Oof. Very good dice for the Soviets this turn:
Net Allies dice swing: +4.31 swing
Net Axis dice swing: -4.31 swing
This means the Soviets ended up with 4.31 more units than they would’ve had otherwise.
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Note to players Germans: <body><b>It is Early 1943 and the 5 Major Powers have Committed to Total War. Total War Rules are Now in Effect.<b></body>
Note to players Germans: <body><b>It is Early 1943 and The Waffen SS have Formed 2 Paratrooper Battalions. They are Now Available for Purchase.<b></body>
Note to players Germans: <body><b>It is Early 1943 and our Armament Industry has Produced Another Wonder Weapon ! You may now purchase Rockets.<b></body>
Trigger GermansTotalWarMechInf: buyTotalWarMechInf added to productionGermans
Trigger GermansTotalWarInf: buyTotalWar_Inf added to productionGermans
Trigger GermansTotalWarTank: buyTotalWar_Tank added to productionGermans
Trigger Rockets: buyGerman_Rockets added to productionGermans
Trigger GermansTotalWarFighter: buyTotalWarFighter added to productionGermans
Trigger GermansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionGermans
Trigger GermansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionGermans
Trigger GermansTotalWarArty: buyTotalWar_Arty added to productionGermans
Trigger GermansTotalWar Bomber: buyTotalWar_Bomber added to productionGermans
Trigger WaffenPara: buyWaffen_Para added to productionGermans
triggerAttachmenLate1942: has removed 1 Late1942_red owned by Changer in Late 1942
triggerAttachmenEarly1943Red: has removed 1 Early1943 owned by Changer in Early 1943
triggerAttachmenLate1942: Changer has 1 Late1942 placed in Late 1942
triggerAttachmenEarly1943Red: Changer has 1 Early1943_red placed in Early 1943
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 1 waffen_infantry
EDIT: Adding units owned by Germans to Germany: 1 waffen_infantry
EDIT: Turning off Edit Mode
Germans buy 1 Panzer_General, 3 Panzer_Grndrss, 6 TotalWar_Tanks, 1 WaffenPnzrGrndr, 1 Waffen_Oberst, 2 Waffen_Paras, 1 elite, 2 german_paras, 1 infantry, 1 waffen_infantry and 1 waffen_panzer; Remaining resources: 0 PUs;
Place Units - Germans
Units in Germany being upgraded or consumed: 1 Panzer_Grndrs, 1 armour, 2 german_paras, 1 infantry and 1 waffen_infantry
1 WaffenPnzrGrndr, 1 Waffen_Oberst, 2 Waffen_Paras, 1 waffen_infantry and 1 waffen_panzer placed in Germany
Combat Move - Germans
Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany
Turning on Edit Mode
EDIT: Germans takes Caucasus from Russians
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 german_para moved from Romania to Caucasus
1 GermanUBoat moved from 93 Sea Zone to 99 Sea Zone
3 fighters and 3 tactical_bombers moved from Southern Italy to 99 Sea Zone
1 fighter moved from Southern Italy to 99 Sea Zone
1 bomber moved from Western Germany to 99 Sea Zone
1 fighter moved from Romania to 99 Sea Zone
2 GermanUBoats and 1 Wolfpack moved from 109 Sea Zone to 110 Sea Zone
1 GermanUBoat moved from 119 Sea Zone to 109 Sea Zone
3 fighters moved from Western Germany to 110 Sea Zone
6 infantry moved from Karelia to Novgorod
1 tactical_bomber moved from Eastern Poland to Novgorod
EDIT: 1 ArmyGroupNorth moved from Eastern Poland to Army Group North
EDIT: 2 infantry moved from Army Group North to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
3 mech_infantrys moved from Poland to Western Ukraine
1 elite moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Eastern Poland to Western Ukraine
1 fighter moved from Romania to Western Ukraine
2 Waffen_Paras moved from Germany to Western Ukraine
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 3 GermanUBoats, 1 Wolfpack and 3 fighters
British defend with 1 Escort
Germans roll Wolfpack_Attack dice in 110 Sea Zone : 1/3 hits, 0.50 expected hits
1 Escort owned by the British lost in 110 Sea Zone
Germans win with 3 GermanUBoats, 1 Wolfpack and 3 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 Escort
Battle in Western Ukraine
Germans attack with 2 Waffen_Paras, 1 elite, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber; Changer loiter and taunt
Changer defend; Russians defend with 6 infantry
Germans roll dice for 2 Waffen_Paras, 1 elite, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 2/12 hits, 3.50 expected hits
