Setting up a game.
Handicap:
Japan 11 (marine, transport)
Italy +2 IPC
@Ghostglider slight ncm change dd in the indian ocean
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - Italians
Italians buy 9 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 armour moved from Trans-Jordan to Syria
Italians take Syria from British
1 armour moved from Syria to Iraq
8 artilleries, 18 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
1 transport moved from 100 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Greece to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 98 Sea Zone
2 fighters moved from 100 Sea Zone to 98 Sea Zone
1 artillery, 2 fighters and 1 infantry moved from 98 Sea Zone to Malta
1 fighter moved from Southern Italy to 96 Sea Zone
1 armour moved from Vologda to Yaroslavl
Italians take Yaroslavl from Russians
1 armour moved from Yaroslavl to Vologda
1 bomber moved from Western Germany to United Kingdom
Combat - Italians
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits
Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in United Kingdom causes 5 damage total.
Battle in 96 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 96 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 transport
Battle in Iraq
Italians attack with 1 armour, 8 artilleries, 18 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 8 artilleries, 18 infantry and 1 mech_infantry in Iraq, round 2 : 8/28 hits, 7.83 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Iraq
Italians win, taking Iraq from British with 1 armour, 8 artilleries, 18 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Malta
Italians attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 airfield and 1 infantry
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Malta, round 2 : 3/4 hits, 1.67 expected hits
British roll dice for 1 infantry in Malta, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Malta
1 infantry owned by the British lost in Malta
Italians win, taking Malta from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from 96 Sea Zone to Southern Italy
2 fighters moved from Malta to 100 Sea Zone
1 cruiser, 1 destroyer and 3 transports moved from 100 Sea Zone to 97 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
1 bomber moved from United Kingdom to Western Germany
2 artilleries and 6 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Yugoslavia to Romania
1 submarine moved from 99 Sea Zone to 100 Sea Zone
1 infantry moved from Ukraine to Western Ukraine
Place Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 cruiser, 1 destroyer and 3 transports
EDIT: Adding units owned by Italians to 99 Sea Zone: 1 cruiser, 1 destroyer and 3 transports
EDIT: Removing units owned by Italians from Greece: 1 aaGun, 1 artillery and 1 infantry
EDIT: Adding units owned by Italians to Southern Italy: 1 aaGun, 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Yugoslavia: 2 artilleries and 6 infantry
EDIT: Adding units owned by Italians to Southern Italy: 2 artilleries and 6 infantry
EDIT: Turning off Edit Mode
3 infantry placed in Southern Italy
6 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Western Germany: 1 bomber
EDIT: Adding units owned by Italians to France: 1 bomber
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 1,6
Italians collect 21 PUs (1 lost to blockades); end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians regular : 1.50
British AA : -0.17
British regular : 0.33
If you have changes to NCM (UK/US-pacific), please go ahead and adjust during your next turn
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 9 PUs;
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Adding units owned by British to 80 Sea Zone: 1 destroyer
EDIT: Removing units owned by British from 82 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 submarine moved from 37 Sea Zone to 36 Sea Zone
Combat - ANZAC
Battle in 36 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 cruiser and 1 transport
ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 cruiser and 1 transport in 36 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
ANZAC roll dice for 1 submarine in 36 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the Japanese lost in 36 Sea Zone
Japanese roll dice for 1 transport in 36 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits
1 transport owned by the Japanese lost in 36 Sea Zone
ANZAC win, taking 36 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 17
Casualties for Japanese: 1 cruiser and 1 transport
Non Combat Move - ANZAC
1 submarine moved from 64 Sea Zone to 59 Sea Zone
1 destroyer moved from 64 Sea Zone to 35 Sea Zone
1 submarine moved from 64 Sea Zone to 45 Sea Zone
1 submarine moved from 64 Sea Zone to 48 Sea Zone
1 destroyer and 1 submarine moved from 83 Sea Zone to 80 Sea Zone
1 cruiser and 1 marine moved from 21 Sea Zone to 23 Sea Zone
1 marine moved from 23 Sea Zone to Marianas
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.50
ANZAC regular : 0.33
I just realized that I don’t have my Germany units in Trans-Jordan.
