Scotland only
Sub fights in 106 and dies first.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Combat Move - Russians
18 infantry moved from Amur to Siberia
2 infantry moved from Volgograd to Samara
2 infantry moved from Volgograd to Kazakhstan
3 fighters moved from Volgograd to Samara
2 fighters and 1 tactical_bomber moved from Volgograd to Kazakhstan
Combat - Russians
Battle in Siberia
Russians attack with 18 infantry
Japanese defend with 1 infantry
Russians roll dice for 18 infantry in Siberia, round 2 : 2/18 hits, 3.00 expected hits
Japanese roll dice for 1 infantry in Siberia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Siberia
1 infantry owned by the Japanese lost in Siberia
Russians win, taking Siberia from Japanese with 17 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kazakhstan
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 3/5 hits, 2.00 expected hits
Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
1 mech_infantry owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Samara
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 3 fighters and 2 infantry in Samara, round 2 : 2/5 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 fighters moved from Samara to Caucasus
2 fighters and 1 tactical_bomber moved from Kazakhstan to Caucasus
4 aaGuns, 2 armour, 12 artilleries, 23 infantry and 15 mech_infantrys moved from Volgograd to Caucasus
Turn Complete - Russians
Combat Hit Differential Summary :
Japanese regular : 0.67
Germans regular : 0.33
Russians regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 fighter, 5 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 marine moved from Celebes to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 battleship and 1 marine moved from 44 Sea Zone to 45 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 fighter moved from 42 Sea Zone to Dutch New Guinea
1 tactical_bomber moved from 42 Sea Zone to Dutch New Guinea
1 artillery and 1 marine moved from 45 Sea Zone to Dutch New Guinea
1 tactical_bomber moved from 42 Sea Zone to Dutch New Guinea
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 fighter moved from 36 Sea Zone to Malaya
1 tactical_bomber moved from 36 Sea Zone to Malaya
1 bomber moved from French Indo China to Malaya
3 infantry moved from Kiangsu to Kiangsi
2 fighters and 5 tactical_bombers moved from French Indo China to Kiangsi
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 infantry moved from 21 Sea Zone to Guam
1 fighter moved from 6 Sea Zone to Guam
1 fighter moved from 6 Sea Zone to Guam
1 bomber moved from French Indo China to Guam
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
3 fighters moved from Japan to 16 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 fighter moved from 42 Sea Zone to 45 Sea Zone
Combat - Japanese
Japanese creates battle in territory 42 Sea Zone
Battle in 45 Sea Zone
Japanese attack with 1 battleship, 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 battleship, 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 3 fighters in 16 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Guam
Japanese attack with 1 bomber, 2 fighters and 2 infantry
Americans defend with 1 airfield, 1 artillery and 1 infantry
Japanese roll dice for 1 bomber, 2 fighters and 2 infantry in Guam, round 2 : 4/5 hits, 2.00 expected hits
Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Malaya
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 armour; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 cruiser in Malaya, round 2 : 1/1 hits, 0.50 expected hits
UK_Pacific roll dice for 1 armour in Malaya, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Japanese lost in Malaya
1 armour owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour
Battle in Kiangsi
Japanese attack with 2 fighters, 3 infantry and 5 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 3 infantry and 5 tactical_bombers in Kiangsi, round 2 : 6/10 hits, 4.33 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 2 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 1 fighter, 1 marine and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 marine and 2 tactical_bombers in Dutch New Guinea, round 2 : 2/5 hits, 2.33 expected hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Dutch New Guinea
1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 fighter, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
1 fighter moved from Dutch New Guinea to 45 Sea Zone
2 carriers and 1 destroyer moved from 42 Sea Zone to 45 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 36 Sea Zone to 39 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from Malaya to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Malaya to 37 Sea Zone
1 bomber moved from Malaya to French Indo China
2 fighters and 5 tactical_bombers moved from Kiangsi to French Indo China
1 infantry moved from Hopei to Anhwe
1 infantry moved from Chahar to Hopei
1 aaGun, 1 artillery, 10 infantry and 1 mech_infantry moved from Korea to Manchuria
3 fighters moved from 16 Sea Zone to Japan
1 fighter moved from Guam to 21 Sea Zone
1 fighter moved from Guam to 21 Sea Zone
1 carrier moved from 6 Sea Zone to 21 Sea Zone
1 carrier moved from 6 Sea Zone to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 bomber moved from Guam to Philippines
Place Units - Japanese
1 fighter and 1 tactical_bomber placed in Japan
1 destroyer and 2 submarines placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : -0.83
Japanese regular : 2.67
ANZAC regular : 0.67