Russians roll dice for 6 infantry in Western Ukraine, round 2 : 2/6 hits, 2.00 expected hits
2 infantry owned by the Germans lost in Western Ukraine
2 infantry owned by the Russians lost in Western Ukraine
Germans roll dice for 2 Waffen_Paras, 1 elite, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 3 : 5/10 hits, 3.17 expected hits
Russians roll dice for 4 infantry in Western Ukraine, round 3 : 2/4 hits, 1.33 expected hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Western Ukraine
4 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 Waffen_Paras, 1 elite, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 3 infantry and 1 mech_infantry
Casualties for Russians: 6 infantry
Battle in Novgorod
Germans attack with 6 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 6 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/7 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Novgorod
2 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in 99 Sea Zone
Germans attack with 1 GermanUBoat, 1 bomber, 5 fighters and 3 tactical_bombers
British defend with 3 transports; Americans defend with 2 transports
Germans roll Wolfpack_Attack dice in 99 Sea Zone : 0/0 hits, 0.00 expected hits
Germans roll dice for 1 GermanUBoat in 99 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 transport owned by the British lost in 99 Sea Zone
Germans roll dice for 1 bomber, 5 fighters and 3 tactical_bombers in 99 Sea Zone, round 2 : 7/9 hits, 5.17 expected hits
British roll dice for 4 transports in 99 Sea Zone, round 2 : 1/4 hits, 0.67 expected hits
1 GermanUBoat owned by the Germans lost in 99 Sea Zone
2 transports owned by the British and 2 transports owned by the Americans lost in 99 Sea Zone
Germans win with 1 bomber, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 26
Casualties for British: 3 transports
Casualties for Germans: 1 GermanUBoat
Casualties for Americans: 2 transports
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 2 Rails owned by Germans in Romania
Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
4 fighters moved from 99 Sea Zone to Southern Italy
1 air_transport and 1 armour moved from Southern Italy to Eastern Poland
1 infantry moved from Baltic States to Eastern Poland
1 2ndPanzerArmy moved from Eastern Poland to Romania
EDIT: 2 infantry moved from Poland to Army Group North
EDIT: 1 ArmyGroupNorth moved from Army Group North to Eastern Poland
EDIT: 1 4thWaffenArmy moved from 4th Waffen to Eastern Poland
EDIT: 1 WaffenPnzrGrndr, 1 Waffen_Oberst, 1 waffen_infantry and 1 waffen_panzer moved from Germany to 4th Waffen
1 tactical_bomber moved from Novgorod to Eastern Poland
1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
1 German_Engineer and 1 artillery moved from Germany to Romania
1 German_LCV, 2 Rails and 1 elite moved from Germany to Romania
1 2ndPanzerArmy moved from Romania to Bulgaria
1 infantry moved from Romania to Bulgaria
1 fighter and 3 tactical_bombers moved from 99 Sea Zone to Eastern Poland
1 bomber moved from 99 Sea Zone to Western Germany
1 Panzer_Grndrs moved from Western Germany to Poland
1 infantry moved from Germany to Poland
1 air_transport moved from Eastern Poland to Western Germany
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Norway to Finland
1 Escort_Convoy moved from 112 Sea Zone to 104 Sea Zone
3 fighters moved from 110 Sea Zone to Western Germany
2 infantry moved from Western Germany to Germany
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 104 Sea Zone: 1 Escort_Convoy
EDIT: Adding units owned by Germans to 104 Sea Zone: 1 Escort
EDIT: Turning off Edit Mode
1 Panzer_General, 6 TotalWar_Tanks, 1 elite and 2 german_paras placed in Germany
3 Panzer_Grndrss and 1 infantry placed in Western Germany
Trigger GermansTotalWarTankPlaceGermany6: has removed 6 TotalWar_Tanks owned by Germans in Germany
Trigger GermansTotalWarTankPlaceGermany6: Germans has 6 armour placed in Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Russians regular : 1.00
Germans regular : 4.33
British regular : 0.33
Germans Wolfpack_Attack : 0.50
Think I got everything :)
@Panzerstahl-Helm Hmm…looks as if the General Staff may have made an error pulling 2nd Panzer out of E POL. :)
Let me know if you need some help setting up the battle if you decide to attack.
