@SuperbattleshipYamato I will take my turn in like 3-4 hours…
Panzerstahl vs barnee EXP Game 2
-
Uggh The Air ended up in Greece, so i had to redo it lol. Those Trprts were badass. Shot the shit outta the Italians :)
I added some Escorts and removed the Tank and Inf from India. Put the Tank in iraq and the dude back in Egypt.
Think that’s everything :)
Game History
Round: 6 Purchase Units - Italians Turning on Edit Mode EDIT: Removing units owned by Americans from 101 Sea Zone: 1 Escort EDIT: Adding units owned by Americans to 101 Sea Zone: 1 Escort_Convoy EDIT: Removing units owned by Americans from 10 Sea Zone: 2 Escorts EDIT: Adding units owned by Americans to 10 Sea Zone: 2 Escort_Convoys EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 Escort EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 Escort_Convoy EDIT: Removing units owned by British from India: 1 infantry and 1 uk_armour EDIT: Adding units owned by British to Iraq: 1 uk_armour EDIT: Adding units owned by British to Egypt: 1 infantry EDIT: Turning off Edit Mode Italians buy 1 armour, 4 infantry and 2 italian_paras; Remaining resources: 0 PUs; Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy 1 submarine moved from 98 Sea Zone to 99 Sea Zone 1 bomber and 1 fighter moved from Southern Italy to 99 Sea Zone 1 armour moved from Romania to Ukraine Combat - Italians Battle in 99 Sea Zone Italians attack with 1 bomber, 1 fighter and 1 submarine British defend with 3 transports; Americans defend with 3 transports Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 1 fighter in 99 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 6 transports in 99 Sea Zone, round 2 : 2/6 hits, 1.00 expected hits 1 fighter owned by the Italians and 1 submarine owned by the Italians lost in 99 Sea Zone 1 transport owned by the Americans lost in 99 Sea Zone 1 bomber owned by the Italians retreated Americans win with 5 transports remaining. Battle score for attacker is -9 Casualties for Italians: 1 fighter and 1 submarine Casualties for Americans: 1 transport Battle in Ukraine Italians attack with 1 armour Russians defend with 1 aaGun and 1 russian_minor Italians roll dice for 1 armour in Ukraine, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 aaGun in Ukraine, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 armour in Ukraine, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 aaGun in Ukraine, round 3 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 armour in Ukraine, round 4 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 aaGun in Ukraine, round 4 : 0/1 hits, 0.17 expected hits 1 aaGun owned by the Russians lost in Ukraine Some non-combat units are destroyed: Italians win, taking Ukraine from Russians with 1 armour remaining. Battle score for attacker is 5 Casualties for Russians: 1 aaGun Non Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Bulgaria 1 bomber moved from 99 Sea Zone to Southern Italy 1 infantry moved from Yugoslavia to Bulgaria 1 Rail and 1 armour moved from Southern Italy to Bulgaria 2 italian_paras moved from Southern Italy to Bulgaria EDIT: 1 Italian_LCV, 1 armour and 1 infantry moved from Southern Italy to Albania 1 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 armour, 1 infantry and 2 italian_paras placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
Americans regular : 1.00 Italians regular : -1.00 Russians regular : -0.50
-
@Panzerstahl-Helm oh yea I offed the Yank Trprt instead of Brit. Obviously, change if you want, but the Luftwaffe gonna take a crack at em too :)
-
@Panzerstahl-Helm oops ! Got too many waffen Armies in AG North. 3rd Waffen SS should be unattached. :)
-
@Panzerstahl-Helm just noticed you have a yank and Brit Elite in Greece. Can only have one Elite per TTy.
You wanna swap one of the Tobruck Inf ? Move Elite to Tunis ? Or you could rail too if you wanted
-
Good morning. I will swap an inf against the Elite.
So only 1 Elite in total (and nit per country) in each TT.
I also forgot to place the 3 Katyushas, whichbI will now do at my ANZ turn.
I hope I won’t forget it. 😉Br
-
@Panzerstahl-Helm heh heh guten morgen
yea a lot of rules :) You doing good for game 2. I’ve been crunching for two years and still f up lol
-
I think I’m getting stupider by the day. 3rd Waffen is part of AG North. Was hoping dementia would be a ways off yet :)
-
Moin,
I switched the British Elite in Greece with an Inf from Lybia, railed 1 inf from Persia to India instead to Iraq, and added 3 Katyshas to Moscow for the 3 Partisana from last round.
What was your plan with your 3rd Waffen-SS, if you don´t want to have it in the AG North? They are in good hands there! On there own they will just cause trouble!
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 Escort, 1 Escort_Convoy, 1 carrier and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC Liberates DNG Turn6: ANZAC met a national objective for an additional 2 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Combat Move - French Non Combat Move - French 3 infantry moved from Tobruk to Libya Turn Complete - French
Combat Hit Differential Summary :
-
@Panzerstahl-Helm i was just screwing up 3rd Waffen makes up part of the required 10 Land units.
