@zlefin I think without a british bid one is able to go for 111 and 110 and at least 1 sub against 106. So that becomes more common. But some form of British bid is pretty common and it does make sense since that is one of the places where you can immediately limit German attacks.
L23 - BM4 - Ghostglider vs. pacifiersboard (allied +25)
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Italians Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete 1 infantry moved from 99 Sea Zone to Cyprus 1 bomber and 2 fighters moved from Southern Italy to 92 Sea Zone Combat - Italians Battle in Cyprus Battle in Crete Battle in 92 Sea Zone Italians attack with 1 bomber and 2 fighters British defend with 1 destroyer Italians roll dice for 1 bomber and 2 fighters in 92 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Italians lost in 92 Sea Zone Italians roll dice for 1 bomber and 1 fighter in 92 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits British roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 1 fighter in 92 Sea Zone, round 4 : 2/2 hits, 1.17 expected hits British roll dice for 1 destroyer in 92 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 92 Sea Zone Italians win, taking Cyprus from British, taking Crete from Neutral_Allies with 1 bomber and 1 fighter remaining. Battle score for attacker is -2 Casualties for Italians: 1 fighter Casualties for British: 1 destroyer Non Combat Move - Italians 1 bomber moved from 92 Sea Zone to Southern Italy 1 fighter moved from 92 Sea Zone to Southern France 1 aaGun moved from Yugoslavia to Romania 2 armour, 1 artillery and 1 infantry moved from Greece to Bulgaria 2 armour moved from Bulgaria to Romania 1 armour moved from Southern France to Yugoslavia 1 infantry moved from Libya to Tunisia 1 battleship, 2 cruisers and 1 destroyer moved from 97 Sea Zone to 99 Sea Zone Place Units - Italians 1 infantry placed in Southern France 2 infantry and 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUsCombat Hit Differential Summary :
Italians regular : -2.00 British regular : 0.00 -
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 5 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 infantry moved from Poland to Eastern Poland Germans take Eastern Poland from Russians 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians Combat - Germans Non Combat Move - Germans 1 aaGun and 3 infantry moved from Romania to Bessarabia 3 armour and 3 mech_infantrys moved from Yugoslavia to Bessarabia 1 transport moved from 113 Sea Zone to 114 Sea Zone 2 infantry moved from Poland to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 7 infantry moved from Finland to Norway 1 fighter moved from Southern Italy to Norway 3 armour moved from Greece to Romania 1 aaGun, 2 artilleries and 8 infantry moved from Romania to Eastern Poland 3 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland 1 aaGun moved from Poland to Baltic States 9 artilleries and 14 infantry moved from Poland to Eastern Poland 3 mech_infantrys moved from Western Germany to Poland 2 artilleries and 1 infantry moved from Southern France to Normandy Bordeaux 2 tactical_bombers moved from Greece to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Greece to Western Germany 1 artillery and 1 infantry moved from Holland Belgium to Western Germany 4 mech_infantrys moved from Germany to Poland 1 armour and 5 mech_infantrys moved from Germany to Eastern Poland 1 fighter moved from Greece to Western Germany 1 tactical_bomber moved from Greece to Southern Italy Place Units - Germans 3 infantry placed in Normandy Bordeaux 2 infantry and 3 mech_infantrys placed in Western Germany 6 mech_infantrys placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Normandy Bordeaux: 2 tactical_bombers EDIT: Adding units owned by Germans to Western Germany: 2 tactical_bombers EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Southern Italy: 1 tactical_bomber EDIT: Adding units owned by Germans to Western Germany: 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Japanese round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Japanese Japanese buy 4 fighters; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 41 Sea Zone to 39 Sea Zone 1 destroyer moved from 37 Sea Zone to 39 Sea Zone 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber moved from 39 Sea Zone to India 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 2 bombers, 10 fighters and 7 tactical_bombers moved from Yunnan to India 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 infantry, 1 marine, 1 submarine and 2 transports moved from 36 Sea Zone to 38 Sea Zone 2 infantry and 1 marine moved from 38 Sea Zone to Shan State 1 artillery moved from Yunnan to Shan State 1 artillery and 2 infantry moved from Yunnan to Burma 1 mech_infantry moved from Hunan to Burma 1 artillery and 3 infantry moved from Kwangsi to French Indo China 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Yunnan to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China Combat - JapaneseCombat Hit Differential Summary :
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Scramble to z39?
