Oof. Very good dice for the Soviets this turn:
Net Allies dice swing: +4.31 swing
Net Axis dice swing: -4.31 swing
This means the Soviets ended up with 4.31 more units than they would’ve had otherwise.
@Panzerstahl-Helm middle of the night for you, so I’ll try and be quiet. :)
Yamamoto ordered an all out Attack on the Anglo Fleet off Java !
I’ll max defend for you and keep the Aussies alive till last. If you win, you can change Nationalities as desired. :)
I doubt the SS survives RD 1, so I’m just gonna off all your DDs first. If he does, you’d be in bad shape anyway. We’ll give ya an extra hit if needed at end. :)
Well, 1st Rd is crucial. “Battle of the Java Sea” a bit more involved in this Alternate Universe :)
As long as I’m posting, here’s CMs :) Oh I swapped out that commisar and your Conscripts to Inf. Doesn’t matter. Just gives an extra placement.
@Panzerstahl-Helm oops ! I’m still on test mode ! lol I’ll fire up for real and go :)
It was a Bloodbath. Actually went the same as the simulations lol
Game History
Round: 5
Purchase Units - Japanese
Note to players Japanese: <body><b>It is Early 1942 and our Proud Navy has added Transport Capacity to our Destroyers !<br><br>Destroyers may now tansport 1 Infantry or Elite Infantry.<b></body>
Turning on Edit Mode
EDIT: Removing units owned by Russians from 3rd Corps: 1 Soviet_Commisar_A2D3
EDIT: Adding units owned by Russians to 3rd Corps: 1 Soviet_Commisar_3
EDIT: Removing units owned by Russians from Russia: 20 Army_Conscripts
EDIT: Adding units owned by Russians to Russia: 20 infantry
EDIT: Removing units owned by Russians from Ukraine: 6 Army_Conscripts
EDIT: Adding units owned by Russians to Ukraine: 6 infantry
EDIT: Turning off Edit Mode
Japanese buy 1 Escort, 1 Heavy_BB, 1 Japan_destroyer, 4 armour, 1 elite and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Trigger DD Transport: Setting transportCapacity cleared for unitAttachment attached to Japan_destroyer
Trigger DD Transport: Setting transportCapacity to 2 for unitAttachment attached to Japan_destroyer
Trigger DD TransportPacific: Setting transportCapacity cleared for unitAttachment attached to JPN_Pacific_DD
Trigger DD TransportPacific: Setting transportCapacity to 2 for unitAttachment attached to JPN_Pacific_DD
Combat Move - Japanese
Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu
1 Japan_destroyer, 2 battleships, 3 carriers, 2 cruisers, 3 fighters, 1 submarine and 3 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from Caroline Islands to 42 Sea Zone
2 bombers, 2 fighters and 2 tactical_bombers moved from Kwangsi to 42 Sea Zone
1 tactical_bomber moved from Yunnan to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from Yunnan to Burma
1 artillery and 1 elite moved from Yunnan to Burma
4 infantry moved from Yunnan to Burma
1 infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
3 armour moved from Kweichow to Shensi
2 infantry moved from Szechwan to Shensi
1 artillery and 3 infantry moved from Hopei to Shensi
5 armour and 1 mech_infantry moved from Yunnan to Shensi
Combat - Japanese
Battle in Shensi
Japanese attack with 8 armour, 1 artillery, 5 infantry and 1 mech_infantry
Chinese defend with 3 infantry
Japanese roll dice for 8 armour, 1 artillery, 5 infantry and 1 mech_infantry in Shensi, round 2 : 8/15 hits, 5.50 expected hits
Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 8 armour, 1 artillery, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in Burma
Japanese attack with 1 artillery, 1 elite, 2 fighters, 4 infantry and 1 tactical_bomber
British defend with 4 infantry
Japanese roll dice for 1 artillery, 1 elite, 2 fighters, 4 infantry and 1 tactical_bomber in Burma, round 2 : 3/10 hits, 3.33 expected hits
British roll dice for 4 infantry in Burma, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Japanese lost in Burma
3 infantry owned by the British lost in Burma
Japanese roll dice for 1 artillery, 1 elite, 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 3 : 4/8 hits, 3.00 expected hits
British roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from British with 1 artillery, 1 elite, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for British: 4 infantry
Battle in 42 Sea Zone
Japanese attack with 1 Japan_destroyer, 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 6 fighters, 1 submarine and 6 tactical_bombers
