Japan:
Yunnan: -0.33 swing
Malaya: -0.42 swing
Total for round 2: -1.48 against the Allies
Net Axis dice swing: -0.78 swing
Net Allies dice swing: +0.78 swing
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 7 PUs;
Combat Move - ANZAC
1 destroyer moved from 64 Sea Zone to 55 Sea Zone
1 cruiser moved from 64 Sea Zone to 55 Sea Zone
1 bomber and 1 tactical_bomber moved from Queensland to 55 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
2 infantry moved from South Australia to Queensland
Combat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 bomber, 1 cruiser, 1 destroyer and 1 tactical_bomber
Japanese defend with 1 submarine
ANZAC roll dice for 1 bomber, 1 cruiser, 1 destroyer and 1 tactical_bomber in 55 Sea Zone, round 2 : 4/4 hits, 1.83 expected hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 55 Sea Zone
ANZAC win, taking 55 Sea Zone from Japanese with 1 bomber, 1 cruiser, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 tactical_bomber moved from 55 Sea Zone to Queensland
1 bomber moved from 55 Sea Zone to Queensland
Place Units - ANZAC
1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.17
ANZAC regular : 2.17
Err combat move rather.
@Culann No worries. I have it set to prompt for a post after combat move in case you are initiating any scramble-able attacks you want to ask about.
@mr_stucifer No scrambles, your turn.
@Culann Gotta work for a bit, in the middle of tax audit 😩😩
thanks for the distraction though ❤️
@mr_stucifer No problem brother, for some reason I had thought you had done it my bad man. Work takes priority yo!
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 fighters, 4 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Finland to 128 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to 128 Sea Zone
2 fighters and 1 tactical_bomber moved from France to 128 Sea Zone
1 artillery and 1 infantry moved from Finland to Norway
1 armour moved from Karelia to Norway
1 fighter and 1 tactical_bomber moved from Vyborg to Norway
3 armour moved from Karelia to Leningrad
3 artilleries and 12 infantry moved from Vyborg to Leningrad
1 armour moved from Poland to Leningrad
3 infantry moved from Southern Belarus to Northern Belarus
1 infantry moved from Eastern Poland to Northern Belarus
Combat - Germans
Battle in 128 Sea Zone
Germans attack with 5 fighters and 3 tactical_bombers
British defend with 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports; Russians defend with 1 submarine
1 submarine owned by the Russians submerged
Germans roll dice for 5 fighters and 3 tactical_bombers in 128 Sea Zone, round 2 : 6/8 hits, 4.50 expected hits
British roll dice for 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 128 Sea Zone, round 2 : 4/7 hits, 3.00 expected hits
3 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in 128 Sea Zone
1 tactical_bomber owned by the British, 2 destroyers owned by the British, 1 cruiser owned by the British and 1 carrier owned by the British lost in 128 Sea Zone
Germans roll dice for 2 fighters and 2 tactical_bombers in 128 Sea Zone, round 3 : 3/4 hits, 2.33 expected hits
British roll dice for 1 cruiser, 1 fighter and 2 transports in 128 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
1 tactical_bomber owned by the Germans lost in 128 Sea Zone
1 transport owned by the British, 1 cruiser owned by the British and 1 fighter owned by the British lost in 128 Sea Zone
1 transport owned by the British lost in 128 Sea Zone
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 36
Casualties for Germans: 3 fighters and 2 tactical_bombers
Casualties for British: 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
Battle in Norway
Germans attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 artilleries and 1 infantry
Germans roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Norway, round 2 : 1/5 hits, 2.33 expected hits
British roll dice for 2 artilleries and 1 infantry in Norway, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the British lost in Norway
Germans roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Norway, round 3 : 3/5 hits, 2.33 expected hits
British roll dice for 2 artilleries in Norway, round 3 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the British lost in Norway