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Japanese Japanese buy 4 fighters; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 41 Sea Zone to 39 Sea Zone 1 destroyer moved from 37 Sea Zone to 39 Sea Zone 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber moved from 39 Sea Zone to India 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 2 bombers, 10 fighters and 7 tactical_bombers moved from Yunnan to India 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 infantry, 1 marine, 1 submarine and 2 transports moved from 36 Sea Zone to 38 Sea Zone 2 infantry and 1 marine moved from 38 Sea Zone to Shan State 1 artillery moved from Yunnan to Shan State 1 artillery and 2 infantry moved from Yunnan to Burma 1 mech_infantry moved from Hunan to Burma 1 artillery and 3 infantry moved from Kwangsi to French Indo China 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Yunnan to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China Combat - Japanese Battle in Sumatra Battle in Malaya Battle in Shan State Japanese attack with 1 artillery, 2 infantry and 1 marine British defend with 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Shan State, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 artillery, 2 infantry and 1 marine in Shan State, round 2 : 1/4 hits, 1.17 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Shan State Japanese win, taking Sumatra from Dutch, taking Malaya from UK_Pacific, taking Shan State from UK_Pacific with 1 artillery, 2 infantry and 1 marine remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in French Indo China Japanese attack with 3 artilleries and 5 infantry ANZAC defend with 1 infantry Japanese roll dice for 3 artilleries and 5 infantry in French Indo China, round 2 : 2/8 hits, 2.33 expected hits French roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in French Indo China Japanese win, taking French Indo China from French with 3 artilleries and 5 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in 39 Sea Zone Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 submarine and 2 transports French defend with 1 destroyer Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 2 transports in 39 Sea Zone, round 2 : 0/4 hits, 1.83 expected hits French roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 39 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 2 transports in 39 Sea Zone, round 3 : 2/4 hits, 1.83 expected hits French roll dice for 1 destroyer in 39 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in India Japanese attack with 2 artilleries, 2 bombers, 11 fighters, 2 infantry and 8 tactical_bombers British defend with 3 aaGuns, 4 fighters, 15 infantry and 1 tactical_bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour British roll AA dice in India : 1/9 hits, 1.50 expected hits 1 fighter owned by the Japanese lost in India Japanese roll dice for 2 artilleries, 2 bombers, 10 fighters, 2 infantry and 8 tactical_bombers in India, round 2 : 11/24 hits, 13.00 expected hits UK_Pacific roll dice for 3 aaGuns, 4 fighters, 15 infantry and 1 tactical_bomber in India, round 2 : 10/20 hits, 8.17 expected hits 2 tactical_bombers owned by the Japanese, 5 fighters owned by the Japanese, 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in India 3 aaGuns owned by the British and 8 infantry owned by the British lost in India Japanese roll dice for 1 artillery, 2 bombers, 5 fighters and 6 tactical_bombers in India, round 3 : 8/14 hits, 8.00 expected hits UK_Pacific roll dice for 4 fighters, 7 infantry and 1 tactical_bomber in India, round 3 : 6/12 hits, 5.50 expected hits 4 tactical_bombers owned by the Japanese and 2 fighters owned by the Japanese lost in India 1 tactical_bomber owned by the British and 7 infantry owned by the British lost in India Japanese roll dice for 1 artillery, 2 bombers, 3 fighters and 2 tactical_bombers in India, round 4 : 7/8 hits, 4.50 expected hits UK_Pacific roll dice for 4 fighters in India, round 4 : 3/4 hits, 2.67 expected hits 2 tactical_bombers owned by the Japanese and 1 fighter owned by the Japanese lost in India 4 fighters owned by the British lost in India Japanese captures 17PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 artillery, 2 bombers and 2 fighters remaining. Battle score for attacker is -77 Casualties for Japanese: 1 artillery, 9 fighters, 2 infantry and 8 tactical_bombers Casualties for British: 3 aaGuns, 4 fighters, 15 infantry and 1 tactical_bomber Battle in Burma Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry British defend with 1 infantry Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Burma, round 2 : 0/4 hits, 1.00 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Burma, round 3 : 2/4 hits, 1.00 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 2 fighters moved from India to 39 Sea Zone 2 bombers moved from India to Yunnan 3 infantry moved from Shantung to Anhwe 1 armour moved from Jehol to Kweichow 3 artilleries and 5 infantry moved from Hunan to Kweichow Place Units - Japanese 4 fighters placed in Japan Japanese undo move 1. 4 fighters placed in Japan Turn Complete - Japanese Japanese collect 47 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
