ich nehme die Flugzeugträger vom Feld
Wiz (X) vs mr Rob (L+18) BM4 G2
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Russians Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Samara to Volgograd 12 artilleries and 18 infantry moved from Tambov to Volgograd 2 fighters and 1 tactical_bomber moved from Russia to Volgograd 1 mech_infantry moved from Yenisey to Yakut S.S.R. Russians take Yakut S.S.R. from Japanese 1 infantry moved from Belarus to Baltic States Russians take Baltic States from Germans 1 infantry moved from Vologda to Nenetsia Russians take Nenetsia from Germans 1 artillery and 3 infantry moved from Bryansk to Western Ukraine Combat - Russians Battle in Volgograd Russians attack with 12 artilleries, 2 fighters, 19 infantry and 1 tactical_bomber Germans defend with 2 aaGuns, 12 armour, 4 bombers, 1 factory_minor, 5 fighters, 12 mech_infantrys and 5 tactical_bombers Germans roll AA dice in Volgograd : 0/3 hits, 0,50 expected hits Russians roll dice for 12 artilleries, 2 fighters, 19 infantry and 1 tactical_bomber in Volgograd, round 2 : 8/34 hits, 10,83 expected hits Germans roll dice for 2 aaGuns, 12 armour, 4 bombers, 5 fighters, 12 mech_infantrys and 5 tactical_bombers in Volgograd, round 2 : 17/38 hits, 16,50 expected hits 17 infantry owned by the Russians lost in Volgograd 2 aaGuns owned by the Germans, 4 bombers owned by the Germans and 2 mech_infantrys owned by the Germans lost in Volgograd Russians roll dice for 12 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 3 : 8/17 hits, 6,33 expected hits Germans roll dice for 12 armour, 5 fighters, 10 mech_infantrys and 5 tactical_bombers in Volgograd, round 3 : 13/32 hits, 15,17 expected hits 2 infantry owned by the Russians and 11 artilleries owned by the Russians lost in Volgograd 8 mech_infantrys owned by the Germans lost in Volgograd Russians roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Volgograd, round 4 : 3/4 hits, 2,00 expected hits Germans roll dice for 12 armour, 5 fighters, 2 mech_infantrys and 5 tactical_bombers in Volgograd, round 4 : 11/24 hits, 12,50 expected hits 1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians and 1 artillery owned by the Russians lost in Volgograd 1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Volgograd Germans win with 11 armour, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is -16 Casualties for Russians: 12 artilleries, 2 fighters, 19 infantry and 1 tactical_bomber Casualties for Germans: 2 aaGuns, 1 armour, 4 bombers and 12 mech_infantrys Turning on Edit Mode EDIT: Removing units owned by Germans from Volgograd: 5 armour EDIT: Turning off Edit Mode Battle in Western Ukraine Russians attack with 1 artillery and 3 infantry Italians defend with 1 infantry and 1 mech_infantry Russians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 : 1/4 hits, 1,00 expected hits Italians roll dice for 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in Western Ukraine Russians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 3 : 0/4 hits, 1,00 expected hits Italians roll dice for 1 mech_infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 4 : 1/4 hits, 1,00 expected hits Italians roll dice for 1 mech_infantry in Western Ukraine, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine 1 mech_infantry owned by the Italians lost in Western Ukraine Russians win, taking Western Ukraine from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry and 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Russians 1 infantry moved from Vologda to Samara 1 aaGun, 2 artilleries and 2 infantry moved from Bryansk to Tambov 1 artillery and 4 infantry moved from Russia to Tambov Place Units - Russians 2 artilleries and 4 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians regular : -0,33 Germans AA : -0,50 Germans regular : -3,17 Russians regular : -1,17
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@MrRoboto This is tricky…I only have the marti rolls for your attack at 8 39, but not my defensive ones. Going by the way the email is worded (art,figs,inf,tac) you got 13 hits on the first round and 6 on the second which should leave me with 10 armour, not 6…
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@wizmark sorry 7 hits on the second round, forgot about the art bonus… 9 armour left
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God damnit, this is annoying.
There was in fact a third round with only flyers, where I scored another 2 hits.
But I haven’t received the third round or any defensive rolls either. -
@MrRoboto hmm…I dont want to be a dick because it is only a game, but also if you win the 35% battle with the brits its game over…
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It’s 85%, but even then the game isnt over
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I heard that sometimes the Marti dice mails are being sent late. We could wait…?
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@MrRoboto 85%? if we say 7 armour left for me plus the 10 planes…I can only see 11 mechs, 2 tanks, 2 tacs, 1 fig and 2 bombers that can reach? calculator gives me between 20-30% win
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There are 4 fighters on the US carrier in the med, that can reach when the US carrier moves closer
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@MrRoboto a 50/50 with the us plane might score a hit i suppose
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@MrRoboto ah of course didnt see that…dur
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I remember you scoring 17 hits in your last round, leaving my exactly with my 3 planes.
You had 8 tanks left at that point and Battle calculator gave me 68% to win with UK.That’s why I chose to fight another round with the planes and got 2 more hits (unfortunately no mail yet; I hope it might come later).
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@MrRoboto well i have a little move with the japs that might make a difference. Dont mind waiting but i think the mail is unlikely to come. If we split the difference and say 7 tanks left? To move things on?
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True, your 3 units + bomber can kill a mech or 2, reducing my chances even further. To be honest, I haven’t considered that in my calculations (because I didn’t have a choice anyway, I HAD to try).
