@mike64 question… can fighters land on a damaged carrier? I know they can’t take off from one but if the carrier is damaged on an attack can the fighters still land on it…or are the fighters lost if no landing space is available.
Anniversary 1941 - Cloud7707's (ALLIES) House Rules setup vs Mr_Stucifer (AXIS)
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@cloud7707 ok. I might get to this later tonight, otherwise it will have to wait until I get back from a business trip in a couple days
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II v3 1941
Game History
Round: 4 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 9 PUs; 0 techTokens; Combat Move - Italians 1 armour and 1 infantry moved from Baltic States to East Poland 1 armour moved from Bulgaria Romania to East Poland 1 fighter moved from Bulgaria Romania to East Poland Combat - Italians Battle in East Poland Italians attack with 2 armour, 1 fighter and 1 infantry Russians defend with 1 infantry Italians roll dice for 2 armour, 1 fighter and 1 infantry in East Poland, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in East Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in East Poland 1 infantry owned by the Russians lost in East Poland Italians win, taking East Poland from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 infantry moved from French Madagascar to 33 Sea Zone 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 33 Sea Zone to 15 Sea Zone 1 infantry moved from 15 Sea Zone to Trans-Jordan 1 artillery and 1 infantry moved from Italy to France 1 artillery and 1 infantry moved from France to Germany 1 fighter moved from France to Italy 1 fighter moved from East Poland to Italy Place Units - Italians 3 infantry placed in Italy Turn Complete - Italians Italians collect 18 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians regular : -0.67 Russians regular : 0.67
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TripleA Manual Gamesave Post: Americans round 4
TripleA Manual Gamesave Post for game: World War II v3 1941
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 infantry moved from Western Canada to Alaska 1 infantry moved from Western United States to Western Canada 1 submarine moved from 44 Sea Zone to 54 Sea Zone 1 infantry moved from Libya to Egypt British take Egypt from Italians 2 artilleries and 2 infantry moved from Morocco Algeria to Libya 2 bombers moved from Caucasus to Libya 2 fighters moved from 12 Sea Zone to French Equatorial Africa 1 artillery moved from Eastern United States to 10 Sea Zone 3 armour moved from Eastern United States to 10 Sea Zone 4 infantry moved from Eastern United States to 10 Sea Zone 3 armour, 1 artillery, 4 infantry and 4 transports moved from 10 Sea Zone to 12 Sea Zone 1 artillery moved from 12 Sea Zone to Morocco Algeria 3 armour moved from 12 Sea Zone to Morocco Algeria 4 infantry moved from 12 Sea Zone to Morocco Algeria 2 transports moved from 12 Sea Zone to 10 Sea Zone Combat - Americans Non Combat Move - Americans 1 aaGun moved from Eastern Canada to Eastern United States 1 aaGun moved from Western United States to Western Canada Place Units - Americans 2 infantry placed in Eastern United States 1 carrier placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone Americans undo move 3. 2 fighters placed in Western United States Americans undo move 3. 2 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
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@Stucifer No problem, take your time! :)
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II v3 1941
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 infantry moved from Baltic States to Karelia S.S.R. 4 fighters moved from Northwestern Europe to Karelia S.S.R. 1 infantry moved from Baltic States to Karelia S.S.R. Combat - Germans Battle in Karelia S.S.R. Germans attack with 4 fighters and 2 infantry British defend with 1 artillery and 1 infantry; Russians defend with 1 factory Germans roll dice for 4 fighters and 2 infantry in Karelia S.S.R., round 2 : 2/6 hits, 2.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Karelia S.S.R., round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 4 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Non Combat Move - Germans 2 infantry moved from Bulgaria Romania to East Poland 1 armour moved from Bulgaria Romania to Baltic States 7 infantry moved from Poland to Baltic States 1 artillery and 6 infantry moved from Germany to Poland 4 infantry moved from Northwestern Europe to France 1 aaGun and 4 infantry moved from Northwestern Europe to Germany 3 armour moved from Germany to Poland 2 fighters moved from Karelia S.S.R. to Baltic States 1 fighter moved from Bulgaria Romania to France 1 fighter moved from Karelia S.S.R. to Germany 1 fighter moved from Karelia S.S.R. to Baltic States 1 infantry moved from Bulgaria Romania to Poland Place Units - Germans 1 artillery, 1 fighter and 8 infantry placed in Germany Turn Complete - Germans Germans collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Russians regular : -0.67 Germans regular : -0.33
