Japan:
Yunnan: -0.33 swing
Malaya: -0.42 swing
Total for round 2: -1.48 against the Allies
Net Axis dice swing: -0.78 swing
Net Allies dice swing: +0.78 swing
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 fighter, 6 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Germans
2 artilleries and 12 infantry moved from Romania to Bessarabia
3 armour moved from Slovakia Hungary to Bessarabia
2 infantry moved from Poland to Eastern Poland
3 artilleries and 17 infantry moved from Poland to Baltic States
3 armour and 3 mech_infantrys moved from Germany to Baltic States
2 armour and 2 mech_infantrys moved from Germany to Eastern Poland
9 infantry moved from Finland to Karelia
1 armour moved from Norway to Karelia
1 cruiser, 1 destroyer and 1 submarine moved from 115 Sea Zone to 118 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 118 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 118 Sea Zone
Combat - Germans
Battle in 118 Sea Zone
Germans attack with 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 1 submarine in 118 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Russians lost in 118 Sea Zone
Germans roll dice for 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers in 118 Sea Zone, round 2 : 5/8 hits, 4.33 expected hits
Russians roll dice for 1 cruiser in 118 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Russians lost in 118 Sea Zone
Germans win with 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Bessarabia
Germans attack with 3 armour, 2 artilleries and 12 infantry
Russians defend with 1 infantry
Germans roll dice for 3 armour, 2 artilleries and 12 infantry in Bessarabia, round 2 : 3/17 hits, 4.50 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 3 armour, 2 artilleries and 12 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Karelia
Germans attack with 1 armour and 9 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 9 infantry in Karelia, round 2 : 3/10 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Karelia
1 infantry owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 1 armour and 8 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 3 armour, 3 artilleries, 17 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 armour, 3 artilleries, 17 infantry and 3 mech_infantrys in Baltic States, round 2 : 6/26 hits, 6.83 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 3 armour, 3 artilleries, 17 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 2 armour, 2 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Eastern Poland, round 2 : 1/6 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone
Trigger Germany Occupies Algeria Army Disband: has removed 1 infantry owned by Neutral_Axis in Algeria
Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
Trigger Germany Occupies Morocco Army Disband: has removed 1 infantry owned by Neutral_Axis in Morocco
1 aaGun moved from Poland to Baltic States
1 aaGun moved from Poland to Eastern Poland
2 aaGuns moved from Germany to Poland
2 artilleries moved from Western Germany to 115 Sea Zone
2 artilleries and 3 transports moved from 115 Sea Zone to 116 Sea Zone
4 infantry moved from Germany to Poland
4 infantry moved from Western Germany to 116 Sea Zone
2 artilleries and 4 infantry moved from 116 Sea Zone to Norway
1 fighter and 1 tactical_bomber moved from 118 Sea Zone to Finland
2 fighters and 2 tactical_bombers moved from 118 Sea Zone to Germany
1 infantry moved from Normandy Bordeaux to Southern France
Germans take Southern France from Neutral_Axis
1 artillery moved from France to Western Germany
1 submarine moved from 127 Sea Zone to 128 Sea Zone
Place Units - Germans
1 infantry placed in Normandy Bordeaux
1 armour, 2 infantry and 2 mech_infantrys placed in Western Germany
2 infantry placed in France
1 fighter, 1 infantry and 1 tactical_bomber placed in Western Germany
Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Russians regular : -0.83
Germans regular : -1.00
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 1 fighter and 8 infantry; Remaining resources: 3 PUs;
Combat Move - Russians
1 submarine moved from 130 Sea Zone to 128 Sea Zone
Combat - Russians
Non Combat Move - Russians
2 aaGuns moved from Kursk to Ukraine
1 mech_infantry moved from Yaroslavl to Vologda
2 armour moved from Yaroslavl to Vologda
1 mech_infantry moved from Yaroslavl to Vologda
2 armour moved from Russia to Vologda
1 fighter moved from Leningrad to Ukraine
2 artilleries moved from Leningrad to Novgorod
2 infantry moved from Smolensk to Novgorod
4 infantry moved from Russia to Smolensk
1 fighter moved from Leningrad to Novgorod
1 tactical_bomber moved from Leningrad to Novgorod
1 infantry moved from Leningrad to Archangel
2 artilleries moved from Ukraine to Rostov
Place Units - Russians
3 infantry placed in Leningrad
3 infantry placed in Ukraine
1 armour and 1 fighter placed in Russia
1 artillery and 2 infantry placed in Stalingrad
Turn Complete - Russians
Russians collect 43 PUs; end with 46 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 49 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 53 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Chahar to Inner Mongolia
