@zlefin lets leave it as is. Normally one doesn’t allow these kinds of changes after dice have been rolled, but it wouldn’t have impacted the battle (your subs got the hits) and I appreciate you are new to league play. And I wouldn’t have scrambled given that htere were 2 battleships to soak to the hits.
pacifiersboard (X) vs. Ghostglider (L +12) BM
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I assumed scrambling the fighter - wrong? all my subs missed

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Scramble, yes please.
4 hits = kill DD+AC, 1 AC only damagedSurvivors = AC-hit, 1 T.bmb + 3 FTRs
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Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Malaya to Shan State 1 infantry moved from French Indo China to Shan State 2 fighters moved from 41 Sea Zone to Shan State 2 tactical_bombers moved from French Indo China to Shan State 1 submarine moved from 35 Sea Zone to 49 Sea Zone Japanese take 35 Sea Zone from Americans 4 submarines moved from 6 Sea Zone to 25 Sea Zone 1 bomber, 3 fighters and 1 tactical_bomber moved from Japan to 25 Sea Zone Combat - Japanese Americans scrambles 1 units out of Midway to defend against the attack in 25 Sea Zone Battle in 49 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 49 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Shan State Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 4/6 hits, 2,67 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in 25 Sea Zone Japanese attack with 1 bomber, 3 fighters, 4 submarines and 1 tactical_bomber Americans defend with 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber Japanese roll dice for 4 submarines in 25 Sea Zone, round 2 : 0/4 hits, 1,33 expected hits Japanese roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 4/5 hits, 2,83 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 3/7 hits, 3,50 expected hits 3 submarines owned by the Japanese lost in 25 Sea Zone 1 destroyer owned by the Americans and 1 carrier owned by the Americans lost in 25 Sea Zone Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 carrier owned by the Americans lost in 25 Sea Zone Japanese roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 3 : 2/5 hits, 2,83 expected hits Americans roll dice for 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 3 : 3/4 hits, 2,50 expected hits 3 fighters owned by the Japanese lost in 25 Sea Zone 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 25 Sea Zone 1 tactical_bomber owned by the Japanese and 1 bomber owned by the Japanese retreated 1 submarine owned by the Japanese retreated to 16 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 13 Casualties for Japanese: 3 fighters and 3 submarines Casualties for Americans: 2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber Moving scrambled unit from 25 Sea Zone back to originating territory: Midway 1 fighter owned by the Americans forced to land in Midway Non Combat Move - Japanese 1 artillery moved from Sumatra to 41 Sea Zone 1 marine moved from Sumatra to 41 Sea Zone 1 artillery, 2 battleships, 1 carrier, 1 marine and 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to French Indo China 3 mech_infantrys moved from Malaya to French Indo China 2 fighters and 2 tactical_bombers moved from Shan State to French Indo China 3 fighters and 3 tactical_bombers moved from French Indo China to Manchuria 1 armour moved from Central Mongolia to Manchuria 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 bomber moved from 25 Sea Zone to Japan 3 carriers and 1 submarine moved from 35 Sea Zone to 6 Sea Zone 1 destroyer moved from 35 Sea Zone to 36 Sea Zone Place Units - Japanese 1 armour, 1 infantry and 1 mech_infantry placed in Malaya 1 transport placed in 36 Sea Zone 2 artilleries placed in French Indo China 1 destroyer and 1 fighter placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 50 PUs; end with 50 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUsCombat Hit Differential Summary :
Americans regular : 0,00 Japanese regular : 1,00 UK_Pacific regular : -0,67 -
