@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 marine moved from Sumatra to 42 Sea Zone
1 marine and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from Java to 43 Sea Zone
1 infantry, 1 marine and 1 transport moved from 43 Sea Zone to 45 Sea Zone
1 artillery moved from Borneo to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 infantry moved from French Indo China to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Manilla
1 infantry moved from Malaya to Shan State
1 artillery moved from French Indo China to Shan State
2 artilleries and 2 infantry moved from French Indo China to Yunnan
2 artilleries and 2 infantry moved from French Indo China to Shan State
1 cruiser moved from 43 Sea Zone to 36 Sea Zone
1 submarine moved from 44 Sea Zone to 132 Sea Zone
Japanese take 132 Sea Zone from ANZAC
1 submarine moved from 42 Sea Zone to 40 Sea Zone
2 carriers and 2 submarines moved from 43 Sea Zone to 45 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 44 Sea Zone to 45 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
2 fighters moved from Japan to Iwo Jima
1 bomber moved from Japan to 18 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 18 Sea Zone
2 infantry moved from 18 Sea Zone to Iwo Jima
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 tactical_bomber moved from French Indo China to Manilla
1 infantry and 1 marine moved from 45 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Celebes
2 fighters moved from 43 Sea Zone to Manilla
1 fighter and 1 tactical_bomber moved from Kiangsu to Manilla
1 artillery and 3 infantry moved from Kiangsi to Anhwe
2 fighters moved from Korea to 20 Sea Zone
2 fighters moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 7 Sea Zone
1 infantry and 1 transport moved from 7 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Guam
1 battleship, 2 carriers and 1 cruiser moved from 42 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from Kiangsi to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Kiangsu to Anhwe
2 infantry moved from Hunan to Szechwan
2 infantry moved from Kweichow to Szechwan
1 fighter moved from Kwangtung to Manilla
1 tactical_bomber moved from Kwangtung to 20 Sea Zone
1 transport moved from 42 Sea Zone to 45 Sea Zone
Combat - Japanese
Battle in Guam
Battle in 18 Sea Zone
Japanese attack with 1 bomber and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 18 Sea Zone
Japanese win, taking Guam from Americans with 1 bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in Iwo Jima
Japanese attack with 2 fighters and 2 infantry
Americans defend with 2 infantry
Japanese roll dice for 2 fighters and 2 infantry in Iwo Jima, round 2 : 1/4 hits, 1.33 expected hits
Americans roll dice for 2 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Iwo Jima
Japanese roll dice for 2 fighters and 2 infantry in Iwo Jima, round 3 : 1/4 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Iwo Jima
Japanese win, taking Iwo Jima from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Manilla
Japanese attack with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 2 infantry; ANZAC defend with 1 fighter
Japanese roll dice for 1 cruiser in Manilla, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers in Manilla, round 2 : 3/8 hits, 4.00 expected hits
Americans roll dice for 1 fighter and 2 infantry in Manilla, round 2 : 0/3 hits, 1.33 expected hits
1 fighter owned by the ANZAC and 2 infantry owned by the Americans lost in Manilla
Japanese win, taking Manilla from Americans with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Americans: 2 infantry
Casualties for ANZAC: 1 fighter
Battle in 45 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 1 cruiser, 1 destroyer, 2 fighters, 3 submarines, 2 tactical_bombers and 2 transports
ANZAC defend with 2 submarines and 1 transport
Japanese roll dice for 3 submarines in 45 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 2 battleships, 4 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports in 45 Sea Zone, round 2 : 4/8 hits, 4.50 expected hits
ANZAC roll dice for 2 submarines in 45 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
ANZAC roll dice for 1 transport in 45 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
1 transport owned by the ANZAC and 2 submarines owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking 45 Sea Zone from ANZAC with 2 battleships, 4 carriers, 1 cruiser, 1 destroyer, 2 fighters, 3 submarines, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 18
Casualties for ANZAC: 2 submarines and 1 transport
Battle in Celebes
Japanese attack with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Celebes, round 2 : 1/4 hits, 1.67 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in Celebes
Japanese roll dice for 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Celebes, round 3 : 1/4 hits, 1.67 expected hits
ANZAC roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from Americans with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Shan State
Japanese attack with 3 artilleries and 3 infantry
British defend with 1 infantry
Japanese roll dice for 3 artilleries and 3 infantry in Shan State, round 2 : 2/6 hits, 2.00 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 2 artilleries and 2 infantry
