@ArtofWar1947 said in L25 PTV #2 ArtofWar (X+12) v Stucifer (L):
In considering ITA-6, I noticed that I forgot to move the German inf in FCA to FCW.
It should be in French West Africa?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 factory_minor, 5 fighters and 3 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 submarine moved from 38 Sea Zone to 37 Sea Zone
1 destroyer moved from 38 Sea Zone to 41 Sea Zone
1 battleship and 1 cruiser moved from 38 Sea Zone to 41 Sea Zone
1 destroyer moved from 38 Sea Zone to 41 Sea Zone
2 fighters moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Anhwe to Kiangsi
1 bomber moved from Yunnan to Kiangsi
2 infantry moved from Anhwe to Hopei
1 armour, 3 artilleries and 6 infantry moved from Kweichow to Hopei
1 fighter moved from Japan to 22 Sea Zone
3 fighters moved from Japan to 34 Sea Zone
Combat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 34 Sea Zone
Japanese attack with 3 fighters
ANZAC defend with 1 cruiser and 1 transport
Japanese roll dice for 3 fighters in 34 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
ANZAC roll dice for 1 cruiser and 1 transport in 34 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 fighter owned by the Japanese lost in 34 Sea Zone
1 cruiser owned by the ANZAC lost in 34 Sea Zone
1 transport owned by the ANZAC lost in 34 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 9
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 cruiser and 1 transport
Battle in 37 Sea Zone
Japanese attack with 2 fighters and 1 submarine
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters in 37 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 37 Sea Zone
Japanese roll dice for 2 fighters in 37 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 37 Sea Zone
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 9
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 2 destroyers and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship, 1 cruiser and 2 destroyers in 41 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from ANZAC with 1 battleship, 1 cruiser, 2 destroyers and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Kiangsi
Japanese attack with 1 bomber and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Kiangsi, round 2 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Hopei
Japanese attack with 1 armour, 3 artilleries and 8 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 3 artilleries and 8 infantry in Hopei, round 2 : 2/12 hits, 3.33 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 armour, 3 artilleries and 7 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Anhwe to Hopei
1 infantry moved from Yunnan to Kweichow
2 fighters moved from 34 Sea Zone to 45 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 transport moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 infantry and 2 transports moved from 41 Sea Zone to 45 Sea Zone
1 carrier moved from 38 Sea Zone to 41 Sea Zone
1 bomber moved from Yunnan to India
2 infantry moved from Burma to India
1 artillery, 1 infantry and 1 marine moved from Shan State to 38 Sea Zone
1 artillery, 1 infantry, 1 marine and 2 transports moved from 38 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 2 infantry, 1 marine and 2 transports moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
3 artilleries and 3 infantry moved from French Indo China to Kwangsi
1 artillery moved from Burma to India
1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from 37 Sea Zone to 45 Sea Zone
1 fighter moved from 22 Sea Zone to 45 Sea Zone
1 bomber moved from India to Kwangsi
1 mech_infantry moved from Burma to Kwangsi
1 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Kwangsi
1 bomber moved from Kiangsi to Kwangsi
1 marine moved from 41 Sea Zone to Sumatra
1 infantry moved from Shan State to Yunnan
Place Units - Japanese
3 infantry placed in India
1 factory_minor placed in Malaya
5 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,4,6,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,6,1,6,3,2
Japanese collect 33 PUs (10 lost to blockades); end with 34 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : -4.17
ANZAC regular : 0.50
Please note that convoy has been rolled before - the dice in the post are the second set of convoy dice - Japan income should be corrected before Japan’s next turn.
No scramble, thanks
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
2 mech_infantrys moved from Romania to Western Ukraine
1 armour moved from Eastern Poland to Western Ukraine
1 armour moved from Belarus to Smolensk
1 bomber moved from Eastern Poland to Smolensk
Combat - Italians
Battle in Western Ukraine
Italians attack with 1 armour and 2 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Italians roll dice for 1 armour and 2 mech_infantrys in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 armour and 2 mech_infantrys in Western Ukraine, round 3 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Italians lost in Western Ukraine
Italians roll dice for 1 armour and 1 mech_infantry in Western Ukraine, round 4 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 4 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Italians lost in Western Ukraine
1 infantry owned by the Russians lost in Western Ukraine
Italians roll dice for 1 armour in Western Ukraine, round 5 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 artillery in Western Ukraine, round 5 : 1/1 hits, 0.33 expected hits
1 armour owned by the Italians lost in Western Ukraine
1 artillery owned by the Russians lost in Western Ukraine
Russians win with no units remaining. Battle score for attacker is -7
Casualties for Italians: 1 armour and 2 mech_infantrys
Casualties for Russians: 1 artillery and 1 infantry
Battle in Smolensk
Italians attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 bomber in Smolensk, round 2 : 1/2 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Italians win, taking Smolensk from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Smolensk to Germany
1 aaGun moved from Eastern Poland to Romania
1 artillery moved from Bulgaria to Romania
1 infantry moved from Yugoslavia to Albania
1 aaGun, 2 artilleries and 5 infantry moved from Northern Italy to Southern Italy
1 artillery, 1 infantry and 1 mech_infantry moved from Libya to Tunisia
1 infantry moved from Yugoslavia to Romania
Place Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,2,6,4,4,1,3,1,2,3
Italians collect 7 PUs (8 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
Italians regular : -1.00
Russians regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
8 infantry moved from Finland to Vyborg
1 mech_infantry moved from Archangel to Vologda
2 bombers moved from Belarus to Vologda
1 tactical_bomber moved from Baltic States to Vyborg