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TripleA Manual Gamesave Post: Russians round 5
TripleA Manual Gamesave Post for game: World War II v3 1941
Game History
Round: 5 Purchase Units - Russians Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 4 infantry moved from Archangel to Karelia S.S.R. 2 fighters moved from Belorussia to Karelia S.S.R. 7 artilleries and 9 infantry moved from Ukraine to East Poland 4 artilleries and 7 infantry moved from Belorussia to East Poland 1 armour moved from Caucasus to East Poland 1 armour moved from Archangel to East Poland 2 armour moved from Russia to East Poland Combat - Russians Battle in Karelia S.S.R. Russians attack with 2 fighters and 4 infantry Germans defend with 1 factory and 2 infantry Russians roll dice for 2 fighters and 4 infantry in Karelia S.S.R., round 2 : 2/6 hits, 1,67 expected hits Germans roll dice for 2 infantry in Karelia S.S.R., round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Karelia S.S.R. 2 infantry owned by the Germans lost in Karelia S.S.R. Russians win, taking Karelia S.S.R. from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in East Poland Russians attack with 4 armour, 11 artilleries and 16 infantry Germans defend with 2 infantry; Italians defend with 2 armour Russians roll dice for 4 armour, 11 artilleries and 16 infantry in East Poland, round 2 : 11/31 hits, 10,17 expected hits Italians roll dice for 2 armour and 2 infantry in East Poland, round 2 : 1/4 hits, 1,67 expected hits 1 infantry owned by the Russians lost in East Poland 2 infantry owned by the Germans and 2 armour owned by the Italians lost in East Poland Russians win, taking East Poland from Italians with 4 armour, 11 artilleries and 15 infantry remaining. Battle score for attacker is 13 Casualties for Russians: 1 infantry Casualties for Italians: 2 armour Casualties for Germans: 2 infantry Non Combat Move - Russians 1 aaGun moved from Belorussia to East Poland 1 aaGun moved from Ukraine to East Poland 2 fighters moved from Karelia S.S.R. to Russia Place Units - Russians 1 artillery and 1 infantry placed in Caucasus 1 artillery and 4 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians regular : -0,67 Germans regular : 0,33 Russians regular : 1,17
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II v3 1941
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 2 infantry moved from French Indo-China Thailand to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Egypt 2 fighters moved from 15 Sea Zone to Egypt 1 battleship moved from 38 Sea Zone to 34 Sea Zone 1 carrier and 2 fighters moved from 37 Sea Zone to 34 Sea Zone 2 fighters moved from 34 Sea Zone to Egypt 1 armour moved from Ningxia to Kazakh S.S.R. Japanese take Chinghai from Chinese Japanese take Kazakh S.S.R. from Russians 1 artillery and 1 infantry moved from Australia to 47 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 47 Sea Zone to 53 Sea Zone 1 artillery and 1 infantry moved from 53 Sea Zone to Hawaiian Islands Combat - Japanese Battle in Egypt Japanese attack with 4 fighters and 2 infantry Americans defend with 1 infantry Japanese roll dice for 1 battleship in Egypt, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Egypt Japanese win, taking Egypt from British with 4 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Hawaiian Islands Japanese attack with 1 artillery and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Hawaiian Islands, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Hawaiian Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Hawaiian Islands Japanese win, taking Hawaiian Islands from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese 1 fighter moved from Japan to Yakut S.S.R. 1 armour and 1 infantry moved from Japan to 62 Sea Zone 2 infantry moved from Soviet Far East to Yakut S.S.R. 1 transport moved from 63 Sea Zone to 62 Sea Zone 2 infantry moved from Japan to 62 Sea Zone 1 armour, 3 infantry and 2 transports moved from 62 Sea Zone to 63 Sea Zone 1 armour and 3 infantry moved from 63 Sea Zone to Soviet Far East 1 infantry moved from Hupeh to Ningxia 1 infantry moved from