@Panzerstahl-Helm uggh I spaced out the LMs in W UKR
[dice3d6 <=2]
@Panzerstahl-Helm cheese and rice. Did it wrong. I just used it lol
[dice3d6 <=2]
stupid is as stupid does
[dice 3d6<=2]
3d6<=2: 2, 6, 4; Hits: 1
@Panzerstahl-Helm 1 LM detonated when a Pnzrgrndr drove over it.
You want me to take one more hit to make up for it being the battle ? Or reroll ?
Guten Morgen
Just a heads up on Total War Russian Tank builds. You buy 1 Mass Tank and 1 Total War Tank2 and that gives you 6 tanks for 22 bucks.
It’s not explained very well in the notes. I’ll clarify next update or at least I have it on the list of things todo for next update :)
Howdy,
I hope you are doing well. Been a busy weekend. :D
These SS-Paratroops are beasts!
The Russians are spitting out tanks now! Excellent! :-)
Game History
Round: 7
Purchase Units - Russians
Trigger RussiansTotalWarArty: buyTotalWar_Arty added to productionRussians
Trigger RussiansTotalWarInf: buyTotalWar_Inf added to productionRussians
Trigger RussiansTotalWar Bomber: buyTotalWar_Bomber added to productionRussians
Trigger RussiansTotalWarFighter: buyTotalWarFighter added to productionRussians
Trigger RussiansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionRussians
Trigger RussiansTotalWarTank: buyTotalWar_Tank_2 added to productionRussians
Trigger RussiansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionRussians
Trigger RussiansTotalWarMechInf: buyTotalWarMechInf added to productionRussians
Russians buy 3 Mass_Tankss, 2 Russian_Rocketss, 1 Tank_General, 3 TotalWar_Tank_2s, 1 artillery and 1 elite; Remaining resources: 0 PUs;
Combat Move - Russians
Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia
Turning on Edit Mode
EDIT: Chinese takes Suiyuyan from Japanese
EDIT: Chinese takes Chahar from Japanese
EDIT: Turning off Edit Mode
1 armour and 2 infantry moved from Rostov to Caucasus
1 armour moved from Iraq to Syria
Russians take Syria from Italians
1 armour moved from Syria to Trans-Jordan
3 infantry moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Belarus to Ukraine
6 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Belarus to Western Ukraine
EDIT: 1 Soviet_Commisar_3 and 3 armour moved from 3rd Corps to Manchuria
EDIT: 1 infantry moved from Amur to Manchuria
EDIT: 1 3rdCorps and 18 infantry moved from Korea to Manchuria
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Italians defend with 1 armour
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/5 hits, 1,67 expected hits
Italians roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Russians lost in Ukraine
1 armour owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Western Ukraine
Changer loiter and taunt; Russians attack with 1 fighter, 6 infantry and 1 tactical_bomber
Germans defend with 2 Waffen_Paras, 1 elite and 2 mech_infantrys; Changer defend
Russians roll dice for 1 fighter, 6 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/8 hits, 2,17 expected hits
Germans roll dice for 2 Waffen_Paras, 1 elite and 2 mech_infantrys in Western Ukraine, round 2 : 4/6 hits, 2,67 expected hits
4 infantry owned by the Russians lost in Western Ukraine
2 mech_infantrys owned by the Germans lost in Western Ukraine
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 2/4 hits, 1,50 expected hits
Germans roll dice for 2 Waffen_Paras and 1 elite in Western Ukraine, round 3 : 2/4 hits, 2,00 expected hits