I know I have already taken Italy’s turn, so asking for change is extremely late, but I would like to perserve all Germany units during your attack on Trans-Jordan = in effect remove 3 Italy INF (from Iraq) and replace them with 2 Germany INF+1 Germany BMB in Trans-Jordan.
Are you OK with late change of casualties?
Please note that it is perfectly OK if you want to stick to the casualties I accepted by taking Italy’s turn from your map and I can see you actually pointed out that I could change casualties if I wanted to…
If you are OK with change of casualties, it would also mean that my attack on Iraq would be done with 3 less INF, so I can reroll the Iraq battle with less attackes.
@Ghostglider yeah no worries, i should have asked in the battle but as i was only strafing, figured you could sort it out on italys go…was surprised to see you had taken the bomber hit! So go ahead, as long as 3 it inf are gone thats fine. no need to reroll the battle in iraq
Thank you - much appreciated.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 9 PUs;
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Adding units owned by British to 80 Sea Zone: 1 destroyer
EDIT: Removing units owned by British from 82 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 submarine moved from 37 Sea Zone to 36 Sea Zone
Combat - ANZAC
Battle in 36 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 cruiser and 1 transport
ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 cruiser and 1 transport in 36 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
ANZAC roll dice for 1 submarine in 36 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the Japanese lost in 36 Sea Zone
Japanese roll dice for 1 transport in 36 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits
1 transport owned by the Japanese lost in 36 Sea Zone
ANZAC win, taking 36 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 17
Casualties for Japanese: 1 cruiser and 1 transport
Non Combat Move - ANZAC
1 submarine moved from 64 Sea Zone to 59 Sea Zone
1 destroyer moved from 64 Sea Zone to 35 Sea Zone
1 submarine moved from 64 Sea Zone to 45 Sea Zone
1 submarine moved from 64 Sea Zone to 48 Sea Zone
1 destroyer and 1 submarine moved from 83 Sea Zone to 80 Sea Zone
1 cruiser and 1 marine moved from 21 Sea Zone to 23 Sea Zone
1 marine moved from 23 Sea Zone to Marianas
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by Italians from Iraq: 3 infantry
EDIT: Adding units owned by Germans to Trans-Jordan: 1 bomber and 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0.50
ANZAC regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 15 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Leningrad to Novgorod
2 bombers moved from Eastern Poland to Novgorod
1 bomber, 4 fighters and 3 tactical_bombers moved from Trans-Jordan to Southern Persia
2 fighters moved from 100 Sea Zone to Southern Persia
Combat - Germans
Battle in Novgorod
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Novgorod, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern Persia
Germans attack with 1 bomber, 6 fighters and 3 tactical_bombers
British defend with 2 armour, 1 artillery, 1 factory_minor, 1 infantry and 2 mech_infantrys
Germans roll dice for 1 bomber, 6 fighters and 3 tactical_bombers in Southern Persia, round 2 : 6/10 hits, 5.50 expected hits
British roll dice for 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Southern Persia, round 2 : 1/6 hits, 2.67 expected hits
1 fighter owned by the Germans lost in Southern Persia
2 mech_infantrys owned by the British, 1 artillery owned by the British, 1 infantry owned by the British and 2 armour owned by the British lost in Southern Persia
Germans win with 1 bomber, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Germans: 1 fighter
Casualties for British: 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Non Combat Move - Germans
5 fighters and 3 tactical_bombers moved from Southern Persia to Iraq
1 bomber moved from Southern Persia to Iraq
1 fighter and 1 tactical_bomber moved from Leningrad to 99 Sea Zone
1 fighter moved from France to Southern Italy
2 artilleries and 10 infantry moved from Ukraine to Western Ukraine
3 aaGuns, 1 armour, 7 artilleries and 62 infantry moved from Southern Belarus to Northern Belarus
1 bomber moved from Novgorod to Leningrad
4 armour and 1 mech_infantry moved from Archangel to Vyborg
1 artillery moved from Archangel to Leningrad
11 infantry moved from Eastern Poland to Northern Belarus
12 infantry moved from Poland to Eastern Poland
3 infantry moved from Germany to Poland
2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
2 infantry moved from France to Holland Belgium
1 infantry moved from France to Western Germany
2 infantry moved from Trans-Jordan to Iraq
1 submarine moved from 100 Sea Zone to 97 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 4 fighters and 1 transport moved from 100 Sea Zone to 99 Sea Zone
2 fighters moved from 99 Sea Zone to Southern Italy
2 infantry moved from Western Germany to Austria
1 bomber moved from Novgorod to Leningrad
1 armour moved from Vyborg to Leningrad
1 armour moved from Vyborg to Leningrad
Place Units - Germans
2 artilleries and 1 infantry placed in Leningrad
1 transport placed in 117 Sea Zone
10 infantry placed in Western Germany
3 infantry placed in France
1 infantry placed in Germany
Germans undo move 1.
