@Jacob16 ah sorry didn’t know, playing a game now against someone who did that against me and thought it must be ok, they seem to be very experienced at the game.
I’ll put an extra infantry in kweichow and give 1 ipc to russia pls.
@MrRoboto said in L23 - BM4 - Ghostglider vs. MrRoboto (+15) - Game 3:
Battle in Sumatra
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Sumatra, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Sumatra
ANZAC roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Sumatra, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the ANZAC lost in Sumatra
Japanese win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantry
ugh.
Some battles are just annoying
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 1x factory_minor; Remaining resources: 114 PUs;
Germans buy 6 artilleries, 2 fighters, 6 infantry and 13 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from British
1 mech_infantry moved from Tambov to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Vologda to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Novosibirsk to Timguska
Germans take Timguska from Russians
1 mech_infantry moved from Vologda to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 mech_infantry moved from Russia to Samara
Germans take Samara from Russians
Combat - Germans
Non Combat Move - Germans
7 mech_infantrys moved from Ukraine to Volgograd
3 artilleries moved from Ukraine to Rostov
5 mech_infantrys moved from Western Ukraine to Rostov
5 infantry moved from Bryansk to Rostov
1 artillery and 2 infantry moved from Belarus to Bryansk
2 artilleries and 5 infantry moved from Novgorod to Belarus
2 transports moved from 115 Sea Zone to 114 Sea Zone
4 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 submarine moved from 112 Sea Zone to 113 Sea Zone
1 fighter moved from Western Germany to Normandy Bordeaux
1 fighter moved from Bryansk to Volgograd
1 fighter moved from Western Germany to Ukraine
1 fighter moved from Western Germany to Southern Italy
2 bombers moved from Ukraine to Southern Italy
1 fighter moved from Novgorod to Western Germany
10 artilleries moved from Russia to Samara
7 armour and 9 mech_infantrys moved from Russia to Kazakhstan
1 armour moved from Volgograd to Kazakhstan
2 mech_infantrys moved from Tambov to Kazakhstan
1 tactical_bomber moved from Bryansk to Greece
2 infantry moved from Poland to Eastern Poland
4 mech_infantrys moved from Eastern Poland to Ukraine
3 mech_infantrys moved from Germany to Romania
1 cruiser and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone
Place Units - Germans
3 artilleries placed in Ukraine
3 artilleries placed in Volgograd
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Novgorod
2 infantry placed in Normandy Bordeaux
4 infantry and 6 mech_infantrys placed in Germany
Germans undo move 6.
4 infantry and 6 mech_infantrys placed in Germany
2 fighters and 1 mech_infantry placed in Western Germany
Germans undo move 1.
3 artilleries placed in Ukraine
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3,1,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,1,5,5,5,1,6,5,2,6,1
Germans collect 69 PUs (5 lost to blockades); end with 69 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Combat Move - Russians
1 fighter and 2 infantry moved from Anhwe to Jehol
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
Combat - Russians
Battle in Jehol
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Jehol, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Jehol
1 infantry owned by the Japanese lost in Jehol
Russians win, taking Jehol from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
2 aaGuns, 2 armour and 8 infantry moved from Anhwe to Kiangsi
2 infantry moved from Kwangsi to Kiangsi
1 fighter moved from Jehol to Kiangsi
Turn Complete - Russians
Combat Hit Differential Summary :
Japanese regular : 0,67
Russians regular : 0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 fighters and 6 infantry; Remaining resources: 5 PUs; 2 SuicideAttackTokens;
Combat Move - Japanese
3 infantry and 2 mech_infantrys moved from Manchuria to Jehol
1 infantry moved from Yenisey to Olgiy
Japanese take Olgiy from Russians
1 infantry moved from Dzavhan to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 infantry moved from Central Mongolia to Chahar
Japanese take Chahar from Chinese
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Jehol
2 infantry moved from Kiangsu to Shantung
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Shantung
1 infantry moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Kiangsu to Anhwe
1 fighter moved from Japan to Anhwe
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from 19 Sea Zone to Okinawa
1 battleship, 3 carriers, 3 destroyers and 1 marine moved from 19 Sea Zone to 35 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Java to 41 Sea Zone
1 tactical_bomber moved from Java to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 35 Sea Zone
3 fighters moved from Japan to Okinawa
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 43 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 submarine and 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 3 destroyers, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport
ANZAC defend with 1 submarine
