German subs missed. 3 hits - OOL please
88a4308c-1d0a-4b3e-8794-8bb4e92a956f-image.png
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 3 destroyers, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
2 artilleries and 2 infantry moved from Marshall Islands to 32 Sea Zone
2 artilleries, 1 battleship, 3 cruisers, 2 infantry and 4 transports moved from 32 Sea Zone to 34 Sea Zone
2 artilleries and 2 infantry moved from 34 Sea Zone to Caroline Islands
5 fighters and 1 tactical_bomber moved from 32 Sea Zone to Caroline Islands
6 infantry moved from United Kingdom to 113 Sea Zone
2 battleships moved from 113 Sea Zone to 93 Sea Zone
6 infantry and 3 transports moved from 113 Sea Zone to 93 Sea Zone
1 tactical_bomber moved from 113 Sea Zone to Gibraltar
3 artilleries and 5 infantry moved from Eastern United States to 104 Sea Zone
3 artilleries, 2 destroyers, 5 infantry and 4 transports moved from 104 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Gibraltar
1 artillery moved from 93 Sea Zone to Gibraltar
1 artillery moved from 93 Sea Zone to Gibraltar
1 infantry moved from 93 Sea Zone to Gibraltar
1 artillery moved from 93 Sea Zone to Gibraltar
1 infantry moved from 93 Sea Zone to Gibraltar
8 infantry moved from 93 Sea Zone to Morocco
4 carriers, 4 destroyers, 2 fighters and 1 submarine moved from 32 Sea Zone to 34 Sea Zone
1 destroyer moved from 26 Sea Zone to 24 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
@mikawagunichi Scramble Carolines and/or Gilbraltar?
@mikawagunichi No scrambles please.
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9
Combat Move - British
6 artilleries and 6 infantry moved from Egypt to Alexandria
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 40 Sea Zone to 43 Sea Zone
2 fighters and 1 tactical_bomber moved from Eastern India to 43 Sea Zone
2 bombers moved from Eastern India to 45 Sea Zone
Combat - British
Combat Hit Differential Summary :
@mikawagunichi Scrambles to 43 or 45?
@mikawagunichi No scramble to 43, scramble 45 please!
@mikawagunichi Also please lose fighter before cruiser
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 3 destroyers, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
2 artilleries and 2 infantry moved from Marshall Islands to 32 Sea Zone
2 artilleries, 1 battleship, 3 cruisers, 2 infantry and 4 transports moved from 32 Sea Zone to 34 Sea Zone
2 artilleries and 2 infantry moved from 34 Sea Zone to Caroline Islands
5 fighters and 1 tactical_bomber moved from 32 Sea Zone to Caroline Islands
6 infantry moved from United Kingdom to 113 Sea Zone
2 battleships moved from 113 Sea Zone to 93 Sea Zone
6 infantry and 3 transports moved from 113 Sea Zone to 93 Sea Zone
1 tactical_bomber moved from 113 Sea Zone to Gibraltar
3 artilleries and 5 infantry moved from Eastern United States to 104 Sea Zone
3 artilleries, 2 destroyers, 5 infantry and 4 transports moved from 104 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Gibraltar
1 artillery moved from 93 Sea Zone to Gibraltar
1 artillery moved from 93 Sea Zone to Gibraltar
1 infantry moved from 93 Sea Zone to Gibraltar
1 artillery moved from 93 Sea Zone to Gibraltar
1 infantry moved from 93 Sea Zone to Gibraltar
8 infantry moved from 93 Sea Zone to Morocco
4 carriers, 4 destroyers, 2 fighters and 1 submarine moved from 32 Sea Zone to 34 Sea Zone
1 destroyer moved from 26 Sea Zone to 24 Sea Zone
Combat - Americans
Battle in Morocco
Battle in Gibraltar
Americans attack with 3 artilleries, 3 infantry and 1 tactical_bomber
Italians defend with 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 2 battleships in Gibraltar, round 2 : 2/2 hits, 1.33 expected hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Gibraltar
Americans win, taking Morocco from Italians, taking Gibraltar from Italians with 3 artilleries, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in 24 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer in 24 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 24 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 24 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 24 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 24 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Caroline Islands
Americans attack with 2 artilleries, 5 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 harbour, 1 infantry and 1 marine
Japanese roll AA dice in Caroline Islands : 1/3 hits, 0.50 expected hits
1 fighter owned by the Americans lost in Caroline Islands
Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 3/4 hits, 2.17 expected hits
Japanese roll dice for 1 aaGun, 1 infantry and 1 marine in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 marine owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 2 artilleries, 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 aaGun, 1 infantry and 1 marine
