TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
    Purchase Units - Americans
        Americans buy 1 armour, 1 artillery, 1 battleship, 1 carrier, 1 fighter, 3 infantry and 2 transports; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 submarine moved from 35 Sea Zone to 36 Sea Zone
        1 submarine moved from 34 Sea Zone to 46 Sea Zone
        1 artillery and 1 infantry moved from Caroline Islands to 34 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 22 Sea Zone
        1 artillery and 1 infantry moved from 22 Sea Zone to Guam
        1 infantry and 1 mech_infantry moved from Caroline Islands to 34 Sea Zone
        1 infantry, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 22 Sea Zone
        1 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas
        2 fighters moved from 35 Sea Zone to 36 Sea Zone
        1 tactical_bomber moved from 34 Sea Zone to 36 Sea Zone
        3 fighters moved from 34 Sea Zone to 46 Sea Zone
    Combat - Americans
        Battle in Guam
        Battle in Marianas
        Battle in 46 Sea Zone
            Americans attack with 3 fighters and 1 submarine
            Japanese defend with 1 destroyer
                Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 3 fighters in 46 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Japanese lost in 46 Sea Zone
            Americans win, taking Guam from Japanese, taking Marianas from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
        Battle in 36 Sea Zone
            Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
            Japanese defend with 1 destroyer
                Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Japanese lost in 36 Sea Zone
            Americans win, taking 36 Sea Zone from Japanese with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
    Non Combat Move - Americans
        2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 22 Sea Zone
        3 fighters moved from 46 Sea Zone to 22 Sea Zone
        1 marine moved from Paulau to 35 Sea Zone
        1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 35 Sea Zone to 22 Sea Zone
        1 armour, 1 infantry and 2 marines moved from Caroline Islands to 34 Sea Zone
        1 armour, 1 battleship, 2 carriers, 1 cruiser, 1 infantry, 2 marines, 1 submarine and 1 transport moved from 34 Sea Zone to 22 Sea Zone
        1 armour and 1 infantry moved from 22 Sea Zone to Marianas
        3 marines moved from 22 Sea Zone to Marianas
        1 bomber moved from Queensland to Eastern India
        1 armour, 2 infantry and 1 mech_infantry moved from Wake Island to 32 Sea Zone
        1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 32 Sea Zone to 34 Sea Zone
        1 armour, 2 infantry and 1 mech_infantry moved from 34 Sea Zone to Caroline Islands
        2 carriers, 1 submarine and 2 tactical_bombers moved from 11 Sea Zone to 32 Sea Zone
        1 transport moved from 32 Sea Zone to 11 Sea Zone
        2 carriers, 3 fighters, 2 submarines and 1 tactical_bomber moved from 32 Sea Zone to 22 Sea Zone
        2 tactical_bombers moved from 32 Sea Zone to Wake Island
        1 transport moved from 93 Sea Zone to 89 Sea Zone
        1 artillery and 1 infantry moved from French West Africa to 89 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 93 Sea Zone
        1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
        1 cruiser moved from 113 Sea Zone to 93 Sea Zone
    Place Units - Americans
        1 armour, 1 artillery, 1 fighter and 3 infantry placed in Western United States
        1 battleship, 1 carrier and 2 transports placed in 11 Sea Zone
    Turn Complete - Americans
        Americans collect 54 PUs; end with 54 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
        Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 74 PUs
        Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        3 infantry moved from Hopei to Szechwan
        3 infantry moved from Inner Mongolia to Chahar
        2 infantry moved from Hopei to Kiangsi
        1 fighter moved from Hopei to Kiangsi
        1 infantry moved from Hopei to Szechwan
        12 infantry moved from Hopei to Hunan
    Combat - Chinese
        Battle in Chahar
            Chinese attack with 3 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0.50 expected hits
                Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Chahar
                Chinese roll dice for 2 infantry in Chahar, round 3 : 0/2 hits, 0.33 expected hits
                Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 2 infantry in Chahar, round 4 : 0/2 hits, 0.33 expected hits
                Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 2 infantry in Chahar, round 5 : 0/2 hits, 0.33 expected hits
                Japanese roll dice for 1 infantry in Chahar, round 5 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 2 infantry in Chahar, round 6 : 1/2 hits, 0.33 expected hits
