@Ghostglider 1abf671a-a258-4495-bc39-bccc1e136261-image.png
OOL for 113?
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@mr_stucifer Hey sorry itās been a bit. I updated to 2.6 but the emails arenāt preset anymore. Can you remind me of your email please.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 battleship, 2 carriers, 1 fighter and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
2 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 artillery, 1 infantry and 1 marine moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 6 Sea Zone to Korea
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Korea
1 artillery moved from French Indo China to Yunnan
1 infantry moved from Hunan to Yunnan
4 fighters and 4 tactical_bombers moved from 54 Sea Zone to New South Wales
1 armour moved from Queensland to South Australia
Japanese take South Australia from ANZAC
1 armour moved from South Australia to New South Wales
1 artillery, 1 infantry and 1 marine moved from Queensland to 54 Sea Zone
1 battleship, 1 cruiser and 1 marine moved from 54 Sea Zone to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 62 Sea Zone
5 infantry moved from Queensland to New South Wales
1 artillery, 1 infantry and 1 marine moved from 62 Sea Zone to New South Wales
1 artillery and 1 infantry moved from Queensland to New South Wales
2 bombers moved from French Indo China to Yunnan
Combat - Japanese
Battle in Korea
Japanese attack with 1 artillery, 3 fighters, 1 infantry, 1 marine and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Korea, round 2 : 2/2 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 artillery, 3 fighters, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in New South Wales
Japanese attack with 1 armour, 2 artilleries, 4 fighters, 7 infantry, 1 marine and 4 tactical_bombers
ANZAC defend with 2 aaGuns, 1 armour, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 5 infantry
ANZAC roll AA dice in New South Wales : 0/6 hits, 1.00 expected hits
Japanese roll dice for 1 battleship and 1 cruiser in New South Wales, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 armour, 2 artilleries, 4 fighters, 7 infantry, 1 marine and 4 tactical_bombers in New South Wales, round 2 : 12/19 hits, 7.67 expected hits
ANZAC roll dice for 2 aaGuns, 1 armour, 2 artilleries, 3 fighters and 5 infantry in New South Wales, round 2 : 5/11 hits, 4.83 expected hits
5 infantry owned by the Japanese, 1 armour owned by the ANZAC, 5 infantry owned by the ANZAC, 3 fighters owned by the ANZAC, 2 artilleries owned by the ANZAC and 2 aaGuns owned by the ANZAC lost in New South Wales
Japanese captures 11PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 1 armour, 2 artilleries, 4 fighters, 2 infantry, 1 marine and 4 tactical_bombers remaining. Battle score for attacker is 54
Casualties for Japanese: 5 infantry
Casualties for ANZAC: 2 aaGuns, 1 armour, 2 artilleries, 3 fighters and 5 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Yunnan, round 2 : 0/4 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Japanese roll dice for 1 artillery and 2 bombers in Yunnan, round 3 : 2/3 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC
Non Combat Move - Japanese
2 bombers moved from Yunnan to Kiangsu
2 fighters and 2 tactical_bombers moved from French Indo China to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from New South Wales to Queensland
2 fighters and 2 tactical_bombers moved from New South Wales to 54 Sea Zone
2 carriers moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 54 Sea Zone to 62 Sea Zone
1 submarine moved from 54 Sea Zone to 62 Sea Zone
1 transport moved from 54 Sea Zone to 62 Sea Zone
3 transports moved from 54 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Shan State to French Indo China
1 armour and 1 infantry moved from Malaya to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
1 carrier and 1 destroyer moved from 37 Sea Zone to 36 Sea Zone
2 fighters moved from Korea to Japan
1 fighter and 1 tactical_bomber moved from Korea to 6 Sea Zone
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
1 infantry moved from Hopei to Chahar
Place Units - Japanese
1 battleship, 2 carriers and 1 submarine placed in 6 Sea Zone
1 fighter placed in Japan
1 artillery placed in Malaya
Turn Complete - Japanese
Japanese collect 69 PUs; end with 80 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 83 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : 3.33
ANZAC AA : -1.00
ANZAC regular : 0.17
Russians regular : -0.33
@donutgold With 2.6 Post to Forum works, so if you use this save file it should have emails and the forum information saved, youāll just need to put in your username/password (which are then stored locally on your hard drive) to automatically post after rounds.
@mr_stucifer 2c8f0f50-98fa-4067-b7ea-f7e6b2f03ef9-triplea_40249_scramble.tsvg I think the gameās reached a point where I have to go for a hail mary. Lmk about kamikaze.
