Scotland only
Sub fights in 106 and dies first.
@mr_stucifer
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 1 fighter, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 submarine moved from 130 Sea Zone to 128 Sea Zone
1 infantry moved from Novgorod to Leningrad
1 infantry moved from Vologda to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Leningrad
1 fighter moved from Russia to Archangel
Combat - Russians
Battle in Leningrad
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 harbour and 1 mech_infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Leningrad, round 2 : 0/3 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Leningrad, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Leningrad, round 3 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Leningrad, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Leningrad
Russians win, taking Leningrad from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Battle in Archangel
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
1 infantry owned by the Germans lost in Archangel
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Archangel to Yaroslavl
1 fighter and 1 tactical_bomber moved from Leningrad to Yaroslavl
1 armour, 1 artillery and 1 mech_infantry moved from Stalingrad to Rostov
2 aaGuns, 2 armour, 3 artilleries, 17 infantry and 2 mech_infantrys moved from Kursk to Rostov
1 infantry moved from Tambov to Rostov
1 infantry moved from Samara to Stalingrad
3 infantry moved from Russia to Samara
1 aaGun, 1 armour, 8 infantry and 1 mech_infantry moved from Smolensk to Russia
1 infantry moved from Novgorod to Smolensk
1 aaGun, 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry moved from Novgorod to Yaroslavl
Place Units - Russians
1 armour, 1 infantry and 1 mech_infantry placed in Stalingrad
1 artillery, 1 fighter and 8 infantry placed in Russia
Turning on Edit Mode
EDIT: Changing ownership of Southern Belarus from Italians to Russians
EDIT: Removing units owned by Russians from Smolensk: 1 infantry
EDIT: Adding units owned by Russians to Southern Belarus: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 38 PUs; end with 38 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans regular : 0.00
Russians regular : -1.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 destroyer, 1 factory_minor, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 marine moved from Caroline Islands to 35 Sea Zone
1 battleship and 1 marine moved from 35 Sea Zone to 45 Sea Zone
1 marine moved from 45 Sea Zone to Celebes
1 marine moved from Caroline Islands to 34 Sea Zone
1 cruiser and 1 marine moved from 34 Sea Zone to 46 Sea Zone
1 marine moved from 46 Sea Zone to Dutch New Guinea
1 submarine moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from French Indo China to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Java
1 armour moved from French Indo China to Malaya
Japanese take Shan State from UK_Pacific
Japanese take Malaya from UK_Pacific
1 infantry moved from French Indo China to Siam
1 fighter and 1 tactical_bomber moved from Kwangsi to Hopei
1 infantry moved from Hunan to Hopei
1 infantry moved from Honan to Inner Mongolia
Japanese take Inner Mongolia from Chinese
2 fighters and 2 tactical_bombers moved from Kwangsi to Siam
Combat - Japanese
Battle in Java
Battle in Dutch New Guinea
Battle in Celebes
Battle in Siam
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Siam, round 2 : 3/5 hits, 2.50 expected hits
UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Siam
Japanese win, taking Java from Dutch, taking Dutch New Guinea from ANZAC, taking Celebes from Dutch, taking Siam from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Hopei
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 0/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 3 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Hopei to Kwangsi
1 tactical_bomber moved from Siam to Kwangsi
2 fighters and 1 tactical_bomber moved from Siam to Yunnan
3 artilleries and 4 infantry moved from French Indo China to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Kiangsi to Kweichow
1 infantry moved from Kwangtung to Hunan
1 infantry moved from Anhwe to Honan
3 artilleries moved from Honan to Anhwe
1 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Kwangtung to Kwangsi
1 bomber moved from Borneo to Caroline Islands
1 destroyer moved from 34 Sea Zone to 46 Sea Zone
1 carrier moved from 34 Sea Zone to 46 Sea Zone
1 destroyer moved from 34 Sea Zone to 45 Sea Zone
1 transport moved from 34 Sea Zone to 33 Sea Zone
1 infantry moved from Marshall Islands to 33 Sea Zone
1 infantry moved from Gilbert Islands to 33 Sea Zone
1 submarine moved from 32 Sea Zone to 34 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Caroline Islands