-
Hi
I’m gonna assume no scramble to 110. We can dicebot if my assumption faulty. :)Also finally remembered to move that Waffen Inf to Berlin. :)
-
GD it forgot to edit the U-boat attack and they hit. Here’s for your Escort.
[dice 1d6<=2]
-
1d6<=2: 3; Hits: 0
-
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Note to players Germans: <body><b>It is Early 1943 and the 5 Major Powers have Committed to Total War. Total War Rules are Now in Effect.<b></body> Note to players Germans: <body><b>It is Early 1943 and The Waffen SS have Formed 2 Paratrooper Battalions. They are Now Available for Purchase.<b></body> Note to players Germans: <body><b>It is Early 1943 and our Armament Industry has Produced Another Wonder Weapon ! You may now purchase Rockets.<b></body> Trigger GermansTotalWarMechInf: buyTotalWarMechInf added to productionGermans Trigger GermansTotalWarInf: buyTotalWar_Inf added to productionGermans Trigger GermansTotalWarTank: buyTotalWar_Tank added to productionGermans Trigger Rockets: buyGerman_Rockets added to productionGermans Trigger GermansTotalWarFighter: buyTotalWarFighter added to productionGermans Trigger GermansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionGermans Trigger GermansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionGermans Trigger GermansTotalWarArty: buyTotalWar_Arty added to productionGermans Trigger GermansTotalWar Bomber: buyTotalWar_Bomber added to productionGermans Trigger WaffenPara: buyWaffen_Para added to productionGermans triggerAttachmenLate1942: has removed 1 Late1942_red owned by Changer in Late 1942 triggerAttachmenEarly1943Red: has removed 1 Early1943 owned by Changer in Early 1943 triggerAttachmenLate1942: Changer has 1 Late1942 placed in Late 1942 triggerAttachmenEarly1943Red: Changer has 1 Early1943_red placed in Early 1943 Turning on Edit Mode EDIT: Removing units owned by Germans from Eastern Poland: 1 waffen_infantry EDIT: Adding units owned by Germans to Germany: 1 waffen_infantry EDIT: Turning off Edit Mode Germans buy 1 Panzer_General, 3 Panzer_Grndrss, 6 TotalWar_Tanks, 1 WaffenPnzrGrndr, 1 Waffen_Oberst, 2 Waffen_Paras, 1 elite, 2 german_paras, 1 infantry, 1 waffen_infantry and 1 waffen_panzer; Remaining resources: 0 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 1 Panzer_Grndrs, 1 armour, 2 german_paras, 1 infantry and 1 waffen_infantry 1 WaffenPnzrGrndr, 1 Waffen_Oberst, 2 Waffen_Paras, 1 waffen_infantry and 1 waffen_panzer placed in Germany Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany Turning on Edit Mode EDIT: Germans takes Caucasus from Russians EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 german_para moved from Romania to Caucasus 1 GermanUBoat moved from 93 Sea Zone to 99 Sea Zone 3 fighters and 3 tactical_bombers moved from Southern Italy to 99 Sea Zone 1 fighter moved from Southern Italy to 99 Sea Zone 1 bomber moved from Western Germany to 99 Sea Zone 1 fighter moved from Romania to 99 Sea Zone 2 GermanUBoats and 1 Wolfpack moved from 109 Sea Zone to 110 Sea Zone 1 GermanUBoat moved from 119 Sea Zone to 109 Sea Zone 3 fighters moved from Western Germany to 110 Sea Zone 6 infantry moved from Karelia to Novgorod 1 tactical_bomber moved from Eastern Poland to Novgorod EDIT: 1 ArmyGroupNorth moved from Eastern Poland to Army Group North EDIT: 2 infantry moved from Army Group North to Western Ukraine 1 infantry moved from Eastern Poland to Western Ukraine 3 mech_infantrys moved from Poland to Western Ukraine 1 elite moved from Eastern Poland to Western Ukraine 1 tactical_bomber moved from Eastern Poland to Western Ukraine 1 fighter moved from Romania to Western Ukraine 2 Waffen_Paras moved from Germany to Western Ukraine Combat - Germans Battle in 110 Sea Zone Germans attack with 3 GermanUBoats, 1 Wolfpack and 3 fighters British defend with 1 Escort Germans roll Wolfpack_Attack dice in 110 Sea Zone : 1/3 hits, 0.50 expected hits 1 Escort owned by the British lost in 110 Sea Zone Germans win with 3 GermanUBoats, 1 Wolfpack and 3 fighters remaining. Battle score for attacker is 6 Casualties for British: 1 Escort Battle in Western Ukraine Germans attack with 2 Waffen_Paras, 1 elite, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber; Changer loiter and taunt Changer defend; Russians defend with 6 infantry Germans roll dice for 2 Waffen_Paras, 1 elite, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 2/12 hits, 3.50 expected hits Russians roll dice for 6 infantry in Western Ukraine, round 2 : 2/6 hits, 2.00 expected hits 2 infantry owned by the Germans lost in Western Ukraine 2 infantry owned by the Russians lost in Western Ukraine Germans roll dice for 2 Waffen_Paras, 1 elite, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 3 : 5/10 hits, 3.17 