@nikola1975 Not that I need more problems, but my attack on the small fleet near UK was rather pathetic.
one hit. OOL?
Scramble baltic state, N/B, sz113 and sz114 ?
Test summary from TripleA, engine version: 2.6+14195, time: 3:27:56 PM
Savegame
@elche no scramble
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to Slovakia Hungary: 1 infantry
EDIT: Adding units owned by Germans to Poland: 1 artillery
EDIT: Adding units owned by Germans to Romania: 1 artillery
EDIT: Turning off Edit Mode
Germans buy 1 armour, 2 artilleries, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
1 artillery moved from Poland to Baltic States
3 infantry moved from Poland to Baltic States
1 armour moved from Slovakia Hungary to Eastern Poland
1 armour moved from Romania to Eastern Poland
1 artillery moved from Romania to Eastern Poland
3 infantry moved from Slovakia Hungary to Eastern Poland
1 armour moved from Poland to Eastern Poland
1 infantry moved from Poland to Eastern Poland
1 fighter moved from Poland to Baltic States
1 tactical_bomber moved from Germany to Baltic States
3 armour and 3 mech_infantrys moved from Austria to France
1 infantry moved from Romania to Yugoslavia
2 artilleries and 6 infantry moved from Austria to Yugoslavia
1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
2 armour moved from Holland Belgium to France
1 artillery moved from Holland Belgium to France
1 infantry moved from Holland Belgium to France
1 infantry moved from Holland Belgium to France
1 armour moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Holland Belgium to France
1 fighter moved from Norway to 114 Sea Zone
1 fighter moved from Holland Belgium to 113 Sea Zone
1 submarine moved from 121 Sea Zone to 114 Sea Zone
1 submarine moved from 127 Sea Zone to 114 Sea Zone
1 tactical_bomber moved from Western Germany to 114 Sea Zone
1 battleship moved from 116 Sea Zone to 114 Sea Zone
2 tactical_bombers moved from Western Germany to 113 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to 113 Sea Zone
1 submarine moved from 111 Sea Zone to 113 Sea Zone
1 submarine moved from 106 Sea Zone to 113 Sea Zone
1 bomber moved from Germany to 113 Sea Zone
1 bomber moved from Germany to 114 Sea Zone
1 submarine moved from 120 Sea Zone to 109 Sea Zone
Combat Hit Differential Summary :
Test summary from TripleA, engine version: 2.6+14195, time: 3:31:54 PM
Savegame
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to Slovakia Hungary: 1 infantry
EDIT: Adding units owned by Germans to Poland: 1 artillery
EDIT: Adding units owned by Germans to Romania: 1 artillery
EDIT: Turning off Edit Mode
Germans buy 1 armour, 2 artilleries, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
1 artillery moved from Poland to Baltic States
3 infantry moved from Poland to Baltic States
1 armour moved from Slovakia Hungary to Eastern Poland
1 armour moved from Romania to Eastern Poland
1 artillery moved from Romania to Eastern Poland
3 infantry moved from Slovakia Hungary to Eastern Poland
1 armour moved from Poland to Eastern Poland
1 infantry moved from Poland to Eastern Poland
1 fighter moved from Poland to Baltic States
1 tactical_bomber moved from Germany to Baltic States
3 armour and 3 mech_infantrys moved from Austria to France
1 infantry moved from Romania to Yugoslavia
2 artilleries and 6 infantry moved from Austria to Yugoslavia
1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
2 armour moved from Holland Belgium to France
1 artillery moved from Holland Belgium to France
1 infantry moved from Holland Belgium to France
1 infantry moved from Holland Belgium to France
1 armour moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Holland Belgium to France
1 fighter moved from Norway to 114 Sea Zone
1 fighter moved from Holland Belgium to 113 Sea Zone
1 submarine moved from 121 Sea Zone to 114 Sea Zone
1 submarine moved from 127 Sea Zone to 114 Sea Zone
1 tactical_bomber moved from Western Germany to 114 Sea Zone
1 battleship moved from 116 Sea Zone to 114 Sea Zone
2 tactical_bombers moved from Western Germany to 113 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to 113 Sea Zone
1 submarine moved from 111 Sea Zone to 113 Sea Zone
1 submarine moved from 106 Sea Zone to 113 Sea Zone
1 bomber moved from Germany to 113 Sea Zone
1 bomber moved from Germany to 114 Sea Zone
1 submarine moved from 120 Sea Zone to 109 Sea Zone
Combat Hit Differential Summary :
use the most recent file. It has my correct email addy and it is linked to the A&AOrg forum so you can save/post game files directly to the site and this thread.