British defend with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer; French defend with 1 destroyer; Americans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 transports and 4 usa_fighters; ANZAC defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 1 Japan_destroyer, 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 6 fighters and 6 tactical_bombers in 42 Sea Zone, round 2 : 10/19 hits, 11.00 expected hits
Units damaged: 1 battleship owned by the British
Americans roll dice for 2 battleships, 3 carriers, 3 cruisers, 5 destroyers, 2 fighters, 3 transports and 4 usa_fighters in 42 Sea Zone, round 2 : 11/22 hits, 10.00 expected hits
Units damaged: 2 battleships owned by the Japanese
1 Japan_destroyer owned by the Japanese, 3 carriers owned by the Japanese, 1 submarine owned by the Japanese and 1 cruiser owned by the Japanese lost in 42 Sea Zone
1 carrier owned by the ANZAC, 1 destroyer owned by the French, 1 destroyer owned by the British, 1 destroyer owned by the Americans, 2 destroyers owned by the ANZAC and 1 carrier owned by the British lost in 42 Sea Zone
Japanese roll dice for 2 battleships, 2 bombers, 1 cruiser, 6 fighters and 6 tactical_bombers in 42 Sea Zone, round 3 : 10/17 hits, 10.17 expected hits
Americans roll dice for 2 battleships, 1 carrier, 3 cruisers, 2 fighters, 3 transports and 4 usa_fighters in 42 Sea Zone, round 3 : 7/15 hits, 7.67 expected hits
3 fighters owned by the Japanese, 3 tactical_bombers owned by the Japanese and 1 cruiser owned by the Japanese lost in 42 Sea Zone
4 usa_fighters owned by the Americans, 1 cruiser owned by the Americans, 1 cruiser owned by the ANZAC, 1 cruiser owned by the British, 1 carrier owned by the Americans, 1 battleship owned by the British and 1 battleship owned by the Americans lost in 42 Sea Zone
Japanese roll dice for 2 battleships, 2 bombers, 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 4 : 5/10 hits, 6.17 expected hits
Americans roll dice for 2 fighters and 3 transports in 42 Sea Zone, round 4 : 2/5 hits, 1.83 expected hits
1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in 42 Sea Zone
2 fighters owned by the ANZAC, 1 transport owned by the ANZAC and 2 transports owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 2 battleships, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 57
Casualties for Japanese: 1 Japan_destroyer, 3 carriers, 2 cruisers, 4 fighters, 1 submarine and 4 tactical_bombers
Casualties for ANZAC: 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
Casualties for French: 1 destroyer
Casualties for British: 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 transports and 4 usa_fighters
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Yunnan
Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Szechwan
2 bombers moved from 42 Sea Zone to Kwangsi
1 artillery and 1 infantry moved from Kwangsi to Yunnan
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Borneo
2 fighters and 1 tactical_bomber moved from Burma to Anhwe
1 artillery and 1 infantry moved from Kiangsi to Kwangsi
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Caroline Islands
1 Escort, 1 carrier, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Chahar to Jehol
1 infantry moved from Shantung to Jehol
2 armour moved from Shantung to Kweichow
1 aaGun moved from Hopei to Shensi
1 armour moved from Kiangsu to Jehol
2 infantry moved from Kiangsu to Shantung
1 Rail moved from Kiangsu to Korea
1 Rail and 1 elite moved from Korea to Szechwan
1 Rail moved from Kiangsu to Korea
1 Rail moved from Korea to Manchuria
1 Rail and 1 aaGun moved from Manchuria to Yunnan
1 infantry moved from Korea to Manchuria
1 elite and 1 infantry moved from Japan to 6 Sea Zone
1 elite and 1 infantry moved from 6 Sea Zone to Korea
EDIT: 1 Japanese_LCV moved from Korea to Japan
Place Units - Japanese
3 armour placed in Shantung
1 armour and 2 infantry placed in Kiangsu
1 elite and 1 infantry placed in Japan
1 Escort, 1 Heavy_BB and 1 Japan_destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Note to players Japanese: <body><b>It is Early 1942 and Our Shipyards are Hard at Work.<br><br>We will soon Launch 1 new Cruiser and 1 new Submarine. They may only Operate in the Pacific and Indian Oceans.<b></body>
Japanese collect 55 PUs; end with 55 PUs
Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Americans regular : 0.50
Japanese regular : 1.50
British regular : 0.33
Hello,
the 2 wounded japanese battleships are dangerous and elthal!
