No rush, but let us know when you’ve decided how you want to split powers. I’m going to be travelling for most of the next 6 days and likely won’t be able to post until next Wednesday evening.
L23 - PtV - Ghostglider (+6 axis) vs. wizmark (allied)
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TripleA Manual Gamesave Post: ANZAC round 10
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 4 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 64 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Celebes 1 submarine moved from 64 Sea Zone to 45 Sea Zone 1 submarine moved from 132 Sea Zone to 45 Sea Zone 1 fighter moved from Caroline Islands to 45 Sea Zone 3 fighters moved from 21 Sea Zone to 45 Sea Zone Combat - ANZAC ANZAC creates battle in territory 42 Sea Zone
Combat Hit Differential Summary :
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@Ghostglider scramble to sz45?
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TripleA Manual Gamesave Post: ANZAC round 10
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 4 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 64 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Celebes 1 submarine moved from 64 Sea Zone to 45 Sea Zone 1 submarine moved from 132 Sea Zone to 45 Sea Zone 1 fighter moved from Caroline Islands to 45 Sea Zone 3 fighters moved from 21 Sea Zone to 45 Sea Zone Combat - ANZAC ANZAC creates battle in territory 42 Sea Zone
Combat Hit Differential Summary :
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No thanks
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 4 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 64 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Celebes 1 submarine moved from 64 Sea Zone to 45 Sea Zone 1 submarine moved from 132 Sea Zone to 45 Sea Zone 1 fighter moved from Caroline Islands to 45 Sea Zone 3 fighters moved from 21 Sea Zone to 45 Sea Zone Combat - ANZAC ANZAC creates battle in territory 42 Sea Zone Battle in 42 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports 1 submarine owned by the ANZAC submerged Battle in 45 Sea Zone ANZAC attack with 4 fighters, 2 submarines and 1 transport Japanese defend with 1 cruiser and 1 transport ANZAC roll dice for 2 submarines in 45 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 cruiser owned by the Japanese lost in 45 Sea Zone ANZAC roll dice for 4 fighters and 1 transport in 45 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 transport in 45 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 transport owned by the Japanese lost in 45 Sea Zone ANZAC winJapanese winJapanese win with 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports remaining with 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports remaining, taking 45 Sea Zone from Neutral with 4 fighters, 2 submarines and 1 transport remaining. Battle score for attacker is 17 Casualties for Japanese: 1 cruiser and 1 transport Battle in Celebes ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Celebes ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 fighter moved from 45 Sea Zone to Manilla 3 fighters moved from 45 Sea Zone to 21 Sea Zone 1 marine moved from Caroline Islands to 34 Sea Zone 1 cruiser and 1 marine moved from 34 Sea Zone to 21 Sea Zone 1 aaGun, 1 armour, 2 infantry and 1 mech_infantry moved from South Australia to New South Wales Place Units - ANZAC 3 submarines placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 12 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Iraq to Egypt Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.67
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@Ghostglider Even though allies are a long way ahead on income and TUV, i dont have any feeling im winning this…
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TripleA Manual Gamesave Post: French round 10
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 4 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 64 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Celebes 1 submarine moved from 64 Sea Zone to 45 Sea Zone 1 submarine moved from 132 Sea Zone to 45 Sea Zone 1 fighter moved from Caroline Islands to 45 Sea Zone 3 fighters moved from 21 Sea Zone to 45 Sea Zone Combat - ANZAC ANZAC creates battle in territory 42 Sea Zone Battle in 42 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports 1 submarine owned by the ANZAC submerged Battle in 45 Sea Zone ANZAC attack with 4 fighters, 2 submarines and 1 transport Japanese defend with 1 cruiser and 1 transport ANZAC roll dice for 2 submarines in 45 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 cruiser owned by the Japanese lost in 45 Sea Zone ANZAC roll dice for 4 fighters