Germans undo move 3.
2 artilleries and 1 infantry placed in France
3 infantry placed in Leningrad
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 1,2,6,5
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 1,1,1,1
Germans collect 46 PUs (5 lost to blockades); end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 54 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : 0.17
British regular : -1.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Southern Belarus
Russians take Southern Belarus from Germans
1 infantry moved from Rostov to Ukraine
Russians take Ukraine from Italians
1 armour moved from Smolensk to Yaroslavl
Russians take Yaroslavl from Italians
1 armour moved from Yaroslavl to Smolensk
2 infantry moved from Gorky to Vologda
1 tactical_bomber moved from Russia to Vologda
2 fighters moved from Russia to Vologda
1 tactical_bomber moved from Smolensk to Vologda
Combat - Russians
Battle in Vologda
Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers
Italians defend with 1 armour
Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Vologda, round 2 : 2/6 hits, 2.67 expected hits
Italians roll dice for 1 armour in Vologda, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Vologda
1 armour owned by the Italians lost in Vologda
Russians win, taking Vologda from Italians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Non Combat Move - Russians
1 tactical_bomber moved from Vologda to Smolensk
2 fighters and 1 tactical_bomber moved from Vologda to Russia
1 armour, 7 infantry and 1 mech_infantry moved from Russia to Smolensk
2 infantry moved from Stalingrad to Rostov
1 armour and 1 mech_infantry moved from Rostov to Stalingrad
2 infantry moved from Urals to Timguska
1 armour, 1 infantry and 1 mech_infantry moved from Inner Mongolia to Honan
Place Units - Russians
1 infantry placed in Stalingrad
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians regular : 0.50
Russians regular : -0.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 fighters moved from Japan to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 45 Sea Zone to 21 Sea Zone
1 infantry moved from Celebes to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 36 Sea Zone
1 transport moved from 45 Sea Zone to 36 Sea Zone
1 marine moved from Celebes to 45 Sea Zone
2 battleships, 1 cruiser and 1 marine moved from 45 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from Manilla to 36 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 22 Sea Zone
1 infantry moved from Guam to 22 Sea Zone
1 artillery, 3 infantry and 1 marine moved from 22 Sea Zone to Marianas
3 fighters and 3 tactical_bombers moved from 45 Sea Zone to Marianas
1 fighter and 1 tactical_bomber moved from Davao to 21 Sea Zone
1 bomber moved from Japan to Jehol
3 infantry moved from Southern Manchuria to Jehol
1 artillery and 1 infantry moved from Shantung to Jehol
1 infantry moved from Anhwe to Shansi
Japanese take Shansi from Chinese
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Marianas
1 fighter moved from 6 Sea Zone to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from Davao to 21 Sea Zone
1 fighter moved from 6 Sea Zone to Marianas
4 carriers moved from 45 Sea Zone to 22 Sea Zone
1 submarine moved from 45 Sea Zone to 21 Sea Zone
Combat - Japanese
Japanese creates battle in territory 45 Sea Zone
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 infantry moved from Southern Manchuria to Jehol
1 artillery and 1 infantry moved from Shantung to Jehol
1 infantry moved from Shantung to Jehol
1 infantry moved from Anhwe to Shansi
Japanese take Shansi from Chinese
1 marine moved from Celebes to 45 Sea Zone
2 battleships, 1 cruiser and 1 marine moved from 45 Sea Zone to 22 Sea Zone
1 infantry moved from Celebes to 45 Sea Zone
