one more late adjustment, i edited the US sub to 27 instead of 65 if you’d allow it. that decision has nothing to do with any chinese or uk rolls that happened later. if you disallow then just use the previous map instead. thanks.
L23 - PtV - Mr_Stucifer (X+5) vs Gorshak (L)
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Russians Russians repair damage of 4x factory_minor; Remaining resources: 42 PUs; Russians buy 3 fighters and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Leningrad to Baltic States 1 tactical_bomber moved from Leningrad to Poland 2 fighters moved from Leningrad to Baltic States 1 tactical_bomber moved from Russia to Baltic States 2 infantry moved from Buyant-Uhaa to Buryatia 1 infantry moved from Ulaanbaatar to Buryatia Combat - Russians Battle in Poland Russians attack with 1 tactical_bomber Germans defend with 1 aaGun Germans roll AA dice in Poland : 0/1 hits, 0,17 expected hits 1 aaGun owned by the Germans lost in Poland Russians win with 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Battle in Buryatia Russians attack with 3 infantry Japanese defend with 1 infantry Russians roll dice for 3 infantry in Buryatia, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 3 infantry in Buryatia, round 3 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Buryatia, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Buryatia 1 infantry owned by the Japanese lost in Buryatia Russians win, taking Buryatia from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Baltic States Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/4 hits, 1,83 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Poland to Leningrad 2 fighters and 1 tactical_bomber moved from Baltic States to Leningrad 2 infantry moved from Archangel to Leningrad 2 aaGuns, 1 artillery and 1 infantry moved from Smolensk to Novgorod 3 artilleries and 4 infantry moved from Leningrad to Novgorod 1 armour and 1 mech_infantry moved from Northern Belarus to Leningrad 2 infantry moved from Northern Caucasus to Rostov 1 armour and 1 mech_infantry moved from Kursk to Bryansk 1 artillery and 8 infantry moved from Ukraine to Kursk 3 infantry moved from Sakha to Siberia 1 infantry moved from Dzavhan to Central Mongolia 1 infantry moved from Tsagaan Olom to Central Mongolia 2 infantry moved from Olgiy to Tsagaan Olom 3 infantry moved from Northern Belarus to Smolensk 3 infantry moved from Northern Belarus to Novgorod 1 submarine moved from 128 Sea Zone to 126 Sea Zone Place Units - Russians 3 fighters placed in Siberia 3 infantry placed in Leningrad 1 infantry placed in Ukraine Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,1,2,6 Russians collect 40 PUs (3 lost to blockades); end with 40 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUsCombat Hit Differential Summary :
Japanese regular : 0,33 Germans AA : -0,17 Germans regular : -0,33 Russians regular : -0,83 -
TripleA Move Summary: Japanese round 2
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Japanese Japanese buy 3 artilleries, 3 infantry, 1 marine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 fighters moved from 5 Sea Zone to Siberia 1 bomber moved from Japan to Siberia 1 armour moved from Amur to Sakha Japanese take Sakha from Russians 1 artillery, 6 infantry and 1 mech_infantry moved from Amur to Buryatia 1 armour moved from Sakha to Buryatia 1 infantry moved from Southern Manchuria to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 fighter and 1 tactical_bomber moved from Southern Manchuria to Central Mongolia 1 fighter and 1 tactical_bomber moved from Jehol to Central Mongolia 1 infantry moved from Chahar to Central Mongolia 1 artillery moved from Jehol to Shansi 2 infantry moved from Anhwe to Shansi 2 infantry moved from Kiangsi to Hunan 2 fighters and 2 tactical_bombers moved from Kwangsi to Hunan 1 bomber moved from Kwangsi to Shansi 1 infantry moved from Kwangsi to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Kwangsi to Yunnan Japanese take Yunnan from Chinese -
@Gorshak Intercept in Siberia?

