@Jacob16 ah sorry didn’t know, playing a game now against someone who did that against me and thought it must be ok, they seem to be very experienced at the game.
I’ll put an extra infantry in kweichow and give 1 ipc to russia pls.
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 factory_minors, 1 marine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
1 unit repaired.
1 artillery and 5 infantry moved from Yunnan to Burma
2 bombers, 3 fighters and 2 tactical_bombers moved from Kwangsi to Burma
1 infantry moved from Davao to Manilla
2 artilleries and 1 infantry moved from Davao to 36 Sea Zone
1 infantry moved from Paulau to 36 Sea Zone
1 mech_infantry moved from Chahar to Shansi
3 infantry moved from Jehol to Shansi
1 infantry moved from Kwangtung to Hunan
Japanese take Hunan from Chinese
1 artillery and 2 infantry moved from Anhwe to Shansi
1 infantry moved from Kiangsi to Anhwe
1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from Japan to 7 Sea Zone
2 infantry moved from Southern Manchuria to Korea
3 fighters and 2 tactical_bombers moved from Japan to Korea
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 artillery moved from Kyushu to 7 Sea Zone
1 infantry moved from Japan to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Manilla
1 infantry and 1 transport moved from 7 Sea Zone to 22 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Guam
2 artilleries, 2 battleships, 2 destroyers, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
2 artilleries and 2 infantry moved from 37 Sea Zone to Borneo
Combat Hit Differential Summary :
@mr_stucifer Scramble to Burma?
@mikawagunichi Yes please.
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 factory_minors, 1 marine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
1 unit repaired.
1 artillery and 5 infantry moved from Yunnan to Burma
2 bombers, 3 fighters and 2 tactical_bombers moved from Kwangsi to Burma
1 infantry moved from Davao to Manilla
2 artilleries and 1 infantry moved from Davao to 36 Sea Zone
1 infantry moved from Paulau to 36 Sea Zone
1 mech_infantry moved from Chahar to Shansi
3 infantry moved from Jehol to Shansi
1 infantry moved from Kwangtung to Hunan
Japanese take Hunan from Chinese
1 artillery and 2 infantry moved from Anhwe to Shansi
1 infantry moved from Kiangsi to Anhwe
1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from Japan to 7 Sea Zone
2 infantry moved from Southern Manchuria to Korea
3 fighters and 2 tactical_bombers moved from Japan to Korea
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 artillery moved from Kyushu to 7 Sea Zone
1 infantry moved from Japan to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Manilla
1 infantry and 1 transport moved from 7 Sea Zone to 22 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Guam
2 artilleries, 2 battleships, 2 destroyers, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
2 artilleries and 2 infantry moved from 37 Sea Zone to Borneo
Combat - Japanese
UK_Pacific scrambles 1 units out of Eastern India to defend against the attack in Burma
Battle in Guam
Battle in 44 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 44 Sea Zone
Japanese win, taking Guam from Americans, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6
Casualties for British: 1 transport
Battle in Burma
Japanese attack with 1 artillery, 2 bombers, 3 fighters, 5 infantry and 2 tactical_bombers
British defend with 3 aaGuns, 1 fighter and 7 infantry
British roll AA dice in Burma : 0/7 hits, 1.17 expected hits
Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 5 infantry and 2 tactical_bombers in Burma, round 2 : 3/13 hits, 5.17 expected hits
UK_Pacific roll dice for 3 aaGuns, 1 fighter and 7 infantry in Burma, round 2 : 3/8 hits, 3.00 expected hits
3 infantry owned by the Japanese lost in Burma
3 aaGuns owned by the British lost in Burma
Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers in Burma, round 3 : 6/10 hits, 4.67 expected hits
UK_Pacific roll dice for 1 fighter and 7 infantry in Burma, round 3 : 3/8 hits, 3.00 expected hits
2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
6 infantry owned by the British lost in Burma
2 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese and 2 bombers owned by the Japanese retreated
UK_Pacific win with 1 fighter and 1 infantry remaining. Battle score for attacker is 14
Casualties for Japanese: 1 artillery and 5 infantry
Casualties for British: 3 aaGuns and 6 infantry
Battle in Shansi
Japanese attack with 1 artillery, 5 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 5 infantry and 1 mech_infantry in Shansi, round 2 : 1/7 hits, 1.50 expected hits
