@mike64 said in G40 OOB Mike64 vs JCat GAME 1:
mike-vs-jcat-g40 FRENCH 3.tsvg
@Culann I’ve made plenty of mistakes this game too, we are learning all the time. Good for the brain engagement :D
If you aren’t quite ready to play Axis I can play Axis again, no pressure either way sir
@mr_stucifer Yeah, I agree it’s good for the brain engagement.
Nah, no worries I can play the Axis can’t let you have all the fun.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 carrier moved from 55 Sea Zone to 27 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 27 Sea Zone
1 submarine moved from 11 Sea Zone to 27 Sea Zone
2 destroyers moved from 11 Sea Zone to 27 Sea Zone
1 cruiser moved from 11 Sea Zone to 27 Sea Zone
4 submarines moved from 31 Sea Zone to 27 Sea Zone
2 bombers moved from Queensland to 27 Sea Zone
1 armour moved from Tobruk to Alexandria
British take Alexandria from Italians
2 mech_infantrys moved from Tobruk to Alexandria
2 bombers moved from Gibraltar to Northern Italy
1 bomber moved from Tunisia to Southern France
2 infantry moved from Malta to 98 Sea Zone
1 artillery and 1 infantry moved from Malta to 98 Sea Zone
1 artillery moved from Malta to 98 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 98 Sea Zone to 101 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 101 Sea Zone
2 artilleries and 3 infantry moved from 101 Sea Zone to Greece
Combat - Americans
Strategic bombing raid in Northern Italy
Italians roll AA dice in Northern Italy : 0/2 hits, 0.33 expected hits
Bombing raid in Northern Italy rolls: 3,6 and causes: 9 damage to unit: factory_major
Bombing raid in Northern Italy causes 9 damage total.
Strategic bombing raid in Southern France
Germans roll AA dice in Southern France : 0/1 hits, 0.17 expected hits
Bombing raid in Southern France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern France causes 6 damage total.
Battle in Greece
Battle in 27 Sea Zone
Americans attack with 2 bombers, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 5 submarines and 1 tactical_bomber
Japanese defend with 1 battleship, 3 carriers, 2 destroyers, 4 fighters, 1 tactical_bomber and 3 transports
Americans roll dice for 5 submarines in 27 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
Units damaged: 2 carriers owned by the Japanese
Americans roll dice for 2 bombers, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber in 27 Sea Zone, round 2 : 5/7 hits, 3.33 expected hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 3 carriers, 2 destroyers, 4 fighters, 1 tactical_bomber and 3 transports in 27 Sea Zone, round 2 : 4/11 hits, 5.00 expected hits
Units damaged: 1 carrier owned by the Americans
3 submarines owned by the Americans lost in 27 Sea Zone
1 carrier owned by the Japanese and 2 destroyers owned by the Japanese lost in 27 Sea Zone
Americans roll dice for 2 submarines in 27 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 2 bombers, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber in 27 Sea Zone, round 3 : 2/7 hits, 3.33 expected hits
Japanese roll dice for 4 fighters and 1 tactical_bomber in 27 Sea Zone, round 3 : 5/5 hits, 3.17 expected hits
Japanese roll dice for 1 battleship, 2 carriers and 3 transports in 27 Sea Zone, round 3 : 2/3 hits, 1.00 expected hits
2 submarines owned by the Americans, 1 cruiser owned by the Americans, 2 destroyers owned by the Americans, 1 tactical_bomber owned by the Americans and 1 carrier owned by the Americans lost in 27 Sea Zone
2 carriers owned by the Japanese lost in 27 Sea Zone
Americans roll dice for 2 bombers and 1 fighter in 27 Sea Zone, round 4 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 battleship, 4 fighters, 1 tactical_bomber and 3 transports in 27 Sea Zone, round 4 : 2/6 hits, 3.83 expected hits
1 fighter owned by the Americans and 1 bomber owned by the Americans lost in 27 Sea Zone
1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in 27 Sea Zone
1 bomber owned by the Americans retreated
Japanese win, taking Greece from Italians with 1 battleship, 3 fighters and 3 transports remaining. Battle score for attacker is -21
Casualties for Americans: 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 5 submarines and 1 tactical_bomber
Casualties for Japanese: 3 carriers, 2 destroyers, 1 fighter and 1 tactical_bomber
3 fighters owned by the Japanese forced to land in Johnston Island
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Johnston Island: 3 fighters
EDIT: Adding units owned by Japanese to Hawaiian Islands: 3 fighters
EDIT: Turning off Edit Mode