British defend with 1 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 artilleries and 2 infantry in Yunnan, round 3 : 1/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Szechwan
Japanese attack with 4 infantry
Chinese defend with 1 infantry
Japanese roll dice for 4 infantry in Szechwan, round 2 : 2/4 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 artillery and 4 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery and 4 infantry in Anhwe, round 2 : 1/5 hits, 1.17 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 1 artillery and 4 infantry in Anhwe, round 3 : 2/5 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
2 infantry moved from Buryatia to Northern Manchuria
1 infantry moved from Sakha to Amur
1 infantry moved from Amur to Northern Manchuria
3 infantry moved from Korea to Southern Manchuria
1 artillery and 2 infantry moved from Jehol to Shantung
1 mech_infantry moved from Hunan to Kweichow
1 infantry moved from Kwangtung to Hunan
2 infantry moved from Kwangtung to Kiangsi
1 fighter and 1 tactical_bomber moved from Celebes to 45 Sea Zone
4 fighters and 2 tactical_bombers moved from Manilla to Davao
4 fighters and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
2 fighters moved from Iwo Jima to 18 Sea Zone
1 bomber and 2 fighters moved from 18 Sea Zone to Japan
1 infantry moved from Kiangsi to Kiangsu
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 destroyer placed in 21 Sea Zone
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Kiangsu
4 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 1,2,3,1,4,6,5,6,2,5,5,2,3,2,4,3,3,6,5,4,6,6,3,5,3,4,6,2,2,2,1,5,5,2,6
Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,3
Japanese collect 50 PUs (14 lost to blockades); end with 50 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : -2.83
Japanese regular : -3.67
UK_Pacific regular : -0.33
ANZAC regular : -1.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 airfield, 1 destroyer, 4 fighters, 4 infantry and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour and 1 artillery moved from Eastern United States to 104 Sea Zone
2 infantry moved from Eastern United States to 104 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
1 armour, 4 artilleries, 7 infantry and 2 mech_infantrys moved from Morocco to 93 Sea Zone
1 marine moved from Morocco to 93 Sea Zone
2 armour, 5 artilleries, 9 infantry, 1 marine and 2 mech_infantrys moved from 93 Sea Zone to Gibraltar
1 bomber moved from United Kingdom to Gibraltar
1 fighter moved from Scotland to Gibraltar
3 fighters and 3 tactical_bombers moved from 93 Sea Zone to Gibraltar
1 submarine moved from 35 Sea Zone to 20 Sea Zone
5 fighters and 1 tactical_bomber moved from 21 Sea Zone to 20 Sea Zone
1 fighter moved from Wake Island to 18 Sea Zone
1 fighter moved from Wake Island to 22 Sea Zone
1 battleship, 6 carriers, 2 cruisers, 3 destroyers, 3 fighters and 2 transports moved from 21 Sea Zone to 23 Sea Zone
1 submarine moved from 113 Sea Zone to 128 Sea Zone
1 destroyer moved from 122 Sea Zone to 107 Sea Zone
1 submarine moved from 93 Sea Zone to 94 Sea Zone
Combat - Americans
Americans creates battle in territory 21 Sea Zone
Combat Hit Differential Summary :
@Ghostglider scram to sz20?
No scramble to z20, thanks
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 airfield, 1 destroyer, 4 fighters, 4 infantry and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour and 1 artillery moved from Eastern United States to 104 Sea Zone
2 infantry moved from Eastern United States to 104 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
1 armour, 4 artilleries, 7 infantry and 2 mech_infantrys moved from Morocco to 93 Sea Zone
1 marine moved from Morocco to 93 Sea Zone
2 armour, 5 artilleries, 9 infantry, 1 marine and 2 mech_infantrys moved from 93 Sea Zone to Gibraltar
1 bomber moved from United Kingdom to Gibraltar
1 fighter moved from Scotland to Gibraltar
3 fighters and 3 tactical_bombers moved from 93 Sea Zone to Gibraltar
1 submarine moved from 35 Sea Zone to 20 Sea Zone
5 fighters and 1 tactical_bomber moved from 21 Sea Zone to 20 Sea Zone
1 fighter moved from Wake Island to 18 Sea Zone
1 fighter moved from Wake Island to 22 Sea Zone
1 battleship, 6 carriers, 2 cruisers, 3 destroyers, 3 fighters and 2 transports moved from 21 Sea Zone to 23 Sea Zone
1 submarine moved from 113 Sea Zone to 128 Sea Zone
1 destroyer moved from 122 Sea Zone to 107 Sea Zone
1 submarine moved from 93 Sea Zone to 94 Sea Zone
Combat - Americans
Americans creates battle in territory 21 Sea Zone
Battle in 18 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 18 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 22 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 22 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 20 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 20 Sea Zone
1 destroyer owned by the Japanese lost in 20 Sea Zone
Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 21 Sea Zone
British loiter and taunt; Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber; ANZAC loiter and taunt
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 21 Sea Zone
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Gibraltar
Americans attack with 2 armour, 5 artilleries, 1 bomber, 4 fighters, 9 infantry, 1 marine, 2 mech_infantrys and 3 tactical_bombers