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@mr_stucifer
no intercept -
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Japanese Japanese buy 3 artilleries, 3 infantry, 1 marine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 fighters moved from 5 Sea Zone to Siberia 1 bomber moved from Japan to Siberia 1 armour moved from Amur to Sakha Japanese take Sakha from Russians 1 artillery, 6 infantry and 1 mech_infantry moved from Amur to Buryatia 1 armour moved from Sakha to Buryatia 1 infantry moved from Southern Manchuria to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 fighter and 1 tactical_bomber moved from Southern Manchuria to Central Mongolia 1 fighter and 1 tactical_bomber moved from Jehol to Central Mongolia 1 infantry moved from Chahar to Central Mongolia 1 artillery moved from Jehol to Shansi 2 infantry moved from Anhwe to Shansi 2 infantry moved from Kiangsi to Hunan 2 fighters and 2 tactical_bombers moved from Kwangsi to Hunan 1 bomber moved from Kwangsi to Shansi 1 infantry moved from Kwangsi to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Kwangsi to Yunnan Japanese take Yunnan from Chinese Combat - Japanese Air Battle in Siberia Japanese attacks with 3 units heading to Siberia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Siberia Russians roll AA dice in Siberia : 0/1 hits, 0.17 expected hits Bombing raid in Siberia rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Siberia causes 4 damage total. Battle in Shansi Japanese attack with 1 artillery, 1 bomber and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Shansi, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 2 infantry in Shansi, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Shansi Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Shansi, round 3 : 0/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Shansi, round 4 : 3/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Shansi, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shansi Japanese win, taking Shansi from Chinese with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Hunan Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Hunan, round 2 : 3/6 hits, 2.67 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Hunan 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Central Mongolia Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Russians defend with 3 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Central Mongolia, round 2 : 3/5 hits, 2.50 expected hits Russians roll dice for 3 infantry in Central Mongolia, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Central Mongolia 3 infantry owned by the Russians lost in Central Mongolia Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Russians: 3 infantry Battle in Buryatia Japanese attack with 1 armour, 1 artillery, 6 infantry and 1 mech_infantry Russians defend with 2 infantry Japanese roll dice for 1 armour, 1 artillery, 6 infantry and 1 mech_infantry in Buryatia, round 2 : 2/9 hits, 2.33 expected hits Russians roll dice for 2 infantry in Buryatia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Buryatia 2 infantry owned by the Russians lost in Buryatia Japanese win, taking Buryatia from Russians with 1 armour, 1 artillery, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Russians: 2 infantry Cleaning up after air battles Non Combat Move - Japanese 1 carrier moved from 5 Sea Zone to 6 Sea Zone 1 carrier moved from 5 Sea Zone to 7 Sea Zone 2 transports moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from Hokkaido to 6 Sea Zone 1 armour and 2 infantry moved from Japan to 6 Sea Zone 1 armour and 3 infantry moved from 6 Sea Zone to Korea 1 aaGun moved from Amur to Buryatia 1 fighter moved from Siberia to 6 Sea Zone 1 fighter moved from Siberia to Japan 1 bomber moved from Siberia to Japan 1 tactical_bomber moved from Marshall Islands to 7 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Siam 1 fighter and 1 tactical_bomber moved from Caroline Islands to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi 2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi 1 transport moved from 37 Sea Zone to 20 Sea Zone 2 infantry moved from Kyushu to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kiangsu 1 infantry moved from Jehol to Chahar 1 infantry moved from Kiangsi to Anhwe 1 bomber moved from Shansi to Kiangsu 1 artillery and 2 infantry moved from Kyushu to 7 Sea Zone 1 infantry moved from Japan to 7 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 7 Sea Zone to 37 Sea Zone 1 artillery and 3 infantry moved from 37 Sea Zone to Kwangsi 1 carrier moved from 35 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Marshall Islands to 36 Sea Zone 1 fighter moved from Marshall Islands to Caroline Islands 1 fighter and 1 tactical_bomber moved from Central Mongolia to Southern Manchuria 1 fighter and 1 tactical_bomber moved from Central Mongolia to Jehol 1 submarine moved from 7 Sea Zone to 5 Sea Zone 1 marine moved from Caroline Islands to 34 Sea Zone 1 battleship and 1 marine moved from 34 Sea Zone to 45 Sea Zone 1 cruiser, 1 destroyer and 1 submarine moved from 34 Sea Zone to 45 Sea Zone 1 destroyer moved from 34 Sea Zone to 45 Sea Zone 1 infantry moved from Northern Manchuria to Buryatia 1 cruiser moved from 34 Sea Zone to 7 Sea Zone 1 destroyer moved from 34 Sea Zone to 56 Sea Zone Place Units - Japanese 3 transports placed in 7 Sea Zone 3 artilleries, 3 infantry and 1 marine placed in Japan Turn Complete - Japanese Japanese collect 37 PUs; end with 37 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 47 PUsCombat Hit Differential Summary :
Chinese regular : -1.00 Japanese regular : 0.50 Russians regular : 0.33 Russians AA : -0.17 -
