If any subs survive and if they hit, the hit can only go on the cruiser. No decision to make.
L23 PTV mr_stucifer (L) vs mikawagunichi (X+9)
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1d6<1: 4; Hits: 0
1d6<2: 6; Hits: 0 -
[dice 2d6<3]
[dice 1d6<4] -
2d6<3: 5, 1; Hits: 1
1d6<4: 2; Hits: 1 -
[dice 1d6<1] bomber last stand
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1d6<1: 2; Hits: 0
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@mr_stucifer Womp womp. Guess I shouldn’t have said anything.
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@mikawagunichi Was planning to land the strat in UK if it survived, can edit in on Italy or ANZAC’s turn.
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TripleA Manual Gamesave Post: Italians round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Italians Italians buy 2 artilleries, 1 factory_minor and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 marine moved from Southern Italy to 99 Sea Zone 1 battleship and 1 marine moved from 99 Sea Zone to 98 Sea Zone 1 marine moved from 98 Sea Zone to Malta 1 infantry moved from Southern Italy to 99 Sea Zone 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 artillery moved from Tobruk to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Malta 2 cruisers moved from 99 Sea Zone to 98 Sea Zone 1 bomber moved from Southern Italy to Rostov 1 armour moved from Ukraine to Rostov 1 infantry moved from Anglo-Egyptian Sudan to Belgian Congo Italians take Belgian Congo from British 1 armour and 1 mech_infantry moved from Egypt to Syria 2 fighters moved from Egypt to Syria Combat - Italians Battle in Malta Italians attack with 1 artillery, 1 infantry and 1 marine British defend with 1 aaGun, 1 airfield and 1 infantry Italians roll dice for 1 battleship and 2 cruisers in Malta, round 2 : 1/3 hits, 1.67 expected hits Italians roll dice for 1 artillery, 1 infantry and 1 marine in Malta, round 2 : 2/3 hits, 1.00 expected hits British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the British and 1 infantry owned by the British lost in Malta Italians win, taking Malta from British with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 8 Casualties for British: 1 aaGun and 1 infantry Battle in Syria Italians attack with 1 armour, 2 fighters and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 2 fighters and 1 mech_infantry in Syria, round 2 : 1/4 hits, 1.83 expected hits British roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Syria 1 infantry owned by the British lost in Syria Italians win, taking Syria from British with 1 armour and 2 fighters remaining. Battle score for attacker is -2 Casualties for Italians: 1 mech_infantry Casualties for British: 1 infantry Battle in Rostov Italians attack with 1 armour and 1 bomber Russians defend with 2 infantry Italians roll dice for 1 armour and 1 bomber in Rostov, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits 1 armour owned by the Italians lost in Rostov 1 infantry owned by the Russians lost in Rostov Italians roll dice for 1 bomber in Rostov, round 3 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 armour Casualties for Russians: 2 infantry Non Combat Move - Italians 1 bomber moved from Rostov to Bessarabia 1 submarine moved from 99 Sea Zone to 83 Sea Zone 1 carrier, 3 destroyers, 2 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone 1 fighter moved from Syria to 100 Sea Zone 1 fighter moved from Syria to Egypt 1 infantry moved from Bessarabia to Ukraine 1 infantry moved from Northern Italy to Southern France 1 aaGun and 2 infantry moved from Yugoslavia to Northern Italy Place Units - Italians 1 factory_minor placed in Egypt 2 artilleries placed in Southern France 1 transport placed in 99 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Italians from 99 Sea Zone: 1 transport EDIT: Adding units owned by Italians to Southern France: 1 infantry EDIT: Adding units owned by Italians to Northern Italy: 1 infantry EDIT: Adding units owned by British to United Kingdom: 1 bomber EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians regular : 0.00 Russians regular : 0.00 British regular : 0.33
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@mr_stucifer Edits complete.
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@mikawagunichi Gotta run to work, that was a tough break on the bomber. I appreciate your sportsmanship. I try to be very generous with edits myself because I think of this as “cooperatively competitive”. If we aren’t enjoying the game and learning new strategies, it’s not fun to play. For me at least 😁🍻
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@mr_stucifer Agreed, no problem.
