@AndrewAAGamer Thanks for posting the calculations. Now I understand average dice much better.
My OOL for the blockhouse fire will always be the same: Tanks, Artillery, then Infantry.
I will try to use the dice bot. I have used it only once so far.
So for 1 inf + 1 Panzer Grenadier it should be:
[dice 1d6<=1]
[dice 1d6<=2]
1d6<=1: 6; Hits: 0
1d6<=2: 4; Hits: 0
They died for a greater Germany 😉
I am afraid the remaining italian troops in Africa will face the same fate.
By the way, I really kike thw pop-up windows at the beginning of each turn for each nation that twll you what is activated this round. Good idea!
The fuhrer has awarded them both the iron cross posthumously unfortunately for them.
Hi Panzer
just started going through your turn again ( machine kept crashing ). Anyway, you have to place the Total War Units all in the same location. So, you can’t put them in stalingrad.
Even with a Fctry upgrade, could only place 4, so i will limit them to moscow only for next update.
Not sure what you want todo build wise, obviously can’t leave stalingrad undefended, so i’ll dick around with some theoreticals and restrict the Total War Tank placement.
At any rate, let me know what you wanna do :)
I just remembered why I have stalingrad as placement spot. One could uprade to a Major Fctry and place. Highly unlikely, but … I will see if I can require a Major for there placement.
If not, I will restrict them and note that one needs to edit in the rare case it ever comes up :)
Hi,
I guess now I understand what is meant with the Russian mass production in combination with the ToTal war tanks. ;-)
I removed the Elite and 2 Katyshas from Moscow and converted the 3 Total war tanks (10 IPC) in Stalingrad into 3 regular tanks (15 IPC)
exp-game-2-stahl-r-8.tsvg revised.tsvg
BR
@Panzerstahl-Helm heh heh I just got done watching the hockey game and edited that exact change lol
Then decided to scroll through the site and whoa, you’re up late :)
@barnee or maybe, more like up early lol
Game History
Round: 8
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Germans from Alexandria: 1 Panzer_Grndrs and 1 infantry
EDIT: Turning off Edit Mode
Japanese buy 2 Escorts, 1 Fortification, 1 Hvy_Ind_2, 6 TotalWar_Tanks, 2 armour, 1 elite and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Place Units - Japanese
Units in Japan being upgraded or consumed: 1 factory_major
1 Hvy_Ind_2 placed in Japan
Combat Move - Japanese
Trigger Banzai: Japanese has 1 Banzai placed in Japan
Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu
1 Japan_destroyer moved from 5 Sea Zone to 6 Sea Zone
1 elite moved from Japan to 6 Sea Zone
1 elite moved from 6 Sea Zone to Korea
3 infantry moved from Japan to 6 Sea Zone
3 infantry, 1 pacific_transport and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
4 infantry, 1 pacific_transport and 1 transport moved from 19 Sea Zone to 6 Sea Zone
4 infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea
3 fighters moved from Japan to Korea
1 bomber moved from Anhwe to Korea
1 elite moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Timguska to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
3 armour moved from Tsinghai to Kazakhstan
1 tactical_bomber moved from Shensi to Kazakhstan
1 bomber moved from Yunnan to Kazakhstan
2 infantry moved from Yunnan to Burma
3 fighters and 1 tactical_bomber moved from Anhwe to Burma
1 fighter moved from Malaya to Burma
1 pacific_submarine moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 elite moved from Philippines to 35 Sea Zone
1 artillery, 1 elite and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 elite moved from 44 Sea Zone to Celebes
1 NavyFighter moved from 35 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 35 Sea Zone to Celebes
Combat - Japanese
Battle in Korea
Japanese attack with 1 bomber, 1 elite, 4 fighters, 4 infantry and 1 tactical_bomber
Russians defend with 5 infantry
Japanese roll dice for 1 pacific_BB in Korea, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 bomber, 1 elite, 4 fighters, 4 infantry and 1 tactical_bomber in Korea, round 2 : 3/12 hits, 4.33 expected hits
Russians roll dice for 5 infantry in Korea, round 2 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Japanese lost in Korea
4 infantry owned by the Russians lost in Korea
Japanese roll dice for 1 bomber, 1 elite, 4 fighters, 3 infantry and 1 tactical_bomber in Korea, round 3 : 4/11 hits, 4.17 expected hits
Russians roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 bomber, 1 elite, 4 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 infantry
