Wiz (X) vs mr Rob (L+18) BM4 G2

  • '19 '18

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 1 harbour; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Celebes
    
        Non Combat Move - ANZAC
            1 cruiser, 1 destroyer and 4 submarines moved from 43 Sea Zone to 45 Sea Zone
            1 submarine moved from 42 Sea Zone to 54 Sea Zone
            1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 destroyer moved from 41 Sea Zone to 45 Sea Zone
            1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Kenya to Anglo Egyptian Sudan
            1 destroyer moved from 76 Sea Zone to 98 Sea Zone
            1 fighter moved from Shan State to 45 Sea Zone
            1 fighter moved from Shan State to Philippines
    
        Place Units - ANZAC
            1 harbour placed in Dutch New Guinea
            2 destroyers placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 25 PUs; end with 25 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 34 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Trans-Jordan to Iraq
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 2 artilleries, 4 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Nenetsia to Urals
                  Germans take Urals from Russians
            1 armour moved from Urals to Evenkiyskiy
                  Germans take Evenkiyskiy from Russians
            1 infantry moved from Nenetsia to Vologda
            2 mech_infantrys moved from Novgorod to Vologda
            1 mech_infantry moved from Belarus to Rostov
                  Germans take Rostov from Russians
            3 mech_infantrys moved from Eastern Poland to Ukraine
            1 armour moved from Belarus to Ukraine
            3 mech_infantrys moved from Belarus to Western Ukraine
            1 armour moved from Belarus to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Belarus to Vologda
            1 bomber moved from Novgorod to Vologda
            1 fighter moved from Novgorod to Western Ukraine
            1 tactical_bomber moved from Eastern Poland to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine
            1 bomber moved from Novgorod to Western Ukraine
            1 bomber moved from Novgorod to Ukraine
            1 fighter moved from Southern Italy to 99 Sea Zone
            1 bomber moved from Germany to 99 Sea Zone
    
        Combat - Germans
            Battle in 99 Sea Zone
                Germans attack with 1 bomber and 1 fighter
                Americans defend with 1 destroyer, 4 submarines and 1 transport
                4 submarines owned by the Americans submerged
                    Germans roll dice for 1 bomber and 1 fighter in 99 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 99 Sea Zone
                    1 transport owned by the Americans lost in 99 Sea Zone
                Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 15
                Casualties for Americans: 1 destroyer and 1 transport
            Battle in Ukraine
                Germans attack with 1 armour, 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 artillery, 1 factory_minor and 2 infantry
                    Germans roll dice for 1 armour, 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 2/7 hits, 2.83 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians lost in Ukraine
                    Germans roll dice for 1 armour, 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Ukraine, round 3 : 3/7 hits, 2.83 expected hits
                    Russians roll dice for 1 artillery in Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Ukraine
                    1 artillery owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 1 artillery and 2 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Western Ukraine
                Germans attack with 1 armour, 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 1 armour, 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 4/7 hits, 2.83 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Germans lost in Western Ukraine
                    2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Vologda
                Germans attack with 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Vologda, round 2 : 1/6 hits, 2.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Vologda
                    1 infantry owned by the Russians lost in Vologda
                    Germans roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Vologda, round 3 : 0/5 hits, 2.17 expected hits
                    Russians roll dice for 1 artillery in Vologda, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Vologda
                    Germans roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Vologda, round 4 : 4/4 hits, 2.00 expected hits
                    Russians roll dice for 1 artillery in Vologda, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry and 1 mech_infantry
                Casualties for Russians: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Vologda to Novgorod
            1 infantry moved from Vyborg to Finland
            1 fighter and 1 tactical_bomber moved from Vologda to Bryansk
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk
            1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
            2 aaGuns, 9 armour, 2 artilleries, 10 infantry, 13 mech_infantrys and 2 tactical_bombers moved from Belarus to Bryansk
            1 bomber moved from Ukraine to Southern Italy
            1 bomber moved from Western Ukraine to Northern Italy
            1 bomber moved from 99 Sea Zone to Southern Italy
            1 fighter moved from 99 Sea Zone to Western Germany
            1 artillery and 1 infantry moved from Scotland to 111 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 111 Sea Zone to 113 Sea Zone
            1 artillery and 1 infantry moved from 113 Sea Zone to Norway
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            2 infantry moved from Normandy Bordeaux to 110 Sea Zone
            2 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Norway
            1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 3 transports moved from 112 Sea Zone to 113 Sea Zone
            2 mech_infantrys moved from Western Germany to Yugoslavia
            3 mech_infantrys moved from Germany to Romania
            2 infantry moved from France to Normandy Bordeaux
            1 armour and 1 mech_infantry moved from Novgorod to Bryansk
            2 transports moved from 115 Sea Zone to 113 Sea Zone
    
        Place Units - Germans
            2 armour and 1 mech_infantry placed in Novgorod
            3 infantry placed in United Kingdom
            2 artilleries and 1 infantry placed in France
            5 mech_infantrys placed in Western Germany
            5 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4,4,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5
            Germans collect 62 PUs (3 lost to blockades); end with 62 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Russians regular : 0.33
    Germans regular : -1.17
    

    Savegame

  • '19 '18

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Russia to Rostov
            1 artillery and 3 infantry moved from Russia to Smolensk
            1 infantry moved from Samara to Vologda
            2 mech_infantrys moved from Russia to Rostov
            1 fighter and 1 infantry moved from Russia to Vologda
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 1/4 hits, 1,50 expected hits
                    Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Smolensk
                Russians attack with 1 artillery and 3 infantry
                Italians defend with 2 infantry
                    Russians roll dice for 1 artillery and 3 infantry in Smolensk, round 2 : 1/4 hits, 1,00 expected hits
                    Italians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Italians lost in Smolensk
                    Russians roll dice for 1 artillery and 3 infantry in Smolensk, round 3 : 1/4 hits, 1,00 expected hits
                    Italians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Smolensk
                Russians win, taking Smolensk from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
            Battle in Vologda
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 2/3 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                    1 mech_infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter moved from Vologda to Russia
            1 fighter and 1 tactical_bomber moved from Rostov to Russia
            1 infantry moved from Russia to Tambov
    
        Place Units - Russians
            1 infantry placed in Volgograd
            1 artillery and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 17 PUs; end with 17 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1,00
    Germans regular : 0,33
    Russians regular : 0,67
    

    Savegame

  • '20 '19

    TripleA Move Summary: Japanese round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 4 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Yakut S.S.R. to Yenisey
                  Japanese take Yenisey from Russians
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            2 infantry moved from Kiangsu to Kiangsi
            1 fighter moved from 6 Sea Zone to 21 Sea Zone
            1 marine moved from Japan to 6 Sea Zone
            1 battleship and 1 marine moved from 6 Sea Zone to 25 Sea Zone
            1 marine moved from 25 Sea Zone to Midway
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
            2 infantry moved from 2 Sea Zone to Alaska
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            3 fighters and 3 tactical_bombers moved from 19 Sea Zone to 35 Sea Zone
            2 bombers moved from Kiangsu to 35 Sea Zone
            3 tactical_bombers moved from Kiangsu to Kiangsi
            5 fighters moved from Kiangsu to Kiangsi
    

    Savegame

  • '20 '19

    @MrRoboto scramble to sz35? sub to fight or submerge?