1 transport moved from 34 Sea Zone to 36 Sea Zone
1 infantry moved from Paulau to 36 Sea Zone
1 artillery moved from Manilla to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Kwangtung
3 transports moved from 37 Sea Zone to 20 Sea Zone
6 infantry moved from Kyushu to 20 Sea Zone
6 infantry moved from 20 Sea Zone to Kiangsu
4 infantry moved from Japan to Kyushu
2 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Kwangtung
1 fighter moved from 34 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to Caroline Islands
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 fighters moved from 34 Sea Zone to 35 Sea Zone
1 carrier and 1 fighter moved from 6 Sea Zone to 36 Sea Zone
1 aaGun and 2 infantry moved from Korea to Southern Manchuria
1 infantry moved from Korea to Southern Manchuria
Place Units - Japanese
2 artilleries and 1 infantry placed in Kwangtung
1 factory_minor placed in French Indo China
2 artilleries, 1 fighter and 4 infantry placed in Japan
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,5
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : -1.17
UK_Pacific regular : -0.33
@mr_stucifer
The rules specify that transport is not allowed to offload in a SZ containing an ignored sub unless accompanied by a warship. As sub is often considered a boat not a ship, I always assumed a TT had to be accompanied by surface warship, which is why I parked the UK sub in SZ 43. Am I wrong about this?
@ArtofWar1947 You are not wrong. However since I brought a ship with me I can choose whether to attack the sub or not. I declined the attack. If I had chosen to attack, you could choose to Submerge or Remain, which would have given me a decent chance at victory still (60/13 draw/27) so 73% chance to still land.
Let’s make sure it is legal to skip the attack in the rulebook and not just a TripleA thing.
This is from the 1940 2nd edition rulebook, emphasis mine:
https://axisallies.com/rules/axis-allies-rules-europe1940-second-edition.pdf
Doesn’t Block Enemy Movement: The “stealth” ability of submarines also allows enemy ships to ignore their presence. Any sea zone that contains only enemy submarines doesn’t stop the movement of a sea unit. Sea units ending their combat movement in a sea zone containing only enemy submarines may choose to attack them or not. Sea units can also end their noncombat movement in a sea zone containing only enemy submarines
I did have to move a warship there, as an unescorted landing was illegal, but I don’t have to attack the sub.
@mr_stucifer
That was my understanding. Thanks for confirming.
@mr_stucifer
Where do you want the Japanese TT in SZ43 and inf on Java put? Or will you edit J4 and post a revised file?
@ArtofWar1947 Sorry, I have made a communication error. You said:
I always assumed a TT had to be accompanied by surface warship
I used the word warship but I was including sub in that definition and you were not.
Submarines do not make the sea zone hostile, I can choose to attack it or not–as long as I have a unit that can attack it. My submarine can attack yours, but I can choose not to. Therefore it counts as a valid unit to bring a transport in.
You are correct that the submarine would have blocked an unescorted transport from making an amphibious assault during the Combat Move phase. TripleA does execute all of these rules correctly as far as I know.
@mr_stucifer
Based on what I am finding, submarine appear to be a category of warships. Let me check, though, with Gamerman about the League’s definition of warship.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 carrier, 1 fighter and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Ethiopia to Kenya
Italians take Kenya from British
1 artillery and 1 infantry moved from British Somaliland to Italian Somaliland
Italians take Italian Somaliland from British
1 transport moved from 94 Sea Zone to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
1 armour moved from Northern Belarus to Novgorod
Italians take Novgorod from Russians
Combat - Italians
Battle in Malta
Non Combat Move - Italians
1 fighter moved from Southern Italy to Gibraltar
1 submarine moved from 94 Sea Zone to 100 Sea Zone
1 battleship and 2 cruisers moved from 100 Sea Zone to 96 Sea Zone
1 destroyer moved from 100 Sea Zone to 96 Sea Zone
1 transport moved from 94 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tunisia
1 armour, 3 artilleries, 2 infantry and 1 mech_infantry moved from Egypt to Alexandria
1 armour and 1 mech_infantry moved from Alexandria to Tobruk
1 armour moved from Bessarabia to Yugoslavia
1 artillery and 2 infantry moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Southern France
Place Units - Italians
2 transports placed in 99 Sea Zone
1 carrier placed in 99 Sea Zone
1 fighter placed in 99 Sea Zone
Italians undo move 3.
