@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
PtV - Mr_Stucifer vs Culann
-
TripleA Manual Gamesave Post: ANZAC round 9
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 5 PUs; Combat Move - ANZAC 2 destroyers moved from 55 Sea Zone to 27 Sea Zone 1 cruiser moved from 55 Sea Zone to 27 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to 27 Sea Zone 2 infantry moved from Queensland to 55 Sea Zone 2 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to JavaCombat Hit Differential Summary :
-
Gave you an interesting choice.
-
@Culann Yeah I considered double-teaming the fleet of Greece for a bit. Thought it would be too costly for Italy long-term to sacrifice all my air force though. Don’t have a reasonable expectation of rebuilding it any time in the next 5-6 turns…
-
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 5 PUs; Combat Move - ANZAC 2 destroyers moved from 55 Sea Zone to 27 Sea Zone 1 cruiser moved from 55 Sea Zone to 27 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to 27 Sea Zone 2 infantry moved from Queensland to 55 Sea Zone 2 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Japanese scrambles 3 units out of Hawaiian Islands to defend against the attack in 27 Sea Zone Battle in Java Battle in 27 Sea Zone ANZAC attack with 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber Japanese defend with 1 battleship, 3 fighters and 3 transports ANZAC roll dice for 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber in 27 Sea Zone, round 2 : 0/5 hits, 2.33 expected hits Japanese roll dice for 1 battleship, 3 fighters and 3 transports in 27 Sea Zone, round 2 : 3/4 hits, 2.67 expected hits 1 fighter owned by the ANZAC and 2 destroyers owned by the ANZAC lost in 27 Sea Zone 1 tactical_bomber owned by the ANZAC retreated 1 cruiser owned by the ANZAC retreated to 31 Sea Zone Japanese win, taking Java from Japanese with 1 battleship, 3 fighters and 3 transports remaining. Battle score for attacker is -26 Casualties for ANZAC: 2 destroyers and 1 fighter Moving scrambled unit from 27 Sea Zone back to originating territory: Hawaiian Islands Moving scrambled unit from 27 Sea Zone back to originating territory: Hawaiian Islands Moving scrambled unit from 27 Sea Zone back to originating territory: Hawaiian Islands Non Combat Move - ANZAC 1 carrier moved from 64 Sea Zone to 31 Sea Zone 1 tactical_bomber moved from 27 Sea Zone to 31 Sea Zone 1 fighter moved from Queensland to 31 Sea Zone Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Combat - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0.33 ANZAC regular : -2.33 -
Oof, ANZAC had a historical Italy moment…
-
-
TripleA Move Summary: Germans round 10
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 artillery, 3 fighters, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 transports moved from 118 Sea Zone to 116 Sea Zone 1 artillery moved from Germany to 116 Sea Zone 6 infantry moved from Denmark to 116 Sea Zone 1 infantry moved from Western Germany to 116 Sea Zone 1 artillery and 7 infantry moved from 116 Sea Zone to Norway 3 fighters moved from Western Germany to 128 Sea Zone 1 fighter moved from France to 128 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 116 Sea Zone to 128 Sea Zone 2 fighters moved from Leningrad to 128 Sea Zone 2 fighters and 2 tactical_bombers moved from Ukraine to Rostov 1 infantry moved from Kursk to Rostov 1 infantry moved from Ukraine to Rostov -
@Culann savegame, we can pick up tomorrow. Scramble to Norway option
-
TripleA Manual Gamesave Post: Germans round 10
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 artillery, 3 fighters, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 transports moved from 118 Sea Zone to 116 Sea Zone 1 artillery moved from Germany to 116 Sea Zone 6 infantry moved from Denmark to 116 Sea Zone 1 infantry moved from Western Germany to 116 Sea Zone 1 artillery and 7 infantry moved from 116 Sea Zone to Norway 3 fighters moved from Western Germany to 128 Sea Zone 1 fighter moved from France to 128 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 116 Sea Zone to 128 Sea Zone 2 fighters moved from Leningrad to 128 Sea Zone 2 fighters and 2 tactical_bombers moved from Ukraine to Rostov 1 infantry moved from Kursk to Rostov 1 infantry moved from Ukraine to Rostov Combat - GermansCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 artillery, 3 fighters, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 transports moved from 118 Sea Zone to 116 Sea Zone 1 artillery moved from Germany to 116 