Setting up a game.
Handicap:
Japan 11 (marine, transport)
Italy +2 IPC
@MrRoboto please use 2nd file, slight ncm change
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Russians
Russians buy 6 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Amur to Siberia
Russians take Siberia from Japanese
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
16 infantry moved from Amur to Sakha
1 infantry moved from Bessarabia to Eastern Poland
Russians take Eastern Poland from Italians
1 artillery and 3 infantry moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Baltic States
1 artillery moved from Novgorod to Baltic States
1 artillery moved from Novgorod to Karelia
Russians take Karelia from Germans
Combat - Russians
Battle in Sakha
Russians attack with 16 infantry
Japanese defend with 1 infantry
Russians roll dice for 16 infantry in Sakha, round 2 : 1/16 hits, 2,67 expected hits
Japanese roll dice for 1 infantry in Sakha, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Sakha
1 infantry owned by the Japanese lost in Sakha
Russians win, taking Sakha from Japanese with 15 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Baltic States
Russians attack with 2 artilleries, 1 fighter and 3 infantry
Germans defend with 1 armour, 1 artillery and 2 infantry
Russians roll dice for 2 artilleries, 1 fighter and 3 infantry in Baltic States, round 2 : 3/6 hits, 2,00 expected hits
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Baltic States, round 2 : 2/4 hits, 1,50 expected hits
2 infantry owned by the Russians lost in Baltic States
1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Baltic States
Russians roll dice for 2 artilleries, 1 fighter and 1 infantry in Baltic States, round 3 : 1/4 hits, 1,50 expected hits
Germans roll dice for 1 armour in Baltic States, round 3 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Russians lost in Baltic States
1 armour owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 artilleries and 1 fighter remaining. Battle score for attacker is 7
Casualties for Russians: 3 infantry
Casualties for Germans: 1 armour, 1 artillery and 2 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 aaGun moved from Novgorod to Karelia
1 fighter moved from Baltic States to Russia
1 armour and 2 mech_infantrys moved from Russia to Bryansk
2 infantry moved from Western Ukraine to Bryansk
2 artilleries and 1 infantry moved from Ukraine to Bryansk
1 armour moved from Novosibirsk to Russia
1 armour and 1 mech_infantry moved from Kazakhstan to Russia
1 fighter and 1 tactical_bomber moved from Szechwan to Russia
1 aaGun and 3 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Smolensk
1 submarine moved from 109 Sea Zone to 107 Sea Zone
2 aaGuns moved from Amur to Sakha
Place Units - Russians
1 infantry placed in Novgorod
3 artilleries placed in Ukraine
3 artilleries and 5 infantry placed in Russia
Russians undo move 2.
Russians undo move 2.
1 artillery and 2 infantry placed in Ukraine
5 artilleries and 3 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Smolensk: 1 aaGun
EDIT: Adding units owned by Russians to Russia: 1 aaGun
EDIT: Removing units owned by Russians from Smolensk: 4 infantry
EDIT: Adding units owned by Russians to Bryansk: 4 infantry
EDIT: Removing units owned by Russians from Bryansk: 1 armour and 2 mech_infantrys
EDIT: Adding units owned by Russians to Russia: 1 armour and 2 mech_infantrys
EDIT: Turning off Edit Mode
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,6
Russians collect 38 PUs; end with 38 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Combat Hit Differential Summary :
Japanese regular : 0,67
Germans regular : 1,00
Russians regular : -1,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
2 infantry moved from Manchuria to Korea
2 tactical_bombers moved from Manchuria to Korea
2 fighters moved from Manchuria to Korea
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 marine moved from Kiangsi to 20 Sea Zone
1 cruiser and 1 marine moved from 20 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Guam
3 artilleries moved from Kwangsi to Yunnan
1 mech_infantry moved from Hunan to Yunnan
1 submarine moved from 41 Sea Zone to 79 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 battleship moved from 44 Sea Zone to 35 Sea Zone
1 battleship moved from 42 Sea Zone to 35 Sea Zone
1 cruiser moved from 37 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Philippines
1 transport moved from 44 Sea Zone to 43 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
2 bombers, 4 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
Combat - Japanese
Battle in Sumatra
Battle in Guam
Battle in French Indo China
Battle in Philippines
Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 battleships and 1 cruiser in Philippines, round 2 : 2/3 hits, 1.83 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Philippines
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Sumatra from UK_Pacific, taking Guam from Americans, taking French Indo China from French, taking Philippines from Americans with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Celebes
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 1/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Celebes
Japanese win, taking Celebes from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 3 artilleries, 2 bombers, 4 fighters, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 9 infantry
Japanese roll dice for 3 artilleries, 2 bombers, 4 fighters, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 7/12 hits, 6.00 expected hits
Chinese roll dice for 9 infantry in Yunnan, round 2 : 2/9 hits, 3.00 expected hits
2 artilleries owned by the Japanese lost in Yunnan
7 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 2 bombers, 4 fighters, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 3 : 7/10 hits, 5.33 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese lost in Yunnan
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 2 artilleries and 1 mech_infantry
Casualties for Chinese: 9 infantry
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Korea
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Korea, round 2 : 4/6 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Korea
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 destroyer moved from 44 Sea Zone to 46 Sea Zone
1 carrier moved from 42 Sea Zone to 35 Sea Zone
1 carrier moved from 44 Sea Zone to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 35 Sea Zone
2 tactical_bombers moved from Philippines to 35 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
1 transport moved from 43 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
2 bombers, 4 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
1 carrier moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from 35 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