2 infantry owned by the Russians lost in Western Ukraine
1 elite owned by the Germans and 1 Waffen_Para owned by the Germans lost in Western Ukraine
1 fighter owned by the Russians and 1 tactical_bomber owned by the Russians retreated
Germans win with 1 Waffen_Para remaining. Battle score for attacker is -1
Casualties for Russians: 6 infantry
Casualties for Germans: 1 Waffen_Para, 1 elite and 2 mech_infantrys
Battle in Manchuria
Russians attack with 1 3rdCorps, 1 Soviet_Commisar_3, 3 armour and 19 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 3rdCorps, 1 Soviet_Commisar_3, 3 armour and 19 infantry in Manchuria, round 2 : 3/25 hits, 5,83 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Manchuria
Russians win, taking Manchuria from Japanese with 1 3rdCorps, 1 Soviet_Commisar_3, 3 armour and 19 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Turning on Edit Mode
EDIT: Battle in Caucasus
EDIT: Russians attack with 1 armour and 2 infantry
EDIT: Germans defend with 1 german_para
EDIT: 0/1 hits, 0,17 expected hits
EDIT: 2/3 hits, 0,83 expected hits
EDIT: 0/1 hits, 0,33 expected hits
EDIT: 1 german_para owned by the Germans lost in Caucasus
EDIT: Russians takes Caucasus from Germans
EDIT: Russians win
EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 4
EDIT: Recording Battle Statistics
Non Combat Move - Russians
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail owned by Russians in Kazakhstan
EDIT: Trigger RailMovementAutoPlaceRemoveRussians: has removed 2 Rails owned by Russians in Russia
EDIT: Cleaning up during movement phase
1 fighter and 1 tactical_bomber moved from Ukraine to Belarus
1 fighter and 1 tactical_bomber moved from Western Ukraine to Belarus
4 infantry moved from Bryansk to Belarus
1 Europe_Rail moved from Russia to Bryansk
1 Europe_Rail and 1 infantry moved from Bryansk to Kazakhstan
1 armour moved from Smolensk to Belarus
3 guard_infantrys moved from Russia to Belarus
5 Russian_Rocketss moved from Russia to Belarus
3 armour moved from Russia to Belarus
1 elite moved from Russia to Bryansk
1 mech_infantry moved from Iraq to Caucasus
2 aaGuns moved from Korea to Manchuria
EDIT: 1 Soviet_Commisar_3 and 3 armour moved from Manchuria to 3rd Corps
Place Units - Russians
EDIT: 3 Mass_Tankss, 2 Russian_Rocketss, 1 Tank_General, 3 TotalWar_Tank_2s, 1 artillery and 1 elite placed in Russia
EDIT: Turning off Edit Mode
Russians undo move 1.
3 Mass_Tankss, 2 Russian_Rocketss, 1 Tank_General, 3 TotalWar_Tank_2s, 1 artillery and 1 elite placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Urals: 1 armour
EDIT: Adding units owned by Russians to Smolensk: 1 armour
EDIT: Turning off Edit Mode
Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia
Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia
Trigger MassTanksPlace3: Russians has 3 armour placed in Russia
Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,1,1,2,5,5,5
Russians collect 33 PUs (3 lost to blockades); end with 33 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33
Italians regular : 0,50
Germans regular : 1,33
Russians regular : -3,17
EDIT: : 0,67
@Panzerstahl-Helm right arm. Yea those ss Paras can move 3 and 4 with an AB. A little spendy but worth it imo.
Hope busy was a Good busy :)
@Panzerstahl-Helm so i’m gonna reroll the W UKR battle. 1 Mech should have been edited out because it hit a LM on G 7. I spaced it live but dicebotted it a few posts above.