EDIT: 1 bomber moved from 27 Sea Zone to Western United States
1 carrier and 1 fighter moved from 98 Sea Zone to 101 Sea Zone
1 fighter moved from 98 Sea Zone to 101 Sea Zone
1 cruiser moved from 98 Sea Zone to 101 Sea Zone
1 destroyer moved from 98 Sea Zone to 101 Sea Zone
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Tunisia to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
2 fighters moved from Gibraltar to Malta
1 bomber moved from Southern France to Malta
2 bombers moved from Northern Italy to Malta
1 tactical_bomber moved from Eastern United States to Gibraltar
1 artillery and 1 marine moved from Eastern United States to 104 Sea Zone
1 artillery, 1 marine and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 transport moved from 93 Sea Zone to 104 Sea Zone
2 destroyers moved from 104 Sea Zone to 93 Sea Zone
1 armour moved from Tunisia to Tobruk
1 mech_infantry moved from Tunisia to Tobruk
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 93 Sea Zone: 1 artillery, 1 marine and 1 transport
EDIT: Adding units owned by Americans to Gibraltar: 1 artillery and 1 marine
EDIT: Adding units owned by Americans to 93 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 carrier, 1 destroyer and 1 submarine placed in 11 Sea Zone
1 fighter placed in 11 Sea Zone
1 armour, 1 fighter, 2 infantry and 1 mech_infantry placed in Eastern United States
1 destroyer and 1 transport placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
10 infantry moved from Tsinghai to Honan
1 fighter moved from Tsinghai to Honan
Combat - Chinese
Battle in Honan
Chinese attack with 1 fighter and 10 infantry
Japanese defend with 1 aaGun, 1 artillery and 5 infantry
Japanese roll AA dice in Honan : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 fighter and 10 infantry in Honan, round 2 : 0/11 hits, 2.17 expected hits
Japanese roll dice for 1 aaGun, 1 artillery and 5 infantry in Honan, round 2 : 1/6 hits, 2.00 expected hits
1 infantry owned by the Chinese lost in Honan
Chinese roll dice for 1 fighter and 9 infantry in Honan, round 3 : 2/10 hits, 2.00 expected hits
Japanese roll dice for 1 aaGun, 1 artillery and 5 infantry in Honan, round 3 : 3/6 hits, 2.00 expected hits
3 infantry owned by the Chinese lost in Honan
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Honan
Chinese roll dice for 1 fighter and 6 infantry in Honan, round 4 : 0/7 hits, 1.50 expected hits
Japanese roll dice for 1 artillery and 4 infantry in Honan, round 4 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Chinese lost in Honan
1 fighter owned by the Chinese retreated
4 infantry owned by the Chinese retreated to Tsinghai
Japanese win with 1 artillery and 4 infantry remaining. Battle score for attacker is -10
Casualties for Chinese: 6 infantry
Casualties for Japanese: 1 aaGun and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Honan to Tsinghai
Place Units - Chinese
3 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Purchase Units - British
British buy 1 artillery, 1 bomber, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Trans-Jordan to 83 Sea Zone
1 artillery moved from Egypt to 83 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from 101 Sea Zone to Crete
1 transport moved from 83 Sea Zone to 101 Sea Zone
1 infantry moved from Syria to 101 Sea Zone
1 infantry moved from 101 Sea Zone to Cyprus
1 artillery and 1 infantry moved from Eastern India to 40 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Sumatra
1 cruiser moved from 40 Sea Zone to 42 Sea Zone
1 destroyer moved from 40 Sea Zone to 42 Sea Zone
1 carrier moved from 40 Sea Zone to 42 Sea Zone
2 fighters moved from 40 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from United Kingdom to 113 Sea Zone
1 armour and 1 infantry moved from United Kingdom to 113 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 113 Sea Zone to 128 Sea Zone
2 infantry moved from 128 Sea Zone to Norway
1 armour and 1 mech_infantry moved from 128 Sea Zone to Norway
1 bomber moved from United Kingdom to France
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Norway
1 cruiser moved from 113 Sea Zone to 128 Sea Zone
Combat - British
Air Battle in France
British attacks with 1 units heading to France
Germans launches 1 interceptors out of France
Attackers Fire, : 0/1 hits, 0.17 expected hits
Defenders Fire, : 0/1 hits, 0.33 expected hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in France
Germans roll AA dice in France : 1/1 hits, 0.17 expected hits
1 bomber owned by the British killed by AA in France
Bombing raid in France causes 0 damage total.