  • '19 '18

    No scramble.
    Submerge.

  • '20 '19

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 4 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Yakut S.S.R. to Yenisey
                  Japanese take Yenisey from Russians
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            2 infantry moved from Kiangsu to Kiangsi
            1 fighter moved from 6 Sea Zone to 21 Sea Zone
            1 marine moved from Japan to 6 Sea Zone
            1 battleship and 1 marine moved from 6 Sea Zone to 25 Sea Zone
            1 marine moved from 25 Sea Zone to Midway
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
            2 infantry moved from 2 Sea Zone to Alaska
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            3 fighters and 3 tactical_bombers moved from 19 Sea Zone to 35 Sea Zone
            2 bombers moved from Kiangsu to 35 Sea Zone
            3 tactical_bombers moved from Kiangsu to Kiangsi
            5 fighters moved from Kiangsu to Kiangsi
    
        Combat - Japanese
            Battle in Alaska
            Battle in Midway
            Battle in 21 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 21 Sea Zone
                Japanese win, taking Alaska from Americans, taking Midway from Americans with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 35 Sea Zone
                Japanese attack with 2 bombers, 3 fighters, 1 submarine and 3 tactical_bombers
                Americans defend with 2 destroyers, 1 submarine and 1 transport
                1 submarine owned by the Americans submerged
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 35 Sea Zone, round 2 : 6/8 hits, 4.83 expected hits
                    Americans roll dice for 2 destroyers and 1 transport in 35 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 submarine owned by the Japanese lost in 35 Sea Zone
                    2 destroyers owned by the Americans and 1 transport owned by the Americans lost in 35 Sea Zone
                Japanese win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 17
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 2 destroyers and 1 transport
            Battle in Kiangsi
                Japanese attack with 5 fighters, 2 infantry and 3 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 5 fighters, 2 infantry and 3 tactical_bombers in Kiangsi, round 2 : 5/10 hits, 4.83 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 5 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 19 Sea Zone
            5 fighters moved from Kiangsi to Kiangsu
            3 tactical_bombers moved from Kiangsi to Kiangsu
            2 bombers moved from 35 Sea Zone to Kiangsu
            1 destroyer moved from 19 Sea Zone to 21 Sea Zone
            1 destroyer moved from 19 Sea Zone to 20 Sea Zone
            1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
            1 fighter moved from 21 Sea Zone to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from Shantung to Anhwe
            3 infantry moved from Kiangsu to Anhwe
            3 mech_infantrys moved from Manchuria to Anhwe
            1 infantry moved from Soviet Far East to 5 Sea Zone
            1 artillery moved from Siberia to 5 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Japan
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            2 infantry moved from Manchuria to Jehol
            1 infantry moved from Sakha to Amur
            1 infantry moved from Siberia to Amur
    
        Place Units - Japanese
            2 destroyers placed in 6 Sea Zone
            3 infantry placed in Kiangsu
            2 infantry and 1 mech_infantry placed in Shantung
            1 mech_infantry placed in Manchuria
    
        Turn Complete - Japanese
            Japanese collect 36 PUs; end with 36 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : 0.33
    Japanese regular : 1.00
    

    Savegame

  • '19 '18

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 carrier, 2 destroyers, 2 fighters, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            4 fighters moved from 54 Sea Zone to Caroline Islands
            4 fighters and 1 submarine moved from 45 Sea Zone to 21 Sea Zone
            3 fighters moved from 45 Sea Zone to Caroline Islands
            1 battleship and 1 cruiser moved from 45 Sea Zone to 33 Sea Zone
            1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
            1 artillery and 3 infantry moved from 123 Sea Zone to Iceland
            1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 carrier, 1 fighter, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 109 Sea Zone
            1 fighter moved from Eastern United States to 109 Sea Zone
            1 artillery and 2 infantry moved from 109 Sea Zone to Eire
            1 fighter moved from Eastern United States to 109 Sea Zone
            1 mech_infantry moved from 109 Sea Zone to Eire
            1 infantry moved from Greece to Albania
                  Americans take Albania from Italians
    
        Combat - Americans
            Battle in Iceland
            Battle in Eire
            Battle in Caroline Islands
                Americans attack with 7 fighters, 1 infantry and 1 mech_infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Japanese roll AA dice in Caroline Islands : 0/3 hits, 0,50 expected hits
                    Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 0/2 hits, 1,17 expected hits
                    Americans roll dice for 7 fighters, 1 infantry and 1 mech_infantry in Caroline Islands, round 2 : 2/9 hits, 3,83 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0,67 expected hits
                    1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Caroline Islands
                    1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans roll dice for 6 fighters and 1 mech_infantry in Caroline Islands, round 3 : 1/7 hits, 3,17 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Caroline Islands
                Americans win, taking Iceland from Germans, taking Eire from Germans, taking Caroline Islands from Japanese with 6 fighters and 1 mech_infantry remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter and 1 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in 21 Sea Zone
                Americans attack with 4 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 21 Sea Zone
                Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            4 fighters moved from 21 Sea Zone to 33 Sea Zone
            6 fighters moved from Caroline Islands to 33 Sea Zone
            4 carriers, 2 cruisers, 1 destroyer, 1 fighter and 3 submarines moved from 45 Sea Zone to 33 Sea Zone
            1 submarine moved from 35 Sea Zone to 33 Sea Zone
            2 carriers, 1 destroyer and 10 submarines moved from 54 Sea Zone to 33 Sea Zone
            4 submarines moved from 99 Sea Zone to 97 Sea Zone
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 fighter moved from 109 Sea Zone to 123 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 123 Sea Zone
            3 transports moved from 27 Sea Zone to 10 Sea Zone
    
        Place Units - Americans
            2 artilleries and 4 infantry placed in Western United States
            2 fighters placed in Western United States
            1 artillery and 1 infantry placed in Eastern United States
            1 destroyer and 1 transport placed in 101 Sea Zone
            1 carrier and 1 destroyer placed in 10 Sea Zone
            1 submarine placed in 101 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Tunisia: 1 armour
            EDIT: Adding units owned by Americans to Morocco: 1 armour
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 artillery and 2 infantry moved from Hopei to Suiyuyan
            4 infantry moved from Hopei to Chahar
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Chahar
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Chahar, round 2 : 1/4 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 artillery and 3 infantry placed in Kwangsi
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 14 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 3 infantry moved from Kwangsi to Kiangsi
            1 mech_infantry moved from Tsinghai to Urals
                  Russians take Urals from Germans
    