French regular : -1.00 Japanese regular : -2.50 British AA : -0.50 UK_Pacific regular : 1.33 -
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Italians Italians buy 7 infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 2 armour moved from Romania to Belarus 1 bomber moved from Southern Italy to Belarus Combat - Italians Battle in Belarus Italians attack with 2 armour and 1 bomber Russians defend with 1 infantry Italians roll dice for 2 armour and 1 bomber in Belarus, round 2 : 3/3 hits, 1.67 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Italians lost in Belarus 1 infantry owned by the Russians lost in Belarus Italians win, taking Belarus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Belarus to Eastern Poland 1 aaGun moved from Romania to Eastern Poland 1 destroyer moved from 99 Sea Zone to 98 Sea Zone 1 battleship and 2 cruisers moved from 99 Sea Zone to 95 Sea Zone 1 infantry moved from Cyprus to 99 Sea Zone 1 infantry moved from Crete to 99 Sea Zone 2 infantry and 2 transports moved from 99 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Southern Italy 2 mech_infantrys moved from Northern Italy to Romania 1 armour moved from Yugoslavia to Bessarabia 2 infantry moved from Northern Italy to Yugoslavia 1 aaGun, 2 artilleries and 1 infantry moved from Southern France to Northern Italy 1 fighter moved from Southern France to Southern Italy 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Libya Place Units - Italians 7 infantry placed in Northern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from 98 Sea Zone: 1 destroyer EDIT: Removing units owned by Italians from 95 Sea Zone: 1 cruiser EDIT: Adding units owned by Italians to 98 Sea Zone: 1 cruiser EDIT: Adding units owned by Italians to 95 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Italians undo move 1. 3 infantry placed in Southern Italy 4 infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
Italians regular : 1.33 Russians regular : 0.67 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Italians Italians buy 7 infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 2 armour moved from Romania to Belarus 1 bomber moved from Southern Italy to Belarus Combat - Italians Battle in Belarus Italians attack with 2 armour and 1 bomber Russians defend with 1 infantry Italians roll dice for 2 armour and 1 bomber in Belarus, round 2 : 3/3 hits, 1.67 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Italians lost in Belarus 1 infantry owned by the Russians lost in Belarus Italians win, taking Belarus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Belarus to Eastern Poland 1 aaGun moved from Romania to Eastern Poland 1 destroyer moved from 99 Sea Zone to 98 Sea Zone 1 battleship and 2 cruisers moved from 99 Sea Zone to 95 Sea Zone 1 infantry moved from Cyprus to 99 Sea Zone 1 infantry moved from Crete to 99 Sea Zone 2 infantry and 2 transports moved from 99 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Southern Italy 2 mech_infantrys moved from Northern Italy to Romania 1 armour moved from Yugoslavia to Bessarabia 2 infantry moved from Northern Italy to Yugoslavia 1 aaGun, 2 artilleries and 1 infantry moved from Southern France to Northern Italy 1 fighter moved from Southern France to Southern Italy 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Libya Place Units - Italians 7 infantry placed in Northern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from 98 Sea Zone: 1 destroyer EDIT: Removing units owned by Italians from 95 Sea Zone: 1 cruiser EDIT: Adding units owned by Italians to 98 Sea Zone: 1 cruiser EDIT: Adding units owned by Italians to 95 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Italians undo move 1. 3 infantry placed in Southern Italy 4 infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Bessarabia: 1 armour EDIT: Adding units owned by Italians to Eastern Poland: 1 armour EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians regular : 1.33 Russians regular : 0.67 -
No scramble in z6 is correct :-)
Please use the last map, where Italy ARM moved to Eastern Poland instead of Bessarabia.
