@nikola1975 Not that I need more problems, but my attack on the small fleet near UK was rather pathetic.
one hit. OOL?
Yes, please full scramble
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 bomber, 1 destroyer, 4 infantry, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 39 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from West India to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from India to 54 Sea Zone
4 fighters and 2 tactical_bombers moved from New Guinea to 54 Sea Zone
2 fighters moved from 33 Sea Zone to 54 Sea Zone
1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 submarine moved from 49 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
6 fighters and 6 tactical_bombers moved from 26 Sea Zone to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 49 Sea Zone
2 artilleries and 2 infantry moved from 49 Sea Zone to Solomon Islands
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 bomber moved from Japan to 25 Sea Zone
1 armour and 1 mech_infantry moved from Shensi to Hopei
1 artillery moved from Shensi to Hopei
1 mech_infantry moved from West India to Turkmenistan
Japanese take Turkmenistan from Russians
Combat - Japanese
Americans scrambles 2 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in Solomon Islands
Battle in Western Australia
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 mech_infantry
Japanese roll dice for 1 artillery and 1 infantry in Western Australia, round 2 : 0/2 hits, 0,67 expected hits
ANZAC roll dice for 1 mech_infantry in Western Australia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Western Australia
Japanese roll dice for 1 artillery in Western Australia, round 3 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 mech_infantry in Western Australia, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Western Australia, round 4 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 mech_infantry in Western Australia, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Western Australia, round 5 : 1/1 hits, 0,33 expected hits
ANZAC roll dice for 1 mech_infantry in Western Australia, round 5 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the ANZAC lost in Western Australia
Japanese win, taking Solomon Islands from ANZAC, taking Western Australia from ANZAC with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 mech_infantry
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits
ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 bomber in 25 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 bomber in 25 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Hopei
Japanese attack with 1 armour, 1 artillery and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Hopei, round 2 : 1/3 hits, 1,17 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Hopei
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in 54 Sea Zone
Japanese attack with 1 bomber, 12 fighters, 2 submarines and 8 tactical_bombers
Americans defend with 1 battleship, 5 carriers, 2 cruisers, 3 fighters and 1 submarine; ANZAC defend with 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 2 submarines in 54 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 bomber, 12 fighters and 8 tactical_bombers in 54 Sea Zone, round 2 : 12/21 hits, 12,00 expected hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 5 carriers, 3 cruisers, 1 destroyer, 5 fighters and 1 transport in 54 Sea Zone, round 2 : 8/15 hits, 7,50 expected hits
5 fighters owned by the Japanese, 1 tactical_bomber owned by the Japanese and 2 submarines owned by the Japanese lost in 54 Sea Zone
1 destroyer owned by the ANZAC and 5 carriers owned by the Americans lost in 54 Sea Zone
1 submarine owned by the Americans submerged
Japanese roll dice for 1 bomber, 7 fighters and 7 tactical_bombers in 54 Sea Zone, round 3 : 8/15 hits, 8,83 expected hits
Americans roll dice for 1 battleship, 3 cruisers, 5 fighters and 1 transport in 54 Sea Zone, round 3 : 6/9 hits, 5,50 expected hits
6 fighters owned by the Japanese lost in 54 Sea Zone
2 fighters owned by the ANZAC, 1 cruiser owned by the ANZAC, 2 cruisers owned by the Americans and 3 fighters owned by the Americans lost in 54 Sea Zone
Japanese roll dice for 1 bomber, 1 fighter and 7 tactical_bombers in 54 Sea Zone, round 4 : 4/9 hits, 4,83 expected hits
Americans roll dice for 1 battleship and 1 transport in 54 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits
1 transport owned by the ANZAC and 1 battleship owned by the Americans lost in 54 Sea Zone
Japanese win with 1 bomber, 1 fighter and 7 tactical_bombers remaining. Battle score for attacker is 68
Casualties for Japanese: 11 fighters, 2 submarines and 1 tactical_bomber
Casualties for Americans: 1 battleship, 5 carriers, 2 cruisers and 3 fighters
Casualties for ANZAC: 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Non Combat Move - Japanese
1 bomber moved from 54 Sea Zone to New Guinea
1 fighter and 7 tactical_bombers moved from 54 Sea Zone to 49 Sea Zone
2 battleships, 6 carriers, 2 cruisers and 1 destroyer moved from 26 Sea Zone to 49 Sea Zone
1 bomber moved from 25 Sea Zone to Caroline Islands
2 fighters moved from 6 Sea Zone to Caroline Islands
3 fighters moved from Japan to Caroline Islands
2 destroyers moved from 6 Sea Zone to 33 Sea Zone
1 carrier moved from 6 Sea Zone to 33 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Amur
1 armour moved from Soviet Far East to Amur
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Kweichow
1 mech_infantry moved from Burma to Kweichow
4 armour and 1 mech_infantry moved from West India to Turkmenistan
2 aaGuns, 1 artillery and 8 infantry moved from West India to Eastern Persia
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
Place Units - Japanese
2 transports placed in 37 Sea Zone
1 artillery placed in Malaya
1 artillery and 2 infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in India
1 bomber and 2 infantry placed in Japan
1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67
Americans regular : -0,50
Japanese regular : -3,83
ANZAC regular : -0,67
Das habe ich glorreich übersehen, dass du mit so vielen Fliegern angreifen kannst.