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 2 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 2 infantry moved from Western United States to 11 Sea Zone 2 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 transport moved from 28 Sea Zone to 27 Sea Zone 2 infantry moved from 27 Sea Zone to Hawaiian Islands 1 fighter moved from Davao to Wake Island 1 destroyer and 1 submarine moved from 42 Sea Zone to 40 Sea Zone Place Units - Americans 2 transports placed in 104 Sea Zone 2 infantry placed in Eastern United States 1 battleship and 1 carrier placed in 11 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 54 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 artillery and 2 infantry moved from Szechwan to Yunnan 1 artillery and 2 infantry moved from Szechwan to Kweichow 1 fighter and 2 infantry moved from Szechwan to Hunan Combat - Chinese Battle in Kweichow Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 4 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Szechwan 1 artillery and 3 infantry moved from Tsinghai to Szechwan Place Units - Chinese 2 infantry placed in Szechwan 1 infantry placed in Hopei 1 infantry placed in Honan 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 12 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUsCombat Hit Differential Summary :
Chinese regular : -1,50 Japanese regular : 0,00 -
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 2 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 2 infantry moved from Western United States to 11 Sea Zone 2 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 transport moved from 28 Sea Zone to 27 Sea Zone 2 infantry moved from 27 Sea Zone to Hawaiian Islands 1 fighter moved from Davao to Wake Island 1 destroyer and 1 submarine moved from 42 Sea Zone to 40 Sea Zone Place Units - Americans 2 transports placed in 104 Sea Zone 2 infantry placed in Eastern United States 1 battleship and 1 carrier placed in 11 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 artillery and 2 infantry moved from Szechwan to Yunnan 1 artillery and 2 infantry moved from Szechwan to Kweichow 1 fighter and 2 infantry moved from Szechwan to Hunan Combat - Chinese Battle in Kweichow Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 4 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Szechwan 1 artillery and 3 infantry moved from Tsinghai to Szechwan Place Units - Chinese 2 infantry placed in Szechwan 1 infantry placed in Hopei 1 infantry placed in Honan 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 12 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs Purchase Units - British British repair damage of 5x factory_major; Remaining resources: 33 PUs; British buy 3 fighters and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Politics - British British takes Political Action: Political Action British To War With Japanese British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - British 2 infantry moved from Shan State to Siam 2 infantry moved from Sumatra to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 132 Sea Zone 2 infantry moved from 132 Sea Zone to Siam 2 fighters and 1 tactical_bomber moved from Eastern India to Siam 1 infantry moved from Kwangtung to Fukien Chinese take Fukien from Japanese Combat - British Battle in Siam British attack with 2 fighters, 4 infantry and 1 tactical_bomber Japanese defend with 1 fighter, 2 infantry and 1 tactical_bomber British roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Siam, round 2 : 1/7 hits, 2,33 expected hits Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Siam, round 2 : 0/4 hits, 1,83 expected hits 1 infantry owned by the Japanese lost in Siam British roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Siam, round 3 : 3/7 hits, 2,33 expected hits Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Siam, round 3 : 3/3 hits, 1,50 expected hits 3 infantry owned by the British lost in Siam 1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese and 1 fighter owned by the Japanese lost in Siam British win, taking Siam from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 17 Casualties for Japanese: 1 fighter, 2 infantry and 1 tactical_bomber Casualties for British: 3 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Siam to Shan State 3 aaGuns, 1 artillery and 7 infantry moved from Burma to Shan State 1 infantry moved from Baluchistan to Southern Persia British take Southern Persia from Neutral_Allies 1 destroyer moved from 42 Sea Zone to 40 Sea Zone 1 destroyer moved from 83 Sea Zone to 81 Sea Zone 1 infantry moved from Alexandria to Egypt 2 fighters moved from 94 Sea Zone to United Kingdom 1 aaGun and 1 infantry moved from Gibraltar to 94 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 94 Sea Zone to 88 Sea Zone 1 aaGun and 1 infantry moved from 88 Sea Zone to Brazil British take Brazil from Neutral_Allies 1 carrier and 2 cruisers moved from 94 Sea Zone to 91 Sea Zone 1 bomber moved from Quebec to United Kingdom Place Units - British 3 fighters placed in United Kingdom 1 infantry placed in Union of South Africa Turn Complete - British British collect 30 PUs; end with 30 PUs Place Units - UK_Pacific 2 submarines and 1 transport placed in 40 Sea Zone 1 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4,4 UK_Pacific collect 21 PUs; end with 21 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs Units Change Ownership Some Units in Eastern India change ownership: 1 infantry Some Units in 40 Sea Zone change ownership: 2 submarines and 1 transportCombat Hit Differential Summary :