2 fighters moved from Kwangsi to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 submarine moved from 20 Sea Zone to 21 Sea Zone
1 fighter moved from Manchuria to Japan
1 fighter and 1 tactical_bomber moved from Korea to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Korea to Japan
8 infantry moved from Manchuria to Jehol
1 aaGun and 1 armour moved from Manchuria to Jehol
Place Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
3 infantry placed in Manchuria
1 factory_minor placed in Kiangsu
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : 0.33
Japanese regular : 3.33
UK_Pacific regular : -0.67
Russians regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 1 infantry, 6 submarines and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 submarine moved from 63 Sea Zone to 55 Sea Zone
1 submarine moved from 63 Sea Zone to 46 Sea Zone
2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
3 fighters moved from 54 Sea Zone to 46 Sea Zone
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 artilleries, 1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 4 infantry, 2 submarines and 3 transports moved from 54 Sea Zone to 37 Sea Zone
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 37 Sea Zone
1 fighter moved from 46 Sea Zone to Queensland
2 fighters moved from 46 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Siam
2 artilleries and 4 infantry moved from 37 Sea Zone to Siam
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Central United States to Western United States
1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
1 carrier, 2 fighters and 1 submarine moved from 26 Sea Zone to 63 Sea Zone
1 destroyer and 6 submarines moved from 101 Sea Zone to 107 Sea Zone
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 armour and 1 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
Place Units - Americans
1 carrier, 6 submarines and 1 transport placed in 10 Sea Zone
1 fighter and 1 infantry placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
4 infantry moved from Suiyuyan to Chahar
1 fighter moved from Suiyuyan to Yunnan
1 infantry moved from Szechwan to Yunnan
Combat - Chinese
Chinese creates battle in territory Hunan
Battle in Chahar
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Chahar, round 2 : 0/4 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Chahar
Chinese roll dice for 3 infantry in Chahar, round 3 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Hunan from Japanese, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Yunnan
1 fighter owned by the Chinese retreated
Japanese win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Burma
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 battleship, 1 carrier, 3 cruisers, 2 destroyers and 2 fighters moved from 98 Sea Zone to 92 Sea Zone
1 armour, 1 bomber, 4 fighters, 1 mech_infantry and 1 tactical_bomber moved from Egypt to Tobruk
British take Alexandria from Italians
1 fighter and 1 tactical_bomber moved from India to Yunnan
2 infantry moved from Burma to Yunnan
1 fighter moved from India to 41 Sea Zone
4 artilleries, 12 infantry and 1 mech_infantry moved from Burma to Shan State
Combat - British
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 92 Sea Zone
British attack with 1 battleship, 1 carrier, 3 cruisers, 2 destroyers and 2 fighters
Italians defend with 1 battleship, 2 cruisers and 2 transports
British roll dice for 1 battleship, 1 carrier, 3 cruisers, 2 destroyers and 2 fighters in 92 Sea Zone, round 2 : 0/8 hits, 3,83 expected hits
Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 92 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 carrier, 3 cruisers, 2 destroyers and 2 fighters in 92 Sea Zone, round 3 : 3/8 hits, 3,83 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 92 Sea Zone, round 3 : 3/3 hits, 1,67 expected hits
1 destroyer owned by the British and 2 fighters owned by the British lost in 92 Sea Zone
2 cruisers owned by the Italians lost in 92 Sea Zone
British roll dice for 1 battleship, 1 carrier, 3 cruisers and 1 destroyer in 92 Sea Zone, round 4 : 3/5 hits, 2,50 expected hits
Italians roll dice for 1 battleship and 2 transports in 92 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
1 destroyer owned by the British lost in 92 Sea Zone
2 transports owned by the Italians and 1 battleship owned by the Italians lost in 92 Sea Zone
British win with 1 battleship, 1 carrier and 3 cruisers remaining. Battle score for attacker is 22
Casualties for British: 2 destroyers and 2 fighters
Casualties for Italians: 1 battleship, 2 cruisers and 2 transports
Battle in Tobruk
British attack with 1 armour, 1 bomber, 4 fighters, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 armour, 1 bomber, 4 fighters, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 : 4/8 hits, 4,00 expected hits
Italians roll dice for 1 artillery and 2 infantry in Tobruk, round 2 : 0/3 hits, 1,00 expected hits
1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Tobruk
British win, taking Tobruk from Italians with 1 armour, 1 bomber, 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantry
Battle in Yunnan
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/4 hits, 1,50 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Shan State
British attack with 4 artilleries, 12 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 4 artilleries, 12 infantry and 1 mech_infantry in Shan State, round 2 : 7/17 hits, 4,17 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Shan State
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 4 artilleries, 11 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 bomber, 4 fighters and 1 tactical_bomber moved from Tobruk to Egypt
3 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Tanganyika Territory to Belgian Congo
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 transport moved from 76 Sea Zone to 81 Sea Zone
2 aaGuns, 1 artillery, 6 infantry and 2 mech_infantrys moved from India to Burma
1 mech_infantry moved from Burma to Siam
1 aaGun and 2 mech_infantrys moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from Yunnan to India
1 fighter moved from 41 Sea Zone to India
1 battleship and 1 destroyer moved from 109 Sea Zone to 107 Sea Zone
2 infantry moved from Persia to Iraq
1 infantry moved from Northwest Persia to Iraq
Place Units - UK_Pacific
3 mech_infantrys placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 2 fighters
EDIT: Adding units owned by British to 92 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs
Some Units in India change ownership: 3 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : -0,83
Americans regular : 1,67
Italians regular : -0,00
Japanese regular : 0,67
British regular : 0,17
@MrRoboto said in Wiz (X) vs mr Rob (L+18) BM4 G2:
British roll dice for 1 battleship, 1 carrier, 3 cruisers, 2 destroyers and 2 fighters in 92 Sea Zone, round 2 : 0/8 hits, 3,83 expected hits
Oh my.
