Ok, the engine did put in the request, but you’re right, it should not have worked, or may be a player enforced rule.
L23 - BM4 - Ghostglider vs. MrRoboto (+15) - Game 3
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 fighter and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC ANZAC creates battle in territory 6 Sea Zone Non Combat Move - ANZAC 1 artillery and 3 infantry moved from Java to 42 Sea Zone 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 42 Sea Zone to 39 Sea Zone 2 artilleries and 4 infantry moved from 39 Sea Zone to India 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 6 Sea Zone to 20 Sea Zone 2 fighters moved from Hawaiian Islands to Queensland 1 transport moved from 54 Sea Zone to 63 Sea Zone 1 submarine moved from 54 Sea Zone to 62 Sea Zone 1 submarine moved from 41 Sea Zone to 39 Sea Zone Place Units - ANZAC 1 fighter placed in Queensland 1 destroyer and 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Tobruk to Alexandria 1 infantry moved from Alexandria to Egypt Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 9 armour, 1 artillery, 1 fighter and 11 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Northwest Persia to Persia 2 bombers and 1 fighter moved from Caucasus to Persia Combat - Germans Battle in Persia Germans attack with 2 bombers, 1 fighter and 2 infantry British defend with 1 factory_minor and 3 infantry Germans roll dice for 2 bombers, 1 fighter and 2 infantry in Persia, round 2 : 3/5 hits, 2.17 expected hits British roll dice for 3 infantry in Persia, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Persia 3 infantry owned by the British lost in Persia Germans win, taking Persia from British with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for British: 3 infantry Non Combat Move - Germans 2 bombers moved from Persia to Northwest Persia 1 fighter moved from Persia to Northwest Persia 1 armour, 2 artilleries, 5 infantry and 10 mech_infantrys moved from Caucasus to Northwest Persia 2 mech_infantrys moved from Turkmenistan to Caucasus 1 mech_infantry moved from Kazakhstan to Northwest Persia 3 armour and 3 mech_infantrys moved from Volgograd to Northwest Persia 6 mech_infantrys moved from Romania to Ukraine 4 infantry moved from Bulgaria to Greece 3 armour and 4 mech_infantrys moved from Ukraine to Caucasus 4 infantry and 1 mech_infantry moved from Rostov to Caucasus 3 mech_infantrys moved from Bryansk to Caucasus 3 mech_infantrys moved from Russia to Volgograd 3 mech_infantrys moved from Novgorod to Bryansk 1 infantry moved from Holland Belgium to Western Germany 4 artilleries and 12 infantry moved from Western Germany to Northern Italy 8 infantry moved from Germany to Western Germany 3 fighters moved from Germany to Western Germany 1 aaGun moved from Southern Italy to Northern Italy 1 mech_infantry moved from Caucasus to Northwest Persia 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 cruiser moved from 115 Sea Zone to 113 Sea Zone 2 aaGuns moved from France to Western Germany 2 artilleries moved from France to Northern Italy 4 infantry moved from Finland to 115 Sea Zone 4 infantry and 2 transports moved from 115 Sea Zone to 113 Sea Zone 4 infantry moved from 113 Sea Zone to Western Germany 1 fighter moved from Western Germany to Northern Italy 3 fighters and 3 tactical_bombers moved from Western Germany to Greece 1 tactical_bomber moved from Western Germany to Greece 2 infantry moved from France to Northern Italy 1 infantry moved from France to Northern Italy 9 infantry moved from France to Western Germany Place Units - Germans 3 armour placed in Volgograd 3 armour placed in Ukraine 3 armour placed in Russia 1 artillery, 1 fighter and 8 infantry placed in Western Germany 3 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4 Germans collect 76 PUs; end with 76 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 85 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 105 PUs
Combat Hit Differential Summary :
Germans regular : 0.83 British regular : 0.00
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Combat Move - Russians Non Combat Move - Russians 2 aaGuns and 10 infantry moved from Kiangsi to Anhwe Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Japanese Japanese buy 7 infantry; Remaining resources: 0 PUs; 2 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Philippines to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 4 fighters and 4 tactical_bombers moved from Northwest Persia to Eastern Persia Combat - Japanese Battle in Java Battle in Sumatra Battle in Malaya Battle in Eastern Persia Japanese attack with 4 fighters and 4 tactical_bombers British defend with 1 armour, 1 infantry and 3 mech_infantrys Japanese roll dice for 4 fighters and 4 tactical_bombers in Eastern Persia, round 2 : 4/8 hits, 4.67 expected hits British roll dice for 1 armour, 1 infantry and 3 mech_infantrys in Eastern Persia, round 2 : 2/5 hits, 1.83 expected hits 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Eastern