Sikang to Ningxia 4 infantry moved from French Indo-China Thailand to Burma 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from East Indies to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Burma 1 transport moved from 36 Sea Zone to 38 Sea Zone 1 aaGun and 1 infantry moved from Australia to 47 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 47 Sea Zone to 38 Sea Zone 1 aaGun and 1 infantry moved from 38 Sea Zone to East Indies 1 carrier and 2 fighters moved from 49 Sea Zone to 60 Sea Zone 2 fighters moved from Egypt to 34 Sea Zone 2 fighters moved from Burma to Trans-Jordan 2 fighters moved from Burma to Trans-Jordan 2 fighters moved from Egypt to 15 Sea Zone Place Units - Japanese 1 armour and 1 infantry placed in Japan 1 destroyer and 1 transport placed in 62 Sea Zone 1 artillery and 3 infantry placed in East Indies 1 fighter placed in Japan Japanese undo move 3. Japanese undo move 3. 1 fighter and 2 infantry placed in East Indies 1 artillery and 1 infantry placed in Japan Japanese undo move 4. 1 artillery placed in East Indies 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : 0.67 British regular : -0.33
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TripleA Manual Gamesave Post: British round 5
TripleA Manual Gamesave Post for game: World War II v3 1941
Game History
Round: 5 Purchase Units - British British buy 1 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 infantry moved from Caucasus to Kazakh S.S.R. 2 bombers moved from Caucasus to Kazakh S.S.R. 1 bomber moved from French Equatorial Africa to Kazakh S.S.R. 1 bomber moved from United Kingdom to Italy 1 transport moved from 12 Sea Zone to 6 Sea Zone 1 infantry moved from United Kingdom to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Northwestern Europe British take Northwestern Europe from Germans Combat - British Strategic bombing raid in Italy Bombing raid in Italy rolls: 2 and causes: 2 damage to unit: factory Bombing raid in Italy causes 2 damage total. Battle in Kazakh S.S.R. British attack with 3 bombers and 1 infantry Japanese defend with 1 armour British roll dice for 3 bombers and 1 infantry in Kazakh S.S.R., round 2 : 0/4 hits, 2,17 expected hits Japanese roll dice for 1 armour in Kazakh S.S.R., round 2 : 0/1 hits, 0,50 expected hits British roll dice for 3 bombers and 1 infantry in Kazakh S.S.R., round 3 : 1/4 hits, 2,17 expected hits Japanese roll dice for 1 armour in Kazakh S.S.R., round 3 : 1/1 hits, 0,50 expected hits 1 infantry owned by the British lost in Kazakh S.S.R. 1 armour owned by the Japanese lost in Kazakh S.S.R. British win with 3 bombers remaining. Battle score for attacker is 2 Casualties for British: 1 infantry Casualties for Japanese: 1 armour Non Combat Move - British 3 bombers moved from Kazakh S.S.R. to Caucasus 1 bomber moved from Italy to United Kingdom 1 destroyer moved from 12 Sea Zone to 2 Sea Zone 1 transport moved from 2 Sea Zone to 3 Sea Zone 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 3 transports moved from 5 Sea Zone to 3 Sea Zone 2 artilleries moved from United Kingdom to 3 Sea Zone 2 infantry moved from United Kingdom to 3 Sea Zone 2 infantry moved from Norway to Finland 2 artilleries moved from 3 Sea Zone to Norway 2 infantry moved from 3 Sea Zone to Norway 1 infantry moved from Rhodesia to Belgian Congo Place Units - British 1 armour, 2 artilleries and 4 infantry placed in United Kingdom Turn Complete - British British collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Japanese regular : 0,00 British regular : -3,33
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This is pretty damn even at this point :D Very interesting game so far :)
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@cloud7707 yes it is quite the game! I was wondering if we are playing with the optional rule - Dardanelles closed - which means you cannot enter SZ 16 (black sea) from SZ 14 & 15 (Mediterranean). I don’t remember, I have been playing like we are, because that is how I typically play this version with my friends.
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@Stucifer Heyho, I also usually play with them closed, but since we didnt agree on this beforehand, you can do as you please there :)
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@cloud7707 I think we did agree, it’s just been almost a year since we started our series. Easy to forget in that time. I’m going to continue playing with them closed :)
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@Stucifer Ah, you meant when we actually started playing! then you might be correct :D But thanks for clarifying!