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 5 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser moved from 55 Sea Zone to 64 Sea Zone 1 marine moved from New South Wales to 64 Sea Zone 1 cruiser and 1 marine moved from 64 Sea Zone to 47 Sea Zone 1 marine moved from 47 Sea Zone to New Guinea 2 submarines moved from 64 Sea Zone to 35 Sea Zone 3 fighters and 1 tactical_bomber moved from Queensland to Caroline Islands 1 infantry moved from South Australia to Queensland Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Gibraltar to United Kingdom Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 3 infantry and 2 transports; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 10 armour and 1 mech_infantry moved from Ukraine to Stalingrad Germans take Rostov from Russians 1 armour moved from Ukraine to Northern Caucasus Germans take Northern Caucasus from Russians 1 infantry moved from Northern Belarus to Novgorod Germans take Novgorod from Russians 1 infantry moved from Leningrad to Vologda Germans take Vologda from Russians 1 infantry moved from Leningrad to Archangel Germans take Archangel from Russians 3 artilleries and 10 infantry moved from Leningrad to Vyborg Germans take Vyborg from Russians 1 bomber moved from Western Germany to 128 Sea Zone 2 fighters and 5 tactical_bombers moved from Western Germany to Normandy Bordeaux 3 fighters moved from Germany to Normandy Bordeaux 1 artillery and 2 infantry moved from France to Normandy Bordeaux Combat - Germans Battle in Stalingrad Germans attack with 10 armour and 1 mech_infantry Russians defend with 1 aaGun, 1 artillery, 1 factory_minor and 3 infantry Germans roll dice for 10 armour and 1 mech_infantry in Stalingrad, round 2 : 8/11 hits, 5.33 expected hits Russians roll dice for 1 aaGun, 1 artillery and 3 infantry in Stalingrad, round 2 : 3/4 hits, 1.33 expected hits 2 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Stalingrad 3 infantry owned by the Russians, 1 artillery owned by the Russians and 1 aaGun owned by the Russians lost in Stalingrad Germans win, taking Stalingrad from Russians with 8 armour remaining. Battle score for attacker is 1 Casualties for Germans: 2 armour and 1 mech_infantry Casualties for Russians: 1 aaGun, 1 artillery and 3 infantry Battle in Normandy Bordeaux Germans attack with 1 artillery, 5 fighters, 2 infantry and 5 tactical_bombers British defend with 1 factory_minor, 1 harbour and 1 mech_infantry Germans roll dice for 1 artillery, 5 fighters, 2 infantry and 5 tactical_bombers in Normandy Bordeaux, round 2 : 6/13 hits, 6.67 expected hits British roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux 1 mech_infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 1 artillery, 5 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 infantry Casualties for British: 1 mech_infantry Battle in 128 Sea Zone Germans attack with 1 bomber British defend with 1 transport; Russians defend with 1 submarine 1 submarine owned by the Russians submerged 1 transport owned by the British lost in 128 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 6 Casualties for British: 1 transport Trigger Germans Destroy Factories Stalingrad: has removed 1 factory_minor owned by Germans in Stalingrad Non Combat Move - Germans Trigger Stalingrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Stalingrad_Factory_May_Be_Destroyed attached to Germans 1 bomber moved from 128 Sea Zone to Western Germany 2 fighters moved from Normandy Bordeaux to Germany 1 tactical_bomber moved from Normandy Bordeaux to Germany 2 fighters moved from Normandy Bordeaux to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to 116 Sea Zone 1 tactical_bomber moved from Normandy Bordeaux to 116 Sea Zone 1 fighter and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany 2 armour and 3 mech_infantrys moved from Western Ukraine to Rostov 5 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine 2 mech_infantrys moved from Germany to Eastern Poland 1 aaGun moved from Leningrad to Vyborg 2 infantry moved from Bessarabia to Ukraine 2 artilleries and 5 infantry moved from Bessarabia to Eastern Poland 2 infantry moved from Romania to Bessarabia 2 infantry moved from 100 Sea Zone to Egypt 1 aaGun moved from Holland Belgium to Normandy Bordeaux Place Units - Germans 1 carrier, 1 destroyer and 2 transports placed in 116 Sea Zone 1 factory_minor placed in Leningrad 1 artillery and 2 infantry placed in France Germans undo move 3. 1 artillery placed in Western Germany 1 infantry placed in Western Germany 2 infantry placed in France Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 58 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs
Combat Hit Differential Summary :
Russians regular : 1.67 Germans regular : 2.00 British regular : 0.67
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Russians Russians buy 3 armour, 1 factory_minor and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 artilleries and 4 infantry moved from Karelia to Archangel 2 infantry moved from Gorky to Vologda 1 armour and 1 mech_infantry moved from Russia to Vologda 1 tactical_bomber moved from Russia to Vologda 1 fighter moved from Russia to Vologda 3 artilleries and 6 infantry moved from Korea to Southern Manchuria Chinese take Southern Manchuria from Japanese 1 infantry moved from Iraq to Trans-Jordan British take Trans-Jordan from Italians Combat - Russians Battle in Archangel Russians attack with 2 artilleries and 4 infantry Germans defend with 1 infantry Russians roll dice for 2 artilleries and 4 infantry in Archangel, round 2 : 1/6 hits, 1.67 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 1/6 hits, 2.33 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from Vologda to Russia 1 fighter and 1 tactical_bomber moved from Russia to Norway 1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to Samara 12 infantry moved from Russia to Samara 1 artillery moved from Tula to Russia 1 infantry moved from Kursk to Bryansk 1 aaGun moved from Karelia to Archangel 1 submarine moved from 128 Sea Zone to 113 Sea Zone 1 infantry moved from Northeast Persia to Northwest Persia 1 aaGun moved from Korea to Southern Manchuria 1 infantry moved from Siberia to Amur Place Units - Russians 3 infantry placed in Urals 3 armour and 7 infantry placed in Russia 1 factory_minor placed in Norway Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,6 Russians collect 38 PUs (3 lost to blockades); end with 38 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 47 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans regular : -0.67 Russians regular : -2.00
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TripleA Manual Gamesave Post: Japanese round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 artilleries, 2 carriers and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from Jehol to 20 Sea Zone 2 fighters and 2 tactical_bombers moved from Japan to Siberia 1 fighter moved from Japan to Siberia 1 infantry moved from Anhwe to Shansi Japanese take Shansi from Chinese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 2 infantry moved from Jehol to Shansi 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Hunan to Kweichow 1 infantry moved from Kwangtung to Hunan 1 cruiser and 1 marine moved from 20 Sea Zone to 6 Sea Zone 1 marine moved from 6 Sea Zone to Korea 4 transports moved from 20 Sea Zone to 6 Sea Zone 8 infantry moved from Japan to 6 Sea Zone 8 infantry and 4 transports moved from 6 Sea Zone to 5 Sea Zone 8 infantry moved from 5 Sea Zone to Siberia 2 bombers moved from Malaya to Eastern India Combat - Japanese Strategic bombing raid in Eastern India UK_Pacific roll AA dice in Eastern India : 0/2 hits, 0.33 expected hits Bombing raid in Eastern India rolls: 8,5 and causes: 13 damage to unit: factory_major Bombing raid in Eastern India causes 13 damage total. Battle in Korea Battle in Siberia Japanese attack with 3 fighters, 8 infantry and 2 tactical_bombers Russians defend with 1 aaGun, 1 factory_minor and 6 infantry Russians roll AA dice in Siberia : 0/3 hits, 0.50 expected hits Japanese roll dice for 3 fighters, 8 infantry and 2 tactical_bombers in Siberia, round 2 : 4/13 hits, 4.17 expected hits Russians roll dice for 1 aaGun and 6 infantry in Siberia, round 2 : 3/6 hits, 2.00 expected hits 3 infantry owned by the Japanese lost in Siberia 3 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Siberia Japanese roll dice for 3 fighters, 5 infantry and 2 tactical_bombers in Siberia, round 3 : 0/10 hits, 3.67 expected hits Russians roll dice for 3 infantry in Siberia, round 3 : 0/3 hits, 1.00 expected hits Japanese roll dice for 3 fighters, 5 infantry and 2 tactical_bombers in Siberia, round 4 : 2/10 hits, 3.67 expected hits Russians roll dice for 3 infantry in Siberia, round 4 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Siberia