Germans win, taking Norway from British with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for British: 2 artilleries and 1 infantry
Battle in Northern Belarus
Germans attack with 4 infantry
Russians defend with 1 infantry
Germans roll dice for 4 infantry in Northern Belarus, round 2 : 1/4 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Belarus
Germans win, taking Northern Belarus from Russians with 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Leningrad
Germans attack with 4 armour, 3 artilleries and 12 infantry
Russians defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 10 infantry
Germans roll dice for 4 armour, 3 artilleries and 12 infantry in Leningrad, round 2 : 3/19 hits, 5.50 expected hits
Russians roll dice for 2 aaGuns, 1 artillery, 1 fighter and 10 infantry in Leningrad, round 2 : 6/12 hits, 4.33 expected hits
6 infantry owned by the Germans lost in Leningrad
1 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Leningrad
Germans roll dice for 4 armour, 3 artilleries and 6 infantry in Leningrad, round 3 : 4/13 hits, 4.50 expected hits
Russians roll dice for 1 artillery, 1 fighter and 9 infantry in Leningrad, round 3 : 4/11 hits, 4.00 expected hits
4 infantry owned by the Germans lost in Leningrad
4 infantry owned by the Russians lost in Leningrad
Germans roll dice for 4 armour, 3 artilleries and 2 infantry in Leningrad, round 4 : 5/9 hits, 3.67 expected hits
Russians roll dice for 1 artillery, 1 fighter and 5 infantry in Leningrad, round 4 : 4/7 hits, 2.67 expected hits
2 artilleries owned by the Germans and 2 infantry owned by the Germans lost in Leningrad
5 infantry owned by the Russians lost in Leningrad
Germans roll dice for 4 armour and 1 artillery in Leningrad, round 5 : 5/5 hits, 2.33 expected hits
Russians roll dice for 1 artillery and 1 fighter in Leningrad, round 5 : 0/2 hits, 1.00 expected hits
1 fighter owned by the Russians and 1 artillery owned by the Russians lost in Leningrad
Germans win, taking Leningrad from Russians with 4 armour and 1 artillery remaining. Battle score for attacker is 10
Casualties for Germans: 2 artilleries and 12 infantry
Casualties for Russians: 2 aaGuns, 1 artillery, 1 fighter and 10 infantry
Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
Non Combat Move - Germans
Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
1 aaGun moved from Southern Belarus to Northern Belarus
1 aaGun moved from Eastern Poland to Baltic States
3 artilleries and 3 infantry moved from Poland to Baltic States
2 aaGuns moved from Eastern Poland to Western Ukraine
1 infantry moved from Kursk to Rostov
1 artillery moved from Kursk to Ukraine
3 armour and 1 fighter moved from Rostov to Southern Caucasus
1 mech_infantry moved from Western Germany to Poland
5 infantry moved from Germany to Poland
4 infantry moved from Holland Belgium to Normandy Bordeaux
3 infantry moved from France to Normandy Bordeaux
4 infantry moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Norway to Western Germany
2 fighters and 1 tactical_bomber moved from 128 Sea Zone to France
1 artillery moved from Western Germany to France
4 infantry moved from Normandy Bordeaux to Southern France
Place Units - Germans
1 artillery and 2 infantry placed in Ukraine
2 infantry placed in Germany
1 transport placed in 116 Sea Zone
2 fighters and 2 tactical_bombers placed in Western Germany
Germans undo move 2.
2 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 1,1
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Russians regular : 1.67
Germans regular : 2.83
British regular : -0.83
Rule, Brittania! Brittania 'neath the waves…
@mr_stucifer
@mr_stucifer You know I really can’t complain seeing that you just rolled really well. IIRC it was about 50%.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 armour and 1 mech_infantry moved from Stalingrad to Southern Caucasus
Russians take Northern Caucasus from Italians
3 fighters moved from Stalingrad to Southern Caucasus
5 infantry moved from Novgorod to Leningrad
2 infantry moved from Smolensk to Northern Belarus
1 artillery moved from Smolensk to Northern Belarus
1 armour moved from Novgorod to Northern Belarus
1 tactical_bomber moved from Russia to Northern Belarus
5 artilleries moved from Novgorod to Leningrad