Persia 3 mech_infantrys owned by the British and 1 infantry owned by the British lost in Eastern Persia Japanese roll dice for 3 fighters and 3 tactical_bombers in Eastern Persia, round 3 : 4/6 hits, 3.50 expected hits British roll dice for 1 armour in Eastern Persia, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Eastern Persia Japanese win, taking Java from ANZAC, taking Sumatra from ANZAC, taking Malaya from UK_Pacific with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 fighter and 1 tactical_bomber Casualties for British: 1 armour, 1 infantry and 3 mech_infantrys Non Combat Move - Japanese 3 fighters and 3 tactical_bombers moved from Eastern Persia to Northwest Persia 1 armour moved from Buyant-Uhaa to Manchuria 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 1 battleship, 3 carriers, 2 fighters, 3 submarines and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from Kiangsu to 37 Sea Zone Place Units - Japanese 3 infantry placed in Kiangsu 3 infantry placed in Manchuria 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 20 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,4,3,4,3,5,1,5,4,2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,6,6,2,2,2,5,5,6,3,3,1,5 Japanese collect 21 PUs (20 lost to blockades); end with 21 PUs
Combat Hit Differential Summary :
Japanese regular : -0.17 British regular : -0.33
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Americans Americans buy 3 artilleries, 1 bomber, 7 infantry and 5 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Southern Italy 1 transport moved from 20 Sea Zone to 21 Sea Zone 1 infantry and 1 mech_infantry moved from Guam to 21 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands 1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines 2 fighters and 1 submarine moved from 20 Sea Zone to 35 Sea Zone 1 fighter and 1 submarine moved from 20 Sea Zone to 36 Sea Zone 2 fighters moved from 20 Sea Zone to Philippines 1 tactical_bomber moved from 20 Sea Zone to Philippines Combat - Americans Americans creates battle in territory 19 Sea Zone Battle in Marshall Islands Battle in Southern Italy Americans captures 11PUs while taking Italians capital Battle in 35 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 transport Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters and 1 transport in 35 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters and 1 transport in 35 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win, taking 19 Sea Zone from Japanese, taking Marshall Islands from Japanese, taking Southern Italy from Italians, taking 35 Sea Zone from Japanese with 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 36 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter in 36 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 36 Sea Zone 1 destroyer owned by the Japanese lost in 36 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Philippines Americans attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 artillery, 1 harbour and 2 infantry Americans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Philippines, round 2 : 2/5 hits, 2,00 expected hits Japanese roll dice for 1 artillery and 2 infantry in Philippines, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Japanese lost in Philippines Americans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Philippines, round 3 : 2/5 hits, 2,00 expected hits Japanese roll dice for 1 artillery in Philippines, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Philippines 1 artillery owned by the Japanese lost in Philippines Americans win, taking Philippines from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 2 infantry Casualties for Americans: 1 infantry triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians Non Combat Move - Americans 2 fighters moved from Philippines to 35 Sea Zone 1 fighter moved from 36 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 destroyer moved from 21 Sea Zone to 35 Sea Zone 3 carriers moved from 20 Sea Zone to 35 Sea Zone 1 submarine moved from 20 Sea Zone to 35 Sea Zone 1 destroyer moved from 20 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Kwangsi to Yunnan 1 artillery and 5 infantry moved from Morocco to 91 Sea Zone 1 armour, 8 artilleries, 3 carriers, 2 destroyers, 19 infantry and 14 transports moved from 91 Sea Zone to 95 Sea Zone 1 armour, 8 artilleries and 19 infantry moved from 95 Sea Zone to Southern Italy 1 submarine moved from 94 Sea Zone to 97 Sea Zone 2 submarines moved from 92 Sea Zone to 105 Sea Zone 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 tactical_bomber moved from Gibraltar to 95 Sea Zone 5 fighters moved from Gibraltar to 95 Sea Zone 2 fighters moved from Gibraltar to Egypt 1 fighter and 1 tactical_bomber moved from Sardinia to Egypt 3 artilleries and 7 infantry moved from Central United States to 101 Sea Zone 2 fighters moved from Eastern United States to Gibraltar 3 artilleries, 7 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 3 artilleries and 7 infantry moved from 91 Sea Zone to Morocco 3 destroyers moved from 20 Sea Zone to 42 Sea Zone Place Units - Americans 5 transports placed in 101 Sea Zone 3 artilleries and 7 infantry placed in Central United States 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 68 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Combat Hit Differential Summary :