and 1 transport in 45 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 transport in 45 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 transport owned by the Japanese lost in 45 Sea Zone ANZAC winJapanese winJapanese win with 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports remaining with 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports remaining, taking 45 Sea Zone from Neutral with 4 fighters, 2 submarines and 1 transport remaining. Battle score for attacker is 17 Casualties for Japanese: 1 cruiser and 1 transport Battle in Celebes ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Celebes ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 fighter moved from 45 Sea Zone to Manilla 3 fighters moved from 45 Sea Zone to 21 Sea Zone 1 marine moved from Caroline Islands to 34 Sea Zone 1 cruiser and 1 marine moved from 34 Sea Zone to 21 Sea Zone 1 aaGun, 1 armour, 2 infantry and 1 mech_infantry moved from South Australia to New South Wales Place Units - ANZAC 3 submarines placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 12 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Iraq to Egypt Turn Complete - French Turning on Edit Mode EDIT: Adding units owned by ANZAC to 78 Sea Zone: 1 destroyer and 1 submarine EDIT: Removing units owned by ANZAC from 74 Sea Zone: 1 destroyer and 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.67
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TripleA Manual Gamesave Post: French round 10
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 4 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 64 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Celebes 1 submarine moved from 64 Sea Zone to 45 Sea Zone 1 submarine moved from 132 Sea Zone to 45 Sea Zone 1 fighter moved from Caroline Islands to 45 Sea Zone 3 fighters moved from 21 Sea Zone to 45 Sea Zone Combat - ANZAC ANZAC creates battle in territory 42 Sea Zone Battle in 42 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports 1 submarine owned by the ANZAC submerged Battle in 45 Sea Zone ANZAC attack with 4 fighters, 2 submarines and 1 transport Japanese defend with 1 cruiser and 1 transport ANZAC roll dice for 2 submarines in 45 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 cruiser owned by the Japanese lost in 45 Sea Zone ANZAC roll dice for 4 fighters and 1 transport in 45 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 transport in 45 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 transport owned by the Japanese lost in 45 Sea Zone ANZAC winJapanese winJapanese win with 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports remaining with 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports remaining, taking 45 Sea Zone from Neutral with 4 fighters, 2 submarines and 1 transport remaining. Battle score for attacker is 17 Casualties for Japanese: 1 cruiser and 1 transport Battle in Celebes ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Celebes ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 fighter moved from 45 Sea Zone to Manilla 3 fighters moved from 45 Sea Zone to 21 Sea Zone 1 marine moved from Caroline Islands to 34 Sea Zone 1 cruiser and 1 marine moved from 34 Sea Zone to 21 Sea Zone 1 aaGun, 1 armour, 2 infantry and 1 mech_infantry moved from South Australia to New South Wales Place Units - ANZAC 3 submarines placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 12 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Iraq to Egypt Turn Complete - French Turning on Edit Mode EDIT: Adding units owned by ANZAC to 78 Sea Zone: 1 destroyer and 1 submarine EDIT: Removing units owned by ANZAC from 74 Sea Zone: 1 destroyer and 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by ANZAC from 78 Sea Zone: 1 destroyer and 1 submarine EDIT: Adding units owned by ANZAC to 83 Sea Zone: 1 destroyer and 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.67
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@Ghostglider sorry, forgot about the anzac ships by africa
