@nikola1975 Not that I need more problems, but my attack on the small fleet near UK was rather pathetic.
one hit. OOL?
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Russians
Russians buy 3 armour, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Gorky to Yaroslavl
2 fighters and 1 tactical_bomber moved from Russia to Yaroslavl
1 infantry moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
Combat - Russians
Battle in Yaroslavl
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yaroslavl, round 2 : 1/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Yaroslavl, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Yaroslavl
Russians win, taking Yaroslavl from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Yaroslavl to Yenisey
3 armour and 4 mech_infantrys moved from Russia to Novgorod
2 fighters moved from Rostov to Russia
3 armour and 3 mech_infantrys moved from Rostov to Southern Caucasus
1 infantry moved from Rostov to Northern Caucasus
1 armour, 3 artilleries, 2 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Rostov to Stalingrad
1 infantry moved from Trans-Jordan to Iraq
Place Units - Russians
2 infantry placed in Stalingrad
3 armour and 4 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : -1.00
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 airfield, 2 artilleries, 1 destroyer, 7 infantry and 3 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
3 infantry moved from Malaya to Shan State
1 artillery moved from French Indo China to Shan State
1 infantry moved from Kwangtung to Hunan
Japanese take Hunan from Chinese
2 infantry moved from Kwangtung to Fukien
1 fighter and 1 tactical_bomber moved from Kwangtung to Fukien
1 tactical_bomber moved from Kwangtung to Fukien
1 infantry moved from Shantung to Kiangsu
Japanese take Kiangsu from Chinese
1 infantry moved from Jehol to Anhwe
Japanese take Anhwe from Chinese
1 infantry moved from Shansi to Honan
Japanese take Honan from Chinese
1 infantry moved from Kansu to Northern Sinkiang
Japanese take Northern Sinkiang from Chinese
1 infantry moved from Inner Mongolia to Kansu
1 infantry moved from Chahar to Inner Mongolia
1 infantry moved from Jehol to Chahar
1 armour, 2 artilleries, 9 infantry and 1 mech_infantry moved from Dzavhan to Yakut S.S.R.
1 infantry moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
1 bomber moved from Southern Manchuria to 5 Sea Zone
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 submarine moved from 6 Sea Zone to 8 Sea Zone
1 fighter moved from Japan to 8 Sea Zone
2 submarines moved from 34 Sea Zone to 26 Sea Zone
2 infantry moved from Caroline Islands to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Gilbert Islands
1 bomber moved from Malaya to Shan State
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
1 artillery and 6 infantry moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
1 destroyer moved from 6 Sea Zone to 8 Sea Zone
1 infantry moved from French Indo China to Shan State
Combat - Japanese
Battle in Gilbert Islands
Battle in 5 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 1 destroyer in 5 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 destroyer in 5 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 5 Sea Zone
1 destroyer owned by the Americans lost in 5 Sea Zone
Japanese win, taking Gilbert Islands from UK_Pacific, taking 5 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 26 Sea Zone
Japanese attack with 2 submarines
ANZAC defend with 1 cruiser
Japanese roll dice for 2 submarines in 26 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 1 cruiser in 26 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 2 submarines in 26 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 1 cruiser in 26 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Japanese lost in 26 Sea Zone
Japanese roll dice for 1 submarine in 26 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 cruiser in 26 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Japanese lost in 26 Sea Zone
ANZAC win with 1 cruiser remaining. Battle score for attacker is -12
Casualties for Japanese: 2 submarines
Battle in 8 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 1 fighter in 8 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 8 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 8 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 8 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Fukien
Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Fukien, round 2 : 3/5 hits, 2.00 expected hits
Chinese roll dice for 2 infantry in Fukien, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Fukien
Japanese win, taking Fukien from Chinese with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Yakut S.S.R.
Japanese attack with 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry in Yakut S.S.R., round 2 : 4/13 hits, 3.33 expected hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber
British defend with 1 infantry; Americans defend with 1 fighter
Japanese roll dice for 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber in Kwangsi, round 2 : 3/9 hits, 2.67 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Kwangsi
1 fighter owned by the Americans and 1 infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 fighter
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 bomber and 4 infantry
British defend with 1 artillery
Japanese roll dice for 1 artillery, 1 bomber and 4 infantry in Shan State, round 2 : 1/6 hits, 1.67 expected hits
UK_Pacific roll dice for 1 artillery in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
1 artillery owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery
Non Combat Move - Japanese
1 bomber moved from Shan State to French Indo China
1 aaGun moved from French Indo China to Shan State
1 artillery and 3 infantry moved from French Indo China to Yunnan
1 aaGun moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
1 fighter moved from 8 Sea Zone to 7 Sea Zone
1 bomber moved from 5 Sea Zone to Japan
1 fighter moved from 7 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from Kwangtung to Japan
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 7 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 1 tactical_bomber moved from 35 Sea Zone to 7 Sea Zone
1 fighter and 1 tactical_bomber moved from Fukien to French Indo China
1 tactical_bomber moved from Fukien to French Indo China
1 infantry moved from Sumatra to 42 Sea Zone
1 marine moved from Sumatra to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
2 carriers, 2 fighters, 2 infantry, 1 marine, 2 tactical_bombers and 2 transports moved from 42 Sea Zone to 77 Sea Zone
1 destroyer moved from 42 Sea Zone to 77 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 aaGun moved from Dzavhan to Yakut S.S.R.