+22 TUV in this battle, average was +51
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Italians
1 bomber moved from Algeria to Gibraltar
4 infantry moved from Romania to Eastern Poland
1 fighter moved from France to Eastern Poland
Combat - Italians
Strategic bombing raid in Gibraltar
British roll AA dice in Gibraltar : 0/1 hits, 0.17 expected hits
Bombing raid in Gibraltar rolls: 6 and causes: 6 damage to unit: harbour
Bombing raid in Gibraltar causes 6 damage total.
Battle in Eastern Poland
Italians attack with 1 fighter and 4 infantry
Russians defend with 1 infantry
Italians roll dice for 1 fighter and 4 infantry in Eastern Poland, round 2 : 0/5 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 fighter and 4 infantry in Eastern Poland, round 3 : 0/5 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 fighter and 4 infantry in Eastern Poland, round 4 : 1/5 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Archangel from Russians to Italians
EDIT: Turning off Edit Mode
1 fighter moved from Eastern Poland to Belarus
1 armour and 1 mech_infantry moved from Romania to Belarus
2 aaGuns moved from Romania to Eastern Poland
1 fighter moved from France to United Kingdom
1 bomber moved from Gibraltar to France
2 mech_infantrys moved from Northern Italy to Romania
2 infantry moved from Northern Italy to Southern France
Place Units - Italians
1 destroyer placed in 97 Sea Zone
3 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1
Italians collect 18 PUs (1 lost to blockades); end with 19 PUs
Combat Hit Differential Summary :
Italians regular : -2.50
British AA : -0.17
Russians regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 fighter moved from Burma to 36 Sea Zone
1 fighter moved from Burma to 37 Sea Zone
Combat - ANZAC
Battle in Java
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking Java from Japanese, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 37 Sea Zone
Americans loiter and taunt; ANZAC attack with 1 fighter and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
ANZAC win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Malaya
Battle in 36 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 36 Sea Zone
ANZAC win, taking Malaya from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 37 Sea Zone to Shan State
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 cruiser and 1 destroyer moved from 54 Sea Zone to 37 Sea Zone
2 destroyers moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Shan State to 37 Sea Zone
Place Units - ANZAC
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 destroyer, 3 infantry, 8 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from United Kingdom to Scotland
Germans take Scotland from British
2 infantry moved from Belarus to Baltic States
1 mech_infantry moved from Germany to Baltic States
1 fighter moved from Western Germany to Baltic States
1 bomber moved from France to Baltic States
2 infantry moved from Belarus to Novgorod
1 fighter and 1 tactical_bomber moved from Western Germany to Novgorod
1 infantry moved from Belarus to Smolensk
1 bomber moved from France to Smolensk
1 mech_infantry moved from Slovakia Hungary to Western Ukraine
Germans take Western Ukraine from Russians
Combat - Germans
Battle in Novgorod
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry
Russians defend with 2 artilleries
Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry in Baltic States, round 2 : 1/5 hits, 1.67 expected hits
Russians roll dice for 2 artilleries in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Baltic States
1 artillery owned by the Russians lost in Baltic States
Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Baltic States, round 3 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 artillery in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries
Battle in Smolensk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Smolensk to Belarus
1 bomber and 1 fighter moved from Baltic States to Belarus
1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
3 mech_infantrys moved from Slovakia Hungary to Belarus
1 infantry moved from Germany to Poland
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from Western Germany to 112 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 126 Sea Zone
1 infantry and 1 mech_infantry moved from 126 Sea Zone to Norway
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 aaGun and 1 infantry moved from Western Germany to 112 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to United Kingdom
1 armour moved from United Kingdom to 110 Sea Zone
1 armour and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 armour moved from 112 Sea Zone to Western Germany
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 aaGun moved from Western Germany to 112 Sea Zone
1 aaGun and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from Holland Belgium to Southern Italy
1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Holland Belgium to United Kingdom
1 tactical_bomber moved from Holland Belgium to Western Germany
Place Units - Germans
5 armour and 5 mech_infantrys placed in Germany
3 infantry placed in United Kingdom
3 mech_infantrys placed in Western Germany
1 submarine placed in 93 Sea Zone
1 destroyer and 1 submarine placed in 110 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6
Germans collect 58 PUs; end with 58 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : -1.50
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 destroyer, 3 infantry, 8 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from United Kingdom to Scotland
Germans take Scotland from British
2 infantry moved from Belarus to Baltic States
1 mech_infantry moved from Germany to Baltic States
1 fighter moved from Western Germany to Baltic States
1 bomber moved from France to Baltic States
2 infantry moved from Belarus to Novgorod
1 fighter and 1 tactical_bomber moved from Western Germany to Novgorod
1 infantry moved from Belarus to Smolensk
1 bomber moved from France to Smolensk
1 mech_infantry moved from Slovakia Hungary to Western Ukraine
Germans take Western Ukraine from Russians
Combat - Germans
Battle in Novgorod
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry
Russians defend with 2 artilleries
Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry in Baltic States, round 2 : 1/5 hits, 1.67 expected hits
Russians roll dice for 2 artilleries in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Baltic States
1 artillery owned by the Russians lost in Baltic States
Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Baltic States, round 3 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 artillery in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries
Battle in Smolensk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Smolensk to Belarus
1 bomber and 1 fighter moved from Baltic States to Belarus
1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
3 mech_infantrys moved from Slovakia Hungary to Belarus
1 infantry moved from Germany to Poland
