TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 10 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 fighters moved from Java to 59 Sea Zone
1 submarine moved from 38 Sea Zone to 36 Sea Zone
Japanese take 37 Sea Zone from ANZAC
1 submarine moved from 132 Sea Zone to 45 Sea Zone
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
1 destroyer moved from 6 Sea Zone to 7 Sea Zone
1 fighter moved from Japan to 5 Sea Zone
1 fighter moved from Japan to 7 Sea Zone
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
2 artilleries and 4 infantry moved from Jehol to Shansi
1 infantry moved from Anhwe to Honan
Japanese take Honan from Chinese
2 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
1 infantry moved from French Indo China to Shan State
2 battleships and 1 cruiser moved from 22 Sea Zone to 36 Sea Zone
1 destroyer moved from 20 Sea Zone to 36 Sea Zone
3 fighters and 1 tactical_bomber moved from 22 Sea Zone to 45 Sea Zone
3 fighters and 3 tactical_bombers moved from 22 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 22 Sea Zone to 45 Sea Zone
1 fighter moved from 22 Sea Zone to 45 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
1 infantry and 1 transport moved from 22 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Paulau
6 carriers moved from 22 Sea Zone to 36 Sea Zone
1 bomber moved from Yunnan to 7 Sea Zone
1 fighter moved from Japan to 5 Sea Zone
1 submarine moved from 22 Sea Zone to 7 Sea Zone
Combat - Japanese
Battle in 36 Sea Zone
Japanese attack with 2 battleships, 6 carriers, 1 cruiser, 1 destroyer, 2 submarines and 1 transport
Americans defend with 1 destroyer; ANZAC defend with 1 submarine
Japanese roll dice for 2 submarines in 36 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 2 battleships, 6 carriers, 1 cruiser, 1 destroyer and 1 transport in 36 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the ANZAC lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from ANZAC with 2 battleships, 6 carriers, 1 cruiser, 1 destroyer, 2 submarines and 1 transport remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Paulau
Battle in Shansi
Japanese attack with 2 artilleries and 4 infantry
Chinese defend with 3 infantry
Japanese roll dice for 2 artilleries and 4 infantry in Shansi, round 2 : 1/6 hits, 1.67 expected hits
Chinese roll dice for 3 infantry in Shansi, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese lost in Shansi
1 infantry owned by the Chinese lost in Shansi
Japanese roll dice for 2 artilleries and 2 infantry in Shansi, round 3 : 0/4 hits, 1.33 expected hits
Chinese roll dice for 2 infantry in Shansi, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 artilleries and 2 infantry in Shansi, round 4 : 2/4 hits, 1.33 expected hits
Chinese roll dice for 2 infantry in Shansi, round 4 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Shansi
Japanese win, taking Paulau from ANZAC, taking Shansi from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantry
Battle in 59 Sea Zone
Japanese attack with 2 fighters
ANZAC defend with 1 destroyer and 1 submarine
1 submarine owned by the ANZAC submerged
Japanese roll dice for 2 fighters in 59 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
ANZAC roll dice for 1 destroyer in 59 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 59 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 5 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 2 fighters in 5 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 5 Sea Zone
Japanese win, taking 5 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 35 Sea Zone
Japanese attack with 3 fighters and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 3 fighters and 3 tactical_bombers in 35 Sea Zone, round 2 : 1/6 hits, 3.50 expected hits
ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the Japanese lost in 35 Sea Zone
1 destroyer owned by the ANZAC lost in 35 Sea Zone
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 tactical_bomber
Casualties for ANZAC: 1 destroyer
Battle in 7 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber, 1 destroyer and 1 fighter in 7 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 7 Sea Zone
Japanese win, taking 7 Sea Zone from Americans with 1 bomber, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 45 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer; ANZAC defend with 1 transport
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 4 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 3/6 hits, 3.33 expected hits
Americans roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the ANZAC and 1 destroyer owned by the Americans lost in 45 Sea Zone
Japanese win with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer
Casualties for ANZAC: 1 transport
Battle in Shan State
Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 1/5 hits, 1.67 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Shan State
1 infantry owned by the British lost in Shan State
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 3 : 4/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
1 aaGun and 1 infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kwangtung to Hunan
1 artillery and 7 infantry moved from Kiangsu to Anhwe
3 infantry moved from Southern Manchuria to Jehol
1 infantry moved from Buryatia to Yakut S.S.R.
1 bomber moved from 7 Sea Zone to Japan
2 fighters moved from 5 Sea Zone to 7 Sea Zone
1 fighter moved from 7 Sea Zone to Japan
1 artillery and 1 infantry moved from Marianas to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Davao
3 fighters and 2 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
4 fighters and 2 tactical_bombers moved from 45 Sea Zone to 36 Sea Zone
2 fighters moved from 59 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
1 fighter moved from 36 Sea Zone to Davao
2 fighters moved from 36 Sea Zone to Davao
Place Units - Japanese
3 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kwangtung
3 infantry placed in Kiangsu
1 carrier, 1 destroyer and 1 transport placed in 7 Sea Zone
2 infantry placed in Japan
Japanese undo move 5.
Japanese undo move 2.
3 infantry placed in Kwangtung
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 59 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,2
Japanese collect 51 PUs (12 lost to blockades); end with 51 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -1.17
Japanese regular : -2.50
UK_Pacific regular : 1.00
ANZAC regular : 0.33
Savegame