1 infantry moved from Shansi to Honan
1 infantry moved from Anhwe to Hopei
1 artillery and 2 infantry moved from Kiangsi to Hunan
1 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Hopei
1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
1 bomber moved from Kwangsi to Honan
1 fighter moved from Shansi to Inner Mongolia
1 artillery and 1 infantry moved from Shansi to Honan
1 mech_infantry moved from Shansi to Honan
1 artillery and 2 infantry moved from Anhwe to Honan
1 bomber moved from Honan to Inner Mongolia
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
1 armour and 1 infantry moved from Sumatra to 38 Sea Zone
1 armour, 1 infantry and 1 transport moved from 38 Sea Zone to 132 Sea Zone
1 artillery and 1 infantry moved from Java to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 132 Sea Zone
1 artillery and 1 infantry moved from Celebes to 45 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 132 Sea Zone to Malaya
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 132 Sea Zone
1 artillery and 1 infantry moved from 132 Sea Zone to Shan State
1 tactical_bomber moved from Kwangsi to Shan State
1 fighter moved from 38 Sea Zone to Shan State
1 bomber moved from Kwangsi to Siam
1 infantry moved from Manilla to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 132 Sea Zone
1 infantry moved from 132 Sea Zone to Siam
1 fighter and 1 tactical_bomber moved from Davao to Siam
1 battleship and 1 cruiser moved from 38 Sea Zone to 132 Sea Zone
1 fighter moved from 38 Sea Zone to Shan State
2 artilleries and 2 infantry moved from Kyushu to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to French Indo China
Combat - Japanese
Battle in Shan State
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 battleship in Shan State, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 2.33 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Malaya
Japanese attack with 1 armour, 1 artillery and 2 infantry
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 cruiser in Malaya, round 2 : 1/1 hits, 0.50 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Malaya
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in French Indo China
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/6 hits, 2.50 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in French Indo China
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Siam
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Siam, round 2 : 2/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in Siam, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Siam
1 infantry owned by the British lost in Siam
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
1 infantry owned by the British lost in Yunnan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Honan
Japanese attack with 2 artilleries, 4 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries, 4 infantry and 1 mech_infantry in Honan, round 2 : 3/7 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Honan
Japanese win, taking Honan from Chinese with 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 2/5 hits, 2.00 expected hits
Chinese roll dice for 3 infantry in Hunan, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Chinese lost in Hunan
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 3 : 2/5 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in Hopei
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Inner Mongolia
Japanese attack with 1 bomber, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Inner Mongolia, round 2 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Inner Mongolia
Japanese win, taking Inner Mongolia from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Inner Mongolia to Jehol
1 aaGun moved from Southern Manchuria to Jehol
1 infantry moved from Southern Manchuria to Jehol
1 fighter and 1 tactical_bomber moved from Hopei to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 carrier moved from 38 Sea Zone to 132 Sea Zone
1 submarine moved from 38 Sea Zone to 42 Sea Zone
1 fighter moved from Siam to 132 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
1 bomber moved from Siam to Kwangsi
1 tactical_bomber moved from Siam to 132 Sea Zone
1 fighter moved from Shan State to Kwangsi
1 transport moved from 22 Sea Zone to 20 Sea Zone
2 infantry moved from Kyushu to 20 Sea Zone
1 fighter moved from Hunan to Kiangsi
1 fighter moved from Inner Mongolia to Chahar
1 tactical_bomber moved from Hunan to Kwangsi
2 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Kwangtung
1 marine moved from Wake Island to 24 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 marine and 2 tactical_bombers moved from 24 Sea Zone to 34 Sea Zone
1 marine moved from 34 Sea Zone to Caroline Islands
1 transport moved from 25 Sea Zone to 34 Sea Zone
1 submarine moved from 7 Sea Zone to 34 Sea Zone
4 infantry moved from Japan to Kyushu
2 infantry moved from Japan to Kyushu
Place Units - Japanese
1 fighter, 3 infantry and 1 tactical_bomber placed in Japan
1 artillery and 2 infantry placed in Kwangtung
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
Japanese undo move 3.