Non Combat Move - Americans
2 infantry moved from United Kingdom to 113 Sea Zone
2 aaGuns moved from United Kingdom to 113 Sea Zone
2 aaGuns, 1 carrier, 4 destroyers, 1 fighter, 2 infantry and 2 transports moved from 113 Sea Zone to 93 Sea Zone
2 aaGuns and 2 infantry moved from 93 Sea Zone to Morocco
1 tactical_bomber moved from Gibraltar to 93 Sea Zone
4 fighters and 1 tactical_bomber moved from Caroline Islands to 34 Sea Zone
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
Place Units - Americans
1 transport placed in 11 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 destroyers placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
1 carrier and 1 destroyer placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 51 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
5 infantry moved from Southern Manchuria to Jehol
Chinese take Jehol from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - British
British buy 2 armour, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
6 artilleries and 6 infantry moved from Egypt to Alexandria
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 40 Sea Zone to 43 Sea Zone
2 fighters and 1 tactical_bomber moved from Eastern India to 43 Sea Zone
2 bombers moved from Eastern India to 45 Sea Zone
Combat - British
Japanese scrambles 1 units out of 44 Sea Zone to defend against the attack in 45 Sea Zone
Battle in 45 Sea Zone
British attack with 2 bombers and 1 transport
Japanese defend with 1 cruiser, 1 fighter and 1 transport
British roll dice for 2 bombers and 1 transport in 45 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 cruiser, 1 fighter and 1 transport in 45 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
British roll dice for 2 bombers and 1 transport in 45 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 cruiser, 1 fighter and 1 transport in 45 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
1 bomber owned by the British lost in 45 Sea Zone
1 cruiser owned by the Japanese lost in 45 Sea Zone
British roll dice for 1 bomber and 1 transport in 45 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 fighter and 1 transport in 45 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
1 bomber owned by the British lost in 45 Sea Zone
1 transport owned by the British lost in 45 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is -19
Casualties for British: 2 bombers and 1 transport
Casualties for Japanese: 1 cruiser
Battle in 43 Sea Zone
British attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 cruiser, 1 destroyer and 2 transports
British roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 5/8 hits, 4.33 expected hits
Japanese roll dice for 1 cruiser, 1 destroyer and 2 transports in 43 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
1 carrier owned by the British lost in 43 Sea Zone
2 transports owned by the Japanese, 1 destroyer owned by the Japanese and 1 cruiser owned by the Japanese lost in 43 Sea Zone
British win, taking 43 Sea Zone from Japanese with 1 battleship, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for British: 1 carrier
Casualties for Japanese: 1 cruiser, 1 destroyer and 2 transports
Battle in Alexandria
British attack with 6 artilleries and 6 infantry
Italians defend with 1 infantry
British roll dice for 6 artilleries and 6 infantry in Alexandria, round 2 : 1/12 hits, 4.00 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 6 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Moving scrambled unit from 45 Sea Zone back to originating territory: 44 Sea Zone
Non Combat Move - British
3 fighters and 2 tactical_bombers moved from 43 Sea Zone to Northern Australia
3 mech_infantrys moved from Southern Persia to Central India
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Trans-Jordan to Egypt
3 fighters moved from United Kingdom to Morocco
1 artillery and 1 mech_infantry moved from United Kingdom to 113 Sea Zone
2 infantry moved from United Kingdom to 113 Sea Zone
1 artillery, 2 battleships, 2 infantry, 1 mech_infantry and 2 transports moved from 113 Sea Zone to 93 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
Place Units - British
2 armour and 1 mech_infantry placed in Southern Persia
2 fighters placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 4,1
British collect 40 PUs (1 lost to blockades); end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
1 artillery and 5 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 1 artillery and 5 infantry
Combat Hit Differential Summary :
Americans regular : 1.83
Japanese regular : -0.83
Italians regular : -1.00
Japanese AA : 0.50
British regular : -4.17
@mikawagunichi Sorry, I did not see your second post on OOL before I ran it. You can edit the cruiser back and kill the fig if you want.