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 61 Sea Zone
1 submarine moved from 61 Sea Zone to 56 Sea Zone
1 mech_infantry moved from Libya to Tobruk
Americans take Tobruk from Italians
1 destroyer and 1 submarine moved from 91 Sea Zone to 94 Sea Zone
1 fighter moved from 91 Sea Zone to 94 Sea Zone
Combat - Americans
Battle in 56 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 56 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 94 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Italians defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 94 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 94 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 14
Casualties for Italians: 1 destroyer and 1 submarine
Non Combat Move - Americans
1 fighter moved from 94 Sea Zone to 91 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 88 Sea Zone to 101 Sea Zone
10 fighters and 2 tactical_bombers moved from Hawaiian Islands to Queensland
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
4 fighters moved from Western United States to Hawaiian Islands
1 tactical_bomber moved from Western United States to Hawaiian Islands
1 submarine moved from 10 Sea Zone to 89 Sea Zone
1 submarine moved from 9 Sea Zone to 10 Sea Zone
Place Units - Americans
1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
2 fighters and 1 infantry placed in Western United States
1 artillery and 2 infantry placed in Central United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Suiyuyan to Shensi
Chinese take Shensi from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Chahar
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Purchase Units - British
British buy 2 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
2 artilleries moved from Rhodesia to Belgian Congo
1 destroyer and 1 submarine moved from 71 Sea Zone to 72 Sea Zone
Combat - British
Battle in 72 Sea Zone
British attack with 1 destroyer and 1 submarine
Italians defend with 1 destroyer
British roll dice for 1 submarine in 72 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 destroyer in 72 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 destroyer in 72 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 submarine in 72 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 1 destroyer in 72 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
Italians roll dice for 1 destroyer in 72 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Italians lost in 72 Sea Zone
British win, taking 72 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Belgian Congo
British attack with 1 armour, 2 artilleries and 1 mech_infantry
Italians defend with 1 artillery and 1 mech_infantry
British roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Belgian Congo, round 2 : 1/4 hits, 1,50 expected hits
Italians roll dice for 1 artillery and 1 mech_infantry in Belgian Congo, round 2 : 2/2 hits, 0,67 expected hits
1 mech_infantry owned by the British and 1 artillery owned by the British lost in Belgian Congo
1 mech_infantry owned by the Italians lost in Belgian Congo
British roll dice for 1 armour and 1 artillery in Belgian Congo, round 3 : 1/2 hits, 0,83 expected hits
Italians roll dice for 1 artillery in Belgian Congo, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the British lost in Belgian Congo
1 artillery owned by the Italians lost in Belgian Congo
British win, taking Belgian Congo from Italians with 1 armour remaining. Battle score for attacker is -4
Casualties for British: 2 artilleries and 1 mech_infantry
Casualties for Italians: 1 artillery and 1 mech_infantry
Non Combat Move - British
1 transport moved from 91 Sea Zone to 82 Sea Zone
Place Units - British
2 fighters placed in 71 Sea Zone
1 infantry placed in Union of South Africa
1 infantry placed in United Kingdom
Turn Complete - British
British collect 25 PUs; end with 25 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 0,83
Italians regular : 0,83
British regular : -0,67
Game History
Round: 4
Purchase Units - Russians
Russians buy 7 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Sakha to Siberia
Russians take Siberia from Japanese
1 infantry moved from Novgorod to Baltic States
2 infantry moved from Bryansk to Belarus
1 fighter moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States
1 fighter, 2 infantry and 1 mech_infantry moved from Novgorod to Vyborg
2 armour and 4 mech_infantrys moved from Novgorod to Karelia
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
8 infantry moved from Russia to Bryansk
1 submarine moved from 123 Sea Zone to 111 Sea Zone
Combat - Russians
Battle in Karelia
Russians attack with 2 armour and 4 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 2 armour and 4 mech_infantrys in Karelia, round 2 : 2/6 hits, 1,67 expected hits
Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Karelia
1 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 armour
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/3 hits, 1,33 expected hits
Italians roll dice for 1 armour in Baltic States, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Russians lost in Baltic States
1 armour owned by the Italians lost in Baltic States
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vyborg