1 carrier, 1 destroyer and 1 submarine placed in 7 Sea Zone
Japanese undo move 3.
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : -1.67
Japanese regular : 3.50
UK_Pacific regular : 1.33
@Culann Note to self, don’t forget that chinese partisans will spawn and combat move all your infantry in 🤦🏻♂️
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 3 destroyers, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Midway to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
2 marines moved from Midway to 26 Sea Zone
1 cruiser and 1 marine moved from 26 Sea Zone to 32 Sea Zone
1 marine moved from 32 Sea Zone to Wake Island
1 battleship and 1 marine moved from 26 Sea Zone to 32 Sea Zone
1 marine moved from 32 Sea Zone to Marshall Islands
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 cruiser and 1 marine moved from 27 Sea Zone to 32 Sea Zone
1 marine moved from 32 Sea Zone to Marshall Islands
3 fighters moved from 26 Sea Zone to Marshall Islands
1 tactical_bomber moved from 26 Sea Zone to Marshall Islands
1 marine moved from Western United States to 11 Sea Zone
1 artillery moved from Western United States to 11 Sea Zone
1 artillery and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
1 battleship and 1 marine moved from 11 Sea Zone to 32 Sea Zone
1 marine moved from 32 Sea Zone to Marshall Islands
Combat - Americans
Battle in Wake Island
Battle in Marshall Islands
Americans attack with 2 artilleries, 3 fighters, 2 infantry, 3 marines and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 2 battleships and 2 cruisers in Marshall Islands, round 2 : 3/4 hits, 2.33 expected hits
Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Marshall Islands
Americans win, taking Wake Island from Japanese, taking Marshall Islands from Japanese with 2 artilleries, 3 fighters, 2 infantry, 3 marines and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 destroyer moved from 11 Sea Zone to 32 Sea Zone
2 carriers moved from 26 Sea Zone to 32 Sea Zone
1 destroyer moved from 26 Sea Zone to 32 Sea Zone
1 destroyer moved from 27 Sea Zone to 32 Sea Zone
3 fighters moved from Marshall Islands to 32 Sea Zone
1 tactical_bomber moved from Marshall Islands to 32 Sea Zone
2 infantry moved from Brazil to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Gibraltar
1 carrier moved from 104 Sea Zone to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 93 Sea Zone
1 infantry moved from Central United States to 104 Sea Zone
1 artillery moved from Eastern United States to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar
Place Units - Americans
1 carrier placed in 11 Sea Zone
1 tactical_bomber placed in 11 Sea Zone
1 destroyer placed in 11 Sea Zone
1 infantry placed in Central United States
1 bomber placed in Eastern United States
2 destroyers and 2 transports placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Shansi: Chinese has 1 infantry placed in Shansi
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi
2 infantry moved from Szechwan to Hopei
1 artillery moved from Tsinghai to Hopei
2 infantry moved from Tsinghai to Inner Mongolia
1 fighter moved from Tsinghai to Inner Mongolia
Combat - Chinese
Chinese creates battle in territory Chahar
Chinese creates battle in territory Shansi
Chinese creates battle in territory Kiangsi
Battle in Inner Mongolia
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Inner Mongolia
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Shansi from Japanese, taking Inner Mongolia from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 1 infantry
Japanese defend with 1 fighter
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 fighter in Chahar, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Hopei
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Chinese attack with 1 infantry
Japanese defend with 1 fighter
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 fighter in Kiangsi, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
2 infantry moved from Tsinghai to Eastern Sinkiang
1 fighter moved from Inner Mongolia to Eastern Sinkiang
Place Units - Chinese
1 artillery and 4 infantry placed in Eastern Sinkiang
Turn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Purchase Units - British
British buy 1 armour, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 6 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 122 Sea Zone to 128 Sea Zone
