@ajgundam5:
From your original post you are saying that you are uniting the entire Indian Fleet … does this mean you are not going to attack the Japanese Trn in Sz 59 … I thought this was a pretty standard move why aren’t you doing it?
Here’s the basic premise, and i’m going to assume standard German moves. I realize that you cannot count 100% on the outcome of the dice or the German’s move or the location of bid units, so please take into consideration that those objects could drastically alter the game!
Bid: 7
2 German Infantry in Ukraine
1 IPC to Japan.
Buy: 8 Infantry (This is the most conservative Russian build. However, 4 Infantry, 3 Artillery works well, or 3 Infantry, 3 Armor work.)
11 Infantry, 4 Armor, 2 Artillery, 1 Fighter to West Russia.
* 2 Infantry, 1 Fighter from Karelia
* 3 Infantry, 1 Armor from Archangelsk
* 3 Infantry, 1 Artillery, 1 Armor from Caucasus
* 3 Infantry, 1 Artillery, 2 Armor from Russia
LL Results are: 2 Defender Kills, 5 Attacker Kills. 1 Round of Combat.
NCM:
1 Fighter from Russia to Kazahk to Persia to India to Sea Zone 35, land on English Carrier
1 AA Gun from Caucasus to W. Russia
1 Submarine from Sea Zone 4 to Sea Zone 2
1 Fighter from W. Russia to Yakut SSR
2 Infantry from Kazahk to Persia
2 Infantry from Novosibirsk to Kazahk
2 Infantry from Evenki to Novosibirsk
2 Infantry from Yakut to Novosibirsk
2 Infantry from SFE to Yakut
2 Infantry from Buryatia to Yakut
Place: 8 Infantry in Russia
Germany: Buy 1 Aircraft Carrier, 8 Infantry
BB/TRN from SZ 14 to SZ 15
1 Inf, 1 Art from S. Europe to Egypt
1 Inf, 1 Arm from Libya to Egypt
1 Fig from Balkans to Egypt
1 Fig from Ukraine to SZ 15
1 Bmb from Germany to Egypt
1 Sub from SZ 8 to SZ 13
1 Fig from Germany, 1 Fig from W. Europe, 1 Fig from Finland to SZ 13
3 Inf from Finland to Karelia
1 Inf from Ukraine to Caucasus
LL:
SZ 15 cleared with damage to battleship
Egypt 2 hits for attacker, 2 hits for defender on R1; 2 hits for attacker, 1 hit for defender on R2
Karelia no hits for attacker or defender R1: 1 hit for attacker, one hit for defender R2
SZ 13 2 hits for attacker, 1 hit for defender
NCM:
Bomber/Fighter from Egypt land in Libya
Infantry/Artillery from Algeria move to Libya
2 Fighters from SZ 13 to W. Europe
1 Fighter from SZ 13 to SZ 5
1 Fighter from E.Europe to SZ 5
2 Infantry, 1 Armor from E. Europe to Ukraine
2 Infantry, 1 Armor from Balkans to Ukraine
2 Armor from Germany to Ukraine
1 Armor from S. Europe to Ukraine
1 Fighter from SZ 15 to Ukraine
2 Infantry from Belorussia to Ukraine
3 Infantry from Germany to W. Europe
1 Infantry from S. Europe to W. Europe
Place AC in SZ 5; 6 Infantry in Germany, 2 Infantry in S. Europe
England:
30: Buy 2 Infantry, 1 Artillery, 2 Fighters
combat:
TRN SZ 1 with Armor to SZ 8 get Infantry to SZ 12
TRN SZ 2 with Armor/Infantry to SZ 12
BB to SZ 12 from SZ 2
- 2 Armor, 2 Infantry to Algeria
SBR Germany (3 dmg)
NCM:
Bomber lands in England
2 Fighters move to W. Russia
DD, TRN, AC, 2 FIG (1 UK/1 USSR) move to SZ 38 from SZ 35
TRN, SS move from SZ 40 to SZ 38
Infantry from Trans-Jordan to Persia
3 Infantry, 1 AA from India to Persia
1 Infantry to Alaska from W. Canada
Place 2 Infantry, 1 Artillery, 2 Fighters on England
It is now Japan’s turn, what do you do?
(note, I went with low luck and I biased it against the attacker and for the defender. Meaning that if the attacker didn’t have a remainder of 3 or better he missed and if the defender had a remainder of less then 3 he missed.)
Japan’s in a quandry, navally. He has 2 transports, 1 submarine, 1 destroyer, 2 fighters and an Aircraft Carrier in SZ 38, in prime position to snipe islands. Meanwhile, the Americans are sitting there begging to loose a Carrier in Hawaii.