Next stop for the american bomber - Egypt! …I hope he leaves a few gifts in Rom or Berlin during his tournee.
Game History
Round: 5
Purchase Units - Americans
Note to players Americans: <body><b>It is Early 1942 and the United States has begun Forming Tank Armies.<br><br>You may have a total of 2 Tank Armies at any one time.<b></body>
Note to players Americans: <body><b>It is Early 1942 and the United States General Staff have Agreed to the Formation of a Army Group.<br><br>They may only have 1 Army Group at a time.<b></body>
Trigger USATankGeneral: buyUSA_TankGeneral added to productionAmericans
Trigger Army GroupUSA: buyArmy_Group added to productionAmericans
Americans buy 1 Heavy_BB, 1 battleship, 1 carrier, 1 submarine, 1 transport, 1 usa_armour, 1 usa_fighter and 1 usa_tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States
1 destroyer and 2 usa_fighters moved from 63 Sea Zone to 42 Sea Zone
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 1 destroyer and 2 usa_fighters
Japanese defend with 2 battleships
Americans roll dice for 1 destroyer and 2 usa_fighters in 42 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
Japanese roll dice for 2 battleships in 42 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits
1 usa_fighter owned by the Americans and 1 destroyer owned by the Americans lost in 42 Sea Zone
Americans roll dice for 1 usa_fighter in 42 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 2 battleships in 42 Sea Zone, round 3 : 1/2 hits, 1,33 expected hits
1 usa_fighter owned by the Americans lost in 42 Sea Zone
Japanese win with 2 battleships remaining. Battle score for attacker is -25
Casualties for Americans: 1 destroyer and 2 usa_fighters
Non Combat Move - Americans
Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 6 Rails owned by Americans in Eastern United States
1 carrier, 1 usa_fighter and 1 usa_tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from New Zealand to 63 Sea Zone
1 carrier, 1 cruiser, 2 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
2 infantry moved from Western United States to 10 Sea Zone
1 Escort, 1 Escort_Convoy, 1 battleship, 1 carrier, 2 infantry, 1 transport and 2 usa_fighters moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 3 transports and 2 usa_fighters moved from 3 Sea Zone to 1 Sea Zone
2 usa_fighters moved from 1 Sea Zone to 10 Sea Zone
2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 Escort_Convoy, 1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from Brazil to 86 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
4 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
1 artillery, 1 elite, 2 infantry and 2 mech_infantrys moved from United Kingdom to 109 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 1 elite, 2 infantry, 2 mech_infantrys, 3 transports, 3 usa_fighters and 1 usa_tactical_bomber moved from 109 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
1 artillery, 1 elite and 2 mech_infantrys moved from 92 Sea Zone to Algeria
1 bomber moved from Sikang to Egypt
Place Units - Americans
1 Heavy_BB, 1 carrier and 1 submarine placed in 10 Sea Zone
1 battleship and 1 transport placed in 101 Sea Zone
1 usa_armour, 1 usa_fighter and 1 usa_tactical_bomber placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 infantry
EDIT: Adding units owned by Americans to Eastern United States: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Americans
Note to players Americans: It is Early 1942 and Our Shipyards are Hard at Work. 1 Cruiser and 1 Submarine are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.