1 bomber moved from United Kingdom to 128 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Gibraltar to 93 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 93 Sea Zone to 113 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 113 Sea Zone to Normandy Bordeaux
2 cruisers moved from 93 Sea Zone to 113 Sea Zone
2 marines moved from United Kingdom to 113 Sea Zone
2 marines moved from 113 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Normandy Bordeaux
3 infantry moved from Southern Persia to Iraq
1 artillery moved from Southern Persia to Iraq
2 fighters moved from Egypt to Iraq
2 artilleries and 2 infantry moved from Burma to Shan State
3 fighters and 1 tactical_bomber moved from Eastern India to Shan State
Combat - British
Battle in 128 Sea Zone
British attack with 1 bomber and 1 destroyer; Russians loiter and taunt
Germans defend with 1 submarine
British roll dice for 1 bomber and 1 destroyer in 128 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 128 Sea Zone
British win, taking 128 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Normandy Bordeaux
British attack with 1 armour, 1 artillery, 1 fighter, 2 infantry, 2 marines and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 2 cruisers in Normandy Bordeaux, round 2 : 0/2 hits, 1.00 expected hits
British roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry, 2 marines and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/8 hits, 3.17 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Normandy Bordeaux
1 infantry owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 1 armour, 1 artillery, 1 fighter, 1 infantry, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Battle in Iraq
British attack with 1 artillery, 2 fighters and 3 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 artillery, 2 fighters and 3 infantry in Iraq, round 2 : 2/6 hits, 2.00 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 artillery, 2 fighters and 3 infantry in Iraq, round 3 : 2/6 hits, 2.00 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Iraq
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 infantry
Battle in Shan State
British attack with 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 5/8 hits, 3.50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Shan State
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
3 fighters moved from Shan State to Eastern India
1 tactical_bomber moved from Shan State to Eastern India
4 infantry moved from Eastern India to Burma
2 fighters moved from Iraq to Egypt
1 destroyer moved from 82 Sea Zone to 40 Sea Zone
1 cruiser moved from 82 Sea Zone to 40 Sea Zone
1 armour and 1 infantry moved from Union of South Africa to 73 Sea Zone
1 armour, 1 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone
1 armour and 1 infantry moved from 83 Sea Zone to Egypt
1 transport moved from 83 Sea Zone to 73 Sea Zone
1 carrier moved from 93 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 113 Sea Zone
1 destroyer moved from 93 Sea Zone to 113 Sea Zone
1 destroyer moved from 109 Sea Zone to 93 Sea Zone
1 bomber moved from 128 Sea Zone to United Kingdom
Place Units - British
1 armour and 1 infantry placed in Union of South Africa
1 fighter placed in United Kingdom
1 destroyer placed in 113 Sea Zone
Turn Complete - British
British collect 35 PUs; end with 41 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
1 artillery and 4 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 3,1,2,3,5,5
UK_Pacific collect 7 PUs (2 lost to blockades); end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 1 artillery and 4 infantry
Combat Hit Differential Summary :
Chinese regular : 1.00
Americans regular : 0.67
Japanese regular : 1.00
Germans regular : 0.50
Neutral_Axis regular : -0.33
British regular : -1.50
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Italians
Italians buy 4 infantry and 1 submarine; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Italians
2 armour moved from Romania to Western Ukraine
Italians take Western Ukraine from Russians
1 marine moved from Southern Italy to 99 Sea Zone
1 battleship, 2 cruisers and 1 marine moved from 99 Sea Zone to 100 Sea Zone
1 marine moved from 100 Sea Zone to Crete
Combat - Italians
Battle in Crete
Non Combat Move - Italians
1 infantry moved from Northern Italy to 99 Sea Zone
1 infantry moved from Southern Italy to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Tobruk