Japanese roll dice for 1 battleship, 3 carriers, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 battleship, 3 carriers, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Okinawa
Japanese attack with 3 fighters and 2 infantry
Americans defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 3 fighters and 2 infantry in Okinawa, round 2 : 3/5 hits, 1.83 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Okinawa, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Okinawa
Japanese win, taking Okinawa from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Jehol
Japanese attack with 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Jehol, round 2 : 2/7 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Shantung
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shantung, round 2 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Shantung
Japanese win, taking Shantung from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Anhwe
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
1 infantry owned by the Chinese lost in Anhwe
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Anhwe to Kiangsu
1 fighter and 1 tactical_bomber moved from Shantung to Kiangsu
2 fighters moved from Okinawa to Kiangsu
1 fighter moved from Okinawa to Kiangsu
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Celebes to Philippines
1 fighter moved from Java to Philippines
1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to Java
1 fighter moved from Java to 35 Sea Zone
1 tactical_bomber moved from Celebes to 35 Sea Zone
1 infantry and 1 marine moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Jehol to 35 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Philippines
2 bombers moved from Java to Kiangsu
Place Units - Japanese
3 infantry placed in Kiangsu
3 infantry placed in Manchuria
2 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,3
Japanese collect 41 PUs (3 lost to blockades); end with 46 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : -0.67
Japanese regular : 1.00
ANZAC regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 1 destroyer, 5 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 17 Sea Zone to 19 Sea Zone
Americans take 6 Sea Zone from Japanese
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
Combat - Americans
Battle in 19 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 19 Sea Zone
Americans win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Iwo Jima
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Sardinia from Italians to Americans
EDIT: Turning off Edit Mode
1 submarine moved from 18 Sea Zone to 20 Sea Zone
1 submarine moved from 21 Sea Zone to 36 Sea Zone
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
3 carriers, 4 destroyers, 5 fighters, 1 infantry, 1 mech_infantry, 4 submarines, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 destroyer and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 submarine moved from 22 Sea Zone to 45 Sea Zone
1 submarine moved from 23 Sea Zone to 33 Sea Zone
1 submarine moved from 24 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from Yunnan to Kweichow
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 tactical_bomber moved from Eastern United States to 101 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
2 aaGuns moved from Eastern United States to Central United States
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 carrier, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 armour, 2 carriers, 1 destroyer, 4 fighters, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from 95 Sea Zone to Sardinia
Place Units - Americans
2 submarines placed in 10 Sea Zone
1 destroyer and 4 transports placed in 101 Sea Zone
3 artilleries and 5 infantry placed in Eastern United States
Americans undo move 1.
1 submarine placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
3 artilleries and 13 infantry moved from Kiangsi to Anhwe
1 infantry moved from Kwangtung to Kiangsi
1 fighter moved from Yunnan to Anhwe
1 infantry moved from Shensi to Sikang
1 infantry moved from Shensi to Tsinghai
Place Units - Chinese
1 infantry placed in Kansu
2 artilleries and 2 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
Purchase Units - British
British buy 2 artilleries, 1 fighter, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Sikang to Novosibirsk
British take Novosibirsk from Germans
1 tactical_bomber moved from Sikang to Chahar
2 mech_infantrys moved from Kiangsi to Chahar
2 infantry moved from Northwest Persia to Caucasus
2 fighters and 1 tactical_bomber moved from Iraq to Caucasus
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Northern Italy
2 fighters moved from 94 Sea Zone to 95 Sea Zone
1 armour moved from Tunisia to Tobruk
British take Libya from Italians
British take Tobruk from Italians
2 battleships, 1 carrier, 3 cruisers and 2 destroyers moved from 94 Sea Zone to 95 Sea Zone
2 destroyers moved from 91 Sea Zone to 95 Sea Zone
Combat - British
Battle in Northern Italy
British converts factory_major into different units
Battle in Chahar
British attack with 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 mech_infantrys and 1 tactical_bomber in Chahar, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Chahar
British win, taking Northern Italy from Italians, taking Chahar from Japanese with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Caucasus