Casualties for Russians: 5 infantry
Battle in 44 Sea Zone
Japanese attack with 1 NavyFighter, 1 fighter, 1 pacific_submarine, 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
Japanese roll dice for 1 pacific_submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 NavyFighter, 1 fighter, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
ANZAC roll dice for 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 NavyFighter, 1 fighter, 1 pacific_submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Celebes
Changer loiter and taunt; Japanese attack with 1 artillery, 1 elite and 1 fighter
Changer defend; ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery, 1 elite and 1 fighter in Celebes, round 2 : 0/4 hits, 1.50 expected hits
ANZAC roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery, 1 elite and 1 fighter in Celebes, round 3 : 1/4 hits, 1.50 expected hits
ANZAC roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 1 elite and 1 fighter remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Kazakhstan
Japanese attack with 3 armour, 1 bomber and 1 tactical_bomber
Russians defend with 1 armour and 1 infantry
Japanese roll dice for 3 armour, 1 bomber and 1 tactical_bomber in Kazakhstan, round 2 : 4/5 hits, 2.83 expected hits
Russians roll dice for 1 armour and 1 infantry in Kazakhstan, round 2 : 2/2 hits, 0.83 expected hits
2 armour owned by the Japanese lost in Kazakhstan
1 infantry owned by the Russians and 1 armour owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 2 armour
Casualties for Russians: 1 armour and 1 infantry
Battle in Burma
Japanese attack with 4 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 4/7 hits, 3.00 expected hits
British roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from British with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan
Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 Rails owned by Japanese in Yunnan
1 fighter moved from Burma to Malaya
3 fighters and 1 tactical_bomber moved from Burma to Yunnan
1 tactical_bomber moved from Kazakhstan to Shensi
1 bomber moved from Kazakhstan to Yunnan
1 infantry moved from Kansu to Timguska
1 armour moved from Kweichow to Kansu
1 armour moved from Kweichow to Tsinghai
4 armour moved from Anhwe to Kweichow
2 armour moved from Kiangsu to Kweichow
1 Rail moved from Kiangsu to Shantung
1 Rail and 1 infantry moved from Shantung to Yunnan
1 Rail moved from Kiangsu to Shantung
1 Rail moved from Shantung to Yunnan
1 infantry moved from Shantung to Anhwe
1 bomber moved from Korea to Anhwe
1 Japan_destroyer moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Shantung to 19 Sea Zone
1 Japan_destroyer and 1 infantry moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 Escort_Convoy moved from 35 Sea Zone to 42 Sea Zone
1 NavyFighter moved from 44 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from Celebes to 35 Sea Zone
1 NavyFighter and 1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
3 fighters moved from Korea to Japan
1 fighter and 1 tactical_bomber moved from Korea to 6 Sea Zone
1 Japanese_LCV moved from Siberia to Amur
1 Japanese_LCV moved from Soviet Far East to Siberia
1 Escort_Convoy moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 Escort_Convoy
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 Escort
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 Escort_Convoy
EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 Escort
EDIT: Turning off Edit Mode
1 Fortification placed in Philippines
2 Escorts placed in 6 Sea Zone
6 TotalWar_Tanks, 1 elite and 3 infantry placed in Japan
3 infantry placed in Shantung
2 armour and 1 infantry placed in Kiangsu
Trigger JapaneseTotalWarTankPlaceJapan6: has removed 6 TotalWar_Tanks owned by Japanese in Japan
Trigger JapaneseTotalWarTankPlaceJapan6: Japanese has 6 armour placed in Japan
Turn Complete - Japanese
Note to players Japanese: <body><b>It is Late 1943 and Our Shipyards are Hard at Work.<br><br>We will soon Launch 2 new Destroyers. They may only Operate in the Pacific and Indian Oceans.<b></body>
Japanese collect 66 PUs; end with 66 PUs
Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 67 PUs
Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 78 PUs
Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Japanese regular : -1.00
ANZAC regular : -0.83
Russians regular : 0.17
British regular : -0.33
Indeed a short night. :-(
I suppose you didn´t want to scramble in Caroline Island seazone. if so, we can re-roll the dices. It was a bloody battle for sure!