expected hits Russians roll dice for 4 infantry in Western Ukraine, round 3 : 2/4 hits, 1.33 expected hits 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Western Ukraine 4 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 Waffen_Paras, 1 elite, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Germans: 3 infantry and 1 mech_infantry Casualties for Russians: 6 infantry Battle in Novgorod Germans attack with 6 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 6 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/7 hits, 1.50 expected hits Russians roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Novgorod 2 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in 99 Sea Zone Germans attack with 1 GermanUBoat, 1 bomber, 5 fighters and 3 tactical_bombers British defend with 3 transports; Americans defend with 2 transports Germans roll Wolfpack_Attack dice in 99 Sea Zone : 0/0 hits, 0.00 expected hits Germans roll dice for 1 GermanUBoat in 99 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 transport owned by the British lost in 99 Sea Zone Germans roll dice for 1 bomber, 5 fighters and 3 tactical_bombers in 99 Sea Zone, round 2 : 7/9 hits, 5.17 expected hits British roll dice for 4 transports in 99 Sea Zone, round 2 : 1/4 hits, 0.67 expected hits 1 GermanUBoat owned by the Germans lost in 99 Sea Zone 2 transports owned by the British and 2 transports owned by the Americans lost in 99 Sea Zone Germans win with 1 bomber, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 26 Casualties for British: 3 transports Casualties for Germans: 1 GermanUBoat Casualties for Americans: 2 transports Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 2 Rails owned by Germans in Romania Trigger Urals Tank Unit: Russians has 1 armour placed in Urals 4 fighters moved from 99 Sea Zone to Southern Italy 1 air_transport and 1 armour moved from Southern Italy to Eastern Poland 1 infantry moved from Baltic States to Eastern Poland 1 2ndPanzerArmy moved from Eastern Poland to Romania EDIT: 2 infantry moved from Poland to Army Group North EDIT: 1 ArmyGroupNorth moved from Army Group North to Eastern Poland EDIT: 1 4thWaffenArmy moved from 4th Waffen to Eastern Poland EDIT: 1 WaffenPnzrGrndr, 1 Waffen_Oberst, 1 waffen_infantry and 1 waffen_panzer moved from Germany to 4th Waffen 1 tactical_bomber moved from Novgorod to Eastern Poland 1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland 1 German_Engineer and 1 artillery moved from Germany to Romania 1 German_LCV, 2 Rails and 1 elite moved from Germany to Romania 1 2ndPanzerArmy moved from Romania to Bulgaria 1 infantry moved from Romania to Bulgaria 1 fighter and 3 tactical_bombers moved from 99 Sea Zone to Eastern Poland 1 bomber moved from 99 Sea Zone to Western Germany 1 Panzer_Grndrs moved from Western Germany to Poland 1 infantry moved from Germany to Poland 1 air_transport moved from Eastern Poland to Western Germany 2 infantry moved from Western Germany to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 1 infantry moved from Norway to Finland 1 Escort_Convoy moved from 112 Sea Zone to 104 Sea Zone 3 fighters moved from 110 Sea Zone to Western Germany 2 infantry moved from Western Germany to Germany Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from 104 Sea Zone: 1 Escort_Convoy EDIT: Adding units owned by Germans to 104 Sea Zone: 1 Escort EDIT: Turning off Edit Mode 1 Panzer_General, 6 TotalWar_Tanks, 1 elite and 2 german_paras placed in Germany 3 Panzer_Grndrss and 1 infantry placed in Western Germany Trigger GermansTotalWarTankPlaceGermany6: has removed 6 TotalWar_Tanks owned by Germans in Germany Trigger GermansTotalWarTankPlaceGermany6: Germans has 6 armour placed in Germany Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Russians regular : 1.00 Germans regular : 4.33 British regular : 0.33 Germans Wolfpack_Attack : 0.50
Think I got everything :)
-
@Panzerstahl-Helm Hmm…looks as if the General Staff may have made an error pulling 2nd Panzer out of E POL. :)
Let me know if you need some help setting up the battle if you decide to attack.
-
@Panzerstahl-Helm uggh I spaced out the LMs in W UKR
[dice3d6 <=2]
-
@Panzerstahl-Helm cheese and rice. Did it wrong. I just used it lol
[dice3d6 <=2]
-
stupid is as stupid does
[dice 3d6<=2]
-
3d6<=2: 2, 6, 4; Hits: 1
-
@Panzerstahl-Helm 1 LM detonated when a Pnzrgrndr drove over it.
You want me to take one more hit to make up for it being the battle ? Or reroll ? -
Guten Morgen
Just a heads up on Total War Russian Tank builds. You buy 1 Mass Tank and 1 Total War Tank2 and that gives you 6 tanks for 22 bucks.
It’s not explained very well in the notes. I’ll clarify next update or at least I have it on the list of things todo for next update :)