Chinese roll dice for 2 infantry in Shansi, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Shansi
1 infantry owned by the Chinese lost in Shansi
Japanese roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Shansi, round 3 : 1/6 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shansi
Japanese win, taking Shansi from Chinese with 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Borneo
Japanese attack with 2 artilleries and 2 infantry
British defend with 1 artillery
Japanese roll dice for 2 battleships and 1 cruiser in Borneo, round 2 : 1/3 hits, 1.83 expected hits
UK_Pacific roll dice for 1 artillery in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Manilla
Japanese attack with 1 artillery and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Manilla, round 2 : 0/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Manilla, round 3 : 0/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Manilla, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Manilla, round 4 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Manilla, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Manilla
Japanese win, taking Manilla from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Korea
Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Korea, round 2 : 6/7 hits, 3.17 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Moving scrambled unit from Burma back to originating territory: Eastern India
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 bombers, 3 fighters and 2 tactical_bombers moved from Burma to Kwangsi
1 infantry moved from French Indo China to Yunnan
2 infantry moved from Kwangtung to Kwangsi
1 artillery and 1 infantry moved from Kiangsi to Kwangtung
3 fighters and 2 tactical_bombers moved from Korea to Japan
1 armour and 2 infantry moved from Japan to Kyushu
1 aaGun moved from Japan to Kyushu
1 marine moved from Gilbert Islands to 33 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 35 Sea Zone
2 infantry moved from Wake Island to 32 Sea Zone
3 carriers, 1 destroyer, 3 fighters, 2 infantry, 3 tactical_bombers and 1 transport moved from 32 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Caroline Islands
1 marine moved from 35 Sea Zone to Caroline Islands
1 tactical_bomber moved from Shantung to Kwangsi
EDIT: 1 transport moved from 20 Sea Zone to 21 Sea Zone
Place Units - Japanese
1 destroyer and 2 transports placed in 6 Sea Zone
1 marine placed in Japan
1 factory_minor placed in Kiangsu
1 factory_minor placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6,6
Japanese collect 44 PUs; end with 44 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : -1.00
Japanese regular : -1.17
British AA : -1.17
UK_Pacific regular : -0.33
Russians regular : -0.33
@mikawagunichi was hoping to snag a plane, but won’t complain about stalling out the ground push for a couple turns 🤞🏼
I got the German bombers so ‘twould be rather unsportsmanlike of me to complain about AA in Burma 😉
@mr_stucifer I breathed a massive sigh of relief after the AA guns rolled
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
3 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
1 artillery and 1 infantry moved from Brazil to 88 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to French West Africa
Combat - Americans
Battle in French West Africa
Americans attack with 1 artillery and 1 infantry
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in French West Africa, round 2 : 1/2 hits, 0.67 expected hits
Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in French West Africa
Americans win, taking French West Africa from Neutral_Axis with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - Americans
1 cruiser moved from 109 Sea Zone to 112 Sea Zone
1 transport moved from 28 Sea Zone to 11 Sea Zone
1 bomber moved from Western United States to Hawaiian Islands
1 armour and 1 infantry moved from Western United States to 11 Sea Zone
1 armour, 1 carrier, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 28 Sea Zone to 27 Sea Zone
1 armour and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier, 1 cruiser, 2 submarines and 1 transport placed in 11 Sea Zone
1 transport placed in 104 Sea Zone
1 fighter and 1 tactical_bomber placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
7 infantry moved from Inner Mongolia to Shansi
2 infantry moved from Honan to Shansi
1 fighter moved from Inner Mongolia to Shansi
Combat - Chinese
Battle in Shansi
Chinese attack with 1 fighter and 9 infantry
Japanese defend with 1 artillery, 4 infantry and 1 mech_infantry