Germans defend with 2 aaGuns, 2 artilleries and 5 infantry; Italians defend with 1 airfield, 1 harbour and 4 infantry
Germans roll AA dice in Gibraltar : 1/6 hits, 1.00 expected hits
1 fighter owned by the Americans lost in Gibraltar
Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 2 armour, 5 artilleries, 1 bomber, 3 fighters, 9 infantry, 1 marine, 2 mech_infantrys and 3 tactical_bombers in Gibraltar, round 2 : 14/26 hits, 10.00 expected hits
Italians roll dice for 2 aaGuns, 2 artilleries and 9 infantry in Gibraltar, round 2 : 2/11 hits, 3.67 expected hits
2 infantry owned by the Americans lost in Gibraltar
2 aaGuns owned by the Germans, 2 artilleries owned by the Germans, 5 infantry owned by the Germans and 4 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 2 armour, 5 artilleries, 1 bomber, 3 fighters, 7 infantry, 1 marine, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 29
Casualties for Americans: 1 fighter and 2 infantry
Casualties for Germans: 2 aaGuns, 2 artilleries and 5 infantry
Casualties for Italians: 4 infantry
Non Combat Move - Americans
2 fighters moved from Morocco to Egypt
3 fighters and 3 tactical_bombers moved from Gibraltar to Morocco
1 bomber moved from Gibraltar to Morocco
1 fighter moved from Eastern United States to 93 Sea Zone
1 tactical_bomber moved from Eastern United States to Morocco
2 fighters and 1 tactical_bomber moved from 21 Sea Zone to 23 Sea Zone
5 fighters and 1 tactical_bomber moved from 20 Sea Zone to 23 Sea Zone
1 fighter moved from 18 Sea Zone to 23 Sea Zone
1 fighter moved from 23 Sea Zone to Marianas
1 fighter moved from 22 Sea Zone to Marianas
1 aaGun and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 27 Sea Zone to 23 Sea Zone
1 aaGun and 1 infantry moved from 23 Sea Zone to Marianas
1 destroyer moved from 11 Sea Zone to 27 Sea Zone
1 submarine moved from 11 Sea Zone to 27 Sea Zone
1 submarine moved from 11 Sea Zone to 4 Sea Zone
1 submarine moved from 11 Sea Zone to 26 Sea Zone
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 tactical_bomber
EDIT: Adding units owned by Americans to Wake Island: 1 tactical_bomber
EDIT: Turning off Edit Mode
1 destroyer and 1 transport placed in 11 Sea Zone
2 transports placed in 104 Sea Zone
1 fighter placed in Western United States
1 airfield placed in Marianas
3 fighters and 4 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Inner Mongolia to Chahar
1 infantry moved from Shansi to Chahar
2 infantry moved from Shansi to Jehol
1 infantry moved from Shansi to Jehol
1 fighter moved from Inner Mongolia to Jehol
Combat - Chinese
Battle in Chahar
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Chahar, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Jehol
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Jehol, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Jehol
1 infantry owned by the Japanese lost in Jehol
Chinese win, taking Jehol from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
9 infantry moved from Shansi to Honan
1 fighter moved from Jehol to Honan
Place Units - Chinese
3 infantry placed in Honan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs
Purchase Units - British
British repair damage of 4x factory_minor; Remaining resources: 30 PUs;
British buy 1 fighter, 3 infantry, 1 marine and 1 mech_infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Morocco to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 armour moved from Southern Persia to Trans-Jordan
1 armour moved from Iraq to Syria
British take Syria from Italians
1 armour moved from Syria to Trans-Jordan
4 armour, 2 artilleries, 6 fighters, 13 infantry, 5 mech_infantrys and 1 tactical_bomber moved from Iraq to Trans-Jordan
1 armour, 3 artilleries, 3 fighters, 3 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
1 bomber moved from Union of South Africa to Trans-Jordan
1 destroyer moved from 73 Sea Zone to 82 Sea Zone
Combat - British
Italians scrambles 3 units out of 100 Sea Zone to defend against the attack in Trans-Jordan
Battle in Malta
Battle in Trans-Jordan
British attack with 7 armour, 5 artilleries, 1 bomber, 9 fighters, 16 infantry, 6 mech_infantrys and 1 tactical_bomber
Germans defend with 1 bomber, 7 fighters, 2 infantry and 3 tactical_bombers; Italians defend with 1 armour, 8 artilleries, 33 infantry and 1 mech_infantry
British roll dice for 7 armour, 5 artilleries, 1 bomber, 9 fighters, 16 infantry, 6 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 2 : 16/45 hits, 16.33 expected hits
Italians roll dice for 1 armour, 8 artilleries, 1 bomber, 7 fighters, 35 infantry, 1 mech_infantry and 3 tactical_bombers in Trans-Jordan, round 2 : 17/56 hits, 21.67 expected hits
1 artillery owned by the British and 16 infantry owned by the British lost in Trans-Jordan
1 bomber owned by the Germans, 2 infantry owned by the Germans and 13 infantry owned by the Italians lost in Trans-Jordan
1 tactical_bomber owned by the British, 1 bomber owned by the British and 9 fighters owned by the British retreated
6 mech_infantrys owned by the British, 4 artilleries owned by the British and 7 armour owned by the British retreated to Egypt
Italians win, taking Malta from Germans with 1 armour, 8 artilleries, 7 fighters, 20 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 5
Casualties for British: 1 artillery and 16 infantry
Casualties for Germans: 1 bomber and 2 infantry