1 submarine moved from 99 Sea Zone to 95 Sea Zone
1 submarine moved from 99 Sea Zone to 96 Sea Zone
1 destroyer moved from 94 Sea Zone to 96 Sea Zone
1 fighter moved from Southern Italy to Malta
3 infantry moved from Northern Italy to Southern France
1 aaGun and 2 infantry moved from Romania to Bessarabia
1 infantry moved from Tunisia to Algeria
Italians take Algeria from Neutral_Axis
1 infantry moved from Albania to Greece
Place Units - Italians
3 infantry placed in Southern Italy
1 submarine placed in 97 Sea Zone
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 3
Combat Move - French
1 destroyer moved from 82 Sea Zone to 40 Sea Zone
@mr_stucifer Sorry thought I was in the non-combat move phase. I’ll post the completed one here in a sec.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 bomber; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer moved from 64 Sea Zone to 56 Sea Zone
1 tactical_bomber moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
1 submarine moved from 56 Sea Zone to 36 Sea Zone
ANZAC take 36 Sea Zone from Japanese
2 infantry moved from Trans-Jordan to Egypt
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Combat Move - French
1 destroyer moved from 82 Sea Zone to 40 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 4 artilleries and 11 infantry; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 armour moved from Karelia to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to Leningrad
3 armour, 3 artilleries, 17 infantry and 3 mech_infantrys moved from Baltic States to Leningrad
3 armour, 2 artilleries and 12 infantry moved from Bessarabia to Ukraine
2 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Eastern Poland to Southern Belarus
1 infantry moved from Eastern Poland to Southern Belarus
1 fighter and 1 tactical_bomber moved from Germany to Southern Belarus
2 infantry moved from Karelia to Archangel
1 fighter and 1 tactical_bomber moved from Finland to Archangel
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to 116 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 116 Sea Zone to 118 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 118 Sea Zone to Leningrad
1 fighter moved from Germany to 118 Sea Zone
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
1 fighter moved from France to Normandy Bordeaux
2 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 tactical_bomber moved from Germany to Normandy Bordeaux
@Culann some scramble options
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 4 artilleries and 11 infantry; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 armour moved from Karelia to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to Leningrad
3 armour, 3 artilleries, 17 infantry and 3 mech_infantrys moved from Baltic States to Leningrad
3 armour, 2 artilleries and 12 infantry moved from Bessarabia to Ukraine
2 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Eastern Poland to Southern Belarus
1 infantry moved from Eastern Poland to Southern Belarus
1 fighter and 1 tactical_bomber moved from Germany to Southern Belarus
2 infantry moved from Karelia to Archangel
1 fighter and 1 tactical_bomber moved from Finland to Archangel
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to 116 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 116 Sea Zone to 118 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 118 Sea Zone to Leningrad
1 fighter moved from Germany to 118 Sea Zone
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
1 fighter moved from France to Normandy Bordeaux
2 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 tactical_bomber moved from Germany to Normandy Bordeaux
Combat - Germans
Battle in Leningrad
Germans attack with 5 armour, 4 artilleries, 20 infantry and 4 mech_infantrys
Russians defend with 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 17 infantry
Germans roll dice for 1 cruiser in Leningrad, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 5 armour, 4 artilleries, 20 infantry and 4 mech_infantrys in Leningrad, round 2 : 9/33 hits, 9.17 expected hits
Russians roll dice for 2 aaGuns, 3 artilleries, 1 fighter and 17 infantry in Leningrad, round 2 : 10/21 hits, 7.33 expected hits
10 infantry owned by the Germans lost in Leningrad
7 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Leningrad
