 80 Sea Zone
1 cruiser and 1 marine moved from 21 Sea Zone to 23 Sea Zone
1 marine moved from 23 Sea Zone to Marianas
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.50
ANZAC regular : 0.33
I just realized that I don’t have my Germany units in Trans-Jordan.
I know I have already taken Italy’s turn, so asking for change is extremely late, but I would like to perserve all Germany units during your attack on Trans-Jordan = in effect remove 3 Italy INF (from Iraq) and replace them with 2 Germany INF+1 Germany BMB in Trans-Jordan.
Are you OK with late change of casualties?
Please note that it is perfectly OK if you want to stick to the casualties I accepted by taking Italy’s turn from your map and I can see you actually pointed out that I could change casualties if I wanted to…
If you are OK with change of casualties, it would also mean that my attack on Iraq would be done with 3 less INF, so I can reroll the Iraq battle with less attackes.
@Ghostglider yeah no worries, i should have asked in the battle but as i was only strafing, figured you could sort it out on italys go…was surprised to see you had taken the bomber hit! So go ahead, as long as 3 it inf are gone thats fine. no need to reroll the battle in iraq
Thank you - much appreciated.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 9 PUs;
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Adding units owned by British to 80 Sea Zone: 1 destroyer
EDIT: Removing units owned by British from 82 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 submarine moved from 37 Sea Zone to 36 Sea Zone
Combat - ANZAC
Battle in 36 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 cruiser and 1 transport
ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 cruiser and 1 transport in 36 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
ANZAC roll dice for 1 submarine in 36 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the Japanese lost in 36 Sea Zone
Japanese roll dice for 1 transport in 36 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits
1 transport owned by the Japanese lost in 36 Sea Zone
ANZAC win, taking 36 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 17
Casualties for Japanese: 1 cruiser and 1 transport
Non Combat Move - ANZAC
1 submarine moved from 64 Sea Zone to 59 Sea Zone
1 destroyer moved from 64 Sea Zone to 35 Sea Zone
1 submarine moved from 64 Sea Zone to 45 Sea Zone
1 submarine moved from 64 Sea Zone to 48 Sea Zone
1 destroyer and 1 submarine moved from 83 Sea Zone to 80 Sea Zone
1 cruiser and 1 marine moved from 21 Sea Zone to 23 Sea Zone
1 marine moved from 23 Sea Zone to Marianas
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by Italians from Iraq: 3 infantry
EDIT: Adding units owned by Germans to Trans-Jordan: 1 bomber and 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0.50
ANZAC regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 15 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Leningrad to Novgorod
2 bombers moved from Eastern Poland to Novgorod
1 bomber, 4 fighters and 3 tactical_bombers moved from Trans-Jordan to Southern Persia
2 fighters moved from 100 Sea Zone to Southern Persia
Combat - Germans
Battle in Novgorod
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Novgorod, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern Persia
Germans attack with 1 bomber, 6 fighters and 3 tactical_bombers
British defend with 2 armour, 1 artillery, 1 factory_minor, 1 infantry and 2 mech_infantrys
Germans roll dice for 1 bomber, 6 fighters and 3 tactical_bombers in Southern Persia, round 2 : 6/10 hits, 5.50 expected hits
British roll dice for 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Southern Persia, round 2 : 1/6 hits, 2.67 expected hits
1 fighter owned by the Germans lost in Southern Persia
2 mech_infantrys owned by the British, 1 artillery owned by the British, 1 infantry owned by the British and 2 armour owned by the British lost in Southern Persia
Germans win with 1 bomber, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Germans: 1 fighter
Casualties for British: 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Non Combat Move - Germans
5 fighters and 3 tactical_bombers moved from Southern Persia to Iraq
1 bomber moved from Southern Persia to Iraq
1 fighter and 1 tactical_bomber moved from Leningrad to 99 Sea Zone
1 fighter moved from France to Southern Italy
2 artilleries and 10 infantry moved from Ukraine to Western Ukraine
3 aaGuns, 1 armour, 7 artilleries and 62 infantry moved from Southern Belarus to Northern Belarus
1 bomber moved from Novgorod to Leningrad
4 armour and 1 mech_infantry moved from Archangel to Vyborg
1 artillery moved from Archangel to Leningrad
11 infantry moved from Eastern Poland to Northern Belarus
12 infantry moved from Poland to Eastern Poland
3 infantry moved from Germany to Poland
2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
2 infantry moved from France to Holland Belgium
1 infantry moved from France to Western Germany
2 infantry moved from Trans-Jordan to Iraq
1 submarine moved from 100 Sea Zone to 97 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 4 fighters and 1 transport moved from 100 Sea Zone to 99 Sea Zone
2 fighters moved from 99 Sea Zone to Southern Italy
2 infantry moved from Western Germany to Austria
1 bomber moved from Novgorod to Leningrad
1 armour moved from Vyborg to Leningrad
1 armour moved from Vyborg to Leningrad
Place Units - Germans
2 artilleries and 1 infantry placed in Leningrad
1 transport placed in 117 Sea Zone
10 infantry placed in Western Germany
3 infantry placed in France
1 infantry placed in Germany
Germans undo move 1.