1 infantry and 2 transports moved from 45 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Manilla to 36 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 22 Sea Zone
1 infantry moved from Guam to 22 Sea Zone
1 artillery, 3 infantry and 1 marine moved from 22 Sea Zone to Marianas
1 destroyer moved from 45 Sea Zone to 21 Sea Zone
1 submarine moved from 45 Sea Zone to 21 Sea Zone
4 carriers moved from 45 Sea Zone to 22 Sea Zone
3 fighters and 3 tactical_bombers moved from 45 Sea Zone to Marianas
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Marianas
3 fighters moved from Japan to 20 Sea Zone
2 fighters moved from 6 Sea Zone to 22 Sea Zone
1 bomber moved from Japan to 22 Sea Zone
1 fighter moved from 20 Sea Zone to 22 Sea Zone
1 artillery moved from Anhwe to Jehol
1 infantry moved from Anhwe to Jehol
1 fighter moved from 22 Sea Zone to Marianas
1 fighter and 1 tactical_bomber moved from Davao to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from Davao to 22 Sea Zone
Combat - Japanese
Japanese creates battle in territory 45 Sea Zone
Combat Hit Differential Summary :
Scramble to z22?
Scramble to Marianas?
Please note that I don’t attack your sub in z45 in combat move, so I will just dive and move them in NCM.
I pressed attack z45 in my blood frenzy!
@Ghostglider sorry, was just checking and thought id posted yesterday! no scrams thanks
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 infantry moved from Southern Manchuria to Jehol
1 artillery and 1 infantry moved from Shantung to Jehol
1 infantry moved from Shantung to Jehol
1 infantry moved from Anhwe to Shansi
Japanese take Shansi from Chinese
1 marine moved from Celebes to 45 Sea Zone
2 battleships, 1 cruiser and 1 marine moved from 45 Sea Zone to 22 Sea Zone
1 infantry moved from Celebes to 45 Sea Zone
1 infantry and 2 transports moved from 45 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Manilla to 36 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 22 Sea Zone
1 infantry moved from Guam to 22 Sea Zone
1 artillery, 3 infantry and 1 marine moved from 22 Sea Zone to Marianas
1 destroyer moved from 45 Sea Zone to 21 Sea Zone
1 submarine moved from 45 Sea Zone to 21 Sea Zone
4 carriers moved from 45 Sea Zone to 22 Sea Zone
3 fighters and 3 tactical_bombers moved from 45 Sea Zone to Marianas
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Marianas
3 fighters moved from Japan to 20 Sea Zone
2 fighters moved from 6 Sea Zone to 22 Sea Zone
1 bomber moved from Japan to 22 Sea Zone
1 fighter moved from 20 Sea Zone to 22 Sea Zone
1 artillery moved from Anhwe to Jehol
1 infantry moved from Anhwe to Jehol
1 fighter moved from 22 Sea Zone to Marianas
1 fighter and 1 tactical_bomber moved from Davao to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from Davao to 22 Sea Zone
Combat - Japanese
Japanese creates battle in territory 45 Sea Zone
Battle in 45 Sea Zone
Japanese attack with 2 submarines
ANZAC defend with 1 submarine
2 submarines owned by the Japanese submerged
Battle in Marianas
Japanese attack with 1 artillery, 5 fighters, 3 infantry, 1 marine and 4 tactical_bombers
Americans defend with 1 aaGun, 1 airfield, 2 fighters and 1 infantry; ANZAC defend with 1 marine
Americans roll AA dice in Marianas : 1/3 hits, 0.50 expected hits
1 fighter owned by the Japanese lost in Marianas
Japanese roll dice for 2 battleships and 1 cruiser in Marianas, round 2 : 1/3 hits, 1.83 expected hits
Japanese roll dice for 1 artillery, 4 fighters, 3 infantry, 1 marine and 4 tactical_bombers in Marianas, round 2 : 7/13 hits, 6.00 expected hits
Americans roll dice for 1 aaGun, 2 fighters, 1 infantry and 1 marine in Marianas, round 2 : 1/4 hits, 2.00 expected hits
1 infantry owned by the Japanese lost in Marianas