Germans roll dice for 5 armour, 4 artilleries, 10 infantry and 4 mech_infantrys in Leningrad, round 3 : 3/23 hits, 7.50 expected hits
Russians roll dice for 3 artilleries, 1 fighter and 10 infantry in Leningrad, round 3 : 7/14 hits, 5.00 expected hits
1 artillery owned by the Germans, 4 infantry owned by the Germans, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Leningrad
3 infantry owned by the Russians lost in Leningrad
3 artilleries owned by the Germans, 6 infantry owned by the Germans, 4 armour owned by the Germans and 3 mech_infantrys owned by the Germans retreated to Vyborg
Russians win with 3 artilleries, 1 fighter and 7 infantry remaining. Battle score for attacker is -17
Casualties for Germans: 1 armour, 1 artillery, 14 infantry and 1 mech_infantry
Casualties for Russians: 2 aaGuns and 10 infantry
Battle in Archangel
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 3/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern Belarus
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Southern Belarus
Germans win, taking Southern Belarus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 5 armour, 2 artilleries, 12 infantry and 2 mech_infantrys
Russians defend with 2 aaGuns, 1 factory_minor, 1 fighter and 13 infantry
Germans roll dice for 5 armour, 2 artilleries, 12 infantry and 2 mech_infantrys in Ukraine, round 2 : 8/21 hits, 6.17 expected hits
Russians roll dice for 2 aaGuns, 1 fighter and 13 infantry in Ukraine, round 2 : 7/14 hits, 5.00 expected hits
7 infantry owned by the Germans lost in Ukraine
6 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Ukraine
Germans roll dice for 5 armour, 2 artilleries, 5 infantry and 2 mech_infantrys in Ukraine, round 3 : 3/14 hits, 5.00 expected hits
Russians roll dice for 1 fighter and 7 infantry in Ukraine, round 3 : 3/8 hits, 3.00 expected hits
3 infantry owned by the Germans lost in Ukraine
3 infantry owned by the Russians lost in Ukraine
Germans roll dice for 5 armour, 2 artilleries, 2 infantry and 2 mech_infantrys in Ukraine, round 4 : 5/11 hits, 4.50 expected hits
Russians roll dice for 1 fighter and 4 infantry in Ukraine, round 4 : 1/5 hits, 2.00 expected hits
1 infantry owned by the Germans lost in Ukraine
4 infantry owned by the Russians and 1 fighter owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 5 armour, 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 26
Casualties for Germans: 11 infantry
Casualties for Russians: 2 aaGuns, 1 fighter and 13 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 3 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 2 marines
Germans roll dice for 1 artillery, 3 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 4/11 hits, 4.17 expected hits
British roll dice for 1 armour, 1 artillery, 1 infantry and 2 marines in Normandy Bordeaux, round 2 : 0/5 hits, 1.83 expected hits
2 marines owned by the British, 1 artillery owned by the British and 1 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 1 artillery, 3 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers in Normandy Bordeaux, round 3 : 6/11 hits, 4.17 expected hits
British roll dice for 1 armour in Normandy Bordeaux, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 artillery, 3 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 23
Casualties for British: 1 armour, 1 artillery, 1 infantry and 2 marines
Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine
Non Combat Move - Germans
Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans
1 tactical_bomber moved from Normandy Bordeaux to France
2 fighters moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to France
1 fighter and 1 tactical_bomber moved from Archangel to Finland
2 artilleries and 4 infantry moved from Norway to Finland
2 infantry moved from Karelia to Vyborg
2 infantry moved from Karelia to Vyborg
2 infantry moved from Karelia to Vyborg
1 fighter moved from 118 Sea Zone to Eastern Poland
1 aaGun moved from Baltic States to Eastern Poland
2 aaGuns and 4 infantry moved from Poland to Eastern Poland
1 fighter and 1 tactical_bomber moved from Southern Belarus to Eastern Poland
1 submarine moved from 118 Sea Zone to 116 Sea Zone
Place Units - Germans
4 artilleries and 6 infantry placed in Germany
3 infantry placed in France
1 armour and 2 infantry placed in Western Germany
Germans undo move 2.
2 infantry placed in Western Germany
1 infantry placed in France
Germans undo move 1.