Casualties for Italians: 13 infantry
Moving scrambled unit from Trans-Jordan back to originating territory: 100 Sea Zone
Moving scrambled unit from Trans-Jordan back to originating territory: 100 Sea Zone
Moving scrambled unit from Trans-Jordan back to originating territory: 100 Sea Zone
Non Combat Move - British
1 bomber, 9 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt
1 infantry moved from Southern Persia to Iraq
1 armour and 1 mech_infantry moved from Central India to Southern Persia
3 aaGuns, 1 armour, 8 artilleries, 2 fighters, 5 infantry and 1 mech_infantry moved from Eastern India to Burma
2 fighters moved from Burma to Eastern India
1 aaGun and 2 infantry moved from Scotland to United Kingdom
1 submarine moved from 21 Sea Zone to 20 Sea Zone
Place Units - British
1 fighter and 2 infantry placed in Egypt
1 infantry, 1 marine and 1 mech_infantry placed in Southern Persia
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 3,1,5,2,5,4,5,5,3,1,6,1,1,4,3,4,3,4,6,6
British collect 31 PUs (3 lost to blockades); end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
2 artilleries and 1 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 1,4
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in Eastern India change ownership: 2 artilleries and 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Southern Persia: 1 marine
EDIT: Adding units owned by British to Southern Persia: 1 armour
EDIT: Changing PUs for British from 35 to 34
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.50
Americans regular : 6.17
Italians regular : -6.33
Japanese regular : 0.67
Germans AA : 0.00
British regular : -0.33
@Ghostglider I clicked through the casualties in t-j and didnt see the german bomber so if you want to change that loss for an italian please do
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 airfield, 1 destroyer, 4 fighters, 4 infantry and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour and 1 artillery moved from Eastern United States to 104 Sea Zone
2 infantry moved from Eastern United States to 104 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
1 armour, 4 artilleries, 7 infantry and 2 mech_infantrys moved from Morocco to 93 Sea Zone
1 marine moved from Morocco to 93 Sea Zone
2 armour, 5 artilleries, 9 infantry, 1 marine and 2 mech_infantrys moved from 93 Sea Zone to Gibraltar
1 bomber moved from United Kingdom to Gibraltar
1 fighter moved from Scotland to Gibraltar
3 fighters and 3 tactical_bombers moved from 93 Sea Zone to Gibraltar
1 submarine moved from 35 Sea Zone to 20 Sea Zone
5 fighters and 1 tactical_bomber moved from 21 Sea Zone to 20 Sea Zone
1 fighter moved from Wake Island to 18 Sea Zone
1 fighter moved from Wake Island to 22 Sea Zone
1 battleship, 6 carriers, 2 cruisers, 3 destroyers, 3 fighters and 2 transports moved from 21 Sea Zone to 23 Sea Zone
1 submarine moved from 113 Sea Zone to 128 Sea Zone
1 destroyer moved from 122 Sea Zone to 107 Sea Zone
1 submarine moved from 93 Sea Zone to 94 Sea Zone
Combat - Americans
Americans creates battle in territory 21 Sea Zone
Battle in 18 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 18 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 22 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 22 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 20 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 20 Sea Zone
1 destroyer owned by the Japanese lost in 20 Sea Zone
Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 21 Sea Zone
British loiter and taunt; Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber; ANZAC loiter and taunt
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 21 Sea Zone
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Gibraltar
Americans attack with 2 armour, 5 artilleries, 1 bomber, 4 fighters, 9 infantry, 1 marine, 2 mech_infantrys and 3 tactical_bombers
Germans defend with 2 aaGuns, 2 artilleries and 5 infantry; Italians defend with 1 airfield, 1 harbour and 4 infantry
Germans roll AA dice in Gibraltar : 1/6 hits, 1.00 expected hits
1 fighter owned by the Americans lost in Gibraltar
Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 2 armour, 5 artilleries, 1 bomber, 3 fighters, 9 infantry, 1 marine, 2 mech_infantrys and 3 tactical_bombers in Gibraltar, round 2 : 14/26 hits, 10.00 expected hits
Italians roll dice for 2 aaGuns, 2 artilleries and 9 infantry in Gibraltar, round 2 : 2/11 hits, 3.67 expected hits
2 infantry owned by the Americans lost in Gibraltar
2 aaGuns owned by the Germans, 2 artilleries owned by the Germans, 5 infantry owned by the Germans and 4 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 2 armour, 5 artilleries, 1 bomber, 3 fighters, 7 infantry, 1 marine, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 29
Casualties for Americans: 1 fighter and 2 infantry
Casualties for Germans: 2 aaGuns, 2 artilleries and 5 infantry
Casualties for Italians: 4 infantry
Non Combat Move - Americans
2 fighters moved from Morocco to Egypt
3 fighters and 3 tactical_bombers moved from Gibraltar to Morocco
1 bomber moved from Gibraltar to Morocco
1 fighter moved from Eastern United States to 93 Sea Zone
1 tactical_bomber moved from Eastern United States to Morocco
2 fighters and 1 tactical_bomber moved from 21 Sea Zone to 23 Sea Zone
5 fighters and 1 tactical_bomber moved from 20 Sea Zone to 23 Sea Zone