Chinese regular : -1,50 Japanese regular : -0,33 British regular : -0,67 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Italians Italians buy 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Italians 1 marine moved from Malta to 96 Sea Zone 1 cruiser and 1 marine moved from 96 Sea Zone to 100 Sea Zone 1 marine moved from 100 Sea Zone to Crete 1 infantry moved from Northern Italy to 99 Sea Zone 1 artillery moved from Yugoslavia to 99 Sea Zone 2 infantry moved from Southern Italy to 99 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 99 Sea Zone to 94 Sea Zone 1 armour and 1 mech_infantry moved from Tunisia to Morocco Italians take Algeria from French 2 infantry moved from 94 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from 94 Sea Zone to Morocco 1 battleship moved from 96 Sea Zone to 94 Sea Zone 1 cruiser moved from 96 Sea Zone to 94 Sea Zone 1 submarine moved from 99 Sea Zone to 94 Sea Zone 1 infantry moved from Anglo-Egyptian Sudan to French Equatorial Africa Italians take French Equatorial Africa from French 1 infantry moved from Kenya to Tanganyika Territory Italians take Tanganyika Territory from British 1 artillery and 1 infantry moved from Kenya to Belgian Congo Italians take Belgian Congo from British Combat - Italians Battle in Crete Battle in Gibraltar Battle in Morocco Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry French defend with 2 infantry Italians roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Morocco, round 2 : 1/4 hits, 1.50 expected hits French roll dice for 2 infantry in Morocco, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Morocco 2 infantry owned by the French lost in Morocco Italians win, taking Crete from Neutral_Allies, taking Gibraltar from British, taking Morocco from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for French: 2 infantry Non Combat Move - Italians 1 artillery and 1 infantry moved from Tunisia to Libya 3 infantry moved from Libya to Tobruk 1 aaGun and 1 infantry moved from Northern Italy to Southern France 1 aaGun moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 2 infantry placed in Northern Italy 2 transports placed in 99 Sea Zone Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUsCombat Hit Differential Summary :
French regular : 0.33 Italians regular : -0.67 -
TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Java to 59 Sea Zone 1 infantry and 1 transport moved from 59 Sea Zone to 56 Sea Zone 1 fighter moved from Queensland to 56 Sea Zone 2 fighters moved from New Zealand to 56 Sea Zone 1 submarine moved from 64 Sea Zone to 56 Sea Zone Combat - ANZAC Battle in 56 Sea Zone ANZAC attack with 3 fighters, 1 infantry, 1 submarine and 1 transport Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 56 Sea Zone ANZAC win with 3 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 infantry moved from 56 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 fighter moved from 56 Sea Zone to Shan State 2 fighters moved from 56 Sea Zone to Queensland 1 cruiser and 1 destroyer moved from 65 Sea Zone to 64 Sea Zone 1 infantry moved from Egypt to Alexandria Place Units - ANZAC 1 destroyer and 1 transport placed in 64 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUsCombat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 0,67 -
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Java to 59 Sea Zone 1 infantry and 1 transport moved from 59 Sea Zone to 56 Sea Zone 1 fighter moved from Queensland to 56 Sea Zone 2 fighters moved from New Zealand to 56 Sea Zone 1 submarine moved from 64 Sea Zone to 56 Sea Zone Combat - ANZAC Battle in 56 Sea Zone ANZAC attack with 3 fighters, 1 infantry, 1 submarine and 1 transport Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 56 Sea Zone ANZAC win with 3 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 infantry moved from 56 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 fighter moved from 56 Sea Zone to Shan State 2 fighters moved from 56 Sea Zone to Queensland 1 cruiser and 1 destroyer moved from 65 Sea Zone to 64 Sea Zone 1 infantry moved from Egypt to Alexandria Place Units - ANZAC 1 destroyer and 1 transport placed in 64 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French 1 destroyer moved from 83 Sea Zone to 100 Sea Zone Combat - French Battle in 100 Sea Zone French attack with 1 destroyer Italians defend with 1 cruiser French roll dice for 1 destroyer in 100 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 cruiser in 100 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits French roll dice for 1 destroyer in 100 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 cruiser in 100 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits French roll dice for 1 destroyer in 100 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits Italians roll dice for 1 cruiser in 100 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits 1 destroyer owned by the French lost in 100 Sea Zone 1 cruiser owned by the Italians lost in 100 Sea Zone Italians win with no units remaining. Battle score for attacker is 3 Casualties for French: 1 destroyer Casualties for Italians: 1 cruiser Non Combat Move - French 1 infantry moved from French Central Africa to Nigeria Turn Complete - FrenchCombat Hit Differential Summary :
Italians regular : -0,50 French regular : 0,00 Japanese regular : -0,33 ANZAC regular : 0,67 -
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 9 infantry and 1 transport; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to 117 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 117 Sea Zone to 118 Sea Zone 5 armour and 4 mech_infantrys moved from Germany to Baltic States 1 infantry moved from Eastern Poland to Northern Belarus Germans take Northern Belarus from Russians 1 infantry moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 4 infantry moved from Eastern Poland to Baltic States 1 artillery and 3 infantry moved from Bessarabia to Ukraine 1 artillery and 1 infantry moved from Bessarabia to Ukraine 1 armour moved from Bessarabia to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Ukraine 2 armour and 4 infantry moved from Bessarabia to Ukraine 1 fighter and 1 tactical_bomber moved from Western Germany to 118 Sea Zone 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 infantry moved from Karelia to Archangel Germans take Archangel from Russians Combat - Germans Battle in 118 Sea Zone Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers Russians defend with 1 cruiser and 1 submarine Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers in 118 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits Russians roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 cruiser in 118 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 battleship owned by the Germans 1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 118 Sea Zone Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 17 Casualties for Russians: 1 cruiser and 1 submarine Battle in Baltic States Germans attack with 5 armour, 4 infantry and 4 mech_infantrys Russians defend with 1 infantry Germans roll dice for 5 armour, 4 infantry and 4 mech_infantrys in Baltic States, round 2 : 4/13 hits, 4.50 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 5 armour, 4 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 3 armour, 2 artilleries and 8 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 3 armour, 2 artilleries and 8 infantry in Ukraine, round 2 : 5/13 hits, 3.83 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 3 armour, 2 artilleries and 7 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine Non Combat Move - Germans Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans 4 infantry moved from Romania to Bessarabia 1 artillery and 4 infantry moved from Eastern Poland to Southern Belarus 1 aaGun moved from Eastern Poland to Southern Belarus 1 infantry moved from Eastern Poland to Southern Belarus 1 artillery and 1 infantry moved from Eastern Poland to Southern Belarus 1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine 1 aaGun moved from Eastern Poland to Western Ukraine 2 artilleries and 3 infantry moved from Western Germany to 115 Sea Zone 2 artilleries, 3 infantry and 4 transports moved from 115 Sea Zone to 116 Sea Zone 1 aaGun, 1 artillery and 1 infantry moved from Germany to 116 Sea Zone 4 infantry moved from Karelia to Vyborg 1 infantry moved from Finland to Karelia 1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 116 Sea Zone to 118 Sea Zone 1 artillery and 2 infantry moved from 118 Sea Zone to Vyborg 1 aaGun moved from 118 Sea Zone to Vyborg 2 artilleries, 2 infantry and 2 transports moved from 116 Sea Zone to 118 Sea Zone 2 infantry moved from 118 Sea Zone to Baltic States 2 artilleries moved from 118 Sea Zone to Baltic States 1 fighter and 1 tactical_bomber moved from 118 Sea Zone to Eastern Poland 1 fighter and 1 tactical_bomber moved from Malta to Eastern Poland 1 fighter moved from Malta to France 1 fighter moved from Southern Italy to Western Germany 1 bomber moved from Western Germany to Eastern Poland 1 artillery moved from Normandy Bordeaux to Holland Belgium 1 artillery moved from Southern France to Normandy Bordeaux 1 submarine moved from 113 Sea Zone to 128 Sea Zone Place Units - Germans 1 transport placed in 116 Sea Zone 4 artilleries and 6 infantry placed in Germany 2 infantry placed in Normandy Bordeaux 1 infantry placed in Southern France Germans undo move 4. 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 62 PUsCombat Hit Differential Summary :
Russians regular : 0.67 Germans regular : -0.17 -
@Gorshak I skipped the scrambles due to overwhelming odds, I would not normally do so but it kept it at 100% and hugely negative TUV swing and figured it would not be worth it to you.
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Russians Russians buy 3 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter and 2 tactical_bombers moved from Leningrad to Ukraine 1 artillery and 8 infantry moved from Kursk to Ukraine 1 armour and 1 mech_infantry moved from Bryansk to Ukraine 2 infantry moved from Rostov to Ukraine 3 infantry moved from Leningrad to Archangel 2 infantry moved from Leningrad to Northern Belarus 1 fighter moved from Leningrad to Northern Belarus 1 infantry moved from Siberia to Sakha Russians take Sakha from Japanese 1 infantry moved from Siberia to Amur Russians take Amur from Japanese Combat - Russians Battle in Ukraine Russians attack with 1 armour, 1 artillery, 1 fighter, 10 infantry, 1 mech_infantry and 2 tactical_bombers Germans defend with 3 armour, 2 artilleries and 7 infantry Russians roll dice for 1 armour, 1 artillery, 1 fighter, 10 infantry, 1 mech_infantry and 2 tactical_bombers in Ukraine, round 2 : 6/16 hits, 4,83 expected hits Germans roll dice for 3 armour, 2 artilleries and 7 infantry in Ukraine, round 2 : 6/12 hits, 4,50 expected hits 6 infantry owned by the Russians lost in Ukraine 6 infantry owned by the Germans lost in Ukraine Russians roll dice for 1 armour, 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 2 tactical_bombers in Ukraine, round 3 : 5/10 hits, 3,83 expected hits Germans roll dice for 3 armour, 2 artilleries and 1 infantry in Ukraine, round 3 : 5/6 hits, 2,50 expected hits 4 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine 2 artilleries owned by the Germans, 1 infantry owned by the Germans and 2 armour owned by the Germans lost in Ukraine Russians roll dice for 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Ukraine, round 4 : 3/5 hits, 2,67 expected hits Germans roll dice for 1 armour in Ukraine, round 4 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 13 Casualties for Russians: 1 artillery and 10 infantry Casualties for Germans: 3 armour, 2 artilleries and 7 infantry Battle in Archangel Russians attack with 3 infantry Germans defend with 1 infantry Russians roll dice for 3 infantry in Archangel, round 2 : 0/3 hits, 0,50 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel Russians roll dice for 2 infantry in Archangel, round 3 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 infantry in Archangel, round 4 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 infantry in Archangel, round 5 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 infantry in Archangel, round 5 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 infantry in Archangel, round 6 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 infantry in Archangel, round 6 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 infantry in Archangel, round 7 : 1/2 hits, 0,33 expected hits Germans roll dice for 1 infantry in Archangel, round 7 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Northern Belarus Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Northern Belarus, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 2 infantry in Northern Belarus, round 3 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Northern