        Combat - British
            Battle in Kiangsi
                British attack with 1 artillery and 3 infantry
                Japanese defend with 2 infantry
                    British roll dice for 1 artillery and 3 infantry in Kiangsi, round 2 : 3/4 hits, 1,00 expected hits
                    Japanese roll dice for 2 infantry in Kiangsi, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese lost in Kiangsi
                British win, taking Kiangsi from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            1 mech_infantry moved from Kwangtung to Kwangsi
            2 aaGuns, 1 artillery and 6 infantry moved from Sikang to Kazakhstan
            3 fighters and 1 tactical_bomber moved from Tsinghai to Russia
            1 mech_infantry moved from Tsinghai to Kazakhstan
            6 mech_infantrys moved from India to Eastern Persia
            3 infantry moved from Northwest Persia to Caucasus
            1 mech_infantry moved from Egypt to Trans-Jordan
            6 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
            1 armour moved from Ethiopia to Egypt
            1 infantry moved from Tunisia to Libya
            2 battleships, 1 carrier, 3 cruisers, 1 destroyer and 2 fighters moved from 91 Sea Zone to 109 Sea Zone
    
        Place Units - UK_Pacific
            1 armour and 5 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2
            UK_Pacific collect 18 PUs (2 lost to blockades); end with 18 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
            Some Units in India change ownership: 1 armour and 5 mech_infantrys
    

    Combat Hit Differential Summary :

    Chinese regular : 1,50
    Americans regular : -4,50
    Japanese regular : 0,33
    Japanese AA : -0,50
    British regular : 2,00
    

    Savegame

  • '19 '18

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 carrier, 2 destroyers, 2 fighters, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            4 fighters moved from 54 Sea Zone to Caroline Islands
            4 fighters and 1 submarine moved from 45 Sea Zone to 21 Sea Zone
            3 fighters moved from 45 Sea Zone to Caroline Islands
            1 battleship and 1 cruiser moved from 45 Sea Zone to 33 Sea Zone
            1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
            1 artillery and 3 infantry moved from 123 Sea Zone to Iceland
            1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 carrier, 1 fighter, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 109 Sea Zone
            1 fighter moved from Eastern United States to 109 Sea Zone
            1 artillery and 2 infantry moved from 109 Sea Zone to Eire
            1 fighter moved from Eastern United States to 109 Sea Zone
            1 mech_infantry moved from 109 Sea Zone to Eire
            1 infantry moved from Greece to Albania
                  Americans take Albania from Italians
    
        Combat - Americans
            Battle in Iceland
            Battle in Eire
            Battle in Caroline Islands
                Americans attack with 7 fighters, 1 infantry and 1 mech_infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Japanese roll AA dice in Caroline Islands : 0/3 hits, 0,50 expected hits
                    Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 0/2 hits, 1,17 expected hits
                    Americans roll dice for 7 fighters, 1 infantry and 1 mech_infantry in Caroline Islands, round 2 : 2/9 hits, 3,83 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0,67 expected hits
                    1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Caroline Islands
                    1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans roll dice for 6 fighters and 1 mech_infantry in Caroline Islands, round 3 : 1/7 hits, 3,17 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Caroline Islands
                Americans win, taking Iceland from Germans, taking Eire from Germans, taking Caroline Islands from Japanese with 6 fighters and 1 mech_infantry remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter and 1 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in 21 Sea Zone
                Americans attack with 4 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 21 Sea Zone
                Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            4 fighters moved from 21 Sea Zone to 33 Sea Zone
            6 fighters moved from Caroline Islands to 33 Sea Zone
            4 carriers, 2 cruisers, 1 destroyer, 1 fighter and 3 submarines moved from 45 Sea Zone to 33 Sea Zone
            1 submarine moved from 35 Sea Zone to 33 Sea Zone
            2 carriers, 1 destroyer and 10 submarines moved from 54 Sea Zone to 33 Sea Zone
            4 submarines moved from 99 Sea Zone to 97 Sea Zone
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 fighter moved from 109 Sea Zone to 123 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 123 Sea Zone
            3 transports moved from 27 Sea Zone to 10 Sea Zone
    
        Place Units - Americans
            2 artilleries and 4 infantry placed in Western United States
            2 fighters placed in Western United States
            1 artillery and 1 infantry placed in Eastern United States
            1 destroyer and 1 transport placed in 101 Sea Zone
            1 carrier and 1 destroyer placed in 10 Sea Zone
            1 submarine placed in 101 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Tunisia: 1 armour
            EDIT: Adding units owned by Americans to Morocco: 1 armour
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 artillery and 2 infantry moved from Hopei to Suiyuyan
            4 infantry moved from Hopei to Chahar
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Chahar
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Chahar, round 2 : 1/4 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 artillery and 3 infantry placed in Kwangsi
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 14 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 3 infantry moved from Kwangsi to Kiangsi
            1 mech_infantry moved from Tsinghai to Urals
                  Russians take Urals from Germans
    
        Combat - British
            Battle in Kiangsi
                British attack with 1 artillery and 3 infantry
                Japanese defend with 2 infantry
                    British roll dice for 1 artillery and 3 infantry in Kiangsi, round 2 : 3/4 hits, 1,00 expected hits
                    Japanese roll dice for 2 infantry in Kiangsi, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese lost in Kiangsi
                British win, taking Kiangsi from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            1 mech_infantry moved from Kwangtung to Kwangsi
            2 aaGuns, 1 artillery and 6 infantry moved from Sikang to Kazakhstan
            3 fighters and 1 tactical_bomber moved from Tsinghai to Russia
            1 mech_infantry moved from Tsinghai to Kazakhstan
            6 mech_infantrys moved from India to Eastern Persia
            3 infantry moved from Northwest Persia to Caucasus
            1 mech_infantry moved from Egypt to Trans-Jordan
            6 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
            1 armour moved from Ethiopia to Egypt
            1 infantry moved from Tunisia to Libya
            2 battleships, 1 carrier, 3 cruisers, 1 destroyer and 2 fighters moved from 91 Sea Zone to 109 Sea Zone
    
        Place Units - UK_Pacific
            1 armour and 5 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2
            UK_Pacific collect 18 PUs (2 lost to blockades); end with 18 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
            Some Units in India change ownership: 1 armour and 5 mech_infantrys
            Turning on Edit Mode
            EDIT: Removing units owned by British from Greece: 1 bomber, 2 fighters and 1 tactical_bomber
            EDIT: Adding units owned by British to Russia: 1 bomber, 2 fighters and 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 1,50
    Americans regular : -4,50
    Japanese regular : 0,33
    Japanese AA : -0,50
    British regular : 2,00
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 3 PUs; 
    