Trigger PacificFleetJPNRD5: Japanese has 1 pacific_cruiser and 1 pacific_submarine placed in 6 Sea Zone
Trigger PacificFleetRD5: Americans has 1 pacific_cruiser and 1 pacific_submarine placed in 10 Sea Zone
Americans collect 52 PUs; end with 52 PUs
Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 66 PUs
Trigger Americans Loses Philippines Turn5: Americans met a national objective for an additional -3 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
Non Combat Move - Chinese
Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Sikang
2 Rails and 2 infantry moved from Kansu to Sikang
1 infantry moved from Kansu to Tsinghai
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
Purchase Units - British
British buy 1 Escort, 9 infantry and 1 uk_armour; Remaining resources: 0 PUs;
Combat Move - British
Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
1 uk_armour moved from Eastern Persia to Persia
1 uk_tactical_bomber moved from Eastern Persia to Persia
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 artillery moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Italians
1 artillery and 4 infantry moved from India to Burma
3 uk_fighters moved from India to Burma
1 uk_fighter moved from Eastern Persia to Persia
Combat - British
Battle in Burma
British attack with 1 artillery, 4 infantry and 3 uk_fighters
Japanese defend with 1 artillery, 1 elite and 2 infantry
British roll dice for 1 artillery, 4 infantry and 3 uk_fighters in Burma, round 2 : 4/8 hits, 2,67 expected hits
Japanese roll dice for 1 artillery, 1 elite and 2 infantry in Burma, round 2 : 3/5 hits, 1,67 expected hits
3 infantry owned by the British lost in Burma
2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 elite owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery, 1 infantry and 3 uk_fighters remaining. Battle score for attacker is 4
Casualties for British: 3 infantry
Casualties for Japanese: 1 artillery, 1 elite and 2 infantry
Battle in Ethiopia
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Ethiopia, round 2 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 artillery and 1 infantry in Ethiopia, round 3 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Ethiopia, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 1 artillery and 1 infantry in Ethiopia, round 4 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Ethiopia, round 4 : 0/1 hits, 0,33 expected hits
British roll dice for 1 artillery and 1 infantry in Ethiopia, round 5 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Ethiopia, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Turning on Edit Mode
EDIT: Battle in Persia
EDIT: British attack with 2 infantry, 1 uk_armour, 1 uk_fighter and 1 uk_tactical_bomber
EDIT: Italians defend with 1 italian_para
EDIT: 0/1 hits, 0,17 expected hits
EDIT: 1/5 hits, 2,00 expected hits
EDIT: 1/1 hits, 0,33 expected hits
EDIT: 1 infantry owned by the British lost in Persia
EDIT: 1 italian_para owned by the Italians lost in Persia
EDIT: British takes Persia from Italians
EDIT: British win
EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 1
EDIT: Recording Battle Statistics
Non Combat Move - British
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Union of South Africa
1 uk_fighter and 1 uk_tactical_bomber moved from Persia to Eastern Persia
1 transport moved from 80 Sea Zone to 39 Sea Zone
3 uk_fighters moved from Burma to Sikang
1 artillery, 1 elite, 3 infantry and 1 uk_armour moved from United Kingdom to 109 Sea Zone
1 artillery, 1 carrier, 2 cruisers, 1 elite, 3 infantry, 3 transports and 1 uk_armour moved from 109 Sea Zone to 92 Sea Zone
1 artillery, 1 elite, 3 infantry and 1 uk_armour moved from 92 Sea Zone to Algeria
1 uk_fighter moved from Scotland to United Kingdom
Place Units - British
5 infantry and 1 uk_armour placed in India
3 infantry placed in Union of South Africa
1 infantry placed in Egypt
1 Escort placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from 92 Sea Zone: 1 carrier and 2 cruisers