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from Western Germany to 112 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 126 Sea Zone
1 infantry and 1 mech_infantry moved from 126 Sea Zone to Norway
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 aaGun and 1 infantry moved from Western Germany to 112 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to United Kingdom
1 armour moved from United Kingdom to 110 Sea Zone
1 armour and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 armour moved from 112 Sea Zone to Western Germany
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 aaGun moved from Western Germany to 112 Sea Zone
1 aaGun and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from Holland Belgium to Southern Italy
1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Holland Belgium to United Kingdom
1 tactical_bomber moved from Holland Belgium to Western Germany
Place Units - Germans
5 armour and 5 mech_infantrys placed in Germany
3 infantry placed in United Kingdom
3 mech_infantrys placed in Western Germany
1 submarine placed in 93 Sea Zone
1 destroyer and 1 submarine placed in 110 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6
Germans collect 58 PUs; end with 58 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber
EDIT: Removing units owned by Germans from Southern Italy: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to Northern Italy: 1 fighter and 2 tactical_bombers
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : -1.50
@MrRoboto slight ncm change
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery moved from Karelia to Finland
1 mech_infantry moved from Russia to Archangel
Russians take Archangel from Italians
1 infantry moved from Siberia to Soviet Far East
Russians take Soviet Far East from Japanese
15 infantry moved from Sakha to Amur
1 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
3 infantry moved from Russia to Smolensk
5 infantry moved from Bryansk to Smolensk
2 infantry moved from Szechwan to Kweichow
1 fighter moved from Russia to Smolensk
Combat - Russians
Battle in Kweichow
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Kweichow
Russians roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Kweichow
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Amur
Russians attack with 15 infantry
Japanese defend with 1 infantry
Russians roll dice for 15 infantry in Amur, round 2 : 3/15 hits, 2,50 expected hits
Japanese roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Amur
1 infantry owned by the Japanese lost in Amur
Russians win, taking Amur from Japanese with 14 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1,50 expected hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
1 mech_infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 fighter and 8 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 8 infantry in Smolensk, round 2 : 2/9 hits, 1,83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Smolensk
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 7 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Finland
Russians attack with 1 artillery
Germans defend with 1 infantry
Russians roll dice for 1 artillery in Finland, round 2 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Karelia to Finland
1 aaGun, 3 armour, 5 artilleries and 2 mech_infantrys moved from Russia to Bryansk
1 fighter moved from Smolensk to Russia
2 aaGuns moved from Sakha to Amur
1 submarine moved from 107 Sea Zone to 91 Sea Zone
2 aaGuns moved from Bryansk to Smolensk
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Smolensk
Place Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Ukraine: 1 artillery and 1 infantry
EDIT: Adding units owned by Russians to Bryansk: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
3 infantry placed in Ukraine
1 mech_infantry placed in Volgograd
1 artillery, 8 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUs
Combat Hit Differential Summary :
Japanese regular : 1,33
Germans regular : 1,00
Russians regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 2 fighters, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from French Indo China to Siam
2 bombers, 3 fighters and 3 tactical_bombers moved from Kwangsi to Siam
2 fighters moved from 35 Sea Zone to Siam
1 artillery and 1 infantry moved from Kwangsi to Hunan
1 fighter moved from 35 Sea Zone to Hunan
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 armour and 3 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 79 Sea Zone to 80 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Java
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Hunan
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Hunan, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Siam
Japanese attack with 2 bombers, 5 fighters, 1 infantry and 3 tactical_bombers
British defend with 1 mech_infantry; Americans defend with 2 artilleries, 4 infantry and 1 tactical_bomber
Japanese roll dice for 2 bombers, 5 fighters, 1 infantry and 3 tactical_bombers in Siam, round 2 : 4/11 hits, 6.00 expected hits
UK_Pacific roll dice for 2 artilleries, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Siam, round 2 : 1/8 hits, 2.83 expected hits
1 infantry owned by the Japanese lost in Siam
4 infantry owned by the Americans lost in Siam
Japanese roll dice for 2 bombers, 5 fighters and 3 tactical_bombers in Siam, round 3 : 6/10 hits, 5.83 expected hits
UK_Pacific roll dice for 2 artilleries, 1 mech_infantry and 1 tactical_bomber in Siam, round 3 : 0/4 hits, 1.50 expected hits
1 mech_infantry owned by the British, 1 tactical_bomber owned by the Americans and 2 artilleries owned by the Americans lost in Siam
Japanese win with 2 bombers, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 32
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 artilleries, 4 infantry and 1 tactical_bomber
Casualties for British: 1 mech_infantry
Battle in Chahar
Japanese attack with 1 armour and 3 infantry
Chinese defend with 3 infantry
Japanese roll dice for 1 armour and 3 infantry in Chahar, round 2 : 0/4 hits, 1.00 expected hits
Chinese roll dice for 3 infantry in Chahar, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Chahar
Japanese roll dice for 1 armour and 2 infantry in Chahar, round 3 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 3 infantry in Chahar, round 3 : 3/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Chahar
Chinese win with 3 infantry remaining. Battle score for attacker is -15
Casualties for Japanese: 1 armour and 3 infantry
Non Combat Move - Japanese
1 infantry moved from Korea to Manchuria
1 fighter moved from Hunan to Anhwe
1 aaGun moved from Jehol to Anhwe
4 infantry moved from Jehol to Manchuria
2 fighters moved from Siam to French Indo China
1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
2 infantry moved from Philippines to 35 Sea Zone
1 marine moved from Guam to 21 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 cruiser and 1 marine moved from 21 Sea Zone to 19 Sea Zone