1 fighter placed in Southern Italy
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 22 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
@ArtofWar1947 He will fight!
@mr_stucifer
Well, that was frustrating. The UK had sub had a 50% chance of winning; the ANZAC sub a 65% chance and neither could bring home the bacon.
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 64 Sea Zone to 43 Sea Zone
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 submarine and 1 transport
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 transport in 43 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 transport in 43 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 transport in 43 Sea Zone, round 4 : 0/0 hits, 0.00 expected hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 transport in 43 Sea Zone, round 5 : 0/0 hits, 0.00 expected hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 6 : 1/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarine
Non Combat Move - ANZAC
1 destroyer moved from 27 Sea Zone to 55 Sea Zone
1 submarine moved from 27 Sea Zone to 65 Sea Zone
1 infantry and 1 tactical_bomber moved from New South Wales to Queensland
1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
1 infantry moved from French Central Africa to French Equatorial Africa
Place Units - ANZAC
1 artillery and 1 tactical_bomber placed in New South Wales
1 submarine placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.17
ANZAC regular : -1.67
@ArtofWar1947 Damn. I was debating the submerge option back and forth myself. Honestly I had expected you to go for the guaranteed kill with an ANZAC fighter, and not move the US fleet off Queensland so you could land it on a carrier there. But I might not have run odds for that attack, I must have a good chance of sinking everything for you to move off to NZ.
Still got an uphill battle here for myself I think…enjoying this match immensely :)
@mr_stucifer
Thought about putting the combined Allied fleet off of Queensland, but my recollection is that the odds were about 50% with all three CVs, and I needed one CV and some air to protect the DDs and SSs in Hawaii.
Definitely an interesting game.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 fighters, 11 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Ukraine to Kursk
Germans take Kursk from Russians
1 armour moved from Kursk to Ukraine
1 infantry moved from Eastern Poland to Southern Belarus
1 fighter and 1 tactical_bomber moved from Baltic States to Southern Belarus
1 artillery and 4 infantry moved from Baltic States to Leningrad
Combat - Germans
Battle in Leningrad
Germans attack with 1 artillery and 4 infantry
Russians defend with 1 airfield, 1 harbour and 1 infantry
Germans roll dice for 1 artillery and 4 infantry in Leningrad, round 2 : 1/5 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Leningrad
Germans win, taking Leningrad from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern Belarus
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 0/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Southern Belarus, round 3 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Southern Belarus, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Southern Belarus
1 infantry owned by the Russians lost in Southern Belarus
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Southern Belarus to Novgorod
2 aaGuns, 2 armour, 3 artilleries, 15 infantry and 2 mech_infantrys moved from Northern Belarus to Novgorod
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Baltic States
2 infantry moved from Poland to Baltic States
1 artillery and 2 infantry moved from Romania to Bessarabia
1 armour and 3 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Karelia to Archangel
2 infantry moved from Karelia to Finland
3 infantry moved from Vyborg to Finland
1 fighter and 1 tactical_bomber moved from Finland to Western Germany
2 fighters and 1 tactical_bomber moved from Western Germany to France
1 aaGun moved from Holland Belgium to Western Germany
1 aaGun moved from Normandy Bordeaux to France
2 infantry moved from Normandy Bordeaux to France
1 transport moved from 94 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Southern France to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 fighter moved from 94 Sea Zone to Gibraltar
1 battleship, 1 carrier and 1 cruiser moved from 94 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tunisia
1 artillery and 2 infantry moved from Algeria to Tunisia
1 artillery and 1 infantry moved from Crete to 100 Sea Zone
1 fighter moved from Egypt to Ukraine
1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tunisia
1 bomber moved from Egypt to France
1 submarine moved from 108 Sea Zone to 122 Sea Zone
1 aaGun moved from Western Germany to Germany
Place Units - Germans
1 artillery and 2 infantry placed in France