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer and 18 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 128 Sea Zone to 116 Sea Zone 2 infantry moved from Leningrad to Novgorod 1 armour, 1 artillery and 1 mech_infantry moved from Leningrad to Archangel 1 fighter and 1 tactical_bomber moved from Leningrad to Novgorod 2 infantry moved from Eastern Poland to Southern Belarus 1 armour moved from Leningrad to Archangel 1 armour moved from Leningrad to Archangel 1 bomber moved from Leningrad to Kursk 1 infantry moved from Ukraine to Kursk 7 artilleries and 60 infantry moved from Northern Belarus to Southern Belarus 1 bomber moved from Leningrad to Kursk 1 armour moved from Leningrad to Archangel 1 bomber moved from Syria to Southern Persia Combat - Germans Strategic bombing raid in Southern Persia British roll AA dice in Southern Persia : 0/1 hits, 0.17 expected hits Bombing raid in Southern Persia rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Southern Persia causes 4 damage total. Battle in Novgorod Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kursk Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Kursk, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers and 1 infantry in Kursk, round 3 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Kursk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Kursk 2 bombers owned by the Germans retreated Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Battle in Southern Belarus Germans attack with 7 artilleries and 62 infantry Russians defend with 1 infantry Germans roll dice for 7 artilleries and 62 infantry in Southern Belarus, round 2 : 9/69 hits, 13.83 expected hits Russians roll dice for 1 infantry in Southern Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Southern Belarus 1 infantry owned by the Russians lost in Southern Belarus Germans win, taking Southern Belarus from Russians with 7 artilleries and 61 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 4 armour, 1 artillery and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 4 armour, 1 artillery and 1 mech_infantry in Archangel, round 2 : 2/6 hits, 2.67 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 4 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Novgorod to Leningrad 3 aaGuns moved from Northern Belarus to Southern Belarus 1 infantry moved from Eastern Poland to Northern Belarus 1 infantry moved from Eastern Poland to Southern Belarus 1 armour moved from Leningrad to Southern Belarus 11 infantry moved from Poland to Eastern Poland 2 infantry moved from Syria to Trans-Jordan 2 fighters moved from Gibraltar to 100 Sea Zone 4 fighters and 3 tactical_bombers moved from Gibraltar to Trans-Jordan 1 destroyer moved from 101 Sea Zone to 99 Sea Zone 1 battleship, 3 carriers, 1 cruiser and 2 fighters moved from 101 Sea Zone to 100 Sea Zone 1 infantry moved from France to Normandy Bordeaux 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from Western Germany to Holland Belgium 12 infantry moved from Germany to Poland 4 infantry moved from Western Germany to Germany 1 fighter moved from Gibraltar to Trans-Jordan 1 fighter moved from Gibraltar to France 1 transport moved from 101 Sea Zone to 100 Sea Zone 2 bombers moved from Kursk to Ukraine 1 bomber moved from Southern Persia to Trans-Jordan Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Norway: 4 armour and 3 mech_infantrys EDIT: Adding units owned by Germans to Vyborg: 3 armour and 4 mech_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Ukraine: 2 bombers EDIT: Adding units owned by Germans to Eastern Poland: 2 bombers EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 aaGun and 22 infantry EDIT: Adding units owned by Germans to Holland Belgium: 1 aaGun and 22 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from 116 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 118 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 4 infantry EDIT: Adding units owned by Germans to Western Germany: 4 infantry EDIT: Turning off Edit Mode 2 infantry placed in Leningrad 1 destroyer placed in 118 Sea Zone 3 infantry placed in France 10 infantry placed in Western Germany 3 infantry placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Trans-Jordan: 1 fighter EDIT: Adding units owned by Germans to France: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from France: 2 fighters EDIT: Adding units owned by Germans to 100 Sea Zone: 2 fighters EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 2,1 Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 3,6,4,2 Germans collect 46 PUs (5 lost to blockades); end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 54 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
British AA : -0.17 Russians regular : 0.33 Germans regular : -7.33
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Sorry about the many edits - I didn’t notice that I couldn’t place a DD-blocker, so I had to redo a lot of NCMs
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@Ghostglider Im afraid to say you moved your sub too many spaces, he has moved from 128 to 118!
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Sorry about that and thank you for checking - I will leave it in z116.
No other change needed -
@Ghostglider im only looking at it tonight, will post tomorrow when im not tired! To easy to make a mistake at this time of night!