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour and 11 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 9 infantry moved from Norway to Finland 2 bombers moved from Western Germany to Archangel 1 fighter moved from Norway to Archangel 1 tactical_bomber moved from Western Germany to Finland 3 tactical_bombers moved from Western Germany to Western Ukraine 2 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 mech_infantry moved from Eastern Poland to Smolensk Germans take Smolensk from Russians 4 armour and 5 mech_infantrys moved from Eastern Poland to Archangel 1 mech_infantry moved from Poland to Novgorod Germans take Novgorod from Russians Combat - Germans Battle in Finland Germans attack with 9 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 9 infantry and 1 tactical_bomber in Finland, round 2 : 3/10 hits, 2.00 expected hits Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Finland Germans win, taking Finland from Russians with 9 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 2 infantry and 3 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 infantry and 3 tactical_bombers in Western Ukraine, round 2 : 4/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 4 armour, 2 bombers, 1 fighter and 5 mech_infantrys Russians defend with 2 armour and 1 mech_infantry Germans roll dice for 4 armour, 2 bombers, 1 fighter and 5 mech_infantrys in Archangel, round 2 : 4/12 hits, 4.67 expected hits Russians roll dice for 2 armour and 1 mech_infantry in Archangel, round 2 : 1/3 hits, 1.33 expected hits 1 mech_infantry owned by the Germans lost in Archangel 1 mech_infantry owned by the Russians and 2 armour owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 4 armour, 2 bombers, 1 fighter and 4 mech_infantrys remaining. Battle score for attacker is 12 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 armour and 1 mech_infantry Non Combat Move - Germans 2 bombers and 1 fighter moved from Archangel to Belarus 1 aaGun, 11 artilleries and 21 infantry moved from Eastern Poland to Belarus 3 armour and 3 mech_infantrys moved from Bessarabia to Belarus 3 armour moved from Romania to Belarus 3 tactical_bombers moved from Western Ukraine to Eastern Poland 1 tactical_bomber moved from Finland to Baltic States 4 mech_infantrys moved from Germany to Baltic States 2 mech_infantrys moved from Germany to Eastern Poland 1 aaGun moved from Bessarabia to Western Ukraine 6 mech_infantrys moved from Poland to Novgorod 1 submarine moved from 113 Sea Zone to 111 Sea Zone 1 cruiser, 1 destroyer and 1 transport moved from 113 Sea Zone to 112 Sea Zone 3 mech_infantrys moved from Western Germany to Poland 1 fighter moved from Western Germany to Southern Italy 2 infantry moved from Western Germany to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway Place Units - Germans 1 armour and 9 mech_infantrys placed in Germany 2 mech_infantrys placed in Western Germany Germans undo move 2. Germans undo move 1. Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 artillery and 1 infantry EDIT: Adding units owned by Germans to Northern Italy: 1 artillery and 1 infantry EDIT: Turning off Edit Mode 1 armour and 9 mech_infantrys placed in Germany 2 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
Russians regular : -1.00 Germans regular : 2.50 -
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 factory_minor, 5 fighters and 3 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 39 Sea Zone to 41 Sea Zone 1 submarine moved from 38 Sea Zone to 37 Sea Zone 1 destroyer moved from 38 Sea Zone to 41 Sea Zone 1 battleship and 1 cruiser moved from 38 Sea Zone to 41 Sea Zone 1 destroyer moved from 38 Sea Zone to 41 Sea Zone 2 fighters moved from 39 Sea Zone to 37 Sea Zone 1 infantry moved from Anhwe to Kiangsi 1 bomber moved from Yunnan to Kiangsi 2 infantry moved from Anhwe to Hopei 1 armour, 3 artilleries and 6 infantry moved from Kweichow to Hopei 1 fighter moved