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 3/5 hits, 2,00 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
1 armour moved from Eastern Persia to Northwest Persia
3 artilleries moved from Persia to Northwest Persia
3 artilleries and 3 infantry moved from Iraq to Northwest Persia
1 artillery and 8 infantry moved from Trans-Jordan to Iraq
1 artillery, 5 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Trans-Jordan to Iraq
3 aaGuns, 4 artilleries, 8 infantry and 1 mech_infantry moved from Kiangsi to Anhwe
1 tactical_bomber moved from Chahar to Anhwe
5 mech_infantrys moved from India to West India
1 tactical_bomber moved from India to Iraq
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Siam to Shan State
1 armour and 2 mech_infantrys moved from Sikang to Shensi
1 armour and 2 mech_infantrys moved from Shensi to Hopei
2 fighters and 1 tactical_bomber moved from Caucasus to Iraq
1 bomber moved from Morocco to Iraq
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
1 artillery and 3 infantry moved from 95 Sea Zone to Sardinia
1 transport moved from 106 Sea Zone to 88 Sea Zone
Place Units - British
3 infantry placed in Iraq
2 artilleries and 1 infantry placed in Persia
1 infantry and 2 mech_infantrys placed in Egypt
1 fighter and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 44 PUs; end with 44 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 50 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 53 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 56 PUs
Place Units - UK_Pacific
5 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,2
UK_Pacific collect 15 PUs (5 lost to blockades); end with 15 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Some Units in India change ownership: 5 mech_infantrys
Combat Hit Differential Summary :
Japanese regular : -0,33
Germans regular : -0,33
British regular : 1,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Northern Italy
1 infantry moved from Western Germany to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 1 fighter and 2 infantry
British defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 fighter and 2 infantry in Northern Italy, round 2 : 0/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Northern Italy
Italians roll dice for 1 fighter and 1 infantry in Northern Italy, round 3 : 1/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Northern Italy
Italians win, taking Northern Italy from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from Northern Italy to Southern Italy
Place Units - Italians
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,3,3,2,6,1,6,5,4,6,1,3,6
Italians collect 0 PUs (10 lost to blockades); end with 0 PUs
Combat Hit Differential Summary :
Italians regular : -0.50
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 factory_minor; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to New Guinea
1 carrier moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from Caroline Islands to Queensland
2 infantry moved from Caroline Islands to 33 Sea Zone
1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 submarine moved from 34 Sea Zone to 54 Sea Zone
1 submarine moved from 44 Sea Zone to 41 Sea Zone
1 fighter moved from Dutch New Guinea to Queensland
Place Units - ANZAC
1 factory_minor placed in Queensland
2 artilleries placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Algeria to Tunisia
1 infantry moved from Tunisia to Libya
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 10 infantry and 13 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 3 mech_infantrys moved from Kazakhstan to Tsinghai
1 mech_infantry moved from Evenkiyskiy to Novosibirsk
1 mech_infantry moved from Samara to Novosibirsk
1 mech_infantry moved from Russia to Novosibirsk
1 fighter moved from Volgograd to Novosibirsk
3 artilleries, 5 infantry and 5 mech_infantrys moved from Rostov to Caucasus
3 artilleries and 7 mech_infantrys moved from Volgograd to Caucasus
7 armour and 9 mech_infantrys moved from Kazakhstan to Caucasus
1 bomber moved from Southern Italy to Novosibirsk
1 bomber moved from Southern Italy to Tsinghai
4 mech_infantrys moved from Ukraine to Caucasus
Combat - Germans
Battle in Tsinghai
Germans attack with 1 armour, 1 bomber and 3 mech_infantrys
Chinese defend with 1 infantry
Germans roll dice for 1 armour, 1 bomber and 3 mech_infantrys in Tsinghai, round 2 : 3/5 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Germans win, taking Tsinghai from Chinese with 1 armour, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Novosibirsk
Germans attack with 1 bomber, 1 fighter and 3 mech_infantrys
British defend with 1 mech_infantry
Germans roll dice for 1 bomber, 1 fighter and 3 mech_infantrys in Novosibirsk, round 2 : 3/5 hits, 1.67 expected hits
British roll dice for 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Novosibirsk
1 mech_infantry owned by the British lost in Novosibirsk
Germans win, taking Novosibirsk from British with 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Caucasus
Germans attack with 7 armour, 6 artilleries, 5 infantry and 25 mech_infantrys
British defend with 2 infantry
Germans roll dice for 7 armour, 6 artilleries, 5 infantry and 25 mech_infantrys in Caucasus, round 2 : 10/43 hits, 11.50 expected hits