1 infantry moved from Archangel to Leningrad
Combat - Russians
Battle in Northern Belarus
Russians attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber
Germans defend with 1 aaGun and 4 infantry
Germans roll AA dice in Northern Belarus : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber in Northern Belarus, round 2 : 1/5 hits, 2.00 expected hits
Germans roll dice for 1 aaGun and 4 infantry in Northern Belarus, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Russians lost in Northern Belarus
1 aaGun owned by the Germans lost in Northern Belarus
Russians roll dice for 1 armour, 1 artillery and 1 tactical_bomber in Northern Belarus, round 3 : 1/3 hits, 1.50 expected hits
Germans roll dice for 4 infantry in Northern Belarus, round 3 : 2/4 hits, 1.33 expected hits
1 armour owned by the Russians and 1 artillery owned by the Russians lost in Northern Belarus
1 infantry owned by the Germans lost in Northern Belarus
1 tactical_bomber owned by the Russians retreated
Germans win with 3 infantry remaining. Battle score for attacker is -8
Casualties for Russians: 1 armour, 1 artillery and 2 infantry
Casualties for Germans: 1 aaGun and 1 infantry
Battle in Leningrad
Russians attack with 5 artilleries and 6 infantry
Germans defend with 1 airfield, 4 armour, 1 artillery and 1 harbour
Russians roll dice for 5 artilleries and 6 infantry in Leningrad, round 2 : 3/11 hits, 3.50 expected hits
Germans roll dice for 4 armour and 1 artillery in Leningrad, round 2 : 3/5 hits, 2.33 expected hits
3 infantry owned by the Russians lost in Leningrad
1 artillery owned by the Germans and 2 armour owned by the Germans lost in Leningrad
Russians roll dice for 5 artilleries and 3 infantry in Leningrad, round 3 : 5/8 hits, 2.67 expected hits
Germans roll dice for 2 armour in Leningrad, round 3 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Leningrad
2 armour owned by the Germans lost in Leningrad
Russians win, taking Leningrad from Germans with 5 artilleries and 2 infantry remaining. Battle score for attacker is 16
Casualties for Russians: 4 infantry
Casualties for Germans: 4 armour and 1 artillery
Battle in Southern Caucasus
Russians attack with 2 armour, 3 fighters and 1 mech_infantry
Germans defend with 3 armour and 1 fighter; Italians defend with 2 armour
Russians roll dice for 2 armour, 3 fighters and 1 mech_infantry in Southern Caucasus, round 2 : 2/6 hits, 2.83 expected hits
Italians roll dice for 5 armour and 1 fighter in Southern Caucasus, round 2 : 1/6 hits, 3.17 expected hits
1 mech_infantry owned by the Russians lost in Southern Caucasus
1 armour owned by the Germans and 1 armour owned by the Italians lost in Southern Caucasus
Russians roll dice for 2 armour and 3 fighters in Southern Caucasus, round 3 : 4/5 hits, 2.50 expected hits
Italians roll dice for 3 armour and 1 fighter in Southern Caucasus, round 3 : 2/4 hits, 2.17 expected hits
1 fighter owned by the Russians and 1 armour owned by the Russians lost in Southern Caucasus
1 fighter owned by the Germans, 2 armour owned by the Germans and 1 armour owned by the Italians lost in Southern Caucasus
Russians win, taking Southern Caucasus from Italians with 1 armour and 2 fighters remaining. Battle score for attacker is 19
Casualties for Russians: 1 armour, 1 fighter and 1 mech_infantry
Casualties for Germans: 3 armour and 1 fighter
Casualties for Italians: 2 armour
Non Combat Move - Russians
2 fighters moved from Southern Caucasus to Stalingrad
1 tactical_bomber moved from Northern Belarus to Russia
2 infantry moved from Russia to Tula
2 artilleries moved from Russia to Tula
3 infantry moved from Russia to Smolensk
2 artilleries moved from Russia to Smolensk
Place Units - Russians
2 armour and 1 mech_infantry placed in Stalingrad
1 artillery, 1 fighter and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Combat Hit Differential Summary :
Italians regular : -2.33
Germans AA : -0.17
Germans regular : 2.00
Russians regular : 1.00
@Culann Sorry for the edit after Russia’s turn, but doesn’t impact any of your moves I imagine. I forgot that I had intended to buy a destroyer as Germany to block US from being able to coup Italy
@Culann Oof on Southern Caucasus. I had a pretty good chance of holding that…c’est la vie, dice giveth and they taketh away!