EDIT: Adding units owned by British to 91 Sea Zone: 1 carrier and 2 cruisers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Scotland: 1 elite and 2 infantry
EDIT: Adding units owned by British to United Kingdom: 1 elite and 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 92 Sea Zone: 2 usa_fighters
EDIT: Adding units owned by Americans to Gibraltar: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 uk_tactical_bomber
EDIT: Adding units owned by British to 91 Sea Zone: 1 uk_tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British Liberates Celebes Turn5: British met a national objective for an additional 1 PUs; end with 37 PUs
Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 43 PUs
Combat Hit Differential Summary :
Americans regular : -1,83
Italians regular : -1,33
Japanese regular : 1,67
EDIT: : -0,50
British regular : -0,33
Guten Abend
Just got Engineers updated. :) Had to make a separate “Attack” one. Got a Red Dot :)
Haven’t looked yet. Figured you’d sink the BBs with that Yank Fleet from NZ. Maybe you did :)
I will hording get to rest the engineers soon. So far they were just a sidekick of my army. Although I recently read that they can also transport units, but at the current stage of the war I have no particular use…
For your 2 battleships - I should have moved all available units to battle. I was a bit too stingy…
@Panzerstahl-Helm oh there gonna be a problem now :) 6 bucks and back in action. I still think they should be at Harbor to repair.
Anyway, I’ll finish the update posts and have something for you in the morning. Imagine you’re about ready to call it a night :)
just now looking in detail. Those yanks need to go the range lol Good attack on your part. Should’ve at least sunk one of them
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 Hvy_Ind_1, 1 armour, 6 infantry and 2 italian_paras; Remaining resources: 0 PUs;
Place Units - Italians
Units in Southern Italy being upgraded or consumed: 1 factory_minor
1 Hvy_Ind_1 placed in Southern Italy
Combat Move - Italians
Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
Turning on Edit Mode
EDIT: Italians takes Cyprus from British
EDIT: Turning off Edit Mode
Turning on Edit Mode
1 submarine moved from 95 Sea Zone to 98 Sea Zone
EDIT: 2 italian_paras moved from Alexandria to Anglo Egyptian Sudan
EDIT: 1 Italian_LCV, 1 armour and 1 infantry moved from Syria to Cyprus
Combat - Italians
EDIT: Battle in Anglo Egyptian Sudan
EDIT: Italians attack with 2 italian_paras
EDIT: French defend with 1 infantry
EDIT: 0/2 hits, 0.67 expected hits
EDIT: 0/2 hits, 0.33 expected hits
EDIT: 1/1 hits, 0.33 expected hits
EDIT: 1 italian_para owned by the Italians lost in Anglo Egyptian Sudan
EDIT: 0/1 hits, 0.17 expected hits
EDIT: 0/1 hits, 0.33 expected hits
EDIT: 0/1 hits, 0.17 expected hits
EDIT: 0/1 hits, 0.33 expected hits
EDIT: 1/1 hits, 0.17 expected hits
EDIT: 1/1 hits, 0.33 expected hits
EDIT: 1 italian_para owned by the Italians lost in Anglo Egyptian Sudan
EDIT: 1 infantry owned by the French lost in Anglo Egyptian Sudan
EDIT: British win
EDIT: Battle casualty summary: Battle score (TUV change) for attacker is -5
EDIT: Recording Battle Statistics
Non Combat Move - Italians
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Bulgaria
1 armour moved from Bessarabia to Romania
1 infantry moved from Romania to Bulgaria
1 bomber and 1 fighter moved from Romania to Southern Italy
1 Rail moved from Southern Italy to Northern Italy
1 Rail and 1 artillery moved from Northern Italy to Bulgaria
1 infantry moved from Northern Italy to Yugoslavia
1 aaGun and 4 infantry moved from Northern Italy to Southern Italy
1 armour moved from France to Southern Italy
1 aaGun and 3 infantry moved from France to Northern Italy
Place Units - Italians
1 armour, 1 infantry and 2 italian_paras placed in Southern Italy
5 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 23 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
EDIT: : 0.17
Hmm … I wonder if edit is why the Combat differential doesn’t always show up ?