British roll dice for 2 infantry in Caucasus, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Caucasus
2 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from British with 7 armour, 6 artilleries, 3 infantry and 25 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantry
Non Combat Move - Germans
1 bomber moved from Tsinghai to Kazakhstan
1 fighter moved from Novosibirsk to Volgograd
1 bomber moved from Novosibirsk to Kazakhstan
1 armour moved from Timguska to Kazakhstan
10 artilleries moved from Samara to Kazakhstan
1 mech_infantry moved from Russia to Volgograd
1 mech_infantry moved from Russia to Kazakhstan
1 artillery and 2 infantry moved from Bryansk to Rostov
3 artilleries moved from Ukraine to Rostov
1 fighter moved from Ukraine to Greece
2 infantry moved from Eastern Poland to Western Ukraine
2 artilleries and 5 infantry moved from Belarus to Bryansk
2 infantry and 3 mech_infantrys moved from Novgorod to Belarus
3 mech_infantrys moved from Belarus to Bryansk
4 infantry moved from Germany to Slovakia Hungary
3 mech_infantrys moved from Romania to Greece
6 mech_infantrys moved from Germany to Romania
1 mech_infantry moved from Western Germany to Slovakia Hungary
1 fighter moved from Normandy Bordeaux to Southern Italy
1 submarine moved from 113 Sea Zone to 112 Sea Zone
3 fighters moved from Western Germany to Greece
Place Units - Germans
3 artilleries placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Novgorod
4 mech_infantrys placed in Germany
3 infantry placed in Normandy Bordeaux
Germans undo move 6.
3 infantry placed in France
7 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6,6,5,1,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,2,1,3,3,5,3,5,3,3,4,3,2
Germans collect 71 PUs (4 lost to blockades); end with 71 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Germans regular : 1.17
British regular : 2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Combat Move - Russians
2 armour and 1 fighter moved from Kiangsi to Shantung
Combat - Russians
Battle in Shantung
Russians attack with 2 armour and 1 fighter
Japanese defend with 2 infantry
Russians roll dice for 2 armour and 1 fighter in Shantung, round 2 : 1/3 hits, 1,50 expected hits
Japanese roll dice for 2 infantry in Shantung, round 2 : 1/2 hits, 0,67 expected hits
1 armour owned by the Russians lost in Shantung
1 infantry owned by the Japanese lost in Shantung
Russians roll dice for 1 armour and 1 fighter in Shantung, round 3 : 2/2 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shantung
Russians win, taking Shantung from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 armour
Casualties for Japanese: 2 infantry
Non Combat Move - Russians
1 fighter moved from Shantung to Anhwe
2 aaGuns and 10 infantry moved from Kiangsi to Anhwe
Turn Complete - Russians
Combat Hit Differential Summary :
Japanese regular : 0,00
Russians regular : 0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 1 fighter, 7 infantry and 2 transports; Remaining resources: 0 PUs; 2 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Tsagaan Olom to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Olgiy to Kansu
1 bomber moved from Kiangsu to Kansu
2 infantry moved from Jehol to Chahar
1 bomber moved from Kiangsu to Chahar
1 infantry moved from Jehol to Shantung
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Shantung
2 fighters moved from 35 Sea Zone to Kiangsi
1 infantry moved from Kiangsu to Kiangsi
1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 artillery, 1 battleship, 1 infantry, 1 marine and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 20 Sea Zone to Kwangtung
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 destroyer moved from 35 Sea Zone to 19 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 carrier moved from 35 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from Java to 36 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
1 fighter moved from Philippines to 19 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Kiangsi
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 submarine moved from 43 Sea Zone to 36 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from Philippines to 36 Sea Zone
1 tactical_bomber moved from Philippines to 19 Sea Zone
1 fighter moved from Japan to 17 Sea Zone
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 20 Sea Zone
Japanese attack with 1 battleship, 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship, 1 destroyer, 1 tactical_bomber and 1 transport in 20 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 20 Sea Zone
Japanese win with 1 battleship, 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Kwangtung
Battle in 6 Sea Zone
Japanese attack with 1 carrier, 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese roll dice for 1 carrier, 1 destroyer and 1 fighter in 6 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win, taking Kwangtung from UK_Pacific, taking 6 Sea Zone from Americans with 1 carrier, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 19 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 19 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from Americans with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 36 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 2 submarines in 36 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Neutral with 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Kansu