Japanese roll dice for 3 fighters, 5 infantry and 2 tactical_bombers in Siberia, round 5 : 4/10 hits, 3.67 expected hits Russians roll dice for 1 infantry in Siberia, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Siberia 1 infantry owned by the Russians lost in Siberia Japanese win, taking Korea from Russians, taking Siberia from Russians with 3 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Japanese: 4 infantry Casualties for Russians: 1 aaGun and 6 infantry Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia Non Combat Move - Japanese Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese 1 destroyer moved from 20 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 5 Sea Zone 2 fighters and 2 tactical_bombers moved from Siberia to 6 Sea Zone 1 fighter moved from Siberia to Hokkaido 1 tactical_bomber moved from Shantung to Japan 2 tactical_bombers moved from Kiangsu to Japan 2 aaGuns moved from Jehol to Shansi 1 armour and 2 infantry moved from Anhwe to Shansi 3 fighters moved from Kwangsi to Japan 1 destroyer moved from 43 Sea Zone to 36 Sea Zone 1 destroyer moved from 43 Sea Zone to 46 Sea Zone 3 carriers, 3 fighters, 3 tactical_bombers and 2 transports moved from 43 Sea Zone to 132 Sea Zone 1 destroyer and 1 transport moved from 38 Sea Zone to 132 Sea Zone 2 battleships and 2 cruisers moved from 40 Sea Zone to 38 Sea Zone 2 bombers moved from Eastern India to French Indo China 1 aaGun moved from Japan to Hokkaido Place Units - Japanese 2 carriers placed in 6 Sea Zone 3 infantry placed in Kiangsu 2 artilleries and 2 infantry placed in Japan 2 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Japanese regular : -5.17 UK_Pacific AA : -0.33 Russians regular : -0.33 Russians AA : -0.50
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 battleship, 1 carrier, 1 fighter, 3 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 35 Sea Zone to 36 Sea Zone 1 submarine moved from 34 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to Guam 1 infantry and 1 mech_infantry moved from Caroline Islands to 34 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 22 Sea Zone 1 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas 2 fighters moved from 35 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 34 Sea Zone to 36 Sea Zone 3 fighters moved from 34 Sea Zone to 46 Sea Zone Combat - Americans Battle in Guam Battle in Marianas Battle in 46 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters in 46 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win, taking Guam from Japanese, taking Marianas from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 36 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 36 Sea Zone Americans win, taking 36 Sea Zone from Japanese with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 22 Sea Zone 3 fighters moved from 46 Sea Zone to 22 Sea Zone 1 marine moved from Paulau to 35 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 35 Sea Zone to 22 Sea Zone 1 armour, 1 infantry and 2 marines moved from Caroline Islands to 34 Sea Zone 1 armour, 1 battleship, 2 carriers, 1 cruiser, 1 infantry, 2 marines, 1 submarine and 1 transport moved from 34 Sea Zone to 22 Sea Zone 1 armour and 1 infantry moved from 22 Sea Zone to Marianas 3 marines moved from 22 Sea Zone to Marianas 1 bomber moved from Queensland to Eastern India 1 armour, 2 infantry and 1 mech_infantry moved from Wake Island to 32 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 32 Sea Zone to 34 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 34 Sea Zone to Caroline Islands 2 carriers, 1 submarine and 2 tactical_bombers moved from 11 Sea Zone to 32 Sea Zone 1 transport moved from 32 Sea Zone to 11 Sea Zone 2 carriers, 3 fighters, 2 submarines and 1 tactical_bomber moved from 32 Sea Zone to 22 Sea Zone 2 tactical_bombers moved from 32 Sea Zone to Wake Island 1 transport moved from 93 Sea Zone to 89 Sea Zone 1 artillery and 1 infantry moved from French West Africa to 89 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 cruiser moved from 113 Sea Zone to 93 Sea Zone Place Units - Americans 1 armour, 1 artillery, 1 fighter and 3 infantry placed in Western United States 1 battleship, 1 carrier and 2 transports placed in 11 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Americans regular : 1.83 Japanese regular : -0.67