UK_Pacific regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 destroyer, 2 fighters and 9 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
Combat - Americans
Battle in 99 Sea Zone
Americans attack with 2 fighters and 2 transports
Italians defend with 1 destroyer
Americans roll dice for 2 fighters and 2 transports in 99 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 99 Sea Zone
Americans win with 2 fighters and 2 transports remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Crete
Battle in Cyprus
Non Combat Move - Americans
1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone
1 marine moved from Alexandria to 98 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 carrier moved from 98 Sea Zone to 92 Sea Zone
2 fighters moved from 99 Sea Zone to 92 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 92 Sea Zone to Gibraltar
1 carrier, 1 destroyer and 2 submarines moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Gibraltar to 92 Sea Zone
1 aaGun moved from Morocco to Algeria
1 mech_infantry moved from Morocco to Algeria
1 armour and 1 mech_infantry moved from Tobruk to Egypt
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 artillery, 1 battleship, 5 carriers, 2 destroyers, 6 fighters, 1 infantry, 7 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Western United States to Hawaiian Islands
2 marines moved from Western United States to 10 Sea Zone
2 marines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 marines moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Eastern United States to Gibraltar
Place Units - Americans
2 fighters placed in Eastern United States
1 destroyer and 9 submarines placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to Hunan
1 artillery and 1 infantry moved from Sikang to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 artillery in Shensi, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Shensi
1 infantry owned by the Japanese lost in Shensi
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Yunnan
Place Units - Chinese
1 artillery placed in Sikang
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Purchase Units - British
British buy 2 fighters, 3 infantry and 1 submarine; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 infantry moved from Yunnan to Shan State
1 bomber moved from Yunnan to Hopei
1 infantry moved from Kweichow to Hopei
2 fighters and 1 tactical_bomber moved from India to Shan State
Combat - British
Battle in Southern France
Battle in Hopei
British attack with 1 bomber and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber and 1 infantry in Hopei, round 2 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Hopei
British roll dice for 1 bomber in Hopei, round 3 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
1 bomber owned by the British lost in Hopei
1 infantry owned by the Japanese lost in Hopei
Japanese win, taking Southern France from Italians with no units remaining. Battle score for attacker is -14
Casualties for British: 1 bomber and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 mech_infantry moved from Kwangtung to Yunnan
1 fighter moved from Shan State to India
1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
7 infantry moved from India to Burma
2 mech_infantrys moved from Northwest Persia to Iraq
3 armour moved from Persia to Iraq
2 infantry moved from Syria to 98 Sea Zone
2 infantry and 2 transports moved from 98 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery and 3 infantry moved from 92 Sea Zone to Gibraltar
1 carrier, 2 cruisers and 2 fighters moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from Tunisia to Gibraltar
1 destroyer moved from 96 Sea Zone to 92 Sea Zone
1 armour and 1 mech_infantry moved from Syria to Egypt
1 mech_infantry moved from Trans-Jordan to Egypt
1 mech_infantry moved from Ethiopia to Egypt
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 submarine moved from 91 Sea Zone to 92 Sea Zone
Place Units - British
3 infantry placed in Persia
2 fighters placed in Egypt
1 submarine placed in 81 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,6
British collect 40 PUs (2 lost to blockades); end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
Place Units - UK_Pacific
1 fighter and 2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2,1,2,1,2,1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5,5,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,6,1,2
UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs
Some Units in India change ownership: 1 fighter and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 1.17
Americans regular : 1.00
Japanese regular : 3.00
Italians regular : -0.33
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from 97 Sea Zone to 99 Sea Zone
1 armour moved from Urals to Evenkiyskiy
Italians take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Yenisey
Italians take Yenisey from Russians
1 armour moved from Novosibirsk to Timguska
Italians take Timguska from Russians
1 armour moved from Timguska to Kansu
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
Americans defend with 2 transports
2 transports owned by the Americans lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 93 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 93 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Italians
1 fighter moved from 93 Sea Zone to 97 Sea Zone
1 fighter moved from 99 Sea Zone to 97 Sea Zone
1 fighter moved from Southern Italy to Yugoslavia
Place Units - Italians
2 fighters placed in Southern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
forgot 5 Fig UK at Stalingrado?