        Combat Move - Italians
            1 fighter moved from Southern Italy to 98 Sea Zone
            1 bomber moved from Northern Italy to 98 Sea Zone
            2 infantry moved from Yugoslavia to Albania
            1 fighter moved from Romania to Albania
            4 armour and 5 mech_infantrys moved from Bryansk to Rostov
    
        Combat - Italians
            Battle in 98 Sea Zone
                Italians attack with 1 bomber and 1 fighter
                ANZAC defend with 1 destroyer
                    Italians roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    ANZAC roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 bomber owned by the Italians lost in 98 Sea Zone
                    1 destroyer owned by the ANZAC lost in 98 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is -6
                Casualties for Italians: 1 bomber
                Casualties for ANZAC: 1 destroyer
            Battle in Rostov
                Italians attack with 4 armour and 5 mech_infantrys
                Russians defend with 2 mech_infantrys
                    Italians roll dice for 4 armour and 5 mech_infantrys in Rostov, round 2 : 2/9 hits, 2.83 expected hits
                    Russians roll dice for 2 mech_infantrys in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Italians lost in Rostov
                    2 mech_infantrys owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 2 mech_infantrys
            Battle in Albania
                Italians attack with 1 fighter and 2 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 fighter and 2 infantry in Albania, round 2 : 1/3 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Albania
                Italians win, taking Albania from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Southern Italy to United Kingdom
            1 fighter moved from Albania to Southern Italy
            1 fighter moved from 98 Sea Zone to Crete
            1 mech_infantry moved from Northern Italy to Romania
            1 infantry moved from Romania to Bessarabia
            4 infantry moved from Northern Italy to France
            2 aaGuns moved from Bryansk to Rostov
    
        Place Units - Italians
            1 fighter placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,3,6,4,4,3,5,2,4,6,4
            Italians collect 6 PUs (8 lost to blockades); end with 9 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Italians regular : -0.83
    ANZAC regular : 0.67
    Russians regular : 0.33
    

    Savegame

  • '19 '18

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 destroyer, 1 fighter and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 45 Sea Zone to 20 Sea Zone
            1 fighter moved from Philippines to 20 Sea Zone
    
        Combat - ANZAC
            Battle in 20 Sea Zone
                ANZAC attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 fighter in 20 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 20 Sea Zone
                ANZAC win, taking 20 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 fighter moved from 20 Sea Zone to 33 Sea Zone
            1 cruiser, 2 destroyers and 3 submarines moved from 45 Sea Zone to 33 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 46 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            1 infantry moved from 46 Sea Zone to New Guinea
            2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            2 destroyers and 3 submarines moved from 54 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from Iraq to Northwest Persia
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Place Units - ANZAC
            1 artillery and 1 fighter placed in Queensland
            1 destroyer placed in 54 Sea Zone
            2 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 25 PUs; end with 25 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 34 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Iraq to Northwest Persia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    ANZAC regular : 0,17
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 bomber, 1 fighter, 3 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 fighter moved from United Kingdom to Eire
            1 armour moved from United Kingdom to Eire
            1 mech_infantry moved from Western Germany to 113 Sea Zone
            1 artillery moved from Norway to 113 Sea Zone
            2 infantry moved from Norway to 113 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 113 Sea Zone to 119 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 119 Sea Zone to Eire
            1 submarine moved from 113 Sea Zone to 125 Sea Zone
            1 armour moved from Evenkiyskiy to Timguska
                  Germans take Timguska from Russians
            1 armour moved from Timguska to Urals
            1 bomber moved from Novgorod to Urals
            1 mech_infantry moved from Novgorod to Smolensk
            2 infantry moved from Bryansk to Tambov
            3 infantry moved from Bryansk to Smolensk
            2 mech_infantrys moved from Bryansk to Volgograd
            2 mech_infantrys moved from Ukraine to Caucasus
            2 mech_infantrys moved from Bryansk to Caucasus
            1 bomber moved from Northern Italy to Eire
            1 mech_infantry moved from Yugoslavia to Greece
                  Germans take Greece from Americans
            2 bombers moved from Southern Italy to Caucasus
            1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
            1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
            1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
            1 tactical_bomber moved from Bryansk to Volgograd
            1 tactical_bomber moved from Bryansk to Caucasus
    
        Combat - Germans
            Battle in Eire
                Germans attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry
                Americans defend with 1 artillery, 2 infantry and 1 mech_infantry
                    Germans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry in Eire, round 2 : 3/7 hits, 2.67 expected hits
                    Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Eire, round 2 : 3/4 hits, 1.33 expected hits
                    2 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Eire
                    2 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Eire
                    Germans roll dice for 1 armour, 1 artillery, 1 bomber and 1 fighter in Eire, round 3 : 2/4 hits, 2.00 expected hits
                    Americans roll dice for 1 artillery in Eire, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Eire
                    1 artillery owned by the Americans lost in Eire
                Germans win, taking Eire from Americans with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Germans: 1 artillery, 2 infantry and 1 mech_infantry
                Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry
            Battle in Urals
                Germans attack with 1 armour and 1 bomber
                British defend with 1 mech_infantry
                    Germans roll dice for 1 armour and 1 bomber in Urals, round 2 : 1/2 hits, 1.17 expected hits
                    Russians roll dice for 1 mech_infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Urals
                Germans win, taking Urals from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Tambov
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Germans attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 1/5 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 artillery and 3 infantry
                    Germans roll dice for 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 : 3/6 hits, 1.83 expected hits
                    Russians roll dice for 1 artillery and 3 infantry in Smolensk, round 2 : 3/4 hits, 1.33 expected hits
                    3 infantry owned by the Germans lost in Smolensk
                    3 infantry owned by the Russians lost in Smolensk
                    Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 3 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 artillery in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Smolensk
                    1 artillery owned by the Russians lost in Smolensk
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 3 infantry and 1 mech_infantry
                Casualties for Russians: 1 artillery and 3 infantry
            Battle in Caucasus
                Germans attack with 2 bombers, 4 mech_infantrys and 1 tactical_bomber
                British defend with 3 infantry
                    Germans roll dice for 2 bombers, 4 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 6/7 hits, 2.50 expected hits
                    Russians roll dice for 3 infantry in Caucasus, round 2 : 1/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                    3 infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 2 bombers, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 3 infantry
    