@donutgold One on each of the cruisers, one on the destroyer, and 3 on the battleship, full scramble, good luck sir
@mr_stucifer Donāt think I set up what needs to be set up for post to forum but Iāll figure that out by next turn. Also, my god my rolls were good. Lady luck finally deemed it to be my turn to be smiled upon. Still dont know if itās enough but it makes the game a bit more exciting then what it was. triplea_40249_usuk5.tsvg Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 3 submarines and 2 transports; Remaining resources: 4 PUs;
Combat Move - Americans
1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 9 fighters, 2 submarines and 1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone
1 bomber and 1 fighter moved from Aleutian Islands to 6 Sea Zone
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits. Rolls: 5,1,5
Units damaged: 1 battleship owned by the Americans
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 1
1 cruiser owned by the Americans lost in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5
Battle in 6 Sea Zone
Americans attack with 1 battleship, 1 bomber, 5 carriers, 1 cruiser, 1 destroyer, 10 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 2 battleships, 4 carriers, 1 cruiser, 7 fighters, 3 submarines, 4 tactical_bombers and 1 transport
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 battleship, 1 bomber, 5 carriers, 1 cruiser, 1 destroyer, 10 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 8/15 hits, 7.83 expected hits
Units damaged: 3 carriers owned by the Japanese and 2 battleships owned by the Japanese
Japanese roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 7 fighters and 4 tactical_bombers in 6 Sea Zone, round 2 : 7/11 hits, 6.67 expected hits
Units damaged: 2 carriers owned by the Americans
Japanese roll dice for 2 battleships, 4 carriers, 1 cruiser and 1 transport in 6 Sea Zone, round 2 : 3/7 hits, 3.17 expected hits
1 submarine owned by the Americans and 5 carriers owned by the Americans lost in 6 Sea Zone
3 submarines owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 carrier owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 10 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 10/15 hits, 7.83 expected hits
Japanese roll dice for 7 fighters and 4 tactical_bombers in 6 Sea Zone, round 3 : 5/11 hits, 6.67 expected hits
Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser and 1 transport in 6 Sea Zone, round 3 : 1/6 hits, 2.83 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Americans and 4 fighters owned by the Americans lost in 6 Sea Zone
2 fighters owned by the Japanese, 4 tactical_bombers owned by the Japanese, 3 carriers owned by the Japanese and 1 cruiser owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 battleship, 1 bomber, 1 cruiser, 6 fighters and 1 tactical_bomber in 6 Sea Zone, round 4 : 6/10 hits, 5.50 expected hits
Japanese roll dice for 2 battleships, 5 fighters and 1 transport in 6 Sea Zone, round 4 : 5/7 hits, 4.67 expected hits
1 cruiser owned by the Americans, 3 fighters owned by the Americans and 1 battleship owned by the Americans lost in 6 Sea Zone
5 fighters owned by the Japanese and 1 battleship owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 5 : 5/5 hits, 2.83 expected hits
Japanese roll dice for 1 battleship and 1 transport in 6 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Americans lost in 6 Sea Zone
1 transport owned by the Japanese and 1 battleship owned by the Japanese lost in 6 Sea Zone
Americans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 43
Casualties for Americans: 1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 8 fighters and 2 submarines
Casualties for Japanese: 2 battleships, 4 carriers, 1 cruiser, 7 fighters, 3 submarines, 4 tactical_bombers and 1 transport
Non Combat Move - Americans
1 bomber moved from 6 Sea Zone to Midway
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Soviet Far East
1 armour, 1 carrier, 1 cruiser, 2 destroyers, 3 infantry, 1 marine, 1 submarine and 2 transports moved from 64 Sea Zone to 10 Sea Zone
1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone
Place Units - Americans
1 carrier, 2 fighters, 3 submarines and 2 transports placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 4,1,2,3,2,2
Americans collect 49 PUs (2 lost to blockades); end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Sikang
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Burma to Yunnan
2 infantry moved from Szechwan to Shensi
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Sikang
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Sikang, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Sikang, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Sikang, round 5 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Sikang, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
Place Units - Chinese
3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUs
Purchase Units - British
British buy 2 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 fighter moved from Eastern United States to Western United States
3 infantry moved from Quebec to Eastern United States
1 artillery and 1 infantry moved from 64 Sea Zone to Central America