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II v3 1941
Game History
Round: 5 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 15 PUs; 0 techTokens; Combat Move - Italians 1 infantry moved from Germany to Northwestern Europe 3 fighters moved from Italy to Northwestern Europe Combat - Italians Battle in Northwestern Europe Italians attack with 3 fighters and 1 infantry British defend with 1 infantry Italians roll dice for 3 fighters and 1 infantry in Northwestern Europe, round 2 : 2/4 hits, 1.67 expected hits British roll dice for 1 infantry in Northwestern Europe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Northwestern Europe 1 infantry owned by the British lost in Northwestern Europe Italians win with 3 fighters remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 3 fighters moved from Northwestern Europe to Italy 1 artillery moved from France to Italy 1 artillery moved from Germany to Poland 1 transport moved from 15 Sea Zone to 14 Sea Zone 2 infantry moved from Italy to 14 Sea Zone 2 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 2 infantry moved from 15 Sea Zone to Trans-Jordan Place Units - Italians 4 infantry placed in Italy Turn Complete - Italians Italians collect 15 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians regular : 0.33 British regular : 0.67
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TripleA Manual Gamesave Post: Americans round 5
TripleA Manual Gamesave Post for game: World War II v3 1941
Game History
Round: 5 Purchase Units - Americans Americans buy 2 armour, 3 artilleries and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 bomber moved from Libya to Western United States 1 bomber moved from Libya to Egypt 2 fighters moved from French Equatorial Africa to Egypt 1 artillery moved from Libya to Egypt 1 infantry moved from Libya to Egypt 1 submarine moved from 54 Sea Zone to 53 Sea Zone Combat - Americans Battle in 53 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 53 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Egypt Americans attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry Japanese defend with 2 infantry Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Egypt, round 2 : 2/5 hits, 2,33 expected hits Japanese roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Egypt Americans win, taking Egypt from Japanese with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Americans 4 infantry moved from Morocco Algeria to Libya 1 artillery moved from Morocco Algeria to Libya 3 armour moved from Morocco Algeria to Libya 1 bomber moved from Egypt to Libya 2 infantry moved from Eastern United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone 2 infantry moved from 12 Sea Zone to Morocco Algeria 4 transports moved from 12 Sea Zone to 10 Sea Zone 1 carrier moved from 10 Sea Zone to 12 Sea Zone 2 fighters moved from 10 Sea Zone to 12 Sea Zone 1 aaGun moved from Western Canada to Western United States 2 fighters moved from Egypt to Libya Place Units - Americans 1 armour placed in Western United States 1 armour, 3 artilleries and 6 infantry placed in Eastern United States Turn Complete - Americans Americans collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Americans regular : -0,33 Japanese regular : -0,67
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Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 9 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 infantry moved from Bulgaria Romania to Ukraine Germans take Ukraine from Russians 2 infantry moved from Baltic States to Karelia S.S.R. 3 fighters moved from Baltic States to Karelia S.S.R. 1 armour moved from Baltic States to Archangel Germans take Belorussia from Russians Germans take Archangel from Russians 2 fighters moved from Germany to Karelia S.S.R. 1 infantry moved from Germany to Northwestern Europe Germans take Northwestern Europe from British 1 fighter moved from France to 6 Sea Zone Combat - Germans Battle in 6 Sea Zone Germans attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 6 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Karelia S.S.R. Germans attack with 5 fighters and 2 infantry Russians defend with 1 factory and 3 infantry Germans roll dice for 5 fighters and 2 infantry in Karelia S.S.R., round 2 : 1/7 hits, 2.83 expected hits Russians roll dice for 3 infantry in Karelia S.S.R., round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Karelia S.S.R. 1 infantry owned by the Russians lost in Karelia S.S.R. Germans roll dice for 5 