3 artilleries and 3 infantry placed in Germany
1 artillery and 1 infantry placed in France
2 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 3,5,2
Germans collect 48 PUs (3 lost to blockades); end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 56 PUs
Combat Hit Differential Summary :
Russians regular : 5.00
Germans regular : -2.17
British regular : -2.33
Big whiff in Leningrad, at least losses there tempered somewhat by British commandos deciding the war was over. Probably after they landed in the French countryside and got lost in the bocage
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 aaGun, 2 armour, 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 2 PUs;
Combat Move - Russians
2 infantry moved from Smolensk to Southern Belarus
2 mech_infantrys moved from Vologda to Archangel
4 armour moved from Vologda to Archangel
1 fighter moved from Novgorod to 118 Sea Zone
1 tactical_bomber moved from Novgorod to 118 Sea Zone
1 fighter moved from Leningrad to 118 Sea Zone
1 armour moved from Russia to Southern Belarus
1 fighter moved from Russia to Southern Belarus
Combat - Russians
Battle in 118 Sea Zone
Russians attack with 2 fighters and 1 tactical_bomber
Germans defend with 1 cruiser, 1 destroyer and 3 transports
Russians roll dice for 2 fighters and 1 tactical_bomber in 118 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Germans roll dice for 1 cruiser, 1 destroyer and 3 transports in 118 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
1 destroyer owned by the Germans and 1 cruiser owned by the Germans lost in 118 Sea Zone
3 transports owned by the Germans lost in 118 Sea Zone
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 37
Casualties for Germans: 1 cruiser, 1 destroyer and 3 transports
Battle in Archangel
Russians attack with 4 armour and 2 mech_infantrys
Germans defend with 2 infantry
Russians roll dice for 4 armour and 2 mech_infantrys in Archangel, round 2 : 1/6 hits, 2.67 expected hits
Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Archangel
Russians roll dice for 4 armour and 2 mech_infantrys in Archangel, round 3 : 2/6 hits, 2.67 expected hits
Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Southern Belarus
Russians attack with 1 armour, 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 armour, 1 fighter and 2 infantry in Southern Belarus, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Southern Belarus, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 armour, 1 fighter and 2 infantry in Southern Belarus, round 3 : 1/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Southern Belarus, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Southern Belarus
1 infantry owned by the Germans lost in Southern Belarus
Russians roll dice for 1 armour, 1 fighter and 1 infantry in Southern Belarus, round 4 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Southern Belarus, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Southern Belarus
Russians win, taking Southern Belarus from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 fighter moved from Southern Belarus to Russia
1 fighter moved from 118 Sea Zone to Russia
1 fighter moved from 118 Sea Zone to Leningrad
1 tactical_bomber moved from 118 Sea Zone to Novgorod
2 artilleries moved from Leningrad to Novgorod
2 infantry moved from Smolensk to Novgorod
1 infantry moved from Rostov to Kursk
2 artilleries moved from Rostov to Tambov
2 infantry moved from Stalingrad to Tambov
1 artillery moved from Stalingrad to Tambov
Place Units - Russians
1 aaGun and 2 infantry placed in Leningrad
2 armour and 1 mech_infantry placed in Stalingrad
1 artillery, 1 fighter and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 40 PUs; end with 42 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans regular : -2.50
Russians regular : -3.83
@Culann btw if you want to see me getting my ass kicked in a game
https://www.axisandallies.org/forums/topic/40271/l23-ptv-generaldisarray-x-5-v-mr_stucifer-l/41
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 airfield, 4 artilleries, 1 factory_minor, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 132 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
1 armour, 1 artillery and 1 infantry moved from Malaya to Shan State
1 artillery moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 artillery moved from French Indo China to Shan State
2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
1 artillery and 1 infantry moved from Hunan to Szechwan
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Kwangtung to Hunan
1 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Jehol to Chahar
2 artilleries, 3 infantry and 1 mech_infantry moved from Honan to Hopei
1 fighter and 1 tactical_bomber moved from Kwangsi to Hopei
1 bomber moved from Kwangsi to Hopei
1 submarine moved from 42 Sea Zone to 56 Sea Zone
Combat - Japanese