Americans regular : -1,50 Japanese regular : -0,33
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Americans Americans buy 3 artilleries, 1 bomber, 7 infantry and 5 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Southern Italy 1 transport moved from 20 Sea Zone to 21 Sea Zone 1 infantry and 1 mech_infantry moved from Guam to 21 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands 1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines 2 fighters and 1 submarine moved from 20 Sea Zone to 35 Sea Zone 1 fighter and 1 submarine moved from 20 Sea Zone to 36 Sea Zone 2 fighters moved from 20 Sea Zone to Philippines 1 tactical_bomber moved from 20 Sea Zone to Philippines Combat - Americans Americans creates battle in territory 19 Sea Zone Battle in Marshall Islands Battle in Southern Italy Americans captures 11PUs while taking Italians capital Battle in 35 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 transport Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters and 1 transport in 35 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters and 1 transport in 35 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win, taking 19 Sea Zone from Japanese, taking Marshall Islands from Japanese, taking Southern Italy from Italians, taking 35 Sea Zone from Japanese with 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 36 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter in 36 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 36 Sea Zone 1 destroyer owned by the Japanese lost in 36 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Philippines Americans attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 artillery, 1 harbour and 2 infantry Americans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Philippines, round 2 : 2/5 hits, 2,00 expected hits Japanese roll dice for 1 artillery and 2 infantry in Philippines, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Japanese lost in Philippines Americans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Philippines, round 3 : 2/5 hits, 2,00 expected hits Japanese roll dice for 1 artillery in Philippines, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Philippines 1 artillery owned by the Japanese lost in Philippines Americans win, taking Philippines from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 2 infantry Casualties for Americans: 1 infantry triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians Non Combat Move - Americans 2 fighters moved from Philippines to 35 Sea Zone 1 fighter moved from 36 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 destroyer moved from 21 Sea Zone to 35 Sea Zone 3 carriers moved from 20 Sea Zone to 35 Sea Zone 1 submarine moved from 20 Sea Zone to 35 Sea Zone 1 destroyer moved from 20 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Kwangsi to Yunnan 1 artillery and 5 infantry moved from Morocco to 91 Sea Zone 1 armour, 8 artilleries, 3 carriers, 2 destroyers, 19 infantry and 14 transports moved from 91 Sea Zone to 95 Sea Zone 1 armour, 8 artilleries and 19 infantry moved from 95 Sea Zone to Southern Italy 1 submarine moved from 94 Sea Zone to 97 Sea Zone 2 submarines moved from 92 Sea Zone to 105 Sea Zone 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 tactical_bomber moved from Gibraltar to 95 Sea Zone 5 fighters moved from Gibraltar to 95 Sea Zone 2 fighters moved from Gibraltar to Egypt 1 fighter and 1 tactical_bomber moved from Sardinia to Egypt 3 artilleries and 7 infantry moved from Central United States to 101 Sea Zone 2 fighters moved from Eastern United States to Gibraltar 3 artilleries, 7 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 3 artilleries and 7 infantry moved from 91 Sea Zone to Morocco 3 destroyers moved from 20 Sea Zone to 42 Sea Zone Place Units - Americans 5 transports placed in 101 Sea Zone 3 artilleries and 7 infantry placed in Central United States 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 68 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 103 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese Combat - Chinese Non Combat Move - Chinese 1 infantry moved from Shensi to Hopei 2 artilleries and 3 infantry moved from Kwangsi to Hunan Place Units - Chinese 2 artilleries and 3 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 17 PUs; end with 17 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs Purchase Units - British British buy 3 armour, 2 fighters and 3 infantry; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Iraq to Persia 1 bomber moved from Iraq to Persia Combat - British Battle in