fighters and 1 infantry in Karelia S.S.R., round 3 : 2/6 hits, 2.67 expected hits Russians roll dice for 2 infantry in Karelia S.S.R., round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Karelia S.S.R. 2 infantry owned by the Russians lost in Karelia S.S.R. Germans win with 5 fighters remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Non Combat Move - Germans 2 artilleries and 6 infantry moved from Baltic States to Poland 1 infantry moved from Poland to Bulgaria Romania 4 infantry moved from Germany to Poland 2 fighters moved from Karelia S.S.R. to Poland 1 artillery and 4 infantry moved from Germany to Poland 1 fighter moved from Karelia S.S.R. to Poland 2 fighters moved from Karelia S.S.R. to Germany 1 fighter moved from 6 Sea Zone to Germany 1 infantry moved from France to Germany 1 transport moved from 33 Sea Zone to 34 Sea Zone Place Units - Germans 9 infantry placed in Germany Turn Complete - Germans Germans collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : -2.50
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TripleA Manual Gamesave Post: Russians round 6
TripleA Manual Gamesave Post for game: World War II v3 1941
Game History
Round: 6 Purchase Units - Russians Russians buy 1 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 infantry moved from Novosibirsk to Evenki National Okrug Russians take Evenki National Okrug from Japanese 1 infantry moved from Novosibirsk to Kazakh S.S.R. Russians take Kazakh S.S.R. from Japanese 1 infantry moved from East Poland to Baltic States Russians take Baltic States from Italians 2 fighters moved from Russia to Archangel 1 artillery moved from Russia to Archangel 1 infantry moved from Russia to Archangel 1 artillery moved from Caucasus to Ukraine 1 infantry moved from Caucasus to Ukraine 1 infantry moved from Caucasus to Ukraine 13 infantry moved from East Poland to Belorussia Russians take Belorussia from Germans Combat - Russians Battle in Ukraine Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 3 : 2/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Ukraine 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 1 armour Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Archangel, round 2 : 0/4 hits, 1,67 expected hits Germans roll dice for 1 armour in Archangel, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians lost in Archangel Russians roll dice for 1 artillery and 2 fighters in Archangel, round 3 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 armour in Archangel, round 3 : 1/1 hits, 0,50 expected hits 1 artillery owned by the Russians lost in Archangel 1 armour owned by the Germans lost in Archangel Russians win with 2 fighters remaining. Battle score for attacker is -2 Casualties for Russians: 1 artillery and 1 infantry Casualties for Germans: 1 armour Non Combat Move - Russians 4 armour moved from East Poland to Belorussia 1 infantry moved from Russia to Eastern Ukraine 2 aaGuns moved from East Poland to Belorussia 11 artilleries moved from East Poland to Belorussia 2 fighters moved from Archangel to Russia 1 infantry moved from Russia to Belorussia 1 aaGun moved from Caucasus to Russia Place Units - Russians 1 fighter placed in Caucasus 2 infantry placed in Karelia S.S.R. 1 armour and 1 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans regular : 1,33 Russians regular : -1,67
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Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 armour, 1 bomber, 1 destroyer, 5 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 armour and 4 infantry moved from Yakut S.S.R. to Evenki National Okrug 1 fighter moved from Yakut S.S.R. to Evenki National Okrug 1 armour moved from Soviet Far East to Evenki National Okrug 1 artillery and 3 infantry moved from East Indies to 38 Sea Zone 1 artillery and 1 infantry moved from Burma to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Persia Japanese take Persia from British 2 fighters moved from 34 Sea Zone to Egypt 1 artillery, 3 infantry and 2 transports moved from 38 Sea Zone to 34 Sea Zone 1 artillery moved from 34 Sea Zone to Persia 2 infantry moved from 34 Sea Zone to Egypt 1 infantry moved from 34 Sea Zone to Persia 1 infantry moved from Trans-Jordan to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 28 Sea Zone 1 infantry moved from 28 Sea Zone to Union of South Africa Japanese take Union of South Africa from British 1 fighter moved from 15 Sea Zone to Egypt Combat - Japanese Battle in Egypt Japanese attack with 3 fighters and 2 