Chinese roll dice for 1 fighter and 9 infantry in Shansi, round 2 : 3/10 hits, 2.00 expected hits
Japanese roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Shansi, round 2 : 2/6 hits, 2.00 expected hits
2 infantry owned by the Chinese lost in Shansi
3 infantry owned by the Japanese lost in Shansi
Chinese roll dice for 1 fighter and 7 infantry in Shansi, round 3 : 2/8 hits, 1.67 expected hits
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Shansi, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Chinese lost in Shansi
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shansi
Chinese roll dice for 1 fighter and 6 infantry in Shansi, round 4 : 2/7 hits, 1.50 expected hits
Japanese roll dice for 1 mech_infantry in Shansi, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Shansi
Chinese win, taking Shansi from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 12
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 artillery, 4 infantry and 1 mech_infantry
Non Combat Move - Chinese
7 infantry moved from Tsinghai to Szechwan
1 fighter moved from Shansi to Szechwan
Place Units - Chinese
3 infantry placed in Szechwan
1 infantry placed in Shansi
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Purchase Units - British
British repair damage of 2x factory_major; Remaining resources: 32 PUs;
British buy 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Malaya to Shan State
1 infantry moved from Burma to Shan State
1 fighter moved from Eastern India to Shan State
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Egypt to Anglo-Egyptian Sudan
1 carrier and 2 cruisers moved from 94 Sea Zone to 112 Sea Zone
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
2 transports moved from 94 Sea Zone to 112 Sea Zone
1 destroyer moved from 96 Sea Zone to 94 Sea Zone
2 fighters and 1 tactical_bomber moved from Algeria to 98 Sea Zone
1 bomber moved from Iceland to Normandy Bordeaux
2 infantry moved from Union of South Africa to 73 Sea Zone
2 infantry and 1 transport moved from 73 Sea Zone to 74 Sea Zone
2 infantry moved from 74 Sea Zone to French Madagascar
Combat - British
Strategic bombing raid in Normandy Bordeaux
Germans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
Bombing raid in Normandy Bordeaux rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 6 damage total.
Battle in French Madagascar
Battle in 98 Sea Zone
British attack with 2 fighters and 1 tactical_bomber
Italians defend with 1 destroyer
British roll dice for 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 98 Sea Zone
British win, taking French Madagascar from Neutral_Axis with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 94 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 2 fighters in 94 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 94 Sea Zone
British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 112 Sea Zone
British attack with 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 2 transports; Americans loiter and taunt
Germans defend with 1 submarine
British roll dice for 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 2 transports in 112 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Units damaged: 1 carrier owned by the British
1 submarine owned by the Germans lost in 112 Sea Zone
British win, taking 112 Sea Zone from Neutral with 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 2 transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Anglo-Egyptian Sudan
British attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Anglo-Egyptian Sudan, round 2 : 2/6 hits, 2.17 expected hits
Italians roll dice for 1 artillery and 2 infantry in Anglo-Egyptian Sudan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the British lost in Anglo-Egyptian Sudan
2 infantry owned by the Italians lost in Anglo-Egyptian Sudan
British roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Anglo-Egyptian Sudan, round 3 : 1/5 hits, 1.83 expected hits
Italians roll dice for 1 artillery in Anglo-Egyptian Sudan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Anglo-Egyptian Sudan
1 artillery owned by the Italians lost in Anglo-Egyptian Sudan
British win, taking Anglo-Egyptian Sudan from Italians with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Shan State
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 2 infantry in Shan State, round 3 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Shan State to Eastern India
1 submarine moved from 40 Sea Zone to 42 Sea Zone
1 infantry moved from Baluchistan to Southern Persia
British take Southern Persia from Neutral_Allies