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11 Purchase Units - Russians Turning on Edit Mode EDIT: Adding units owned by Germans to 116 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from 118 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Smolensk to Novgorod 1 tactical_bomber moved from Smolensk to Novgorod 2 fighters and 1 tactical_bomber moved from Russia to Novgorod 1 submarine moved from 116 Sea Zone to 118 Sea Zone Combat - Russians Germans scrambles 2 units out of Leningrad to defend against the attack in 118 Sea Zone Battle in 118 Sea Zone Russians attack with 1 submarine Germans defend with 1 destroyer, 1 fighter and 1 tactical_bomber Russians roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 118 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits 1 submarine owned by the Russians lost in 118 Sea Zone Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Battle in Novgorod Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers Germans defend with 2 infantry Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Novgorod, round 2 : 3/6 hits, 2.67 expected hits Germans roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Novgorod 2 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Moving scrambled unit from 118 Sea Zone back to originating territory: Leningrad Moving scrambled unit from 118 Sea Zone back to originating territory: Leningrad Non Combat Move - Russians 1 tactical_bomber moved from Novgorod to Smolensk 2 fighters and 1 tactical_bomber moved from Novgorod to Russia 2 infantry moved from Russia to Gorky 7 infantry moved from Russia to Smolensk 1 infantry moved from Smolensk to Bryansk 1 infantry moved from Kursk to Rostov 1 infantry moved from Northern Caucasus to Rostov 1 armour, 3 artilleries, 11 infantry and 1 mech_infantry moved from Stalingrad to Rostov 1 armour, 1 infantry and 1 mech_infantry moved from Honan to Inner Mongolia Place Units - Russians 2 infantry placed in Urals 2 infantry placed in Stalingrad 7 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans regular : -0.17 Russians regular : 0.00
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TripleA Manual Gamesave Post: Japanese round 11
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 2 destroyers and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from Sumatra to 42 Sea Zone 1 marine and 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 infantry moved from Java to 43 Sea Zone 1 infantry, 1 marine and 1 transport moved from 43 Sea Zone to 45 Sea Zone 1 artillery moved from Borneo to 44 Sea Zone 1 artillery and 1 transport moved from 44 Sea Zone to 37 Sea Zone 1 infantry moved from French Indo China to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Manilla 1 infantry moved from Malaya to Shan State 1 artillery moved from French Indo China to Shan State 2 artilleries and 2 infantry moved from French Indo China to Yunnan 2 artilleries and 2 infantry moved from French Indo China to Shan State 1 cruiser moved from 43 Sea Zone to 36 Sea Zone 1 submarine moved from 44 Sea Zone to 132 Sea Zone Japanese take 132 Sea Zone from ANZAC 1 submarine moved from 42 Sea Zone to 40 Sea Zone 2 carriers and 2 submarines moved from 43 Sea Zone to 45 Sea Zone 1 battleship, 1 destroyer and 1 submarine moved from 44 Sea Zone to 45 Sea Zone 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 2 fighters moved from Japan to Iwo Jima 1 bomber moved from Japan to 18 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 18 Sea Zone 2 infantry moved from 18 Sea Zone to Iwo Jima 1 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 tactical_bomber moved from French Indo China to Manilla 1 infantry and 1 marine moved from 45 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Celebes 2 fighters moved from 43 Sea Zone to Manilla 1 fighter and 1 tactical_bomber moved from Kiangsu to Manilla 1 artillery and 3 infantry moved from Kiangsi to Anhwe 2 fighters moved from Korea to 20 Sea Zone 2 fighters moved from 6 Sea Zone to 20 Sea Zone 1 infantry moved from Korea to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 7 Sea Zone 1 infantry and 1 transport moved from 7 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Guam 1 battleship, 2 carriers and 1 cruiser moved from 42 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone 1 infantry moved from Kiangsi to Hopei Japanese take Hopei from Chinese 1 infantry moved from Kiangsu to Anhwe 2 infantry moved from Hunan to Szechwan 2 infantry moved from Kweichow to Szechwan 1 fighter moved from Kwangtung to Manilla 1 tactical_bomber moved from Kwangtung to 20 Sea Zone 1 transport moved from 42 Sea Zone to 45 Sea Zone Combat - Japanese
Combat Hit Differential Summary :
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Scramble to z20?