Battle in Crete
Battle in Cyprus
Battle in Sumatra
Battle in Norway
British attack with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 infantry
British roll dice for 1 cruiser in Norway, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Norway, round 2 : 2/6 hits, 2.33 expected hits
Germans roll dice for 2 infantry in Norway, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Norway
British win, taking Crete from Italians, taking Cyprus from Italians, taking Sumatra from Japanese, taking Norway from Germans with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Cleaning up after air battles
Non Combat Move - British
3 destroyers moved from 113 Sea Zone to 128 Sea Zone
1 carrier moved from 113 Sea Zone to 128 Sea Zone
1 fighter moved from Norway to 128 Sea Zone
1 tactical_bomber moved from Norway to 128 Sea Zone
1 destroyer moved from 83 Sea Zone to 101 Sea Zone
1 destroyer moved from 73 Sea Zone to 80 Sea Zone
1 armour moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
Place Units - British
1 destroyer placed in 73 Sea Zone
1 artillery, 1 bomber, 1 fighter and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
Place Units - UK_Pacific
Turning on Edit Mode
EDIT: Adding units owned by British to Eastern India: 1 aaGun, 1 artillery, 4 infantry and 1 tactical_bomber
EDIT: Removing units owned by British from Burma: 1 aaGun, 1 artillery, 4 infantry and 1 tactical_bomber
EDIT: Turning off Edit Mode
1 artillery and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : -3.67
Americans regular : 0.50
Japanese regular : 0.33
Japanese AA : -0.17
Defenders Fire, : -0.33
Germans AA : 0.67
Attackers Fire, : -0.17
Germans regular : -0.67
British regular : 0.17
Italians AA : -0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber, 3 fighters and 1 tactical_bomber moved from Southern Italy to 96 Sea Zone
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 bomber, 3 fighters and 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 96 Sea Zone
Italians win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Non Combat Move - Italians
1 bomber, 3 fighters and 1 tactical_bomber moved from 96 Sea Zone to Southern Italy
1 aaGun and 5 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 armour, 1 artillery and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
I assumed no scramble (2 planes vs 5)
@mr_stucifer Yup.
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 5 PUs;
Combat Move - ANZAC
2 destroyers moved from 55 Sea Zone to 27 Sea Zone
1 cruiser moved from 55 Sea Zone to 27 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 27 Sea Zone
2 infantry moved from Queensland to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat Hit Differential Summary :
Gave you an interesting choice.
@Culann Yeah I considered double-teaming the fleet of Greece for a bit. Thought it would be too costly for Italy long-term to sacrifice all my air force though. Don’t have a reasonable expectation of rebuilding it any time in the next 5-6 turns…
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 5 PUs;
Combat Move - ANZAC
2 destroyers moved from 55 Sea Zone to 27 Sea Zone
1 cruiser moved from 55 Sea Zone to 27 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 27 Sea Zone
2 infantry moved from Queensland to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Japanese scrambles 3 units out of Hawaiian Islands to defend against the attack in 27 Sea Zone
Battle in Java
Battle in 27 Sea Zone
ANZAC attack with 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber
Japanese defend with 1 battleship, 3 fighters and 3 transports
ANZAC roll dice for 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber in 27 Sea Zone, round 2 : 0/5 hits, 2.33 expected hits
Japanese roll dice for 1 battleship, 3 fighters and 3 transports in 27 Sea Zone, round 2 : 3/4 hits, 2.67 expected hits
1 fighter owned by the ANZAC and 2 destroyers owned by the ANZAC lost in 27 Sea Zone
1 tactical_bomber owned by the ANZAC retreated
1 cruiser owned by the ANZAC retreated to 31 Sea Zone
Japanese win, taking Java from Japanese with 1 battleship, 3 fighters and 3 transports remaining. Battle score for attacker is -26
Casualties for ANZAC: 2 destroyers and 1 fighter
Moving scrambled unit from 27 Sea Zone back to originating territory: Hawaiian Islands
Moving scrambled unit from 27 Sea Zone back to originating territory: Hawaiian Islands
Moving scrambled unit from 27 Sea Zone back to originating territory: Hawaiian Islands
Non Combat Move - ANZAC
1 carrier moved from 64 Sea Zone to 31 Sea Zone
1 tactical_bomber moved from 27 Sea Zone to 31 Sea Zone
1 fighter moved from Queensland to 31 Sea Zone
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Combat - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.33
ANZAC regular : -2.33
Oof, ANZAC had a historical Italy moment…
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 3 fighters, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 transports moved from 118 Sea Zone to 116 Sea Zone
1 artillery moved from Germany to 116 Sea Zone
6 infantry moved from Denmark to 116 Sea Zone
1 infantry moved from Western Germany to 116 Sea Zone
1 artillery and 7 infantry moved from 116 Sea Zone to Norway
3 fighters moved from Western Germany to 128 Sea Zone
1 fighter moved from France to 128 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 116 Sea Zone to 128 Sea Zone
2 fighters moved from Leningrad to 128 Sea Zone
2 fighters and 2 tactical_bombers moved from Ukraine to Rostov
1 infantry moved from Kursk to Rostov
1 infantry moved from Ukraine to Rostov
@Culann savegame, we can pick up tomorrow. Scramble to Norway option
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 3 fighters, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 transports moved from 118 Sea Zone to 116 Sea Zone
1 artillery moved from Germany to 116 Sea Zone
6 infantry moved from Denmark to 116 Sea Zone
1 infantry moved from Western Germany to 116 Sea Zone
1 artillery and 7 infantry moved from 116 Sea Zone to Norway
3 fighters moved from Western Germany to 128 Sea Zone
1 fighter moved from France to 128 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 116 Sea Zone to 128 Sea Zone
2 fighters moved from Leningrad to 128 Sea Zone
2 fighters and 2 tactical_bombers moved from Ukraine to Rostov
1 infantry moved from Kursk to Rostov
1 infantry moved from Ukraine to Rostov
Combat - Germans
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 3 fighters, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 transports moved from 118 Sea Zone to 116 Sea Zone
1 artillery moved from Germany to 116 Sea Zone
6 infantry moved from Denmark to 116 Sea Zone
1 infantry moved from Western Germany to 116 Sea Zone
1 artillery and 7 infantry moved from 116 Sea Zone to Norway
3 fighters moved from Western Germany to 128 Sea Zone
1 fighter moved from France to 128 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 116 Sea Zone to 128 Sea Zone
2 fighters moved from Leningrad to 128 Sea Zone
2 fighters and 2 tactical_bombers moved from Ukraine to Rostov
1 infantry moved from Kursk to Rostov
1 infantry moved from Ukraine to Rostov
Combat - Germans
Battle in 128 Sea Zone
Germans attack with 1 carrier, 7 fighters and 1 tactical_bomber
British defend with 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 2 transports; Russians defend with 1 submarine
British roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 7 fighters and 1 tactical_bomber in 128 Sea Zone, round 2 : 5/8 hits, 4.17 expected hits
Germans roll dice for 1 carrier in 128 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
British roll dice for 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 128 Sea Zone, round 2 : 3/7 hits, 2.83 expected hits
Units damaged: 1 carrier owned by the Germans
2 fighters owned by the Germans lost in 128 Sea Zone
3 destroyers owned by the British and 1 carrier owned by the British lost in 128 Sea Zone
British roll dice for 1 submarine in 128 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Germans roll dice for 5 fighters and 1 tactical_bomber in 128 Sea Zone, round 3 : 3/6 hits, 3.17 expected hits
Germans roll dice for 1 carrier in 128 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits
British roll dice for 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports in 128 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
1 fighter owned by the Germans and 1 carrier owned by the Germans lost in 128 Sea Zone
1 tactical_bomber owned by the British, 1 cruiser owned by the British and 1 fighter owned by the British lost in 128 Sea Zone
1 submarine owned by the Russians submerged
Germans roll dice for 4 fighters and 1 tactical_bomber in 128 Sea Zone, round 4 : 4/5 hits, 2.67 expected hits
British roll dice for 2 transports in 128 Sea Zone, round 4 : 0/0 hits, 0.00 expected hits
2 transports owned by the British lost in 128 Sea Zone
Germans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 37
Casualties for Germans: 1 carrier and 3 fighters
Casualties for British: 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
Battle in Norway
Germans attack with 1 artillery and 7 infantry
British defend with 1 armour, 2 infantry and 1 mech_infantry
Germans roll dice for 1 artillery and 7 infantry in Norway, round 2 : 2/8 hits, 1.67 expected hits
British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Norway, round 2 : 1/4 hits, 1.67 expected hits
1 infantry owned by the Germans lost in Norway
2 infantry owned by the British lost in Norway
Germans roll dice for 1 artillery and 6 infantry in Norway, round 3 : 2/7 hits, 1.50 expected hits
British roll dice for 1 armour and 1 mech_infantry in Norway, round 3 : 2/2 hits, 1.00 expected hits
2 infantry owned by the Germans lost in Norway
1 mech_infantry owned by the British and 1 armour owned by the British lost in Norway
Germans win, taking Norway from British with 1 artillery and 4 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 3 infantry
Casualties for British: 1 armour, 2 infantry and 1 mech_infantry
Battle in Rostov
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 2 artilleries
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Rostov, round 2 : 3/6 hits, 2.67 expected hits
Russians roll dice for 2 artilleries in Rostov, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Rostov
2 artilleries owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Rostov to Ukraine
1 armour moved from Western Ukraine to Ukraine
1 infantry moved from Northern Belarus to Novgorod
2 artilleries and 3 infantry moved from Leningrad to Novgorod
4 fighters and 1 tactical_bomber moved from 128 Sea Zone to Western Germany
5 infantry moved from Western Germany to Germany
5 infantry moved from Germany to Slovakia Hungary
2 armour and 2 mech_infantrys moved from Germany to Romania
5 infantry moved from Normandy Bordeaux to Southern France
2 artilleries moved from Normandy Bordeaux to Southern France
3 infantry moved from Southern France to Northern Italy
3 fighters moved from Western Germany to France
Place Units - Germans
1 artillery and 2 infantry placed in Ukraine
2 armour, 4 infantry and 2 mech_infantrys placed in Germany
3 fighters placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 6,6
Germans collect 58 PUs; end with 58 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : 3.17
British regular : 0.50
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
8 infantry moved from Smolensk to Novgorod
5 artilleries moved from Smolensk to Novgorod
2 armour moved from Smolensk to Novgorod
2 fighters moved from Russia to Novgorod
1 tactical_bomber moved from Russia to Novgorod
1 artillery moved from Yaroslavl to Novgorod
1 infantry moved from Yaroslavl to Vologda
Russians take Vologda from Germans
1 artillery and 1 infantry moved from Tula to Kursk
Russians take Kursk from Germans
2 infantry moved from Stalingrad to Rostov
1 artillery moved from Stalingrad to Rostov
Combat - Russians
Battle in Novgorod
Russians attack with 2 armour, 6 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber
Germans defend with 8 artilleries and 12 infantry; Italians defend with 2 infantry
Russians roll dice for 2 armour, 6 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber in Novgorod, round 2 : 9/19 hits, 7.00 expected hits
Germans roll dice for 8 artilleries and 14 infantry in Novgorod, round 2 : 5/22 hits, 7.33 expected hits
5 infantry owned by the Russians lost in Novgorod
9 infantry owned by the Germans lost in Novgorod
Russians roll dice for 2 armour, 6 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber in Novgorod, round 3 : 5/14 hits, 5.67 expected hits
Germans roll dice for 8 artilleries and 5 infantry in Novgorod, round 3 : 6/13 hits, 4.33 expected hits
3 infantry owned by the Russians and 3 artilleries owned by the Russians lost in Novgorod
3 infantry owned by the Germans and 2 infantry owned by the Italians lost in Novgorod
1 tactical_bomber owned by the Russians and 2 fighters owned by the Russians retreated
2 armour owned by the Russians and 3 artilleries owned by the Russians retreated to Smolensk
Germans win with 8 artilleries remaining. Battle score for attacker is 6
Casualties for Russians: 3 artilleries and 8 infantry
Casualties for Germans: 12 infantry
Casualties for Italians: 2 infantry
Battle in Rostov
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters moved from Novgorod to Russia
1 tactical_bomber moved from Novgorod to Russia
7 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
Place Units - Russians
1 armour, 1 artillery and 1 infantry placed in Stalingrad
1 artillery, 1 fighter and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans regular : -1.00
Russians regular : 1.50
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 3 fighters, 6 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 infantry moved from Shansi to Inner Mongolia
Japanese take Inner Mongolia from Chinese
1 infantry moved from Anhwe to Shansi
1 artillery and 4 infantry moved from Honan to Tsinghai
1 infantry moved from Hopei to Honan
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsi to Hopei
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Szechwan to Tsinghai
1 infantry moved from Hunan to Szechwan
1 infantry moved from Kwangtung to Hunan
2 artilleries and 5 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
2 armour and 2 mech_infantrys moved from Yunnan to Tsinghai
1 fighter and 1 tactical_bomber moved from French Indo China to Tsinghai
1 infantry moved from French Indo China to Yunnan
2 bombers moved from French Indo China to Tsinghai
1 battleship moved from 27 Sea Zone to 31 Sea Zone
3 fighters moved from Hawaiian Islands to 31 Sea Zone
Combat - Japanese
Battle in 31 Sea Zone
Japanese attack with 1 battleship and 3 fighters
ANZAC defend with 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
Japanese roll dice for 1 battleship and 3 fighters in 31 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
ANZAC roll dice for 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber in 31 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
1 fighter owned by the Japanese and 1 battleship owned by the Japanese lost in 31 Sea Zone
1 tactical_bomber owned by the ANZAC lost in 31 Sea Zone
2 fighters owned by the Japanese retreated
ANZAC win with 1 carrier, 1 cruiser and 1 fighter remaining. Battle score for attacker is -18
Casualties for Japanese: 1 battleship and 1 fighter
Casualties for ANZAC: 1 tactical_bomber
Battle in Tsinghai
Japanese attack with 2 armour, 1 artillery, 2 bombers, 1 fighter, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 fighter and 7 infantry
Japanese roll dice for 2 armour, 1 artillery, 2 bombers, 1 fighter, 5 infantry, 2 mech_infantrys and 1 tactical_bomber in Tsinghai, round 2 : 7/14 hits, 5.17 expected hits
Chinese roll dice for 1 fighter and 7 infantry in Tsinghai, round 2 : 2/8 hits, 3.00 expected hits
2 infantry owned by the Japanese lost in Tsinghai
7 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 2 armour, 1 artillery, 2 bombers, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Tsinghai, round 3 : 4/12 hits, 4.83 expected hits
Chinese roll dice for 1 fighter in Tsinghai, round 3 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Tsinghai
1 fighter owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 2 armour, 1 artillery, 2 bombers, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for Japanese: 3 infantry
Casualties for Chinese: 1 fighter and 7 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Burma: 2 artilleries and 4 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Shan State: 2 artilleries and 4 infantry
EDIT: Turning off Edit Mode
2 bombers moved from Tsinghai to French Indo China
1 transport moved from 37 Sea Zone to 21 Sea Zone
2 infantry moved from Kwangtung to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to French Indo China
1 fighter moved from French Indo China to 37 Sea Zone
1 fighter moved from Japan to 37 Sea Zone
1 infantry moved from Johnston Island to 27 Sea Zone
2 artilleries moved from Hawaiian Islands to 27 Sea Zone
2 artilleries, 1 infantry and 3 transports moved from 27 Sea Zone to 34 Sea Zone
2 artilleries and 1 infantry moved from 34 Sea Zone to Caroline Islands
1 carrier, 1 destroyer and 1 submarine moved from 7 Sea Zone to 34 Sea Zone
2 fighters moved from 31 Sea Zone to 34 Sea Zone
1 fighter moved from 34 Sea Zone to Caroline Islands
1 fighter moved from 34 Sea Zone to Caroline Islands
3 infantry moved from Japan to 7 Sea Zone
1 infantry moved from Kyushu to 7 Sea Zone
4 infantry and 2 transports moved from 7 Sea Zone to 37 Sea Zone
4 infantry moved from 37 Sea Zone to French Indo China
1 transport moved from 20 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from French Indo China to Caroline Islands
1 artillery and 3 infantry moved from French Indo China to Shan State
1 tactical_bomber moved from Tsinghai to Yunnan
1 fighter moved from Tsinghai to Yunnan
Place Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 carrier placed in 21 Sea Zone
2 infantry placed in Kwangtung
3 fighters, 2 infantry and 1 tactical_bomber placed in Japan
1 submarine placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : -0.17
ANZAC regular : 1.17
@Culann I assumed try to save the carrier again and it worked out well for you this time. Japan and ANZAC rivalry continues 1-1
What a situation I got here! With China gone Japan will be able to increase pressure on Russia but that being said the US is about to relieve some pressure Russia. Honestly, I think you have it so I’ll leave up to you whether you want the satisfaction of holding India, Moscow, Sydney or claim victory now.