1 destroyer moved from 60 Sea Zone to 42 Sea Zone
1 cruiser moved from 59 Sea Zone to 42 Sea Zone
1 destroyer moved from 43 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from Java to Eastern India
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Rhodesia to Tanganyika Territory
1 bomber moved from Normandy Bordeaux to United Kingdom
2 fighters and 1 tactical_bomber moved from 98 Sea Zone to Algeria
1 fighter moved from 94 Sea Zone to Algeria
1 fighter moved from 112 Sea Zone to United Kingdom
1 fighter moved from 94 Sea Zone to United Kingdom
1 armour and 1 infantry moved from Eastern United States to 104 Sea Zone
1 fighter and 2 infantry moved from United Kingdom to Scotland
1 aaGun moved from United Kingdom to Scotland
Place Units - British
2 fighters placed in United Kingdom
2 infantry placed in Union of South Africa
1 transport placed in 73 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 122 Sea Zone. Rolls: 1,1
British collect 28 PUs (2 lost to blockades); end with 28 PUs
Place Units - UK_Pacific
6 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in Eastern India change ownership: 6 infantry
Combat Hit Differential Summary :
Chinese regular : 1.83
Americans regular : 0.33
Italians regular : 0.33
Japanese regular : -1.00
Germans AA : -0.17
Germans regular : 0.67
Neutral_Axis regular : -0.33
British regular : -0.50
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 destroyer and 1 marine; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
2 armour moved from Slovakia Hungary to Eastern Poland
1 artillery and 1 infantry moved from Cyprus to 101 Sea Zone
1 artillery and 1 infantry moved from Crete to 101 Sea Zone
1 bomber moved from Southern Italy to Egypt
2 infantry moved from Alexandria to Egypt
2 fighters moved from Southern Italy to Egypt
1 destroyer moved from 99 Sea Zone to 100 Sea Zone
1 submarine moved from 101 Sea Zone to 99 Sea Zone
1 cruiser moved from 101 Sea Zone to 99 Sea Zone
1 cruiser moved from 99 Sea Zone to 101 Sea Zone
Combat - Italians
Battle in Egypt
Italians attack with 1 bomber, 2 fighters and 2 infantry
British defend with 1 harbour; ANZAC defend with 2 infantry
Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Egypt, round 2 : 2/5 hits, 1.83 expected hits
British roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC lost in Egypt
Italians win, taking Egypt from British with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Eastern Poland
Italians attack with 2 armour
Russians defend with 1 infantry
Italians roll dice for 2 armour in Eastern Poland, round 2 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone
Trigger Italy Occupies Morocco Army Disband: has removed 1 infantry owned by Neutral_Axis in Morocco
Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
2 artilleries and 2 infantry moved from 101 Sea Zone to Syria
Italians take Syria from Neutral_Axis
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from Neutral_Axis
1 infantry moved from Yugoslavia to Romania
1 infantry moved from Libya to Tunisia
Italians take Tunisia from Neutral_Axis
2 fighters moved from Egypt to Alexandria
1 bomber moved from Egypt to Crete
1 aaGun and 1 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
1 destroyer placed in 99 Sea Zone
1 marine placed in Southern Italy
Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians regular : 0.17
Russians regular : -0.33
British regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Java to 59 Sea Zone
1 infantry and 1 transport moved from 59 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
3 fighters moved from Java to Queensland
1 destroyer moved from 59 Sea Zone to 42 Sea Zone
2 aaGuns, 2 artilleries and 4 infantry moved from New South Wales to Queensland
Place Units - ANZAC
2 infantry and 1 tactical_bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 60 Sea Zone to 42 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
3 armour moved from Greece to Romania
2 infantry moved from Greece to 101 Sea Zone
2 infantry moved from Greece to Bulgaria
2 artilleries and 7 infantry moved from Slovakia Hungary to Romania
1 armour and 1 mech_infantry moved from Germany to Romania
1 fighter and 1 tactical_bomber moved from Holland Belgium to Romania
3 artilleries and 12 infantry moved from Poland to Baltic States
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
Combat - Germans
Battle in Baltic States
Germans attack with 3 artilleries and 12 infantry
Russians defend with 1 infantry
Germans roll dice for 3 artilleries and 12 infantry in Baltic States, round 2 : 3/15 hits, 3.50 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 3 artilleries and 12 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Poland to Baltic States