Scramble to Manilla? -
@Ghostglider no scrams thanks
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 2 destroyers and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from Sumatra to 42 Sea Zone 1 marine and 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 infantry moved from Java to 43 Sea Zone 1 infantry, 1 marine and 1 transport moved from 43 Sea Zone to 45 Sea Zone 1 artillery moved from Borneo to 44 Sea Zone 1 artillery and 1 transport moved from 44 Sea Zone to 37 Sea Zone 1 infantry moved from French Indo China to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Manilla 1 infantry moved from Malaya to Shan State 1 artillery moved from French Indo China to Shan State 2 artilleries and 2 infantry moved from French Indo China to Yunnan 2 artilleries and 2 infantry moved from French Indo China to Shan State 1 cruiser moved from 43 Sea Zone to 36 Sea Zone 1 submarine moved from 44 Sea Zone to 132 Sea Zone Japanese take 132 Sea Zone from ANZAC 1 submarine moved from 42 Sea Zone to 40 Sea Zone 2 carriers and 2 submarines moved from 43 Sea Zone to 45 Sea Zone 1 battleship, 1 destroyer and 1 submarine moved from 44 Sea Zone to 45 Sea Zone 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 2 fighters moved from Japan to Iwo Jima 1 bomber moved from Japan to 18 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 18 Sea Zone 2 infantry moved from 18 Sea Zone to Iwo Jima 1 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 tactical_bomber moved from French Indo China to Manilla 1 infantry and 1 marine moved from 45 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Celebes 2 fighters moved from 43 Sea Zone to Manilla 1 fighter and 1 tactical_bomber moved from Kiangsu to Manilla 1 artillery and 3 infantry moved from Kiangsi to Anhwe 2 fighters moved from Korea to 20 Sea Zone 2 fighters moved from 6 Sea Zone to 20 Sea Zone 1 infantry moved from Korea to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 7 Sea Zone 1 infantry and 1 transport moved from 7 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Guam 1 battleship, 2 carriers and 1 cruiser moved from 42 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone 1 infantry moved from Kiangsi to Hopei Japanese take Hopei from Chinese 1 infantry moved from Kiangsu to Anhwe 2 infantry moved from Hunan to Szechwan 2 infantry moved from Kweichow to Szechwan 1 fighter moved from Kwangtung to Manilla 1 tactical_bomber moved from Kwangtung to 20 Sea Zone 1 transport moved from 42 Sea Zone to 45 Sea Zone Combat - Japanese Battle in Guam Battle in 18 Sea Zone Japanese attack with 1 bomber and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 18 Sea Zone Japanese win, taking Guam from Americans with 1 bomber and 1 transport remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in Iwo Jima Japanese attack with 2 fighters and 2 infantry Americans defend with 2 infantry Japanese roll dice for 2 fighters and 2 infantry in Iwo Jima, round 2 : 1/4 hits, 1.33 expected hits Americans roll dice for 2 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Iwo Jima Japanese roll dice for 2 fighters and 2 infantry in Iwo Jima, round 3 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Iwo Jima Japanese win, taking Iwo Jima from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Manilla Japanese attack with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers Americans defend with 2 infantry; ANZAC defend with 1 fighter Japanese roll dice for 1 cruiser in Manilla, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers in Manilla, round 2 : 3/8 hits, 4.00 expected hits Americans roll dice for 1 fighter and 2 infantry in Manilla, round 2 : 0/3 hits, 1.33 expected hits 1 fighter owned by the ANZAC and 2 infantry owned by the Americans lost in Manilla Japanese win, taking Manilla from Americans with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 16 Casualties for Americans: 2 infantry Casualties for ANZAC: 1 fighter Battle in 45 Sea Zone Japanese attack with 2 battleships, 4 carriers, 1 cruiser, 1 destroyer, 2 fighters, 3 submarines, 2 tactical_bombers and 2 transports ANZAC defend with 2 submarines and 1 transport Japanese roll dice for 3 submarines in 45 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Japanese roll dice for 2 battleships, 4 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports in 45 Sea Zone, round 2 : 4/8 hits, 4.50 expected hits ANZAC roll dice for 2 submarines in 45 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits ANZAC roll dice for 1 transport in 45 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 transport owned by the ANZAC and 2 submarines owned by the ANZAC lost in 45 Sea Zone Japanese win, taking 45 Sea Zone from ANZAC with 2 battleships, 4 carriers, 