As I said, even if I get Stalingrad, the game is not over. It still looks bad for me I think.
I am 95% sure that there were 6 tanks left at the end and I hope the mail comes later to prove it.
However, I also do understand your position and I was lucky in the first place to get that dice outcome.
So I can live with 7 tanks remaining in order for us to continue this game -
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 artillery and 15 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese Turning on Edit Mode EDIT: Adding units owned by Germans to Volgograd: 1 armour EDIT: Turning off Edit Mode 1 infantry moved from Kansu to Novosibirsk 1 mech_infantry moved from Shensi to Kansu 1 mech_infantry moved from Kansu to Novosibirsk 1 mech_infantry moved from Suiyuyan to Novosibirsk 1 bomber moved from Chahar to Novosibirsk 1 fighter moved from Japan to 19 Sea Zone 1 fighter moved from Japan to 17 Sea Zone 1 fighter moved from Japan to 21 Sea Zone 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 1 tactical_bomber moved from Japan to 21 Sea Zone 1 bomber moved from Japan to 21 Sea Zone 1 submarine moved from 6 Sea Zone to 31 Sea Zone 2 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Anhwe to Kiangsi 1 infantry moved from Anhwe to Hunan 1 fighter and 1 tactical_bomber moved from Kiangsu to Kiangsi 1 fighter and 1 tactical_bomber moved from Kiangsu to Hunan 1 fighter moved from Kiangsu to Kiangsi Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 17 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 19 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 19 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 31 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 submarine and 1 transport 1 submarine owned by the ANZAC submerged 1 transport owned by the ANZAC lost in 31 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 21 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 5 submarines Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits Americans roll dice for 5 submarines in 21 Sea Zone, round 2 : 0/5 hits, 0.83 expected hits 4 submarines owned by the Americans lost in 21 Sea Zone Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 3 : 2/4 hits, 2.17 expected hits Americans roll dice for 1 submarine in 21 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 21 Sea Zone Japanese win with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 30 Casualties for Americans: 5 submarines Battle in Hunan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 artillery Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Chinese: 1 artillery Battle in Novosibirsk Japanese attack with 1 bomber, 1 infantry and 2 mech_infantrys British defend with 1 infantry and 4 mech_infantrys Japanese roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in Novosibirsk, round 2 : 2/4 hits, 1.17 expected hits Russians roll dice for 1 infantry and 4 mech_infantrys in Novosibirsk, round 2 : 0/5 hits, 1.67 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the British lost in Novosibirsk Japanese roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in Novosibirsk, round 3 : 1/4 hits, 1.17 expected hits Russians roll dice for 3 mech_infantrys in Novosibirsk, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Novosibirsk 1 mech_infantry owned by the British lost in Novosibirsk Japanese roll dice for 1 bomber and 2 mech_infantrys in Novosibirsk, round 4 : 0/3 hits, 1.00 expected hits Russians roll dice for 2 mech_infantrys in Novosibirsk, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 bomber and 2 mech_infantrys in Novosibirsk, round 5 : 1/3 hits, 1.00 expected hits Russians roll dice for 2 mech_infantrys in Novosibirsk, round 5 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the British lost in Novosibirsk Japanese roll dice for 1 bomber and 2 mech_infantrys in Novosibirsk, round 6 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 mech_infantry in Novosibirsk, round 6 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 16 Casualties for British: 1 infantry and 4 mech_infantrys Casualties for Japanese: 1 infantry Battle in Kiangsi Japanese attack with 2 fighters, 3 infantry and 1 tactical_bomber Chinese defend with 2 artilleries and 1 infantry Japanese roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Kiangsi, round 2 : 3/6 hits, 2.17 expected hits Chinese roll dice for 2 artilleries and 1 infantry in Kiangsi, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Kiangsi 1 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 artilleries and 1 infantry Non Combat Move - Japanese 1 bomber moved from Novosibirsk to Volgograd 1 mech_infantry moved from Kweichow to Shensi 1 fighter and 1 tactical_bomber moved from Hunan to Shensi 2 fighters and 1 tactical_bomber moved from Kiangsi to Shensi 3 fighters and 2 tactical_bombers moved from Manchuria to Shensi 1 mech_infantry moved from Hopei to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Anhwe 1 carrier moved from 5 Sea Zone to 19 Sea Zone 1 carrier moved from 5 Sea Zone to 18 Sea Zone 1 carrier moved from 5 Sea Zone to 16 Sea Zone 2 infantry moved from Manchuria to Korea 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Manchuria 1 bomber moved from 21 Sea Zone to Japan 1 fighter moved from 19 Sea Zone to Japan 1 fighter moved from 17 Sea Zone to Japan Place Units - Japanese 1 artillery and 2 infantry placed in Manchuria 3 infantry placed in Shantung 3 infantry placed in Kiangsu 7 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,1,5 Japanese collect 34 PUs (2 lost to blockades); end with 34 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -1.00 Japanese regular : 2.83 Russians regular : -3.33
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@MrRoboto swingy dice indeed
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Just saying, my 2 mechs rolling 3 and 4 is the last dice mail I received for that battle too.
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@MrRoboto and me…but you can see the battle in the log above…if we go by that i should have 11 tanks left…
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True.
It’s all a mess, I wish marti dice mail were all reliably sent. -
@MrRoboto they used to be really good…I dont know what has happened