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 2 fighters, 5 infantry, 2 mech_infantrys, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 6 units repaired. Combat - Americans Non Combat Move - Americans 1 battleship, 5 carriers and 2 cruisers moved from 71 Sea Zone to 83 Sea Zone 2 artilleries moved from Alexandria to Egypt 2 mech_infantrys moved from Tunisia to Tobruk 2 infantry and 2 mech_infantrys moved from French West Africa to French Central Africa 2 mech_infantrys moved from French Central Africa to French Equatorial Africa 2 transports moved from 87 Sea Zone to 92 Sea Zone 2 fighters moved from Gibraltar to Egypt 2 carriers and 1 submarine moved from 91 Sea Zone to 92 Sea Zone 3 infantry moved from Morocco to 92 Sea Zone 3 infantry and 2 transports moved from 92 Sea Zone to 96 Sea Zone 1 aaGun moved from Tobruk to 96 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone 1 aaGun and 3 infantry moved from 98 Sea Zone to Egypt 1 fighter moved from 91 Sea Zone to Gibraltar 3 fighters and 2 tactical_bombers moved from Eastern United States to 91 Sea Zone 2 tactical_bombers moved from 91 Sea Zone to 92 Sea Zone 3 fighters moved from 91 Sea Zone to Gibraltar 2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 87 Sea Zone 2 infantry and 2 mech_infantrys moved from 87 Sea Zone to French West Africa 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from Midway to Hawaiian Islands 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 4 fighters moved from India to Shensi Place Units - Americans 1 destroyer placed in 10 Sea Zone 3 transports placed in 101 Sea Zone 1 artillery, 5 infantry and 2 mech_infantrys placed in Central United States 2 fighters and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai Combat - Chinese Chinese creates battle in territory Tsinghai Non Combat Move - Chinese 1 artillery and 3 infantry moved from Kansu to Suiyuyan 1 infantry moved from Suiyuyan to Chahar 1 infantry moved from Shensi to Hopei 1 fighter and 1 infantry moved from Hopei to Chahar 2 infantry moved from Sikang to Shensi 1 fighter moved from Chahar to Hopei Place Units - Chinese 1 artillery and 6 infantry placed in Jehol Turn Complete - Chinese Chinese collect 20 PUs; end with 20 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs Purchase Units - British British buy 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 1x airfield, 1x harbour; Remaining resources: 9 PUs; UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Egypt to Iraq 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Italians 1 artillery and 3 infantry moved from Yunnan to Shan State Combat - British Strategic bombing raid in Iraq Germans roll AA dice in Iraq : 1/1 hits, 0.17 expected hits 1 bomber owned by the British killed by AA in Iraq Bombing raid in Iraq causes 0 damage total. Battle in Shan State British attack with 1 artillery and 3 infantry Japanese defend with 2 infantry British roll dice for 1 artillery and 3 infantry in Shan State, round 2 : 3/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Shan State 2 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 2 infantry moved from India to West India 1 aaGun and 12 infantry moved from India to Burma 1 fighter moved from India to Italian Somaliland 1 destroyer moved from 71 Sea Zone to 83 Sea Zone 3 mech_infantrys moved from Union of South Africa to Rhodesia 1 infantry and 3 mech_infantrys moved from Rhodesia to Belgian Congo 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 fighter moved from Gibraltar to Egypt 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from Hunan to Yunnan 1 aaGun and 1 infantry moved from Hopei to Anhwe Place Units - British 3 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British British collect 31 PUs; end with 32 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,2 UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Japanese regular : 0.33 Germans AA : 0.83 British regular : 2.00 -
Game History