1 marine owned by the ANZAC, 1 aaGun owned by the Americans, 1 infantry owned by the Americans and 2 fighters owned by the Americans lost in Marianas
Japanese winANZAC winANZAC win with 1 submarine remaining with 1 submarine remaining, taking Marianas from Americans with 1 artillery, 4 fighters, 2 infantry, 1 marine and 4 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Americans: 1 aaGun, 2 fighters and 1 infantry
Casualties for ANZAC: 1 marine
Battle in Jehol
Japanese attack with 2 artilleries and 6 infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 artilleries and 6 infantry in Jehol, round 2 : 4/8 hits, 2.00 expected hits
Chinese roll dice for 2 infantry in Jehol, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Jehol
2 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in 20 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
British defend with 1 submarine
Japanese roll dice for 1 destroyer and 2 fighters in 20 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
British roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 20 Sea Zone
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 21 Sea Zone
Japanese win, taking 21 Sea Zone from UK_Pacific with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 45 Sea Zone: 2 submarines
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 43 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 submarine moved from 132 Sea Zone to 59 Sea Zone
1 submarine moved from 40 Sea Zone to 38 Sea Zone
1 submarine moved from 43 Sea Zone to 132 Sea Zone
2 fighters moved from Davao to Java
3 artilleries and 2 infantry moved from Shan State to Yunnan
1 artillery and 2 infantry moved from French Indo China to Yunnan
3 infantry moved from Szechwan to Yunnan
1 infantry moved from Hopei to Szechwan
1 infantry moved from Kiangsi to Hopei
1 infantry moved from Hunan to Kweichow
1 mech_infantry moved from Kweichow to Yunnan
1 aaGun moved from Hunan to Kweichow
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsu to Kiangsi
3 infantry moved from Northern Manchuria to Southern Manchuria
1 infantry moved from Amur to Buryatia
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Yunnan
2 fighters moved from 20 Sea Zone to Japan
2 carriers and 1 submarine moved from 6 Sea Zone to 22 Sea Zone
4 fighters and 4 tactical_bombers moved from Marianas to 22 Sea Zone
1 bomber moved from 22 Sea Zone to Yunnan
Place Units - Japanese
3 destroyers placed in 6 Sea Zone
Japanese undo move 1.
3 infantry placed in Kiangsu
1 destroyer placed in 21 Sea Zone
2 infantry placed in Kwangtung
3 infantry placed in French Indo China
2 destroyers placed in 6 Sea Zone
1 fighter placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 45 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 59 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,4
Japanese collect 56 PUs (8 lost to blockades); end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : -1.00
Japanese regular : 2.50
Americans AA : 0.50
British regular : -0.17
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 destroyer, 2 fighters, 1 harbour, 2 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 marine moved from Gibraltar to 93 Sea Zone
1 cruiser and 1 marine moved from 93 Sea Zone to 115 Sea Zone
1 marine moved from 115 Sea Zone to Denmark
1 armour moved from Gibraltar to 93 Sea Zone
1 infantry moved from Gibraltar to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 115 Sea Zone
1 armour and 1 infantry moved from 115 Sea Zone to Norway
1 bomber moved from Morocco to 98 Sea Zone
1 tactical_bomber moved from Wake Island to 21 Sea Zone
6 fighters and 2 tactical_bombers moved from 23 Sea Zone to 21 Sea Zone
1 fighter moved from 23 Sea Zone to 21 Sea Zone
Combat Hit Differential Summary :
@Ghostglider scramble 3 fighters to sz21?