1 fighter moved from 18 Sea Zone to 23 Sea Zone
1 fighter moved from 23 Sea Zone to Marianas
1 fighter moved from 22 Sea Zone to Marianas
1 aaGun and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 27 Sea Zone to 23 Sea Zone
1 aaGun and 1 infantry moved from 23 Sea Zone to Marianas
1 destroyer moved from 11 Sea Zone to 27 Sea Zone
1 submarine moved from 11 Sea Zone to 27 Sea Zone
1 submarine moved from 11 Sea Zone to 4 Sea Zone
1 submarine moved from 11 Sea Zone to 26 Sea Zone
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 tactical_bomber
EDIT: Adding units owned by Americans to Wake Island: 1 tactical_bomber
EDIT: Turning off Edit Mode
1 destroyer and 1 transport placed in 11 Sea Zone
2 transports placed in 104 Sea Zone
1 fighter placed in Western United States
1 airfield placed in Marianas
3 fighters and 4 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Inner Mongolia to Chahar
1 infantry moved from Shansi to Chahar
2 infantry moved from Shansi to Jehol
1 infantry moved from Shansi to Jehol
1 fighter moved from Inner Mongolia to Jehol
Combat - Chinese
Battle in Chahar
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Chahar, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Jehol
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Jehol, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Jehol
1 infantry owned by the Japanese lost in Jehol
Chinese win, taking Jehol from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
9 infantry moved from Shansi to Honan
1 fighter moved from Jehol to Honan
Place Units - Chinese
3 infantry placed in Honan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs
Purchase Units - British
British repair damage of 4x factory_minor; Remaining resources: 30 PUs;
British buy 1 fighter, 3 infantry, 1 marine and 1 mech_infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Morocco to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 armour moved from Southern Persia to Trans-Jordan
1 armour moved from Iraq to Syria
British take Syria from Italians
1 armour moved from Syria to Trans-Jordan
4 armour, 2 artilleries, 6 fighters, 13 infantry, 5 mech_infantrys and 1 tactical_bomber moved from Iraq to Trans-Jordan
1 armour, 3 artilleries, 3 fighters, 3 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
1 bomber moved from Union of South Africa to Trans-Jordan
1 destroyer moved from 73 Sea Zone to 82 Sea Zone
Combat - British
Italians scrambles 3 units out of 100 Sea Zone to defend against the attack in Trans-Jordan
Battle in Malta
Battle in Trans-Jordan
British attack with 7 armour, 5 artilleries, 1 bomber, 9 fighters, 16 infantry, 6 mech_infantrys and 1 tactical_bomber
Germans defend with 1 bomber, 7 fighters, 2 infantry and 3 tactical_bombers; Italians defend with 1 armour, 8 artilleries, 33 infantry and 1 mech_infantry
British roll dice for 7 armour, 5 artilleries, 1 bomber, 9 fighters, 16 infantry, 6 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 2 : 16/45 hits, 16.33 expected hits
Italians roll dice for 1 armour, 8 artilleries, 1 bomber, 7 fighters, 35 infantry, 1 mech_infantry and 3 tactical_bombers in Trans-Jordan, round 2 : 17/56 hits, 21.67 expected hits
1 artillery owned by the British and 16 infantry owned by the British lost in Trans-Jordan
1 bomber owned by the Germans, 2 infantry owned by the Germans and 13 infantry owned by the Italians lost in Trans-Jordan
1 tactical_bomber owned by the British, 1 bomber owned by the British and 9 fighters owned by the British retreated
6 mech_infantrys owned by the British, 4 artilleries owned by the British and 7 armour owned by the British retreated to Egypt
Italians win, taking Malta from Germans with 1 armour, 8 artilleries, 7 fighters, 20 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 5
Casualties for British: 1 artillery and 16 infantry
Casualties for Germans: 1 bomber and 2 infantry
Casualties for Italians: 13 infantry
Moving scrambled unit from Trans-Jordan back to originating territory: 100 Sea Zone
Moving scrambled unit from Trans-Jordan back to originating territory: 100 Sea Zone
Moving scrambled unit from Trans-Jordan back to originating territory: 100 Sea Zone
Non Combat Move - British
1 bomber, 9 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt
1 infantry moved from Southern Persia to Iraq
1 armour and 1 mech_infantry moved from Central India to Southern Persia
3 aaGuns, 1 armour, 8 artilleries, 2 fighters, 5 infantry and 1 mech_infantry moved from Eastern India to Burma
2 fighters moved from Burma to Eastern India
1 aaGun and 2 infantry moved from Scotland to United Kingdom
1 submarine moved from 21 Sea Zone to 20 Sea Zone
Place Units - British
1 fighter and 2 infantry placed in Egypt
1 infantry, 1 marine and 1 mech_infantry placed in Southern Persia
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 3,1,5,2,5,4,5,5,3,1,6,1,1,4,3,4,3,4,6,6
British collect 31 PUs (3 lost to blockades); end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
2 artilleries and 1 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 1,4
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in Eastern India change ownership: 2 artilleries and 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Southern Persia: 1 marine
EDIT: Adding units owned by British to Southern Persia: 1 armour