Germans undo move 3.
2 artilleries and 1 infantry placed in France
3 infantry placed in Leningrad
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 1,2,6,5
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 1,1,1,1
Germans collect 46 PUs (5 lost to blockades); end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 54 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : 0.17
British regular : -1.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Southern Belarus
Russians take Southern Belarus from Germans
1 infantry moved from Rostov to Ukraine
Russians take Ukraine from Italians
1 armour moved from Smolensk to Yaroslavl
Russians take Yaroslavl from Italians
1 armour moved from Yaroslavl to Smolensk
2 infantry moved from Gorky to Vologda
1 tactical_bomber moved from Russia to Vologda
2 fighters moved from Russia to Vologda
1 tactical_bomber moved from Smolensk to Vologda
Combat - Russians
Battle in Vologda
Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers
Italians defend with 1 armour
Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Vologda, round 2 : 2/6 hits, 2.67 expected hits
Italians roll dice for 1 armour in Vologda, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Vologda
1 armour owned by the Italians lost in Vologda
Russians win, taking Vologda from Italians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Non Combat Move - Russians
1 tactical_bomber moved from Vologda to Smolensk
2 fighters and 1 tactical_bomber moved from Vologda to Russia
1 armour, 7 infantry and 1 mech_infantry moved from Russia to Smolensk
2 infantry moved from Stalingrad to Rostov
1 armour and 1 mech_infantry moved from Rostov to Stalingrad
2 infantry moved from Urals to Timguska
1 armour, 1 infantry and 1 mech_infantry moved from Inner Mongolia to Honan
Place Units - Russians
1 infantry placed in Stalingrad
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians regular : 0.50
Russians regular : -0.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 fighters moved from Japan to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 45 Sea Zone to 21 Sea Zone
1 infantry moved from Celebes to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 36 Sea Zone
1 transport moved from 45 Sea Zone to 36 Sea Zone
1 marine moved from Celebes to 45 Sea Zone
2 battleships, 1 cruiser and 1 marine moved from 45 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from Manilla to 36 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 22 Sea Zone
1 infantry moved from Guam to 22 Sea Zone
1 artillery, 3 infantry and 1 marine moved from 22 Sea Zone to Marianas
3 fighters and 3 tactical_bombers moved from 45 Sea Zone to Marianas
1 fighter and 1 tactical_bomber moved from Davao to 21 Sea Zone
1 bomber moved from Japan to Jehol
3 infantry moved from Southern Manchuria to Jehol
1 artillery and 1 infantry moved from Shantung to Jehol
1 infantry moved from Anhwe to Shansi
Japanese take Shansi from Chinese
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Marianas
1 fighter moved from 6 Sea Zone to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from Davao to 21 Sea Zone
1 fighter moved from 6 Sea Zone to Marianas
4 carriers moved from 45 Sea Zone to 22 Sea Zone
1 submarine moved from 45 Sea Zone to 21 Sea Zone
Combat - Japanese
Japanese creates battle in territory 45 Sea Zone
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 infantry moved from Southern Manchuria to Jehol
1 artillery and 1 infantry moved from Shantung to Jehol
1 infantry moved from Shantung to Jehol
1 infantry moved from Anhwe to Shansi
Japanese take Shansi from Chinese
1 marine moved from Celebes to 45 Sea Zone
2 battleships, 1 cruiser and 1 marine moved from 45 Sea Zone to 22 Sea Zone
1 infantry moved from Celebes to 45 Sea Zone