                Japanese roll dice for 1 infantry in Chahar, round 6 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Chahar
            Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 0
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 infantry
        Battle in Szechwan
            Chinese attack with 4 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 4 infantry in Szechwan, round 2 : 1/4 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Szechwan
                1 infantry owned by the Japanese lost in Szechwan
            Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 0
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 infantry
        Battle in Kiangsi
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 0/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 3 : 0/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 4 : 1/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Kiangsi, round 4 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Kiangsi
            Chinese win, taking Kiangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in Hunan
            Chinese attack with 12 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 12 infantry in Hunan, round 2 : 0/12 hits, 2.00 expected hits
                Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 12 infantry in Hunan, round 3 : 2/12 hits, 2.00 expected hits
                Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Hunan
            Chinese win, taking Hunan from Japanese with 12 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Kiangsi to Southern Manchuria
        1 infantry moved from Honan to Tsinghai
    Place Units - Chinese
        3 infantry placed in Southern Manchuria
        1 infantry placed in Hunan
    Turn Complete - Chinese
        Chinese collect 14 PUs; end with 14 PUs
    Purchase Units - British
        British buy 1 destroyer, 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific repair damage of 4x factory_major; Remaining resources: 3 PUs; 
        UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        1 armour and 1 mech_infantry moved from Kenya to Anglo-Egyptian Sudan
              British take Anglo-Egyptian Sudan from Italians
        1 armour and 1 mech_infantry moved from Anglo-Egyptian Sudan to Belgian Congo
        1 artillery and 1 infantry moved from Kenya to Belgian Congo
    Combat - British
        Battle in Belgian Congo
            British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
            Italians defend with 1 infantry
                British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Belgian Congo, round 2 : 1/4 hits, 1.50 expected hits
                Italians roll dice for 1 infantry in Belgian Congo, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the British lost in Belgian Congo
                1 infantry owned by the Italians lost in Belgian Congo
            British win, taking Belgian Congo from Italians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
            Casualties for British: 1 infantry
            Casualties for Italians: 1 infantry
    Non Combat Move - British
        1 transport moved from 74 Sea Zone to 72 Sea Zone
        1 artillery and 1 infantry moved from Kenya to 74 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 74 Sea Zone to 82 Sea Zone
        1 artillery and 1 infantry moved from 82 Sea Zone to Southern Persia
        1 artillery and 2 infantry moved from Southern Persia to Iraq
        1 fighter moved from Southern Persia to Eastern India
        1 artillery and 1 infantry moved from Burma to Eastern India
        1 aaGun, 1 armour and 4 infantry moved from Algeria to Morocco
        1 destroyer moved from 94 Sea Zone to 93 Sea Zone
        1 artillery and 1 infantry moved from Eastern United States to Quebec
        3 fighters and 1 tactical_bomber moved from 113 Sea Zone to Norway
        1 bomber moved from United Kingdom to Morocco
        2 carriers, 2 cruisers, 1 destroyer and 1 transport moved from 113 Sea Zone to 112 Sea Zone
        1 destroyer moved from 122 Sea Zone to 115 Sea Zone
        1 fighter moved from Southern Persia to Eastern India
    Place Units - British
        1 fighter and 1 infantry placed in Southern Persia
        1 destroyer placed in 82 Sea Zone
        1 infantry placed in Union of South Africa
        3 infantry placed in United Kingdom
        1 transport placed in 109 Sea Zone
    Turn Complete - British
        Total Cost from Convoy Blockades: 0
            Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 4,4,4,6,6
        British collect 34 PUs; end with 34 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
    Place Units - UK_Pacific
        1 infantry placed in Eastern India
    Turn Complete - UK_Pacific
        UK_Pacific collect 7 PUs; end with 7 PUs
        Some Units in Eastern India change ownership: 1 infantry
Combat Hit Differential Summary :
Chinese regular : -4.00
Americans regular : 1.83
Italians regular : 0.67
Japanese regular : -2.33
British regular : -0.50
Savegame