Forgot about the bloodshed in Yunnan.
Scramble from Queensland or Guam?
@ArtofWar1947
Bad Stu, neglecting the extra move having those damn ANZAC fighters on US/UK Carriers has 😅 Thought I had a secure beachhead there for one round. Hmm. I think I have to pass on the scramble here.
@mr_stucifer
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 3 armour; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 fighters and 1 infantry moved from New South Wales to Queensland
2 artilleries, 1 fighter and 7 infantry moved from South Australia to Queensland
2 fighters moved from 43 Sea Zone to Queensland
Combat - ANZAC
Battle in Queensland
ANZAC attack with 2 artilleries, 5 fighters and 8 infantry
Japanese defend with 1 airfield, 1 armour, 1 artillery, 1 harbour, 3 infantry and 1 mech_infantry
ANZAC roll dice for 2 artilleries, 5 fighters and 8 infantry in Queensland, round 2 : 2/15 hits, 4.83 expected hits
Japanese roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Queensland, round 2 : 2/6 hits, 2.33 expected hits
2 infantry owned by the ANZAC lost in Queensland
2 infantry owned by the Japanese lost in Queensland
ANZAC roll dice for 2 artilleries, 5 fighters and 6 infantry in Queensland, round 3 : 9/13 hits, 4.50 expected hits
Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Queensland, round 3 : 1/4 hits, 1.67 expected hits
1 infantry owned by the ANZAC lost in Queensland
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Queensland
ANZAC win, taking Queensland from Japanese with 2 artilleries, 5 fighters and 5 infantry remaining. Battle score for attacker is 15
Casualties for ANZAC: 3 infantry
Casualties for Japanese: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Non Combat Move - ANZAC
1 aaGun moved from South Australia to New South Wales
5 fighters moved from Queensland to New South Wales
1 fighter and 1 tactical_bomber moved from Eastern India to 43 Sea Zone
1 infantry moved from Eastern India to 40 Sea Zone
2 destroyers, 1 infantry, 3 submarines and 1 transport moved from 40 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Java
1 tactical_bomber moved from Eastern India to Java
1 infantry moved from Anglo-Egyptian Sudan to French Equatorial Africa
Place Units - ANZAC
3 armour placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 4,6,5,6,1,1,4,2,2,5,2,2,5,5,5,4,1,6,5,5,4,6,5,5,6,4
ANZAC collect 10 PUs (2 lost to blockades); end with 10 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 40 Sea Zone to 56 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -1.00
ANZAC regular : 1.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 14 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 infantry moved from Leningrad to Vologda
2 fighters and 2 tactical_bombers moved from Leningrad to Vologda
1 armour moved from Eastern Poland to Southern Belarus
Germans take Southern Belarus from Russians
1 armour moved from Eastern Poland to Northern Belarus
Germans take Northern Belarus from Russians
1 armour moved from Northern Belarus to Eastern Poland
1 armour moved from Southern Belarus to Eastern Poland
1 armour moved from Leningrad to Novgorod
Germans take Novgorod from Russians
1 armour moved from Novgorod to Leningrad
10 armour and 10 mech_infantrys moved from Leningrad to Finland
5 artilleries and 11 infantry moved from Vyborg to Finland
1 infantry moved from France to Normandy Bordeaux
3 fighters moved from France to Normandy Bordeaux
3 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
1 infantry moved from Southern France to 95 Sea Zone
1 infantry moved from Southern France to Normandy Bordeaux
1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery moved from Algeria to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 100 Sea Zone
1 artillery and 1 infantry moved from 100 Sea Zone to Trans-Jordan
1 fighter moved from Leningrad to Vologda
Combat - Germans
Battle in Trans-Jordan
Germans attack with 1 artillery and 1 infantry
British defend with 1 aaGun, 5 armour, 4 artilleries, 5 fighters, 7 infantry, 1 marine, 4 mech_infantrys and 1 tactical_bomber
Germans roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 2/2 hits, 1.17 expected hits
Germans roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 aaGun, 5 armour, 4 artilleries, 5 fighters, 7 infantry, 1 marine, 4 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 2 : 10/27 hits, 12.33 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Trans-Jordan
2 infantry owned by the British lost in Trans-Jordan