        Non Combat Move - Germans
            1 infantry moved from Finland to Norway
            1 transport moved from 113 Sea Zone to 110 Sea Zone
            2 infantry moved from Normandy Bordeaux to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to United Kingdom
            1 destroyer moved from 113 Sea Zone to 110 Sea Zone
            1 bomber and 1 fighter moved from Eire to United Kingdom
            2 artilleries and 1 infantry moved from France to Western Germany
            3 infantry moved from Southern France to France
            3 mech_infantrys moved from Romania to Ukraine
            1 armour moved from Ukraine to Rostov
            1 armour and 2 mech_infantrys moved from Western Ukraine to Rostov
            2 aaGuns, 10 armour, 2 artilleries, 4 infantry and 10 mech_infantrys moved from Bryansk to Rostov
            1 fighter and 1 tactical_bomber moved from Smolensk to Rostov
            1 fighter and 1 tactical_bomber moved from Tambov to Rostov
            1 fighter and 2 tactical_bombers moved from Volgograd to Rostov
            2 bombers and 1 tactical_bomber moved from Caucasus to Rostov
            2 armour moved from Novgorod to Eastern Poland
            5 mech_infantrys moved from Germany to Eastern Poland
            1 bomber moved from Urals to Rostov
            2 mech_infantrys moved from Western Germany to Poland
            1 mech_infantry moved from Yugoslavia to Bessarabia
            1 infantry moved from Normandy Bordeaux to France
    
        Place Units - Germans
            1 fighter and 2 infantry placed in United Kingdom
            1 bomber and 1 infantry placed in Western Germany
            3 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Novgorod
            5 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 15
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3,1,3
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,6,3,4,2,5,5,6,3,5,5,6,5,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,6,1,5,2,2,4,3,2,4,1
            Germans collect 55 PUs (15 lost to blockades); end with 55 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2.33
    Russians regular : 1.33
    Germans regular : 4.00
    

    Savegame

  • '19 '18

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Russia to Belarus
                  Russians take Belarus from Italians
            1 mech_infantry moved from Russia to Archangel
                  Russians take Archangel from Italians
            1 infantry moved from Vologda to Urals
            1 fighter and 1 tactical_bomber moved from Russia to Urals
            1 mech_infantry moved from Russia to Urals
            1 artillery, 1 fighter and 2 infantry moved from Russia to Tambov
            1 artillery and 2 infantry moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 0,83 expected hits
                    Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Urals
                Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 armour
                    Russians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Urals, round 2 : 1/4 hits, 1,50 expected hits
                    Germans roll dice for 1 armour in Urals, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Russians lost in Urals
                    1 armour owned by the Germans lost in Urals
                Russians win, taking Urals from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour
            Battle in Tambov
                Russians attack with 1 artillery, 1 fighter and 2 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Tambov, round 2 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Tambov
                    1 infantry owned by the Germans lost in Tambov
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 3 : 1/3 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Urals to Russia
            1 fighter moved from Tambov to Russia
    
        Place Units - Russians
            1 artillery and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 13 PUs; end with 13 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0,33
    Germans regular : 0,50
    Russians regular : -0,83
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 8 infantry and 1 transport; Remaining resources: 0 PUs; 4 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Alaska to British Columbia
                  Japanese take British Columbia from British
            1 transport moved from 2 Sea Zone to 4 Sea Zone
            1 armour moved from Yenisey to Novosibirsk
                  Japanese take Novosibirsk from Russians
            2 infantry moved from Jehol to Chahar
            1 mech_infantry moved from Manchuria to Chahar
            1 mech_infantry moved from Shantung to Chahar
            3 infantry moved from Kiangsu to Kiangsi
            2 infantry moved from Anhwe to Kiangsi
            1 infantry moved from Anhwe to Hunan
                  Japanese take Hunan from Chinese
            1 mech_infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            2 infantry moved from Anhwe to Hopei
            1 mech_infantry moved from Anhwe to Hopei
            1 mech_infantry moved from Anhwe to Chahar
            3 fighters and 3 tactical_bombers moved from Kiangsu to Kiangsi
            2 bombers moved from Kiangsu to Hopei
            2 fighters and 2 tactical_bombers moved from 19 Sea Zone to Chahar
            1 tactical_bomber moved from 19 Sea Zone to Chahar
            1 fighter moved from Kiangsu to Chahar
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Kiangsu to Kiangsi
            1 fighter moved from 19 Sea Zone to Chahar
            1 destroyer moved from 19 Sea Zone to 20 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
    
        Combat - Japanese
            Battle in Hawaiian Islands
            Battle in 20 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                    ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
                    ANZAC roll dice for 1 submarine in 20 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 20 Sea Zone
                Japanese win, taking Hawaiian Islands from Americans, taking 20 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Chahar
                Japanese attack with 4 fighters, 2 infantry, 3 mech_infantrys and 3 tactical_bombers
                Chinese defend with 4 infantry
                    Japanese roll dice for 4 fighters, 2 infantry, 3 mech_infantrys and 3 tactical_bombers in Chahar, round 2 : 4/12 hits, 4.83 expected hits
                    Chinese roll dice for 4 infantry in Chahar, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese lost in Chahar
                    4 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 4 fighters, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 4 infantry
            Battle in Hopei
                Japanese attack with 2 bombers, 2 infantry and 1 mech_infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 bombers, 2 infantry and 1 mech_infantry in Hopei, round 2 : 2/5 hits, 1.83 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                    2 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Kiangsi
                Japanese attack with 4 fighters, 5 infantry and 3 tactical_bombers
                British defend with 1 artillery and 3 infantry
                    Japanese roll dice for 4 fighters, 5 infantry and 3 tactical_bombers in Kiangsi, round 2 : 5/12 hits, 4.83 expected hits
                    Chinese roll dice for 1 artillery and 3 infantry in Kiangsi, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese lost in Kiangsi
                    1 artillery owned by the British and 3 infantry owned by the British lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 4 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Japanese: 2 infantry
                Casualties for British: 1 artillery and 3 infantry
            Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans
    
        Non Combat Move - Japanese
            2 infantry moved from Shantung to Anhwe
            1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 4 Sea Zone
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 4 Sea Zone
            1 marine moved from Midway to 25 Sea Zone
            1 battleship, 1 carrier, 1 destroyer, 1 marine and 1 submarine moved from 25 Sea Zone to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 17 Sea Zone
            1 destroyer moved from 19 Sea Zone to 18 Sea Zone
            1 battleship, 3 carriers and 1 cruiser moved from 19 Sea Zone to 6 Sea Zone
            1 marine moved from 6 Sea Zone to Japan
            1 fighter moved from 20 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
            3 fighters and 3 tactical_bombers moved from Kiangsi to 6 Sea Zone
            1 fighter moved from Kiangsi to Kiangsu
            2 bombers moved from Hopei to Shantung
            1 fighter moved from Chahar to Kiangsu
            3 fighters and 3 tactical_bombers moved from Chahar to Shantung
            1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 infantry moved from Amur to 5 Sea Zone
            1 infantry moved from Amur to 5 Sea Zone
            2 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Japan
            1 infantry moved from 6 Sea Zone to Japan
    
        Place Units - Japanese
            1 destroyer and 1 transport placed in 6 Sea Zone
            3 infantry placed in Kiangsu
            3 infantry placed in Shantung
            2 infantry placed in Manchuria
    
