Also, if one of your subs hit in 111, take my sub as the first casualty, and then tip the BB.
L23 PTV mr_stucifer (L) vs mikawagunichi (X+9)
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TripleA Manual Gamesave Post: Japanese round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 battleship, 3 destroyers and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 units repaired. 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 infantry moved from Siberia to Amur Japanese take Amur from Russians 1 infantry moved from Siberia to Sakha 1 armour moved from Shansi to Inner Mongolia Japanese take Inner Mongolia from Chinese 1 armour moved from Inner Mongolia to Kansu Japanese take Kansu from Chinese 1 infantry moved from Shansi to Inner Mongolia 1 infantry moved from Shansi to Honan Japanese take Honan from Chinese 1 artillery and 2 infantry moved from Shansi to Chahar 2 bombers moved from French Indo China to Chahar 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 infantry moved from French Indo China to Yunnan 2 battleships and 2 cruisers moved from 38 Sea Zone to 132 Sea Zone 1 marine moved from Shan State to 132 Sea Zone 1 artillery and 1 infantry moved from Shan State to 132 Sea Zone 1 artillery, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 infantry, 1 marine, 3 tactical_bombers and 3 transports moved from 132 Sea Zone to 36 Sea Zone Combat - Japanese Battle in Chahar Japanese attack with 1 artillery, 2 bombers and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Chahar, round 2 : 2/5 hits, 1.83 expected hits Chinese roll dice for 2 infantry in Chahar, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Chahar 2 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 infantry Battle in 36 Sea Zone Japanese attack with 1 artillery, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 infantry, 1 marine, 3 tactical_bombers and 3 transports Americans defend with 1 submarine Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 tactical_bombers and 3 transports in 36 Sea Zone, round 2 : 5/11 hits, 6.17 expected hits Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Units damaged: 1 battleship owned by the Japanese 1 submarine owned by the Americans lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from Americans with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 tactical_bombers and 3 transports remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 artillery, 1 infantry and 1 marine moved from 36 Sea Zone to Davao 2 bombers moved from Chahar to Shansi 3 fighters moved from Japan to Davao EDIT: 1 marine moved from Davao to Paulau 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 marine moved from Korea to 6 Sea Zone 1 marine moved from 6 Sea Zone to Japan 1 fighter moved from Hokkaido to 7 Sea Zone 1 aaGun moved from Hokkaido to Japan 1 destroyer and 4 transports moved from 5 Sea Zone to 6 Sea Zone 1 fighter moved from 7 Sea Zone to Japan 1 destroyer moved from 6 Sea Zone to 36 Sea Zone Place Units - Japanese 1 destroyer placed in 20 Sea Zone 1 battleship and 2 destroyers placed in 6 Sea Zone 3 infantry placed in French Indo China 2 infantry placed in Kiangsu 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Paulau from Americans to Japanese EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 1.33 Americans regular : 0.83 Japanese regular : -1.00 -
@mr_stucifer Was letting my brother borrow my laptop, that’s why the save was posted under his account. Note edited to take Palau with Marine.
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TripleA Move Summary: Americans round 6
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 4 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Americans 3 submarines moved from 22 Sea Zone to 35 Sea Zone 3 submarines moved from 35 Sea Zone to 36 Sea Zone 2 tactical_bombers moved from Wake Island to 36 Sea Zone 1 submarine moved from 46 Sea Zone to 36 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from Caroline Islands to 34 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 34 Sea Zone to 35 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 1 artillery moved from Guam to 22 Sea Zone 1 armour, 1 infantry, 2 marines and 1 mech_infantry moved from Marianas to 22 Sea Zone 1 armour, 1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 8 fighters, 1 infantry, 2 marines, 1 mech_infantry, 2 tactical_bombers and 2 transports moved from 22 Sea Zone to 35 Sea Zone 1 armour, 1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 8 fighters, 1 infantry, 2 marines, 1 mech_infantry, 2 tactical_bombers and 2 transports moved from 35 Sea Zone to 36 Sea Zone 1 armour, 1 infantry, 1 marine and 1 mech_infantry moved from 36 Sea Zone to Davao 1 marine moved from 36 Sea Zone to Manilla 1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 35 Sea Zone to Paulau 1 armour and 1 infantry moved from 45 Sea Zone to Celebes -
@mikawagunichi Scramble & Kamikaze orders?
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@mr_stucifer Send 3 kamikazes each at the 2 cruisers and full scramble.
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@mikawagunichi both cruisers down. I only got 7 hits with no sub hits.
Casualty choices?

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@mr_stucifer What you have selected is good.
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@mikawagunichi Sorry, need one more casualty, wasn’t sure if you wanted to lose a carrier, cruiser, or risk losing the destroyer
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@mr_stucifer Sorry, kill a cruiser.
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Round 2

I got 1 hit with sub, took it on your 2nd cruiser. Need 8 more casualties-

You got 13 hits round 1, I tilted my BB, lost all 5 CV, and 2 sub so I still have 2 subs for now.
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@mr_stucifer 4 carriers and 4 tac bombers
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@mikawagunichi just realized I missed bringing the bomber in from India that I used like 3 times in practice games to figure out if I wanted to attack. 🤦♂️
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@mr_stucifer I also missed that when figuring how to position my units. And your sub hitting on Japan’s turn affected the math quite a bit.
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TripleA Move Summary: British round 6
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 6 Combat Move - British 3 artilleries and 11 infantry moved from Eastern India to Burma 1 artillery and 1 infantry moved from Iraq to Trans-Jordan 1 fighter and 1 tactical_bomber moved from Southern Persia to Trans-Jordan 1 infantry moved from Iraq to Trans-Jordan 1 bomber moved from Morocco to Trans-Jordan 3 fighters and 1 tactical_bomber moved from Norway to Western Germany 1 fighter moved from Norway to Western Germany Combat - British -
@mikawagunichi Scramble fighter to Trans-Jordan?
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@mr_stucifer
The game is over if you don’t re-take a capital here. Do you want to re-do UK’s moves?
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@mikawagunichi Nope, I’ll go ahead and concede. I wasn’t watching the VC numbers. Lesson learned!
I did have a chance at a 1-2 to retake UK with very good odds, but I can’t hold it against German buy, and Russia can’t retake Stalingrad. So best I can do is get a couple more turns before you win regardless :)
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@mikawagunichi Good game, that was a delightful rematch :)
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S Stucifer referenced this topic on
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@mr_stucifer I was a little surprised you wanted to keep going after London fell, but since you probably retake it this turn I was happy to keep going, you never know what will happen. Thanks for the game! A little surprised Axis won both times at a slightly below average bid.
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@mikawagunichi We’ll have to play again if you’re up for it, with a new bid this time :)