No thanks
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 destroyer, 2 fighters, 1 harbour, 2 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 marine moved from Gibraltar to 93 Sea Zone
1 cruiser and 1 marine moved from 93 Sea Zone to 115 Sea Zone
1 marine moved from 115 Sea Zone to Denmark
1 armour moved from Gibraltar to 93 Sea Zone
1 infantry moved from Gibraltar to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 115 Sea Zone
1 armour and 1 infantry moved from 115 Sea Zone to Norway
1 bomber moved from Morocco to 98 Sea Zone
1 tactical_bomber moved from Wake Island to 21 Sea Zone
6 fighters and 2 tactical_bombers moved from 23 Sea Zone to 21 Sea Zone
1 fighter moved from 23 Sea Zone to 21 Sea Zone
Combat - Americans
Battle in Denmark
Battle in 98 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
Americans win, taking Denmark from Germans with 1 bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 transport
Battle in Norway
Battle in 21 Sea Zone
Americans attack with 7 fighters and 3 tactical_bombers
Japanese defend with 2 destroyers and 1 submarine
1 submarine owned by the Japanese submerged
Americans roll dice for 7 fighters and 3 tactical_bombers in 21 Sea Zone, round 2 : 5/10 hits, 5.50 expected hits
Japanese roll dice for 2 destroyers in 21 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
2 destroyers owned by the Japanese lost in 21 Sea Zone
Americans win, taking Norway from Germans with 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Japanese: 2 destroyers
Non Combat Move - Americans
1 artillery moved from New Guinea to Dutch New Guinea
1 transport moved from 23 Sea Zone to 35 Sea Zone
1 artillery moved from Caroline Islands to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 46 Sea Zone
1 transport moved from 23 Sea Zone to 35 Sea Zone
1 infantry moved from Caroline Islands to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 46 Sea Zone
1 transport moved from 23 Sea Zone to 35 Sea Zone
1 infantry moved from Caroline Islands to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 23 Sea Zone to 36 Sea Zone
1 battleship, 6 carriers, 2 cruisers, 2 destroyers and 3 fighters moved from 23 Sea Zone to 46 Sea Zone
7 fighters and 2 tactical_bombers moved from 21 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to Formosa
1 destroyer and 1 submarine moved from 27 Sea Zone to 55 Sea Zone
1 destroyer moved from 11 Sea Zone to 27 Sea Zone
1 submarine moved from 26 Sea Zone to 27 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 submarine moved from 4 Sea Zone to 16 Sea Zone
3 carriers moved from 93 Sea Zone to 115 Sea Zone
1 destroyer moved from 107 Sea Zone to 115 Sea Zone
3 fighters and 2 tactical_bombers moved from Morocco to 115 Sea Zone
1 armour moved from Gibraltar to 93 Sea Zone
2 mech_infantrys moved from Gibraltar to 93 Sea Zone
5 artilleries moved from Gibraltar to 93 Sea Zone
6 infantry moved from Gibraltar to 93 Sea Zone
1 armour, 5 artilleries, 6 infantry, 2 mech_infantrys and 8 transports moved from 93 Sea Zone to 115 Sea Zone
1 armour, 5 artilleries, 6 infantry and 2 mech_infantrys moved from 115 Sea Zone to Norway
1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 destroyer moved from 93 Sea Zone to 96 Sea Zone
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 fighter moved from 93 Sea Zone to Gibraltar
2 fighters moved from Eastern United States to Gibraltar
1 fighter moved from Eastern United States to Morocco
2 infantry moved from Eastern United States to 104 Sea Zone
2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Gibraltar
2 infantry moved from Eastern United States to 104 Sea Zone
2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Morocco
1 fighter moved from Egypt to Northwest Persia
1 bomber moved from 98 Sea Zone to Egypt
Place Units - Americans
1 harbour placed in Dutch New Guinea
2 fighters and 1 tactical_bomber placed in Eastern United States
1 armour, 1 artillery and 2 infantry placed in Western United States
1 destroyer, 2 submarines and 1 transport placed in 11 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 1,1
Americans collect 61 PUs (1 lost to blockades); end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Chahar to Shansi
1 fighter moved from Honan to Shansi
12 infantry moved from Honan to Hopei
Combat - Chinese
Battle in Shansi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Shansi, round 2 : 3/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shansi
Chinese win, taking Shansi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 12 infantry
Japanese defend with 1 infantry