Persia British attack with 1 bomber and 2 infantry Germans defend with 1 factory_minor and 1 infantry British roll dice for 1 bomber and 2 infantry in Persia, round 2 : 2/3 hits, 1,00 expected hits Germans roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Persia British win, taking Persia from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 1 bomber moved from Persia to Southern Italy 7 fighters and 2 tactical_bombers moved from Iraq to Southern Italy 3 armour, 21 artilleries, 33 infantry and 13 mech_infantrys moved from Iraq to Trans-Jordan 3 infantry and 3 mech_infantrys moved from Egypt to Trans-Jordan 3 artilleries, 2 battleships, 1 carrier, 3 cruisers, 1 destroyer, 5 infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone 3 artilleries and 5 infantry moved from 95 Sea Zone to Southern Italy 1 fighter moved from Gibraltar to Southern Italy 2 submarines moved from 94 Sea Zone to 93 Sea Zone 1 submarine moved from 94 Sea Zone to 97 Sea Zone 1 submarine moved from 94 Sea Zone to 97 Sea Zone 1 submarine moved from 94 Sea Zone to 93 Sea Zone 1 submarine moved from 94 Sea Zone to 97 Sea Zone 1 armour and 5 mech_infantrys moved from India to West India 4 infantry moved from Szechwan to Sikang 3 aaGuns, 4 artilleries and 8 infantry moved from Kwangsi to Yunnan 2 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia 1 mech_infantry moved from Rhodesia to Belgian Congo 1 mech_infantry moved from Belgian Congo to Egypt Place Units - British 2 fighters placed in United Kingdom 3 infantry placed in Egypt 3 armour placed in Union of South Africa Turn Complete - British British collect 37 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 51 PUs Place Units - UK_Pacific 1 armour and 5 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6,6,4,6,6,6,6,4,3,6,2,4,3,1 UK_Pacific collect 15 PUs (2 lost to blockades); end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs Some Units in India change ownership: 1 armour and 5 mech_infantrys
Combat Hit Differential Summary :
Americans regular : -1,50 Japanese regular : -0,33 Germans regular : -0,33 British regular : 1,00
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Combat Move - Italians Non Combat Move - Italians 1 aaGun, 1 artillery and 4 infantry moved from Greece to Bulgaria 1 fighter moved from Western Germany to Northern Italy Turn Complete - Italians
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from 20 Sea Zone to Malaya 1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 20 Sea Zone to 42 Sea Zone 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 destroyer and 4 submarines moved from 62 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from Queensland to Java 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 2 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 submarine moved from 39 Sea Zone to 41 Sea Zone Combat - ANZAC Battle in 42 Sea Zone Americans loiter and taunt; ANZAC attack with 1 carrier, 1 cruiser, 2 destroyers, 4 submarines and 2 transports; Russians loiter and taunt Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win with 1 carrier, 1 cruiser, 2 destroyers, 4 submarines and 2 transports remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 41 Sea Zone ANZAC attack with 1 submarine and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone ANZAC win, taking 41 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Sumatra ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 4 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Sumatra, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Sumatra 1 infantry owned by the Japanese lost in Sumatra ANZAC win, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Battle in Java ANZAC attack with 1 artillery, 1 fighter and 3 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery, 1 fighter and 3 infantry in Java, round 2 : 1/5 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Malaya ANZAC attack with 1 fighter Japanese defend with 1 harbour and 1 infantry ANZAC roll dice for 1 fighter in Malaya, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the ANZAC lost in Malaya 1 infantry owned by the Japanese lost in Malaya Japanese win with no units remaining. Battle score for attacker is -7 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from Java to 42 Sea Zone 2 fighters moved from Queensland to Philippines 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 infantry moved from Iraq to Trans-Jordan Place Units - ANZAC 1 carrier, 1 destroyer and 1 submarine placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Combat Move - French Combat - French Non Combat Move - French 1 fighter moved from Iraq to Southern Italy 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Alexandria to Egypt Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,33 ANZAC regular : -1,00