from Japan to 22 Sea Zone 3 fighters moved from Japan to 34 Sea Zone Combat - Japanese Battle in 22 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 34 Sea Zone Japanese attack with 3 fighters ANZAC defend with 1 cruiser and 1 transport Japanese roll dice for 3 fighters in 34 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits ANZAC roll dice for 1 cruiser and 1 transport in 34 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Japanese lost in 34 Sea Zone 1 cruiser owned by the ANZAC lost in 34 Sea Zone 1 transport owned by the ANZAC lost in 34 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 9 Casualties for Japanese: 1 fighter Casualties for ANZAC: 1 cruiser and 1 transport Battle in 37 Sea Zone Japanese attack with 2 fighters and 1 submarine ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters in 37 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 37 Sea Zone Japanese roll dice for 2 fighters in 37 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 37 Sea Zone 1 transport owned by the ANZAC lost in 37 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 9 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer and 1 transport Battle in 41 Sea Zone Japanese attack with 1 battleship, 1 cruiser, 2 destroyers and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 1 cruiser and 2 destroyers in 41 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from ANZAC with 1 battleship, 1 cruiser, 2 destroyers and 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Kiangsi Japanese attack with 1 bomber and 1 infantry British defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Kiangsi, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Hopei Japanese attack with 1 armour, 3 artilleries and 8 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 3 artilleries and 8 infantry in Hopei, round 2 : 2/12 hits, 3.33 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 armour, 3 artilleries and 7 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 aaGun moved from Anhwe to Hopei 1 infantry moved from Yunnan to Kweichow 2 fighters moved from 34 Sea Zone to 45 Sea Zone 1 artillery moved from India to 39 Sea Zone 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 infantry and 2 transports moved from 41 Sea Zone to 45 Sea Zone 1 carrier moved from 38 Sea Zone to 41 Sea Zone 1 bomber moved from Yunnan to India 2 infantry moved from Burma to India 1 artillery, 1 infantry and 1 marine moved from Shan State to 38 Sea Zone 1 artillery, 1 infantry, 1 marine and 2 transports moved from 38 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 2 infantry, 1 marine and 2 transports moved from 37 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 3 artilleries and 3 infantry moved from French Indo China to Kwangsi 1 artillery moved from Burma to India 1 fighter moved from 37 Sea Zone to 41 Sea Zone 1 fighter moved from 37 Sea Zone to 45 Sea Zone 1 fighter moved from 22 Sea Zone to 45 Sea Zone 1 bomber moved from India to Kwangsi 1 mech_infantry moved from Burma to Kwangsi 1 infantry moved from French Indo China to Yunnan 1 infantry moved from French Indo China to Kwangsi 1 bomber moved from Kiangsi to Kwangsi 1 marine moved from 41 Sea Zone to Sumatra 1 infantry moved from Shan State to Yunnan Place Units - Japanese 3 infantry placed in India 1 factory_minor placed in Malaya 5 fighters placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,4,6,1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,6,1,6,3,2 Japanese collect 33 PUs (10 lost to blockades); end with 34 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 39 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -4.17 ANZAC regular : 0.50 -
Please note that convoy has been rolled before - the dice in the post are the second set of convoy dice - Japan income should be corrected before Japan’s next turn.
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No scramble, thanks