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Kansu, round 2 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 1 bomber and 2 infantry
British defend with 2 mech_infantrys
Japanese roll dice for 1 bomber and 2 infantry in Chahar, round 2 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 2 mech_infantrys in Chahar, round 2 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the British lost in Chahar
Japanese roll dice for 1 bomber and 2 infantry in Chahar, round 3 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 mech_infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Chahar
Japanese win, taking Chahar from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Battle in Shantung
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 armour
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shantung, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 armour in Shantung, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Japanese lost in Shantung
1 armour owned by the Russians lost in Shantung
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 armour
Battle in Kiangsi
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
1 infantry owned by the Chinese lost in Kiangsi
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
6 fighters and 2 tactical_bombers moved from Kiangsu to Tsinghai
1 bomber moved from Kansu to Tsinghai
1 bomber moved from Tsinghai to Kazakhstan
1 bomber moved from Chahar to Kazakhstan
1 fighter moved from 17 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to Japan
1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to Kiangsu
1 fighter and 1 tactical_bomber moved from Shantung to Kiangsu
2 fighters and 1 tactical_bomber moved from Kiangsi to Kiangsu
1 fighter moved from 36 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 tactical_bomber moved from Kiangsu to 19 Sea Zone
1 fighter moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 19 Sea Zone to Kiangsu
1 infantry moved from Manchuria to Jehol
2 mech_infantrys moved from Jehol to Suiyuyan
Place Units - Japanese
1 artillery and 2 infantry placed in Kiangsu
Japanese undo move 1.
3 infantry placed in Kiangsu
1 artillery, 1 fighter and 4 infantry placed in Japan
Japanese undo move 2.
3 infantry placed in Manchuria
1 artillery, 1 fighter and 1 infantry placed in Japan
2 transports placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,3
Japanese collect 43 PUs (3 lost to blockades); end with 43 PUs
Combat Hit Differential Summary :
Chinese regular : -0.17
Americans regular : -0.67
Japanese regular : -2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 1 fighter, 6 infantry, 1 submarine, 1 tactical_bomber and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
Combat - Americans
Battle in Philippines
Non Combat Move - Americans
1 armour and 1 infantry moved from Sardinia to 95 Sea Zone
1 armour, 2 carriers, 1 destroyer, 4 fighters, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
3 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 1 destroyer, 5 infantry, 1 submarine and 4 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 5 infantry moved from 91 Sea Zone to Morocco
1 armour and 1 infantry moved from 92 Sea Zone to Morocco
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Kweichow to Hunan
1 submarine moved from 10 Sea Zone to 30 Sea Zone
2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 22 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 45 Sea Zone to 35 Sea Zone
3 carriers, 5 destroyers, 5 fighters, 7 submarines and 1 tactical_bomber moved from 54 Sea Zone to 35 Sea Zone
Place Units - Americans
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 submarine placed in 10 Sea Zone
3 transports placed in 101 Sea Zone
1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 2 infantry moved from Anhwe to Jehol
1 artillery and 2 infantry moved from Anhwe to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery and 2 infantry in Chahar, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Chahar
2 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Jehol
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Jehol, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Jehol, round 3 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Jehol, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Jehol
1 infantry owned by the Japanese lost in Jehol
Chinese win, taking Jehol from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
3 artilleries, 1 fighter and 11 infantry moved from Anhwe to Kiangsi
Place Units - Chinese
1 infantry placed in Shensi
1 artillery and 3 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
Purchase Units - British
British buy 7 artilleries, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 tactical_bomber moved from Anhwe to Suiyuyan
1 armour and 2 mech_infantrys moved from Hopei to Suiyuyan
1 mech_infantry moved from Anhwe to Suiyuyan
Combat - British
Battle in Suiyuyan
British attack with 1 armour, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 infantry and 2 mech_infantrys
British roll dice for 1 armour, 3 mech_infantrys and 1 tactical_bomber in Suiyuyan, round 2 : 1/5 hits, 1,67 expected hits