Game History
Round: 8
Purchase Units - Americans
Note to players Americans: <body><b>It is Late 1943 and Our Shipyards are Now Producing Liberty Ships !<br><br>The USA may now purchase Heavy Transports.<b></body>
Note to players Americans: <body><b>It is Late 1943 and B-29s are coming off the Assembly Line !<br><br>The USA may now purchase Heavy Bombers.<b></body>
Trigger Heavy Transport: buyHeavy_Transport added to productionAmericans
Trigger USA Hvy Bomber: buyUSA_Hvy_Bomber added to productionAmericans
Americans buy 4 TotalWarTacBmbrs, 1 USA_Hvy_Bomber, 1 USA_TankGeneral, 1 aaGun, 1 destroyer, 1 infantry, 2 marines and 3 usa_armours; Remaining resources: 0 PUs;
Place Units - Americans
Units in Greece being upgraded or consumed: 2 infantry
2 marines placed in Greece
Combat Move - Americans
Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 marine moved from Greece to 97 Sea Zone
1 artillery, 1 marine and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 marine moved from 99 Sea Zone to Cyprus
2 usa_fighters and 1 usa_tactical_bomber moved from 97 Sea Zone to Cyprus
1 bomber moved from Greece to Cyprus
1 ArmoredInfantry, 2 infantry and 1 marine moved from Hawaiian Islands to 26 Sea Zone
1 ArmoredInfantry, 2 Escort_Convoys, 1 Heavy_BB, 2 NavyFighters, 1 artillery, 2 carriers, 3 infantry, 1 marine, 1 pacific_carrier, 1 pacific_cruiser, 1 pacific_submarine, 2 submarines and 3 transports moved from 26 Sea Zone to 33 Sea Zone
1 ArmoredInfantry, 2 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
4 infantry moved from Queensland to 54 Sea Zone
1 Escort_Convoy, 1 battleship, 3 carriers, 1 cruiser, 4 infantry, 2 transports, 5 usa_fighters and 1 usa_tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
4 infantry, 5 usa_fighters and 1 usa_tactical_bomber moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Battle in Cyprus
Americans attack with 1 artillery, 1 bomber, 1 marine, 2 usa_fighters and 1 usa_tactical_bomber
Italians defend with 1 Italian_LCV, 1 armour and 1 infantry
Americans roll dice for 1 artillery, 1 bomber, 1 marine, 2 usa_fighters and 1 usa_tactical_bomber in Cyprus, round 2 : 3/6 hits, 3,17 expected hits
Italians roll dice for 1 Italian_LCV, 1 armour and 1 infantry in Cyprus, round 2 : 1/2 hits, 0,83 expected hits
1 artillery owned by the Americans lost in Cyprus
1 Italian_LCV owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Cyprus
Americans win, taking Cyprus from Italians with 1 bomber, 1 marine, 2 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery
Casualties for Italians: 1 Italian_LCV, 1 armour and 1 infantry
Battle in Caroline Islands
Changer loiter and taunt; Americans attack with 1 ArmoredInfantry, 6 infantry, 1 marine, 5 usa_fighters and 1 usa_tactical_bomber
Changer defend; Japanese defend with 4 Fortifications, 2 aaGuns, 1 airfield, 2 fighters, 1 harbour and 4 infantry
Japanese roll AA dice in Caroline Islands : 3/6 hits, 1,00 expected hits
3 usa_fighters owned by the Americans lost in Caroline Islands
Americans roll dice for 1 Heavy_BB, 1 battleship, 1 cruiser and 1 pacific_cruiser in Caroline Islands, round 2 : 3/5 hits, 3,33 expected hits
Americans roll dice for 1 ArmoredInfantry, 6 infantry, 1 marine, 2 usa_fighters and 1 usa_tactical_bomber in Caroline Islands, round 2 : 1/11 hits, 3,33 expected hits
Japanese roll dice for 4 Fortifications, 2 aaGuns, 2 fighters and 4 infantry in Caroline Islands, round 2 : 4/8 hits, 3,67 expected hits
4 infantry owned by the Americans lost in Caroline Islands