Chinese roll dice for 12 infantry in Hopei, round 2 : 1/12 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 12 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shansi to Inner Mongolia
Place Units - Chinese
1 infantry placed in Inner Mongolia
3 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Purchase Units - British
British buy 1 artillery, 1 infantry, 1 mech_infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 bomber moved from Egypt to Trans-Jordan
1 tactical_bomber moved from Egypt to Trans-Jordan
6 fighters moved from Egypt to Trans-Jordan
2 infantry moved from Burma to Shan State
2 fighters moved from Eastern India to Shan State
Combat - British
Battle in Trans-Jordan
British attack with 1 artillery, 1 bomber, 6 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 bomber, 6 fighters, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 5/10 hits, 4.83 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 artillery, 1 bomber, 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Shan State
British attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Shan State, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 artilleries and 1 infantry moved from Eastern India to Burma
2 fighters moved from Shan State to Eastern India
1 destroyer moved from 80 Sea Zone to 75 Sea Zone
3 fighters moved from Egypt to Rostov
1 bomber moved from Trans-Jordan to Russia
6 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt
1 transport moved from 93 Sea Zone to 113 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 113 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 aaGun and 1 infantry moved from 115 Sea Zone to Norway
Place Units - British
2 submarines placed in 82 Sea Zone
1 infantry placed in Southern Persia
1 artillery, 1 mech_infantry and 1 tactical_bomber placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 6,1,5,5
British collect 31 PUs (1 lost to blockades); end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Place Units - UK_Pacific
3 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 5,3
UK_Pacific collect 7 PUs (1 lost to blockades); end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 1.00
Americans regular : -0.50
Italians regular : -0.33
Japanese regular : -1.67
British regular : -0.17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 destroyer, 2 fighters, 1 harbour, 2 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 marine moved from Gibraltar to 93 Sea Zone
1 cruiser and 1 marine moved from 93 Sea Zone to 115 Sea Zone
1 marine moved from 115 Sea Zone to Denmark
1 armour moved from Gibraltar to 93 Sea Zone
1 infantry moved from Gibraltar to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 115 Sea Zone
1 armour and 1 infantry moved from 115 Sea Zone to Norway
1 bomber moved from Morocco to 98 Sea Zone
1 tactical_bomber moved from Wake Island to 21 Sea Zone
6 fighters and 2 tactical_bombers moved from 23 Sea Zone to 21 Sea Zone
1 fighter moved from 23 Sea Zone to 21 Sea Zone
Combat - Americans
Battle in Denmark
Battle in 98 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
Americans win, taking Denmark from Germans with 1 bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 transport
Battle in Norway
Battle in 21 Sea Zone
Americans attack with 7 fighters and 3 tactical_bombers
Japanese defend with 2 destroyers and 1 submarine
1 submarine owned by the Japanese submerged
Americans roll dice for 7 fighters and 3 tactical_bombers in 21 Sea Zone, round 2 : 5/10 hits, 5.50 expected hits
Japanese roll dice for 2 destroyers in 21 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
2 destroyers owned by the Japanese lost in 21 Sea Zone
Americans win, taking Norway from Germans with 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Japanese: 2 destroyers
Non Combat Move - Americans
1 artillery moved from New Guinea to Dutch New Guinea
1 transport moved from 23 Sea Zone to 35 Sea Zone
1 artillery moved from Caroline Islands to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 46 Sea Zone
1 transport moved from 23 Sea Zone to 35 Sea Zone
1 infantry moved from Caroline Islands to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 46 Sea Zone
1 transport moved from 23 Sea Zone to 35 Sea Zone
1 infantry moved from Caroline Islands to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 23 Sea Zone to 36 Sea Zone
1 battleship, 6 carriers, 2 cruisers, 2 destroyers and 3 fighters moved from 23 Sea Zone to 46 Sea Zone
7 fighters and 2 tactical_bombers moved from 21 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to Formosa
1 destroyer and 1 submarine moved from 27 Sea Zone to 55 Sea Zone