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 10 artilleries, 3 fighters, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Northwest Persia to Iraq Germans take Iraq from British 5 armour, 2 bombers and 5 mech_infantrys moved from Northwest Persia to Persia Combat - Germans Battle in Persia Germans attack with 5 armour, 2 bombers and 5 mech_infantrys British defend with 1 factory_minor and 2 infantry Germans roll dice for 5 armour, 2 bombers and 5 mech_infantrys in Persia, round 2 : 5/12 hits, 4.67 expected hits British roll dice for 2 infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Persia Germans win, taking Persia from British with 5 armour, 2 bombers and 5 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Germans 1 cruiser, 1 submarine and 2 transports moved from 113 Sea Zone to 115 Sea Zone 1 infantry moved from Greece to Bulgaria 1 fighter moved from Northwest Persia to Bulgaria 3 infantry moved from Greece to Bulgaria 3 mech_infantrys moved from Bryansk to Caucasus 3 armour and 6 mech_infantrys moved from Ukraine to Caucasus 3 armour moved from Russia to Volgograd 3 armour and 3 mech_infantrys moved from Volgograd to Northwest Persia 3 armour, 4 infantry and 9 mech_infantrys moved from Caucasus to Northwest Persia 10 armour, 25 artilleries, 4 infantry and 58 mech_infantrys moved from Northwest Persia to Iraq 2 bombers moved from Persia to Caucasus 2 bombers moved from Caucasus to Volgograd 1 tactical_bomber moved from Greece to Bulgaria 1 artillery moved from Western Germany to Northern Italy 1 aaGun moved from Northern Italy to France 1 aaGun moved from Western Germany to France 2 infantry moved from Western Germany to France 23 infantry moved from Western Germany to Northern Italy 1 infantry moved from Northern Italy to France 2 infantry moved from Northern Italy to France 2 fighters moved from Greece to Bulgaria 1 fighter and 3 tactical_bombers moved from Greece to France 1 fighter moved from Northern Italy to France 2 infantry moved from Northern Italy to France 1 infantry moved from Northern Italy to Western Germany 1 infantry moved from Northern Italy to Western Germany Place Units - Germans 1 infantry and 2 mech_infantrys placed in Volgograd 2 artilleries and 1 mech_infantry placed in France 8 artilleries and 2 mech_infantrys placed in Western Germany 3 mech_infantrys placed in Ukraine Germans undo move 2. Germans undo move 2. Germans undo move 2. Germans undo move 1. 3 mech_infantrys placed in Volgograd 3 mech_infantrys placed in Ukraine 2 mech_infantrys placed in Russia 10 artilleries placed in Western Germany 2 fighters and 1 infantry placed in France 1 fighter placed in Germany Germans undo move 6. 1 fighter placed in Russia Germans undo move 6. Germans undo move 2. 3 mech_infantrys placed in Ukraine 1 fighter placed in Russia Turn Complete - Germans Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4,2,2,6,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,6,6,4,3,2,5 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2,1,3,6,4 Germans collect 68 PUs (10 lost to blockades); end with 68 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 79 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 British regular : -0.67
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Combat Move - Russians Combat - Russians Non Combat Move - Russians 1 submarine moved from 105 Sea Zone to 110 Sea Zone Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Japanese Japanese buy 7 infantry; Remaining resources: 0 PUs; 2 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kiangsu to Shantung 1 infantry moved from Manchuria to Jehol 1 fighter and 1 tactical_bomber moved from Manchuria to Shantung 2 fighters moved from Japan to Jehol 1 fighter moved from Japan to Shantung 1 fighter moved from 37 Sea Zone to 41 Sea Zone Combat - Japanese Battle in Shantung Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shantung, round 2 : 1/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shantung 1 infantry owned by the Chinese lost in Shantung Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Jehol Japanese attack with 2 fighters and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 fighters and 1 infantry in Jehol, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Jehol 1 infantry owned by the Chinese lost in Jehol Japanese win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 41 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 submarine and 1 transport 1 submarine owned by the ANZAC submerged 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Non Combat Move - Japanese 1 battleship, 3 carriers, 2 fighters, 3 submarines, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 79 Sea Zone 1 fighter moved from 41 Sea Zone to 79 Sea Zone 2 fighters and 2 tactical_bombers moved from Northwest Persia to Persia 1 fighter and 1 tactical_bomber moved from Northwest Persia to Bulgaria 2 fighters and 1 tactical_bomber moved from Shantung to Kiangsu 1 fighter moved from Jehol to Kiangsu 1 fighter moved from Jehol to Manchuria Place Units - Japanese 3 infantry placed in Kiangsu 3 infantry placed in Manchuria 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 18 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,4,1,3,5,1,1,1,6,1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,5,6,4,2,6,5,5,2,3,4,3,4 Japanese collect 10 PUs (18 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33 Japanese regular : -1.00