Belarus, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Northern Belarus Russians win, taking Northern Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Northern Belarus to Russia 2 aaGuns, 1 armour, 5 infantry and 1 mech_infantry moved from Leningrad to Vologda 2 aaGuns, 4 artilleries and 8 infantry moved from Novgorod to Yaroslavl 1 infantry moved from Smolensk to Novgorod 1 infantry moved from Smolensk to Bryansk 1 fighter and 2 tactical_bombers moved from Ukraine to Kursk 1 submarine moved from 126 Sea Zone to 128 Sea Zone 2 infantry moved from Tsagaan Olom to Olgiy Place Units - Russians 3 artilleries, 1 fighter and 6 infantry placed in Russia 1 infantry placed in Stalingrad Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 5,3 Russians collect 37 PUs (3 lost to blockades); end with 37 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUsCombat Hit Differential Summary :
Germans regular : 1,83 Russians regular : 0,83 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Kwangsi to Yunnan 1 artillery and 1 infantry moved from Kwangsi to Kweichow 1 artillery and 2 infantry moved from Kiangsi to Hunan 1 destroyer moved from 45 Sea Zone to 56 Sea Zone 1 battleship and 1 marine moved from 45 Sea Zone to 43 Sea Zone 1 marine moved from 43 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from Kwangsi to Borneo 1 marine moved from Japan to 7 Sea Zone 1 cruiser and 1 marine moved from 7 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to Borneo 1 cruiser moved from 37 Sea Zone to 43 Sea Zone 1 battleship moved from 37 Sea Zone to 43 Sea Zone 1 transport moved from 7 Sea Zone to 33 Sea Zone 1 infantry moved from Marshall Islands to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Gilbert Islands 1 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 infantry moved from Buryatia to Sakha 1 infantry moved from Northern Manchuria to Amur 1 fighter and 1 tactical_bomber moved from Southern Manchuria to Amur 1 bomber moved from Japan to Sakha 1 infantry moved from Kyushu to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter moved from Caroline Islands to 56 Sea Zone 1 fighter moved from 36 Sea Zone to 56 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 132 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow 1 bomber moved from Kiangsu to Hunan 1 fighter and 1 tactical_bomber moved from Jehol to Inner Mongolia 1 infantry moved from Chahar to Inner Mongolia 1 armour and 1 mech_infantry moved from Buryatia to Ulaanbaatar Japanese take Ulaanbaatar from Russians 1 armour and 1 mech_infantry moved from Ulaanbaatar to Central Mongolia Japanese take Central Mongolia from Russians 1 infantry moved from Buyant-Uhaa to Chahar 1 infantry moved from Anhwe to Shansi 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Kiangsi 2 transports moved from 37 Sea Zone to 20 Sea Zone 2 artilleries and 1 infantry moved from Japan to 7 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 7 Sea Zone to 22 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Kwangtung 1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Fukien 1 artillery and 2 infantry moved from Shansi to Honan 1 artillery moved from Kiangsi to Kwangtung 1 fighter moved from 6 Sea Zone to Kwangtung 1 tactical_bomber moved from 7 Sea Zone to Fukien Combat - Japanese Battle in Java Battle in 132 Sea Zone Japanese attack with 1 tactical_bomber British defend with 1 transport 1 transport owned by the British lost in 132 Sea Zone Japanese win, taking Java from ANZAC with 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in Gilbert Islands Battle in 56 Sea Zone Japanese attack with 1 destroyer and 2 fighters ANZAC defend with 1 submarine and 1 transport Japanese roll dice for 1 destroyer and 2 fighters in 56 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits ANZAC roll dice for 1 transport in 56 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 destroyer owned by the Japanese lost in 56 Sea Zone 1 transport owned by the ANZAC and 1 submarine owned by the ANZAC lost in 56 Sea Zone Japanese win, taking Gilbert Islands from UK_Pacific with 2 fighters remaining. Battle score for attacker is 4 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 submarine and 1 transport Battle in Kwangtung Japanese attack with 2 artilleries, 1 fighter and 1 infantry British defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 artilleries, 1 fighter and 1 infantry in Kwangtung, round 2 : 1/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Fukien Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Fukien, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Fukien, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Fukien 1 infantry owned by the British lost in Fukien Japanese win, taking Fukien from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Borneo Japanese attack with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 cruiser in Borneo, round 2 : 1/1 hits, 0.50 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Amur Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Amur, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Amur 1 infantry owned by the Russians lost in Amur Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Sakha Japanese attack with 1 bomber and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Sakha, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Sakha, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sakha 1 infantry owned by the Russians lost in Sakha Japanese win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Kweichow Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/4 hits, 1.83 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kweichow 1 infantry owned by the Chinese lost in Kweichow 1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese retreated Chinese win with 1 artillery remaining. Battle score for attacker is -4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Chinese: 1 artillery and 1 infantry Battle in Honan Japanese attack with 1 artillery