L23 - BM4 - Ghostglider vs. pacifiersboard (allied +25) #2


  • @Ghostglider

    I got distracted in my thoughts about Russia’s buy and then saved four PU what had not been my intention. I would definitely have bought an eleventh unit - is this fine and even of free choice? Also good with you picking Inf/Art/Mech

    triplea_40240_4b-rus-!.tsvg


  • You can use the last 4 PU - no problem



  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor, 3 fighters, 4 infantry, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour and 2 infantry moved from Ulaanbaatar to Buryatia
            1 infantry moved from Hopei to Kweichow
            1 infantry moved from Anhwe to Kweichow
            1 artillery and 1 infantry moved from Kwangsi to Yunnan
            1 artillery moved from Hunan to Kweichow
            1 mech_infantry moved from Anhwe to Kweichow
            1 artillery moved from French Indo China to Shan State
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
            1 cruiser and 2 destroyers moved from 35 Sea Zone to 37 Sea Zone
            1 marine moved from Philippines to 35 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
            1 battleship, 1 carrier, 1 fighter, 1 marine, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
            1 marine moved from 37 Sea Zone to Malaya
            1 bomber moved from Philippines to Malaya
            1 bomber moved from Anhwe to Malaya
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
            4 fighters and 3 tactical_bombers moved from French Indo China to Shan State
            1 artillery moved from Kwangsi to Yunnan
            1 fighter and 2 tactical_bombers moved from Philippines to Shan State
    
        Combat - Japanese
            Battle in 37 Sea Zone
                Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 1 transport
                British defend with 1 battleship and 1 submarine
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 transport in 37 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
                    British roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 battleship in 37 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 submarine owned by the British and 1 battleship owned by the British lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from UK_Pacific with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 26
                Casualties for British: 1 battleship and 1 submarine
            Battle in Malaya
                Japanese attack with 2 bombers and 1 marine
                British defend with 1 marine; UK_Pacific defend with 1 factory_minor and 1 harbour
                    Japanese roll dice for 2 bombers and 1 marine in Malaya, round 2 : 1/3 hits, 1.67 expected hits
                    UK_Pacific roll dice for 1 marine in Malaya, round 2 : 1/1 hits, 0.33 expected hits
                    1 bomber owned by the Japanese lost in Malaya
                    1 marine owned by the British lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 bomber and 1 marine remaining. Battle score for attacker is -9
                Casualties for Japanese: 1 bomber
                Casualties for British: 1 marine
            Battle in Shan State
                Japanese attack with 2 artilleries, 6 fighters, 1 infantry and 6 tactical_bombers
                British defend with 2 aaGuns and 8 infantry
                    British roll AA dice in Shan State : 1/6 hits, 1.00 expected hits
                    1 fighter owned by the Japanese lost in Shan State
                    Japanese roll dice for 2 artilleries, 5 fighters, 1 infantry and 6 tactical_bombers in Shan State, round 2 : 4/14 hits, 7.33 expected hits
                    UK_Pacific roll dice for 2 aaGuns and 8 infantry in Shan State, round 2 : 5/8 hits, 2.67 expected hits
                    1 fighter owned by the Japanese, 2 tactical_bombers owned by the Japanese, 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
                    2 aaGuns owned by the British and 2 infantry owned by the British lost in Shan State
                    Japanese roll dice for 1 artillery, 4 fighters and 4 tactical_bombers in Shan State, round 3 : 3/9 hits, 5.00 expected hits
                    UK_Pacific roll dice for 6 infantry in Shan State, round 3 : 3/6 hits, 2.00 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
                    3 infantry owned by the British lost in Shan State
                    Japanese roll dice for 3 fighters and 3 tactical_bombers in Shan State, round 4 : 3/6 hits, 3.50 expected hits
                    UK_Pacific roll dice for 3 infantry in Shan State, round 4 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the British lost in Shan State
                Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -40
                Casualties for Japanese: 2 artilleries, 3 fighters, 1 infantry and 3 tactical_bombers
                Casualties for British: 2 aaGuns and 8 infantry
            Battle in Yunnan
                Japanese attack with 2 artilleries and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 artilleries and 1 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kweichow
                Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Kweichow, round 2 : 2/4 hits, 1.00 expected hits
                    Chinese roll dice for 3 infantry in Kweichow, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese lost in Kweichow
                    2 infantry owned by the Chinese lost in Kweichow
                    Japanese roll dice for 1 artillery and 1 mech_infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 mech_infantry in Kweichow, round 4 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 mech_infantry in Kweichow, round 5 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 3 infantry
            Battle in Buryatia
                Japanese attack with 1 armour and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour and 2 infantry in Buryatia, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Buryatia
                    1 infantry owned by the Russians lost in Buryatia
                Japanese win, taking Buryatia from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Chahar to Hopei
            1 infantry moved from Buyant-Uhaa to Chahar
            1 aaGun and 1 infantry moved from Jehol to Anhwe
            1 infantry moved from Kwangsi to Hunan
            2 fighters moved from Shan State to 37 Sea Zone
            1 bomber moved from Malaya to French Indo China
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
            2 fighters moved from Japan to Kwangtung
            1 tactical_bomber moved from Shan State to Kwangtung
            1 fighter and 2 tactical_bombers moved from Shan State to French Indo China
            1 infantry moved from Siberia to Sakha
            1 infantry moved from Soviet Far East to Siberia
            1 mech_infantry moved from Soviet Far East to Amur
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 infantry and 1 mech_infantry moved from 5 Sea Zone to Amur
    
        Place Units - Japanese
            1 factory_minor placed in Kwangtung
            1 submarine placed in 6 Sea Zone
            3 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,6
            Japanese collect 64 PUs; end with 64 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : -4.50
    British AA : 0.00
    UK_Pacific regular : 3.00
    Russians regular : 0.67
    British regular : 0.17
    

    Savegame



  • map not working again



  • Yes, please kill 2 Italy FTRs in round 1


  • @Ghostglider

    1more hit

    eb4043bd-f03e-431c-a2d0-a774b79ae134-image.png


  • Please kill another FTR, thanks


  • I just noticed that I didn’t place any units in my FIC factory, but placed everything in Japan.

    Would you be OK with me placing 3 of my INFs, which I placed in Japan in FIC?

    You have already done your combat movement with US, so no problem if it is too late to change placement…


  • @Ghostglider

    np with changing to intended placement in FIC!

    Please kill another FTR, thanks

    another Italian FTR as I guess?


  • Thank you and yes please kill Italy FTR again - sorry for not being clear


  • @Ghostglider

    I don’t have the file with the started combat with me so I could finish this battle with rolling here in the forum and then proceed with the other combats regularly via MARTI. Does this sound good?


  • No problem for me


  • @Ghostglider

    your defense:

    [dice 1d6<=2]
    [dice 1d6<=3]
    [dice 3d6<=4]


  • 1d6<=2: 1; Hits: 1
    1d6<=3: 6; Hits: 0
    3d6<=4: 5, 2, 1; Hits: 2


  • @Ghostglider

    order of loss for the follow-up?

    858b59a2-b4a2-47b0-8e0a-d97ace269cf9-image.png

    triplea_40240_4d_!-uk-a.tsvg

    triplea_40240_4d_!-cn.tsvg

    also open for edit requests


  • Why don’t I have 2 FTRs + 3 T.BMB as defense?


  • Sorry - 3 FTRs + 2 T.BMBs as defense

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