@elche
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 3 fighters and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 armour, 1 artillery and 1 mech_infantry moved from Szechwan to Shensi
1 mech_infantry moved from Yunnan to Shensi
1 armour moved from Sakha to Soviet Far East
Japanese take Siberia from Russians
Japanese take Soviet Far East from Russians
1 destroyer and 2 submarines moved from 6 Sea Zone to 26 Sea Zone
2 fighters and 5 tactical_bombers moved from Japan to 26 Sea Zone
3 fighters moved from 46 Sea Zone to 26 Sea Zone
1 fighter moved from 46 Sea Zone to 54 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 30 Sea Zone
1 infantry moved from 30 Sea Zone to Johnston Island
1 artillery moved from Guam to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Philippines to 41 Sea Zone
1 destroyer moved from 21 Sea Zone to 36 Sea Zone
1 bomber moved from Philippines to 36 Sea Zone
4 armour, 2 artilleries, 10 infantry and 2 mech_infantrys moved from India to West India
2 fighters moved from Philippines to 36 Sea Zone
1 submarine moved from 55 Sea Zone to 49 Sea Zone
2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 49 Sea Zone
1 fighter and 2 tactical_bombers moved from 46 Sea Zone to 54 Sea Zone
1 fighter moved from 46 Sea Zone to 49 Sea Zone
1 destroyer moved from 46 Sea Zone to 54 Sea Zone
Combat - Japanese
Battle in Johnston Island
Battle in Caroline Islands
Battle in 41 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking Johnston Island from Americans, taking Caroline Islands from Americans with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 54 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 54 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Neutral with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 26 Sea Zone
Japanese attack with 1 destroyer, 5 fighters, 2 submarines and 5 tactical_bombers
Americans defend with 1 carrier, 1 destroyer, 2 submarines and 2 transports; ANZAC defend with 1 submarine
Japanese roll dice for 2 submarines in 26 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer, 5 fighters and 5 tactical_bombers in 26 Sea Zone, round 2 : 5/11 hits, 6,17 expected hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 3 submarines in 26 Sea Zone, round 2 : 0/3 hits, 0,50 expected hits
Americans roll dice for 1 carrier, 1 destroyer and 2 transports in 26 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
2 submarines owned by the Americans, 1 destroyer owned by the Americans and 1 submarine owned by the ANZAC lost in 26 Sea Zone
Japanese roll dice for 2 submarines in 26 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer, 5 fighters and 5 tactical_bombers in 26 Sea Zone, round 3 : 6/11 hits, 6,17 expected hits
Americans roll dice for 1 carrier and 2 transports in 26 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Japanese lost in 26 Sea Zone
1 carrier owned by the Americans and 2 transports owned by the Americans lost in 26 Sea Zone
Japanese win, taking 26 Sea Zone from Neutral with 1 destroyer, 5 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 50
Casualties for Americans: 1 carrier, 1 destroyer, 2 submarines and 2 transports
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 submarine
Battle in Shensi
Japanese attack with 1 armour, 1 artillery and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Shensi, round 2 : 2/4 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Shensi
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in 36 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 2 fighters
ANZAC defend with 1 submarine
Japanese roll dice for 1 bomber, 1 destroyer and 2 fighters in 36 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the ANZAC lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Neutral with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 49 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 49 Sea Zone
Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in West India
Japanese attack with 4 armour, 2 artilleries, 10 infantry and 2 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 4 armour, 2 artilleries, 10 infantry and 2 mech_infantrys in West India, round 2 : 5/18 hits, 5,00 expected hits
UK_Pacific roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in West India
1 infantry owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 4 armour, 2 artilleries, 9 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 aaGuns moved from India to West India
1 bomber moved from 41 Sea Zone to India
3 infantry moved from Malaya to Shan State
2 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from French Indo China to Burma
2 artilleries, 2 battleships, 6 carriers, 2 cruisers, 2 infantry and 2 transports moved from 46 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 26 Sea Zone
1 fighter moved from 49 Sea Zone to New Guinea
2 fighters and 2 tactical_bombers moved from 54 Sea Zone to New Guinea
1 fighter moved from 49 Sea Zone to New Guinea
1 submarine moved from 21 Sea Zone to 33 Sea Zone
1 carrier moved from 21 Sea Zone to 33 Sea Zone
2 fighters moved from 36 Sea Zone to 6 Sea Zone
1 bomber moved from 36 Sea Zone to Japan
1 fighter moved from 21 Sea Zone to 33 Sea Zone
1 fighter moved from 21 Sea Zone to 33 Sea Zone
Place Units - Japanese
1 carrier, 2 destroyers and 1 transport placed in 6 Sea Zone
1 transport placed in 39 Sea Zone
3 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67
Americans regular : -0,83
Japanese regular : 0,00
UK_Pacific regular : 0,67
ANZAC regular : -0,50
40263_10c=jap_.tsvg