Thank you.
Game History
Round: 1
Purchase Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to Slovakia Hungary: 1 infantry
EDIT: Adding units owned by Germans to Poland: 1 artillery
EDIT: Adding units owned by Germans to Romania: 1 artillery
EDIT: Turning off Edit Mode
Germans buy 1 armour, 2 artilleries, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
1 artillery moved from Poland to Baltic States
3 infantry moved from Poland to Baltic States
1 armour moved from Slovakia Hungary to Eastern Poland
1 armour moved from Romania to Eastern Poland
1 artillery moved from Romania to Eastern Poland
3 infantry moved from Slovakia Hungary to Eastern Poland
1 armour moved from Poland to Eastern Poland
1 infantry moved from Poland to Eastern Poland
1 fighter moved from Poland to Baltic States
1 tactical_bomber moved from Germany to Baltic States
3 armour and 3 mech_infantrys moved from Austria to France
1 infantry moved from Romania to Yugoslavia
2 artilleries and 6 infantry moved from Austria to Yugoslavia
1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
2 armour moved from Holland Belgium to France
1 artillery moved from Holland Belgium to France
1 infantry moved from Holland Belgium to France
1 infantry moved from Holland Belgium to France
1 armour moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Holland Belgium to France
1 fighter moved from Norway to 114 Sea Zone
1 fighter moved from Holland Belgium to 113 Sea Zone
1 submarine moved from 121 Sea Zone to 114 Sea Zone
1 submarine moved from 127 Sea Zone to 114 Sea Zone
1 tactical_bomber moved from Western Germany to 114 Sea Zone
1 battleship moved from 116 Sea Zone to 114 Sea Zone
2 tactical_bombers moved from Western Germany to 113 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to 113 Sea Zone
1 submarine moved from 111 Sea Zone to 113 Sea Zone
1 submarine moved from 106 Sea Zone to 113 Sea Zone
1 bomber moved from Germany to 113 Sea Zone
1 bomber moved from Germany to 114 Sea Zone
1 submarine moved from 120 Sea Zone to 109 Sea Zone
Combat - Germans
Battle in Yugoslavia
Germans attack with 2 artilleries and 7 infantry
Neutral_Allies defend with 5 infantry
Germans roll dice for 2 artilleries and 7 infantry in Yugoslavia, round 2 : 5/9 hits, 2,17 expected hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1,67 expected hits
1 infantry owned by the Germans lost in Yugoslavia
5 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 2 artilleries and 6 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry
Casualties for Neutral_Allies: 5 infantry
Battle in Normandy Bordeaux
Germans attack with 1 armour, 1 artillery and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1,33 expected hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the French lost in Normandy Bordeaux
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Normandy Bordeaux, round 3 : 1/4 hits, 1,33 expected hits
French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Battle in 114 Sea Zone
Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser and 1 destroyer
Germans roll dice for 2 submarines in 114 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 114 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Units damaged: 1 battleship owned by the Germans
1 submarine owned by the Germans lost in 114 Sea Zone
1 destroyer owned by the British lost in 114 Sea Zone
1 bomber owned by the Germans, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated
1 battleship owned by the Germans and 1 submarine owned by the Germans retreated to 115 Sea Zone
British win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in 109 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 109 Sea Zone
1 transport owned by the British lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for British: 1 destroyer and 1 transport
Battle in 113 Sea Zone
Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers
British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 113 Sea Zone, round 2 : 4/7 hits, 4,00 expected hits
British roll dice for 1 battleship and 2 cruisers in 113 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits
2 submarines owned by the Germans and 1 fighter owned by the Germans lost in 113 Sea Zone
1 cruiser owned by the French, 1 cruiser owned by the British and 1 battleship owned by the British lost in 113 Sea Zone
Germans win with 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Germans: 1 fighter and 2 submarines
Casualties for British: 1 battleship and 1 cruiser
Casualties for French: 1 cruiser
Battle in Baltic States
Germans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/6 hits, 2,17 expected hits