1 marine moved from 19 Sea Zone to Manchuria
1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
2 fighters moved from Siam to 36 Sea Zone
1 tactical_bomber moved from Siam to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Anhwe
1 carrier and 2 submarines moved from 21 Sea Zone to 36 Sea Zone
1 fighter moved from Siam to 36 Sea Zone
1 tactical_bomber moved from Siam to 36 Sea Zone
2 bombers moved from Siam to Kiangsu
1 tactical_bomber moved from 6 Sea Zone to Manchuria
1 carrier, 2 destroyers and 1 fighter moved from 6 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Siam to 36 Sea Zone
1 fighter moved from Japan to Anhwe
1 fighter and 1 tactical_bomber moved from Japan to Manchuria
Place Units - Japanese
1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
1 artillery and 2 fighters placed in Japan
1 armour and 2 infantry placed in Manchuria
3 infantry placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,4
Japanese collect 50 PUs (1 lost to blockades); end with 50 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Chinese regular : 1.67
Japanese regular : -3.50
UK_Pacific regular : -3.33
ANZAC regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
4 fighters moved from 37 Sea Zone to Java
1 submarine moved from 63 Sea Zone to 42 Sea Zone
1 bomber moved from Queensland to 19 Sea Zone
1 armour and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
Combat - Americans
Americans creates battle in territory 37 Sea Zone
Battle in 42 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win, taking 37 Sea Zone from Japanese, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Morocco
Battle in Java
Americans attack with 4 fighters
Japanese defend with 1 artillery
Americans roll dice for 4 fighters in Java, round 2 : 1/4 hits, 2,00 expected hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Java
Americans win, taking Morocco from Italians with 4 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 19 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 cruiser and 1 transport
Americans roll dice for 1 bomber in 19 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 cruiser and 1 transport in 19 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the Japanese lost in 19 Sea Zone
1 transport owned by the Japanese lost in 19 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 19
Casualties for Japanese: 1 cruiser and 1 transport
Non Combat Move - Americans
1 bomber moved from 19 Sea Zone to Amur
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Central United States to Western United States
1 fighter moved from Western United States to Hawaiian Islands
1 carrier, 1 infantry, 1 mech_infantry, 6 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 carrier and 2 fighters moved from 63 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
4 fighters moved from Java to 42 Sea Zone
1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 2 fighters, 2 submarines and 3 transports moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 46 Sea Zone to 42 Sea Zone
1 submarine moved from 55 Sea Zone to 42 Sea Zone
1 destroyer and 6 submarines moved from 107 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
Place Units - Americans
1 carrier, 4 submarines and 1 transport placed in 10 Sea Zone
2 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
2 infantry moved from Chahar to Hopei
4 infantry moved from Szechwan to Kweichow
1 fighter moved from Burma to Hopei
Combat - Chinese
Battle in Kweichow
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Kweichow, round 2 : 2/4 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hopei
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Shensi
Place Units - Chinese
1 artillery and 2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Algeria
2 fighters moved from 92 Sea Zone to Algeria
1 submarine moved from 97 Sea Zone to 94 Sea Zone
2 mech_infantrys moved from Shan State to Hunan
1 mech_infantry moved from Shan State to Kwangsi
1 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from India to Hunan
1 fighter moved from India to Kwangsi
2 artilleries and 4 infantry moved from Shan State to French Indo China
2 artilleries and 7 infantry moved from Shan State to French Indo China
1 bomber moved from Egypt to Algeria
Combat - British
Battle in Hunan
British attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Hunan, round 2 : 1/5 hits, 1,67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Hunan
British roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Hunan, round 3 : 0/5 hits, 1,67 expected hits
Japanese roll dice for 1 artillery in Hunan, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Hunan
British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Hunan, round 4 : 1/4 hits, 1,50 expected hits
Japanese roll dice for 1 artillery in Hunan, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Hunan
British win, taking Hunan from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in Kwangsi
British attack with 1 fighter, 1 infantry and 1 mech_infantry
Japanese defend with 2 infantry
British roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Kwangsi, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0,67 expected hits
British roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Kwangsi, round 3 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 2 infantry in Kwangsi, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the British lost in Kwangsi
1 infantry owned by the Japanese lost in Kwangsi
British roll dice for 1 fighter and 1 mech_infantry in Kwangsi, round 4 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Battle in French Indo China
British attack with 4 artilleries and 11 infantry
Japanese defend with 2 fighters
British roll dice for 4 artilleries and 11 infantry in French Indo China, round 2 : 7/15 hits, 3,83 expected hits
Japanese roll dice for 2 fighters in French Indo China, round 2 : 2/2 hits, 1,33 expected hits
2 infantry owned by the British lost in French Indo China
2 fighters owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 4 artilleries and 9 infantry remaining. Battle score for attacker is 14
Casualties for British: 2 infantry
Casualties for Japanese: 2 fighters
Battle in Algeria
British attack with 1 bomber, 2 fighters and 2 infantry
Italians defend with 1 armour and 1 mech_infantry
British roll dice for 1 bomber, 2 fighters and 2 infantry in Algeria, round 2 : 1/5 hits, 2,00 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in Algeria, round 2 : 1/2 hits, 0,83 expected hits
1 infantry owned by the British lost in Algeria
1 mech_infantry owned by the Italians lost in Algeria
British roll dice for 1 bomber, 2 fighters and 1 infantry in Algeria, round 3 : 2/4 hits, 1,83 expected hits
Italians roll dice for 1 armour in Algeria, round 3 : 0/1 hits, 0,50 expected hits
1 armour owned by the Italians lost in Algeria
British win, taking Algeria from Italians with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 armour and 1 mech_infantry