Sea Zone 6 infantry moved from Denmark to 116 Sea Zone 1 infantry moved from Western Germany to 116 Sea Zone 1 artillery and 7 infantry moved from 116 Sea Zone to Norway 3 fighters moved from Western Germany to 128 Sea Zone 1 fighter moved from France to 128 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 116 Sea Zone to 128 Sea Zone 2 fighters moved from Leningrad to 128 Sea Zone 2 fighters and 2 tactical_bombers moved from Ukraine to Rostov 1 infantry moved from Kursk to Rostov 1 infantry moved from Ukraine to Rostov Combat - Germans Battle in 128 Sea Zone Germans attack with 1 carrier, 7 fighters and 1 tactical_bomber British defend with 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 2 transports; Russians defend with 1 submarine British roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 7 fighters and 1 tactical_bomber in 128 Sea Zone, round 2 : 5/8 hits, 4.17 expected hits Germans roll dice for 1 carrier in 128 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits British roll dice for 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 128 Sea Zone, round 2 : 3/7 hits, 2.83 expected hits Units damaged: 1 carrier owned by the Germans 2 fighters owned by the Germans lost in 128 Sea Zone 3 destroyers owned by the British and 1 carrier owned by the British lost in 128 Sea Zone British roll dice for 1 submarine in 128 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Germans roll dice for 5 fighters and 1 tactical_bomber in 128 Sea Zone, round 3 : 3/6 hits, 3.17 expected hits Germans roll dice for 1 carrier in 128 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits British roll dice for 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports in 128 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits 1 fighter owned by the Germans and 1 carrier owned by the Germans lost in 128 Sea Zone 1 tactical_bomber owned by the British, 1 cruiser owned by the British and 1 fighter owned by the British lost in 128 Sea Zone 1 submarine owned by the Russians submerged Germans roll dice for 4 fighters and 1 tactical_bomber in 128 Sea Zone, round 4 : 4/5 hits, 2.67 expected hits British roll dice for 2 transports in 128 Sea Zone, round 4 : 0/0 hits, 0.00 expected hits 2 transports owned by the British lost in 128 Sea Zone Germans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 37 Casualties for Germans: 1 carrier and 3 fighters Casualties for British: 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 2 transports Battle in Norway Germans attack with 1 artillery and 7 infantry British defend with 1 armour, 2 infantry and 1 mech_infantry Germans roll dice for 1 artillery and 7 infantry in Norway, round 2 : 2/8 hits, 1.67 expected hits British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Norway, round 2 : 1/4 hits, 1.67 expected hits 1 infantry owned by the Germans lost in Norway 2 infantry owned by the British lost in Norway Germans roll dice for 1 artillery and 6 infantry in Norway, round 3 : 2/7 hits, 1.50 expected hits British roll dice for 1 armour and 1 mech_infantry in Norway, round 3 : 2/2 hits, 1.00 expected hits 2 infantry owned by the Germans lost in Norway 1 mech_infantry owned by the British and 1 armour owned by the British lost in Norway Germans win, taking Norway from British with 1 artillery and 4 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 3 infantry Casualties for British: 1 armour, 2 infantry and 1 mech_infantry Battle in Rostov Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 2 artilleries Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Rostov, round 2 : 3/6 hits, 2.67 expected hits Russians roll dice for 2 artilleries in Rostov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Rostov 2 artilleries owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Germans: 1 infantry Casualties for Russians: 2 artilleries Non Combat Move - Germans 2 fighters and 2 tactical_bombers moved from Rostov to Ukraine 1 armour moved from Western Ukraine to Ukraine 1 infantry moved from Northern Belarus to Novgorod 2 artilleries and 3 infantry moved from Leningrad to Novgorod 4 fighters and 1 tactical_bomber moved from 128 Sea Zone to Western Germany 5 infantry moved from Western Germany to Germany 5 infantry moved from Germany to Slovakia Hungary 2 armour and 2 mech_infantrys moved from Germany to Romania 5 infantry moved from Normandy Bordeaux to Southern France 2 artilleries moved from Normandy Bordeaux to Southern France 3 infantry moved from Southern France to Northern Italy 3 fighters moved from Western Germany to France Place Units - Germans 1 artillery and 2 infantry placed in Ukraine 2 armour, 4 infantry and 2 mech_infantrys placed in Germany 3 fighters placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 6,6 Germans collect 58 PUs; end with 58 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