@mr_stucifer
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 94 Sea Zone to 95 Sea Zone
2 artilleries and 2 infantry moved from Tobruk to 98 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 94 Sea Zone
2 artilleries and 2 infantry moved from 94 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Southern France to 95 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 2 transports moved from 97 Sea Zone to 95 Sea Zone
1 armour and 1 mech_infantry moved from Southern France to 95 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 95 Sea Zone to 94 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 94 Sea Zone to Gibraltar
4 fighters and 2 tactical_bombers moved from 94 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from Southern Italy to Gibraltar
1 bomber moved from France to Gibraltar
Combat - Italians
Battle in Gibraltar
Italians attack with 1 armour, 3 artilleries, 1 bomber, 5 fighters, 5 infantry, 1 mech_infantry and 3 tactical_bombers
British defend with 1 airfield and 1 harbour; Americans defend with 3 artilleries and 3 infantry
Italians roll dice for 1 battleship and 2 cruisers in Gibraltar, round 2 : 2/3 hits, 1.67 expected hits
Italians roll dice for 1 armour, 3 artilleries, 1 bomber, 5 fighters, 5 infantry, 1 mech_infantry and 3 tactical_bombers in Gibraltar, round 2 : 6/19 hits, 8.17 expected hits
British roll dice for 3 artilleries and 3 infantry in Gibraltar, round 2 : 3/6 hits, 2.00 expected hits
3 infantry owned by the Italians lost in Gibraltar
3 infantry owned by the Americans and 3 artilleries owned by the Americans lost in Gibraltar
Italians win, taking Gibraltar from British with 1 armour, 3 artilleries, 1 bomber, 5 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Italians: 3 infantry
Casualties for Americans: 3 artilleries and 3 infantry
Non Combat Move - Italians
1 fighter and 1 tactical_bomber moved from Gibraltar to Malta
1 bomber moved from Gibraltar to Malta
4 fighters and 2 tactical_bombers moved from Gibraltar to 94 Sea Zone
1 infantry moved from Southern France to Normandy Bordeaux
1 aaGun moved from Southern France to Normandy Bordeaux
1 artillery and 3 infantry moved from Northern Italy to Southern France
3 artilleries and 3 infantry moved from Tobruk to Libya
1 aaGun moved from Northern Italy to Southern France
Place Units - Italians
2 armour and 1 infantry placed in Southern France
2 artilleries and 2 infantry placed in Northern Italy
3 infantry placed in Southern Italy
Italians undo move 3.
3 infantry placed in Northern Italy
Italians undo move 1.
Italians undo move 1.
2 artilleries and 1 infantry placed in Southern France
2 armour and 2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians regular : -1.83
British regular : 1.00
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 64 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Celebes
1 destroyer moved from 55 Sea Zone to 45 Sea Zone
Combat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
ANZAC win, taking 45 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 marine
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 marine in Celebes, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 marine in Celebes, round 3 : 0/1 hits, 0.33 expected hits
1 marine owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marine
Non Combat Move - ANZAC
2 fighters moved from Queensland to Caroline Islands
2 infantry moved from Queensland to Northern Australia
1 aaGun moved from Queensland to Northern Australia
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Morocco
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.67
ANZAC regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 4 artilleries, 6 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 5 infantry moved from Novgorod to Vologda
1 armour and 1 mech_infantry moved from Southern Belarus to Bryansk
Germans take Bryansk from Russians
1 armour and 1 mech_infantry moved from Bryansk to Kursk
1 armour and 1 mech_infantry moved from Kursk to Tambov
Germans take Tambov from Russians
1 armour and 1 mech_infantry moved from Tambov to Rostov
2 artilleries and 4 infantry moved from Ukraine to Rostov
1 bomber moved from Ukraine to Urals
3 infantry moved from Kursk to Rostov
1 artillery moved from Kursk to Rostov
2 artilleries and 1 infantry moved from Kursk to Rostov
1 infantry moved from Kursk to Rostov
5 infantry moved from Novgorod to Vologda
1 armour and 1 mech_infantry moved from Archangel to Vologda
Combat - Germans
Strategic bombing raid in Urals
Russians roll AA dice in Urals : 0/1 hits, 0.17 expected hits
Bombing raid in Urals rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Urals causes 3 damage total.