1 infantry and 2 transports moved from 45 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Manilla to 36 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 22 Sea Zone
1 infantry moved from Guam to 22 Sea Zone
1 artillery, 3 infantry and 1 marine moved from 22 Sea Zone to Marianas
1 destroyer moved from 45 Sea Zone to 21 Sea Zone
1 submarine moved from 45 Sea Zone to 21 Sea Zone
4 carriers moved from 45 Sea Zone to 22 Sea Zone
3 fighters and 3 tactical_bombers moved from 45 Sea Zone to Marianas
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Marianas
3 fighters moved from Japan to 20 Sea Zone
2 fighters moved from 6 Sea Zone to 22 Sea Zone
1 bomber moved from Japan to 22 Sea Zone
1 fighter moved from 20 Sea Zone to 22 Sea Zone
1 artillery moved from Anhwe to Jehol
1 infantry moved from Anhwe to Jehol
1 fighter moved from 22 Sea Zone to Marianas
1 fighter and 1 tactical_bomber moved from Davao to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from Davao to 22 Sea Zone
Combat - Japanese
Japanese creates battle in territory 45 Sea Zone
Combat Hit Differential Summary :
Scramble to z22?
Scramble to Marianas?
Please note that I don’t attack your sub in z45 in combat move, so I will just dive and move them in NCM.
I pressed attack z45 in my blood frenzy!
@Ghostglider sorry, was just checking and thought id posted yesterday! no scrams thanks
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 infantry moved from Southern Manchuria to Jehol
1 artillery and 1 infantry moved from Shantung to Jehol
1 infantry moved from Shantung to Jehol
1 infantry moved from Anhwe to Shansi
Japanese take Shansi from Chinese
1 marine moved from Celebes to 45 Sea Zone
2 battleships, 1 cruiser and 1 marine moved from 45 Sea Zone to 22 Sea Zone
1 infantry moved from Celebes to 45 Sea Zone
1 infantry and 2 transports moved from 45 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Manilla to 36 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 22 Sea Zone
1 infantry moved from Guam to 22 Sea Zone
1 artillery, 3 infantry and 1 marine moved from 22 Sea Zone to Marianas
1 destroyer moved from 45 Sea Zone to 21 Sea Zone
1 submarine moved from 45 Sea Zone to 21 Sea Zone
4 carriers moved from 45 Sea Zone to 22 Sea Zone
3 fighters and 3 tactical_bombers moved from 45 Sea Zone to Marianas
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Marianas
3 fighters moved from Japan to 20 Sea Zone
2 fighters moved from 6 Sea Zone to 22 Sea Zone
1 bomber moved from Japan to 22 Sea Zone
1 fighter moved from 20 Sea Zone to 22 Sea Zone
1 artillery moved from Anhwe to Jehol
1 infantry moved from Anhwe to Jehol
1 fighter moved from 22 Sea Zone to Marianas
1 fighter and 1 tactical_bomber moved from Davao to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from Davao to 22 Sea Zone
Combat - Japanese
Japanese creates battle in territory 45 Sea Zone
Battle in 45 Sea Zone
Japanese attack with 2 submarines
ANZAC defend with 1 submarine
2 submarines owned by the Japanese submerged
Battle in Marianas
Japanese attack with 1 artillery, 5 fighters, 3 infantry, 1 marine and 4 tactical_bombers
Americans defend with 1 aaGun, 1 airfield, 2 fighters and 1 infantry; ANZAC defend with 1 marine
Americans roll AA dice in Marianas : 1/3 hits, 0.50 expected hits
1 fighter owned by the Japanese lost in Marianas
Japanese roll dice for 2 battleships and 1 cruiser in Marianas, round 2 : 1/3 hits, 1.83 expected hits
Japanese roll dice for 1 artillery, 4 fighters, 3 infantry, 1 marine and 4 tactical_bombers in Marianas, round 2 : 7/13 hits, 6.00 expected hits
Americans roll dice for 1 aaGun, 2 fighters, 1 infantry and 1 marine in Marianas, round 2 : 1/4 hits, 2.00 expected hits
1 infantry owned by the Japanese lost in Marianas