Japanese roll dice for 1 infantry and 2 mech_infantrys in Suiyuyan, round 2 : 1/3 hits, 1,00 expected hits
1 mech_infantry owned by the British lost in Suiyuyan
1 infantry owned by the Japanese lost in Suiyuyan
British roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Suiyuyan, round 3 : 2/4 hits, 1,50 expected hits
Japanese roll dice for 2 mech_infantrys in Suiyuyan, round 3 : 0/2 hits, 0,67 expected hits
2 mech_infantrys owned by the Japanese lost in Suiyuyan
British win, taking Suiyuyan from Japanese with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry and 2 mech_infantrys
Non Combat Move - British
1 tactical_bomber moved from Suiyuyan to Szechwan
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Shan State to Yunnan
3 aaGuns, 4 artilleries and 8 infantry moved from Anhwe to Kiangsi
5 mech_infantrys moved from West India to Persia
1 armour, 7 artilleries and 14 infantry moved from Northwest Persia to Iraq
1 artillery and 5 infantry moved from Trans-Jordan to Iraq
1 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan
1 armour moved from Tobruk to Egypt
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Sardinia to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 transport moved from 95 Sea Zone to 92 Sea Zone
2 battleships, 1 carrier, 3 cruisers, 4 destroyers and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from United Kingdom to 92 Sea Zone
1 fighter moved from 95 Sea Zone to Iraq
5 mech_infantrys moved from India to Eastern Persia
2 artilleries and 1 infantry moved from Persia to Iraq
1 fighter moved from 95 Sea Zone to Iraq
Place Units - British
3 artilleries placed in Iraq
3 artilleries placed in Persia
1 artillery and 2 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 49 PUs
Place Units - UK_Pacific
1 armour, 1 infantry and 3 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,5,2,4,2,5,3
UK_Pacific collect 15 PUs (2 lost to blockades); end with 15 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Some Units in India change ownership: 1 armour, 1 infantry and 3 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 1,50
Japanese regular : 0,00
British regular : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Combat Move - Italians
Non Combat Move - Italians
1 infantry moved from Northern Italy to Southern Italy
1 aaGun, 1 artillery and 2 infantry moved from Normandy Bordeaux to France
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,2,4,5,4,6,3,5,5,1,4,5,5
Italians collect 4 PUs (6 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
I just noticed I placed my two US planes in New york, although I planned to place them in LA.
Are you fine with me editing them to the US west coast?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
Non Combat Move - ANZAC
1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 54 Sea Zone to 35 Sea Zone
1 fighter moved from Queensland to 35 Sea Zone
1 infantry moved from Northwest Persia to Iraq
1 infantry moved from Northwest Persia to Iraq
2 artilleries moved from New South Wales to Queensland
2 fighters moved from Queensland to Hawaiian Islands
Place Units - ANZAC
2 transports placed in 54 Sea Zone
1 infantry placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Tunisia to Libya
1 infantry moved from Libya to Tobruk
1 infantry moved from Iraq to Northwest Persia
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Americans to Western United States: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 12 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Caucasus to Northwest Persia
1 armour moved from Kazakhstan to Turkmenistan
Germans take Turkmenistan from Russians
1 armour moved from Turkmenistan to Kazakhstan
1 bomber moved from Kazakhstan to Northwest Persia
1 bomber moved from Kazakhstan to Sikang
1 armour and 2 mech_infantrys moved from Tsinghai to Sikang
Combat - Germans
Battle in Northwest Persia
Germans attack with 1 bomber and 2 infantry
French defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Northwest Persia, round 2 : 2/3 hits, 1.00 expected hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northwest Persia
1 infantry owned by the French lost in Northwest Persia
Germans win, taking Northwest Persia from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantry
Battle in Sikang
Germans attack with 1 armour, 1 bomber and 2 mech_infantrys
Chinese defend with 1 infantry
Germans roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Sikang, round 2 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Sikang
1 infantry owned by the Chinese lost in Sikang
Germans win, taking Sikang from Chinese with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Germans
1 bomber moved from Sikang to Caucasus
4 fighters and 1 tactical_bomber moved from Greece to Southern Italy
1 bomber moved from Caucasus to Greece
1 bomber moved from Northwest Persia to Greece
2 mech_infantrys moved from Romania to Greece
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
3 infantry moved from France to Normandy Bordeaux
2 transports moved from 115 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from Greece to Southern Italy
1 fighter moved from Southern Italy to Western Germany
1 mech_infantry moved from Romania to Greece
1 mech_infantry moved from Novosibirsk to Sikang
1 mech_infantry moved from Novosibirsk to Kazakhstan
3 mech_infantrys moved from Russia to Kazakhstan