8 armour and 8 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Holland Belgium to France
2 infantry moved from Germany to Western Germany
6 infantry moved from Finland to Norway
1 fighter and 1 tactical_bomber moved from Southern Italy to Eastern Poland
1 fighter and 1 tactical_bomber moved from Southern Italy to Eastern Poland
1 aaGun moved from Poland to Eastern Poland
2 infantry moved from Poland to Eastern Poland
1 infantry moved from Poland to Baltic States
1 tactical_bomber moved from Southern Italy to Eastern Poland
2 fighters and 1 tactical_bomber moved from Southern Italy to Western Germany
2 armour and 3 mech_infantrys moved from Western Germany to Slovakia Hungary
1 submarine moved from 122 Sea Zone to 125 Sea Zone
Place Units - Germans
4 armour and 5 mech_infantrys placed in Germany
1 artillery placed in France
1 infantry placed in Western Germany
1 infantry placed in France
Turning on Edit Mode
EDIT: Removing units owned by Germans from Holland Belgium: 1 aaGun
EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
EDIT: Removing units owned by Italians from 100 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 101 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,6
Germans collect 45 PUs; end with 45 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 56 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : -0.50
@mr_stucifer Edited Italian DD from 100 to 101.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 fighter and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Amur to Korea
1 fighter and 1 tactical_bomber moved from Siberia to Korea
1 armour, 4 artilleries, 8 infantry and 1 mech_infantry moved from Bessarabia to Eastern Poland
3 artilleries and 6 infantry moved from Northern Belarus to Eastern Poland
2 fighters and 1 tactical_bomber moved from Leningrad to Eastern Poland
1 infantry moved from Vyborg to Finland
Russians take Finland from Germans
1 artillery and 2 infantry moved from Vyborg to Karelia
1 submarine moved from 118 Sea Zone to 116 Sea Zone
1 cruiser moved from 117 Sea Zone to 116 Sea Zone
Combat - Russians
Germans scrambles 3 units out of Western Germany to defend against the attack in 116 Sea Zone
Battle in 116 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 cruiser, 2 fighters, 1 tactical_bomber and 1 transport
Russians roll dice for 1 submarine in 116 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the Germans lost in 116 Sea Zone
Russians roll dice for 1 cruiser in 116 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 2 fighters and 1 tactical_bomber in 116 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
Germans roll dice for 1 transport in 116 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
1 cruiser owned by the Russians lost in 116 Sea Zone
Russians roll dice for 1 submarine in 116 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 transport in 116 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits
Russians roll dice for 1 submarine in 116 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 transport in 116 Sea Zone, round 4 : 0/0 hits, 0.00 expected hits
Russians roll dice for 1 submarine in 116 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 transport in 116 Sea Zone, round 5 : 0/0 hits, 0.00 expected hits
Russians roll dice for 1 submarine in 116 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
1 transport owned by the Germans lost in 116 Sea Zone
Germans and Russians reach a stalemate
. Battle score for attacker is 6
Casualties for Germans: 1 cruiser and 1 transport
Casualties for Russians: 1 cruiser
Battle in Karelia
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Karelia, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Korea
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Korea, round 2 : 2/5 hits, 1.67 expected hits
Japanese roll dice for 2 infantry in Korea, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Eastern Poland
Russians attack with 1 armour, 7 artilleries, 2 fighters, 14 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 8 armour, 2 fighters, 2 infantry, 8 mech_infantrys and 3 tactical_bombers; Italians defend with 2 armour
Germans roll AA dice in Eastern Poland : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 armour, 7 artilleries, 2 fighters, 14 infantry, 1 mech_infantry and 1 tactical_bomber in Eastern Poland, round 2 : 5/26 hits, 8.33 expected hits
Italians roll dice for 1 aaGun, 10 armour, 2 fighters, 2 infantry, 8 mech_infantrys and 3 tactical_bombers in Eastern Poland, round 2 : 13/25 hits, 12.50 expected hits