Russians attack with 1 fighter, 2 infantry and 1 mech_infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Vyborg, round 2 : 1/4 hits, 1,00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Vyborg, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Vyborg
Russians roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Vyborg, round 3 : 0/4 hits, 1,00 expected hits
Germans roll dice for 1 artillery in Vyborg, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Vyborg
Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Vyborg, round 4 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 artillery in Vyborg, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Vyborg
Russians roll dice for 1 fighter and 1 mech_infantry in Vyborg, round 5 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 artillery in Vyborg, round 5 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 1 mech_infantry in Vyborg, round 6 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 artillery in Vyborg, round 6 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Vyborg
Russians win, taking Vyborg from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Russians
1 fighter moved from Baltic States to Novgorod
1 fighter moved from Vyborg to Novgorod
1 tactical_bomber moved from Baltic States to Novgorod
1 fighter moved from Belarus to Novgorod
2 aaGuns and 16 infantry moved from Sakha to Amur
Place Units - Russians
1 submarine and 2 transports placed in 127 Sea Zone
2 infantry and 1 mech_infantry placed in Volgograd
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Combat Hit Differential Summary :
Italians regular : 0,50
Germans regular : 0,33
Russians regular : -1,00
uh, I realised to not have chosen casualties in your favor - will redo and pick better result for you?
@pacifiersboard
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Anglo Egyptian Sudan to 82 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
1 artillery moved from Eastern Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
1 cruiser moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from Northwest Persia to Caucasus
Italians take Caucasus from Russians
2 fighters and 3 submarines moved from 93 Sea Zone to 91 Sea Zone
1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 bomber moved from Egypt to 94 Sea Zone
Combat - Italians
Battle in Ceylon
Battle in 82 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 82 Sea Zone
Italians win, taking Ceylon from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 94 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans submerged
Italians roll dice for 1 bomber in 94 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
Americans roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 94 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 91 Sea Zone
Italians attack with 2 fighters and 4 submarines
Americans defend with 2 carriers, 1 destroyer, 1 fighter and 1 transport; Russians defend with 1 submarine
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 submarine owned by the Italians lost in 91 Sea Zone
Italians roll dice for 3 submarines in 91 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
Italians roll dice for 2 fighters in 91 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
Americans roll dice for 2 carriers, 1 destroyer, 1 fighter and 1 transport in 91 Sea Zone, round 2 : 1/4 hits, 1,67 expected hits
1 submarine owned by the Italians lost in 91 Sea Zone
1 submarine owned by the Russians lost in 91 Sea Zone
Italians roll dice for 2 submarines in 91 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
Italians roll dice for 2 fighters in 91 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 2 carriers, 1 destroyer, 1 fighter and 1 transport in 91 Sea Zone, round 3 : 2/4 hits, 1,67 expected hits
2 submarines owned by the Italians lost in 91 Sea Zone
Italians roll dice for 2 fighters in 91 Sea Zone, round 4 : 1/2 hits, 1,00 expected hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 2 carriers, 1 destroyer, 1 fighter and 1 transport in 91 Sea Zone, round 4 : 2/4 hits, 1,67 expected hits
2 fighters owned by the Italians lost in 91 Sea Zone
Americans win with 2 carriers, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is -38
Casualties for Italians: 2 fighters and 4 submarines
Casualties for Russians: 1 submarine
1 fighter owned by the Americans forced to land in Gibraltar
Non Combat Move - Italians
1 bomber moved from 94 Sea Zone to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Western Germany to Northern Italy
1 armour moved from Northern Italy to Romania
1 aaGun moved from Northern Italy to Southern Italy
2 aaGuns moved from Western Germany to Northern Italy
1 fighter moved from 82 Sea Zone to Anglo Egyptian Sudan
1 artillery and 2 infantry moved from Egypt to Anglo Egyptian Sudan
1 transport moved from 81 Sea Zone to 98 Sea Zone
3 infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Persia to Northwest Persia
3 armour and 1 mech_infantry moved from Eastern Persia to Northwest Persia
Place Units - Italians
1 destroyer placed in 98 Sea Zone
2 infantry placed in Egypt
3 infantry placed in Persia
1 artillery and 2 infantry placed in Iraq
Turn Complete - Italians
Italians collect 22 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 33 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
Americans regular : 0,50
Italians regular : -1,33
former game history not been correct anyways
Vielen Dank für faires Spiel.