and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Honan, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Honan, round 3 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Honan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Honan 1 infantry owned by the Chinese lost in Honan Japanese win, taking Honan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Hunan Japanese attack with 1 artillery, 1 bomber and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Hunan, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Hunan 1 infantry owned by the Chinese lost in Hunan Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Hunan, round 3 : 3/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Inner Mongolia Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Inner Mongolia, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Inner Mongolia Japanese win, taking Inner Mongolia from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 fighters moved from 56 Sea Zone to 43 Sea Zone 1 destroyer moved from 37 Sea Zone to 43 Sea Zone 1 destroyer moved from 45 Sea Zone to 56 Sea Zone 1 cruiser and 1 submarine moved from 45 Sea Zone to 43 Sea Zone 1 carrier moved from 36 Sea Zone to 43 Sea Zone 1 carrier moved from 6 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 132 Sea Zone to Kwangsi 1 fighter moved from Borneo to 37 Sea Zone 1 tactical_bomber moved from Borneo to Kwangsi 1 fighter moved from Yunnan to 37 Sea Zone 1 tactical_bomber moved from Yunnan to Kwangsi 1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi 1 bomber moved from Hunan to Kwangsi 1 fighter moved from Kwangtung to 21 Sea Zone 1 tactical_bomber moved from Fukien to 21 Sea Zone 1 carrier moved from 7 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from Amur to 7 Sea Zone 1 bomber moved from Sakha to Southern Manchuria 1 armour and 3 infantry moved from Korea to 6 Sea Zone 1 armour, 3 infantry and 2 transports moved from 6 Sea Zone to 37 Sea Zone 1 armour and 3 infantry moved from 37 Sea Zone to Kwangsi 1 fighter moved from Japan to Caroline Islands 1 aaGun, 1 artillery and 2 infantry moved from Japan to Kyushu 1 fighter and 1 tactical_bomber moved from Inner Mongolia to Jehol 1 artillery moved from Northern Manchuria to Southern Manchuria 1 infantry moved from Buryatia to Buyant-Uhaa Place Units - Japanese 1 carrier and 1 submarine placed in 7 Sea Zone 1 artillery and 7 infantry placed in Japan Turn Complete - Japanese Japanese collect 45 PUs; end with 45 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 55 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
Chinese regular : 1.00 Japanese regular : 0.17 UK_Pacific regular : -0.67 ANZAC regular : 0.83 Russians regular : 1.33 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Americans Americans buy 1 armour, 1 battleship, 1 harbour, 1 infantry, 1 marine and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans Combat - Americans Non Combat Move - Americans 1 artillery, 3 infantry and 2 marines moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 2 marines, 1 submarine and 2 transports moved from 27 Sea Zone to 66 Sea Zone 1 fighter moved from Hawaiian Islands to 66 Sea Zone 1 fighter moved from Hawaiian Islands to 91 Sea Zone 1 fighter moved from Hawaiian Islands to 91 Sea Zone 1 fighter moved from Wake Island to Hawaiian Islands 1 carrier moved from 104 Sea Zone to 91 Sea Zone 1 battleship and 1 carrier moved from 11 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 1 bomber moved from Eastern United States to Hawaiian Islands 1 bomber moved from Eastern United States to Hawaiian Islands Place Units - Americans 1 harbour placed in Central America 1 armour, 1 infantry and 1 marine placed in Central United States 1 battleship and 1 transport placed in 104 Sea Zone Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 4,1,2,5 Americans collect 51 PUs (2 lost to blockades); end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 artillery, 1 fighter and 2 infantry moved from Szechwan to Hunan 3 infantry moved from Szechwan to Yunnan 1 artillery moved from Kweichow to Yunnan Combat - Chinese Battle in Hunan Chinese attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Hunan, round 2 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Hunan, round 3 : 2/4 hits, 1,33 expected hits Japanese roll dice for 1 artillery in Hunan, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Battle in Yunnan Chinese attack with 1 artillery and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 4 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 5 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Szechwan 1 infantry moved from Tsinghai to Eastern Sinkiang 1 infantry moved from Hopei to Szechwan Place Units - Chinese 5 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 1 factory_minor and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber and 2 fighters moved from United Kingdom to Gibraltar 2 infantry moved from Brazil to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Gibraltar 1 carrier and 2 cruisers moved from 91 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from Quebec to 109 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar 1 armour moved from Egypt to Anglo-Egyptian Sudan British take Anglo-Egyptian Sudan from Italians 1 armour moved from Anglo-Egyptian Sudan to Egypt Combat - British Battle in Gibraltar British attack with 1 artillery, 1 bomber, 2 fighters and 3 infantry Italians defend with 1 harbour and 2 infantry British roll dice for 2 cruisers in Gibraltar, round 2 : 0/2 hits, 1,00 expected hits British roll dice for 1 artillery, 1 bomber, 2 fighters and 3 infantry in Gibraltar, round 2 : 1/7 hits, 2,50 expected hits Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Gibraltar 1 infantry owned by the Italians lost in Gibraltar British roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Gibraltar, round 3 : 0/6 hits, 2,33 expected hits Italians roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Gibraltar, round 4 : 3/6 hits, 2,33 expected hits Italians roll dice for 1 infantry in