1 marine owned by the ANZAC, 1 aaGun owned by the Americans, 1 infantry owned by the Americans and 2 fighters owned by the Americans lost in Marianas
Japanese winANZAC winANZAC win with 1 submarine remaining with 1 submarine remaining, taking Marianas from Americans with 1 artillery, 4 fighters, 2 infantry, 1 marine and 4 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Americans: 1 aaGun, 2 fighters and 1 infantry
Casualties for ANZAC: 1 marine
Battle in Jehol
Japanese attack with 2 artilleries and 6 infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 artilleries and 6 infantry in Jehol, round 2 : 4/8 hits, 2.00 expected hits
Chinese roll dice for 2 infantry in Jehol, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Jehol
2 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in 20 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
British defend with 1 submarine
Japanese roll dice for 1 destroyer and 2 fighters in 20 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
British roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 20 Sea Zone
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 21 Sea Zone
Japanese win, taking 21 Sea Zone from UK_Pacific with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 45 Sea Zone: 2 submarines
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 43 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 submarine moved from 132 Sea Zone to 59 Sea Zone
1 submarine moved from 40 Sea Zone to 38 Sea Zone
1 submarine moved from 43 Sea Zone to 132 Sea Zone
2 fighters moved from Davao to Java
3 artilleries and 2 infantry moved from Shan State to Yunnan
1 artillery and 2 infantry moved from French Indo China to Yunnan
3 infantry moved from Szechwan to Yunnan
1 infantry moved from Hopei to Szechwan
1 infantry moved from Kiangsi to Hopei
1 infantry moved from Hunan to Kweichow
1 mech_infantry moved from Kweichow to Yunnan
1 aaGun moved from Hunan to Kweichow
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsu to Kiangsi
3 infantry moved from Northern Manchuria to Southern Manchuria
1 infantry moved from Amur to Buryatia
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Yunnan
2 fighters moved from 20 Sea Zone to Japan
2 carriers and 1 submarine moved from 6 Sea Zone to 22 Sea Zone
4 fighters and 4 tactical_bombers moved from Marianas to 22 Sea Zone
1 bomber moved from 22 Sea Zone to Yunnan
Place Units - Japanese
3 destroyers placed in 6 Sea Zone
Japanese undo move 1.
3 infantry placed in Kiangsu
1 destroyer placed in 21 Sea Zone
2 infantry placed in Kwangtung
3 infantry placed in French Indo China
2 destroyers placed in 6 Sea Zone
1 fighter placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 45 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 59 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,4
Japanese collect 56 PUs (8 lost to blockades); end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : -1.00
Japanese regular : 2.50
Americans AA : 0.50
British regular : -0.17
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 destroyer, 2 fighters, 1 harbour, 2 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 marine moved from Gibraltar to 93 Sea Zone
1 cruiser and 1 marine moved from 93 Sea Zone to 115 Sea Zone
1 marine moved from 115 Sea Zone to Denmark
1 armour moved from Gibraltar to 93 Sea Zone
1 infantry moved from Gibraltar to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 115 Sea Zone
1 armour and 1 infantry moved from 115 Sea Zone to Norway
1 bomber moved from Morocco to 98 Sea Zone
1 tactical_bomber moved from Wake Island to 21 Sea Zone
6 fighters and 2 tactical_bombers moved from 23 Sea Zone to 21 Sea Zone
1 fighter moved from 23 Sea Zone to 21 Sea Zone
Combat Hit Differential Summary :
@Ghostglider scramble 3 fighters to sz21?