6 Inf at 1 [dice 6d6<=1]
1 Ftr at 3 [dice 1d6<=3]
1 Tac at 4 [dice 1d6<=4]
1 Mech 1 Elite Defend at 2 [dice 3d6<=2]
2 ss Paras at 4 [dice 2d6<=4]
6d6<=1: 2, 4, 3, 5, 1, 4; Hits: 1
1d6<=3: 3; Hits: 1
1d6<=4: 4; Hits: 1
3d6<=2: 4, 2, 4; Hits: 1
2d6<=4: 6, 5; Hits: 0
3 Hits for Russia 1 for G.
5 Inf at 1 [dice 5d6<=1]
1 Ftr [dice 1d6<=3]
1 Tac [dice 1d6<=4]
2 ss Para [dice 2d6<=4]
5d6<=1: 3, 6, 5, 4, 2; Hits: 0
1d6<=3: 2; Hits: 1
1d6<=4: 3; Hits: 1
2d6<=4: 3, 3; Hits: 2
2 hits for russia. The paras die. Both Paras hit 2 Inf die.
Russia wins with 3 Inf Ftr and Tac.
I’ll adjust PUs, remove 1 LM and change ownership with the 3 Inf.
Also, I’ll change the two china TTys that changed back to JPN. If you move 3rd Corps to amur and stop, then move into Manchuko, it won’t go over them and change them.
Anyway, I should have something for you in the morning :)
Just a heads up, butI discovered an error with Japan’s 5 PU Bonus for control of china. Actually, there were a couple. It was firing too soon or too late as I had the TTys listed wrong.
Anyway, it’s fixed now, but won’t work for our game, so will have to edit.
Game History
Round: 7
Purchase Units - Japanese
Trigger JapaneseTotalWarArty: buyTotalWar_Arty added to productionJapanese
Trigger JapaneseTotalWarMechInf: buyTotalWarMechInf added to productionJapanese
Trigger JapaneseTotalWarAirTrprt: buyTotalWarAirTrprt added to productionJapanese
Trigger JapaneseTotalWarTank: buyTotalWar_Tank added to productionJapanese
Trigger JapaneseTotalWarInf: buyTotalWar_Inf added to productionJapanese
Trigger JapaneseTotalWarNavyFighter: buyTotalWarNavyFtr added to productionJapanese
Trigger JapaneseTotalWar Bomber: buyTotalWar_Bomber added to productionJapanese
Trigger JapaneseTotalWarTacBmbr: buyTotalWarTacBmbr added to productionJapanese
Trigger JapaneseTotalWarFighter: buyTotalWarFighter added to productionJapanese
Turning on Edit Mode
EDIT: Changing ownership of Chahar from Chinese to Japanese
EDIT: Changing ownership of Suiyuyan from Chinese to Japanese
EDIT: Turning off Edit Mode
Japanese buy 2 Fortifications, 4 TotalWarFighters, 2 armour, 1 carrier, 1 elite and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Banzai: Japanese has 1 Banzai placed in Japan
Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu
Turning on Edit Mode
EDIT: Japanese takes Soviet Far East from Russians
EDIT: Japanese takes Siberia from Russians
EDIT: Turning off Edit Mode
3 armour moved from Sikang to Tsinghai
2 armour moved from Sikang to Kazakhstan
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 tactical_bomber moved from Szechwan to Kazakhstan
1 bomber moved from Yunnan to Kazakhstan
1 bomber moved from Yunnan to Tsinghai
EDIT: 1 Japanese_LCV and 1 infantry moved from Japan to Soviet Far East
EDIT: 1 Japanese_LCV and 1 infantry moved from Japan to Siberia
1 elite moved from Japan to 6 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 Japan_destroyer and 1 elite moved from 6 Sea Zone to 5 Sea Zone
1 elite moved from 5 Sea Zone to Amur
1 pacific_submarine moved from 35 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in Amur
Battle in Korea
Battle in Kazakhstan
Japanese attack with 2 armour, 1 bomber and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 2 armour, 1 bomber and 1 tactical_bomber in Kazakhstan, round 2 : 2/4 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Japanese win, taking Amur from Russians, taking Korea from Russians, taking Kazakhstan from Russians with 2 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tsinghai
Japanese attack with 3 armour and 1 bomber
Chinese defend with 1 infantry
Japanese roll dice for 3 armour and 1 bomber in Tsinghai, round 2 : 3/4 hits, 2.17 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 3 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan
Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Kansu
Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Kiangsu
3 infantry moved from Jehol to Anhwe
2 fighters moved from Szechwan to Anhwe
1 bomber moved from Tsinghai to Anhwe
1 artillery moved from Shan State to Malaya
1 fighter moved from Yunnan to Malaya
1 bomber moved from Kazakhstan to Yunnan
1 tactical_bomber moved from Yunnan to Anhwe
1 aaGun moved from Shensi to Tsinghai