4 infantry moved from Western Germany to 113 Sea Zone
4 infantry moved from 113 Sea Zone to Norway
2 infantry moved from Finland to Norway
3 mech_infantrys moved from Novgorod to Belarus
2 infantry and 3 mech_infantrys moved from Belarus to Bryansk
2 infantry moved from Western Ukraine to Ukraine
2 artilleries, 5 infantry and 3 mech_infantrys moved from Bryansk to Rostov
4 artilleries, 2 infantry and 3 mech_infantrys moved from Rostov to Caucasus
3 artilleries and 1 mech_infantry moved from Volgograd to Caucasus
10 artilleries moved from Kazakhstan to Caucasus
1 armour and 5 mech_infantrys moved from Caucasus to Kazakhstan
5 mech_infantrys moved from Caucasus to Kazakhstan
3 armour moved from Caucasus to Kazakhstan
1 mech_infantry moved from Caucasus to Kazakhstan
3 mech_infantrys moved from Ukraine to Rostov
3 mech_infantrys moved from Rostov to Caucasus
3 mech_infantrys moved from Romania to Ukraine
4 infantry moved from Slovakia Hungary to Romania
1 mech_infantry moved from Slovakia Hungary to Bessarabia
4 mech_infantrys moved from Germany to Romania
3 infantry moved from Western Germany to France
Place Units - Germans
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Novgorod
3 artilleries placed in France
3 infantry placed in Normandy Bordeaux
9 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Kazakhstan: 1 mech_infantry
EDIT: Adding units owned by Germans to Kansu: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5,6,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,4,6,1,3,3,5,6,2,5,6,1,4
Germans collect 73 PUs (3 lost to blockades); end with 73 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 80 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 100 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Germans regular : 0.50
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Combat Move - Russians
Non Combat Move - Russians
1 fighter moved from Anhwe to 35 Sea Zone
2 aaGuns and 10 infantry moved from Anhwe to Kiangsi
1 submarine moved from 93 Sea Zone to 91 Sea Zone
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 fighters and 7 infantry; Remaining resources: 2 PUs; 2 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 artillery, 3 infantry and 1 tactical_bomber moved from 19 Sea Zone to Jehol
5 infantry moved from Manchuria to Jehol
1 infantry moved from Kiangsu to Shantung
Japanese take Shantung from Chinese
1 infantry moved from Kansu to Suiyuyan
3 fighters and 3 tactical_bombers moved from Kiangsu to Suiyuyan
1 bomber moved from Kazakhstan to Persia
1 bomber moved from Kazakhstan to Suiyuyan
1 fighter and 1 tactical_bomber moved from Tsinghai to Suiyuyan
1 armour moved from Kiangsu to Jehol
Combat - Japanese
Strategic bombing raid in Persia
British roll AA dice in Persia : 0/1 hits, 0.17 expected hits
Bombing raid in Persia rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Persia causes 5 damage total.
Battle in Suiyuyan
Japanese attack with 1 bomber, 4 fighters, 1 infantry and 4 tactical_bombers
British defend with 1 armour and 2 mech_infantrys
Japanese roll dice for 1 bomber, 4 fighters, 1 infantry and 4 tactical_bombers in Suiyuyan, round 2 : 6/10 hits, 5.50 expected hits
Chinese roll dice for 1 armour and 2 mech_infantrys in Suiyuyan, round 2 : 1/3 hits, 1.17 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
2 mech_infantrys owned by the British and 1 armour owned by the British lost in Suiyuyan
Japanese win with 1 bomber, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour and 2 mech_infantrys
Battle in Jehol
Japanese attack with 1 armour, 1 artillery, 8 infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 8 infantry and 1 tactical_bomber in Jehol, round 2 : 2/11 hits, 3.00 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Jehol, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Jehol
1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 armour, 1 artillery, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 artillery, 1 infantry and 1 marine moved from Kwangtung to 20 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 19 Sea Zone to Kiangsu
1 carrier, 1 destroyer, 2 submarines and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
1 destroyer, 2 submarines and 1 tactical_bomber moved from 20 Sea Zone to 19 Sea Zone
1 destroyer moved from 19 Sea Zone to 21 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 6 Sea Zone to 19 Sea Zone
1 carrier moved from 20 Sea Zone to 19 Sea Zone
1 destroyer moved from 19 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Jehol to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Suiyuyan to Sikang
3 fighters and 3 tactical_bombers moved from Suiyuyan to Kansu
1 bomber moved from Suiyuyan to Kazakhstan
1 bomber moved from Persia to Kazakhstan
1 fighter moved from Tsinghai to Sikang
3 fighters moved from Japan to Kiangsu
Place Units - Japanese
3 infantry placed in Kiangsu
3 infantry placed in Manchuria
2 fighters and 1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,3
Japanese collect 37 PUs (4 lost to blockades); end with 39 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17
Japanese regular : -0.50
British AA : -0.17
@Ghostglider said in L23 - BM4 - Ghostglider vs. MrRoboto (+15) - Game 3:
Strategic bombing raid in Persia