Anyway, those Paras failed in there mission. The Free French Inf is being awarded the “Legion of Honor” posthumously unfortunately for them.
II Duce was planning his coronation as the next Ceasar, until he realized he had an overinflated opinion of his capabilities lol
Sorry to be long winded, buzz on again :) It is a real treat to play this game with you Panzer. If you are enjoying yourself half as much as i am, then you’re having fun too :)
back to scratch for the ANZAC fleet. That was quit a massiv and colourful naval fight in SZ 42! 4 different nations battleing for the best fishing spots.
I indeed absolutely enjoy this game! It´s brilliant! There is almost in every part of the map something cooking, big or small! And the game still has a bunch of boosters in the pipe - mass tank production and Waffen-SS-Panzer next round, Total War, Heavy Bombers etc. …and I am still exploring!
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 Escorts and 1 carrier; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from New South Wales to Queensland
1 artillery and 1 infantry moved from New South Wales to Queensland
1 air_transport and 1 infantry moved from Java to India
Place Units - ANZAC
2 Escorts and 1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,2
ANZAC collect 12 PUs (2 lost to blockades); end with 12 PUs
Trigger ANZAC Liberates DNG Turn5: ANZAC met a national objective for an additional 2 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Move - French
Non Combat Move - French
3 infantry moved from Libya to Tobruk
Turn Complete - French
Combat Hit Differential Summary :
@Panzerstahl-Helm heh heh yea it was epic Battle. Plenty of fish floating around after that one :)
Looked pretty cool with all the different units :)
Uggh i overachieved on the Sabbath once again. :) I should have something for you in the morgen your time :)
@Panzerstahl-Helm I’m gonna assume no scramble in 110. We can reroll if needed :)
Bit of a busy turn. Gonna post now in case machine fcks up :) Think it’s right though :)
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Note to players Germans: <body><b>It is Late 1942 and The Fuhrer has Ordered Construction to begin on the Atlantic Wall.<br><br>Do Not Place more than there are Infantry Present. Player Enforced.<b></body>
Note to players Germans: It is Late 1942 and Our Waffen Panzer Grenadier Divisions are reforming as Panzer Divisions. Waffen Panzers can only be placed in Berlin and replace Panzers on a 1:1 basis. Germany may only....
Trigger AtlanticWall: buyAtlantic_Wall added to productionGermans
Trigger WaffenPanzer: buyWaffen_Panzer added to productionGermans
triggerAttachmenEarly1942: has removed 1 Early1942_red owned by Changer in Early 1942
triggerAttachmenLate1942Red: has removed 1 Late1942 owned by Changer in Late 1942
triggerAttachmenEarly1942: Changer has 1 Early1942 placed in Early 1942
triggerAttachmenLate1942Red: Changer has 1 Late1942_red placed in Late 1942
Germans buy 3 Atlantic_Walls, 1 GermanUBoat, 1 German_Engineer, 1 German_LCV, 1 Panzer_Grndrs, 1 WaffenPnzrGrndr, 1 armour, 1 artillery, 1 elite, 2 german_paras, 8 infantry and 1 waffen_panzer; Remaining resources: 0 PUs;
Place Units - Germans
Units in Germany being upgraded or consumed: 1 Panzer_Grndrs and 1 armour
1 WaffenPnzrGrndr and 1 waffen_panzer placed in Germany
Combat Move - Germans
Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany
Germans converts Rus_Hvy_Ind_1 into different units
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 GermanUBoats and 1 Wolfpack moved from 110 Sea Zone to 109 Sea Zone
2 GermanUBoats moved from 112 Sea Zone to 110 Sea Zone
3 fighters moved from Western Germany to 110 Sea Zone
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Poland to Baltic States
2 infantry moved from Eastern Poland to Baltic States
1 bomber moved from Western Germany to Baltic States
1 tactical_bomber moved from Romania to Baltic States
EDIT: 1 ArmyGroupNorth moved from Eastern Poland to Army Group North
EDIT: 1 infantry moved from Army Group North to Baltic States
EDIT: 3 Panzer_Grndrss moved from Army Group North to Western Ukraine