Battle in Rostov
Germans attack with 1 armour, 5 artilleries, 9 infantry and 1 mech_infantry
Russians defend with 2 artilleries
Germans roll dice for 1 armour, 5 artilleries, 9 infantry and 1 mech_infantry in Rostov, round 2 : 6/16 hits, 4.83 expected hits
Russians roll dice for 2 artilleries in Rostov, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Rostov
2 artilleries owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 armour, 5 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for Russians: 2 artilleries
Battle in Vologda
Germans attack with 1 armour, 1 artillery, 10 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery, 10 infantry and 1 mech_infantry in Vologda, round 2 : 3/13 hits, 3.00 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 armour, 1 artillery, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
7 armour and 7 mech_infantrys moved from Smolensk to Kursk
1 infantry moved from Kursk to Rostov
1 aaGun moved from Kursk to Rostov
1 artillery moved from Kursk to Rostov
2 fighters moved from France to Gibraltar
2 infantry moved from Western Germany to 116 Sea Zone
2 infantry moved from Germany to 116 Sea Zone
4 infantry and 2 transports moved from 116 Sea Zone to 118 Sea Zone
1 transport moved from 118 Sea Zone to 117 Sea Zone
4 infantry moved from 118 Sea Zone to Leningrad
2 transports moved from 118 Sea Zone to 116 Sea Zone
2 infantry moved from Germany to 117 Sea Zone
2 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone
2 infantry moved from 118 Sea Zone to Leningrad
3 infantry moved from Western Germany to France
1 fighter moved from Western Germany to France
1 submarine moved from 128 Sea Zone to 127 Sea Zone
1 submarine moved from 116 Sea Zone to 128 Sea Zone
1 aaGun, 11 artilleries and 17 infantry moved from Smolensk to Southern Belarus
1 infantry moved from Leningrad to Archangel
2 artilleries and 3 infantry moved from Leningrad to Northern Belarus
1 bomber moved from Urals to Kansu
1 bomber moved from Novgorod to Kansu
1 bomber moved from Ukraine to France
1 infantry moved from Norway to Finland
2 infantry moved from Western Germany to 116 Sea Zone
2 infantry moved from 116 Sea Zone to Norway
1 tactical_bomber moved from Western Germany to France
Place Units - Germans
3 armour placed in Ukraine
2 submarines placed in 116 Sea Zone
2 artilleries and 2 infantry placed in Germany
1 armour, 2 artilleries and 4 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 67 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Russians regular : 1.00
Germans regular : 1.17
Russians AA : -0.17
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 artillery, 6 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Southern Manchuria to Korea
1 infantry moved from Southern Manchuria to Korea
1 infantry moved from Yaroslavl to Novgorod
Russians take Novgorod from Italians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 armour moved from Russia to Bryansk
Russians take Bryansk from Germans
1 armour moved from Bryansk to Russia
1 mech_infantry moved from Stalingrad to Northern Caucasus
1 infantry moved from Nenetsia to Gorky
15 infantry moved from Russia to Samara
10 artilleries moved from Russia to Samara
6 armour and 2 mech_infantrys moved from Stalingrad to Russia
6 artilleries and 4 infantry moved from Russia to Samara
1 armour moved from Gorky to Russia
Combat - Russians
Battle in Korea
Russians attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Korea, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Korea, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Korea, round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Korea, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 artillery and 4 infantry moved from Siberia to Amur
1 infantry moved from Sakha to Siberia
Place Units - Russians
1 artillery, 6 infantry and 2 tactical_bombers placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1
Russians collect 31 PUs (3 lost to blockades); end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Japanese regular : -1.00
Russians regular : -1.50
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 artillery, 6 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Southern Manchuria to Korea
1 infantry moved from Southern Manchuria to Korea
1 infantry moved from Yaroslavl to Novgorod
Russians take Novgorod from Italians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 armour moved from Russia to Bryansk
Russians take Bryansk from Germans
1 armour moved from Bryansk to Russia
1 mech_infantry moved from Stalingrad to Northern Caucasus
1 infantry moved from Nenetsia to Gorky