1 armour, 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Persia to Trans-Jordan
1 fighter moved from Persia to Trans-Jordan
1 mech_infantry moved from Syria to Trans-Jordan
Combat - British
Battle in Central America
British attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Central America, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Central America, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 1 infantry in Central America, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Central America, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Central America
British win, taking Central America from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Trans-Jordan
British attack with 1 armour, 1 artillery, 2 fighters, 6 infantry, 3 mech_infantrys and 1 tactical_bomber
Italians defend with 2 infantry
British roll dice for 1 armour, 1 artillery, 2 fighters, 6 infantry, 3 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 2 : 4/14 hits, 4.17 expected hits
Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 armour, 1 artillery, 2 fighters, 6 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Non Combat Move - British
2 fighters moved from Trans-Jordan to Iraq
1 tactical_bomber moved from Trans-Jordan to Iraq
1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from French Madagascar to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
2 mech_infantrys moved from West India to Persia
4 infantry moved from India to Burma
1 mech_infantry moved from India to Burma
Place Units - British
1 mech_infantry placed in Union of South Africa
1 fighter placed in Union of South Africa
2 infantry placed in Quebec
1 fighter and 2 mech_infantrys placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6,5,3
British collect 30 PUs (4 lost to blockades); end with 30 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : 1.50
Americans regular : 6.00
Italians regular : -0.67
Japanese regular : -4.17
Germans regular : -0.67
British regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Ethiopia to Kenya
Italians take Kenya from British
1 artillery moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Egypt
Combat - Italians
Battle in Egypt
Italians attack with 2 armour, 2 artilleries, 7 infantry and 1 mech_infantry
British defend with 1 harbour; ANZAC defend with 1 infantry
Italians roll dice for 2 armour, 2 artilleries, 7 infantry and 1 mech_infantry in Egypt, round 2 : 8/12 hits, 3.33 expected hits
British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Egypt
Italians win, taking Egypt from British with 2 armour, 2 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Italians
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 carrier moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from Greece to Southern Italy
2 fighters moved from Western Ukraine to 98 Sea Zone
1 artillery and 1 infantry moved from Romania to Bessarabia
1 aaGun moved from Southern Italy to 97 Sea Zone
1 aaGun moved from 97 Sea Zone to Greece
1 infantry moved from Southern France to Northern Italy
1 submarine moved from 91 Sea Zone to 82 Sea Zone
Place Units - Italians
1 transport placed in 97 Sea Zone
1 armour and 4 infantry placed in Northern Italy
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 23 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
Italians regular : 4.67
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Combat Move - ANZAC
Combat Move - French
1 destroyer moved from 81 Sea Zone to 76 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 fighter, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Western Ukraine to Vologda
1 armour moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 artillery and 7 infantry moved from Archangel to Vologda
1 armour moved from Nenetsia to Vologda
1 infantry moved from Smolensk to Vologda
Combat - Germans
Battle in Vologda
Germans attack with 1 armour, 1 artillery, 1 fighter, 8 infantry and 2 tactical_bombers
Russians defend with 11 infantry
Germans roll dice for 1 armour, 1 artillery, 1 fighter, 8 infantry and 2 tactical_bombers in Vologda, round 2 : 4/13 hits, 4.17 expected hits
Russians roll dice for 11 infantry in Vologda, round 2 : 4/11 hits, 3.67 expected hits
4 infantry owned by the Germans lost in Vologda
4 infantry owned by the Russians lost in Vologda
Germans roll dice for 1 armour, 1 artillery, 1 fighter, 4 infantry and 2 tactical_bombers in Vologda, round 3 : 4/9 hits, 3.50 expected hits
Russians roll dice for 7 infantry in Vologda, round 3 : 2/7 hits, 2.33 expected hits
2 infantry owned by the Germans lost in Vologda
4 infantry owned by the Russians lost in Vologda
1 fighter owned by the Germans and 2 tactical_bombers owned by the Germans retreated
1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 armour owned by the Germans retreated to Archangel
Russians win with 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 6 infantry
Casualties for Russians: 8 infantry
Non Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Vologda to Archangel
1 infantry moved from Belarus to Archangel
3 artilleries moved from Novgorod to Archangel
1 infantry moved from Finland to Karelia
1 fighter moved from Western Germany to Western Ukraine
2 bombers moved from Gibraltar to Western Ukraine