4 infantry owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 ArmoredInfantry, 2 infantry, 1 marine, 2 usa_fighters and 1 usa_tactical_bomber in Caroline Islands, round 3 : 2/7 hits, 2,67 expected hits
Japanese roll dice for 4 Fortifications, 2 aaGuns and 2 fighters in Caroline Islands, round 3 : 2/4 hits, 1,67 expected hits
2 infantry owned by the Americans lost in Caroline Islands
2 aaGuns owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 ArmoredInfantry, 1 marine, 2 usa_fighters and 1 usa_tactical_bomber in Caroline Islands, round 4 : 4/5 hits, 2,33 expected hits
Japanese roll dice for 4 Fortifications and 2 fighters in Caroline Islands, round 4 : 2/2 hits, 1,33 expected hits
1 usa_fighter owned by the Americans and 1 marine owned by the Americans lost in Caroline Islands
2 fighters owned by the Japanese and 2 Fortifications owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 ArmoredInfantry, 1 usa_fighter and 1 usa_tactical_bomber in Caroline Islands, round 5 : 1/3 hits, 1,50 expected hits
Japanese roll dice for 2 Fortifications in Caroline Islands, round 5 : 0/0 hits, 0,00 expected hits
1 Fortification owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 ArmoredInfantry, 1 usa_fighter and 1 usa_tactical_bomber in Caroline Islands, round 6 : 2/3 hits, 1,50 expected hits
Japanese roll dice for 1 Fortification in Caroline Islands, round 6 : 0/0 hits, 0,00 expected hits
1 Fortification owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 ArmoredInfantry, 1 usa_fighter and 1 usa_tactical_bomber remaining. Battle score for attacker is -14
Casualties for Americans: 6 infantry, 1 marine and 4 usa_fighters
Casualties for Japanese: 4 Fortifications, 2 aaGuns, 2 fighters and 4 infantry
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 pacific_submarine and 1 transport
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 pacific_submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 44 Sea Zone
1 pacific_submarine owned by the Japanese lost in 44 Sea Zone
Japanese win with 1 transport remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 pacific_submarine
Non Combat Move - Americans
Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 6 Rails owned by Americans in Eastern United States
1 usa_fighter and 1 usa_tactical_bomber moved from Caroline Islands to 33 Sea Zone
2 usa_fighters moved from Cyprus to Greece
1 bomber and 1 usa_tactical_bomber moved from Cyprus to Greece
2 carriers, 1 cruiser, 1 destroyer and 2 transports moved from 97 Sea Zone to 92 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
4 usa_tactical_bombers moved from Eastern United States to 92 Sea Zone
4 NavyFighters, 2 carriers, 1 pacific_BB and 1 pacific_transport moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
4 TotalWarTacBmbrs placed in Western United States
1 destroyer placed in 101 Sea Zone
1 USA_Hvy_Bomber, 1 USA_TankGeneral, 1 infantry and 1 usa_armour placed in Eastern United States
1 aaGun and 2 usa_armours placed in Greece
Trigger AmericansTotalWarTacBmbrPlaceWUS: has removed 4 TotalWarTacBmbrs owned by Americans in Western United States
Trigger AmericansTotalWarTacBmbrPlaceWUS: Americans has 4 usa_tactical_bombers placed in Western United States
Turn Complete - Americans
Note to players Americans: <body><b>It is Late 1943 and Our Shipyards are Hard at Work.<br><br>2 Destroyers are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.<b></body>
Trigger PacificFleetRD8: Americans has 2 pacific_destroyers placed in 10 Sea Zone
Trigger PacificFleetJPNRD8: Japanese has 2 JPN_Pacific_DDs placed in 6 Sea Zone
Americans collect 54 PUs; end with 54 PUs
Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 68 PUs