EDIT: Changing PUs for British from 35 to 34
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 82 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 80 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.50
Americans regular : 6.17
Italians regular : -6.33
Japanese regular : 0.67
Germans AA : 0.00
British regular : -0.33
@Ghostglider slight ncm change dd in the indian ocean
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - Italians
Italians buy 9 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 armour moved from Trans-Jordan to Syria
Italians take Syria from British
1 armour moved from Syria to Iraq
8 artilleries, 18 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
1 transport moved from 100 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Greece to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 98 Sea Zone
2 fighters moved from 100 Sea Zone to 98 Sea Zone
1 artillery, 2 fighters and 1 infantry moved from 98 Sea Zone to Malta
1 fighter moved from Southern Italy to 96 Sea Zone
1 armour moved from Vologda to Yaroslavl
Italians take Yaroslavl from Russians
1 armour moved from Yaroslavl to Vologda
1 bomber moved from Western Germany to United Kingdom
Combat - Italians
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits
Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in United Kingdom causes 5 damage total.
Battle in 96 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 96 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 transport
Battle in Iraq
Italians attack with 1 armour, 8 artilleries, 18 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 8 artilleries, 18 infantry and 1 mech_infantry in Iraq, round 2 : 8/28 hits, 7.83 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Iraq
Italians win, taking Iraq from British with 1 armour, 8 artilleries, 18 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Malta
Italians attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 airfield and 1 infantry
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Malta, round 2 : 3/4 hits, 1.67 expected hits
British roll dice for 1 infantry in Malta, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Malta
1 infantry owned by the British lost in Malta
Italians win, taking Malta from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from 96 Sea Zone to Southern Italy
2 fighters moved from Malta to 100 Sea Zone
1 cruiser, 1 destroyer and 3 transports moved from 100 Sea Zone to 97 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
1 bomber moved from United Kingdom to Western Germany
2 artilleries and 6 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Yugoslavia to Romania
1 submarine moved from 99 Sea Zone to 100 Sea Zone
1 infantry moved from Ukraine to Western Ukraine
Place Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 cruiser, 1 destroyer and 3 transports
EDIT: Adding units owned by Italians to 99 Sea Zone: 1 cruiser, 1 destroyer and 3 transports
EDIT: Removing units owned by Italians from Greece: 1 aaGun, 1 artillery and 1 infantry
EDIT: Adding units owned by Italians to Southern Italy: 1 aaGun, 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Yugoslavia: 2 artilleries and 6 infantry
EDIT: Adding units owned by Italians to Southern Italy: 2 artilleries and 6 infantry
EDIT: Turning off Edit Mode
3 infantry placed in Southern Italy
6 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Western Germany: 1 bomber
EDIT: Adding units owned by Italians to France: 1 bomber
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 1,6
Italians collect 21 PUs (1 lost to blockades); end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians regular : 1.50
British AA : -0.17
British regular : 0.33
If you have changes to NCM (UK/US-pacific), please go ahead and adjust during your next turn
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 9 PUs;
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Adding units owned by British to 80 Sea Zone: 1 destroyer
EDIT: Removing units owned by British from 82 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 submarine moved from 37 Sea Zone to 36 Sea Zone
Combat - ANZAC
Battle in 36 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 cruiser and 1 transport
ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 cruiser and 1 transport in 36 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
ANZAC roll dice for 1 submarine in 36 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the Japanese lost in 36 Sea Zone
Japanese roll dice for 1 transport in 36 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits
1 transport owned by the Japanese lost in 36 Sea Zone
ANZAC win, taking 36 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 17
Casualties for Japanese: 1 cruiser and 1 transport
Non Combat Move - ANZAC
1 submarine moved from 64 Sea Zone to 59 Sea Zone
1 destroyer moved from 64 Sea Zone to 35 Sea Zone
1 submarine moved from 64 Sea Zone to 45 Sea Zone
1 submarine moved from 64 Sea Zone to 48 Sea Zone
1 destroyer and 1 submarine moved from 83 Sea Zone to 80 Sea Zone
1 cruiser and 1 marine moved from 21 Sea Zone to 23 Sea Zone
1 marine moved from 23 Sea Zone to Marianas
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.50
ANZAC regular : 0.33
I just realized that I don’t have my Germany units in Trans-Jordan.