Round: 10 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to 98 Sea Zone Combat - Italians Battle in 98 Sea Zone Italians attack with 1 bomber Americans defend with 2 transports 2 transports owned by the Americans lost in 98 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Non Combat Move - Italians 1 bomber moved from 98 Sea Zone to Southern Italy Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,5,3,5,3 Italians collect 8 PUs (8 lost to blockades); end with 8 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter and 1 tactical_bomber moved from India to Italian Somaliland 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 2 infantry moved from South Australia to New South Wales 1 aaGun moved from South Australia to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 8 armour, 2 bombers and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Vologda to Russia 1 armour moved from Smolensk to Russia 1 mech_infantry moved from Western Ukraine to Russia 1 mech_infantry moved from Archangel to Russia 4 armour, 17 artilleries, 35 infantry and 3 mech_infantrys moved from Tambov to Russia 3 armour and 1 mech_infantry moved from Volgograd to Russia 2 fighters moved from Novgorod to Russia 1 bomber moved from Novgorod to Russia 14 armour, 3 artilleries, 3 fighters, 22 mech_infantrys and 2 tactical_bombers moved from Trans-Jordan to Egypt 5 mech_infantrys moved from Iraq to Egypt 2 fighters and 1 tactical_bomber moved from Southern Italy to Egypt 2 bombers moved from Western Germany to Egypt 2 bombers moved from Western Germany to Russia Combat - Germans Battle in Russia Germans attack with 8 armour, 17 artilleries, 3 bombers, 2 fighters, 36 infantry and 6 mech_infantrys Russians defend with 4 aaGuns, 1 airfield, 2 armour, 5 artilleries, 1 factory_minor, 53 infantry and 1 mech_infantry Russians roll AA dice in Russia : 0/5 hits, 0,83 expected hits Germans roll dice for 8 armour, 17 artilleries, 3 bombers, 2 fighters, 36 infantry and 6 mech_infantrys in Russia, round 2 : 24/72 hits, 22,50 expected hits Russians roll dice for 4 aaGuns, 2 armour, 5 artilleries, 53 infantry and 1 mech_infantry in Russia, round 2 : 29/61 hits, 20,67 expected hits 29 infantry owned by the Germans lost in Russia 20 infantry owned by the Russians and 4 aaGuns owned by the Russians lost in Russia Germans roll dice for 8 armour, 17 artilleries, 3 bombers, 2 fighters, 7 infantry and 6 mech_infantrys in Russia, round 3 : 14/43 hits, 17,00 expected hits Russians roll dice for 2 armour, 5 artilleries, 33 infantry and 1 mech_infantry in Russia, round 3 : 8/41 hits, 14,00 expected hits 1 artillery owned by the Germans and 7 infantry owned by the Germans lost in Russia 14 infantry owned by the Russians lost in Russia Germans roll dice for 8 armour, 16 artilleries, 3 bombers, 2 fighters and 6 mech_infantrys in Russia, round 4 : 15/35 hits, 14,33 expected hits Russians roll dice for 2 armour, 5 artilleries, 19 infantry and 1 mech_infantry in Russia, round 4 : 8/27 hits, 9,33 expected hits 8 artilleries owned by the Germans lost in Russia 15 infantry owned by the Russians lost in Russia Germans roll dice for 8 armour, 8 artilleries, 3 bombers, 2 fighters and 6 mech_infantrys in Russia, round 5 : 10/27 hits, 11,67 expected hits Russians roll dice for 2 armour, 5 artilleries, 4 infantry and 1 mech_infantry in Russia, round 5 : 5/12 hits, 4,33 expected hits 5 artilleries owned by the Germans lost in Russia 1 mech_infantry owned by the Russians, 4 infantry owned by the Russians and 5 artilleries owned by the Russians lost in Russia Germans roll dice for 8 armour, 3 artilleries, 3 bombers, 2 fighters and 6 mech_infantrys in Russia, round 6 : 9/22 hits, 9,50 expected hits Russians roll dice for 2 armour in Russia, round 6 : 0/2 hits, 1,00 expected hits 2 armour owned by the Russians lost in Russia Germans destroys 9PUs while taking Russians capital Germans win, taking Russia from Russians with 8 armour, 3 artilleries, 3 bombers, 2 fighters and 6 mech_infantrys remaining. Battle score for attacker is 51 Casualties for Germans: 14 artilleries and 36 infantry Casualties for Russians: 4 aaGuns, 2 armour, 5 artilleries, 53 infantry and 1 mech_infantry Battle in Egypt Germans attack with 14 armour, 3 artilleries, 2 bombers, 5 fighters, 27 mech_infantrys and 3 tactical_bombers British defend with 3 artilleries, 1 factory_minor, 4 fighters, 1 harbour, 25 infantry, 4 mech_infantrys and 1 tactical_bomber; Americans defend with 1 aaGun, 2 artilleries, 2 fighters, 3 infantry