Trigger Americans Loses Philippines Turn8: Americans met a national objective for an additional -3 PUs; end with 65 PUs
Trigger USA Controls CarolineIslands Pacific Expanded: Americans met a national objective for an additional 3 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 6 PUs
Purchase Units - British
Note to players British: <body><b>It is Late 1943 and Our Factories are Now Producing Heavy Bombers !<b></body>
Trigger UK Hvy Bomber: buyUK_Hvy_Bomber added to productionBritish
British buy 1 Escort, 2 commandos, 1 destroyer, 6 infantry and 1 uk_armour; Remaining resources: 0 PUs;
Place Units - British
Units in United Kingdom being upgraded or consumed: 2 infantry
2 commandos placed in United Kingdom
Combat Move - British
Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
6 infantry, 1 uk_fighter and 1 uk_tactical_bomber moved from India to Burma
1 infantry moved from Rhodesia to South West Africa
British take South West Africa from Italians
Combat - British
Battle in Burma
British attack with 6 infantry, 1 uk_fighter and 1 uk_tactical_bomber
Japanese defend with 2 infantry
British roll dice for 6 infantry, 1 uk_fighter and 1 uk_tactical_bomber in Burma, round 2 : 2/8 hits, 2,17 expected hits
Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 6 infantry, 1 uk_fighter and 1 uk_tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Egypt
1 uk_fighter and 1 uk_tactical_bomber moved from Burma to India
1 uk_armour moved from Eastern Persia to India
1 uk_armour moved from Persia to West India
2 infantry moved from Eastern Persia to West India
2 Rails and 2 infantry moved from Union of South Africa to Egypt
2 artilleries moved from Egypt to Trans-Jordan
1 artillery moved from Tanganyika Territory to Belgian Congo
1 artillery moved from Rhodesia to Belgian Congo
1 elite and 1 infantry moved from Libya to Tobruk
1 Escort moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 transport moved from 80 Sea Zone to 39 Sea Zone
1 uk_fighter moved from Gibraltar to Scotland
1 commando moved from United Kingdom to Scotland
Place Units - British
1 Escort placed in 110 Sea Zone
1 destroyer placed in 106 Sea Zone
1 infantry placed in United Kingdom
5 infantry and 1 uk_armour placed in India
British undo move 1.
1 Escort placed in 110 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,4,6,2,1,1
British collect 34 PUs (4 lost to blockades); end with 34 PUs
Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 40 PUs
Combat Hit Differential Summary :
Americans regular : -1,17
Japanese regular : 1,50
Italians regular : 0,17
Japanese AA : 2,00
British regular : -0,17
Hallo
Man those AAguns shot the shit outta the yank Ftrs. I’ve thought that it’d be less swingy, if an AA still got it’s 3 shots, but could only have a max of 1 hit.
I actually house ruled em in the huse rule mod to A0 D1 M1 C4 2 shots. They could take empty TTYs and go in the first wave in amphib attacks. Thought it worked pretty good. Had AAguns all over the place lol
Anyway, just a reminder, if you attack with a Marine/Commando without Artillery support, you need to edit in the A1 unit before attack as it’ll attack at 2 instead of 1.
I’m not worried about Carolines battle as you got blasted by that AA. Just a friendly reminder :)
@Panzerstahl-Helm Mussolini has Fallen ! The Fuhrere is Furious ! He orders an immediate Take Over of Italy !
This is the Place save that I’ll use for the takeover
EXP Game 2 Stahl I 8 Place.tsvg
This is the Blockade one showing PU total
EXP Game 2 Stahl I 8 PlaceBlockade.tsvg
I’ll finish the Takeover now.