1 aaGun moved from Shansi to Jehol
1 transport moved from 6 Sea Zone to 7 Sea Zone
2 infantry moved from Southern Manchuria to Jehol
1 infantry moved from Southern Manchuria to Jehol
Place Units - Japanese
1 airfield, 1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
3 infantry placed in Southern Manchuria
1 destroyer and 3 submarines placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : 0.00
Japanese regular : -1.00
UK_Pacific regular : 0.67
ANZAC regular : 0.50
Russians regular : -0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 artilleries, 1 battleship, 1 carrier, 1 destroyer, 5 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
1 fighter moved from 27 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 infantry and 1 marine moved from Kiangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
Combat - Americans
Battle in 49 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 49 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
1 destroyer moved from 11 Sea Zone to 26 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 aaGun moved from 27 Sea Zone to Hawaiian Islands
10 infantry moved from Central United States to 104 Sea Zone
10 infantry and 5 transports moved from 104 Sea Zone to 93 Sea Zone
10 infantry moved from 93 Sea Zone to Morocco
2 transports moved from 93 Sea Zone to 104 Sea Zone
3 aaGuns, 1 armour, 3 infantry and 2 mech_infantrys moved from Normandy Bordeaux to 113 Sea Zone
3 aaGuns, 1 armour, 3 battleships, 1 carrier, 4 destroyers, 1 fighter, 3 infantry, 2 mech_infantrys, 1 tactical_bomber and 7 transports moved from 113 Sea Zone to 93 Sea Zone
3 aaGuns, 1 armour, 3 infantry and 2 mech_infantrys moved from 93 Sea Zone to Morocco
3 battleships, 1 carrier, 4 destroyers, 1 fighter, 1 tactical_bomber and 1 transport moved from 93 Sea Zone to 94 Sea Zone
2 cruisers and 2 transports moved from 3 Sea Zone to 1 Sea Zone
1 fighter moved from 49 Sea Zone to 27 Sea Zone
2 fighters and 1 tactical_bomber moved from Queensland to Hawaiian Islands
1 infantry moved from Gibraltar to 94 Sea Zone
1 artillery moved from Gibraltar to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Morocco
Place Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 11 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 artilleries and 4 infantry placed in Eastern United States
1 transport placed in 104 Sea Zone
1 battleship and 1 carrier placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter moved from Kiangsi to Fukien
3 infantry moved from Kiangsi to Fukien
1 artillery and 2 infantry moved from Kiangsi to Kiangsu
1 infantry moved from Kiangsi to Fukien
1 artillery and 2 infantry moved from Kiangsi to Anhwe
2 artilleries and 17 infantry moved from Kiangsi to Hunan
Combat - Chinese
Battle in Fukien
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 4 infantry in Fukien, round 2 : 0/5 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Fukien, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Fukien
Chinese roll dice for 1 fighter and 3 infantry in Fukien, round 3 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Fukien, round 3 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Fukien, round 4 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Fukien, round 4 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Fukien, round 5 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Fukien, round 5 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Fukien
Chinese roll dice for 1 fighter and 3 infantry in Fukien, round 6 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Fukien, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Fukien
Chinese win, taking Fukien from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Anhwe
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 2 artilleries and 17 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries and 17 infantry in Hunan, round 2 : 3/19 hits, 3.83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 2 artilleries and 17 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kiangsu
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Kiangsu, round 2 : 3/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Fukien to Kiangsi
Place Units - Chinese
3 infantry placed in Eastern Sinkiang
3 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 13 PUs; end with 14 PUs
Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 10 PUs;
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from Hopei to Honan
1 tactical_bomber moved from Hopei to Honan
1 infantry moved from Hopei to Honan
Combat - British
Battle in Honan
British attack with 4 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 4 infantry and 1 tactical_bomber in Honan, round 2 : 2/5 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Honan
British win, taking Honan from Japanese with 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 infantry moved from Hopei to Kiangsi
1 tactical_bomber moved from Honan to Hunan
1 artillery moved from Burma to Eastern India
1 aaGun moved from Burma to Eastern India
1 destroyer moved from 94 Sea Zone to 93 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 94 Sea Zone
2 transports moved from 110 Sea Zone to 104 Sea Zone
Place Units - UK_Pacific
1 artillery and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : -2.33