@Avner
I did!
Mind if I move them? they were supposed to be in Iraq.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Yunnan to Caucasus
2 fighters moved from Volgograd to Iraq
1 fighter moved from New South Wales to 33 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 marine moved from 26 Sea Zone to 33 Sea Zone
1 artillery moved from South Australia to New South Wales
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Morocco to Algeria
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by British from Volgograd: 5 fighters
EDIT: Adding units owned by British to Iraq: 5 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 carrier, 1 infantry, 3 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
1 tactical_bomber moved from 110 Sea Zone to Southern France
1 fighter moved from 110 Sea Zone to Southern France
1 fighter moved from 110 Sea Zone to Southern France
1 fighter moved from 110 Sea Zone to Southern France
4 infantry moved from Rostov to Volgograd
1 artillery moved from Russia to Samara
1 bomber moved from Tambov to Samara
1 tactical_bomber moved from Tambov to Samara
1 tactical_bomber moved from Tambov to Samara
1 fighter moved from Tambov to Samara
1 infantry moved from Tambov to Samara
11 armour, 8 artilleries, 31 infantry and 29 mech_infantrys moved from Tambov to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
Combat - Germans
Battle in Volgograd
Germans attack with 11 armour, 8 artilleries, 35 infantry and 32 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 11 armour, 8 artilleries, 35 infantry and 32 mech_infantrys in Volgograd, round 2 : 23/86 hits, 20.67 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 11 armour, 8 artilleries, 35 infantry and 32 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Samara, round 2 : 3/6 hits, 3.00 expected hits
Russians roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Southern France
Germans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 2/6 hits, 2.83 expected hits
British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Southern France
Germans win, taking Southern France from British with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
1 bomber moved from Western Germany to Southern Italy
1 bomber moved from Western Germany to Southern Italy
1 infantry moved from Western Germany to France
1 fighter moved from Southern France to 110 Sea Zone
1 fighter moved from Southern France to 110 Sea Zone
1 fighter moved from Southern France to 110 Sea Zone
1 tactical_bomber moved from Southern France to 110 Sea Zone
1 fighter moved from Southern Italy to 110 Sea Zone
1 tactical_bomber moved from Southern Italy to 110 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 infantry moved from Ukraine to Rostov
1 aaGun moved from Tambov to Volgograd
1 aaGun moved from Tambov to Volgograd
1 aaGun moved from Tambov to Volgograd
1 bomber, 1 fighter and 2 tactical_bombers moved from Samara to Russia
1 artillery moved from Russia to Tambov
1 artillery moved from Russia to Tambov
3 artilleries and 1 infantry moved from Ukraine to Bryansk
3 armour moved from Novgorod to Bryansk
1 mech_infantry moved from Romania to Ukraine
1 mech_infantry moved from Romania to Ukraine
1 fighter moved from Southern Italy to Yugoslavia
1 mech_infantry moved from Kansu to Hopei
Place Units - Germans
1 carrier and 2 submarines placed in 110 Sea Zone
3 armour placed in Russia
3 mech_infantrys placed in Ukraine
1 tactical_bomber placed in Novgorod
1 artillery and 1 infantry placed in France
Turn Complete - Germans
Germans collect 63 PUs; end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs
Combat Hit Differential Summary :
Russians regular : -1.00
Germans regular : 1.50
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Combat Move - Russians
1 infantry moved from Siberia to Soviet Far East
Russians take Soviet Far East from Japanese