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Northern Territory to Western Australia
Combat - ANZAC
Battle in Western Australia
ANZAC attack with 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 infantry in Western Australia, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 artillery in Western Australia, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 infantry in Western Australia, round 3 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 artillery in Western Australia, round 3 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 infantry in Western Australia, round 4 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 artillery in Western Australia, round 4 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 infantry in Western Australia, round 5 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 artillery in Western Australia, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Western Australia
Japanese win with 1 artillery remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer placed in 54 Sea Zone
2 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 9 PUs; end with 9 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Libya to Tobruk
2 infantry moved from Tunisia to Libya
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33
ANZAC regular : -0,67
@elche dito
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 17 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Smolensk
1 infantry moved from Belarus to Smolensk
1 fighter moved from Novgorod to Smolensk
1 mech_infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
8 artilleries and 25 infantry moved from Belarus to Eastern Poland
2 fighters moved from France to 91 Sea Zone
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 2 fighters
Americans defend with 2 carriers, 1 destroyer and 1 transport
Germans roll dice for 2 fighters in 91 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
Americans roll dice for 2 carriers, 1 destroyer and 1 transport in 91 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
1 fighter owned by the Germans lost in 91 Sea Zone
1 destroyer owned by the Americans and 1 carrier owned by the Americans lost in 91 Sea Zone
Germans roll dice for 1 fighter in 91 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 carrier and 1 transport in 91 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Germans lost in 91 Sea Zone
Americans win with 1 carrier and 1 transport remaining. Battle score for attacker is 4
Casualties for Germans: 2 fighters
Casualties for Americans: 1 carrier and 1 destroyer
Battle in Eastern Poland
Germans attack with 8 artilleries and 25 infantry
Russians defend with 1 infantry
Germans roll dice for 8 artilleries and 25 infantry in Eastern Poland, round 2 : 10/33 hits, 8,17 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 8 artilleries and 24 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 transport moved from 93 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 armour and 1 mech_infantry moved from Southern France to Yugoslavia
1 carrier moved from 93 Sea Zone to 98 Sea Zone
1 fighter moved from France to 98 Sea Zone
1 fighter moved from Western Germany to 98 Sea Zone
1 infantry moved from Norway to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
1 carrier moved from 125 Sea Zone to 112 Sea Zone
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 armour and 4 mech_infantrys moved from Germany to Romania
4 mech_infantrys moved from Germany to Eastern Poland
3 armour moved from Novgorod to Nenetsia
8 mech_infantrys moved from Belarus to Nenetsia
6 armour moved from Belarus to Nenetsia
1 fighter moved from Smolensk to Novgorod
2 aaGuns moved from Belarus to Eastern Poland
1 artillery moved from Southern France to France
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from Novgorod to Western Germany