13 infantry owned by the Russians lost in Eastern Poland
1 aaGun owned by the Germans, 2 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Eastern Poland
Russians roll dice for 1 armour, 7 artilleries, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Eastern Poland, round 3 : 7/13 hits, 5.17 expected hits
Italians roll dice for 10 armour, 2 fighters, 6 mech_infantrys and 3 tactical_bombers in Eastern Poland, round 3 : 15/21 hits, 10.83 expected hits
1 mech_infantry owned by the Russians, 1 tactical_bomber owned by the Russians, 1 infantry owned by the Russians, 2 fighters owned by the Russians, 1 armour owned by the Russians and 7 artilleries owned by the Russians lost in Eastern Poland
6 mech_infantrys owned by the Germans and 1 armour owned by the Italians lost in Eastern Poland
Italians win with 9 armour, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -54
Casualties for Russians: 1 armour, 7 artilleries, 2 fighters, 14 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for Germans: 1 aaGun, 2 infantry and 8 mech_infantrys
Casualties for Italians: 1 armour
Moving scrambled unit from 116 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 116 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 116 Sea Zone back to originating territory: Western Germany
Non Combat Move - Russians
1 artillery and 2 infantry moved from Ukraine to Kursk
1 armour and 1 mech_infantry moved from Northern Caucasus to Kursk
2 infantry moved from Southern Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 aaGun moved from Samara to Stalingrad
1 aaGun moved from Samara to Russia
1 artillery and 2 infantry moved from Leningrad to Archangel
1 aaGun moved from Leningrad to Archangel
1 aaGun moved from Northern Belarus to Smolensk
6 infantry moved from Vyborg to Finland
1 artillery moved from Vyborg to Finland
1 submarine moved from 5 Sea Zone to 4 Sea Zone
1 fighter and 1 tactical_bomber moved from Korea to Siberia
1 infantry moved from Northern Manchuria to Amur
Place Units - Russians
3 infantry placed in Siberia
1 fighter and 8 infantry placed in Russia
2 infantry placed in Stalingrad
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4
Russians collect 49 PUs; end with 49 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 52 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 54 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 56 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 58 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 61 PUs
Combat Hit Differential Summary :
Italians regular : 4.67
Japanese regular : -0.67
Germans AA : -0.50
Germans regular : -0.17
Russians regular : -0.17
Happy with the compromise I came up with for Bessarabia, but didn’t anticipate the potential to lose the whole air force on that second round - thought I would sneak out with the planes left at least 😕
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 1 cruiser, 2 destroyers and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Southern Manchuria to Northern Manchuria
Japanese take Northern Manchuria from Chinese
2 artilleries and 2 infantry moved from Borneo to 37 Sea Zone
2 infantry moved from Guam to 22 Sea Zone
2 infantry moved from Caroline Islands to 34 Sea Zone
1 marine moved from Caroline Islands to 35 Sea Zone
1 artillery and 2 infantry moved from Manilla to 21 Sea Zone
1 artillery moved from Kwangtung to 21 Sea Zone
2 infantry moved from Southern Manchuria to Korea
3 fighters and 2 tactical_bombers moved from Japan to Korea
2 artilleries, 2 battleships, 1 cruiser, 2 infantry and 2 transports moved from 37 Sea Zone to 132 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 21 Sea Zone to 132 Sea Zone
3 artilleries moved from 132 Sea Zone to Malaya
3 infantry moved from 132 Sea Zone to Malaya
1 artillery and 1 infantry moved from 132 Sea Zone to Shan State
1 infantry moved from Yunnan to Shan State
1 infantry moved from Kwangsi to Yunnan
3 fighters and 3 tactical_bombers moved from Kwangsi to Malaya
2 bombers moved from Kwangsi to Shan State
1 cruiser and 1 marine moved from 35 Sea Zone to 132 Sea Zone
1 marine moved from 132 Sea Zone to Malaya
1 infantry moved from Kwangsi to Kweichow
Japanese take Kweichow from Chinese
Combat - Japanese
Battle in Malaya
Japanese attack with 3 artilleries, 3 fighters, 3 infantry, 1 marine and 3 tactical_bombers
British defend with 2 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 battleships in Malaya, round 2 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 3 artilleries, 3 fighters, 3 infantry, 1 marine and 3 tactical_bombers in Malaya, round 2 : 10/13 hits, 5.83 expected hits