@mr_stucifer Don’t worry about it brother. You know me I forget everything.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber
EDIT: Adding units owned by Germans to 95 Sea Zone: 1 destroyer
EDIT: Changing PUs for Germans from 73 to 75
EDIT: Turning off Edit Mode
Japanese buy 2 carriers, 1 destroyer, 3 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Hunan to Szechwan
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Hopei to Szechwan
1 bomber, 2 fighters and 2 tactical_bombers moved from French Indo China to Szechwan
2 carriers, 3 fighters, 3 submarines and 1 tactical_bomber moved from 7 Sea Zone to 35 Sea Zone
1 submarine moved from 23 Sea Zone to 35 Sea Zone
1 bomber and 1 tactical_bomber moved from Paulau to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Davao to 35 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 bomber, 2 carriers, 1 destroyer, 4 fighters, 4 submarines and 3 tactical_bombers
Americans defend with 2 battleships, 1 carrier, 2 cruisers and 2 destroyers
Japanese roll dice for 4 submarines in 35 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 bomber, 2 carriers, 1 destroyer, 4 fighters and 3 tactical_bombers in 35 Sea Zone, round 2 : 5/9 hits, 4.83 expected hits
Americans roll dice for 2 battleships, 1 carrier, 2 cruisers and 2 destroyers in 35 Sea Zone, round 2 : 3/7 hits, 3.17 expected hits
Units damaged: 1 carrier owned by the Japanese
2 submarines owned by the Japanese lost in 35 Sea Zone
2 cruisers owned by the Americans, 2 destroyers owned by the Americans, 1 carrier owned by the Americans and 1 battleship owned by the Americans lost in 35 Sea Zone
Japanese roll dice for 2 submarines in 35 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 bomber, 2 carriers, 1 destroyer, 4 fighters and 3 tactical_bombers in 35 Sea Zone, round 3 : 5/9 hits, 4.83 expected hits
Americans roll dice for 1 battleship in 35 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 submarine owned by the Japanese lost in 35 Sea Zone
1 battleship owned by the Americans lost in 35 Sea Zone
Japanese win with 1 bomber, 2 carriers, 1 destroyer, 4 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 72
Casualties for Japanese: 3 submarines
Casualties for Americans: 2 battleships, 1 carrier, 2 cruisers and 2 destroyers
Battle in Szechwan
Japanese attack with 1 artillery, 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 1 artillery and 5 infantry
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers in Szechwan, round 2 : 5/9 hits, 3.83 expected hits
Chinese roll dice for 1 artillery and 5 infantry in Szechwan, round 2 : 3/6 hits, 2.00 expected hits
3 infantry owned by the Japanese lost in Szechwan
5 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers in Szechwan, round 3 : 3/6 hits, 3.17 expected hits
Chinese roll dice for 1 artillery in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Szechwan
1 artillery owned by the Chinese lost in Szechwan
Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for Chinese: 1 artillery and 5 infantry
Non Combat Move - Japanese
1 bomber, 2 fighters and 2 tactical_bombers moved from Szechwan to French Indo China
1 infantry moved from Anhwe to Hopei
1 infantry moved from Jehol to Anhwe
1 infantry moved from Kwangtung to Hunan
2 artilleries moved from Kwangtung to Kwangsi
1 infantry moved from French Indo China to Yunnan
2 tactical_bombers moved from 35 Sea Zone to Caroline Islands
1 fighter moved from 35 Sea Zone to Caroline Islands
1 bomber moved from 35 Sea Zone to Caroline Islands
1 artillery and 3 infantry moved from Kyushu to 20 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from 37 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
2 infantry moved from Korea to Southern Manchuria
4 infantry moved from Japan to Kyushu
1 aaGun moved from Japan to Kyushu
Place Units - Japanese
1 carrier placed in 21 Sea Zone
1 destroyer placed in 37 Sea Zone
3 transports placed in 6 Sea Zone
2 infantry placed in French Indo China
1 infantry placed in Kwangtung
1 carrier placed in 21 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,3
Japanese collect 50 PUs (3 lost to blockades); end with 50 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
Combat Hit Differential Summary :
Chinese regular : 1.67
Americans regular : 0.17
Japanese regular : 0.33
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 6
Combat Move - British
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
2 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
3 fighters moved from Eastern India to Yunnan
1 tactical_bomber moved from Eastern India to Yunnan
1 bomber moved from United Kingdom to Normandy Bordeaux
Some scramble options for you bud. Your AA and destroyers were sharpshooters!
Fun game think it may come down to the wire. Sorry it’s taken so long to finish it up.
@Culann No scramble to Yunnan, and wow, USA had to face some ace destroyer captains eh! Brutal round for the US air force
By the way subs can pass thru Tsugaru straight but you have to use edit mode, I think that’s why you moved to sz 18 so you prob already know :)