No thanks
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 destroyer, 2 fighters, 1 harbour, 2 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 marine moved from Gibraltar to 93 Sea Zone
1 cruiser and 1 marine moved from 93 Sea Zone to 115 Sea Zone
1 marine moved from 115 Sea Zone to Denmark
1 armour moved from Gibraltar to 93 Sea Zone
1 infantry moved from Gibraltar to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 115 Sea Zone
1 armour and 1 infantry moved from 115 Sea Zone to Norway
1 bomber moved from Morocco to 98 Sea Zone
1 tactical_bomber moved from Wake Island to 21 Sea Zone
6 fighters and 2 tactical_bombers moved from 23 Sea Zone to 21 Sea Zone
1 fighter moved from 23 Sea Zone to 21 Sea Zone
Combat - Americans
Battle in Denmark
Battle in 98 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
Americans win, taking Denmark from Germans with 1 bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 transport
Battle in Norway
Battle in 21 Sea Zone
Americans attack with 7 fighters and 3 tactical_bombers
Japanese defend with 2 destroyers and 1 submarine
1 submarine owned by the Japanese submerged
Americans roll dice for 7 fighters and 3 tactical_bombers in 21 Sea Zone, round 2 : 5/10 hits, 5.50 expected hits
Japanese roll dice for 2 destroyers in 21 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
2 destroyers owned by the Japanese lost in 21 Sea Zone
Americans win, taking Norway from Germans with 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Japanese: 2 destroyers
Non Combat Move - Americans
1 artillery moved from New Guinea to Dutch New Guinea
1 transport moved from 23 Sea Zone to 35 Sea Zone
1 artillery moved from Caroline Islands to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 46 Sea Zone
1 transport moved from 23 Sea Zone to 35 Sea Zone
1 infantry moved from Caroline Islands to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 46 Sea Zone
1 transport moved from 23 Sea Zone to 35 Sea Zone
1 infantry moved from Caroline Islands to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 23 Sea Zone to 36 Sea Zone
1 battleship, 6 carriers, 2 cruisers, 2 destroyers and 3 fighters moved from 23 Sea Zone to 46 Sea Zone
7 fighters and 2 tactical_bombers moved from 21 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to Formosa
1 destroyer and 1 submarine moved from 27 Sea Zone to 55 Sea Zone
1 destroyer moved from 11 Sea Zone to 27 Sea Zone
1 submarine moved from 26 Sea Zone to 27 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 submarine moved from 4 Sea Zone to 16 Sea Zone
3 carriers moved from 93 Sea Zone to 115 Sea Zone
1 destroyer moved from 107 Sea Zone to 115 Sea Zone
3 fighters and 2 tactical_bombers moved from Morocco to 115 Sea Zone
1 armour moved from Gibraltar to 93 Sea Zone
2 mech_infantrys moved from Gibraltar to 93 Sea Zone
5 artilleries moved from Gibraltar to 93 Sea Zone
6 infantry moved from Gibraltar to 93 Sea Zone
1 armour, 5 artilleries, 6 infantry, 2 mech_infantrys and 8 transports moved from 93 Sea Zone to 115 Sea Zone
1 armour, 5 artilleries, 6 infantry and 2 mech_infantrys moved from 115 Sea Zone to Norway
1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 destroyer moved from 93 Sea Zone to 96 Sea Zone
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 fighter moved from 93 Sea Zone to Gibraltar
2 fighters moved from Eastern United States to Gibraltar
1 fighter moved from Eastern United States to Morocco
2 infantry moved from Eastern United States to 104 Sea Zone
2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Gibraltar
2 infantry moved from Eastern United States to 104 Sea Zone
2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Morocco
1 fighter moved from Egypt to Northwest Persia
1 bomber moved from 98 Sea Zone to Egypt
Place Units - Americans
1 harbour placed in Dutch New Guinea
2 fighters and 1 tactical_bomber placed in Eastern United States
1 armour, 1 artillery and 2 infantry placed in Western United States
1 destroyer, 2 submarines and 1 transport placed in 11 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 1,1
Americans collect 61 PUs (1 lost to blockades); end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Chahar to Shansi
1 fighter moved from Honan to Shansi
12 infantry moved from Honan to Hopei
Combat - Chinese
Battle in Shansi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Shansi, round 2 : 3/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shansi
Chinese win, taking Shansi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 12 infantry
Japanese defend with 1 infantry