UK_Pacific roll dice for 3 infantry in Malaya, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the ANZAC and 2 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 3 artilleries, 3 fighters, 3 infantry, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for British: 2 infantry
Casualties for ANZAC: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 2 bombers and 2 infantry
British defend with 2 infantry
Japanese roll dice for 2 cruisers in Shan State, round 2 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Shan State, round 2 : 3/5 hits, 1.83 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Shan State
2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Battle in Korea
Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 3 infantry
Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Korea, round 2 : 3/7 hits, 3.17 expected hits
Russians roll dice for 3 infantry in Korea, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Non Combat Move - Japanese
1 aaGun moved from Southern Manchuria to Korea
3 fighters and 2 tactical_bombers moved from Korea to Japan
1 armour and 3 infantry moved from Kyushu to 6 Sea Zone
2 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
1 armour, 3 infantry and 2 transports moved from 6 Sea Zone to 21 Sea Zone
1 armour and 5 infantry moved from 21 Sea Zone to Fukien
3 fighters and 3 tactical_bombers moved from Malaya to 37 Sea Zone
3 carriers, 1 destroyer, 3 fighters, 2 infantry, 3 tactical_bombers and 1 transport moved from 34 Sea Zone to 37 Sea Zone
2 destroyers moved from 37 Sea Zone to 132 Sea Zone
2 infantry moved from 37 Sea Zone to French Indo China
1 fighter moved from 37 Sea Zone to Kwangsi
1 fighter moved from 37 Sea Zone to Kwangsi
1 fighter moved from 37 Sea Zone to Kwangsi
1 tactical_bomber moved from 37 Sea Zone to Kwangsi
1 tactical_bomber moved from 37 Sea Zone to Kwangsi
1 tactical_bomber moved from 37 Sea Zone to Kwangsi
1 submarine moved from 44 Sea Zone to 132 Sea Zone
2 bombers moved from Shan State to Kwangsi
Place Units - Japanese
2 infantry placed in Japan
1 cruiser placed in 6 Sea Zone
1 destroyer placed in 6 Sea Zone
3 infantry placed in Kiangsu
1 destroyer placed in 37 Sea Zone
2 infantry placed in French Indo China
1 artillery placed in Japan
Turn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Japanese regular : 4.83
UK_Pacific regular : 0.33
Russians regular : -1.00
@mr_stucifer Rough dice. I did not expect you to attack that round after I spent so long battle calcing each of the 3 territories you could hit and moving units accordingly.
@mikawagunichi I looked at a lot of options, it seemed like I was going to lose the stack regardless at about -20 IPC trade. You positioned your stacks well, I did a pretty high risk move there. Many players probably wouldn’t have shot at it.
Tried to get more value out of hitting your more exposed tanks & mechs now, in the end it cost me a lot more IPC value than I was hoping. If the planes had survived, would have been net -15 and killed some momentum instead of -45. USSR is pretty exposed now… 😰
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Shansi to Chahar
2 infantry moved from Shansi to Anhwe
1 fighter moved from Szechwan to Anhwe
1 infantry moved from Shansi to Jehol
Chinese take Jehol from Japanese
Combat - Chinese
Battle in Chahar
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Chahar, round 3 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Shansi to Honan
1 fighter moved from Anhwe to Szechwan
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17
Japanese regular : -1.00
Purchase Units - British
British buy 1 airfield and 1 factory_minor; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
2 cruisers moved from 112 Sea Zone to 128 Sea Zone
3 fighters moved from United Kingdom to Norway
1 fighter moved from Scotland to Norway
1 bomber moved from United Kingdom to 125 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
3 infantry moved from United Kingdom to 112 Sea Zone
1 infantry moved from Scotland to 112 Sea Zone
4 infantry and 2 transports moved from 112 Sea Zone to 128 Sea Zone
4 infantry moved from 128 Sea Zone to Norway
1 armour and 1 infantry moved from 93 Sea Zone to Morocco
3 infantry moved from Algeria to Tunisia
3 fighters and 1 tactical_bomber moved from Algeria to Tunisia
3 infantry moved from Southern Persia to Iraq
1 fighter and 1 tactical_bomber moved from Eastern India to Iraq
1 fighter moved from Eastern India to Iraq
2 infantry moved from Union of South Africa to 73 Sea Zone