and 1 mech_infantry Americans roll AA dice in Egypt : 3/3 hits, 0,50 expected hits 3 fighters owned by the Germans lost in Egypt Germans roll dice for 14 armour, 3 artilleries, 2 bombers, 2 fighters, 27 mech_infantrys and 3 tactical_bombers in Egypt, round 2 : 13/51 hits, 17,33 expected hits British roll dice for 1 aaGun, 5 artilleries, 6 fighters, 28 infantry, 5 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 18/45 hits, 17,17 expected hits 18 mech_infantrys owned by the Germans lost in Egypt 1 aaGun owned by the Americans, 3 infantry owned by the Americans and 9 infantry owned by the British lost in Egypt Germans roll dice for 14 armour, 3 artilleries, 2 bombers, 2 fighters, 9 mech_infantrys and 3 tactical_bombers in Egypt, round 3 : 16/33 hits, 14,33 expected hits British roll dice for 5 artilleries, 6 fighters, 16 infantry, 5 mech_infantrys and 1 tactical_bomber in Egypt, round 3 : 17/33 hits, 13,17 expected hits 3 artilleries owned by the Germans, 2 fighters owned by the Germans, 3 armour owned by the Germans and 9 mech_infantrys owned by the Germans lost in Egypt 16 infantry owned by the British lost in Egypt Germans roll dice for 11 armour, 2 bombers and 3 tactical_bombers in Egypt, round 4 : 10/16 hits, 8,83 expected hits British roll dice for 5 artilleries, 6 fighters, 5 mech_infantrys and 1 tactical_bomber in Egypt, round 4 : 7/17 hits, 7,83 expected hits 7 armour owned by the Germans lost in Egypt 4 mech_infantrys owned by the British, 2 artilleries owned by the Americans, 3 artilleries owned by the British and 1 mech_infantry owned by the Americans lost in Egypt Germans roll dice for 4 armour, 2 bombers and 3 tactical_bombers in Egypt, round 5 : 6/9 hits, 5,33 expected hits British roll dice for 6 fighters and 1 tactical_bomber in Egypt, round 5 : 5/7 hits, 4,50 expected hits 3 armour owned by the Germans and 2 tactical_bombers owned by the Germans lost in Egypt 1 tactical_bomber owned by the British, 2 fighters owned by the Americans and 3 fighters owned by the British lost in Egypt Germans roll dice for 1 armour, 2 bombers and 1 tactical_bomber in Egypt, round 6 : 3/4 hits, 2,50 expected hits British roll dice for 1 fighter in Egypt, round 6 : 1/1 hits, 0,67 expected hits 1 bomber owned by the Germans lost in Egypt 1 fighter owned by the British lost in Egypt Germans win, taking Egypt from British with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -84 Casualties for Germans: 13 armour, 3 artilleries, 1 bomber, 5 fighters, 27 mech_infantrys and 2 tactical_bombers Casualties for British: 3 artilleries, 4 fighters, 25 infantry, 4 mech_infantrys and 1 tactical_bomber Casualties for Americans: 1 aaGun, 2 artilleries, 2 fighters, 3 infantry and 1 mech_infantry Non Combat Move - Germans 1 aaGun moved from Iraq to Trans-Jordan 2 fighters moved from Russia to Bryansk 3 bombers moved from Russia to Bryansk 1 bomber moved from Bryansk to Northwest Persia 1 armour and 1 mech_infantry moved from Yugoslavia to Bulgaria 1 mech_infantry moved from Greece to Bulgaria 1 infantry moved from Normandy Bordeaux to Southern France 1 tactical_bomber moved from Egypt to Trans-Jordan 1 bomber moved from Egypt to Iraq 1 aaGun moved from Volgograd to Caucasus 1 aaGun moved from Samara to Kazakhstan 1 aaGun moved from Smolensk to Bryansk Place Units - Germans 3 armour placed in Iraq 2 armour and 1 mech_infantry placed in Volgograd 1 armour and 1 mech_infantry placed in Western Ukraine 2 armour and 1 mech_infantry placed in Southern France 2 bombers placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3,6,1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,2,2,5,4 Germans collect 65 PUs (8 lost to blockades); end with 65 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 70 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 81 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 101 PUsCombat Hit Differential Summary :
Americans AA : 2,50 Russians regular : 0,67 Germans regular : -3,33 British regular : 4,67 Russians AA : -0,83(bad) show going on!!! ^^
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Wow - I had expected it to be over now - Might be soon, but at least I survived another round!