Gibraltar, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Gibraltar British win, taking Gibraltar from Italians with 1 artillery, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 2 infantry Non Combat Move - British 1 fighter moved from Gibraltar to 93 Sea Zone 1 fighter moved from Gibraltar to 93 Sea Zone 1 bomber moved from Gibraltar to British Guiana 1 aaGun and 2 infantry moved from Brazil to British Guiana 2 infantry moved from Rhodesia to Union of South Africa 1 destroyer moved from 81 Sea Zone to 40 Sea Zone 1 infantry moved from Southern Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 infantry moved from Southern Persia to Northeast Persia British take Northeast Persia from Neutral_Allies 1 transport moved from 40 Sea Zone to 39 Sea Zone 1 artillery moved from Shan State to 39 Sea Zone 1 artillery and 1 transport moved from 39 Sea Zone to 40 Sea Zone 1 artillery moved from 40 Sea Zone to Eastern India 1 infantry moved from Eastern India to Burma 1 tactical_bomber moved from Shan State to 40 Sea Zone 2 fighters moved from Shan State to Eastern India 3 aaGuns and 7 infantry moved from Shan State to Burma 1 infantry moved from Siam to Shan State Place Units - British 1 factory_minor placed in Southern Persia 1 destroyer and 1 transport placed in 109 Sea Zone 1 artillery placed in Union of South Africa Turn Complete - British British collect 30 PUs; end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Place Units - UK_Pacific 1 carrier and 1 destroyer placed in 40 Sea Zone 1 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 15 PUs; end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs Units Change Ownership Some Units in Eastern India change ownership: 1 infantry Some Units in 40 Sea Zone change ownership: 1 carrier and 1 destroyerCombat Hit Differential Summary :
Chinese regular : -1,00 Italians regular : -0,33 Japanese regular : -0,67 British regular : -4,17 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Italians Italians buy 4 infantry and 3 submarines; Remaining resources: 2 PUs; Combat Move - Italians 2 transports moved from 99 Sea Zone to 101 Sea Zone 1 marine moved from Crete to 101 Sea Zone 1 marine moved from 101 Sea Zone to Cyprus 1 artillery and 1 infantry moved from Greece to 101 Sea Zone 1 artillery and 1 infantry moved from 101 Sea Zone to Syria 1 bomber moved from Southern Italy to Gibraltar Combat - Italians Strategic bombing raid in Gibraltar British roll AA dice in Gibraltar : 0/1 hits, 0.17 expected hits Bombing raid in Gibraltar rolls: 7 and causes: 6 damage to unit: harbour Bombing raid in Gibraltar causes 6 damage total. Battle in Cyprus Battle in Syria Non Combat Move - Italians Turning on Edit Mode EDIT: Changing ownership of French Central Africa from French to Italians EDIT: Turning off Edit Mode 1 bomber moved from Gibraltar to Southern France 1 artillery and 3 infantry moved from Northern Italy to Southern France 1 armour moved from Northern Italy to Southern France 1 battleship, 1 cruiser, 1 submarine and 2 transports moved from 94 Sea Zone to 97 Sea Zone 1 armour moved from Greece to Romania 1 armour and 1 mech_infantry moved from Morocco to Tunisia 1 artillery and 1 infantry moved from Libya to Tunisia 3 infantry moved from Tobruk to Libya 1 artillery moved from Morocco to Algeria 1 infantry moved from Tanganyika Territory to Kenya 1 artillery and 1 infantry moved from Belgian Congo to Kenya 1 infantry moved from French Equatorial Africa to French Central Africa Place Units - Italians 3 infantry placed in Northern Italy 1 infantry placed in Southern Italy 3 submarines placed in 97 Sea Zone Turn Complete - Italians Italians collect 23 PUs; end with 25 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 33 PUsCombat Hit Differential Summary :
British AA : -0.17 -
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 armour, 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 64 Sea Zone 1 infantry and 1 transport moved from 64 Sea Zone to 55 Sea Zone 1 artillery moved from Queensland to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 49 Sea Zone 1 cruiser moved from 64 Sea Zone to 49 Sea Zone 1 artillery and 1 infantry moved from 49 Sea Zone to Gilbert Islands Combat - ANZAC Battle in Gilbert Islands ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 cruiser in Gilbert Islands, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Gilbert Islands, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Gilbert Islands ANZAC win, taking Gilbert Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 2 destroyers moved from 64 Sea Zone to 49 Sea Zone 2 fighters moved from Queensland to 40 Sea Zone 1 fighter moved from Shan State to Eastern India 1 infantry moved from Alexandria to Egypt Place Units - ANZAC 1 submarine placed in 64 Sea Zone 1 armour and 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Trans-Jordan to Egypt Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 0,50 -
TripleA Move Summary: Germans round 4
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Karelia to Archangel 1 fighter and 1 tactical_bomber moved from 118 Sea Zone to Archangel 1 artillery and 7 infantry moved from Vyborg to Leningrad 2 artilleries and 6 infantry moved from Baltic States to Northern Belarus 2 infantry moved from Southern Belarus to Smolensk 2 infantry moved from Southern Belarus to Bryansk 1 fighter and 1 tactical_bomber moved from Eastern Poland to Smolensk 1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk 1 artillery and 2 infantry moved from Western Ukraine to Ukraine 4 infantry moved from Bessarabia to Ukraine 4 transports moved from 118 Sea Zone to 117 Sea Zone 1 transport moved from 116 Sea Zone to 117 Sea Zone 4 artilleries and 6 infantry moved from Germany to 117 Sea Zone 4 artilleries, 6 infantry and 5 transports moved from 117 Sea Zone to 118 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 118 Sea Zone to 116 Sea Zone 4 artilleries and 6 infantry moved from 118 Sea Zone to Leningrad 1 bomber moved from Eastern Poland to Ukraine -
@Gorshak Scramble options for Bryansk/Smolensk