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Americans Americans buy 5 artilleries, 1 bomber, 1 fighter, 8 infantry and 5 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to Marianas 1 mech_infantry moved from Philippines to 35 Sea Zone 1 mech_infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 infantry moved from Formosa to 20 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya Combat - Americans Battle in Marianas Battle in Malaya Non Combat Move - Americans 1 artillery and 1 infantry moved from Yunnan to Szechwan 2 submarines moved from 35 Sea Zone to 19 Sea Zone 3 carriers, 2 destroyers, 5 fighters and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone 3 fighters and 1 tactical_bomber moved from Egypt to Southern Italy 2 fighters moved from Gibraltar to Southern Italy 1 bomber moved from Eastern United States to Gibraltar 3 artilleries and 7 infantry moved from Central United States to 101 Sea Zone 3 artilleries, 7 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 2 fighters and 1 tactical_bomber moved from 95 Sea Zone to Southern Italy 3 carriers, 2 destroyers and 15 transports moved from 95 Sea Zone to 91 Sea Zone 3 fighters moved from 95 Sea Zone to Southern Italy 3 artilleries and 7 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 5 transports placed in 101 Sea Zone 2 artilleries and 1 infantry placed in Southern Italy 3 artilleries and 7 infantry placed in Central United States 1 bomber and 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 2 artilleries and 3 infantry moved from Hunan to Anhwe 1 infantry moved from Hopei to Anhwe 1 infantry moved from Anhwe to Jehol 1 infantry moved from Anhwe to Shantung Place Units - Chinese 2 artilleries and 4 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 17 PUs; end with 17 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs Purchase Units - British British buy 1 armour, 2 artilleries, 1 fighter, 4 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Sikang to Kazakhstan British take Kazakhstan from Germans Combat - British Non Combat Move - British Turning on Edit Mode EDIT: Changing ownership of Turkmenistan from Germans to British EDIT: Turning off Edit Mode 2 infantry moved from Sardinia to 95 Sea Zone 2 battleships, 1 carrier, 3 cruisers, 1 destroyer, 2 infantry and 4 transports moved from 95 Sea Zone to 91 Sea Zone 2 destroyers moved from 92 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 3 armour, 22 artilleries, 37 infantry and 16 mech_infantrys moved from Trans-Jordan to Egypt 2 fighters moved from United Kingdom to Southern Italy 3 infantry moved from Sikang to Tsinghai 1 armour and 5 mech_infantrys moved from India to West India 3 aaGuns, 4 artilleries and 8 infantry moved from Yunnan to Szechwan 1 mech_infantry moved from West India to Turkmenistan 1 mech_infantry moved from West India to Eastern Persia 3 armour moved from Union of South Africa to Rhodesia 3 armour and 2 infantry moved from Rhodesia to Belgian Congo 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt Place Units - British 3 infantry placed in Egypt 1 armour and 2 mech_infantrys placed in Union of South Africa 1 transport placed in 106 Sea Zone 1 artillery and 1 infantry placed in Quebec 1 artillery and 1 fighter placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 1 armour and 3 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 20 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Some Units in India change ownership: 1 armour and 3 mech_infantrys
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Combat Move - Italians Turn Complete - Italians
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 6 PUs; Combat Move - ANZAC Non Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode 2 artilleries and 3 infantry moved from Java to 42 Sea Zone 2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 infantry, 4 submarines and 3 transports moved from 42 Sea Zone to 41 Sea Zone 1 artillery moved from Sumatra to 41 Sea Zone 3 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 infantry, 5 submarines and 3 transports moved from 41 Sea Zone to 39 Sea Zone 3 artilleries and 3 infantry moved from 39 Sea Zone to India 1 carrier, 1 destroyer and 1 submarine moved from 54 Sea Zone to 37 Sea Zone 2 fighters moved from Philippines to Szechwan 2 infantry moved from Trans-Jordan to Egypt Place Units - ANZAC 1 artillery and 1 fighter placed in Queensland 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 21 PUs; end with 27 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 33 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 36 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 42 Sea Zone: 3 destroyers EDIT: Adding units