I know I have already taken Italy’s turn, so asking for change is extremely late, but I would like to perserve all Germany units during your attack on Trans-Jordan = in effect remove 3 Italy INF (from Iraq) and replace them with 2 Germany INF+1 Germany BMB in Trans-Jordan.
Are you OK with late change of casualties?
Please note that it is perfectly OK if you want to stick to the casualties I accepted by taking Italy’s turn from your map and I can see you actually pointed out that I could change casualties if I wanted to…
If you are OK with change of casualties, it would also mean that my attack on Iraq would be done with 3 less INF, so I can reroll the Iraq battle with less attackes.
@Ghostglider yeah no worries, i should have asked in the battle but as i was only strafing, figured you could sort it out on italys go…was surprised to see you had taken the bomber hit! So go ahead, as long as 3 it inf are gone thats fine. no need to reroll the battle in iraq
Thank you - much appreciated.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 9 PUs;
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Adding units owned by British to 80 Sea Zone: 1 destroyer
EDIT: Removing units owned by British from 82 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 submarine moved from 37 Sea Zone to 36 Sea Zone
Combat - ANZAC
Battle in 36 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 cruiser and 1 transport
ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 cruiser and 1 transport in 36 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
ANZAC roll dice for 1 submarine in 36 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the Japanese lost in 36 Sea Zone
Japanese roll dice for 1 transport in 36 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits
1 transport owned by the Japanese lost in 36 Sea Zone
ANZAC win, taking 36 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 17
Casualties for Japanese: 1 cruiser and 1 transport
Non Combat Move - ANZAC
1 submarine moved from 64 Sea Zone to 59 Sea Zone
1 destroyer moved from 64 Sea Zone to 35 Sea Zone
1 submarine moved from 64 Sea Zone to 45 Sea Zone
1 submarine moved from 64 Sea Zone to 48 Sea Zone
1 destroyer and 1 submarine moved from 83 Sea Zone to 80 Sea Zone
1 cruiser and 1 marine moved from 21 Sea Zone to 23 Sea Zone
1 marine moved from 23 Sea Zone to Marianas
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by Italians from Iraq: 3 infantry
EDIT: Adding units owned by Germans to Trans-Jordan: 1 bomber and 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0.50
ANZAC regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 15 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Leningrad to Novgorod
2 bombers moved from Eastern Poland to Novgorod
1 bomber, 4 fighters and 3 tactical_bombers moved from Trans-Jordan to Southern Persia
2 fighters moved from 100 Sea Zone to Southern Persia
Combat - Germans
Battle in Novgorod
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Novgorod, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern Persia
Germans attack with 1 bomber, 6 fighters and 3 tactical_bombers
British defend with 2 armour, 1 artillery, 1 factory_minor, 1 infantry and 2 mech_infantrys
Germans roll dice for 1 bomber, 6 fighters and 3 tactical_bombers in Southern Persia, round 2 : 6/10 hits, 5.50 expected hits
British roll dice for 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Southern Persia, round 2 : 1/6 hits, 2.67 expected hits
1 fighter owned by the Germans lost in Southern Persia
2 mech_infantrys owned by the British, 1 artillery owned by the British, 1 infantry owned by the British and 2 armour owned by the British lost in Southern Persia
Germans win with 1 bomber, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Germans: 1 fighter
Casualties for British: 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Non Combat Move - Germans
5 fighters and 3 tactical_bombers moved from Southern Persia to Iraq
1 bomber moved from Southern Persia to Iraq
1 fighter and 1 tactical_bomber moved from Leningrad to 99 Sea Zone
1 fighter moved from France to Southern Italy
2 artilleries and 10 infantry moved from Ukraine to Western Ukraine
3 aaGuns, 1 armour, 7 artilleries and 62 infantry moved from Southern Belarus to Northern Belarus
1 bomber moved from Novgorod to Leningrad
4 armour and 1 mech_infantry moved from Archangel to Vyborg
1 artillery moved from Archangel to Leningrad
11 infantry moved from Eastern Poland to Northern Belarus
12 infantry moved from Poland to Eastern Poland
3 infantry moved from Germany to Poland
2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
2 infantry moved from France to Holland Belgium
1 infantry moved from France to Western Germany
2 infantry moved from Trans-Jordan to Iraq
1 submarine moved from 100 Sea Zone to 97 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 4 fighters and 1 transport moved from 100 Sea Zone to 99 Sea Zone
2 fighters moved from 99 Sea Zone to Southern Italy
2 infantry moved from Western Germany to Austria
1 bomber moved from Novgorod to Leningrad
1 armour moved from Vyborg to Leningrad
1 armour moved from Vyborg to Leningrad
Place Units - Germans
2 artilleries and 1 infantry placed in Leningrad
1 transport placed in 117 Sea Zone
10 infantry placed in Western Germany
3 infantry placed in France
1 infantry placed in Germany
Germans undo move 1.