1 armour and 2 mech_infantrys moved from Eastern Poland to Archangel
3 armour and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
4 armour and 4 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
3 submarines moved from 92 Sea Zone to 91 Sea Zone
1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 89 Sea Zone to 91 Sea Zone
Place Units - Germans
3 infantry placed in Novgorod
5 armour and 4 mech_infantrys placed in Germany
1 fighter placed in Western Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Vologda to Russia
9 infantry moved from Russia to Bryansk
4 infantry moved from Novosibirsk to Kansu
1 infantry moved from Rostov to Ukraine
Russians take Ukraine from Italians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
Combat - Russians
Battle in Kansu
Russians attack with 4 infantry
Japanese defend with 1 infantry
Russians roll dice for 4 infantry in Kansu, round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Novosibirsk to Vologda
2 aaGuns and 6 infantry moved from Novosibirsk to Samara
1 armour and 2 mech_infantrys moved from Russia to Bryansk
2 fighters moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
3 infantry moved from Volgograd to Tambov
Place Units - Russians
1 fighter and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Russians regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 5 fighters, 3 infantry and 3 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 armour moved from New South Wales to Victoria
Japanese take Victoria from ANZAC
1 armour moved from Victoria to South Australia
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 marine moved from New South Wales to 62 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 63 Sea Zone to New Zealand
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to New Zealand
2 bombers moved from Kiangsu to Yunnan
1 artillery moved from Hunan to Yunnan
1 infantry moved from French Indo China to Yunnan
Combat - Japanese
Battle in New Zealand
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
ANZAC defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 cruiser in New Zealand, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in New Zealand, round 2 : 3/5 hits, 2.17 expected hits
ANZAC roll dice for 1 infantry in New Zealand, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in New Zealand
1 infantry owned by the ANZAC lost in New Zealand
Japanese win, taking New Zealand from ANZAC with 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Yunnan, round 2 : 3/4 hits, 2.00 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Yunnan
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
2 bombers moved from Yunnan to Kiangsu
1 artillery, 1 infantry and 1 marine moved from Korea to Manchuria
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 destroyer and 1 transport moved from 36 Sea Zone to 35 Sea Zone
3 transports moved from 35 Sea Zone to 6 Sea Zone
2 carriers moved from 33 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 destroyer moved from 62 Sea Zone to 63 Sea Zone
1 carrier moved from 54 Sea Zone to 63 Sea Zone
1 fighter and 1 tactical_bomber moved from New Zealand to 63 Sea Zone
1 artillery, 1 battleship, 1 infantry, 1 submarine and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to Philippines
1 fighter and 1 tactical_bomber moved from Queensland to Caroline Islands
1 artillery moved from Hopei to Chahar
1 infantry moved from Chahar to Hopei
1 infantry moved from Anhwe to Hunan
1 artillery moved from Hunan to Anhwe
1 aaGun moved from Hunan to Kwangsi
6 infantry moved from Japan to 6 Sea Zone
6 infantry moved from 6 Sea Zone to Korea
Place Units - Japanese
1 fighter and 2 infantry placed in Malaya
2 artilleries and 1 infantry placed in Japan
1 destroyer, 3 fighters and 3 submarines placed in 6 Sea Zone
Japanese undo move 3.
3 fighters placed in Japan
1 destroyer, 1 fighter and 2 submarines placed in 6 Sea Zone
1 submarine placed in 62 Sea Zone
Turn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : 1.33
ANZAC regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 carriers, 3 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
10 submarines moved from 10 Sea Zone to 8 Sea Zone
2 carriers moved from 10 Sea Zone to 8 Sea Zone
1 cruiser and 1 marine moved from 10 Sea Zone to 8 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 8 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 8 Sea Zone to 10 Sea Zone
1 bomber moved from Midway to Aleutian Islands
2 fighters moved from Soviet Far East to 8 Sea Zone
1 tactical_bomber moved from Soviet Far East to 10 Sea Zone
1 fighter moved from 10 Sea Zone to 8 Sea Zone
2 artilleries moved from 8 Sea Zone to Aleutian Islands
4 infantry moved from 8 Sea Zone to Aleutian Islands
2 mech_infantrys moved from 8 Sea Zone to Aleutian Islands
1 marine moved from 8 Sea Zone to Aleutian Islands
Place Units - Americans
2 carriers and 1 submarine placed in 10 Sea Zone
3 fighters placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
2 infantry moved from Shensi to Hopei
2 infantry moved from Szechwan to Kweichow
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Kweichow
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
2 infantry moved from Sikang to Szechwan
1 fighter moved from Yunnan to Burma
Place Units - Chinese