owned by Americans to 39 Sea Zone: 3 destroyers EDIT: Turning off Edit Mode Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 11 armour, 2 destroyers, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Iraq to Syria Germans take Syria from French 1 armour moved from Syria to Trans-Jordan 9 armour, 25 artilleries, 5 infantry and 58 mech_infantrys moved from Iraq to Trans-Jordan 1 mech_infantry moved from Russia to Kazakhstan 2 bombers moved from Volgograd to Kazakhstan Combat - Germans Battle in Trans-Jordan Germans attack with 10 armour, 25 artilleries, 5 infantry and 58 mech_infantrys French defend with 1 infantry Germans roll dice for 10 armour, 25 artilleries, 5 infantry and 58 mech_infantrys in Trans-Jordan, round 2 : 32/98 hits, 28.00 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Trans-Jordan Germans win, taking Trans-Jordan from British with 10 armour, 25 artilleries, 5 infantry and 58 mech_infantrys remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Kazakhstan Germans attack with 2 bombers and 1 mech_infantry British defend with 1 infantry Germans roll dice for 2 bombers and 1 mech_infantry in Kazakhstan, round 2 : 2/3 hits, 1.50 expected hits British roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kazakhstan Germans win, taking Kazakhstan from British with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 5 armour and 5 mech_infantrys moved from Persia to Trans-Jordan 3 armour and 3 mech_infantrys moved from Northwest Persia to Trans-Jordan 3 armour and 9 mech_infantrys moved from Caucasus to Iraq 4 infantry moved from Northwest Persia to Persia 3 armour and 3 mech_infantrys moved from Volgograd to Northwest Persia 3 mech_infantrys moved from Ukraine to Caucasus 10 artilleries and 7 infantry moved from Western Germany to Northern Italy 11 infantry moved from France to Northern Italy 2 aaGuns moved from France to Western Germany 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 mech_infantry moved from Russia to Volgograd 2 bombers moved from Kazakhstan to Northern Italy 4 fighters and 3 tactical_bombers moved from France to Western Germany 2 fighters and 1 tactical_bomber moved from Bulgaria to Western Germany 1 fighter moved from Bulgaria to Western Germany 1 fighter moved from Russia to Iraq Place Units - Germans 2 destroyers placed in 110 Sea Zone 10 armour placed in Western Germany 1 armour and 2 mech_infantrys placed in Iraq 3 infantry placed in Germany Germans undo move 4. 1 infantry placed in Russia 1 infantry placed in Volgograd 1 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1,6,3,1,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,6,4,5,3,2,6 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3,6,3 Germans collect 73 PUs (7 lost to blockades); end with 73 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 84 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 104 PUs
Combat Hit Differential Summary :
Germans regular : 4.50 British regular : -0.67
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Combat Move - Russians 1 submarine moved from 110 Sea Zone to 125 Sea Zone Non Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Combat Move - Russians 1 submarine moved from 110 Sea Zone to 125 Sea Zone Non Combat Move - Russians Turn Complete - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from 39 Sea Zone: 1 fighter EDIT: Adding units owned by Russians to India: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Japanese Japanese buy 3 infantry; Remaining resources: 1 PUs; 2 SuicideAttackTokens; Combat Move - Japanese 3 fighters, 1 infantry and 1 tactical_bomber moved from Kiangsu to Kiangsi Combat - Japanese Battle in Kiangsi Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/5 hits, 2.33 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 3 fighters and 1 tactical_bomber moved from Kiangsi to Kiangsu 1 fighter moved from Manchuria to Kiangsu 1 armour and 6 infantry moved from Manchuria to Korea 1 battleship, 3 carriers, 3 fighters, 3 submarines, 1 tactical_bomber and 1 transport moved from 79 Sea Zone to 80 Sea Zone 1 fighter and 1 tactical_bomber moved from Bulgaria to Persia 1 tactical_bomber moved from Persia to 80 Sea Zone Place Units - Japanese 1 infantry placed in Kiangsu 2 infantry placed in Japan Japanese undo move 2. Japanese undo move 1. 3 infantry placed in Kiangsu Turn Complete - Japanese Total Cost from Convoy Blockades: 18 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,3,2,3,4,5,2,5,3,4,4,6,5,5 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,3,1,3,3,4,4,4,4,4,5,5,2 Japanese collect 8 PUs (18 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -0.33