infantry Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 battleship in Egypt, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 3 fighters and 2 infantry in Egypt, round 2 : 1/5 hits, 1.83 expected hits British roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Egypt 1 infantry owned by the Americans lost in Egypt Japanese roll dice for 3 fighters and 1 infantry in Egypt, round 3 : 2/4 hits, 1.67 expected hits British roll dice for 1 artillery in Egypt, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Egypt Japanese win, taking Egypt from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Evenki National Okrug Japanese attack with 2 armour, 1 fighter and 4 infantry Russians defend with 1 infantry Japanese roll dice for 2 armour, 1 fighter and 4 infantry in Evenki National Okrug, round 2 : 3/7 hits, 2.17 expected hits Russians roll dice for 1 infantry in Evenki National Okrug, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Evenki National Okrug Japanese win, taking Evenki National Okrug from Russians with 2 armour, 1 fighter and 4 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 fighter moved from Evenki National Okrug to 63 Sea Zone 1 carrier and 1 fighter moved from 60 Sea Zone to 63 Sea Zone 1 armour and 1 infantry moved from Japan to 62 Sea Zone 2 transports moved from 63 Sea Zone to 62 Sea Zone 4 infantry moved from Japan to 62 Sea Zone 1 armour, 1 destroyer, 5 infantry and 3 transports moved from 62 Sea Zone to 63 Sea Zone 3 infantry moved from Soviet Far East to Yakut S.S.R. 1 armour and 5 infantry moved from 63 Sea Zone to Soviet Far East 4 infantry moved from Burma to India 1 fighter moved from 60 Sea Zone to Ningxia 1 fighter moved from East Indies to 34 Sea Zone 1 fighter moved from Egypt to 34 Sea Zone 1 carrier, 1 cruiser and 1 fighter moved from 15 Sea Zone to 14 Sea Zone 1 fighter moved from Egypt to 14 Sea Zone 1 fighter moved from Egypt to Italy 4 fighters moved from Trans-Jordan to France 1 artillery moved from Trans-Jordan to Persia Place Units - Japanese 1 destroyer and 1 transport placed in 38 Sea Zone 2 armour placed in East Indies 1 bomber and 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 53 PUs; end with 53 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Russians regular : -0.33 British regular : 0.00
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TripleA Manual Gamesave Post: British round 6
TripleA Manual Gamesave Post for game: World War II v3 1941
Game History
Round: 6 Purchase Units - British British buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 3 bombers moved from Caucasus to 14 Sea Zone 1 bomber moved from United Kingdom to 14 Sea Zone Combat - British Battle in 14 Sea Zone British attack with 4 bombers Japanese defend with 1 carrier, 1 cruiser and 2 fighters British roll dice for 4 bombers in 14 Sea Zone, round 2 : 3/4 hits, 2,67 expected hits Japanese roll dice for 1 carrier, 1 cruiser and 2 fighters in 14 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits 1 bomber owned by the British lost in 14 Sea Zone 1 fighter owned by the Japanese, 1 carrier owned by the Japanese and 1 cruiser owned by the Japanese lost in 14 Sea Zone British roll dice for 3 bombers in 14 Sea Zone, round 3 : 3/3 hits, 2,00 expected hits Japanese roll dice for 1 fighter in 14 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits 1 fighter owned by the Japanese lost in 14 Sea Zone British win with 3 bombers remaining. Battle score for attacker is 34 Casualties for British: 1 bomber Casualties for Japanese: 1 carrier, 1 cruiser and 2 fighters Non Combat Move - British 3 bombers moved from 14 Sea Zone to Libya 1 artillery moved from Finland to Karelia S.S.R. 3 infantry moved from Finland to Karelia S.S.R. 2 artilleries moved from Norway to Finland 2 infantry moved from Norway to Finland 1 armour moved from United Kingdom to 3 Sea Zone 2 artilleries moved from United Kingdom to 3 Sea Zone 4 infantry moved from United Kingdom to 3 Sea Zone 1 destroyer moved from 2 Sea Zone to 3 Sea Zone 1 armour moved from 3 Sea Zone to Norway 2 artilleries moved from 3 Sea Zone to Norway 4 infantry moved from 3 Sea Zone to Norway Place Units - British 3 artilleries and 5 infantry placed in United Kingdom Turn Complete - British British collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Japanese regular : -1,83 British regular : 1,33
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@Stucifer Don’t know if it’s any consolation but 22 IPCs for Britain doesn’t sound good.