2 infantry moved from French Madagascar to 74 Sea Zone
2 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone
2 infantry and 1 transport moved from 74 Sea Zone to 82 Sea Zone
1 infantry moved from Tanganyika Territory to Kenya
1 infantry moved from Belgian Congo to Kenya
1 armour and 1 mech_infantry moved from Anglo-Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 armour and 1 mech_infantry moved from Ethiopia to Kenya
4 infantry moved from 82 Sea Zone to Iraq
Combat - British
Battle in Morocco
Battle in 125 Sea Zone
British attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
British roll dice for 1 bomber and 1 destroyer in 125 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
British win, taking Morocco from Neutral_Axis with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Norway
British attack with 4 fighters and 4 infantry
Germans defend with 6 infantry
British roll dice for 2 cruisers in Norway, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 4 fighters and 4 infantry in Norway, round 2 : 2/8 hits, 2.67 expected hits
Germans roll dice for 6 infantry in Norway, round 2 : 3/6 hits, 2.00 expected hits
3 infantry owned by the British lost in Norway
3 infantry owned by the Germans lost in Norway
4 fighters owned by the British retreated
British roll dice for 1 infantry in Norway, round 3 : 0/1 hits, 0.17 expected hits
Germans roll dice for 3 infantry in Norway, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the British lost in Norway
Germans win with 3 infantry remaining. Battle score for attacker is -3
Casualties for British: 4 infantry
Casualties for Germans: 3 infantry
Battle in Tunisia
British attack with 3 fighters, 3 infantry and 1 tactical_bomber
Italians defend with 2 infantry
British roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Tunisia, round 2 : 2/7 hits, 2.67 expected hits
Italians roll dice for 2 infantry in Tunisia, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Tunisia
British win, taking Tunisia from Italians with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Kenya
British attack with 1 armour, 2 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Kenya, round 2 : 1/4 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 2 fighters, 7 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 2 fighters, 7 infantry and 1 tactical_bomber in Iraq, round 2 : 4/10 hits, 2.83 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the British lost in Iraq
3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 2 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Iraq to Southern Persia
1 fighter moved from Tunisia to Malta
2 fighters and 1 tactical_bomber moved from Tunisia to Malta
1 destroyer moved from 94 Sea Zone to 98 Sea Zone
1 aaGun moved from Algeria to Tunisia
2 fighters moved from Norway to Finland
1 bomber moved from 125 Sea Zone to Scotland
1 carrier moved from 112 Sea Zone to 128 Sea Zone
1 fighter moved from Norway to 128 Sea Zone
1 fighter moved from Norway to Finland
2 artilleries moved from Anglo-Egyptian Sudan to Ethiopia
1 cruiser, 2 destroyers and 1 submarine moved from 42 Sea Zone to 40 Sea Zone
Place Units - British
1 airfield and 1 factory_minor placed in Southern Persia
Turn Complete - British
British collect 34 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
2 artilleries and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 2 artilleries and 2 infantry
Combat Hit Differential Summary :
Italians regular : -1.00
Germans regular : 0.83
Neutral_Axis regular : 0.00
British regular : -0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Western Ukraine to Ukraine
Italians take Ukraine from Russians
1 infantry moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 infantry moved from Egypt to Anglo-Egyptian Sudan
Italians take Anglo-Egyptian Sudan from British
2 artilleries and 3 infantry moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
Combat - Italians
Trigger Italians Destroy Factories Ukraine: has removed 1 factory_minor owned by Italians in Ukraine
Non Combat Move - Italians
Trigger Ukraine Has Fallen to Italians Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed_Italians attached to Italians
1 battleship, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 99 Sea Zone
1 bomber moved from Crete to Southern Italy
1 artillery moved from Libya to Tobruk
1 armour, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 infantry moved from Southern France to Northern Italy
Place Units - Italians
1 destroyer placed in 99 Sea Zone
1 carrier placed in 99 Sea Zone
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :