G40 OOB Mike64 vs JCat
No bid this time
@Culann Note to self, don’t forget that chinese partisans will spawn and combat move all your infantry in 🤦🏻♂️
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 3 destroyers, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Midway to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
2 marines moved from Midway to 26 Sea Zone
1 cruiser and 1 marine moved from 26 Sea Zone to 32 Sea Zone
1 marine moved from 32 Sea Zone to Wake Island
1 battleship and 1 marine moved from 26 Sea Zone to 32 Sea Zone
1 marine moved from 32 Sea Zone to Marshall Islands
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 cruiser and 1 marine moved from 27 Sea Zone to 32 Sea Zone
1 marine moved from 32 Sea Zone to Marshall Islands
3 fighters moved from 26 Sea Zone to Marshall Islands
1 tactical_bomber moved from 26 Sea Zone to Marshall Islands
1 marine moved from Western United States to 11 Sea Zone
1 artillery moved from Western United States to 11 Sea Zone
1 artillery and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
1 battleship and 1 marine moved from 11 Sea Zone to 32 Sea Zone
1 marine moved from 32 Sea Zone to Marshall Islands
Combat - Americans
Battle in Wake Island
Battle in Marshall Islands
Americans attack with 2 artilleries, 3 fighters, 2 infantry, 3 marines and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 2 battleships and 2 cruisers in Marshall Islands, round 2 : 3/4 hits, 2.33 expected hits
Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Marshall Islands
Americans win, taking Wake Island from Japanese, taking Marshall Islands from Japanese with 2 artilleries, 3 fighters, 2 infantry, 3 marines and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 destroyer moved from 11 Sea Zone to 32 Sea Zone
2 carriers moved from 26 Sea Zone to 32 Sea Zone
1 destroyer moved from 26 Sea Zone to 32 Sea Zone
1 destroyer moved from 27 Sea Zone to 32 Sea Zone
3 fighters moved from Marshall Islands to 32 Sea Zone
1 tactical_bomber moved from Marshall Islands to 32 Sea Zone
2 infantry moved from Brazil to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Gibraltar
1 carrier moved from 104 Sea Zone to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 93 Sea Zone
1 infantry moved from Central United States to 104 Sea Zone
1 artillery moved from Eastern United States to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar
Place Units - Americans
1 carrier placed in 11 Sea Zone
1 tactical_bomber placed in 11 Sea Zone
1 destroyer placed in 11 Sea Zone
1 infantry placed in Central United States
1 bomber placed in Eastern United States
2 destroyers and 2 transports placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Shansi: Chinese has 1 infantry placed in Shansi
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi
2 infantry moved from Szechwan to Hopei
1 artillery moved from Tsinghai to Hopei
2 infantry moved from Tsinghai to Inner Mongolia
1 fighter moved from Tsinghai to Inner Mongolia
Combat - Chinese
Chinese creates battle in territory Chahar
Chinese creates battle in territory Shansi
Chinese creates battle in territory Kiangsi
Battle in Inner Mongolia
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Inner Mongolia
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Shansi from Japanese, taking Inner Mongolia from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 1 infantry
Japanese defend with 1 fighter
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 fighter in Chahar, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Hopei
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Chinese attack with 1 infantry
Japanese defend with 1 fighter
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 fighter in Kiangsi, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
2 infantry moved from Tsinghai to Eastern Sinkiang
1 fighter moved from Inner Mongolia to Eastern Sinkiang
Place Units - Chinese
1 artillery and 4 infantry placed in Eastern Sinkiang
Turn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Purchase Units - British
British buy 1 armour, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 6 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 122 Sea Zone to 128 Sea Zone
1 bomber moved from United Kingdom to 128 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Gibraltar to 93 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 93 Sea Zone to 113 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 113 Sea Zone to Normandy Bordeaux
2 cruisers moved from 93 Sea Zone to 113 Sea Zone
2 marines moved from United Kingdom to 113 Sea Zone
2 marines moved from 113 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Normandy Bordeaux
3 infantry moved from Southern Persia to Iraq
1 artillery moved from Southern Persia to Iraq
2 fighters moved from Egypt to Iraq
2 artilleries and 2 infantry moved from Burma to Shan State
3 fighters and 1 tactical_bomber moved from Eastern India to Shan State
Combat - British
Battle in 128 Sea Zone
British attack with 1 bomber and 1 destroyer; Russians loiter and taunt
Germans defend with 1 submarine
British roll dice for 1 bomber and 1 destroyer in 128 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 128 Sea Zone
British win, taking 128 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Normandy Bordeaux
British attack with 1 armour, 1 artillery, 1 fighter, 2 infantry, 2 marines and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 2 cruisers in Normandy Bordeaux, round 2 : 0/2 hits, 1.00 expected hits
British roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry, 2 marines and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/8 hits, 3.17 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Normandy Bordeaux
1 infantry owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 1 armour, 1 artillery, 1 fighter, 1 infantry, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Battle in Iraq
British attack with 1 artillery, 2 fighters and 3 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 artillery, 2 fighters and 3 infantry in Iraq, round 2 : 2/6 hits, 2.00 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 artillery, 2 fighters and 3 infantry in Iraq, round 3 : 2/6 hits, 2.00 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Iraq
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 infantry
Battle in Shan State
British attack with 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 5/8 hits, 3.50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Shan State
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
3 fighters moved from Shan State to Eastern India
1 tactical_bomber moved from Shan State to Eastern India
4 infantry moved from Eastern India to Burma
2 fighters moved from Iraq to Egypt
1 destroyer moved from 82 Sea Zone to 40 Sea Zone
1 cruiser moved from 82 Sea Zone to 40 Sea Zone
1 armour and 1 infantry moved from Union of South Africa to 73 Sea Zone
1 armour, 1 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone
1 armour and 1 infantry moved from 83 Sea Zone to Egypt
1 transport moved from 83 Sea Zone to 73 Sea Zone
1 carrier moved from 93 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 113 Sea Zone
1 destroyer moved from 93 Sea Zone to 113 Sea Zone
1 destroyer moved from 109 Sea Zone to 93 Sea Zone
1 bomber moved from 128 Sea Zone to United Kingdom
Place Units - British
1 armour and 1 infantry placed in Union of South Africa
1 fighter placed in United Kingdom
1 destroyer placed in 113 Sea Zone
Turn Complete - British
British collect 35 PUs; end with 41 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
1 artillery and 4 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 3,1,2,3,5,5
UK_Pacific collect 7 PUs (2 lost to blockades); end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 1 artillery and 4 infantry
Combat Hit Differential Summary :
Chinese regular : 1.00
Americans regular : 0.67
Japanese regular : 1.00
Germans regular : 0.50
Neutral_Axis regular : -0.33
British regular : -1.50
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Italians
Italians buy 4 infantry and 1 submarine; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Italians
2 armour moved from Romania to Western Ukraine
Italians take Western Ukraine from Russians
1 marine moved from Southern Italy to 99 Sea Zone
1 battleship, 2 cruisers and 1 marine moved from 99 Sea Zone to 100 Sea Zone
1 marine moved from 100 Sea Zone to Crete
Combat - Italians
Battle in Crete
Non Combat Move - Italians
1 infantry moved from Northern Italy to 99 Sea Zone
1 infantry moved from Southern Italy to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Tobruk
1 submarine moved from 99 Sea Zone to 95 Sea Zone
1 submarine moved from 99 Sea Zone to 96 Sea Zone
1 destroyer moved from 94 Sea Zone to 96 Sea Zone
1 fighter moved from Southern Italy to Malta
3 infantry moved from Northern Italy to Southern France
1 aaGun and 2 infantry moved from Romania to Bessarabia
1 infantry moved from Tunisia to Algeria
Italians take Algeria from Neutral_Axis
1 infantry moved from Albania to Greece
Place Units - Italians
3 infantry placed in Southern Italy
1 submarine placed in 97 Sea Zone
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 3
Combat Move - French
1 destroyer moved from 82 Sea Zone to 40 Sea Zone
@mr_stucifer Sorry thought I was in the non-combat move phase. I’ll post the completed one here in a sec.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 bomber; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer moved from 64 Sea Zone to 56 Sea Zone
1 tactical_bomber moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
1 submarine moved from 56 Sea Zone to 36 Sea Zone
ANZAC take 36 Sea Zone from Japanese
2 infantry moved from Trans-Jordan to Egypt
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Combat Move - French
1 destroyer moved from 82 Sea Zone to 40 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 4 artilleries and 11 infantry; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 armour moved from Karelia to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to Leningrad
3 armour, 3 artilleries, 17 infantry and 3 mech_infantrys moved from Baltic States to Leningrad
3 armour, 2 artilleries and 12 infantry moved from Bessarabia to Ukraine
2 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Eastern Poland to Southern Belarus
1 infantry moved from Eastern Poland to Southern Belarus
1 fighter and 1 tactical_bomber moved from Germany to Southern Belarus
2 infantry moved from Karelia to Archangel
1 fighter and 1 tactical_bomber moved from Finland to Archangel
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to 116 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 116 Sea Zone to 118 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 118 Sea Zone to Leningrad
1 fighter moved from Germany to 118 Sea Zone
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
1 fighter moved from France to Normandy Bordeaux
2 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 tactical_bomber moved from Germany to Normandy Bordeaux
@Culann some scramble options
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 4 artilleries and 11 infantry; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 armour moved from Karelia to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to Leningrad
3 armour, 3 artilleries, 17 infantry and 3 mech_infantrys moved from Baltic States to Leningrad
3 armour, 2 artilleries and 12 infantry moved from Bessarabia to Ukraine
2 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Eastern Poland to Southern Belarus
1 infantry moved from Eastern Poland to Southern Belarus
1 fighter and 1 tactical_bomber moved from Germany to Southern Belarus
2 infantry moved from Karelia to Archangel
1 fighter and 1 tactical_bomber moved from Finland to Archangel
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to 116 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 116 Sea Zone to 118 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 118 Sea Zone to Leningrad
1 fighter moved from Germany to 118 Sea Zone
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
1 fighter moved from France to Normandy Bordeaux
2 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 tactical_bomber moved from Germany to Normandy Bordeaux
Combat - Germans
Battle in Leningrad
Germans attack with 5 armour, 4 artilleries, 20 infantry and 4 mech_infantrys
Russians defend with 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 17 infantry
Germans roll dice for 1 cruiser in Leningrad, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 5 armour, 4 artilleries, 20 infantry and 4 mech_infantrys in Leningrad, round 2 : 9/33 hits, 9.17 expected hits
Russians roll dice for 2 aaGuns, 3 artilleries, 1 fighter and 17 infantry in Leningrad, round 2 : 10/21 hits, 7.33 expected hits
10 infantry owned by the Germans lost in Leningrad
7 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Leningrad
Germans roll dice for 5 armour, 4 artilleries, 10 infantry and 4 mech_infantrys in Leningrad, round 3 : 3/23 hits, 7.50 expected hits
Russians roll dice for 3 artilleries, 1 fighter and 10 infantry in Leningrad, round 3 : 7/14 hits, 5.00 expected hits
1 artillery owned by the Germans, 4 infantry owned by the Germans, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Leningrad
3 infantry owned by the Russians lost in Leningrad
3 artilleries owned by the Germans, 6 infantry owned by the Germans, 4 armour owned by the Germans and 3 mech_infantrys owned by the Germans retreated to Vyborg
Russians win with 3 artilleries, 1 fighter and 7 infantry remaining. Battle score for attacker is -17
Casualties for Germans: 1 armour, 1 artillery, 14 infantry and 1 mech_infantry
Casualties for Russians: 2 aaGuns and 10 infantry
Battle in Archangel
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 3/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern Belarus
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Southern Belarus
Germans win, taking Southern Belarus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 5 armour, 2 artilleries, 12 infantry and 2 mech_infantrys
Russians defend with 2 aaGuns, 1 factory_minor, 1 fighter and 13 infantry
Germans roll dice for 5 armour, 2 artilleries, 12 infantry and 2 mech_infantrys in Ukraine, round 2 : 8/21 hits, 6.17 expected hits
Russians roll dice for 2 aaGuns, 1 fighter and 13 infantry in Ukraine, round 2 : 7/14 hits, 5.00 expected hits
7 infantry owned by the Germans lost in Ukraine
6 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Ukraine
Germans roll dice for 5 armour, 2 artilleries, 5 infantry and 2 mech_infantrys in Ukraine, round 3 : 3/14 hits, 5.00 expected hits
Russians roll dice for 1 fighter and 7 infantry in Ukraine, round 3 : 3/8 hits, 3.00 expected hits
3 infantry owned by the Germans lost in Ukraine
3 infantry owned by the Russians lost in Ukraine
Germans roll dice for 5 armour, 2 artilleries, 2 infantry and 2 mech_infantrys in Ukraine, round 4 : 5/11 hits, 4.50 expected hits
Russians roll dice for 1 fighter and 4 infantry in Ukraine, round 4 : 1/5 hits, 2.00 expected hits
1 infantry owned by the Germans lost in Ukraine
4 infantry owned by the Russians and 1 fighter owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 5 armour, 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 26
Casualties for Germans: 11 infantry
Casualties for Russians: 2 aaGuns, 1 fighter and 13 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 3 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 2 marines
Germans roll dice for 1 artillery, 3 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 4/11 hits, 4.17 expected hits
British roll dice for 1 armour, 1 artillery, 1 infantry and 2 marines in Normandy Bordeaux, round 2 : 0/5 hits, 1.83 expected hits
2 marines owned by the British, 1 artillery owned by the British and 1 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 1 artillery, 3 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers in Normandy Bordeaux, round 3 : 6/11 hits, 4.17 expected hits
British roll dice for 1 armour in Normandy Bordeaux, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 artillery, 3 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 23
Casualties for British: 1 armour, 1 artillery, 1 infantry and 2 marines
Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine
Non Combat Move - Germans
Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans
1 tactical_bomber moved from Normandy Bordeaux to France
2 fighters moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to France
1 fighter and 1 tactical_bomber moved from Archangel to Finland
2 artilleries and 4 infantry moved from Norway to Finland
2 infantry moved from Karelia to Vyborg
2 infantry moved from Karelia to Vyborg
2 infantry moved from Karelia to Vyborg
1 fighter moved from 118 Sea Zone to Eastern Poland
1 aaGun moved from Baltic States to Eastern Poland
2 aaGuns and 4 infantry moved from Poland to Eastern Poland
1 fighter and 1 tactical_bomber moved from Southern Belarus to Eastern Poland
1 submarine moved from 118 Sea Zone to 116 Sea Zone
Place Units - Germans
4 artilleries and 6 infantry placed in Germany
3 infantry placed in France
1 armour and 2 infantry placed in Western Germany
Germans undo move 2.
2 infantry placed in Western Germany
1 infantry placed in France
Germans undo move 1.
3 artilleries and 3 infantry placed in Germany
1 artillery and 1 infantry placed in France
2 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 3,5,2
Germans collect 48 PUs (3 lost to blockades); end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 56 PUs
Combat Hit Differential Summary :
Russians regular : 5.00
Germans regular : -2.17
British regular : -2.33
Big whiff in Leningrad, at least losses there tempered somewhat by British commandos deciding the war was over. Probably after they landed in the French countryside and got lost in the bocage
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 aaGun, 2 armour, 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 2 PUs;
Combat Move - Russians
2 infantry moved from Smolensk to Southern Belarus
2 mech_infantrys moved from Vologda to Archangel
4 armour moved from Vologda to Archangel
1 fighter moved from Novgorod to 118 Sea Zone
1 tactical_bomber moved from Novgorod to 118 Sea Zone
1 fighter moved from Leningrad to 118 Sea Zone
1 armour moved from Russia to Southern Belarus
1 fighter moved from Russia to Southern Belarus
Combat - Russians
Battle in 118 Sea Zone
Russians attack with 2 fighters and 1 tactical_bomber
Germans defend with 1 cruiser, 1 destroyer and 3 transports
Russians roll dice for 2 fighters and 1 tactical_bomber in 118 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Germans roll dice for 1 cruiser, 1 destroyer and 3 transports in 118 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
1 destroyer owned by the Germans and 1 cruiser owned by the Germans lost in 118 Sea Zone
3 transports owned by the Germans lost in 118 Sea Zone
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 37
Casualties for Germans: 1 cruiser, 1 destroyer and 3 transports
Battle in Archangel
Russians attack with 4 armour and 2 mech_infantrys
Germans defend with 2 infantry
Russians roll dice for 4 armour and 2 mech_infantrys in Archangel, round 2 : 1/6 hits, 2.67 expected hits
Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Archangel
Russians roll dice for 4 armour and 2 mech_infantrys in Archangel, round 3 : 2/6 hits, 2.67 expected hits
Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Southern Belarus
Russians attack with 1 armour, 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 armour, 1 fighter and 2 infantry in Southern Belarus, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Southern Belarus, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 armour, 1 fighter and 2 infantry in Southern Belarus, round 3 : 1/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Southern Belarus, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Southern Belarus
1 infantry owned by the Germans lost in Southern Belarus
Russians roll dice for 1 armour, 1 fighter and 1 infantry in Southern Belarus, round 4 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Southern Belarus, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Southern Belarus
Russians win, taking Southern Belarus from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 fighter moved from Southern Belarus to Russia
1 fighter moved from 118 Sea Zone to Russia
1 fighter moved from 118 Sea Zone to Leningrad
1 tactical_bomber moved from 118 Sea Zone to Novgorod
2 artilleries moved from Leningrad to Novgorod
2 infantry moved from Smolensk to Novgorod
1 infantry moved from Rostov to Kursk
2 artilleries moved from Rostov to Tambov
2 infantry moved from Stalingrad to Tambov
1 artillery moved from Stalingrad to Tambov
Place Units - Russians
1 aaGun and 2 infantry placed in Leningrad
2 armour and 1 mech_infantry placed in Stalingrad
1 artillery, 1 fighter and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 40 PUs; end with 42 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans regular : -2.50
Russians regular : -3.83
@Culann btw if you want to see me getting my ass kicked in a game
https://www.axisandallies.org/forums/topic/40271/l23-ptv-generaldisarray-x-5-v-mr_stucifer-l/41
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 airfield, 4 artilleries, 1 factory_minor, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 132 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
1 armour, 1 artillery and 1 infantry moved from Malaya to Shan State
1 artillery moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 artillery moved from French Indo China to Shan State
2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
1 artillery and 1 infantry moved from Hunan to Szechwan
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Kwangtung to Hunan
1 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Jehol to Chahar
2 artilleries, 3 infantry and 1 mech_infantry moved from Honan to Hopei
1 fighter and 1 tactical_bomber moved from Kwangsi to Hopei
1 bomber moved from Kwangsi to Hopei
1 submarine moved from 42 Sea Zone to 56 Sea Zone
Combat - Japanese
Battle in 36 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 56 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 56 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 56 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Shan State
Japanese attack with 1 armour, 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 artilleries and 1 infantry
Japanese roll dice for 1 armour, 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 2/8 hits, 3.83 expected hits
UK_Pacific roll dice for 2 artilleries and 1 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Shan State
1 artillery owned by the British and 1 infantry owned by the British lost in Shan State
Japanese roll dice for 1 armour, 2 artilleries, 2 fighters and 2 tactical_bombers in Shan State, round 3 : 2/7 hits, 3.50 expected hits
UK_Pacific roll dice for 1 artillery in Shan State, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Shan State
1 artillery owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 2 artilleries and 1 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 3/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 2 artilleries, 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 2 artilleries, 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 3/9 hits, 3.33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese lost in Hopei
2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 2 artilleries, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 artillery and 2 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
4 transports moved from 132 Sea Zone to 20 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 132 Sea Zone to 35 Sea Zone
1 battleship moved from 34 Sea Zone to 7 Sea Zone
1 carrier moved from 34 Sea Zone to 35 Sea Zone
1 carrier moved from 34 Sea Zone to 7 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 35 Sea Zone
1 transport moved from 34 Sea Zone to 22 Sea Zone
2 infantry moved from Guam to 22 Sea Zone
2 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Caroline Islands
1 destroyer and 1 submarine moved from 34 Sea Zone to 35 Sea Zone
1 cruiser moved from 34 Sea Zone to 35 Sea Zone
1 cruiser and 1 destroyer moved from 34 Sea Zone to 7 Sea Zone
1 destroyer moved from 34 Sea Zone to 35 Sea Zone
1 fighter moved from Chahar to 7 Sea Zone
1 fighter moved from Kiangsi to 7 Sea Zone
1 bomber moved from Hopei to French Indo China
1 fighter and 1 tactical_bomber moved from Hopei to Kwangtung
1 bomber moved from Jehol to Japan
2 transports moved from 37 Sea Zone to 21 Sea Zone
1 artillery and 2 infantry moved from Kwangtung to 21 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 21 Sea Zone to 37 Sea Zone
1 artillery and 2 infantry moved from 37 Sea Zone to French Indo China
2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
1 aaGun moved from Jehol to Southern Manchuria
1 infantry moved from Southern Manchuria to 20 Sea Zone
1 infantry moved from Korea to Southern Manchuria
6 infantry moved from Kyushu to 20 Sea Zone
1 infantry moved from Okinawa to 20 Sea Zone
8 infantry moved from 20 Sea Zone to Kiangsu
1 transport moved from 21 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 7 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Caroline Islands
1 fighter moved from 35 Sea Zone to Caroline Islands
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 carrier moved from 6 Sea Zone to 7 Sea Zone
Place Units - Japanese
1 submarine placed in 7 Sea Zone
1 airfield and 1 factory_minor placed in French Indo China
1 artillery and 2 infantry placed in Kwangtung
3 artilleries and 5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : 1.67
Japanese regular : -1.50
UK_Pacific regular : 0.67
ANZAC regular : -0.50
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 bomber, 1 cruiser, 3 destroyers, 1 fighter, 1 infantry, 1 marine and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
1 marine moved from Wake Island to 32 Sea Zone
3 marines moved from Marshall Islands to 32 Sea Zone
2 artilleries and 2 infantry moved from Marshall Islands to 32 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 32 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Caroline Islands
2 artilleries moved from 34 Sea Zone to Caroline Islands
2 cruisers and 2 marines moved from 32 Sea Zone to 34 Sea Zone
2 marines moved from 34 Sea Zone to Caroline Islands
2 battleships and 2 marines moved from 32 Sea Zone to 34 Sea Zone
2 marines moved from 34 Sea Zone to Caroline Islands
2 carriers moved from 32 Sea Zone to 34 Sea Zone
3 fighters moved from 32 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 32 Sea Zone to 34 Sea Zone
2 fighters moved from 34 Sea Zone to Caroline Islands
1 tactical_bomber moved from 34 Sea Zone to Caroline Islands
1 destroyer moved from 32 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
Combat Hit Differential Summary :
@mr_stucifer Scramble?
@Culann Yes, scramble fighter & tac please
@Culann 50/50 battle, let’s see if you brought enough red crayons for the USMC to celebrate with if you win
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Combat Move - British
2 infantry moved from United Kingdom to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 destroyer moved from 128 Sea Zone to 115 Sea Zone
3 fighters moved from United Kingdom to 115 Sea Zone
1 tactical_bomber moved from United Kingdom to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Norway
4 infantry moved from Burma to Shan State
3 fighters moved from Eastern India to Shan State
1 tactical_bomber moved from Eastern India to Shan State
3 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 artillery moved from Egypt to Alexandria
Combat Hit Differential Summary :
@mr_stucifer More scramble options.
Also 
@Culann No scrambles here.