Chinese roll dice for 12 infantry in Hopei, round 2 : 1/12 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 12 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shansi to Inner Mongolia
Place Units - Chinese
1 infantry placed in Inner Mongolia
3 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Purchase Units - British
British buy 1 artillery, 1 infantry, 1 mech_infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 bomber moved from Egypt to Trans-Jordan
1 tactical_bomber moved from Egypt to Trans-Jordan
6 fighters moved from Egypt to Trans-Jordan
2 infantry moved from Burma to Shan State
2 fighters moved from Eastern India to Shan State
Combat - British
Battle in Trans-Jordan
British attack with 1 artillery, 1 bomber, 6 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 bomber, 6 fighters, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 5/10 hits, 4.83 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 artillery, 1 bomber, 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Shan State
British attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Shan State, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 artilleries and 1 infantry moved from Eastern India to Burma
2 fighters moved from Shan State to Eastern India
1 destroyer moved from 80 Sea Zone to 75 Sea Zone
3 fighters moved from Egypt to Rostov
1 bomber moved from Trans-Jordan to Russia
6 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt
1 transport moved from 93 Sea Zone to 113 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 113 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 aaGun and 1 infantry moved from 115 Sea Zone to Norway
Place Units - British
2 submarines placed in 82 Sea Zone
1 infantry placed in Southern Persia
1 artillery, 1 mech_infantry and 1 tactical_bomber placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 6,1,5,5
British collect 31 PUs (1 lost to blockades); end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Place Units - UK_Pacific
3 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 5,3
UK_Pacific collect 7 PUs (1 lost to blockades); end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 1.00
Americans regular : -0.50
Italians regular : -0.33
Japanese regular : -1.67
British regular : -0.17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 destroyer, 2 fighters, 1 harbour, 2 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 marine moved from Gibraltar to 93 Sea Zone
1 cruiser and 1 marine moved from 93 Sea Zone to 115 Sea Zone
1 marine moved from 115 Sea Zone to Denmark
1 armour moved from Gibraltar to 93 Sea Zone
1 infantry moved from Gibraltar to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 115 Sea Zone
1 armour and 1 infantry moved from 115 Sea Zone to Norway
1 bomber moved from Morocco to 98 Sea Zone
1 tactical_bomber moved from Wake Island to 21 Sea Zone
6 fighters and 2 tactical_bombers moved from 23 Sea Zone to 21 Sea Zone
1 fighter moved from 23 Sea Zone to 21 Sea Zone
Combat - Americans
Battle in Denmark
Battle in 98 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
Americans win, taking Denmark from Germans with 1 bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 transport
Battle in Norway
Battle in 21 Sea Zone
Americans attack with 7 fighters and 3 tactical_bombers
Japanese defend with 2 destroyers and 1 submarine
1 submarine owned by the Japanese submerged
Americans roll dice for 7 fighters and 3 tactical_bombers in 21 Sea Zone, round 2 : 5/10 hits, 5.50 expected hits
Japanese roll dice for 2 destroyers in 21 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
2 destroyers owned by the Japanese lost in 21 Sea Zone
Americans win, taking Norway from Germans with 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Japanese: 2 destroyers
Non Combat Move - Americans
1 artillery moved from New Guinea to Dutch New Guinea
1 transport moved from 23 Sea Zone to 35 Sea Zone
1 artillery moved from Caroline Islands to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 46 Sea Zone
1 transport moved from 23 Sea Zone to 35 Sea Zone
1 infantry moved from Caroline Islands to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 46 Sea Zone
1 transport moved from 23 Sea Zone to 35 Sea Zone
1 infantry moved from Caroline Islands to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 23 Sea Zone to 36 Sea Zone
1 battleship, 6 carriers, 2 cruisers, 2 destroyers and 3 fighters moved from 23 Sea Zone to 46 Sea Zone
7 fighters and 2 tactical_bombers moved from 21 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to Formosa
1 destroyer and 1 submarine moved from 27 Sea Zone to 55 Sea Zone