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Americans Americans buy 5 artilleries, 3 fighters and 14 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Eastern United States to 110 Sea Zone 1 bomber moved from Gibraltar to 110 Sea Zone 1 submarine moved from 105 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from Marianas to 22 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island Combat - Americans Battle in Paulau Island Battle in 110 Sea Zone Americans attack with 2 bombers and 1 submarine Germans defend with 2 destroyers Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 2 bombers in 110 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits Germans roll dice for 2 destroyers in 110 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits 2 destroyers owned by the Germans lost in 110 Sea Zone Americans win, taking Paulau Island from Japanese with 2 bombers and 1 submarine remaining. Battle score for attacker is 16 Casualties for Germans: 2 destroyers Non Combat Move - Americans 1 bomber moved from 110 Sea Zone to Southern Italy 1 bomber moved from 110 Sea Zone to United Kingdom 1 fighter moved from Eastern United States to Gibraltar 6 artilleries and 14 infantry moved from Morocco to 91 Sea Zone 6 artilleries, 14 infantry and 10 transports moved from 91 Sea Zone to 95 Sea Zone 6 artilleries and 14 infantry moved from 95 Sea Zone to Southern Italy 3 artilleries and 7 infantry moved from Central United States to 101 Sea Zone 15 transports moved from 91 Sea Zone to 101 Sea Zone 3 artilleries, 7 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 3 carriers and 2 destroyers moved from 91 Sea Zone to 95 Sea Zone 3 artilleries and 7 infantry moved from 91 Sea Zone to Morocco 1 infantry and 1 mech_infantry moved from Malaya to 37 Sea Zone 3 carriers, 2 destroyers, 5 fighters, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 39 Sea Zone 3 carriers, 5 destroyers, 5 fighters and 1 tactical_bomber moved from 39 Sea Zone to 79 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 39 Sea Zone to 79 Sea Zone 1 infantry and 1 mech_infantry moved from 79 Sea Zone to West India 1 artillery and 1 infantry moved from Szechwan to Sikang Place Units - Americans 1 artillery and 2 infantry placed in Southern Italy 10 infantry placed in Central United States 4 artilleries, 3 fighters and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Anhwe to Kiangsi Combat - Chinese Battle in Kiangsi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kiangsi to Anhwe Place Units - Chinese 2 artilleries and 4 infantry placed in Jehol Turn Complete - Chinese Chinese collect 17 PUs; end with 17 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs Purchase Units - British British buy 2 artilleries, 2 fighters, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 harbour and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Tsinghai to Novosibirsk British take Novosibirsk from Germans 2 infantry moved from Tsinghai to Kazakhstan 1 bomber moved from Southern Italy to Kazakhstan Combat - British Battle in Kazakhstan British attack with 1 bomber and 2 infantry Germans defend with 1 mech_infantry British roll dice for 1 bomber and 2 infantry in Kazakhstan, round 2 : 0/3 hits, 1,00 expected hits Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Kazakhstan British roll dice for 1 bomber and 1 infantry in Kazakhstan, round 3 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Kazakhstan, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Kazakhstan British win, taking Kazakhstan from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - British 1 mech_infantry moved from Turkmenistan to Novosibirsk 1 bomber moved from Kazakhstan to Sikang 3 aaGuns, 4 artilleries and 8 infantry moved from Szechwan to Sikang 1 armour and 3 mech_infantrys moved from India to West India 3 armour, 22 artilleries, 43 infantry and 18 mech_infantrys moved from Egypt to Anglo Egyptian Sudan 1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo 3 armour and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 fighter moved from United Kingdom to Southern Italy 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 battleships, 1 carrier, 3 cruisers, 3 destroyers, 2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Southern Italy 1 infantry moved from French Guiana to 88 Sea Zone 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 2 submarines moved from 97 Sea Zone to 98 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 2 transports moved from 91 Sea Zone to 95 Sea Zone Place Units - British 1 artillery and 2 mech_infantrys placed in Union of South Africa 1 transport placed in 106 Sea Zone 1 artillery and 1 infantry placed in Quebec 2 fighters placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 1 harbour placed in West India 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 20 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Some Units in India change ownership: 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 0,17 Americans regular : 1,33 Japanese regular : -0,33 Germans regular : -0,33 British regular : -0,83
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Combat Move - Italians Non Combat Move - Italians 1 aaGun, 1 artillery and 4 infantry moved from Bulgaria to Yugoslavia Turn Complete - Italians
Combat Hit Differential Summary :