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 battleship, 1 carrier, 1 fighter, 3 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 35 Sea Zone to 36 Sea Zone 1 submarine moved from 34 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to Guam 1 infantry and 1 mech_infantry moved from Caroline Islands to 34 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 22 Sea Zone 1 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas 2 fighters moved from 35 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 34 Sea Zone to 36 Sea Zone 3 fighters moved from 34 Sea Zone to 46 Sea Zone Combat - Americans Battle in Guam Battle in Marianas Battle in 46 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters in 46 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win, taking Guam from Japanese, taking Marianas from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 36 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 36 Sea Zone Americans win, taking 36 Sea Zone from Japanese with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 22 Sea Zone 3 fighters moved from 46 Sea Zone to 22 Sea Zone 1 marine moved from Paulau to 35 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 35 Sea Zone to 22 Sea Zone 1 armour, 1 infantry and 2 marines moved from Caroline Islands to 34 Sea Zone 1 armour, 1 battleship, 2 carriers, 1 cruiser, 1 infantry, 2 marines, 1 submarine and 1 transport moved from 34 Sea Zone to 22 Sea Zone 1 armour and 1 infantry moved from 22 Sea Zone to Marianas 3 marines moved from 22 Sea Zone to Marianas 1 bomber moved from Queensland to Eastern India 1 armour, 2 infantry and 1 mech_infantry moved from Wake Island to 32 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 32 Sea Zone to 34 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 34 Sea Zone to Caroline Islands 2 carriers, 1 submarine and 2 tactical_bombers moved from 11 Sea Zone to 32 Sea Zone 1 transport moved from 32 Sea Zone to 11 Sea Zone 2 carriers, 3 fighters, 2 submarines and 1 tactical_bomber moved from 32 Sea Zone to 22 Sea Zone 2 tactical_bombers moved from 32 Sea Zone to Wake Island 1 transport moved from 93 Sea Zone to 89 Sea Zone 1 artillery and 1 infantry moved from French West Africa to 89 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 cruiser moved from 113 Sea Zone to 93 Sea Zone Place Units - Americans 1 armour, 1 artillery, 1 fighter and 3 infantry placed in Western United States 1 battleship, 1 carrier and 2 transports placed in 11 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Hopei to Szechwan 3 infantry moved from Inner Mongolia to Chahar 2 infantry moved from Hopei to Kiangsi 1 fighter moved from Hopei to Kiangsi 1 infantry moved from Hopei to Szechwan 12 infantry moved from Hopei to Hunan Combat - Chinese Battle in Chahar Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 2 infantry in Chahar, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Chahar, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Chahar, round 5 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Chahar, round 6 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Szechwan, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kiangsi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 12 infantry Japanese defend with 1 infantry Chinese roll dice for 12 infantry in Hunan, round 2 : 0/12 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 12 infantry in Hunan, round 3 : 2/12 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 12 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kiangsi to Southern Manchuria 1 infantry moved from Honan to Tsinghai Place Units - Chinese 3 infantry placed in Southern Manchuria 1 infantry placed in Hunan Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs Purchase Units - British British buy 1 destroyer, 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 4x factory_major; Remaining resources: 3 PUs; UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour and 1 mech_infantry moved from Kenya to Anglo-Egyptian Sudan British take Anglo-Egyptian Sudan from Italians 1 armour and 1 mech_infantry moved from Anglo-Egyptian Sudan to Belgian Congo 1 artillery and 1 infantry moved from Kenya to Belgian Congo Combat - British Battle in Belgian Congo British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Belgian Congo, round 2 : 1/4 hits, 1.50 expected hits Italians roll dice for 1 infantry in Belgian Congo, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Belgian