Non Combat Move - British
1 battleship, 1 carrier and 3 cruisers moved from 92 Sea Zone to 91 Sea Zone
1 battleship and 1 destroyer moved from 107 Sea Zone to 91 Sea Zone
2 fighters moved from Algeria to 91 Sea Zone
1 bomber moved from Algeria to Morocco
1 armour and 1 mech_infantry moved from Tobruk to Egypt
4 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 aaGun moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
1 fighter moved from Kwangsi to Yunnan
2 aaGuns, 1 artillery and 6 infantry moved from Burma to Yunnan
3 mech_infantrys moved from India to Yunnan
3 infantry moved from Brazil to French Guiana
Place Units - UK_Pacific
1 destroyer placed in 39 Sea Zone
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,4,5,5,2,3,3,6,3,1,6,3,5,2,5,2,3,1,4,5,5,6,5,4,5,3,6,1,5,3
UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs
Some Units in 39 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Chinese regular : 1,50
Americans regular : -0,67
Italians regular : -0,33
Japanese regular : -0,83
British regular : 0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 cruiser and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from France to 94 Sea Zone
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
Combat - Italians
Battle in 94 Sea Zone
Italians attack with 1 bomber and 1 destroyer
British defend with 1 submarine and 1 transport
Italians roll dice for 1 bomber and 1 destroyer in 94 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
British roll dice for 1 transport in 94 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
1 destroyer owned by the Italians lost in 94 Sea Zone
1 submarine owned by the British lost in 94 Sea Zone
1 transport owned by the British lost in 94 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 5
Casualties for Italians: 1 destroyer
Casualties for British: 1 submarine and 1 transport
Non Combat Move - Italians
1 bomber moved from 94 Sea Zone to Southern Italy
2 infantry moved from Southern France to Northern Italy
2 aaGuns and 4 infantry moved from Eastern Poland to Belarus
2 mech_infantrys moved from Romania to Belarus
1 infantry moved from Romania to Eastern Poland
3 mech_infantrys moved from Northern Italy to Romania
1 fighter moved from United Kingdom to Southern Italy
Place Units - Italians
1 cruiser and 1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : 0.00
British regular : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 fighters moved from 42 Sea Zone to Sumatra
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
ANZAC take Ethiopia from Italians
Combat - ANZAC
Battle in Sumatra
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Sumatra, round 2 : 2/4 hits, 1,67 expected hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Sumatra
ANZAC win, taking Sumatra from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
2 fighters moved from Sumatra to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea Zone
3 submarines moved from 62 Sea Zone to 42 Sea Zone
2 destroyers moved from 63 Sea Zone to 42 Sea Zone
1 infantry moved from Burma to Yunnan
1 infantry moved from Trans-Jordan to Egypt
Place Units - ANZAC
1 factory_minor placed in Queensland
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,4
ANZAC collect 17 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33
ANZAC regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 bomber, 2 infantry, 8 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 123 Sea Zone
1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
1 armour moved from Scotland to Eire
Germans take Eire from Neutral_Allies
1 armour moved from Eire to Scotland
1 infantry and 1 mech_infantry moved from Norway to Finland
1 destroyer moved from 110 Sea Zone to 114 Sea Zone
1 armour moved from Western Germany to 112 Sea Zone
1 armour and 1 transport moved from 112 Sea Zone to 114 Sea Zone
1 infantry moved from Poland to 114 Sea Zone
1 armour, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 armour and 1 infantry moved from 115 Sea Zone to Finland
1 tactical_bomber moved from United Kingdom to Finland
1 infantry moved from Novgorod to Karelia
Germans take Karelia from Russians
1 infantry moved from Novgorod to Archangel
1 infantry moved from Belarus to Archangel
1 fighter and 1 tactical_bomber moved from Belarus to Archangel
1 bomber moved from Belarus to 114 Sea Zone
1 mech_infantry moved from Baltic States to Western Ukraine
1 bomber moved from Belarus to Western Ukraine
1 fighter moved from Belarus to Western Ukraine
1 mech_infantry moved from Belarus to Western Ukraine
1 tactical_bomber moved from 110 Sea Zone to 114 Sea Zone
Combat - Germans
Germans creates battle in territory 93 Sea Zone
Battle in Iceland
Battle in 114 Sea Zone
Germans attack with 1 bomber, 1 destroyer and 1 tactical_bomber
Russians defend with 1 submarine
Germans roll dice for 1 bomber, 1 destroyer and 1 tactical_bomber in 114 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 114 Sea Zone
Germans win, taking 93 Sea Zone from British, taking Iceland from British with 1 bomber, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Finland
Germans attack with 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 aaGun and 1 artillery
Russians roll AA dice in Finland : 1/1 hits, 0.17 expected hits
1 tactical_bomber owned by the Germans lost in Finland
Germans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Finland, round 2 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 aaGun and 1 artillery in Finland, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Finland, round 3 : 2/4 hits, 1.00 expected hits
Russians roll dice for 1 aaGun and 1 artillery in Finland, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Finland
1 artillery owned by the Russians and 1 aaGun owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -5
Casualties for Germans: 1 infantry and 1 tactical_bomber
Casualties for Russians: 1 aaGun and 1 artillery
Battle in Western Ukraine
Germans attack with 1 bomber, 1 fighter and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Western Ukraine, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
5 armour and 5 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Western Ukraine to Belarus
1 fighter and 1 tactical_bomber moved from Archangel to Belarus
1 infantry moved from Baltic States to Belarus
1 tactical_bomber moved from 114 Sea Zone to Germany
3 mech_infantrys moved from Western Germany to Poland
1 fighter moved from 110 Sea Zone to Southern Italy
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 5 transports moved from 110 Sea Zone to 113 Sea Zone
1 transport moved from 126 Sea Zone to 125 Sea Zone
1 bomber moved from Western Ukraine to Western Germany
1 bomber moved from 114 Sea Zone to Western Germany
Place Units - Germans
1 armour and 2 mech_infantrys placed in Novgorod
1 artillery and 2 infantry placed in United Kingdom
1 bomber and 1 tactical_bomber placed in Western Germany
3 mech_infantrys placed in Germany
3 mech_infantrys placed in Western Germany
Germans undo move 5.