British regular : 0.83
Game History
Round: 8
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
1 armour moved from Trans-Jordan to Iraq
1 infantry moved from Syria to Iraq
1 infantry moved from Northern Italy to Southern France
1 fighter moved from Romania to Southern France
1 bomber moved from Southern Italy to Southern France
1 infantry moved from Cyprus to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Malta
Combat - Italians
Battle in Malta
Battle in Iraq
Italians attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 infantry in Iraq, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour and 1 infantry in Iraq, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour and 1 infantry in Iraq, round 4 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Iraq, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Iraq
1 infantry owned by the Russians lost in Iraq
Italians win, taking Malta from British, taking Iraq from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Southern France
Italians attack with 1 bomber, 1 fighter and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Southern France, round 2 : 1/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 bomber moved from Southern France to Southern Italy
1 fighter moved from Southern France to France
1 infantry moved from Crete to 101 Sea Zone
1 infantry moved from Greece to 101 Sea Zone
1 destroyer moved from 99 Sea Zone to 95 Sea Zone
1 cruiser moved from 101 Sea Zone to 96 Sea Zone
1 battleship, 1 cruiser, 2 infantry and 2 transports moved from 101 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Southern Italy
2 infantry moved from Southern Italy to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone
2 infantry moved from 101 Sea Zone to Syria
4 infantry moved from Bulgaria to Yugoslavia
Place Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : -1.17
Russians regular : 0.00
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 marine moved from Midway to 26 Sea Zone
1 cruiser and 1 marine moved from 26 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Marshall Islands
3 fighters moved from 27 Sea Zone to Marshall Islands
Combat - ANZAC
Battle in Marshall Islands
ANZAC attack with 3 fighters and 1 marine
Japanese defend with 1 infantry
ANZAC roll dice for 1 cruiser in Marshall Islands, round 2 : 0/1 hits, 0.50 expected hits
ANZAC roll dice for 3 fighters and 1 marine in Marshall Islands, round 2 : 2/4 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Marshall Islands
ANZAC win, taking Marshall Islands from Japanese with 3 fighters and 1 marine remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
3 fighters moved from Marshall Islands to 27 Sea Zone
1 tactical_bomber moved from New South Wales to Western Australia
1 fighter moved from Queensland to Western Australia
1 armour and 1 mech_infantry moved from Queensland to Western Australia
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 64 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : -0.33
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 fighter, 17 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Holland Belgium to Normandy Bordeaux
Germans take Normandy Bordeaux from Americans
1 fighter moved from Syria to Southern Italy
3 armour, 6 artilleries, 18 infantry and 5 mech_infantrys moved from Ukraine to Rostov
1 armour moved from Ukraine to Kursk
Germans take Kursk from Russians
1 armour moved from Kursk to Rostov
1 infantry moved from Vologda to Gorky
Germans take Gorky from Russians
1 infantry moved from Northern Belarus to Southern Belarus
Germans take Southern Belarus from Russians
1 mech_infantry moved from United Kingdom to Eire
Germans take Eire from Americans
Combat - Germans
Battle in Rostov
Germans attack with 4 armour, 6 artilleries, 18 infantry and 5 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 4 armour, 6 artilleries, 18 infantry and 5 mech_infantrys in Rostov, round 2 : 10/33 hits, 9.50 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 4 armour, 6 artilleries, 18 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 aaGuns moved from Ukraine to Rostov
6 infantry moved from Bessarabia to Ukraine
1 infantry moved from Leningrad to Northern Belarus
1 infantry moved from Leningrad to Vologda
2 artilleries and 8 infantry moved from Western Germany to 116 Sea Zone
2 artilleries, 8 infantry and 5 transports moved from 116 Sea Zone to 118 Sea Zone
3 transports moved from 118 Sea Zone to 117 Sea Zone
6 infantry moved from Germany to 117 Sea Zone
6 infantry and 3 transports moved from 117 Sea Zone to 118 Sea Zone
14 infantry moved from 118 Sea Zone to Leningrad
2 artilleries moved from 118 Sea Zone to Leningrad
4 transports moved from 118 Sea Zone to 116 Sea Zone
1 armour and 1 mech_infantry moved from Western Germany to Yugoslavia
1 tactical_bomber moved from Western Germany to Leningrad
1 bomber moved from Western Germany to Leningrad
1 battleship, 2 carriers, 1 cruiser and 4 transports moved from 116 Sea Zone to 115 Sea Zone
3 infantry moved from Western Germany to Germany
Place Units - Germans
1 fighter placed in Western Germany
3 infantry placed in United Kingdom
1 artillery and 9 infantry placed in Germany
1 armour, 5 infantry and 1 mech_infantry placed in Western Germany
Germans undo move 3.
1 infantry placed in Western Germany
1 artillery and 8 infantry placed in Germany
Turn Complete - Germans
Germans collect 63 PUs; end with 63 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 76 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : 0.50
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Yaroslavl to Gorky
2 fighters moved from Russia to Gorky
1 armour moved from Egypt to Trans-Jordan
Russians take Trans-Jordan from Italians
1 armour moved from Trans-Jordan to Iraq
3 armour and 3 mech_infantrys moved from Southern Caucasus to Iraq
Combat - Russians
Battle in Gorky
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Gorky, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Gorky, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Gorky
1 infantry owned by the Germans lost in Gorky
Russians win, taking Gorky from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Iraq
Russians attack with 4 armour and 3 mech_infantrys
Italians defend with 1 armour
Russians roll dice for 4 armour and 3 mech_infantrys in Iraq, round 2 : 1/7 hits, 3.00 expected hits
Italians roll dice for 1 armour in Iraq, round 2 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Russians lost in Iraq
1 armour owned by the Italians lost in Iraq
Russians win, taking Iraq from Italians with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 armour
Non Combat Move - Russians
1 infantry moved from Northern Caucasus to Southern Caucasus
1 infantry moved from Stalingrad to Northern Caucasus
1 infantry moved from Stalingrad to Kazakhstan
1 armour, 3 artilleries, 5 infantry and 2 mech_infantrys moved from Stalingrad to Samara
1 armour and 1 mech_infantry moved from Samara to Urals
1 tactical_bomber moved from Yenisey to Russia
2 fighters moved from Gorky to Russia
1 tactical_bomber moved from Stalingrad to Russia
3 aaGuns, 9 armour, 2 artilleries, 29 infantry and 10 mech_infantrys moved from Novgorod to Smolensk
1 fighter moved from Yenisey to Russia
Place Units - Russians
2 armour, 1 artillery and 7 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Italians regular : 0.50
Germans regular : 0.67
Russians regular : -2.33
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 12 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 infantry, 1 marine and 1 transport moved from 77 Sea Zone to 73 Sea Zone
1 infantry and 1 marine moved from 73 Sea Zone to Union of South Africa
1 infantry and 1 transport moved from 77 Sea Zone to 74 Sea Zone
1 infantry moved from 74 Sea Zone to French Madagascar
2 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangtung
1 bomber moved from Japan to Anhwe
2 infantry moved from Jehol to Anhwe
1 artillery moved from Shansi to Anhwe
1 bomber moved from French Indo China to Anhwe
2 infantry moved from Japan to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 9 Sea Zone
2 infantry moved from 9 Sea Zone to Aleutian Islands
1 destroyer and 1 submarine moved from 8 Sea Zone to 1 Sea Zone
1 tactical_bomber moved from French Indo China to Kwangtung
1 fighter and 2 tactical_bombers moved from 7 Sea Zone to 1 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to 1 Sea Zone
Combat - Japanese
Battle in Union of South Africa
Battle in French Madagascar
Battle in Aleutian Islands
Battle in 1 Sea Zone
Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 2 cruisers and 2 transports
Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 1 Sea Zone, round 2 : 2/7 hits, 3.83 expected hits
Americans roll dice for 2 cruisers and 2 transports in 1 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
1 submarine owned by the Japanese lost in 1 Sea Zone
2 cruisers owned by the Americans lost in 1 Sea Zone
2 transports owned by the Americans lost in 1 Sea Zone
Japanese win, taking Union of South Africa from British, taking French Madagascar from French, taking Aleutian Islands from Americans, taking 1 Sea Zone from Neutral with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 28
Casualties for Japanese: 1 submarine
Casualties for Americans: 2 cruisers and 2 transports
Battle in Kwangtung
Japanese attack with 1 fighter, 3 infantry and 2 tactical_bombers
Americans defend with 1 infantry and 1 marine; UK_Pacific defend with 1 factory_minor and 1 harbour
Japanese roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Kwangtung, round 2 : 2/6 hits, 2.17 expected hits
UK_Pacific roll dice for 1 infantry and 1 marine in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kwangtung
1 infantry owned by the Americans and 1 marine owned by the Americans lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry and 1 marine
Battle in Anhwe
Japanese attack with 1 artillery, 2 bombers and 2 infantry
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Anhwe, round 2 : 3/5 hits, 1.83 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 bomber moved from Anhwe to Yunnan
1 bomber moved from Anhwe to Southern Manchuria
1 infantry moved from Jehol to Shansi
1 infantry moved from Southern Manchuria to Northern Manchuria
2 infantry moved from Southern Manchuria to Jehol
1 artillery and 2 infantry moved from Kwangsi to Yunnan
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Japan
3 fighters and 3 tactical_bombers moved from 1 Sea Zone to 9 Sea Zone
1 fighter and 2 tactical_bombers moved from Kwangtung to French Indo China
1 artillery and 2 infantry moved from Malaya to Shan State
1 destroyer moved from 77 Sea Zone to 73 Sea Zone
2 carriers, 2 fighters and 2 tactical_bombers moved from 77 Sea Zone to 40 Sea Zone
1 submarine moved from 7 Sea Zone to 21 Sea Zone
1 destroyer moved from 5 Sea Zone to 6 Sea Zone
1 submarine moved from 7 Sea Zone to 5 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 1 submarine moved from 7 Sea Zone to 9 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 44 Sea Zone to 37 Sea Zone
1 infantry moved from Central Mongolia to Ulaanbaatar
Place Units - Japanese
3 infantry placed in Malaya
3 infantry placed in French Indo China
Japanese undo move 2.
1 transport placed in 37 Sea Zone
2 infantry placed in French Indo China
3 infantry placed in Southern Manchuria
4 infantry placed in Japan
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : 0.00
Japanese regular : -1.17
UK_Pacific regular : 0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 2 fighters, 5 infantry, 1 mech_infantry, 1 tactical_bomber and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from Gibraltar to 101 Sea Zone
1 battleship moved from 94 Sea Zone to 96 Sea Zone
1 battleship moved from 94 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Morocco to 94 Sea Zone
1 armour, 1 artillery, 11 infantry and 2 mech_infantrys moved from Morocco to 93 Sea Zone
1 battleship moved from 94 Sea Zone to 95 Sea Zone
1 destroyer moved from 94 Sea Zone to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 tactical_bomber moved from 94 Sea Zone to 98 Sea Zone
1 fighter moved from 94 Sea Zone to Malta
1 fighter moved from Gibraltar to Malta
3 destroyers moved from 94 Sea Zone to 95 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
1 armour, 1 artillery, 9 infantry, 2 mech_infantrys and 7 transports moved from 93 Sea Zone to 95 Sea Zone
1 armour, 1 artillery, 9 infantry and 2 mech_infantrys moved from 95 Sea Zone to Southern France
2 fighters moved from Gibraltar to 96 Sea Zone
1 infantry moved from Siberia to Sakha
Russians take Sakha from Japanese
1 artillery moved from Siberia to Amur
Russians take Amur from Japanese
Combat - Americans
Battle in 101 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 101 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 transport
Battle in 98 Sea Zone
Americans attack with 1 tactical_bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 transport
Battle in 96 Sea Zone
Americans attack with 1 battleship, 1 destroyer, 2 fighters and 2 transports
Italians defend with 1 cruiser
Americans roll dice for 1 battleship, 1 destroyer, 2 fighters and 2 transports in 96 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Italians roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Italians lost in 96 Sea Zone
Americans win with 1 battleship, 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is 11
Casualties for Italians: 1 cruiser
Battle in Malta
Americans attack with 1 artillery, 2 fighters and 3 infantry
Italians defend with 1 airfield and 1 infantry
Americans roll dice for 1 artillery, 2 fighters and 3 infantry in Malta, round 2 : 1/6 hits, 2.00 expected hits
Italians roll dice for 1 infantry in Malta, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Malta
1 infantry owned by the Italians lost in Malta
Americans win, taking Malta from Italians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Battle in 95 Sea Zone
Americans attack with 2 battleships, 3 destroyers and 7 transports
Italians defend with 1 destroyer
Americans roll dice for 2 battleships, 3 destroyers and 7 transports in 95 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Italians lost in 95 Sea Zone
Americans win, taking 95 Sea Zone from Neutral with 2 battleships, 3 destroyers and 7 transports remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Southern France
Americans attack with 1 armour, 1 artillery, 9 infantry and 2 mech_infantrys
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 armour, 1 artillery, 9 infantry and 2 mech_infantrys in Southern France, round 2 : 5/13 hits, 3.00 expected hits
Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 armour, 1 artillery, 9 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
3 aaGuns and 3 infantry moved from Morocco to 93 Sea Zone
3 aaGuns, 3 infantry and 3 transports moved from 93 Sea Zone to 95 Sea Zone
1 fighter moved from 96 Sea Zone to 93 Sea Zone
1 fighter moved from 96 Sea Zone to 93 Sea Zone
1 carrier moved from 94 Sea Zone to 95 Sea Zone
3 aaGuns and 3 infantry moved from 95 Sea Zone to Southern France
2 fighters moved from Malta to 95 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to Algeria
2 artilleries and 4 infantry moved from Eastern United States to 104 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 4 infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone
2 artilleries and 4 infantry moved from 93 Sea Zone to Morocco
1 bomber moved from 101 Sea Zone to Egypt
2 infantry moved from Hawaiian Islands to 27 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 infantry and 1 transport moved from 27 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to Queensland
3 fighters moved from 27 Sea Zone to Western United States
1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 aaGun moved from Hawaiian Islands to 27 Sea Zone
1 aaGun, 1 infantry, 1 submarine and 1 transport moved from 27 Sea Zone to 31 Sea Zone
1 aaGun and 1 infantry moved from 31 Sea Zone to Johnston Island
1 tactical_bomber moved from Hawaiian Islands to 55 Sea Zone
2 fighters moved from Hawaiian Islands to Western United States
1 destroyer moved from 26 Sea Zone to 31 Sea Zone
Place Units - Americans
2 fighters and 1 tactical_bomber placed in Western United States
1 armour and 1 mech_infantry placed in Western United States
3 transports placed in 104 Sea Zone
3 artilleries and 2 infantry placed in Eastern United States
3 infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4
Americans collect 55 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
3 infantry moved from Eastern Sinkiang to Northern Sinkiang
3 infantry moved from Tsinghai to Kansu
1 infantry moved from Kiangsu to Shantung
Chinese take Shantung from Japanese
1 fighter moved from Kiangsi to Kwangtung
3 infantry moved from Fukien to Kwangtung
1 infantry moved from Hunan to Kwangtung
Combat - Chinese
Battle in Kwangtung
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 factory_minor, 1 harbour and 2 infantry
Chinese roll dice for 1 fighter and 4 infantry in Kwangtung, round 2 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kwangtung
Chinese roll dice for 1 fighter and 4 infantry in Kwangtung, round 3 : 2/5 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangtung
Chinese win, taking Kwangtung from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Kansu
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kansu, round 2 : 2/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kansu
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Northern Sinkiang
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Northern Sinkiang, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Northern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Northern Sinkiang
Chinese win, taking Northern Sinkiang from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
2 artilleries and 15 infantry moved from Hunan to Kweichow
1 fighter moved from Kwangtung to Kweichow
1 artillery and 1 infantry moved from Kiangsu to Kiangsi
Place Units - Chinese
4 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 18 PUs; end with 20 PUs
Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 12 PUs;
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Kiangsi to Anhwe
1 tactical_bomber moved from Hunan to Anhwe
1 infantry moved from Honan to Anhwe
1 infantry moved from Honan to Anhwe
2 infantry moved from Honan to Anhwe
Combat - British
Battle in Anhwe
British attack with 6 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 2 infantry
British roll dice for 6 infantry and 1 tactical_bomber in Anhwe, round 2 : 1/7 hits, 1.50 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 3/3 hits, 1.00 expected hits
3 infantry owned by the British lost in Anhwe
1 infantry owned by the Japanese lost in Anhwe
British roll dice for 3 infantry and 1 tactical_bomber in Anhwe, round 3 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Anhwe
1 infantry owned by the Japanese lost in Anhwe
British roll dice for 2 infantry and 1 tactical_bomber in Anhwe, round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Anhwe, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Anhwe
1 artillery owned by the Japanese lost in Anhwe
British win, taking Anhwe from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for British: 5 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - British
1 tactical_bomber moved from Anhwe to Hopei
1 battleship moved from 27 Sea Zone to 55 Sea Zone
Place Units - UK_Pacific
4 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 4,1,5,5,5,2,4,2
UK_Pacific collect 4 PUs (6 lost to blockades); end with 4 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
Some Units in Eastern India change ownership: 4 infantry
Combat Hit Differential Summary :
Chinese regular : 2.67
Americans regular : 1.67
Japanese regular : 2.33
Italians regular : 0.50
British regular : -0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 2 fighters, 5 infantry, 1 mech_infantry, 1 tactical_bomber and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from Gibraltar to 101 Sea Zone
1 battleship moved from 94 Sea Zone to 96 Sea Zone
1 battleship moved from 94 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Morocco to 94 Sea Zone
1 armour, 1 artillery, 11 infantry and 2 mech_infantrys moved from Morocco to 93 Sea Zone
1 battleship moved from 94 Sea Zone to 95 Sea Zone
1 destroyer moved from 94 Sea Zone to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 tactical_bomber moved from 94 Sea Zone to 98 Sea Zone
1 fighter moved from 94 Sea Zone to Malta
1 fighter moved from Gibraltar to Malta
3 destroyers moved from 94 Sea Zone to 95 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
1 armour, 1 artillery, 9 infantry, 2 mech_infantrys and 7 transports moved from 93 Sea Zone to 95 Sea Zone
1 armour, 1 artillery, 9 infantry and 2 mech_infantrys moved from 95 Sea Zone to Southern France
2 fighters moved from Gibraltar to 96 Sea Zone
1 infantry moved from Siberia to Sakha
Russians take Sakha from Japanese
1 artillery moved from Siberia to Amur
Russians take Amur from Japanese
Combat - Americans
Battle in 101 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 101 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 transport
Battle in 98 Sea Zone
Americans attack with 1 tactical_bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 transport
Battle in 96 Sea Zone
Americans attack with 1 battleship, 1 destroyer, 2 fighters and 2 transports
Italians defend with 1 cruiser
Americans roll dice for 1 battleship, 1 destroyer, 2 fighters and 2 transports in 96 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Italians roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Italians lost in 96 Sea Zone
Americans win with 1 battleship, 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is 11
Casualties for Italians: 1 cruiser
Battle in Malta
Americans attack with 1 artillery, 2 fighters and 3 infantry
Italians defend with 1 airfield and 1 infantry
Americans roll dice for 1 artillery, 2 fighters and 3 infantry in Malta, round 2 : 1/6 hits, 2.00 expected hits
Italians roll dice for 1 infantry in Malta, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Malta
1 infantry owned by the Italians lost in Malta
Americans win, taking Malta from Italians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Battle in 95 Sea Zone
Americans attack with 2 battleships, 3 destroyers and 7 transports
Italians defend with 1 destroyer
Americans roll dice for 2 battleships, 3 destroyers and 7 transports in 95 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Italians lost in 95 Sea Zone
Americans win, taking 95 Sea Zone from Neutral with 2 battleships, 3 destroyers and 7 transports remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Southern France
Americans attack with 1 armour, 1 artillery, 9 infantry and 2 mech_infantrys
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 armour, 1 artillery, 9 infantry and 2 mech_infantrys in Southern France, round 2 : 5/13 hits, 3.00 expected hits
Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 armour, 1 artillery, 9 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
3 aaGuns and 3 infantry moved from Morocco to 93 Sea Zone
3 aaGuns, 3 infantry and 3 transports moved from 93 Sea Zone to 95 Sea Zone
1 fighter moved from 96 Sea Zone to 93 Sea Zone
1 fighter moved from 96 Sea Zone to 93 Sea Zone
1 carrier moved from 94 Sea Zone to 95 Sea Zone
3 aaGuns and 3 infantry moved from 95 Sea Zone to Southern France
2 fighters moved from Malta to 95 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to Algeria
2 artilleries and 4 infantry moved from Eastern United States to 104 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 4 infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone
2 artilleries and 4 infantry moved from 93 Sea Zone to Morocco
1 bomber moved from 101 Sea Zone to Egypt
2 infantry moved from Hawaiian Islands to 27 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 infantry and 1 transport moved from 27 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to Queensland
3 fighters moved from 27 Sea Zone to Western United States
1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 aaGun moved from Hawaiian Islands to 27 Sea Zone
1 aaGun, 1 infantry, 1 submarine and 1 transport moved from 27 Sea Zone to 31 Sea Zone
1 aaGun and 1 infantry moved from 31 Sea Zone to Johnston Island
1 tactical_bomber moved from Hawaiian Islands to 55 Sea Zone
2 fighters moved from Hawaiian Islands to Western United States
1 destroyer moved from 26 Sea Zone to 31 Sea Zone
Place Units - Americans
2 fighters and 1 tactical_bomber placed in Western United States
1 armour and 1 mech_infantry placed in Western United States
3 transports placed in 104 Sea Zone
3 artilleries and 2 infantry placed in Eastern United States
3 infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4
Americans collect 55 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
3 infantry moved from Eastern Sinkiang to Northern Sinkiang
3 infantry moved from Tsinghai to Kansu
1 infantry moved from Kiangsu to Shantung
Chinese take Shantung from Japanese
1 fighter moved from Kiangsi to Kwangtung
3 infantry moved from Fukien to Kwangtung
1 infantry moved from Hunan to Kwangtung
Combat - Chinese
Battle in Kwangtung
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 factory_minor, 1 harbour and 2 infantry
Chinese roll dice for 1 fighter and 4 infantry in Kwangtung, round 2 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kwangtung
Chinese roll dice for 1 fighter and 4 infantry in Kwangtung, round 3 : 2/5 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangtung
Chinese win, taking Kwangtung from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Kansu
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kansu, round 2 : 2/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kansu
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Northern Sinkiang
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Northern Sinkiang, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Northern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Northern Sinkiang
Chinese win, taking Northern Sinkiang from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
2 artilleries and 15 infantry moved from Hunan to Kweichow
1 fighter moved from Kwangtung to Kweichow
1 artillery and 1 infantry moved from Kiangsu to Kiangsi
Place Units - Chinese
4 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 18 PUs; end with 20 PUs
Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 12 PUs;
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Kiangsi to Anhwe
1 tactical_bomber moved from Hunan to Anhwe
1 infantry moved from Honan to Anhwe
1 infantry moved from Honan to Anhwe
2 infantry moved from Honan to Anhwe
Combat - British
Battle in Anhwe
British attack with 6 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 2 infantry
British roll dice for 6 infantry and 1 tactical_bomber in Anhwe, round 2 : 1/7 hits, 1.50 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 3/3 hits, 1.00 expected hits
3 infantry owned by the British lost in Anhwe
1 infantry owned by the Japanese lost in Anhwe
British roll dice for 3 infantry and 1 tactical_bomber in Anhwe, round 3 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Anhwe
1 infantry owned by the Japanese lost in Anhwe
British roll dice for 2 infantry and 1 tactical_bomber in Anhwe, round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Anhwe, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Anhwe
1 artillery owned by the Japanese lost in Anhwe
British win, taking Anhwe from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for British: 5 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - British
1 tactical_bomber moved from Anhwe to Hopei
1 battleship moved from 27 Sea Zone to 55 Sea Zone
Place Units - UK_Pacific
4 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 4,1,5,5,5,2,4,2
UK_Pacific collect 4 PUs (6 lost to blockades); end with 4 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
Some Units in Eastern India change ownership: 4 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 93 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 107 Sea Zone: 1 destroyer
EDIT: Removing units owned by British from 94 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by British to 95 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 2.67
Americans regular : 1.67
Japanese regular : 2.33
Italians regular : 0.50
British regular : -0.33
@GeneralDisarray If you don’t mind the edits, I forgot to do my NCMs with the British ships.