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 italian_para; Remaining resources: 11 PUs;
Combat Move - Italians
Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
Turning on Edit Mode
EDIT: Italians takes Caucasus from Russians
EDIT: Turning off Edit Mode
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Alexandria to Egypt
EDIT: 3 italian_paras moved from Romania to Caucasus
2 armour moved from Romania to Belarus
Italians take Belarus from Russians
1 infantry moved from Eastern Poland to Belarus
Combat - Italians
Battle in Egypt
Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
British defend with 1 factory_minor, 1 harbour, 7 infantry, 1 mech_infantry, 2 uk_armours and 1 uk_tactical_bomber; ANZAC defend with 2 infantry
British win with 5 infantry, 1 mech_infantry, 2 uk_armours and 1 uk_tactical_bomber remaining. Battle score for attacker is -17
Casualties for Italians: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Casualties for British: 4 infantry
Non Combat Move - Italians
Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Bessarabia
1 Italian_LCV moved from Yugoslavia to Romania
1 infantry moved from Yugoslavia to Romania
1 Rail and 1 infantry moved from Southern Italy to Bessarabia
2 armour moved from Southern Italy to Yugoslavia
2 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
Turning on Edit Mode
EDIT: Adding units owned by Italians to Southern Italy: 1 TakeOverItaly
EDIT: Turning off Edit Mode
1 italian_para placed in Southern Italy
Trigger TakeOverALLItalianUnitsGermanyDone: Setting giveUnitControlInAllTerritories to true for playerAttachment attached to Italians
Trigger ConquerItaly: Germans takes ownership of territory Southern Italy
Trigger ConquerItaly: Germans takes ownership of territory Northern Italy
Trigger ConquerItaly: Germans takes ownership of territory Sardinia
Trigger ConquerItaly: Germans takes ownership of territory Sicily
Trigger ConquerItaly: Germans takes ownership of territory Italian Somaliland
Trigger ConquerItaly: Germans takes ownership of territory Yugoslavia
Trigger ConquerItaly: Germans takes ownership of territory Albania
Trigger ConquerItaly: Germans takes ownership of territory Bessarabia
Trigger ConquerItaly: Germans takes ownership of territory Belarus
Trigger ConquerItaly: Germans takes ownership of territory Alexandria
Trigger ItaliansRemoveInfrastructure: has removed 1 factory_major owned by Italians in Northern Italy
Trigger ItaliansRemoveInfrastructure: has removed 1 airfield and 1 harbour owned by Italians in Southern Italy
Turn Complete - Italians
Units Change Ownership
Some Units in Western Germany change ownership: 1 bomber
Some Units in Romania change ownership: 1 Italian_LCV, 1 aaGun, 1 artillery and 4 infantry
Some Units in Albania change ownership: 1 infantry
Some Units in Northern Italy change ownership: 1 aaGun and 2 infantry
Some Units in Southern Italy change ownership: 2 aaGuns, 2 armour, 11 infantry and 1 italian_para
Some Units in Belarus change ownership: 2 armour and 1 infantry
Some Units in Bessarabia change ownership: 1 infantry
Some Units in Caucasus change ownership: 3 italian_paras
Some Units in Yugoslavia change ownership: 2 armour and 2 infantry
@Panzerstahl-Helm of course I forget to give the Italians there 26 bucks lol. I can do it on G turn or you can if you want :)
@Panzerstahl-Helm actually I’ll just do it on G’s turn. I’ll have to edit the dough to them anyway. We have a record of what it is, is what’s important :)
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 tactical_bomber; Remaining resources: 4 PUs;
Combat Move - ANZAC
2 submarines moved from 62 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 Escort
ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 Escort in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 Escort in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 Escort in 42 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 Escort in 42 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
1 Escort owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 Escort
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 Escort, 1 Escort_Convoy, 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
3 fighters moved from Queensland to Caroline Islands
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 air_transport and 1 artillery moved from Queensland to New South Wales
2 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 infantry and 1 tactical_bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs
Trigger ANZAC Liberates DNG Turn8: ANZAC met a national objective for an additional 2 PUs; end with 20 PUs
Trigger ANZAC Loses Celebes Turn8: ANZAC met a national objective for an additional -1 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Move - French
Non Combat Move - French
3 infantry moved from Libya to Tobruk
1 cruiser moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from United Kingdom to Scotland
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33
ANZAC regular : -0,67
Darn, I forgot to move the 2 UK fighters to Bryansk.
I did so in attached file. Ifthis is not ok, edit them back to Greece. :-)
Sorry