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Combat Move - Russians Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from India to Italian Somaliland 3 infantry moved from Kiangsi to Hunan 2 infantry moved from Shensi to Kweichow Turn Complete - RussiansCombat Hit Differential Summary :
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Game History
Round: 11 Purchase Units - Japanese Japanese buy 2 destroyers, 5 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Malaya to Shan State 2 infantry moved from French Indo China to Shan State 2 fighters and 2 tactical_bombers moved from French Indo China to Shan State 1 armour, 1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone 1 armour, 1 artillery, 2 battleships, 1 carrier, 1 destroyer, 2 infantry, 1 marine and 2 transports moved from 36 Sea Zone to 33 Sea Zone 1 submarine moved from 49 Sea Zone to 33 Sea Zone 1 carrier and 1 destroyer moved from 6 Sea Zone to 33 Sea Zone 1 armour, 1 artillery, 2 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands Combat - Japanese Battle in Shan State Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers British defend with 1 artillery and 2 infantry Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Shan State, round 2 : 3/7 hits, 2,83 expected hits UK_Pacific roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 0/3 hits, 1,00 expected hits 1 artillery owned by the British and 2 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for British: 1 artillery and 2 infantry Battle in Caroline Islands Japanese attack with 1 armour, 1 artillery, 2 infantry and 1 marine Americans defend with 1 airfield and 1 harbour; ANZAC defend with 2 fighters Japanese roll dice for 2 battleships in Caroline Islands, round 2 : 2/2 hits, 1,33 expected hits Americans roll dice for 2 fighters in Caroline Islands, round 2 : 1/2 hits, 1,33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands 2 fighters owned by the ANZAC lost in Caroline Islands Japanese win, taking Caroline Islands from Americans with 1 armour, 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 17 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 fighters Non Combat Move - Japanese 1 submarine moved from 16 Sea Zone to 6 Sea Zone 2 carriers and 1 submarine moved from 6 Sea Zone to 33 Sea Zone 1 armour and 1 mech_infantry moved from Malaya to French Indo China 2 fighters and 2 tactical_bombers moved from Shan State to French Indo China 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Manchuria to Japan 2 fighters and 2 tactical_bombers moved from Manchuria to 33 Sea Zone 1 armour, 3 artilleries and 8 infantry moved from Manchuria to Korea 1 bomber moved from Japan to French Indo China Place Units - Japanese 1 destroyer and 1 submarine placed in 36 Sea Zone 1 destroyer and 2 transports placed in 6 Sea Zone 1 infantry placed in French Indo China 2 infantry and 1 mech_infantry placed in Malaya 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 50 PUs; end with 50 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUsCombat Hit Differential Summary :
Americans regular : -0,33 Japanese regular : 0,83 UK_Pacific regular : -1,00 -
TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Americans Americans buy 1 destroyer, 5 fighters, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 2 mech_infantrys moved from Tobruk to Egypt 2 mech_infantrys moved from French Equatorial Africa to Egypt Combat - Americans Battle in Egypt Americans attack with 4 mech_infantrys Germans defend with 1 armour, 1 factory_minor and 1 harbour Americans roll dice for 4 mech_infantrys in Egypt, round 2 : 1/4 hits, 0.67 expected hits Germans roll dice for 1 armour in Egypt, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Americans lost in Egypt 1 armour owned by the Germans lost in Egypt Americans win, taking Egypt from Germans with 3 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Americans: 1 mech_infantry Casualties for Germans: 1 armour Non Combat Move - Americans 2 infantry and 2 mech_infantrys moved from French West Africa to French Central Africa 2 infantry and 2 mech_infantrys moved from French Central Africa to French Equatorial Africa 2 transports moved from 87 Sea Zone to 89 Sea Zone 2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 87 Sea Zone 2 infantry and 2 mech_infantrys moved from 87 Sea Zone to French West Africa 1 battleship, 5 carriers and 2 cruisers moved from 83 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 2 infantry moved from Central United States to Southeast Mexico 1 aaGun moved from Eastern United States to Central United States 2 aaGuns moved from Western United States to Central United States 1 submarine moved from 92 Sea Zone to 97 Sea Zone 2 fighters moved from Gibraltar to French Equatorial Africa 1 fighter moved from Eastern United States to Gibraltar 1 transport moved from 54 Sea Zone to 49 Sea Zone 1 artillery and 1 infantry moved from Solomon Islands to 49 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Queensland to Hawaiian Islands 3 submarines moved from 54 Sea Zone to 61 Sea Zone 4 fighters moved from Shensi to India 1 fighter and 1 tactical_bomber moved from Eastern United