Russians roll dice for 3 infantry in Baltic States, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Germans lost in Baltic States
2 infantry owned by the Russians lost in Baltic States
Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 3 : 2/5 hits, 2,00 expected hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in France
Germans attack with 5 armour, 2 artilleries, 6 infantry and 5 mech_infantrys
British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
Germans roll dice for 5 armour, 2 artilleries, 6 infantry and 5 mech_infantrys in France, round 2 : 7/18 hits, 6,17 expected hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 5/11 hits, 4,33 expected hits
5 infantry owned by the Germans lost in France
1 aaGun owned by the French and 6 infantry owned by the French lost in France
Germans roll dice for 5 armour, 2 artilleries, 1 infantry and 5 mech_infantrys in France, round 3 : 5/13 hits, 5,17 expected hits
French roll dice for 2 armour, 2 artilleries and 1 fighter in France, round 3 : 3/5 hits, 2,33 expected hits
2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in France
1 armour owned by the French, 1 fighter owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 5 armour and 5 mech_infantrys remaining. Battle score for attacker is 27
Casualties for Germans: 2 artilleries and 6 infantry
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in Eastern Poland
Germans attack with 3 armour, 1 artillery and 4 infantry
Russians defend with 2 infantry
Germans roll dice for 3 armour, 1 artillery and 4 infantry in Eastern Poland, round 2 : 0/8 hits, 2,67 expected hits
Russians roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 3 armour, 1 artillery and 4 infantry in Eastern Poland, round 3 : 3/8 hits, 2,67 expected hits
Russians roll dice for 2 infantry in Eastern Poland, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Eastern Poland
2 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 3 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
Non Combat Move - Germans
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 artillery moved from Germany to 117 Sea Zone
1 artillery and 1 transport moved from 117 Sea Zone to 115 Sea Zone
1 infantry moved from Denmark to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Norway
1 artillery moved from 115 Sea Zone to Norway
1 aaGun moved from Holland Belgium to Normandy Bordeaux
1 aaGun moved from Western Germany to Holland Belgium
1 bomber, 2 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany
1 bomber, 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Western Germany
1 infantry moved from Denmark to Western Germany
1 cruiser moved from 117 Sea Zone to 115 Sea Zone
2 aaGuns, 2 artilleries and 11 infantry moved from Germany to Poland
1 aaGun moved from Western Germany to Germany
1 fighter and 1 tactical_bomber moved from Baltic States to Romania
Place Units - Germans
1 destroyer placed in 115 Sea Zone
1 armour, 2 artilleries, 1 infantry and 1 mech_infantry placed in Germany
Turn Complete - Germans
Germans collect 42 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
French regular : 0,33
Neutral_Allies regular : -0,67
Russians regular : -0,67
Germans regular : -1,00
British regular : 1,17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
3 infantry moved from Leningrad to Baltic States
1 tactical_bomber moved from Russia to Baltic States
1 fighter moved from Russia to Baltic States
1 fighter moved from Leningrad to Baltic States
Combat - Russians
Battle in Baltic States
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/6 hits, 2.17 expected hits
Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Baltic States
1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 2 infantry
Non Combat Move - Russians
1 infantry moved from Southern Belarus to Northern Belarus
1 tactical_bomber moved from Baltic States to Leningrad
2 fighters moved from Baltic States to Leningrad
1 cruiser moved from 118 Sea Zone to 117 Sea Zone
3 infantry moved from Vyborg to Leningrad
1 infantry moved from Archangel to Leningrad
2 infantry moved from Karelia to Archangel
1 armour and 1 mech_infantry moved from Russia to Vologda
1 armour and 1 mech_infantry moved from Stalingrad to Russia
1 artillery and 1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Bessarabia to Western Ukraine
2 infantry moved from Southern Caucasus to Northern Caucasus
3 infantry moved from Amur to Siberia
2 aaGuns and 6 infantry moved from Sakha to Siberia
2 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Buryatia to Yakut S.S.R.