Germans undo move 3.
2 artilleries and 1 infantry placed in France
3 infantry placed in Leningrad
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 1,2,6,5
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 1,1,1,1
Germans collect 46 PUs (5 lost to blockades); end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 54 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : 0.17
British regular : -1.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Southern Belarus
Russians take Southern Belarus from Germans
1 infantry moved from Rostov to Ukraine
Russians take Ukraine from Italians
1 armour moved from Smolensk to Yaroslavl
Russians take Yaroslavl from Italians
1 armour moved from Yaroslavl to Smolensk
2 infantry moved from Gorky to Vologda
1 tactical_bomber moved from Russia to Vologda
2 fighters moved from Russia to Vologda
1 tactical_bomber moved from Smolensk to Vologda
Combat - Russians
Battle in Vologda
Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers
Italians defend with 1 armour
Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Vologda, round 2 : 2/6 hits, 2.67 expected hits
Italians roll dice for 1 armour in Vologda, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Vologda
1 armour owned by the Italians lost in Vologda
Russians win, taking Vologda from Italians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Non Combat Move - Russians
1 tactical_bomber moved from Vologda to Smolensk
2 fighters and 1 tactical_bomber moved from Vologda to Russia
1 armour, 7 infantry and 1 mech_infantry moved from Russia to Smolensk
2 infantry moved from Stalingrad to Rostov
1 armour and 1 mech_infantry moved from Rostov to Stalingrad
2 infantry moved from Urals to Timguska
1 armour, 1 infantry and 1 mech_infantry moved from Inner Mongolia to Honan
Place Units - Russians
1 infantry placed in Stalingrad
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians regular : 0.50
Russians regular : -0.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 fighters moved from Japan to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 45 Sea Zone to 21 Sea Zone
1 infantry moved from Celebes to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 36 Sea Zone
1 transport moved from 45 Sea Zone to 36 Sea Zone
1 marine moved from Celebes to 45 Sea Zone
2 battleships, 1 cruiser and 1 marine moved from 45 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from Manilla to 36 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 22 Sea Zone
1 infantry moved from Guam to 22 Sea Zone
1 artillery, 3 infantry and 1 marine moved from 22 Sea Zone to Marianas
3 fighters and 3 tactical_bombers moved from 45 Sea Zone to Marianas
1 fighter and 1 tactical_bomber moved from Davao to 21 Sea Zone
1 bomber moved from Japan to Jehol
3 infantry moved from Southern Manchuria to Jehol
1 artillery and 1 infantry moved from Shantung to Jehol
1 infantry moved from Anhwe to Shansi
Japanese take Shansi from Chinese
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Marianas
1 fighter moved from 6 Sea Zone to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from Davao to 21 Sea Zone
1 fighter moved from 6 Sea Zone to Marianas
4 carriers moved from 45 Sea Zone to 22 Sea Zone
1 submarine moved from 45 Sea Zone to 21 Sea Zone
Combat - Japanese
Japanese creates battle in territory 45 Sea Zone
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 infantry moved from Southern Manchuria to Jehol
1 artillery and 1 infantry moved from Shantung to Jehol
1 infantry moved from Shantung to Jehol
1 infantry moved from Anhwe to Shansi
Japanese take Shansi from Chinese
1 marine moved from Celebes to 45 Sea Zone
2 battleships, 1 cruiser and 1 marine moved from 45 Sea Zone to 22 Sea Zone
1 infantry moved from Celebes to 45 Sea Zone
1 infantry and 2 transports moved from 45 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Manilla to 36 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 22 Sea Zone
1 infantry moved from Guam to 22 Sea Zone
1 artillery, 3 infantry and 1 marine moved from 22 Sea Zone to Marianas
1 destroyer moved from 45 Sea Zone to 21 Sea Zone
1 submarine moved from 45 Sea Zone to 21 Sea Zone
4 carriers moved from 45 Sea Zone to 22 Sea Zone
3 fighters and 3 tactical_bombers moved from 45 Sea Zone to Marianas
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Marianas
3 fighters moved from Japan to 20 Sea Zone
2 fighters moved from 6 Sea Zone to 22 Sea Zone
1 bomber moved from Japan to 22 Sea Zone
1 fighter moved from 20 Sea Zone to 22 Sea Zone
1 artillery moved from Anhwe to Jehol
1 infantry moved from Anhwe to Jehol
1 fighter moved from 22 Sea Zone to Marianas
1 fighter and 1 tactical_bomber moved from Davao to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from Davao to 22 Sea Zone
Combat - Japanese
Japanese creates battle in territory 45 Sea Zone
Combat Hit Differential Summary :
Scramble to z22?
Scramble to Marianas?
Please note that I don’t attack your sub in z45 in combat move, so I will just dive and move them in NCM.
I pressed attack z45 in my blood frenzy!