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Kazakhstan to Turkmenistan
1 infantry moved from Caucasus to Kazakhstan
4 aaGuns, 2 armour, 12 artilleries, 5 fighters, 21 infantry, 15 mech_infantrys and 1 tactical_bomber moved from Caucasus to Northwest Persia
16 infantry moved from Siberia to Amur
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kiangsi to Kwangtung
Japanese take Kwangtung from UK_Pacific
1 infantry moved from Kiangsi to Kwangsi
Japanese take Kwangsi from Chinese
1 artillery moved from Malaya to Shan State
1 infantry moved from French Indo China to Shan State
1 infantry moved from Anhwe to Hunan
1 tactical_bomber moved from French Indo China to Shan State
1 fighter moved from French Indo China to Shan State
1 bomber moved from French Indo China to Hunan
1 tactical_bomber moved from French Indo China to Hunan
1 fighter moved from French Indo China to Hunan
1 tactical_bomber moved from French Indo China to Shan State
1 tactical_bomber moved from French Indo China to Hunan
1 tactical_bomber moved from French Indo China to Shan State
1 marine moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 fighter moved from 37 Sea Zone to Shan State
1 tactical_bomber moved from 37 Sea Zone to Shan State
Combat - Japanese
Battle in Hunan
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Hunan, round 2 : 3/5 hits, 2.50 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
1 infantry owned by the Chinese lost in Hunan
Japanese win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 4 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 4 tactical_bombers in Shan State, round 2 : 4/8 hits, 4.00 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport moved from 45 Sea Zone to 35 Sea Zone
2 carriers, 2 fighters and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to Philippines
1 fighter moved from Japan to Philippines
1 submarine moved from 16 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Shan State to Java
1 fighter moved from Shan State to Java
1 tactical_bomber moved from Shan State to Java
1 bomber, 1 fighter and 2 tactical_bombers moved from Hunan to French Indo China
3 infantry moved from Kiangsu to Anhwe
1 infantry moved from Suiyuyan to Shensi
1 armour moved from Chahar to Suiyuyan
1 mech_infantry moved from Manchuria to Chahar
1 aaGun, 1 artillery and 10 infantry moved from Manchuria to Korea
1 fighter moved from Japan to Philippines
1 fighter moved from Shan State to Java
2 tactical_bombers moved from Shan State to French Indo China
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 carrier, 1 cruiser and 1 transport moved from 37 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 carrier placed in 36 Sea Zone
1 destroyer placed in 6 Sea Zone
1 artillery and 2 infantry placed in Kiangsu
2 infantry placed in French Indo China
1 fighter and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : 0.50
UK_Pacific regular : -0.33
@Avner
I am going to call it. No use continuing, I lost the advantage I had in the pac, and the capture of Egypt is inevitable at this point. I can slow it, but not stop it.
Well played sir - you thoroughly capitalized on all my errors.
@mainah said in L23 Mainah L+17 vs Avner X BM:
@Avner
I am going to call it. No use continuing, I lost the advantage I had in the pac, and the capture of Egypt is inevitable at this point. I can slow it, but not stop it.
Well played sir - you thoroughly capitalized on all my errors.
The mistake (which I also often made when playing the Allies a lot) is to let the Italian grow; if Japan then keeps the USA out of the game long enough for Germany to push hard on Moscow…
The advantage of having played a lot and lost a lot with the Allies is that at least with the Axis I know what I have to do and try NOT to do…
@Avner
I read your post in the allies playbook thread a few weeks ago - and it rang true and loud in my head about round 5