Russians regular : 0.33 Germans regular : 3.17 British regular : 0.50 -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10 Purchase Units - Russians Russians buy 1 armour, 2 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 8 infantry moved from Smolensk to Novgorod 5 artilleries moved from Smolensk to Novgorod 2 armour moved from Smolensk to Novgorod 2 fighters moved from Russia to Novgorod 1 tactical_bomber moved from Russia to Novgorod 1 artillery moved from Yaroslavl to Novgorod 1 infantry moved from Yaroslavl to Vologda Russians take Vologda from Germans 1 artillery and 1 infantry moved from Tula to Kursk Russians take Kursk from Germans 2 infantry moved from Stalingrad to Rostov 1 artillery moved from Stalingrad to Rostov Combat - Russians Battle in Novgorod Russians attack with 2 armour, 6 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber Germans defend with 8 artilleries and 12 infantry; Italians defend with 2 infantry Russians roll dice for 2 armour, 6 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber in Novgorod, round 2 : 9/19 hits, 7.00 expected hits Germans roll dice for 8 artilleries and 14 infantry in Novgorod, round 2 : 5/22 hits, 7.33 expected hits 5 infantry owned by the Russians lost in Novgorod 9 infantry owned by the Germans lost in Novgorod Russians roll dice for 2 armour, 6 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber in Novgorod, round 3 : 5/14 hits, 5.67 expected hits Germans roll dice for 8 artilleries and 5 infantry in Novgorod, round 3 : 6/13 hits, 4.33 expected hits 3 infantry owned by the Russians and 3 artilleries owned by the Russians lost in Novgorod 3 infantry owned by the Germans and 2 infantry owned by the Italians lost in Novgorod 1 tactical_bomber owned by the Russians and 2 fighters owned by the Russians retreated 2 armour owned by the Russians and 3 artilleries owned by the Russians retreated to Smolensk Germans win with 8 artilleries remaining. Battle score for attacker is 6 Casualties for Russians: 3 artilleries and 8 infantry Casualties for Germans: 12 infantry Casualties for Italians: 2 infantry Battle in Rostov Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Novgorod to Russia 1 tactical_bomber moved from Novgorod to Russia 7 infantry moved from Russia to Smolensk 2 infantry moved from Russia to Smolensk 1 artillery moved from Russia to Smolensk Place Units - Russians 1 armour, 1 artillery and 1 infantry placed in Stalingrad 1 artillery, 1 fighter and 4 infantry placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUsCombat Hit Differential Summary :
Germans regular : -1.00 Russians regular : 1.50 -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 3 fighters, 6 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 infantry moved from Shansi to Inner Mongolia Japanese take Inner Mongolia from Chinese 1 infantry moved from Anhwe to Shansi 1 artillery and 4 infantry moved from Honan to Tsinghai 1 infantry moved from Hopei to Honan 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsi to Hopei 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Szechwan to Tsinghai 1 infantry moved from Hunan to Szechwan 1 infantry moved from Kwangtung to Hunan 2 artilleries and 5 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 2 armour and 2 mech_infantrys moved from Yunnan to Tsinghai 1 fighter and 1 tactical_bomber moved from French Indo China to Tsinghai 1 infantry moved from French Indo China to Yunnan 2 bombers moved from French Indo China to Tsinghai 1 battleship moved from 27 Sea Zone to 31 Sea Zone 3 fighters moved from Hawaiian Islands to 31 Sea Zone Combat - Japanese Battle in 31 Sea Zone Japanese attack with 1 battleship and 3 fighters ANZAC defend with 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber Japanese roll dice for 1 battleship and 3 fighters in 31 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits ANZAC roll dice for 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber in 31 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits 1 fighter owned by the Japanese and 1 battleship owned by the Japanese lost in 31 Sea Zone 1 tactical_bomber owned by the ANZAC lost in 31 Sea Zone 2 fighters owned by the Japanese retreated ANZAC win with 1 