Germans undo move 3.
1 bomber, 3 mech_infantrys and 1 tactical_bomber placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 bombers
EDIT: Adding units owned by Germans to Germany: 2 bombers
EDIT: Turning off Edit Mode
Germans undo move 3.
3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 59 PUs; end with 59 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Russians regular : -0.50
Germans regular : -0.50
Russians AA : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 bomber, 2 infantry, 8 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 123 Sea Zone
1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
1 armour moved from Scotland to Eire
Germans take Eire from Neutral_Allies
1 armour moved from Eire to Scotland
1 infantry and 1 mech_infantry moved from Norway to Finland
1 destroyer moved from 110 Sea Zone to 114 Sea Zone
1 armour moved from Western Germany to 112 Sea Zone
1 armour and 1 transport moved from 112 Sea Zone to 114 Sea Zone
1 infantry moved from Poland to 114 Sea Zone
1 armour, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 armour and 1 infantry moved from 115 Sea Zone to Finland
1 tactical_bomber moved from United Kingdom to Finland
1 infantry moved from Novgorod to Karelia
Germans take Karelia from Russians
1 infantry moved from Novgorod to Archangel
1 infantry moved from Belarus to Archangel
1 fighter and 1 tactical_bomber moved from Belarus to Archangel
1 bomber moved from Belarus to 114 Sea Zone
1 mech_infantry moved from Baltic States to Western Ukraine
1 bomber moved from Belarus to Western Ukraine
1 fighter moved from Belarus to Western Ukraine
1 mech_infantry moved from Belarus to Western Ukraine
1 tactical_bomber moved from 110 Sea Zone to 114 Sea Zone
Combat - Germans
Germans creates battle in territory 93 Sea Zone
Battle in Iceland
Battle in 114 Sea Zone
Germans attack with 1 bomber, 1 destroyer and 1 tactical_bomber
Russians defend with 1 submarine
Germans roll dice for 1 bomber, 1 destroyer and 1 tactical_bomber in 114 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 114 Sea Zone
Germans win, taking 93 Sea Zone from British, taking Iceland from British with 1 bomber, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Finland
Germans attack with 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 aaGun and 1 artillery
Russians roll AA dice in Finland : 1/1 hits, 0.17 expected hits
1 tactical_bomber owned by the Germans lost in Finland
Germans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Finland, round 2 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 aaGun and 1 artillery in Finland, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Finland, round 3 : 2/4 hits, 1.00 expected hits
Russians roll dice for 1 aaGun and 1 artillery in Finland, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Finland
1 artillery owned by the Russians and 1 aaGun owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -5
Casualties for Germans: 1 infantry and 1 tactical_bomber
Casualties for Russians: 1 aaGun and 1 artillery
Battle in Western Ukraine
Germans attack with 1 bomber, 1 fighter and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Western Ukraine, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
5 armour and 5 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Western Ukraine to Belarus
1 fighter and 1 tactical_bomber moved from Archangel to Belarus
1 infantry moved from Baltic States to Belarus
1 tactical_bomber moved from 114 Sea Zone to Germany
3 mech_infantrys moved from Western Germany to Poland
1 fighter moved from 110 Sea Zone to Southern Italy
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 5 transports moved from 110 Sea Zone to 113 Sea Zone
1 transport moved from 126 Sea Zone to 125 Sea Zone
1 bomber moved from Western Ukraine to Western Germany
1 bomber moved from 114 Sea Zone to Western Germany
Place Units - Germans
1 armour and 2 mech_infantrys placed in Novgorod
1 artillery and 2 infantry placed in United Kingdom
1 bomber and 1 tactical_bomber placed in Western Germany
3 mech_infantrys placed in Germany
3 mech_infantrys placed in Western Germany
Germans undo move 5.
Germans undo move 3.
1 bomber, 3 mech_infantrys and 1 tactical_bomber placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 bombers
EDIT: Adding units owned by Germans to Germany: 2 bombers
EDIT: Turning off Edit Mode
Germans undo move 3.