1 destroyer moved from 11 Sea Zone to 27 Sea Zone
1 submarine moved from 26 Sea Zone to 27 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 submarine moved from 4 Sea Zone to 16 Sea Zone
3 carriers moved from 93 Sea Zone to 115 Sea Zone
1 destroyer moved from 107 Sea Zone to 115 Sea Zone
3 fighters and 2 tactical_bombers moved from Morocco to 115 Sea Zone
1 armour moved from Gibraltar to 93 Sea Zone
2 mech_infantrys moved from Gibraltar to 93 Sea Zone
5 artilleries moved from Gibraltar to 93 Sea Zone
6 infantry moved from Gibraltar to 93 Sea Zone
1 armour, 5 artilleries, 6 infantry, 2 mech_infantrys and 8 transports moved from 93 Sea Zone to 115 Sea Zone
1 armour, 5 artilleries, 6 infantry and 2 mech_infantrys moved from 115 Sea Zone to Norway
1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 destroyer moved from 93 Sea Zone to 96 Sea Zone
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 fighter moved from 93 Sea Zone to Gibraltar
2 fighters moved from Eastern United States to Gibraltar
1 fighter moved from Eastern United States to Morocco
2 infantry moved from Eastern United States to 104 Sea Zone
2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Gibraltar
2 infantry moved from Eastern United States to 104 Sea Zone
2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Morocco
1 fighter moved from Egypt to Northwest Persia
1 bomber moved from 98 Sea Zone to Egypt
Place Units - Americans
1 harbour placed in Dutch New Guinea
2 fighters and 1 tactical_bomber placed in Eastern United States
1 armour, 1 artillery and 2 infantry placed in Western United States
1 destroyer, 2 submarines and 1 transport placed in 11 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 1,1
Americans collect 61 PUs (1 lost to blockades); end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Chahar to Shansi
1 fighter moved from Honan to Shansi
12 infantry moved from Honan to Hopei
Combat - Chinese
Battle in Shansi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Shansi, round 2 : 3/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shansi
Chinese win, taking Shansi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 12 infantry
Japanese defend with 1 infantry
Chinese roll dice for 12 infantry in Hopei, round 2 : 1/12 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 12 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shansi to Inner Mongolia
Place Units - Chinese
1 infantry placed in Inner Mongolia
3 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Purchase Units - British
British buy 1 artillery, 1 infantry, 1 mech_infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 bomber moved from Egypt to Trans-Jordan
1 tactical_bomber moved from Egypt to Trans-Jordan
6 fighters moved from Egypt to Trans-Jordan
2 infantry moved from Burma to Shan State
2 fighters moved from Eastern India to Shan State
Combat - British
Battle in Trans-Jordan
British attack with 1 artillery, 1 bomber, 6 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 bomber, 6 fighters, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 5/10 hits, 4.83 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 artillery, 1 bomber, 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Shan State
British attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Shan State, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 artilleries and 1 infantry moved from Eastern India to Burma
2 fighters moved from Shan State to Eastern India
1 destroyer moved from 80 Sea Zone to 75 Sea Zone
3 fighters moved from Egypt to Rostov
1 bomber moved from Trans-Jordan to Russia
6 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt
1 transport moved from 93 Sea Zone to 113 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 113 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 aaGun and 1 infantry moved from 115 Sea Zone to Norway
Place Units - British
2 submarines placed in 82 Sea Zone
1 infantry placed in Southern Persia
1 artillery, 1 mech_infantry and 1 tactical_bomber placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 6,1,5,5
British collect 31 PUs (1 lost to blockades); end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Place Units - UK_Pacific
3 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 5,3
UK_Pacific collect 7 PUs (1 lost to blockades); end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from 46 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 45 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1.00
Americans regular : -0.50
Italians regular : -0.33
Japanese regular : -1.67
British regular : -0.17