1 aaGun moved from Russia to Tula
1 aaGun and 1 infantry moved from Russia to Yaroslavl
1 artillery moved from Russia to Yaroslavl
Place Units - Russians
3 infantry placed in Leningrad
3 infantry placed in Ukraine
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 45 PUs; end with 45 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans regular : 0.00
Russians regular : 0.83
Territory Summary for Russians :
Western Ukraine : 1 infantry
Siberia : 2 aaGuns, 1 factory_minor and 12 infantry
Yakut S.S.R. : 3 infantry
Russia : 1 airfield, 1 armour, 1 factory_major, 6 infantry and 1 mech_infantry
Archangel : 2 infantry
Yaroslavl : 1 aaGun, 1 artillery and 1 infantry
Bessarabia : 1 infantry
Ukraine : 1 artillery, 1 factory_minor and 7 infantry
Urals : 1 factory_minor
Baltic States : 2 infantry
Vologda : 1 armour and 1 mech_infantry
Northern Belarus : 1 infantry
Leningrad : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 10 infantry and 1 tactical_bomber
Northern Caucasus : 2 infantry
Stalingrad : 1 factory_minor
Tula : 1 aaGun
117 Sea Zone : 1 cruiser
130 Sea Zone : 1 submarine
118 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 41 / 66
Russians : 45 / 48
Japanese : 27 / 27
Americans : 53 / 53
Chinese : 16 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 13 / 0
Dutch : 8 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 7 / 0
Neutral_True : 20 / 0
Scramble sz27 and sz36 ?
triplea_40214_1-bjap.tsvg
@elche no scrambles
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 carrier, 1 marine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 destroyer and 1 submarine moved from 7 Sea Zone to 27 Sea Zone
1 battleship and 2 carriers moved from 7 Sea Zone to 27 Sea Zone
2 fighters moved from Japan to 27 Sea Zone
2 fighters and 2 tactical_bombers moved from 7 Sea Zone to 27 Sea Zone
1 cruiser and 1 destroyer moved from 7 Sea Zone to 27 Sea Zone
1 marine moved from Caroline Islands to 34 Sea Zone
1 carrier, 1 cruiser and 1 marine moved from 34 Sea Zone to 27 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from Japan to 7 Sea Zone
1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone
1 artillery moved from Shantung to 20 Sea Zone
1 infantry moved from Kyushu to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 2 infantry moved from 36 Sea Zone to Davao
1 armour moved from 36 Sea Zone to Davao
2 bombers moved from Japan to 132 Sea Zone
1 fighter moved from Formosa to 132 Sea Zone
1 infantry moved from Formosa to 21 Sea Zone
1 artillery moved from Fukien to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Borneo
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 cruiser moved from 21 Sea Zone to 37 Sea Zone
1 infantry moved from Kwangsi to Kweichow
Japanese take Kweichow from Chinese
1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan
3 infantry moved from Fukien to Kwangtung
2 tactical_bombers moved from Japan to Kwangtung
1 fighter and 1 tactical_bomber moved from Southern Manchuria to Shansi
1 mech_infantry moved from Southern Manchuria to Shansi
1 artillery and 1 infantry moved from Jehol to Shansi
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 artillery moved from Kiangsu to Kiangsi
Japanese take Kiangsi from Chinese
1 infantry moved from Kiangsu to Kiangsi
1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangtung
Combat - Japanese
Battle in Borneo
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 cruiser in Borneo, round 2 : 1/1 hits, 0,50 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Borneo
1 infantry owned by the British lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 36 Sea Zone
Japanese attack with 1 battleship, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 battleship, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 36 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 36 Sea Zone
Japanese win with 1 battleship, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Davao
Japanese attack with 1 armour, 1 artillery and 2 infantry
Americans defend with 1 airfield, 1 fighter, 1 harbour and 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Davao, round 2 : 1/4 hits, 1,33 expected hits
Americans roll dice for 1 fighter and 1 infantry in Davao, round 2 : 1/2 hits, 1,00 expected hits
1 infantry owned by the Japanese lost in Davao
1 infantry owned by the Americans lost in Davao
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Davao, round 3 : 3/3 hits, 1,17 expected hits
Americans roll dice for 1 fighter in Davao, round 3 : 1/1 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Davao
1 fighter owned by the Americans lost in Davao
Japanese win, taking Davao from Americans with 1 armour and 1 artillery remaining. Battle score for attacker is 7
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 fighter and 1 infantry
Battle in 27 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 marine, 1 submarine and 2 tactical_bombers
Americans defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 27 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters and 2 tactical_bombers in 27 Sea Zone, round 2 : 8/11 hits, 5,67 expected hits
Americans roll dice for 1 submarine in 27 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 27 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