        Turn Complete - Japanese
            Japanese collect 41 PUs; end with 41 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 44 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.67
    Japanese regular : -2.50
    ANZAC regular : -0.33
    

    Savegame

  • '19 '18

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 2 fighters, 4 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter and 2 infantry moved from Western United States to British Columbia
            1 fighter moved from Western United States to Alaska
            2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
            1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 3 infantry moved from Iceland to 123 Sea Zone
            1 fighter moved from 123 Sea Zone to 119 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 123 Sea Zone to 109 Sea Zone
            1 artillery and 3 infantry moved from 109 Sea Zone to Eire
            1 destroyer moved from 123 Sea Zone to 109 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 mech_infantry and 1 transport moved from 33 Sea Zone to 25 Sea Zone
            1 mech_infantry moved from 25 Sea Zone to Midway
            1 battleship and 1 cruiser moved from 33 Sea Zone to 26 Sea Zone
            1 submarine moved from 21 Sea Zone to 20 Sea Zone
            2 fighters moved from 33 Sea Zone to 20 Sea Zone
    
        Combat - Americans
            Battle in Midway
            Battle in 119 Sea Zone
                Americans attack with 1 fighter
                Germans defend with 2 transports
                    2 transports owned by the Germans lost in 119 Sea Zone
                Americans win, taking Midway from Japanese with 1 fighter remaining. Battle score for attacker is 14
                Casualties for Germans: 2 transports
            Battle in Eire
                Americans attack with 1 artillery and 3 infantry
                Germans defend with 1 armour
                    Americans roll dice for 1 artillery and 3 infantry in Eire, round 2 : 1/4 hits, 1,00 expected hits
                    Germans roll dice for 1 armour in Eire, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in Eire
                Americans win, taking Eire from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
            Battle in 20 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 fighters in 20 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 20 Sea Zone
                Americans win, taking 20 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Alaska
                Americans attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Alaska, round 2 : 0/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Alaska, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Alaska, round 3 : 0/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Alaska, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Alaska, round 4 : 1/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Alaska, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Alaska
                    1 infantry owned by the Japanese lost in Alaska
                Americans win, taking Alaska from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hawaiian Islands
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Hawaiian Islands, round 2 : 2/2 hits, 1,17 expected hits
                    Japanese roll dice for 2 infantry in Hawaiian Islands, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans lost in Hawaiian Islands
                    2 infantry owned by the Japanese lost in Hawaiian Islands
                Americans win, taking Hawaiian Islands from Japanese with 1 artillery remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in British Columbia
                Americans attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 fighter and 2 infantry in British Columbia, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in British Columbia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in British Columbia
                    1 infantry owned by the Japanese lost in British Columbia
                Americans win, taking British Columbia from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            6 carriers, 2 cruisers, 2 destroyers, 10 fighters and 14 submarines moved from 33 Sea Zone to 26 Sea Zone
            2 fighters moved from 20 Sea Zone to Kwangtung
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 123 Sea Zone
            1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
            1 submarine moved from 123 Sea Zone to 109 Sea Zone
            1 fighter moved from 119 Sea Zone to 123 Sea Zone
            1 fighter moved from 109 Sea Zone to 123 Sea Zone
            1 fighter moved from 109 Sea Zone to Iceland
            2 transports moved from 109 Sea Zone to 123 Sea Zone
            1 fighter moved from British Columbia to 26 Sea Zone
            1 fighter moved from Alaska to Western United States
    
        Place Units - Americans
            1 artillery and 1 infantry placed in Western United States
            1 carrier and 2 transports placed in 101 Sea Zone
            1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery and 3 infantry moved from Kwangsi to Kiangsi
    
        Combat - Chinese
            Battle in Kiangsi
                Chinese attack with 1 artillery and 3 infantry
                Japanese defend with 3 infantry
                    Chinese roll dice for 1 artillery and 3 infantry in Kiangsi, round 2 : 0/4 hits, 1,00 expected hits
                    Japanese roll dice for 3 infantry in Kiangsi, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                    Chinese roll dice for 1 artillery and 2 infantry in Kiangsi, round 3 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 3 infantry in Kiangsi, round 3 : 0/3 hits, 1,00 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Kiangsi, round 4 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 3 infantry in Kiangsi, round 4 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Chinese lost in Kiangsi
                    1 infantry owned by the Japanese lost in Kiangsi
                1 artillery owned by the Chinese retreated to Kwangsi
                Japanese win with 2 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 artilleries and 3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 armour and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Kazakhstan to Volgograd
            1 infantry moved from Kazakhstan to Volgograd
            1 artillery and 2 infantry moved from Kazakhstan to Caucasus
            1 infantry moved from Kazakhstan to Novosibirsk
            1 mech_infantry moved from Kazakhstan to Caucasus
            1 fighter and 1 tactical_bomber moved from Russia to Novosibirsk
            1 fighter and 1 tactical_bomber moved from Russia to Caucasus
            1 bomber moved from Russia to 127 Sea Zone
            3 fighters moved from Russia to Volgograd
            1 artillery and 3 infantry moved from Kwangsi to Kiangsi
            1 artillery and 2 infantry moved from Kwangsi to Hunan
    
        Combat - British
            Battle in 127 Sea Zone
                British attack with 1 bomber
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 127 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in Hunan
                British attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Hunan
                    British roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Hunan
                    1 infantry owned by the Japanese lost in Hunan
                British win, taking Hunan from Japanese with 1 artillery remaining. Battle score for attacker is -3
                Casualties for British: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Novosibirsk
                British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 armour
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 2/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 armour in Novosibirsk, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Japanese lost in Novosibirsk
                British win, taking Novosibirsk from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
            Battle in Kiangsi
                British attack with 1 artillery and 3 infantry
                Japanese defend with 2 infantry
                    British roll dice for 1 artillery and 3 infantry in Kiangsi, round 2 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 2 infantry in Kiangsi, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the British lost in Kiangsi
                    1 infantry owned by the Japanese lost in Kiangsi
                    British roll dice for 1 artillery and 2 infantry in Kiangsi, round 3 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Kiangsi
                    1 infantry owned by the Japanese lost in Kiangsi
                British win, taking Kiangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 2 infantry
                Casualties for Japanese: 2 infantry
            Battle in Volgograd
                British attack with 3 fighters and 3 infantry
                Germans defend with 1 factory_minor and 2 mech_infantrys
                    British roll dice for 3 fighters and 3 infantry in Volgograd, round 2 : 4/6 hits, 2,00 expected hits
                    Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits, 0,67 expected hits
                    2 mech_infantrys owned by the Germans lost in Volgograd
                British win, taking Volgograd from Germans with 3 fighters and 3 infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 2 mech_infantrys
            Battle in Caucasus
                British attack with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 3 mech_infantrys
                    British roll dice for 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 3/6 hits, 2,17 expected hits
                    Germans roll dice for 3 mech_infantrys in Caucasus, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the British lost in Caucasus
                    3 mech_infantrys owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for British: 1 infantry
                Casualties for Germans: 3 mech_infantrys
    