3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 59 PUs; end with 59 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 93 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 97 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -0.50
Germans regular : -0.50
Russians AA : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Russians
Russians buy 3 artilleries, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Ukraine to Western Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
1 fighter moved from Russia to Archangel
3 infantry moved from Smolensk to Archangel
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/5 hits, 1,67 expected hits
Germans roll dice for 2 mech_infantrys in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Western Ukraine
1 mech_infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 2/4 hits, 1,50 expected hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
1 mech_infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Russians: 2 infantry
Casualties for Germans: 2 mech_infantrys
Battle in Archangel
Russians attack with 1 fighter and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 3 infantry in Archangel, round 2 : 1/4 hits, 1,00 expected hits
Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Archangel
Russians roll dice for 1 fighter and 3 infantry in Archangel, round 3 : 1/4 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 fighter moved from Archangel to Russia
4 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Bryansk
4 infantry and 1 mech_infantry moved from Russia to Bryansk
1 mech_infantry moved from Volgograd to Bryansk
1 infantry moved from Soviet Far East to Siberia
4 infantry moved from Bryansk to Smolensk
1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk
1 fighter moved from Russia to Bryansk
Place Units - Russians
3 artilleries and 7 infantry placed in Russia
1 infantry and 2 mech_infantrys placed in Volgograd
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,2
Russians collect 31 PUs (3 lost to blockades); end with 31 PUs
Combat Hit Differential Summary :
Germans regular : 0,00
Russians regular : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 factory_minor, 7 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Anhwe to Hunan
1 transport moved from 36 Sea Zone to 19 Sea Zone
2 infantry moved from Kiangsu to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Jehol
2 battleships and 1 cruiser moved from 36 Sea Zone to 19 Sea Zone
2 bombers moved from Kiangsu to Amur
1 fighter and 2 tactical_bombers moved from Manchuria to Amur
3 fighters and 1 tactical_bomber moved from Anhwe to Amur
1 fighter moved from Japan to Amur
1 fighter moved from Japan to Korea
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
2 infantry and 1 marine moved from Manchuria to Korea
1 armour and 10 infantry moved from Manchuria to Amur
1 submarine moved from 36 Sea Zone to 41 Sea Zone
Japanese take 37 Sea Zone from Americans
1 submarine moved from 80 Sea Zone to 81 Sea Zone
2 fighters and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
2 fighters and 3 tactical_bombers moved from 36 Sea Zone to Hunan
1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 fighter moved from 36 Sea Zone to Jehol
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Hunan
Japanese attack with 2 fighters, 1 infantry and 3 tactical_bombers
British defend with 2 mech_infantrys
Japanese roll dice for 2 fighters, 1 infantry and 3 tactical_bombers in Hunan, round 2 : 2/6 hits, 3.00 expected hits
Chinese roll dice for 2 mech_infantrys in Hunan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Hunan
2 mech_infantrys owned by the British lost in Hunan
Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry
Casualties for British: 2 mech_infantrys
Battle in Amur
Japanese attack with 1 armour, 1 artillery, 2 bombers, 5 fighters, 11 infantry and 3 tactical_bombers
Americans defend with 1 bomber; Russians defend with 2 aaGuns and 13 infantry
Russians roll AA dice in Amur : 1/6 hits, 1.00 expected hits
1 fighter owned by the Japanese lost in Amur
Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 4 fighters, 11 infantry and 3 tactical_bombers in Amur, round 2 : 9/22 hits, 8.17 expected hits
Russians roll dice for 2 aaGuns, 1 bomber and 13 infantry in Amur, round 2 : 4/14 hits, 4.50 expected hits
4 infantry owned by the Japanese lost in Amur
6 infantry owned by the Russians, 2 aaGuns owned by the Russians and 1 bomber owned by the Americans lost in Amur
Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 4 fighters, 7 infantry and 3 tactical_bombers in Amur, round 3 : 8/18 hits, 7.50 expected hits
Russians roll dice for 7 infantry in Amur, round 3 : 1/7 hits, 2.33 expected hits
1 infantry owned by the Japanese lost in Amur
7 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 armour, 1 artillery, 2 bombers, 4 fighters, 6 infantry and 3 tactical_bombers remaining. Battle score for attacker is 38
Casualties for Japanese: 1 fighter and 5 infantry
Casualties for Americans: 1 bomber
Casualties for Russians: 2 aaGuns and 13 infantry
Battle in Jehol
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 battleships in Jehol, round 2 : 1/2 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 2 fighters and 2 tactical_bombers
British defend with 1 mech_infantry
Japanese roll dice for 2 fighters and 2 tactical_bombers in Kwangsi, round 2 : 4/4 hits, 2.33 expected hits
Chinese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Kwangsi
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Korea
Japanese attack with 1 fighter, 2 infantry and 1 marine
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 marine in Korea, round 2 : 1/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Korea
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 fighter, 1 infantry and 1 marine remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 20 Sea Zone
5 carriers and 2 destroyers moved from 36 Sea Zone to 19 Sea Zone
1 fighter moved from Korea to Japan
2 bombers moved from Amur to Japan
1 fighter moved from Amur to Japan
2 tactical_bombers moved from Amur to Japan
1 fighter moved from Amur to 19 Sea Zone
1 fighter moved from Amur to Manchuria
1 fighter moved from Amur to Manchuria
1 tactical_bomber moved from Amur to Manchuria
1 fighter moved from Jehol to 19 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to 19 Sea Zone
1 tactical_bomber moved from Hunan to Kiangsu
1 tactical_bomber moved from Hunan to Kiangsu
1 tactical_bomber moved from Hunan to Kiangsu
2 fighters moved from Hunan to Kiangsu
1 infantry moved from Kiangsu to Anhwe
Place Units - Japanese
1 factory_minor placed in Shantung
1 transport placed in 19 Sea Zone
2 infantry placed in Manchuria
3 infantry placed in Kiangsu
1 artillery and 2 infantry placed in Japan
1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,2,5,1,5,6,6,1,1,2,1,1,4,4,3,6,4,6,1,5,1,6,6,4,6,3,6,2,3,3,6,1,5,2,1,4,2,5,5,5,3,2,4,6,6
Japanese collect 38 PUs (4 lost to blockades); end with 38 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 41 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : 1.67
Russians regular : -1.17
Russians AA : 0.00
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Americans buy 1 artillery, 1 carrier, 1 fighter, 1 harbour, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
1 destroyer, 4 fighters and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
2 fighters moved from 42 Sea Zone to 35 Sea Zone
1 armour moved from Morocco to Tunisia
Americans take Tunisia from Italians
Combat - Americans
Combat Hit Differential Summary :