Congo 1 infantry owned by the Italians lost in Belgian Congo British win, taking Belgian Congo from Italians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - British 1 transport moved from 74 Sea Zone to 72 Sea Zone 1 artillery and 1 infantry moved from Kenya to 74 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 74 Sea Zone to 82 Sea Zone 1 artillery and 1 infantry moved from 82 Sea Zone to Southern Persia 1 artillery and 2 infantry moved from Southern Persia to Iraq 1 fighter moved from Southern Persia to Eastern India 1 artillery and 1 infantry moved from Burma to Eastern India 1 aaGun, 1 armour and 4 infantry moved from Algeria to Morocco 1 destroyer moved from 94 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to Quebec 3 fighters and 1 tactical_bomber moved from 113 Sea Zone to Norway 1 bomber moved from United Kingdom to Morocco 2 carriers, 2 cruisers, 1 destroyer and 1 transport moved from 113 Sea Zone to 112 Sea Zone 1 destroyer moved from 122 Sea Zone to 115 Sea Zone 1 fighter moved from Southern Persia to Eastern India Place Units - British 1 fighter and 1 infantry placed in Southern Persia 1 destroyer placed in 82 Sea Zone 1 infantry placed in Union of South Africa 3 infantry placed in United Kingdom 1 transport placed in 109 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 4,4,4,6,6 British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 1 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Some Units in Eastern India change ownership: 1 infantry
Combat Hit Differential Summary :
Chinese regular : -4.00 Americans regular : 1.83 Italians regular : 0.67 Japanese regular : -2.33 British regular : -0.50
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TripleA Manual Gamesave Post: Italians round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Italians Italians buy 3 artilleries, 4 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Bessarabia to 115 Sea Zone 1 infantry moved from Egypt to Trans-Jordan 1 armour moved from Syria to Trans-Jordan 1 fighter moved from 100 Sea Zone to Trans-Jordan 1 artillery and 1 infantry moved from Egypt to Anglo-Egyptian Sudan Italians take Anglo-Egyptian Sudan from British 1 marine moved from Malta to 98 Sea Zone 1 artillery and 1 infantry moved from Malta to 98 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 1 infantry, 1 marine and 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 96 Sea Zone to Tunisia 1 fighter moved from Egypt to Trans-Jordan 1 infantry moved from Ukraine to Kursk Italians take Kursk from Russians Combat - Italians Battle in Tunisia Battle in Trans-Jordan Italians attack with 1 armour, 2 fighters and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 armour, 2 fighters and 1 infantry in Trans-Jordan, round 2 : 1/4 hits, 1.67 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Trans-Jordan Italians win, taking Tunisia from British, taking Trans-Jordan from British with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 115 Sea Zone Italians attack with 1 bomber British defend with 1 destroyer Italians roll dice for 1 bomber in 115 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 destroyer in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber in 115 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits British roll dice for 1 destroyer in 115 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 115 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Italians 1 bomber moved from 115 Sea Zone to Western Germany 1 fighter moved from Trans-Jordan to 100 Sea Zone 1 transport moved from 100 Sea Zone to 99 Sea Zone 1 fighter moved from Trans-Jordan to 100 Sea Zone Place Units - Italians 3 infantry placed in Egypt 1 transport placed in 99 Sea Zone 2 artilleries placed in Northern Italy 1 artillery and 1 infantry placed in Southern France Turn Complete - Italians Italians collect 23 PUs; end with 23 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
Italians regular : -0.67 British regular : -1.00
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 marine moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 cruiser moved from 47 Sea Zone to 22 Sea Zone 2 submarines moved from 35 Sea Zone to 22 Sea Zone 2 fighters and 1 tactical_bomber moved from Caroline Islands to Guam 1 fighter and 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 3 submarines placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :