@Jacob16 ah sorry didn’t know, playing a game now against someone who did that against me and thought it must be ok, they seem to be very experienced at the game.
I’ll put an extra infantry in kweichow and give 1 ipc to russia pls.
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 3 fighters, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer and 1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 bomber moved from French Indo China to 41 Sea Zone
2 fighters and 2 tactical_bombers moved from French Indo China to Java
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
1 battleship and 1 marine moved from 33 Sea Zone to 30 Sea Zone
1 marine moved from 30 Sea Zone to Johnston Island
1 armour moved from Caroline Islands to 33 Sea Zone
1 armour and 1 transport moved from 33 Sea Zone to 49 Sea Zone
1 armour moved from 49 Sea Zone to Solomon Islands
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 armour, 4 artilleries, 2 infantry and 5 mech_infantrys moved from French Indo China to Kwangsi
1 fighter and 1 submarine moved from 33 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 26 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
2 infantry moved from 20 Sea Zone to Kwangtung
1 submarine moved from 20 Sea Zone to 37 Sea Zone
Combat - Japanese
Battle in Johnston Island
Battle in Kwangtung
Battle in Kiangsu
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Johnston Island from Americans, taking Kwangtung from UK_Pacific, taking Kiangsu from Chinese with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Solomon Islands
Battle in 41 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 1 submarine
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking Solomon Islands from ANZAC, taking 41 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Java
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Java, round 2 : 2/6 hits, 3,00 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Kwangsi
Japanese attack with 1 armour, 4 artilleries, 2 infantry and 5 mech_infantrys
Chinese defend with 1 artillery and 6 infantry
Japanese roll dice for 1 armour, 4 artilleries, 2 infantry and 5 mech_infantrys in Kwangsi, round 2 : 4/12 hits, 3,67 expected hits
Chinese roll dice for 1 artillery and 6 infantry in Kwangsi, round 2 : 3/7 hits, 2,33 expected hits
2 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kwangsi
4 infantry owned by the Chinese lost in Kwangsi
4 mech_infantrys owned by the Japanese, 4 artilleries owned by the Japanese and 1 armour owned by the Japanese retreated to French Indo China
Chinese win with 1 artillery and 2 infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 2 infantry and 1 mech_infantry
Casualties for Chinese: 4 infantry
Battle in 26 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
Americans roll dice for 1 destroyer and 1 transport in 26 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 26 Sea Zone
Japanese win, taking 26 Sea Zone from Neutral with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Non Combat Move - Japanese
2 carriers moved from 33 Sea Zone to 42 Sea Zone
2 carriers moved from 33 Sea Zone to 30 Sea Zone
1 fighter moved from 33 Sea Zone to 30 Sea Zone
1 submarine moved from 33 Sea Zone to 30 Sea Zone
2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone
1 battleship and 1 destroyer moved from 33 Sea Zone to 49 Sea Zone
2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
1 bomber moved from 41 Sea Zone to French Indo China
3 infantry moved from Shan State to French Indo China
1 infantry moved from Malaya to Shan State
1 mech_infantry moved from Malaya to French Indo China
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 fighter and 3 tactical_bombers moved from 33 Sea Zone to Caroline Islands
Place Units - Japanese
1 submarine placed in 6 Sea Zone
3 fighters placed in Japan
3 infantry placed in French Indo China
2 infantry and 1 mech_infantry placed in Malaya
Turn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67
Americans regular : -0,33
Japanese regular : -0,33
ANZAC regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 6 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
1 infantry moved from Morocco to 92 Sea Zone
1 artillery moved from Morocco to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sardinia
1 artillery and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 artillery moved from 95 Sea Zone to Sicily
2 tactical_bombers moved from 92 Sea Zone to Gibraltar
2 infantry moved from Southeast Mexico to 89 Sea Zone
2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
3 fighters moved from Hawaiian Islands to 26 Sea Zone
4 fighters and 1 tactical_bomber moved from Western United States to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
4 fighters moved from India to 41 Sea Zone
1 mech_infantry moved from Egypt to Trans-Jordan
British take Trans-Jordan from Italians
Combat - Americans
Battle in Sicily
Battle in Sardinia
Battle in Gibraltar
Americans attack with 2 infantry and 2 tactical_bombers
Germans defend with 1 airfield, 1 armour and 1 harbour
Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 0/2 hits, 1.17 expected hits
Americans roll dice for 2 infantry and 2 tactical_bombers in Gibraltar, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 armour in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Americans lost in Gibraltar
1 armour owned by the Germans lost in Gibraltar
Americans win, taking Sicily from Italians, taking Sardinia from Italians, taking Gibraltar from Germans with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 1 armour
Battle in 26 Sea Zone
Americans attack with 1 destroyer, 7 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer, 7 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 : 8/9 hits, 4.50 expected hits
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 26 Sea Zone
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 26 Sea Zone
Americans win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 41 Sea Zone
Americans attack with 4 fighters
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese submerged
Americans roll dice for 4 fighters in 41 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Americans lost in 41 Sea Zone
1 destroyer owned by the Japanese lost in 41 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
3 fighters moved from 41 Sea Zone to India
1 submarine moved from 61 Sea Zone to 57 Sea Zone
1 submarine moved from 61 Sea Zone to 56 Sea Zone
1 submarine moved from 61 Sea Zone to 60 Sea Zone
2 fighters moved from 26 Sea Zone to 10 Sea Zone
5 fighters and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
2 infantry moved from 89 Sea Zone to Venezuela
Americans take Venezuela from Neutral_True
1 infantry moved from French West Africa to 87 Sea Zone
1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from French West Africa to 87 Sea Zone
1 infantry and 1 transport moved from 87 Sea Zone to 85 Sea Zone
1 infantry moved from 85 Sea Zone to Argentina
Americans take Argentina from Neutral_True
2 mech_infantrys moved from French West Africa to French Equatorial Africa
2 infantry moved from French Central Africa to French Equatorial Africa
2 infantry and 2 mech_infantrys moved from French Equatorial Africa to Anglo Egyptian Sudan
2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
2 carriers and 1 destroyer moved from 92 Sea Zone to 95 Sea Zone
2 tactical_bombers moved from Gibraltar to 95 Sea Zone
2 fighters moved from French Equatorial Africa to Egypt
2 fighters moved from Western United States to 91 Sea Zone
3 aaGuns, 1 infantry and 1 mech_infantry moved from Central United States to Southeast Mexico
Place Units - Americans
4 transports placed in 101 Sea Zone
2 artilleries and 6 infantry placed in Central United States
1 carrier and 2 submarines placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 fighter
EDIT: Adding units owned by Americans to Western United States: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 2 infantry moved from Kwangsi to Kwangtung
1 fighter moved from Yunnan to Kwangtung
Combat - Chinese
Battle in Kwangtung
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 harbour and 2 infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangtung, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kwangtung
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangtung, round 3 : 3/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangtung
Chinese win, taking Kwangtung from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangtung to Kwangsi
1 artillery moved from Hopei to Anhwe
1 infantry moved from Kweichow to Anhwe
2 infantry moved from Jehol to Anhwe
5 artilleries and 3 infantry moved from Manchuria to Jehol
2 infantry moved from Manchuria to Jehol
1 infantry moved from Yunnan to Kwangsi
1 fighter moved from Kwangsi to Kiangsi
Place Units - Chinese
2 artilleries and 6 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs
Purchase Units - British
British buy 2 fighters, 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
Combat Move - British
23 infantry moved from Burma to Shan State
2 infantry moved from Yunnan to Shan State
1 artillery and 2 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
Combat - British
Battle in Scotland
British attack with 1 artillery and 3 infantry
Germans defend with 1 airfield and 1 infantry
British roll dice for 1 artillery and 3 infantry in Scotland, round 2 : 2/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Shan State
British attack with 25 infantry
Japanese defend with 1 infantry
British roll dice for 25 infantry in Shan State, round 2 : 5/25 hits, 4.17 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 24 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 aaGun moved from Burma to India
1 aaGun moved from Yunnan to Shan State
1 aaGun and 1 infantry moved from Jehol to Manchuria
1 mech_infantry moved from Egypt to Saudi Arabia
British take Saudi Arabia from Neutral_True
1 mech_infantry moved from Union of South Africa to Mozambique
British take Mozambique from Neutral_True
1 mech_infantry moved from Union of South Africa to Angola
British take Angola from Neutral_True
3 mech_infantrys moved from Belgian Congo to Egypt
1 fighter moved from Egypt to 95 Sea Zone
2 aaGuns moved from United Kingdom to Scotland
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
Place Units - British
3 infantry placed in Egypt
1 submarine placed in 71 Sea Zone
1 infantry and 1 mech_infantry placed in Union of South Africa
2 fighters placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2
UK_Pacific collect 9 PUs (1 lost to blockades); end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 1.33
Americans regular : 2.00
Japanese regular : 0.83
Germans regular : 0.17
British regular : 1.83
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Spain to Gibraltar
1 fighter and 1 tactical_bomber moved from France to Gibraltar
1 armour moved from Persia to Trans-Jordan
1 bomber moved from Southern Italy to Trans-Jordan
Combat - Italians
Battle in Trans-Jordan
Italians attack with 1 armour and 1 bomber
Americans defend with 1 mech_infantry
Italians roll dice for 1 armour and 1 bomber in Trans-Jordan, round 2 : 0/2 hits, 1,17 expected hits
British roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 armour and 1 bomber in Trans-Jordan, round 3 : 2/2 hits, 1,17 expected hits
British roll dice for 1 mech_infantry in Trans-Jordan, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Americans lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 armour and 1 bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Gibraltar
Italians attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 airfield and 1 harbour; Americans defend with 1 infantry
Italians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Gibraltar, round 2 : 1/3 hits, 1,33 expected hits
British roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Gibraltar
Italians win, taking Gibraltar from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 fighter moved from Gibraltar to Spain
1 tactical_bomber moved from Gibraltar to Spain
1 mech_infantry moved from Northern Italy to Spain
1 infantry moved from Normandy Bordeaux to Spain
1 aaGun and 1 infantry moved from Southern France to Spain
2 infantry moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Southern France
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Northern Italy to Southern France
1 bomber moved from Trans-Jordan to Northwest Persia
Place Units - Italians
1 infantry placed in Normandy Bordeaux
1 mech_infantry placed in Northern Italy
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3,5,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,4,1,1,3,1,1
Italians collect 10 PUs (10 lost to blockades); end with 10 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 12 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : -0,67
British regular : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 5 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery, 1 fighter, 3 infantry and 1 mech_infantry moved from New South Wales to Queensland
1 fighter moved from Egypt to 95 Sea Zone
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs
Combat Move - French
2 infantry moved from United Kingdom to Scotland
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 4 artilleries, 3 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
4 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Iraq to Saudi Arabia
8 armour and 6 mech_infantrys moved from Kazakhstan to Turkey
3 mech_infantrys moved from Volgograd to Turkey
1 armour and 1 mech_infantry moved from Rostov to Turkey
2 fighters and 1 tactical_bomber moved from Northwest Persia to 95 Sea Zone
3 bombers moved from Western Germany to 95 Sea Zone
2 bombers moved from France to 95 Sea Zone
Combat - Germans
Battle in Saudi Arabia
Germans attack with 4 armour, 2 artilleries, 1 infantry and 1 mech_infantry
British defend with 2 infantry and 1 mech_infantry
Germans roll dice for 4 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Saudi Arabia, round 2 : 1/8 hits, 3,33 expected hits
British roll dice for 2 infantry and 1 mech_infantry in Saudi Arabia, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Germans lost in Saudi Arabia
1 infantry owned by the British lost in Saudi Arabia
Germans roll dice for 4 armour, 2 artilleries and 1 mech_infantry in Saudi Arabia, round 3 : 1/7 hits, 3,00 expected hits
British roll dice for 1 infantry and 1 mech_infantry in Saudi Arabia, round 3 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Germans lost in Saudi Arabia
1 infantry owned by the British lost in Saudi Arabia
Germans roll dice for 4 armour and 2 artilleries in Saudi Arabia, round 4 : 2/6 hits, 2,67 expected hits
British roll dice for 1 mech_infantry in Saudi Arabia, round 4 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Saudi Arabia
Germans win, taking Saudi Arabia from British with 4 armour and 2 artilleries remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for British: 2 infantry and 1 mech_infantry
Battle in 95 Sea Zone
Germans attack with 5 bombers, 2 fighters and 1 tactical_bomber
British defend with 1 fighter; Americans defend with 2 carriers, 1 destroyer, 2 tactical_bombers and 2 transports; ANZAC defend with 1 fighter
Germans roll dice for 5 bombers, 2 fighters and 1 tactical_bomber in 95 Sea Zone, round 2 : 6/8 hits, 5,00 expected hits
Americans roll dice for 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports in 95 Sea Zone, round 2 : 1/7 hits, 3,33 expected hits
1 fighter owned by the Germans lost in 95 Sea Zone
1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans and 2 carriers owned by the Americans lost in 95 Sea Zone
Germans roll dice for 5 bombers, 1 fighter and 1 tactical_bomber in 95 Sea Zone, round 3 : 4/7 hits, 4,50 expected hits
Americans roll dice for 2 fighters, 1 tactical_bomber and 2 transports in 95 Sea Zone, round 3 : 1/3 hits, 1,83 expected hits
1 fighter owned by the Germans lost in 95 Sea Zone
1 fighter owned by the ANZAC, 1 tactical_bomber owned by the Americans, 1 transport owned by the Americans and 1 fighter owned by the British lost in 95 Sea Zone
1 transport owned by the Americans lost in 95 Sea Zone
Germans win with 5 bombers and 1 tactical_bomber remaining. Battle score for attacker is 76
Casualties for Germans: 2 fighters
Casualties for Americans: 2 carriers, 1 destroyer, 2 tactical_bombers and 2 transports
Casualties for British: 1 fighter
Casualties for ANZAC: 1 fighter
Battle in Turkey
Germans attack with 9 armour and 10 mech_infantrys
Neutral_True defend with 1 infantry
Germans roll dice for 9 armour and 10 mech_infantrys in Turkey, round 2 : 5/19 hits, 6,17 expected hits
Neutral_True roll dice for 1 infantry in Turkey, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_True lost in Turkey
Germans win, taking Turkey from Neutral_True with 9 armour and 10 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Neutral_True: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Northwest Persia to Iraq
1 aaGun moved from Caucasus to Northwest Persia
1 aaGun moved from Iraq to Trans-Jordan
1 aaGun moved from Rostov to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
2 artilleries moved from Samara to Kazakhstan
1 mech_infantry moved from Southern France to Spain
2 artilleries moved from Southern France to Spain
1 mech_infantry moved from France to Spain
1 transport moved from 113 Sea Zone to 112 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 111 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
2 artilleries and 2 infantry moved from 112 Sea Zone to Norway
1 tactical_bomber moved from 95 Sea Zone to Southern Italy
1 artillery moved from Samara to Kazakhstan
5 bombers moved from 95 Sea Zone to Western Germany
Place Units - Germans
1 artillery, 3 fighters and 2 infantry placed in Western Germany
3 artilleries placed in Iraq
3 armour placed in Greece
3 armour placed in Caucasus
Turn Complete - Germans
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3,5,3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,1,3,6,2,6,3
Germans collect 64 PUs (9 lost to blockades); end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs
Combat Hit Differential Summary :
Americans regular : -3,17
Germans regular : -5,67
Neutral_True regular : -0,33
British regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13
Combat Move - Russians
Non Combat Move - Russians
6 infantry moved from Yunnan to Shan State
Turn Complete - Russians
Combat Hit Differential Summary :
I surrender.
Congratulations with the win.
thanks a lot to you, too, for another nice match!