1 destroyer moved from 11 Sea Zone to 27 Sea Zone
1 submarine moved from 26 Sea Zone to 27 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 submarine moved from 4 Sea Zone to 16 Sea Zone
3 carriers moved from 93 Sea Zone to 115 Sea Zone
1 destroyer moved from 107 Sea Zone to 115 Sea Zone
3 fighters and 2 tactical_bombers moved from Morocco to 115 Sea Zone
1 armour moved from Gibraltar to 93 Sea Zone
2 mech_infantrys moved from Gibraltar to 93 Sea Zone
5 artilleries moved from Gibraltar to 93 Sea Zone
6 infantry moved from Gibraltar to 93 Sea Zone
1 armour, 5 artilleries, 6 infantry, 2 mech_infantrys and 8 transports moved from 93 Sea Zone to 115 Sea Zone
1 armour, 5 artilleries, 6 infantry and 2 mech_infantrys moved from 115 Sea Zone to Norway
1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 destroyer moved from 93 Sea Zone to 96 Sea Zone
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 fighter moved from 93 Sea Zone to Gibraltar
2 fighters moved from Eastern United States to Gibraltar
1 fighter moved from Eastern United States to Morocco
2 infantry moved from Eastern United States to 104 Sea Zone
2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Gibraltar
2 infantry moved from Eastern United States to 104 Sea Zone
2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Morocco
1 fighter moved from Egypt to Northwest Persia
1 bomber moved from 98 Sea Zone to Egypt
Place Units - Americans
1 harbour placed in Dutch New Guinea
2 fighters and 1 tactical_bomber placed in Eastern United States
1 armour, 1 artillery and 2 infantry placed in Western United States
1 destroyer, 2 submarines and 1 transport placed in 11 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 1,1
Americans collect 61 PUs (1 lost to blockades); end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Chahar to Shansi
1 fighter moved from Honan to Shansi
12 infantry moved from Honan to Hopei
Combat - Chinese
Battle in Shansi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Shansi, round 2 : 3/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shansi
Chinese win, taking Shansi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 12 infantry
Japanese defend with 1 infantry
Chinese roll dice for 12 infantry in Hopei, round 2 : 1/12 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 12 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shansi to Inner Mongolia
Place Units - Chinese
1 infantry placed in Inner Mongolia
3 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Purchase Units - British
British buy 1 artillery, 1 infantry, 1 mech_infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 bomber moved from Egypt to Trans-Jordan
1 tactical_bomber moved from Egypt to Trans-Jordan
6 fighters moved from Egypt to Trans-Jordan
2 infantry moved from Burma to Shan State
2 fighters moved from Eastern India to Shan State
Combat - British
Battle in Trans-Jordan
British attack with 1 artillery, 1 bomber, 6 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 bomber, 6 fighters, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 5/10 hits, 4.83 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 artillery, 1 bomber, 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Shan State
British attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Shan State, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 artilleries and 1 infantry moved from Eastern India to Burma
2 fighters moved from Shan State to Eastern India
1 destroyer moved from 80 Sea Zone to 75 Sea Zone
3 fighters moved from Egypt to Rostov
1 bomber moved from Trans-Jordan to Russia
6 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt
1 transport moved from 93 Sea Zone to 113 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 113 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 aaGun and 1 infantry moved from 115 Sea Zone to Norway
Place Units - British
2 submarines placed in 82 Sea Zone
1 infantry placed in Southern Persia
1 artillery, 1 mech_infantry and 1 tactical_bomber placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 6,1,5,5
British collect 31 PUs (1 lost to blockades); end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Place Units - UK_Pacific
3 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 5,3
UK_Pacific collect 7 PUs (1 lost to blockades); end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from 46 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 45 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1.00
Americans regular : -0.50
Italians regular : -0.33
Japanese regular : -1.67
British regular : -0.17