1 tactical_bomber moved from Kazakhstan to Shensi
1 Rail and 1 infantry moved from Kiangsu to Kansu
2 artilleries and 2 infantry moved from Burma to Yunnan
2 armour moved from Shantung to Anhwe
1 armour moved from Jehol to Anhwe
1 armour moved from Kiangsu to Kweichow
1 armour moved from Kiangsu to Anhwe
1 infantry moved from Shantung to Anhwe
1 Escort_Convoy moved from 44 Sea Zone to 42 Sea Zone
2 battleships, 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 NavyFighter moved from 6 Sea Zone to 35 Sea Zone
1 Japan_destroyer moved from 35 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 pacific_carrier moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 6 Sea Zone to Anhwe
Place Units - Japanese
1 carrier placed in 6 Sea Zone
1 Fortification placed in Iwo Jima
1 Fortification placed in Celebes
3 infantry placed in Shantung
1 armour and 2 infantry placed in Kiangsu
Japanese undo move 5.
2 armour and 1 infantry placed in Kiangsu
4 TotalWarFighters, 1 elite and 1 infantry placed in Japan
Trigger JapaneseTotalWarFighterPlaceJapan4: has removed 4 TotalWarFighters owned by Japanese in Japan
Trigger JapaneseTotalWarFighterPlaceJapan4: Japanese has 4 fighters placed in Japan
Turn Complete - Japanese
Note to players Japanese: It is Early 1943 and Our Shipyards are Hard at Work. We will soon Launch 1 new Battleship and 1 new Transport. They may only Operate in the Pacific and Indian Oceans.
Japanese collect 63 PUs; end with 63 PUs
Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 64 PUs
Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 75 PUs
Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : 0.50
Russians regular : -0.33
I made the aforementioned adjustments. Think thats everything. I’d take more time too triple check but always worried about machine crashing lol
Hi Panzer
I noticed you edited in a regular Ftr instead of USA Ftr. They have the same image, so it’s easy todo. Most of the Units will be on the left side that you want to edit.
I got rid of the image, so now it’ll just use the default triplea one. At least it’ll look different now. Easier to spot. :)
Howdy. I am finally recovered from the weekend :-) I went home visiting family and friends. Fantastic game, but hard! ;-)
I went over the last posts with the edits.
So the battle in Western Ucrain was re-rolled becaue of the LM?
Regular figher vs USA fighter - check
I also noticed the change of some TTs to the Chines once I took Manchuria. I will keep an eye on them as well.
Anyways, General Patton is on it´s way to his vaccation in Africa to go on some safari ;-)
The US bomber continues with his World Tour and will give some greater shows in Italia and Germany.
Game History
Round: 7
Purchase Units - Americans
Trigger AmericansTotalWarMechInf: buyTotalWarMechInf added to productionAmericans
Trigger AmericansTotalWarTank: buyTotalWar_Tank added to productionAmericans
Trigger AmericansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionAmericans
Trigger AmericansTotalWarArty: buyTotalWar_Arty added to productionAmericans
Trigger AmericansTotalWarFighter: buyTotalWarFighter added to productionAmericans
Trigger AmericansTotalWar Bomber: buyTotalWar_Bomber added to productionAmericans
Trigger AmericansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionAmericans
Trigger AmericansTotalWarNavyFtr: buyTotalWarNavyFtr added to productionAmericans
Trigger AmericansTotalWarInf: buyTotalWar_Inf added to productionAmericans
Americans buy 4 TotalWarNavyFtrs, 4 TotalWarTacBmbrs, 1 airfield, 1 elite, 1 factory_minor and 1 harbour; Remaining resources: 0 PUs;
Combat Move - Americans
Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States
1 Escort moved from 54 Sea Zone to 42 Sea Zone
3 usa_fighters and 1 usa_tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from Egypt to Northern Italy
1 Escort_Convoy moved from 91 Sea Zone to 104 Sea Zone
1 usa_tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from Gibraltar to 104 Sea Zone
Combat - Americans
Strategic bombing raid in Northern Italy
Italians roll AA dice in Northern Italy : 0/1 hits, 0,17 expected hits
Bombing raid in Northern Italy rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Northern Italy causes 4 damage total.