States to Western United States 1 destroyer moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 3 infantry and 1 mech_infantry placed in Central United States 5 fighters placed in Western United States 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Jehol to Manchuria Chinese take Manchuria from Japanese Combat - Chinese Non Combat Move - Chinese 1 artillery and 5 infantry moved from Yunnan to Kwangsi 5 artilleries and 17 infantry moved from Jehol to Manchuria 3 infantry moved from Suiyuyan to Kansu 1 infantry moved from Shensi to Sikang 1 artillery moved from Suiyuyan to Hopei 1 infantry moved from Shensi to Kweichow 2 infantry moved from Chahar to Jehol 1 infantry moved from Hopei to Anhwe 1 fighter moved from Hopei to Yunnan Place Units - Chinese 2 artilleries and 5 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs Purchase Units - British British buy 1 destroyer, 3 infantry and 3 mech_infantrys; Remaining resources: 6 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 1x harbour; Remaining resources: 10 PUs; UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Eastern Persia to Persia British take Persia from Germans Combat - British Non Combat Move - British 1 fighter moved from Italian Somaliland to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 infantry and 3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan 3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 infantry moved from Anhwe to Jehol 1 aaGun moved from Anhwe to Jehol 11 infantry moved from India to Burma 2 infantry moved from West India to India 1 fighter moved from United Kingdom to Gibraltar Place Units - British 3 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa 1 destroyer placed in 106 Sea Zone Turn Complete - British British collect 33 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,2 UK_Pacific collect 7 PUs (2 lost to blockades); end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 1 artillery and 2 infantryCombat Hit Differential Summary :
Americans regular : 0.33 Germans regular : 0.50 -
Game History
Round: 11 Purchase Units - Italians Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With TrueNeutrals Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War Combat Move - Italians 3 artilleries and 4 infantry moved from Normandy Bordeaux to Spain 1 bomber, 1 fighter and 1 tactical_bomber moved from Southern Italy to Spain 1 armour and 1 mech_infantry moved from Trans-Jordan to Persia Combat - Italians Battle in Persia Italians attack with 1 armour and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour and 1 mech_infantry in Persia, round 2 : 1/2 hits, 0,67 expected hits British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Persia 1 infantry owned by the British lost in Persia Italians win, taking Persia from British with 1 armour remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for British: 1 infantry Battle in Spain Italians attack with 3 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber Neutral_True defend with 6 infantry Italians roll dice for 3 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Spain, round 2 : 5/10 hits, 4,00 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 1/6 hits, 2,00 expected hits 1 infantry owned by the Italians lost in Spain 5 infantry owned by the Neutral_True lost in Spain Italians roll dice for 3 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Spain, round 3 : 3/9 hits, 3,83 expected hits Neutral_True roll dice for 1 infantry in Spain, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_True lost in Spain Italians win, taking Spain from Neutral_True with 3 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Italians: 1 infantry Casualties for Neutral_True: 6 infantry Non Combat Move - Italians 1 aaGun moved from Normandy Bordeaux to Spain 1 bomber moved from Spain to Southern Italy 1 fighter moved from Spain to France 1 tactical_bomber moved from Spain to France 1 aaGun and 1 infantry moved from Northern Italy to Southern France 1 aaGun and 3 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 infantry placed in Normandy Bordeaux 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6,1,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,5,4,2,5,4,2 Italians collect 14 PUs (6 lost to blockades); end with 15 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUsCombat Hit Differential Summary :
Italians regular : 0,50 Neutral_True regular : -1,33 British regular : 0,67 -
TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC Turning on Edit Mode EDIT: Removing units owned by British from 83 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 91 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 submarine moved from 54 Sea Zone to 41 Sea Zone 1 destroyer and 2 submarines moved from 62 Sea Zone to 61 Sea Zone 1 infantry and 1 mech_infantry moved from Queensland to New South Wales 1 fighter and 1 tactical_bomber moved from Italian Somaliland to Egypt Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Politics - French Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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I edited UK DD from z83 to z91 so that it follows the US fleet.