@mikawagunichi IT9.tsvg No worries
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 99 Sea Zone to 101 Sea Zone
2 infantry moved from Syria to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Malta
1 battleship and 1 cruiser moved from 99 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to Malta
Combat - Italians
Battle in Malta
Italians attack with 1 bomber and 2 infantry
Americans defend with 1 airfield, 1 artillery and 2 infantry
Italians roll dice for 1 battleship and 1 cruiser in Malta, round 2 : 2/2 hits, 1.17 expected hits
Italians roll dice for 1 bomber and 2 infantry in Malta, round 2 : 0/3 hits, 0.83 expected hits
Americans roll dice for 1 artillery and 2 infantry in Malta, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Italians lost in Malta
2 infantry owned by the Americans lost in Malta
Italians roll dice for 1 bomber and 1 infantry in Malta, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 artillery in Malta, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Malta
1 bomber owned by the Italians retreated
Americans win with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Italians
1 bomber moved from Malta to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
1 fighter moved from France to Southern Italy
1 infantry moved from Yugoslavia to Northern Italy
1 infantry moved from Yugoslavia to Northern Italy
Place Units - Italians
2 fighters and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Italians regular : -0.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 64 Sea Zone
1 infantry and 1 transport moved from 64 Sea Zone to 58 Sea Zone
1 armour moved from Western Australia to 58 Sea Zone
1 armour, 1 infantry and 1 transport moved from 58 Sea Zone to 59 Sea Zone
1 armour and 1 infantry moved from 59 Sea Zone to Java
1 marine moved from Marshall Islands to 33 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 34 Sea Zone
1 marine moved from 34 Sea Zone to Caroline Islands
Combat - ANZAC
ANZAC creates battle in territory 55 Sea Zone
Battle in Java
Battle in Caroline Islands
Non Combat Move - ANZAC
1 mech_infantry moved from Western Australia to Queensland
1 fighter and 1 tactical_bomber moved from Western Australia to 55 Sea Zone
Place Units - ANZAC
1 infantry placed in New South Wales
1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 17 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 infantry moved from Leningrad to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Rostov to Tambov
Germans take Tambov from Russians
1 infantry moved from Rostov to Stalingrad
Germans take Stalingrad from Russians
1 artillery and 2 infantry moved from Rostov to Northern Caucasus
1 artillery and 1 infantry moved from Rostov to Northern Caucasus
1 bomber moved from Leningrad to Southern Italy
1 armour moved from Yugoslavia to Southern Italy
1 mech_infantry moved from Yugoslavia to Southern Italy
1 bomber, 2 fighters and 2 tactical_bombers moved from Western Germany to Southern Italy
4 armour, 4 artilleries, 13 infantry and 5 mech_infantrys moved from Rostov to Northern Caucasus
Combat - Germans
Battle in Northern Caucasus
Germans attack with 4 armour, 6 artilleries, 16 infantry and 5 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 4 armour, 6 artilleries, 16 infantry and 5 mech_infantrys in Northern Caucasus, round 2 : 11/31 hits, 9.17 expected hits
Russians roll dice for 1 infantry in Northern Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Caucasus
Germans win, taking Northern Caucasus from Russians with 4 armour, 6 artilleries, 16 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Trigger Germans Destroy Factories Stalingrad: has removed 1 factory_minor owned by Germans in Stalingrad
Non Combat Move - Germans
Trigger Stalingrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Stalingrad_Factory_May_Be_Destroyed attached to Germans
3 aaGuns moved from Rostov to Northern Caucasus
1 infantry moved from Northern Belarus to Leningrad
1 infantry moved from Leningrad to Northern Belarus
1 armour moved from Western Germany to Austria
1 mech_infantry moved from Western Germany to Austria
2 transports moved from 118 Sea Zone to 116 Sea Zone
6 transports moved from 118 Sea Zone to 117 Sea Zone
1 artillery and 11 infantry moved from Germany to 117 Sea Zone
1 artillery, 11 infantry and 6 transports moved from 117 Sea Zone to 118 Sea Zone
1 artillery and 11 infantry moved from 118 Sea Zone to Leningrad
3 infantry moved from France to Normandy Bordeaux
6 infantry moved from Ukraine to Rostov
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
5 infantry moved from Western Germany to Austria
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 4 transports moved from 115 Sea Zone to 113 Sea Zone
2 armour and 2 mech_infantrys moved from United Kingdom to 113 Sea Zone
1 mech_infantry moved from Eire to United Kingdom
4 infantry moved from United Kingdom to 113 Sea Zone
2 armour, 4 infantry and 2 mech_infantrys moved from 113 Sea Zone to Normandy Bordeaux
Place Units - Germans
1 fighter and 1 tactical_bomber placed in 113 Sea Zone
1 tactical_bomber placed in United Kingdom
3 infantry placed in Normandy Bordeaux
3 infantry placed in France
4 infantry placed in Western Germany
Germans undo move 5.
3 infantry placed in Western Germany
8 infantry placed in Germany
Turn Complete - Germans
Germans collect 67 PUs; end with 67 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 70 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 83 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 93 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : 1.83