Place Units - Germans
3 infantry placed in Novgorod
1 submarine placed in 93 Sea Zone
2 infantry placed in Southern France
2 infantry placed in France
10 infantry placed in Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans regular : 0,67
Russians regular : 0,33
Germans regular : 2,50
der edit: Placement von 2 Inf in W-Ger statt Paris; ncm einer Inf von Norway nach Finland statt transported nach W-Ger
Game History
Round: 12
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour and 2 mech_infantrys moved from Tsinghai to Caucasus
1 artillery and 3 infantry moved from Volgograd to Caucasus
3 mech_infantrys moved from Bryansk to Caucasus
3 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
1 tactical_bomber moved from Bryansk to Smolensk
2 fighters moved from Bryansk to Smolensk
Combat - Russians
Battle in Smolensk
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/6 hits, 2,17 expected hits
Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Caucasus
Russians attack with 1 armour, 1 artillery, 3 infantry and 5 mech_infantrys
Italians defend with 1 infantry
Russians roll dice for 1 armour, 1 artillery, 3 infantry and 5 mech_infantrys in Caucasus, round 2 : 2/10 hits, 2,33 expected hits
Italians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Caucasus
Russians win, taking Caucasus from Italians with 1 armour, 1 artillery, 3 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Russians
1 infantry moved from Samara to Kazakhstan
1 infantry moved from Kansu to Tsinghai
1 artillery moved from Yakut S.S.R. to Yenisey
1 armour moved from Buryatia to Yenisey
1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Samara
2 artilleries moved from Bryansk to Russia
2 artilleries moved from Bryansk to Russia
28 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bessarabia to Western Ukraine
14 artilleries moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
1 fighter moved from Smolensk to Western Ukraine
1 aaGun moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Rostov
Place Units - Russians
6 infantry placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians regular : -0,33
Germans regular : -0,67
Russians regular : -0,50
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 3 fighters, 4 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Hopei to Shensi
2 infantry moved from Kweichow to Shensi
1 mech_infantry moved from Kweichow to Jehol
1 armour moved from Hopei to Jehol
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 armour and 2 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
2 infantry moved from Japan to 6 Sea Zone
1 bomber moved from Japan to Iwo Jima
2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 bomber moved from Caroline Islands to Iwo Jima
2 infantry moved from 17 Sea Zone to Iwo Jima
1 bomber moved from New Guinea to New South Wales
1 destroyer moved from 55 Sea Zone to 56 Sea Zone
1 artillery moved from Western Australia to South Australia
Japanese take South Australia from ANZAC
1 submarine moved from 25 Sea Zone to 30 Sea Zone
1 fighter moved from 49 Sea Zone to 30 Sea Zone
1 tactical_bomber moved from 49 Sea Zone to 30 Sea Zone
2 fighters moved from Caroline Islands to 56 Sea Zone
1 tactical_bomber moved from 49 Sea Zone to 56 Sea Zone
3 fighters moved from Caroline Islands to 54 Sea Zone
4 tactical_bombers moved from 49 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 49 Sea Zone to 54 Sea Zone
1 infantry moved from Solomon Islands to 49 Sea Zone
1 infantry and 1 transport moved from 49 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to Northern Territory
Combat - Japanese
Strategic bombing raid in New South Wales
ANZAC roll AA dice in New South Wales : 0/1 hits, 0,17 expected hits
Bombing raid in New South Wales rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in New South Wales causes 4 damage total.