carrier, 1 cruiser and 1 fighter remaining. Battle score for attacker is -18 Casualties for Japanese: 1 battleship and 1 fighter Casualties for ANZAC: 1 tactical_bomber Battle in Tsinghai Japanese attack with 2 armour, 1 artillery, 2 bombers, 1 fighter, 5 infantry, 2 mech_infantrys and 1 tactical_bomber Chinese defend with 1 fighter and 7 infantry Japanese roll dice for 2 armour, 1 artillery, 2 bombers, 1 fighter, 5 infantry, 2 mech_infantrys and 1 tactical_bomber in Tsinghai, round 2 : 7/14 hits, 5.17 expected hits Chinese roll dice for 1 fighter and 7 infantry in Tsinghai, round 2 : 2/8 hits, 3.00 expected hits 2 infantry owned by the Japanese lost in Tsinghai 7 infantry owned by the Chinese lost in Tsinghai Japanese roll dice for 2 armour, 1 artillery, 2 bombers, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Tsinghai, round 3 : 4/12 hits, 4.83 expected hits Chinese roll dice for 1 fighter in Tsinghai, round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Tsinghai 1 fighter owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 2 armour, 1 artillery, 2 bombers, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 22 Casualties for Japanese: 3 infantry Casualties for Chinese: 1 fighter and 7 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Burma: 2 artilleries and 4 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to Shan State: 2 artilleries and 4 infantry EDIT: Turning off Edit Mode 2 bombers moved from Tsinghai to French Indo China 1 transport moved from 37 Sea Zone to 21 Sea Zone 2 infantry moved from Kwangtung to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to French Indo China 1 fighter moved from French Indo China to 37 Sea Zone 1 fighter moved from Japan to 37 Sea Zone 1 infantry moved from Johnston Island to 27 Sea Zone 2 artilleries moved from Hawaiian Islands to 27 Sea Zone 2 artilleries, 1 infantry and 3 transports moved from 27 Sea Zone to 34 Sea Zone 2 artilleries and 1 infantry moved from 34 Sea Zone to Caroline Islands 1 carrier, 1 destroyer and 1 submarine moved from 7 Sea Zone to 34 Sea Zone 2 fighters moved from 31 Sea Zone to 34 Sea Zone 1 fighter moved from 34 Sea Zone to Caroline Islands 1 fighter moved from 34 Sea Zone to Caroline Islands 3 infantry moved from Japan to 7 Sea Zone 1 infantry moved from Kyushu to 7 Sea Zone 4 infantry and 2 transports moved from 7 Sea Zone to 37 Sea Zone 4 infantry moved from 37 Sea Zone to French Indo China 1 transport moved from 20 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from French Indo China to Caroline Islands 1 artillery and 3 infantry moved from French Indo China to Shan State 1 tactical_bomber moved from Tsinghai to Yunnan 1 fighter moved from Tsinghai to Yunnan Place Units - Japanese 1 artillery and 2 infantry placed in French Indo China 1 carrier placed in 21 Sea Zone 2 infantry placed in Kwangtung 3 fighters, 2 infantry and 1 tactical_bomber placed in Japan 1 submarine placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 66 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 71 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : -0.17 ANZAC regular : 1.17 -
@Culann I assumed try to save the carrier again and it worked out well for you this time. Japan and ANZAC rivalry continues 1-1
-
What a situation I got here! With China gone Japan will be able to increase pressure on Russia but that being said the US is about to relieve some pressure Russia. Honestly, I think you have it so I’ll leave up to you whether you want the satisfaction of holding India, Moscow, Sydney or claim victory now.
-
TripleA Move Summary: Americans round 10
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 10 Purchase Units - Americans Americans buy 2 artilleries, 1 cruiser, 1 destroyer, 1 factory_minor, 1 fighter, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters moved from Malta to Southern Italy 3 bombers moved from Malta to Southern Italy 1 infantry moved from Greece to Albania Americans take Albania from Italians 1 infantry moved from Greece to Bulgaria Americans take Bulgaria from Germans -
@Culann No intercept
-
@Culann Yeah Germany is feeling pretty good having Rule’d Brittania for a second time. Italy is weak but just needs to HODL for a bit until the American Petrodollar collapses and it’s Fascescoin is worth thirteen Bitcoin again. Japan is using its lengthy tentacles to threaten India and Sydney simultaneously.

Good to start a new game here with you as Axis, I can get it set up in a few ;)
-
@mr_stucifer Alright brother. Let’s see if I can do better.