Battle in 42 Sea Zone
Americans attack with 1 Escort, 3 usa_fighters and 1 usa_tactical_bomber
Japanese defend with 1 Escort and 1 pacific_submarine
Americans roll dice for 1 Escort, 3 usa_fighters and 1 usa_tactical_bomber in 42 Sea Zone, round 2 : 3/5 hits, 2,33 expected hits
Japanese roll dice for 1 pacific_submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
Japanese roll dice for 1 Escort in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 Escort owned by the Americans lost in 42 Sea Zone
1 pacific_submarine owned by the Japanese and 1 Escort owned by the Japanese lost in 42 Sea Zone
Americans win with 3 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 Escort
Casualties for Japanese: 1 Escort and 1 pacific_submarine
Battle in 104 Sea Zone
Americans attack with 1 Escort_Convoy, 1 fighter and 1 usa_tactical_bomber
Germans defend with 1 Escort
Americans roll dice for 1 Escort_Convoy, 1 fighter and 1 usa_tactical_bomber in 104 Sea Zone, round 2 : 1/3 hits, 1,17 expected hits
Germans roll dice for 1 Escort in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 Escort_Convoy owned by the Americans lost in 104 Sea Zone
1 Escort owned by the Germans lost in 104 Sea Zone
Americans win with 1 fighter and 1 usa_tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 Escort_Convoy
Casualties for Germans: 1 Escort
Non Combat Move - Americans
Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 6 Rails owned by Americans in Eastern United States
1 usa_tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
1 fighter moved from 104 Sea Zone to Gibraltar
1 Escort_Convoy moved from 101 Sea Zone to 104 Sea Zone
1 USA_TankGeneral moved from Eastern United States to 101 Sea Zone
1 Escort, 1 USA_TankGeneral and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 USA_TankGeneral moved from 91 Sea Zone to Morocco
4 infantry moved from Algeria to 92 Sea Zone
1 aaGun and 1 infantry moved from Gibraltar to 92 Sea Zone
1 aaGun, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 5 infantry, 3 transports, 1 usa_fighter and 1 usa_tactical_bomber moved from 92 Sea Zone to 97 Sea Zone
1 aaGun and 5 infantry moved from 97 Sea Zone to Greece
2 ArmoredInfantrys, 1 infantry and 1 marine moved from Western United States to 10 Sea Zone
2 ArmoredInfantrys, 2 Escort_Convoys, 2 NavyFighters, 1 artillery, 3 carriers, 2 infantry, 1 marine, 1 pacific_carrier, 2 submarines and 3 transports moved from 10 Sea Zone to 26 Sea Zone
2 ArmoredInfantrys, 1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
3 usa_fighters and 1 usa_tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
2 usa_fighters moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from Northern Italy to Greece
Place Units - Americans
1 airfield, 1 factory_minor and 1 harbour placed in Greece
4 TotalWarTacBmbrs and 1 elite placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 2 carriers
EDIT: Adding units owned by Americans to 10 Sea Zone: 2 carriers
EDIT: Turning off Edit Mode
4 TotalWarNavyFtrs placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 4 TotalWarNavyFtrs
EDIT: Adding units owned by Americans to 10 Sea Zone: 4 NavyFighters
EDIT: Turning off Edit Mode
Trigger AmericansTotalWarTacBmbrPlaceEUS: has removed 4 TotalWarTacBmbrs owned by Americans in Eastern United States
Trigger AmericansTotalWarTacBmbrPlaceEUS: Americans has 4 usa_tactical_bombers placed in Eastern United States
Turn Complete - Americans
Note to players Americans: It is Early 1943 and Our Shipyards are Hard at Work. 1 Battleship and 1 Transport are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.