EDIT: 1 tactical_bomber moved from Romania to Western Ukraine
1 GermanUBoat moved from 112 Sea Zone to 119 Sea Zone
Combat - Germans
Battle in Baltic States
Germans attack with 1 bomber, 4 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 4 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/6 hits, 1.83 expected hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Baltic States
2 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in 110 Sea Zone
Germans attack with 2 GermanUBoats and 3 fighters
British defend with 1 Escort
Germans roll Wolfpack_Attack dice in 110 Sea Zone : 0/0 hits, 0.00 expected hits
Germans roll dice for 2 GermanUBoats in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 3 fighters in 110 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
British roll dice for 1 Escort in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 GermanUBoat owned by the Germans lost in 110 Sea Zone
1 Escort owned by the British lost in 110 Sea Zone
Germans win with 1 GermanUBoat and 3 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 GermanUBoat
Casualties for British: 1 Escort
Battle in Western Ukraine
Germans attack with 3 Panzer_Grndrss and 1 tactical_bomber; Changer loiter and taunt
Changer defend; Russians defend with 2 infantry
Germans roll dice for 3 Panzer_Grndrss and 1 tactical_bomber in Western Ukraine, round 2 : 3/4 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 Panzer_Grndrs owned by the Germans lost in Western Ukraine
2 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 Panzer_Grndrss and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 Panzer_Grndrs
Casualties for Russians: 2 infantry
Non Combat Move - Germans
Trigger Germans RemoveWolfpackSZ112: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 NavalMine3
EDIT: Adding units owned by Changer to 112 Sea Zone: 3 G_SeaMineOranges
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Rail owned by Germans in Eastern Poland
Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Rail owned by Germans in Germany
Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
1 tactical_bomber moved from Western Ukraine to Eastern Poland
1 tactical_bomber moved from Baltic States to Eastern Poland
1 bomber moved from Baltic States to Western Germany
3 fighters moved from 110 Sea Zone to Western Germany
1 air_transport and 1 infantry moved from Western Germany to Eastern Poland
9 infantry moved from Finland to Karelia
1 Rail and 1 elite moved from Germany to Eastern Poland
1 german_para moved from Germany to Romania
1 air_transport and 1 armour moved from Alexandria to Southern Italy
6 infantry moved from Normandy Bordeaux to France
1 artillery moved from Normandy Bordeaux to France
1 Panzer_Grndrs moved from Normandy Bordeaux to Western Germany
2 fighters moved from Alexandria to Romania
2 fighters and 3 tactical_bombers moved from Alexandria to Southern Italy
2 fighters moved from Normandy Bordeaux to Southern Italy
3 mech_infantrys moved from Western Germany to Poland
EDIT: 1 WaffenPnzrGrndr, 1 Waffen_Oberst, 1 waffen_infantry and 1 waffen_panzer moved from Germany to 3rd Waffen
EDIT: 1 3rdWaffenArmy moved from 3rd Waffen to Army Group North
EDIT: 1 ArmyGroupNorth moved from Army Group North to Eastern Poland
2 infantry moved from Germany to Poland
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 1 factory_minor and 1 harbour
EDIT: Removing units owned by Germans from Novgorod: 1 airfield
EDIT: Turning off Edit Mode
3 Atlantic_Walls placed in Normandy Bordeaux
1 German_Engineer, 1 German_LCV, 1 Panzer_Grndrs, 1 armour, 1 artillery, 1 elite, 2 german_paras and 2 infantry placed in Germany
1 GermanUBoat placed in 93 Sea Zone
3 infantry placed in Western Germany
1 infantry placed in Western Germany
2 infantry placed in France
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Russians regular : 1.67
Germans regular : 0.50
British regular : 0.67
Germans Wolfpack_Attack : 0.00
I knew i fckd something up :) Wanted to move the Waffen SS Inf back to Berlin. You mind ? :)
hee hee didn’t think you did.Just trying to be polite :)
Stalin declared war to the Japanese empire!