        Non Combat Move - British
            6 mech_infantrys moved from Eastern Persia to Kazakhstan
            3 fighters moved from Volgograd to Russia
            1 fighter and 1 tactical_bomber moved from Caucasus to Kazakhstan
            1 armour moved from Egypt to Iraq
            6 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
            1 infantry moved from Libya to Tobruk
            1 armour and 5 mech_infantrys moved from India to Yunnan
            1 aaGun, 1 artillery and 1 mech_infantry moved from Kwangsi to Kwangtung
            1 fighter and 1 tactical_bomber moved from Novosibirsk to Russia
            1 bomber moved from 127 Sea Zone to Russia
    
        Place Units - UK_Pacific
            2 armour and 3 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 20 PUs; end with 20 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
            Some Units in India change ownership: 2 armour and 3 mech_infantrys
    

    Combat Hit Differential Summary :

    Chinese regular : -1,67
    Americans regular : -0,83
    Japanese regular : 2,50
    Germans regular : -1,17
    British regular : 3,17
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 destroyer; Remaining resources: 6 PUs; 
    
        Combat Move - Italians
            4 armour and 4 mech_infantrys moved from Rostov to Caucasus
            1 fighter moved from Crete to Caucasus
    
        Combat - Italians
            Battle in Caucasus
                Italians attack with 4 armour, 1 fighter and 4 mech_infantrys
                British defend with 1 artillery, 1 infantry and 1 mech_infantry
                    Italians roll dice for 4 armour, 1 fighter and 4 mech_infantrys in Caucasus, round 2 : 2/9 hits, 3.17 expected hits
                    Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 0/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the British lost in Caucasus
                    Italians roll dice for 4 armour, 1 fighter and 4 mech_infantrys in Caucasus, round 3 : 4/9 hits, 3.17 expected hits
                    Russians roll dice for 1 artillery in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Caucasus
                Italians win, taking Caucasus from Russians with 4 armour, 1 fighter and 4 mech_infantrys remaining. Battle score for attacker is 11
                Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry
    
        Non Combat Move - Italians
            1 aaGun moved from Rostov to Caucasus
            1 fighter moved from Caucasus to Rostov
            1 mech_infantry moved from Romania to Ukraine
            1 infantry moved from Bessarabia to Ukraine
            2 infantry moved from Albania to Greece
            1 fighter moved from United Kingdom to Southern Italy
            2 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,4,2,6,3,3,1,6,3,5,6
            Italians collect 5 PUs (8 lost to blockades); end with 11 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    Russians regular : -1.33
    

    Savegame

  • '19 '18

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 destroyer, 1 fighter and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 submarines moved from 33 Sea Zone to 17 Sea Zone
                  ANZAC take 22 Sea Zone from Japanese
            2 submarines moved from 33 Sea Zone to 18 Sea Zone
    
        Combat - ANZAC
            ANZAC creates battle in territory 26 Sea Zone
            Battle in 26 Sea Zone
                Americans loiter and taunt; ANZAC attack with 2 fighters
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 26 Sea Zone
                ANZAC win with 2 fighters remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 17 Sea Zone
                ANZAC attack with 2 submarines
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 2 submarines in 17 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 2 submarines in 17 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 destroyer in 17 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the ANZAC lost in 17 Sea Zone
                    1 destroyer owned by the Japanese lost in 17 Sea Zone
                ANZAC win, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 18 Sea Zone
                ANZAC attack with 2 submarines
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 2 submarines in 18 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 18 Sea Zone
                ANZAC win with 2 submarines remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 destroyer moved from 33 Sea Zone to 19 Sea Zone
            1 destroyer moved from 33 Sea Zone to 21 Sea Zone
            1 submarine moved from 33 Sea Zone to 20 Sea Zone
            2 infantry moved from Caroline Islands to 33 Sea Zone
            1 cruiser, 2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 aaGun and 1 infantry moved from New Guinea to 46 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
            1 aaGun and 1 infantry moved from 54 Sea Zone to Queensland
            2 submarines moved from 62 Sea Zone to 54 Sea Zone
            1 destroyer moved from 54 Sea Zone to 26 Sea Zone
            2 submarines moved from 54 Sea Zone to 33 Sea Zone
    
        Place Units - ANZAC
            1 artillery and 1 fighter placed in Queensland
            1 submarine placed in 54 Sea Zone
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 25 PUs; end with 25 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 34 PUs
    