3 infantry placed in Southern France
3 infantry placed in Romania
2 fighters, 3 infantry and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,6
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 62 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : -1.83
@mr_stucifer
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Rostov to Kursk
Russians take Kursk from Germans
1 armour moved from Kursk to Rostov
Combat - Russians
Non Combat Move - Russians
1 armour, 2 infantry and 1 mech_infantry moved from Stalingrad to Rostov
3 infantry moved from Samara to Stalingrad
2 fighters and 1 tactical_bomber moved from Yaroslavl to Russia
5 infantry moved from Russia to Yaroslavl
4 infantry moved from Russia to Samara
2 infantry moved from Amur to Siberia
Place Units - Russians
3 infantry placed in Stalingrad
1 armour, 1 artillery, 7 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 fighter, 8 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 infantry moved from Java to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 132 Sea Zone
1 infantry moved from Siam to 132 Sea Zone
2 infantry and 1 transport moved from 132 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Sumatra
1 marine moved from Celebes to 45 Sea Zone
1 battleship and 1 marine moved from 45 Sea Zone to 38 Sea Zone
1 marine moved from 38 Sea Zone to Sumatra
1 destroyer moved from 45 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Sumatra
1 infantry moved from Hunan to Szechwan
Japanese take Szechwan from Chinese
1 fighter moved from Japan to 26 Sea Zone
1 battleship and 1 cruiser moved from 35 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to Midway
1 infantry moved from Caroline Islands to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 24 Sea Zone
1 infantry moved from Wake Island to 24 Sea Zone
2 infantry and 1 transport moved from 24 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
Combat - Japanese
Battle in 26 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 26 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in Sumatra
Japanese attack with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 battleship in Sumatra, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Sumatra, round 2 : 3/5 hits, 1.83 expected hits
ANZAC roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Sumatra
2 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Midway
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Midway, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 2 infantry in Midway, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Midway
2 infantry owned by the Americans lost in Midway
Japanese win, taking Midway from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Midway to 25 Sea Zone
2 carriers moved from 35 Sea Zone to 25 Sea Zone
1 submarine moved from 34 Sea Zone to 25 Sea Zone
1 fighter moved from 35 Sea Zone to Caroline Islands
1 fighter moved from 26 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Caroline Islands
1 destroyer moved from 35 Sea Zone to 25 Sea Zone
1 carrier moved from 36 Sea Zone to 38 Sea Zone
1 submarine moved from 43 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from Kwangsi to Caroline Islands
1 fighter and 1 tactical_bomber moved from Sumatra to 38 Sea Zone
1 armour moved from Malaya to Yunnan
1 tactical_bomber moved from Yunnan to Kwangsi
1 infantry moved from Kwangtung to Hunan
1 infantry moved from Kwangsi to Kweichow
1 mech_infantry moved from Kweichow to Yunnan
3 artilleries and 3 infantry moved from Kwangtung to Kwangsi
3 artilleries moved from Anhwe to Shansi
1 infantry moved from Kiangsu to Anhwe
4 infantry moved from Kyushu to 20 Sea Zone
2 infantry moved from Kiangsu to 20 Sea Zone
6 infantry and 3 transports moved from 20 Sea Zone to 37 Sea Zone
2 transports moved from 21 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
2 artilleries and 2 infantry moved from 20 Sea Zone to Kiangsu
6 infantry moved from 37 Sea Zone to French Indo China
1 fighter moved from Davao to Caroline Islands
1 fighter moved from Caroline Islands to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from 35 Sea Zone to 36 Sea Zone
1 aaGun and 3 infantry moved from Southern Manchuria to Korea
1 fighter moved from 6 Sea Zone to Korea
1 marine moved from Dutch New Guinea to 46 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 marine and 1 tactical_bomber moved from 46 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to Manilla
1 fighter moved from 36 Sea Zone to Kwangsi
1 fighter moved from 36 Sea Zone to Caroline Islands
Place Units - Japanese
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Kwangtung
1 artillery and 3 infantry placed in Japan
1 carrier placed in 6 Sea Zone
1 fighter placed in 6 Sea Zone
2 submarines placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Japanese regular : 2.33
ANZAC regular : 0.33