If this is not OK, I will edit it back -
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 95 PUs; Germans buy 1 armour, 5 artilleries, 2 factory_minors, 2 infantry, 8 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Western Germany to 113 Sea Zone 1 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone 1 infantry moved from 111 Sea Zone to Scotland 2 armour and 1 mech_infantry moved from Southern France to Gibraltar 2 bombers moved from Western Germany to Gibraltar 1 bomber moved from Northwest Persia to Gibraltar 1 armour and 2 mech_infantrys moved from Bulgaria to Turkey 3 armour moved from Iraq to Turkey 2 armour and 1 mech_infantry moved from Volgograd to Turkey 2 fighters moved from Bryansk to Turkey 2 bombers moved from Bryansk to Turkey 1 bomber moved from Iraq to Turkey 1 tactical_bomber moved from Trans-Jordan to Turkey Combat - Germans Battle in Scotland Battle in Gibraltar Germans attack with 2 armour, 3 bombers and 1 mech_infantry British defend with 1 airfield, 1 fighter and 1 harbour; Americans defend with 3 fighters and 1 infantry Germans roll dice for 2 armour, 3 bombers and 1 mech_infantry in Gibraltar, round 2 : 4/6 hits, 3,17 expected hits British roll dice for 4 fighters and 1 infantry in Gibraltar, round 2 : 3/5 hits, 3,00 expected hits 1 bomber owned by the Germans, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Gibraltar 2 fighters owned by the Americans, 1 infantry owned by the Americans and 1 fighter owned by the British lost in Gibraltar Germans roll dice for 1 armour and 2 bombers in Gibraltar, round 3 : 1/3 hits, 1,83 expected hits British roll dice for 1 fighter in Gibraltar, round 3 : 0/1 hits, 0,67 expected hits 1 fighter owned by the Americans lost in Gibraltar Germans win, taking Scotland from British, taking Gibraltar from British with 1 armour and 2 bombers remaining. Battle score for attacker is 19 Casualties for Germans: 1 armour, 1 bomber and 1 mech_infantry Casualties for Americans: 3 fighters and 1 infantry Casualties for British: 1 fighter Battle in Turkey Germans attack with 6 armour, 3 bombers, 2 fighters, 3 mech_infantrys and 1 tactical_bomber Neutral_True defend with 8 infantry Germans roll dice for 6 armour, 3 bombers, 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Turkey, round 2 : 7/15 hits, 7,17 expected hits Neutral_True roll dice for 8 infantry in Turkey, round 2 : 2/8 hits, 2,67 expected hits 2 mech_infantrys owned by the Germans lost in Turkey 7 infantry owned by the Neutral_True lost in Turkey 3 bombers owned by the Germans, 2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans retreated 6 armour owned by the Germans and 1 mech_infantry owned by the Germans retreated to Iraq Neutral_True win with 1 infantry remaining. Battle score for attacker is 13 Casualties for Germans: 2 mech_infantrys Casualties for Neutral_True: 7 infantry Non Combat Move - Germans 1 infantry moved from Southern France to Spain 2 fighters moved from Turkey to Northwest Persia 1 tactical_bomber moved from Turkey to Northwest Persia 1 bomber moved from Turkey to Western Germany 2 bombers moved from Turkey to Western Germany 1 aaGun moved from Trans-Jordan to Iraq 1 aaGun moved from Caucasus to Northwest Persia 1 aaGun moved from Kazakhstan to Caucasus 3 artilleries moved from Russia to Samara 8 armour and 6 mech_infantrys moved from Russia to Kazakhstan 1 armour and 1 mech_infantry moved from Western Ukraine to Rostov 1 aaGun moved from Bryansk to Rostov 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 111 Sea Zone 1 bomber moved from Gibraltar to France 1 bomber moved from Gibraltar to France Place Units - Germans 1 factory_minor placed in Greece 1 factory_minor placed in Caucasus 1 transport placed in 115 Sea Zone Germans undo move 3. 1 transport placed in 113 Sea Zone 3 artilleries placed in Iraq 1 artillery and 1 infantry placed in Western Germany 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Volgograd 1 artillery, 1 infantry and 1 mech_infantry placed in Southern France 1 armour placed in Western Germany 1 mech_infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2,5,4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,3,1,3,4,2,3 Germans collect 64 PUs (7 lost to blockades); end with 64 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUsCombat Hit Differential Summary :
Germans regular : -0,17 Neutral_True regular : -0,67 British regular : -0,67 -
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Politics - Russians Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral Combat Move - Russians Non Combat Move - Russians 2 infantry moved from Kweichow to Yunnan 3 infantry moved from Hunan to Yunnan 2 aaGuns and 12 infantry moved from Jehol to Manchuria 1 fighter and 1 tactical_bomber moved from Italian Somaliland to Egypt Turn Complete - RussiansCombat Hit Differential Summary :
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No scramble, thanks