British win with 1 aaGun, 5 armour, 4 artilleries, 5 fighters, 5 infantry, 1 marine, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 6 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 6 fighters, 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 5/10 hits, 4.67 expected hits
British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 6 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Vologda
Germans attack with 3 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Vologda, round 2 : 3/6 hits, 3.00 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from 100 Sea Zone to Egypt
2 artilleries and 4 infantry moved from Alexandria to Egypt
1 transport moved from 100 Sea Zone to 95 Sea Zone
3 fighters moved from Normandy Bordeaux to Gibraltar
3 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
1 artillery and 4 infantry moved from Holland Belgium to France
2 infantry moved from Holland Belgium to Western Germany
1 aaGun moved from Holland Belgium to France
1 aaGun and 1 infantry moved from Holland Belgium to Western Germany
1 artillery and 9 infantry moved from Western Germany to Germany
7 infantry moved from Poland to Eastern Poland
2 transports moved from 118 Sea Zone to 117 Sea Zone
1 artillery moved from Germany to 117 Sea Zone
3 infantry moved from Germany to 117 Sea Zone
5 infantry moved from Germany to Poland
1 artillery, 3 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone
1 artillery and 3 infantry moved from 118 Sea Zone to Finland
3 fighters and 2 tactical_bombers moved from Vologda to Leningrad
10 artilleries and 14 infantry moved from Bessarabia to Eastern Poland
1 artillery and 2 infantry moved from Romania to Eastern Poland
EDIT: 5 armour and 5 mech_infantrys moved from Finland to Vyborg
Place Units - Germans
3 infantry placed in Romania
2 infantry placed in Leningrad
1 transport placed in 118 Sea Zone
9 infantry and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 5,2
Germans collect 48 PUs (2 lost to blockades); end with 48 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 56 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : 0.50
British regular : -1.67
@ArtofWar1947 Edit in NCM, was to move some mech/armour back from Finland I accidentally moved on combat (no combat occurred)
If you want to take an AA in Trans-Jordan go ahead and edit
@mr_stucifer
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Italians
1 armour moved from Western Ukraine to Ukraine
1 armour moved from Bryansk to Southern Belarus
Russians take Southern Belarus from Germans
1 armour moved from Southern Belarus to Bryansk
1 armour moved from Smolensk to Northern Belarus
Russians take Northern Belarus from Germans
1 armour moved from Northern Belarus to Novgorod
Russians take Novgorod from Germans
Combat - Russians
Non Combat Move - Russians
2 aaGuns, 2 armour, 7 artilleries, 49 infantry and 3 mech_infantrys moved from Smolensk to Novgorod
1 armour and 1 mech_infantry moved from Bryansk to Novgorod
1 armour and 1 mech_infantry moved from Russia to Yaroslavl
3 artilleries and 13 infantry moved from Russia to Yaroslavl
5 infantry moved from Rostov to Ukraine
3 infantry moved from Stalingrad to Rostov
Place Units - Russians
1 armour, 1 infantry and 1 mech_infantry placed in Stalingrad
2 artilleries and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 39 PUs; end with 39 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Combat Hit Differential Summary :
@mr_stucifer
Japan is up. Let me know if you need more time.
@ArtofWar1947 Hi yes, I should have it posted tonight. Thanks for the reminder 🤓
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 airfield, 1 artillery, 1 battleship, 1 destroyer, 2 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 55 Sea Zone to 47 Sea Zone
2 battleships, 1 cruiser and 3 destroyers moved from 55 Sea Zone to 56 Sea Zone
5 fighters and 4 tactical_bombers moved from 55 Sea Zone to 56 Sea Zone
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 47 Sea Zone
5 carriers moved from 55 Sea Zone to 56 Sea Zone
1 infantry moved from Szechwan to Tsinghai
Japanese take Tsinghai from Chinese
Combat - Japanese
Battle in 47 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 47 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 47 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 47 Sea Zone
1 destroyer owned by the Americans lost in 47 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 56 Sea Zone