Trigger PacificFleetRD7: Americans has 1 pacific_BB and 1 pacific_transport placed in 10 Sea Zone
Trigger PacificFleetJPNRD7: Japanese has 1 pacific_BB and 1 pacific_transport placed in 6 Sea Zone
Americans collect 54 PUs; end with 54 PUs
Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 68 PUs
Trigger Americans Loses Philippines Turn7: Americans met a national objective for an additional -3 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 6 PUs
Purchase Units - British
Trigger UKTotalWarSeaFighter: buySeafireTotalWar added to productionBritish
Trigger UKTotalWar Tank: buyTotalWar_Tank added to productionBritish
Trigger UKTotalWarAirTrprt: buyTotalWarAirTrprt added to productionBritish
Trigger UKTotalWarTacBmbr: buyTotalWarTacBmbr added to productionBritish
Trigger UKTotalWar Arty: buyTotalWar_Arty added to productionBritish
Trigger UKTotalWarInf: buyTotalWar_Inf added to productionBritish
Trigger UKTotalWarMechInf: buyTotalWarMechInf added to productionBritish
Trigger UKTotalWar Bomber: buyTotalWar_Bomber added to productionBritish
Trigger UKTotalWarFighter: buyTotalWarFighter added to productionBritish
British buy 1 Escort, 5 infantry, 1 uk_armour and 2 uk_tactical_bombers; Remaining resources: 0 PUs;
Combat Move - British
Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
2 infantry moved from India to Burma
1 uk_fighter and 1 uk_tactical_bomber moved from India to Burma
1 infantry moved from Union of South Africa to Rhodesia
1 artillery moved from Belgian Congo to Rhodesia
1 bomber moved from Egypt to Northern Italy
1 artillery moved from Kenya to Tanganyika Territory
British take Tanganyika Territory from Italians
Combat - British
Strategic bombing raid in Northern Italy
Italians roll AA dice in Northern Italy : 0/1 hits, 0,17 expected hits
Bombing raid in Northern Italy rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Northern Italy causes 4 damage total.
Battle in Burma
British attack with 2 infantry, 1 uk_fighter and 1 uk_tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 infantry, 1 uk_fighter and 1 uk_tactical_bomber in Burma, round 2 : 1/4 hits, 1,50 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Burma
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 infantry, 1 uk_fighter and 1 uk_tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Rhodesia
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Rhodesia, round 2 : 2/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Rhodesia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Rhodesia
British win, taking Rhodesia from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in India
Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Egypt
1 Rail moved from Union of South Africa to British Somaliland
1 Rail and 1 infantry moved from British Somaliland to Egypt
1 Rail moved from Union of South Africa to Trans-Jordan
1 Rail and 1 infantry moved from Trans-Jordan to India
1 uk_armour moved from Iraq to Eastern Persia
1 uk_armour moved from Trans-Jordan to Persia
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Eastern Persia
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 uk_fighter and 1 uk_tactical_bomber moved from Burma to West India
1 uk_fighter and 1 uk_tactical_bomber moved from West India to India
1 infantry moved from Trans-Jordan to Egypt
1 uk_fighter moved from United Kingdom to Gibraltar
1 bomber moved from Northern Italy to Greece
Place Units - British
1 uk_tactical_bomber placed in Egypt
1 uk_tactical_bomber placed in United Kingdom
5 infantry and 1 uk_armour placed in India
1 Escort placed in 106 Sea Zone
British undo move 1.
1 uk_tactical_bomber placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,1,6,1
British collect 32 PUs (5 lost to blockades); end with 32 PUs
Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 38 PUs
Combat Hit Differential Summary :
Americans regular : 0,50
Italians regular : -0,33
Japanese regular : 1,17
Germans regular : 0,67
British regular : 0,83
Italians AA : -0,33
I meant “Fantastic time, but hard”