1 cruiser, 1 destroyer, 2 fighters, 3 submarines, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 18 Casualties for ANZAC: 2 submarines and 1 transport Battle in Celebes Japanese attack with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Celebes, round 2 : 1/4 hits, 1.67 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Celebes Japanese roll dice for 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Celebes, round 3 : 1/4 hits, 1.67 expected hits ANZAC roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 artillery and 1 infantry Battle in 20 Sea Zone Japanese attack with 1 destroyer, 4 fighters and 1 tactical_bomber Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 20 Sea Zone Japanese win, taking 20 Sea Zone from Americans with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Battle in Shan State Japanese attack with 3 artilleries and 3 infantry British defend with 1 infantry Japanese roll dice for 3 artilleries and 3 infantry in Shan State, round 2 : 2/6 hits, 2.00 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Yunnan Japanese attack with 2 artilleries and 2 infantry British defend with 1 infantry Japanese roll dice for 2 artilleries and 2 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 artilleries and 2 infantry in Yunnan, round 3 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Szechwan Japanese attack with 4 infantry Chinese defend with 1 infantry Japanese roll dice for 4 infantry in Szechwan, round 2 : 2/4 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Anhwe Japanese attack with 1 artillery and 4 infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery and 4 infantry in Anhwe, round 2 : 1/5 hits, 1.17 expected hits Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese roll dice for 1 artillery and 4 infantry in Anhwe, round 3 : 2/5 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Japanese 2 infantry moved from Buryatia to Northern Manchuria 1 infantry moved from Sakha to Amur 1 infantry moved from Amur to Northern Manchuria 3 infantry moved from Korea to Southern Manchuria 1 artillery and 2 infantry moved from Jehol to Shantung 1 mech_infantry moved from Hunan to Kweichow 1 infantry moved from Kwangtung to Hunan 2 infantry moved from Kwangtung to Kiangsi 1 fighter and 1 tactical_bomber moved from Celebes to 45 Sea Zone 4 fighters and 2 tactical_bombers moved from Manilla to Davao 4 fighters and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 2 fighters moved from Iwo Jima to 18 Sea Zone 1 bomber and 2 fighters moved from 18 Sea Zone to Japan 1 infantry moved from Kiangsi to Kiangsu Place Units - Japanese 1 carrier and 1 destroyer placed in 6 Sea Zone 1 destroyer placed in 21 Sea Zone 1 artillery and 2 infantry placed in French Indo China 3 infantry placed in Kiangsu 4 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 14 Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 1,2,3,1,4,6,5,6,2,5,5,2,3,2,4,3,3,6,5,4,6,6,3,5,3,4,6,2,2,2,1,5,5,2,6 Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 5,4 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,3 Japanese collect 50 PUs (14 lost to blockades); end with 50 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : -2.83 Japanese regular : -3.67 UK_Pacific regular : -0.33 ANZAC regular : -1.33
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TripleA Manual Gamesave Post: Americans round 11
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11 Purchase Units - Americans Americans buy 1 airfield, 1 destroyer, 4 fighters, 4 infantry and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 armour and 1 artillery moved from Eastern United States to 104 Sea Zone 2 infantry moved from Eastern United States to 104 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone 1 armour, 4 artilleries, 7 infantry and 2 mech_infantrys moved from Morocco to 93 Sea Zone 1 marine moved from Morocco to 93 Sea Zone 2 armour, 5 artilleries, 9 infantry, 1 marine and 2 mech_infantrys moved from 93 Sea Zone to Gibraltar 1 bomber moved from United Kingdom to Gibraltar 1 fighter moved from Scotland to Gibraltar 3 fighters and 3 tactical_bombers moved from 93 Sea Zone to Gibraltar 1 submarine moved from 35 Sea Zone to 20 Sea Zone 5 fighters and 1 tactical_bomber moved from 21 Sea Zone to 20 Sea Zone 1 fighter moved from Wake Island to 18 Sea Zone 1 fighter moved from Wake Island to 22 Sea Zone 1 battleship, 6 carriers, 2 cruisers, 3 destroyers, 3 fighters and 2 transports moved from 21 Sea Zone to 23 Sea Zone 1 submarine moved from 113 Sea Zone to 128 Sea Zone 1 destroyer moved from 122 Sea Zone to 107 Sea Zone 1 submarine moved from 93 Sea Zone to 94 Sea Zone Combat - Americans Americans creates battle in territory 21 Sea Zone
Combat Hit Differential Summary :