Japanese attack with 2 battleships, 5 carriers, 1 cruiser, 3 destroyers, 5 fighters and 4 tactical_bombers
French defend with 1 destroyer
Japanese roll dice for 2 battleships, 5 carriers, 1 cruiser, 3 destroyers, 5 fighters and 4 tactical_bombers in 56 Sea Zone, round 2 : 8/15 hits, 8.00 expected hits
French roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the French lost in 56 Sea Zone
Japanese win with 2 battleships, 5 carriers, 1 cruiser, 3 destroyers, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Non Combat Move - Japanese
2 infantry moved from New Guinea to Dutch New Guinea
1 marine moved from Solomon Islands to 55 Sea Zone
1 marine and 4 transports moved from 55 Sea Zone to 56 Sea Zone
1 marine moved from 56 Sea Zone to Dutch New Guinea
1 artillery and 1 infantry moved from French Indo China to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Dutch New Guinea
3 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 35 Sea Zone to 132 Sea Zone
1 destroyer and 1 submarine moved from 37 Sea Zone to 132 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 132 Sea Zone
2 fighters and 1 tactical_bomber moved from 47 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from 56 Sea Zone to Dutch New Guinea
2 fighters moved from Japan to 132 Sea Zone
1 fighter moved from Szechwan to Malaya
1 fighter moved from Malaya to Dutch New Guinea
1 tactical_bomber moved from 35 Sea Zone to 132 Sea Zone
1 fighter moved from 35 Sea Zone to Caroline Islands
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from Chahar to Inner Mongolia
2 infantry moved from Chahar to Shansi
1 aaGun, 3 artilleries and 9 infantry moved from Anhwe to Shansi
1 infantry moved from Kiangsi to Anhwe
1 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Hunan to Szechwan
1 infantry moved from Kwangtung to Hunan
2 infantry moved from Kwangsi to French Indo China
1 infantry moved from Kwangtung to Kwangsi
1 artillery and 1 infantry moved from Shan State to Malaya
1 aaGun, 1 armour, 3 artilleries, 8 infantry and 1 mech_infantry moved from Shan State to French Indo China
1 fighter moved from Shansi to Guam
1 transport moved from 46 Sea Zone to 22 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 bomber moved from Shansi to Malaya
1 armour and 1 mech_infantry moved from French Indo China to Kwangsi
Place Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 battleship, 1 fighter and 1 submarine placed in 132 Sea Zone
1 destroyer placed in 21 Sea Zone
Japanese undo move 3.
1 destroyer placed in 6 Sea Zone
1 fighter placed in Japan
1 airfield placed in Dutch New Guinea
Japanese undo move 1.
1 artillery and 1 infantry placed in French Indo China
Japanese undo move 2.
1 destroyer placed in 37 Sea Zone
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
French regular : 0.67
Japanese regular : 0.67
@mr_stucifer
40280-STU-US11-scramble-intercept.tsvg
Scramble to defend SZ 115?
Intercept bombing raid on W. Germany?
Scramble to defend SZ 56?
OOL for SZ 56 if other than MAX D?
No scramble 115.
No intercept. Can’t target the tacs specifically so it’s down to praying for the AA.
Full scramble 56.
I will probably need to call it round by round on SZ 56 battle, my expectation being average of 10 hits. The OOL up to 11 hits will be:
1 tilt BB
6 to carriers (sink 3 keep 2 intact)
2 destroyers
1 tactical (10th)
1 tactical (11th)
If you get 12 hits on the first round sink an extra carrier and save that last tactical. More than 12 go max D. thanks
@mr_stucifer
Dang. The J fighters and tac scrambled to NG, not 56. Will roll for them here and try to adjust.
J tac [dice 1d6<=3]
2 J Fs [dice 2d6<=4]
1d6<=3: 6; Hits: 0
2d6<=4: 5, 4; Hits: 1
@mr_stucifer
US
BB [dice 1d6<=4]
10F [dice 10d6<=3]
3Tacs [dice 3d6<=4]
Japan
2BB- + 8F [dice 10d6<=4]
3Tacs +CA [dice 4d6<=3]
2CV [dice 2d6<=1]
1d6<=4: 1; Hits: 1
10d6<=3: 5, 2, 3, 2, 6, 3, 1, 1, 3, 3; Hits: 8
3d6<=4: 2, 5, 6; Hits: 1
10d6<=4: 4, 6, 4, 1, 5, 5, 2, 1, 4, 6; Hits: 6
4d6<=3: 6, 4, 4, 6; Hits: 0
2d6<=1: 6, 2; Hits: 0
@mr_stucifer
US scores 10 hits.
@ArtofWar1947 max D here on out
Specifically I will lose the everything except fighters and the remaining battleships this round. Think that leaves me with 6 fighters and 2 tilt BBs.
@mr_stucifer oops, 8 fighters.
@mr_stucifer sorry, brain fart. Went back and counted 8 hits instead of 10.
6 fighters and the 2 BBs was correct. 😅
@mr_stucifer
Not sure what you mean. Max D = sinking 2 CVs, DD, CA, & BB-. Would you rather lose 1 of the 8 remaining F?