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Purchase Units - British
British buy 1 armour, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 battleship, 1 cruiser, 2 destroyers and 3 transports moved from 81 Sea Zone to 80 Sea Zone
2 infantry moved from Burma to India
1 armour, 1 artillery, 8 infantry and 3 mech_infantrys moved from Trans-Jordan to Iraq
2 infantry moved from Eastern United States to Central United States
1 infantry moved from Quebec to Eastern United States
1 infantry moved from Quebec to Eastern United States
2 fighters moved from United Kingdom to Quebec
Combat - British
Non Combat Move - British
Place Units - British
3 infantry placed in Quebec
1 armour, 1 fighter and 1 mech_infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3,1,2,3,2,4,5
British collect 28 PUs (2 lost to blockades); end with 29 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : 2.00
Japanese regular : 0.33
Just a heads up, may not be able to play until Sunday.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 airfield, 1 artillery, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
Italians take Belgian Congo from British
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 mech_infantry moved from Egypt to French Equatorial Africa
Italians take French Equatorial Africa from French
2 transports moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 infantry moved from 99 Sea Zone to Syria
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
Combat - Italians
Battle in Crete
Battle in Cyprus
Battle in Syria
Non Combat Move - Italians
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
2 fighters moved from 98 Sea Zone to Egypt
1 bomber moved from Southern Italy to Egypt
1 fighter moved from Southern Italy to 98 Sea Zone
1 artillery and 1 infantry moved from Bessarabia to Western Ukraine
1 armour moved from Northern Italy to Romania
Place Units - Italians
1 airfield placed in Egypt
1 artillery and 4 infantry placed in Northern Italy
1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 26 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 39 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
@donutgold no worries, no rush here :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Combat Move - ANZAC
1 fighter moved from Burma to India
Combat - ANZAC
Non Combat Move - ANZAC
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@donutgold Intercept?
@mr_stucifer yes all
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 artillery, 1 destroyer, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
2 armour and 2 mech_infantrys moved from Archangel to Urals
Germans take Urals from Russians
1 artillery and 1 infantry moved from Archangel to Vologda
1 artillery and 1 infantry moved from Archangel to Smolensk
1 fighter moved from Archangel to Russia
1 fighter moved from Western Ukraine to Russia
2 bombers moved from Western Ukraine to Russia
1 tactical_bomber moved from Archangel to Smolensk
1 tactical_bomber moved from Archangel to Vologda
1 artillery and 2 infantry moved from Western Ukraine to Ukraine
1 destroyer moved from 98 Sea Zone to 76 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 76 Sea Zone
Combat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Russians launches 3 interceptors out of Russia
Attackers Fire, : 0/4 hits, 1.00 expected hits
Defenders Fire, : 2/3 hits, 1.00 expected hits
2 fighters owned by the Germans lost in Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits
Bombing raid in Russia rolls: 5,5 and causes: 10 damage to unit: factory_major
Bombing raid in Russia causes 10 damage total.
Battle in 76 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
French defend with 1 destroyer; Americans defend with 1 submarine
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 76 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 76 Sea Zone
1 submarine owned by the Americans and 1 destroyer owned by the French lost in 76 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 destroyer
Casualties for French: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Ukraine
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 tactical_bomber moved from Vologda to Western Ukraine
1 tactical_bomber moved from Smolensk to Western Ukraine
1 infantry moved from Novgorod to Belarus
2 infantry moved from Novgorod to Archangel
1 infantry moved from Karelia to Novgorod
4 armour and 4 mech_infantrys moved from Eastern Poland to Western Ukraine
5 armour and 4 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Western Germany to Western Ukraine
2 bombers moved from Russia to Novgorod
1 fighter and 1 tactical_bomber moved from 76 Sea Zone to 99 Sea Zone
1 carrier and 1 cruiser moved from 98 Sea Zone to 99 Sea Zone
1 transport moved from 98 Sea Zone to 93 Sea Zone
4 submarines moved from 91 Sea Zone to 109 Sea Zone
1 carrier, 1 fighter, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Southern France to Normandy Bordeaux
Place Units - Germans
1 artillery and 2 infantry placed in Novgorod
5 armour and 3 mech_infantrys placed in Germany
1 destroyer and 1 transport placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : 0.50
Defenders Fire, : 1.00
Attackers Fire, : -1.00
Russians regular : 1.00
Germans regular : 1.33
Russians AA : -0.33