1 tactical_bomber moved from Eastern Poland to Vyborg
6 armour, 21 infantry and 3 mech_infantrys moved from Belarus to Bryansk
1 infantry moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
2 infantry moved from Bessarabia to Ukraine
1 tactical_bomber moved from Eastern Poland to Ukraine
1 fighter moved from Southern Italy to Ukraine
11 artilleries moved from Belarus to Bryansk
Combat - Germans
Battle in Bryansk
Germans attack with 6 armour, 11 artilleries, 21 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 6 armour, 11 artilleries, 21 infantry and 3 mech_infantrys in Bryansk, round 2 : 12/41 hits, 12.50 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 6 armour, 11 artilleries, 21 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vyborg
Germans attack with 8 infantry and 2 tactical_bombers
Russians defend with 4 infantry
Germans roll dice for 8 infantry and 2 tactical_bombers in Vyborg, round 2 : 2/10 hits, 2.33 expected hits
Russians roll dice for 4 infantry in Vyborg, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Germans lost in Vyborg
2 infantry owned by the Russians lost in Vyborg
Germans roll dice for 6 infantry and 2 tactical_bombers in Vyborg, round 3 : 2/8 hits, 2.00 expected hits
Russians roll dice for 2 infantry in Vyborg, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Vyborg
Germans win, taking Vyborg from Russians with 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Russians: 4 infantry
Battle in Vologda
Germans attack with 2 bombers and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 mech_infantry in Vologda, round 2 : 0/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 bombers and 1 mech_infantry in Vologda, round 3 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers moved from Vologda to Novgorod
2 tactical_bombers moved from Vyborg to Novgorod
1 aaGun moved from Belarus to Smolensk
1 fighter moved from Belarus to Western Germany
1 tactical_bomber moved from Eastern Poland to Western Germany
1 submarine moved from 111 Sea Zone to 113 Sea Zone
1 cruiser, 1 destroyer and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Eastern Poland to Bryansk
4 mech_infantrys moved from Baltic States to Bryansk
3 mech_infantrys moved from Poland to Belarus
7 mech_infantrys moved from Novgorod to Bryansk
1 armour and 1 mech_infantry moved from Archangel to Bryansk
3 armour and 1 mech_infantry moved from Archangel to Belarus
1 mech_infantry moved from Archangel to Bryansk
1 artillery and 1 infantry moved from Northern Italy to Western Germany
1 fighter moved from Ukraine to Bessarabia
1 tactical_bomber moved from Ukraine to Eastern Poland
2 mech_infantrys moved from Western Germany to Poland
Place Units - Germans
3 infantry placed in Novgorod
1 armour and 9 mech_infantrys placed in Germany
3 mech_infantrys placed in Western Germany
Germans undo move 2.
2 mech_infantrys placed in Western Germany
1 armour and 7 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,3,3,4,4,5,5,1,1,1
Germans collect 51 PUs (2 lost to blockades); end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Russians regular : -1.33
Germans regular : -2.33
Kill AA, thanks
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 carriers, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 5 infantry moved from India to West India
2 bombers and 2 infantry moved from Kwangsi to Kwangtung
1 armour, 3 artilleries and 7 infantry moved from Hopei to Kweichow
Combat - Japanese
Battle in Java
Battle in Borneo
Battle in Celebes
Battle in Kweichow
Japanese attack with 1 armour, 3 artilleries and 7 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 3 artilleries and 7 infantry in Kweichow, round 2 : 3/11 hits, 3.17 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Java from Dutch, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking Kweichow from Chinese with 1 armour, 3 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 2 bombers and 2 infantry
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 bombers and 2 infantry in Kwangtung, round 2 : 2/4 hits, 1.67 expected hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in West India
Japanese attack with 1 artillery and 5 infantry
French defend with 1 infantry
Japanese roll dice for 1 artillery and 5 infantry in West India, round 2 : 1/6 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in West India
1 infantry owned by the French lost in West India
Japanese win, taking West India from UK_Pacific with 1 artillery and 4 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for French: 1 infantry
Non Combat Move - Japanese
1 submarine moved from 41 Sea Zone to 79 Sea Zone
1 marine moved from Sumatra to 41 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 marine moved from 41 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Shan State
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 transport moved from 45 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
2 infantry moved from Yunnan to Kweichow
1 infantry moved from Kwangsi to Hunan
1 mech_infantry moved from Kwangsi to Yunnan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Kiangsi to Anhwe
1 mech_infantry moved from Yunnan to Hunan
1 infantry moved from Kwangsi to Yunnan
3 artilleries moved from Kwangsi to Hunan
1 fighter moved from 37 Sea Zone to Hunan
1 aaGun moved from Hopei to Kweichow
2 fighters moved from Japan to 37 Sea Zone
2 bombers moved from Kwangtung to Shan State
Place Units - Japanese
2 carriers placed in 37 Sea Zone
2 infantry and 1 mech_infantry placed in India
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,1,1
Japanese collect 51 PUs (5 lost to blockades); end with 51 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : -0.17
UK_Pacific regular : 0.33
Correct - no scramble, thanks
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to Rostov
1 armour moved from Smolensk to Rostov
1 artillery and 1 infantry moved from Romania to Yugoslavia
1 bomber moved from Germany to Yugoslavia
Combat - Italians
Battle in Yugoslavia
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Yugoslavia, round 2 : 1/3 hits, 1.33 expected hits
British roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yugoslavia
Italians win, taking Yugoslavia from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Rostov
Italians attack with 1 armour and 1 fighter
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 fighter in Rostov, round 2 : 2/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Rostov to Bryansk
1 bomber moved from Yugoslavia to Southern Italy
Place Units - Italians
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,6,5,4,2,2
Italians collect 9 PUs (5 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
Russians regular : -0.33
British regular : -0.33
cannot open map