@SuperbattleshipYamato Dang it. Doesn’t work.
Panzerstahl vs barnee EXP Game 2
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your flak tower hit 2 bombers, but no fighters.
Ground fight will start now. -
…and forgot to save after battle round 1! :S
The battle only lasted for 2 rounds…sorry for this f*ck up. :S
But it went quicker than expected. :D I am not used to it ;-)I saved the Russian TG after the first round as well as all the commisars.
Did help the Russians much.
The German forces were too overwhelming I believe. -
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1d6<=2: 1; Hits: 1
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for game with Trout and his boy
1 Ftr D4
[dice 1d6<=4]
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1d6<=4: 4; Hits: 1
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[dice 4d6]
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4d6: 4, 4, 4, 1
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Convoy disruption SZ97:
1 sub (2 dice)
2 DD
1 CA
1 Hvy. BB
4 fighter (2 dice)
= 14 dice[dice 14d6]
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14d6: 5, 1, 2, 5, 1, 6, 6, 1, 5, 2, 4, 2, 3, 6
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Battle in Egypt
[dice 2d6<=2]
[dice 1d6<=3][dice 1d6<=2]
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2d6<=2: 5, 2; Hits: 1
1d6<=3: 3; Hits: 1
1d6<=2: 1; Hits: 1 -
[dice 6d6<=2]
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6d6<=2: 1, 5, 6, 4, 3, 1; Hits: 2
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@Trout
FlakTower dends at a 1 against 14 Ftrs of various sorts.[dice 14d6<=1]
10 Lms defend at 2.
[dice 10d6<=2]
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14d6<=1: 5, 1, 3, 3, 2, 4, 6, 1, 2, 1, 3, 2, 1, 6; Hits: 4
10d6<=2: 4, 5, 2, 6, 4, 3, 3, 4, 2, 4; Hits: 2 -
1 hvy bomber Belarus
[dice 2d6]
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2d6: 6, 3
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3 LMs in Belarus defend against 4 Inf
[dice 3d6<=2]
3 LMs in Caucasus defend against 2 empty LCVs and 2 loaded LCVs
[dice 3d6<=2]
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3d6<=2: 2, 5, 4; Hits: 1
3d6<=2: 3, 3, 4; Hits: 0