Battle in 36 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 56 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 56 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 56 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Shan State
Japanese attack with 1 armour, 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 artilleries and 1 infantry
Japanese roll dice for 1 armour, 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 2/8 hits, 3.83 expected hits
UK_Pacific roll dice for 2 artilleries and 1 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Shan State
1 artillery owned by the British and 1 infantry owned by the British lost in Shan State
Japanese roll dice for 1 armour, 2 artilleries, 2 fighters and 2 tactical_bombers in Shan State, round 3 : 2/7 hits, 3.50 expected hits
UK_Pacific roll dice for 1 artillery in Shan State, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Shan State
1 artillery owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 2 artilleries and 1 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 3/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 2 artilleries, 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 2 artilleries, 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 3/9 hits, 3.33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese lost in Hopei
2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 2 artilleries, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 artillery and 2 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
4 transports moved from 132 Sea Zone to 20 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 132 Sea Zone to 35 Sea Zone
1 battleship moved from 34 Sea Zone to 7 Sea Zone
1 carrier moved from 34 Sea Zone to 35 Sea Zone
1 carrier moved from 34 Sea Zone to 7 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 35 Sea Zone
1 transport moved from 34 Sea Zone to 22 Sea Zone
2 infantry moved from Guam to 22 Sea Zone
2 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Caroline Islands
1 destroyer and 1 submarine moved from 34 Sea Zone to 35 Sea Zone
1 cruiser moved from 34 Sea Zone to 35 Sea Zone
1 cruiser and 1 destroyer moved from 34 Sea Zone to 7 Sea Zone
1 destroyer moved from 34 Sea Zone to 35 Sea Zone
1 fighter moved from Chahar to 7 Sea Zone
1 fighter moved from Kiangsi to 7 Sea Zone
1 bomber moved from Hopei to French Indo China
1 fighter and 1 tactical_bomber moved from Hopei to Kwangtung
1 bomber moved from Jehol to Japan
2 transports moved from 37 Sea Zone to 21 Sea Zone
1 artillery and 2 infantry moved from Kwangtung to 21 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 21 Sea Zone to 37 Sea Zone
1 artillery and 2 infantry moved from 37 Sea Zone to French Indo China
2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
1 aaGun moved from Jehol to Southern Manchuria
1 infantry moved from Southern Manchuria to 20 Sea Zone
1 infantry moved from Korea to Southern Manchuria
6 infantry moved from Kyushu to 20 Sea Zone
1 infantry moved from Okinawa to 20 Sea Zone
8 infantry moved from 20 Sea Zone to Kiangsu
1 transport moved from 21 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 7 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Caroline Islands
1 fighter moved from 35 Sea Zone to Caroline Islands
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 carrier moved from 6 Sea Zone to 7 Sea Zone
Place Units - Japanese
1 submarine placed in 7 Sea Zone
1 airfield and 1 factory_minor placed in French Indo China
1 artillery and 2 infantry placed in Kwangtung
3 artilleries and 5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : 1.67
Japanese regular : -1.50
UK_Pacific regular : 0.67
ANZAC regular : -0.50
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 bomber, 1 cruiser, 3 destroyers, 1 fighter, 1 infantry, 1 marine and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
1 marine moved from Wake Island to 32 Sea Zone
3 marines moved from Marshall Islands to 32 Sea Zone
2 artilleries and 2 infantry moved from Marshall Islands to 32 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 32 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Caroline Islands
2 artilleries moved from 34 Sea Zone to Caroline Islands
2 cruisers and 2 marines moved from 32 Sea Zone to 34 Sea Zone
2 marines moved from 34 Sea Zone to Caroline Islands
2 battleships and 2 marines moved from 32 Sea Zone to 34 Sea Zone
2 marines moved from 34 Sea Zone to Caroline Islands
2 carriers moved from 32 Sea Zone to 34 Sea Zone
3 fighters moved from 32 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 32 Sea Zone to 34 Sea Zone
2 fighters moved from 34 Sea Zone to Caroline Islands
1 tactical_bomber moved from 34 Sea Zone to Caroline Islands
1 destroyer moved from 32 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
Combat Hit Differential Summary :
@mr_stucifer Scramble?
@Culann Yes, scramble fighter & tac please
@Culann 50/50 battle, let’s see if you brought enough red crayons for the USMC to celebrate with if you win