Can I not intercept there?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 artilleries, 2 fighters, 7 infantry and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
Americans take 35 Sea Zone from Japanese
3 fighters and 1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 fighter, 1 submarine and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from 92 Sea Zone to 104 Sea Zone
Combat - Americans
Battle in 20 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 3 fighters in 20 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 20 Sea Zone
Americans win, taking 20 Sea Zone from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 21 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 21 Sea Zone
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
3 carriers, 5 destroyers, 1 infantry, 1 mech_infantry, 8 submarines and 1 transport moved from 35 Sea Zone to 6 Sea Zone
3 fighters moved from 20 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 30 Sea Zone to 26 Sea Zone
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Hunan to Kiangsi
1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 91 Sea Zone
1 armour, 4 artilleries and 7 infantry moved from Morocco to 91 Sea Zone
3 fighters and 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone
2 infantry moved from Morocco to 92 Sea Zone
1 armour, 4 artilleries, 1 destroyer, 7 infantry and 6 transports moved from 91 Sea Zone to 110 Sea Zone
2 carriers, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
2 fighters moved from 110 Sea Zone to United Kingdom
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 5 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
5 transports placed in 101 Sea Zone
3 artilleries and 7 infantry placed in Central United States
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 artillery and 1 infantry moved from Chahar to Hopei
Place Units - Chinese
2 artilleries and 3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Purchase Units - British
British repair damage of 5x factory_minor; Remaining resources: 44 PUs;
British buy 6 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
1 infantry moved from Morocco to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
4 fighters, 2 infantry and 2 tactical_bombers moved from Iraq to Northwest Persia
1 mech_infantry moved from Eastern Persia to Turkmenistan
British take Turkmenistan from Germans
Combat - British
Battle in Holland Belgium
Battle in Northwest Persia
British attack with 4 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 1 infantry
British roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Northwest Persia, round 2 : 3/8 hits, 3,67 expected hits
Germans roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Northwest Persia
British win, taking Holland Belgium from Germans, taking Northwest Persia from Germans with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
3 artilleries and 5 mech_infantrys moved from Persia to Iraq
4 mech_infantrys moved from Eastern Persia to Iraq
1 armour, 1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 armour, 1 infantry and 2 mech_infantrys moved from Trans-Jordan to Iraq
2 battleships, 1 carrier and 2 cruisers moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from 92 Sea Zone to Egypt
1 cruiser moved from 92 Sea Zone to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 transport moved from 92 Sea Zone to 110 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour, 1 infantry and 3 mech_infantrys moved from India to West India
1 armour and 3 mech_infantrys moved from West India to Eastern Persia
1 tactical_bomber moved from Szechwan to Persia
3 infantry moved from Szechwan to Yunnan
4 fighters and 2 tactical_bombers moved from Northwest Persia to Iraq
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
Place Units - British
3 infantry placed in Iraq
British undo move 1.
3 infantry placed in Persia
3 artilleries placed in Iraq
1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
2 artilleries placed in United Kingdom
1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 40 PUs; end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 52 PUs
Place Units - UK_Pacific
1 armour and 3 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
Some Units in India change ownership: 1 armour and 3 mech_infantrys
Combat Hit Differential Summary :
Americans regular : -0,33
Japanese regular : -0,67
Germans regular : -0,67
British regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Italians
Italians buy nothing; Remaining resources: 4 PUs;
Combat Move - Italians
1 artillery moved from France to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 artillery and 1 fighter
British defend with 1 infantry
Italians roll dice for 1 artillery and 1 fighter in Holland Belgium, round 2 : 1/2 hits, 0.83 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Holland Belgium
1 infantry owned by the British lost in Holland Belgium
Italians win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery
Casualties for British: 1 infantry
Non Combat Move - Italians
1 aaGun and 2 infantry moved from France to Western Germany
1 fighter moved from Holland Belgium to Western Germany
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,3,6,4,5,6,5,6,4,4,6,1,6
Italians collect 0 PUs (10 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
Italians regular : 0.17
British regular : 0.67