Game History
Round: 6
Purchase Units - Russians
Note to players Russians: <body><b>It is Late 1942 and Our Factories have Begun Mass Tank Production !<br><br>You may now purchase 3 tanks for 12 PUs. They can only be placed in Moscow.<b></body>
Trigger BuyMassTanks: buyMass_Tanks added to productionRussians
Trigger Army ConscriptRemove: buyArmy_Conscript removed from productionRussians
Russians buy 3 Mass_Tankss, 2 Russian_Rocketss, 3 Soviet_Partisans, 1 elite and 3 guard_infantrys; Remaining resources: 5 PUs;
Politics - Russians
Russians spend 5 PUs on Political Action: Political Action Russians To War With JapaneseTurn6
Russians succeeds on action: Political Action Russians To War With JapaneseTurn6: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With JapaneseTurn6: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With JapaneseTurn6: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from Belarus to Novgorod
1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
6 infantry moved from Ukraine to Western Ukraine
1 fighter and 1 tactical_bomber moved from Belarus to Western Ukraine
1 armour and 1 mech_infantry moved from Northwest Persia to Iraq
Russians take Iraq from Italians
EDIT: 1 Soviet_Commisar_3 and 3 armour moved from 3rd Corps to Korea
1 3rdCorps and 18 infantry moved from Amur to Korea
Combat - Russians
Battle in Novgorod
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Changer loiter and taunt; Russians attack with 1 fighter, 6 infantry and 1 tactical_bomber
Germans defend with 2 Panzer_Grndrss; Changer defend
Russians win, taking Western Ukraine from Germans with 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 Panzer_Grndrss
Battle in Korea
Russians attack with 1 3rdCorps, 1 Soviet_Commisar_3, 3 armour and 18 infantry
Japanese defend with 1 elite and 1 infantry
Russians win, taking Korea from Japanese with 1 3rdCorps, 1 Soviet_Commisar_3, 3 armour and 18 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 elite and 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail and 2 Rails owned by Russians in Belarus
2 aaGuns moved from Amur to Korea
EDIT: 1 Soviet_Commisar_3 and 3 armour moved from Korea to 3rd Corps
EDIT: 2 artilleries and 1 infantry moved from 2nd Corps to Belarus
EDIT: 3 guard_infantrys moved from Belarus to 2nd Corps
1 armour moved from Smolensk to Belarus
1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Western Ukraine to Belarus
1 infantry moved from Bryansk to Belarus
1 Europe_Rail, 2 Rails and 3 infantry moved from Russia to Belarus
17 infantry moved from Russia to Bryansk
1 armour moved from Urals to Smolensk
Place Units - Russians
2 Russian_Rocketss, 1 elite and 3 guard_infantrys placed in Russia
3 Mass_Tankss placed in Russia
1 Soviet_Partisan placed in Siberia
1 Soviet_Partisan placed in Amur
1 Soviet_Partisan placed in Buryatia
Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia
Trigger MassTanksPlace3: Russians has 3 armour placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,1,3,4,2
Russians collect 36 PUs (3 lost to blockades); end with 36 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUs
@Panzerstahl-Helm that commie bastard lol
@Panzerstahl-Helm yea, so you can only place partisans in empty enemy controlled original russian TTys.
So, if JPN controlled Amur and nobody was there, they could place one.
Anyway, you got 3 bucks to change your buys. You can also rail one of the guys from belarus to Amur instead if you want.
That’s probably what’ll do for now. We can redo it if needed :)