15 infantry moved from Russia to Samara
10 artilleries moved from Russia to Samara
6 armour and 2 mech_infantrys moved from Stalingrad to Russia
6 artilleries and 4 infantry moved from Russia to Samara
1 armour moved from Gorky to Russia
Combat - Russians
Battle in Korea
Russians attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Korea, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Korea, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Korea, round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Korea, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 artillery and 4 infantry moved from Siberia to Amur
1 infantry moved from Sakha to Siberia
Place Units - Russians
1 artillery, 6 infantry and 2 tactical_bombers placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1
Russians collect 31 PUs (3 lost to blockades); end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Burma: 2 armour
EDIT: Adding units owned by Russians to Eastern India: 2 armour
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -1.00
Russians regular : -1.50
@mikawagunichi Edited Russian tanks NCM from Burma.
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 artillery, 6 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Southern Manchuria to Korea
1 infantry moved from Southern Manchuria to Korea
1 infantry moved from Yaroslavl to Novgorod
Russians take Novgorod from Italians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 armour moved from Russia to Bryansk
Russians take Bryansk from Germans
1 armour moved from Bryansk to Russia
1 mech_infantry moved from Stalingrad to Northern Caucasus
1 infantry moved from Nenetsia to Gorky
15 infantry moved from Russia to Samara
10 artilleries moved from Russia to Samara
6 armour and 2 mech_infantrys moved from Stalingrad to Russia
6 artilleries and 4 infantry moved from Russia to Samara
1 armour moved from Gorky to Russia
Combat - Russians
Battle in Korea
Russians attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Korea, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Korea, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Korea, round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Korea, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 artillery and 4 infantry moved from Siberia to Amur
1 infantry moved from Sakha to Siberia
Place Units - Russians
1 artillery, 6 infantry and 2 tactical_bombers placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1
Russians collect 31 PUs (3 lost to blockades); end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Burma: 2 armour
EDIT: Adding units owned by Russians to Eastern India: 2 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Southern Manchuria: 1 aaGun, 1 artillery and 7 infantry
EDIT: Adding units owned by Russians to Jehol: 1 aaGun, 2 artilleries and 7 infantry
EDIT: Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Jehol: 1 artillery
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -1.00
Russians regular : -1.50
@mikawagunichi Sorry forgot to move the S. Manchuria stack too.
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 fighters, 8 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Japan to 7 Sea Zone
2 fighters, 1 submarine and 1 tactical_bomber moved from 7 Sea Zone to 34 Sea Zone
2 battleships, 4 carriers, 1 destroyer, 5 fighters and 3 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone
1 fighter moved from 44 Sea Zone to 34 Sea Zone
4 fighters and 1 tactical_bomber moved from 132 Sea Zone to 34 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 132 Sea Zone to 45 Sea Zone
1 bomber moved from Malaya to 45 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from Borneo to 37 Sea Zone
1 infantry moved from Kwangsi to 37 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 37 Sea Zone to 45 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 45 Sea Zone to Celebes
1 infantry moved from Eastern Sinkiang to Western Sinkiang
Japanese take Western Sinkiang from Chinese
1 infantry moved from Northern Sinkiang to Timguska
Japanese take Timguska from Russians
1 armour, 2 artilleries and 4 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
2 armour, 3 artilleries, 1 infantry and 1 mech_infantry moved from Yunnan to Burma
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Kiangsu to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Southern Manchuria
@mikawagunichi Scramble 34? Big naval battle đŸ˜¬
68 vs 61 combat power, so lots of hits first round once dice start flying… If you want to give me OOL for like first 6 hits I can get started when you’re ready!