        Combat Move - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Egypt: 1 infantry
            EDIT: Adding units owned by ANZAC to Trans-Jordan: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0,00
    ANZAC regular : 0,00
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 bomber, 1 factory_minor and 14 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 119 Sea Zone
            1 artillery and 1 infantry moved from 119 Sea Zone to Eire
            1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 119 Sea Zone
            1 artillery and 1 infantry moved from 119 Sea Zone to Eire
            1 bomber and 2 fighters moved from United Kingdom to Eire
            2 mech_infantrys moved from Novgorod to Archangel
            1 mech_infantry moved from Novgorod to Belarus
            1 mech_infantry moved from Poland to Belarus
            2 artilleries and 2 infantry moved from Rostov to Volgograd
            1 infantry moved from Rostov to Tambov
            1 infantry moved from Rostov to Bryansk
            12 armour and 12 mech_infantrys moved from Rostov to Northwest Persia
            2 tactical_bombers moved from Rostov to Northwest Persia
            2 mech_infantrys moved from Ukraine to Tambov
            1 mech_infantry moved from Bessarabia to Bryansk
            1 mech_infantry moved from Eastern Poland to Bryansk
            1 mech_infantry moved from Eastern Poland to Bryansk
            1 bomber moved from Western Germany to Archangel
            1 bomber moved from Rostov to Belarus
            1 fighter and 1 tactical_bomber moved from Rostov to Volgograd
            1 fighter and 1 tactical_bomber moved from Rostov to Tambov
            1 fighter and 1 tactical_bomber moved from Rostov to Bryansk
            1 bomber moved from Rostov to Volgograd
            1 bomber moved from Rostov to Bryansk
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 1 bomber, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 2/7 hits, 2.50 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                    2 infantry owned by the Russians lost in Bryansk
                    Germans roll dice for 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 : 3/6 hits, 2.33 expected hits
                    Russians roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Eire
                Germans attack with 2 artilleries, 1 bomber, 2 fighters and 2 infantry
                Americans defend with 1 artillery and 3 infantry
                    Germans roll dice for 2 artilleries, 1 bomber, 2 fighters and 2 infantry in Eire, round 2 : 3/7 hits, 3.00 expected hits
                    Americans roll dice for 1 artillery and 3 infantry in Eire, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Germans lost in Eire
                    3 infantry owned by the Americans lost in Eire
                    Germans roll dice for 2 artilleries, 1 bomber and 2 fighters in Eire, round 3 : 3/5 hits, 2.33 expected hits
                    Americans roll dice for 1 artillery in Eire, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Eire
                Germans win, taking Eire from Americans with 2 artilleries, 1 bomber and 2 fighters remaining. Battle score for attacker is 7
                Casualties for Germans: 2 infantry
                Casualties for Americans: 1 artillery and 3 infantry
            Battle in Tambov
                Germans attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Tambov, round 2 : 2/5 hits, 1.67 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Volgograd
                Germans attack with 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 3 infantry; Russians defend with 1 factory_minor
                    Germans roll dice for 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/7 hits, 3.17 expected hits
                    Russians roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans lost in Volgograd
                    2 infantry owned by the British lost in Volgograd
                    Germans roll dice for 2 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Volgograd, round 3 : 2/6 hits, 2.83 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Volgograd
                Germans win, taking Volgograd from Russians with 2 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for British: 3 infantry
            Battle in Archangel
                Germans attack with 1 bomber and 2 mech_infantrys
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 bomber and 2 mech_infantrys in Archangel, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Northwest Persia
                Germans attack with 12 armour, 12 mech_infantrys and 2 tactical_bombers
                British defend with 6 infantry and 1 mech_infantry; French defend with 2 infantry; ANZAC defend with 1 infantry
                    Germans roll dice for 12 armour, 12 mech_infantrys and 2 tactical_bombers in Northwest Persia, round 2 : 7/26 hits, 9.33 expected hits
                    British roll dice for 9 infantry and 1 mech_infantry in Northwest Persia, round 2 : 2/10 hits, 3.33 expected hits
                    2 mech_infantrys owned by the Germans lost in Northwest Persia
                    1 infantry owned by the French and 6 infantry owned by the British lost in Northwest Persia
                    Germans roll dice for 12 armour, 10 mech_infantrys and 2 tactical_bombers in Northwest Persia, round 3 : 8/24 hits, 9.00 expected hits
                    British roll dice for 2 infantry and 1 mech_infantry in Northwest Persia, round 3 : 0/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the British, 1 infantry owned by the ANZAC and 1 infantry owned by the French lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 12 armour, 10 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 23
                Casualties for Germans: 2 mech_infantrys
                Casualties for British: 6 infantry and 1 mech_infantry
                Casualties for French: 2 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Belarus
                Germans attack with 1 bomber and 2 mech_infantrys
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 bomber and 2 mech_infantrys in Belarus, round 2 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 2 mech_infantrys in Belarus, round 3 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 mech_infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Belarus
                    1 mech_infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 mech_infantry
    
        Non Combat Move - Germans
            1 bomber moved from Archangel to Finland
            2 infantry moved from Norway to Finland
            1 artillery and 1 infantry moved from France to Western Germany
            1 bomber moved from Eire to Western Germany
            2 fighters moved from Eire to United Kingdom
            1 fighter moved from Western Germany to Northern Italy
            2 aaGuns moved from Rostov to Caucasus
            1 bomber moved from Belarus to Ukraine
            1 bomber moved from Bryansk to Ukraine
            1 bomber moved from Volgograd to Ukraine
            1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
            1 fighter and 1 tactical_bomber moved from Volgograd to Caucasus
            2 tactical_bombers moved from Northwest Persia to Caucasus
            1 fighter and 1 tactical_bomber moved from Tambov to Caucasus
            4 mech_infantrys moved from Ukraine to Caucasus
            2 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
            1 mech_infantry moved from Poland to Novgorod
            5 mech_infantrys moved from Germany to Eastern Poland
    
        Place Units - Germans
            1 factory_minor placed in Greece
            3 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Novgorod
            3 mech_infantrys placed in United Kingdom
            1 bomber placed in Western Germany
            5 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 12
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6,5,4
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,2,5,6,6,1,5,1,3,5,2,5,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,5,5,3,3,5,5,2,3,6,1
            Germans collect 58 PUs (12 lost to blockades); end with 58 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Russians regular : -1.33
    Germans regular : -5.17
    British regular : -2.33
    

    Savegame

  • '19 '18

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 armour and 1 mech_infantry moved from Russia to Volgograd
            1 armour moved from Russia to Volgograd
            1 artillery and 3 infantry moved from Russia to Tambov
            1 fighter and 1 tactical_bomber moved from Russia to Volgograd
            1 mech_infantry moved from Urals to Evenkiyskiy
                  Russians take Evenkiyskiy from Germans
            13 artilleries and 23 infantry moved from Russia to Bryansk
            1 fighter moved from Russia to Tambov
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 13 artilleries and 23 infantry
                Germans defend with 3 mech_infantrys
                    Russians roll dice for 13 artilleries and 23 infantry in Bryansk, round 2 : 8/36 hits, 10,33 expected hits
                    Germans roll dice for 3 mech_infantrys in Bryansk, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                    3 mech_infantrys owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 13 artilleries and 22 infantry remaining. Battle score for attacker is 9
                Casualties for Russians: 1 infantry
                Casualties for Germans: 3 mech_infantrys
            Battle in Tambov
                Russians attack with 1 artillery, 1 fighter and 3 infantry
                Germans defend with 1 infantry and 2 mech_infantrys
                    Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Tambov, round 2 : 3/5 hits, 1,50 expected hits
                    Germans roll dice for 1 infantry and 2 mech_infantrys in Tambov, round 2 : 3/3 hits, 1,00 expected hits
                    3 infantry owned by the Russians lost in Tambov
                    1 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 2
                Casualties for Russians: 3 infantry
                Casualties for Germans: 1 infantry and 2 mech_infantrys
            Battle in Volgograd
                Russians attack with 3 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 2 artilleries, 1 factory_minor and 1 infantry
                    Russians roll dice for 3 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 4/6 hits, 2,83 expected hits
                    Germans roll dice for 2 artilleries and 1 infantry in Volgograd, round 2 : 3/3 hits, 1,00 expected hits
                    1 mech_infantry owned by the Russians and 2 armour owned by the Russians lost in Volgograd
                    2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -5
                Casualties for Russians: 2 armour and 1 mech_infantry
                Casualties for Germans: 2 artilleries and 1 infantry
    
        Non Combat Move - Russians
            1 aaGun, 3 artilleries and 7 infantry moved from Russia to Smolensk
            1 fighter and 1 tactical_bomber moved from Volgograd to Russia
            1 fighter moved from Tambov to Russia
    
        Place Units - Russians
            5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 14 PUs; end with 14 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 4,00
    Russians regular : 0,33
    

    Savegame

  • '19 '18

    @MrRoboto said in Wiz (X) vs mr Rob (L+18) BM4 G2:

    Germans regular : 4,00

    Wow your defense this round.

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