Battle in Northern Territory
Battle in 54 Sea Zone
Japanese attack with 3 fighters and 5 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 3 fighters and 5 tactical_bombers in 54 Sea Zone, round 2 : 4/8 hits, 4,50 expected hits
ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Japanese lost in 54 Sea Zone
1 destroyer owned by the ANZAC lost in 54 Sea Zone
Japanese win, taking Northern Territory from ANZAC with 2 fighters and 5 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 destroyer
Battle in Iwo Jima
Japanese attack with 2 bombers and 2 infantry
Americans defend with 2 infantry
Japanese roll dice for 2 bombers and 2 infantry in Iwo Jima, round 2 : 3/4 hits, 1,67 expected hits
Americans roll dice for 2 infantry in Iwo Jima, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Americans lost in Iwo Jima
Japanese win, taking Iwo Jima from Americans with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Shensi
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 1/3 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 30 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Japanese lost in 30 Sea Zone
1 destroyer owned by the Americans lost in 30 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Jehol
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Jehol, round 2 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Jehol, round 3 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Jehol, round 4 : 1/2 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Jehol, round 4 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Jehol
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in 56 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 56 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 56 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
1 bomber moved from New South Wales to Western Australia
3 infantry moved from Shan State to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 37 Sea Zone to 56 Sea Zone
1 artillery and 3 infantry moved from 56 Sea Zone to Western Australia
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
1 artillery and 1 infantry moved from Solomon Islands to 49 Sea Zone
1 fighter moved from 56 Sea Zone to 55 Sea Zone
1 bomber moved from Iwo Jima to Caroline Islands
1 bomber moved from Iwo Jima to 6 Sea Zone
1 bomber moved from 6 Sea Zone to Japan
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 55 Sea Zone
2 carriers moved from 49 Sea Zone to 55 Sea Zone
2 carriers moved from 49 Sea Zone to 55 Sea Zone
3 tactical_bombers moved from 54 Sea Zone to 55 Sea Zone
2 tactical_bombers moved from 54 Sea Zone to Caroline Islands
1 artillery, 2 battleships, 2 cruisers, 1 infantry and 1 transport moved from 49 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 carriers and 1 destroyer moved from 49 Sea Zone to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 55 Sea Zone
2 aaGuns, 1 artillery and 8 infantry moved from Eastern Persia to Turkmenistan
1 armour moved from India to Shan State
1 artillery and 2 infantry moved from French Indo China to Shan State
2 mech_infantrys moved from India to Eastern Persia
1 fighter moved from 30 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 56 Sea Zone to Western Australia
1 tactical_bomber moved from 56 Sea Zone to Western Australia
1 tactical_bomber moved from 30 Sea Zone to 55 Sea Zone
Place Units - Japanese
2 transports placed in 37 Sea Zone
1 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in India
1 armour, 3 fighters and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 74 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33
Americans regular : -0,17
Japanese regular : 0,67
ANZAC AA : -0,17
ANZAC regular : 0,67
Hallo pacifiersboard,
ich muss kapitulieren. Herzlichen Glückwunsch. Gut gespielt, ich war chancenlos und habe auch jede Menge grobe Schnitzer gemacht. Ein Geniestreich war es dir die US- Flotte zu opfern, hatte ich nicht gesehen.
Sieht ja so aus als ob wir auch im Playoff gegeneinander antreten.
Dann wohl ab Morgen ein neues Match.
Ich wünsche Dir einen guten Start ins neue Jahr.
Danke - und dir auch ein glückliches 2024!
@elche said in rematch: pacifiersboard (X) vs. elche (L +38) OOB:
Sieht ja so aus als ob wir auch im Playoff gegeneinander antreten.
Dann wohl ab Morgen ein neues Match.
Ach, schön! Das freut mich und wird bestimmt wieder spannend; mir kommt es so vor, als ob wir uns sehr ebenbürtig sind.
Wo siehst du eigentlich die kommenden Paarungen? Weißt du schon, ob du Edits generell strenger handhaben würdest im Playoff? Es bleiben natürlich Einzelfallentscheidungen, für die ich aber darauf vertraue, dass sich auch unser jeweiliges Gespür für Fairness nahe kommt.
Danke schön.
Ich fand unsere auch sehr Spiele spannend und auch besonders. Du wagst dir viele Sachen die ich vorher noch nicht so kannte. Nicht nur Sealion, Fabrik in NU bauen und mit der Marine aktiver sein und die japanischen Flugzeuge haben meine Chinesen ohne Bodentruppen angegriffen und vernichtet.
Das mit den edits würde ich genauso handhaben. Grundsätzlich lasse ich jeden ncm edit zu. es ist sonst nicht mehr das “echte” Spiel. Das ist der einzige Nachteil am PC Spiel, dass wenn abgeschickt kann man nichts mehr rückgängig machen. Und es gibt viele Sachen die man übersehen kann. Nur durchgeführte Kämpfe würde ich nicht zulassen außer man würde dadurch direkt verlieren oder wie bei unserem BM Spiel mit den russischen Schiffen, wo der Kauf dann keinen Sinn mehr macht. Ich möchte ja auch nicht gewinnen durch offensichtlich vergessene Züge vom Gegner. Aber da waren wir doch beide immer großzügig und du hast mir sogar erlaubt den battle mit den Russen und der AAgun zurückzunehmen.
Dann warten wir mal auf gamerman und können das Playoff starten.