Units damaged: 1 battleship owned by the Japanese
1 submarine owned by the Americans, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 27 Sea Zone
Japanese win, taking 27 Sea Zone from Neutral with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 31
Casualties for Americans: 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Battle in 132 Sea Zone
Japanese attack with 2 bombers and 1 fighter
British defend with 1 battleship
Japanese roll dice for 2 bombers and 1 fighter in 132 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship in 132 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
Japanese roll dice for 2 bombers and 1 fighter in 132 Sea Zone, round 3 : 0/3 hits, 1,50 expected hits
British roll dice for 1 battleship in 132 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
Japanese roll dice for 2 bombers and 1 fighter in 132 Sea Zone, round 4 : 1/3 hits, 1,50 expected hits
British roll dice for 1 battleship in 132 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Japanese lost in 132 Sea Zone
1 battleship owned by the British lost in 132 Sea Zone
Japanese win with 2 bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 fighter
Casualties for British: 1 battleship
Battle in Shansi
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shansi, round 2 : 3/5 hits, 2,00 expected hits
Chinese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shansi
1 infantry owned by the Chinese lost in Shansi
Japanese win, taking Shansi from Chinese with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 fighter, 3 infantry and 3 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 fighter, 3 infantry and 3 tactical_bombers in Kwangtung, round 2 : 3/7 hits, 2,67 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in Kwangtung
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/6 hits, 2,17 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
2 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/5 hits, 2,00 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Yunnan
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Chinese: 4 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
2 bombers moved from 132 Sea Zone to Kwangsi
1 destroyer moved from 34 Sea Zone to 26 Sea Zone
1 fighter moved from 36 Sea Zone to Caroline Islands
1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 fighter moved from Kwangtung to Kwangsi
3 tactical_bombers moved from Kwangtung to Kwangsi
1 aaGun moved from Japan to Kyushu
2 artilleries and 3 infantry moved from Japan to Kyushu
1 infantry moved from Hokkaido to Japan
1 fighter moved from Korea to Japan
1 artillery and 1 infantry moved from Southern Manchuria to Jehol
2 infantry moved from Southern Manchuria to Northern Manchuria
2 infantry moved from Korea to Northern Manchuria
1 aaGun moved from Northern Manchuria to Southern Manchuria
1 tactical_bomber moved from Shansi to Jehol
1 fighter moved from Shansi to Jehol
1 infantry moved from Shantung to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Kiangsi
Place Units - Japanese
1 carrier and 1 transport placed in 7 Sea Zone
1 marine placed in Japan
Turn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 45 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67
Americans regular : 0,83
Japanese regular : 2,17
UK_Pacific regular : 2,00
British regular : -1,00
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1
Combat Move - British
1 destroyer moved from 100 Sea Zone to 99 Sea Zone
1 tactical_bomber moved from 100 Sea Zone to 99 Sea Zone
1 fighter moved from Malta to 99 Sea Zone
1 carrier moved from 100 Sea Zone to 99 Sea Zone
1 cruiser moved from 100 Sea Zone to 99 Sea Zone
1 fighter moved from Gibraltar to 98 Sea Zone
1 cruiser moved from 93 Sea Zone to 98 Sea Zone
1 destroyer moved from 112 Sea Zone to 109 Sea Zone
2 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Eastern India to Yunnan
1 fighter moved from Burma to Yunnan
1 fighter moved from United Kingdom to 99 Sea Zone
1 bomber moved from United Kingdom to 109 Sea Zone
Combat Hit Differential Summary :
@elche the chinese are obviously overmatched by the Japanese…that was pretty bad.
ITA has a scramble opportunity…
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1
Combat Move - British
1 destroyer moved from 100 Sea Zone to 99 Sea Zone
1 tactical_bomber moved from 100 Sea Zone to 99 Sea Zone
1 fighter moved from Malta to 99 Sea Zone
1 carrier moved from 100 Sea Zone to 99 Sea Zone
1 cruiser moved from 100 Sea Zone to 99 Sea Zone
1 fighter moved from Gibraltar to 98 Sea Zone
1 cruiser moved from 93 Sea Zone to 98 Sea Zone
1 destroyer moved from 112 Sea Zone to 109 Sea Zone
2 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Eastern India to Yunnan
1 fighter moved from Burma to Yunnan
1 fighter moved from United Kingdom to 99 Sea Zone
1 bomber moved from United Kingdom to 109 Sea Zone
Combat Hit Differential Summary :
Do you attack sz99 ?
Please send me a file.
@elche I did. It is the save game link in blue below
Full scramble please
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters and 1 submarine; Remaining resources: 1 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
Combat - Americans
Non Combat Move - Americans
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from 11 Sea Zone to Hawaiian Islands
1 destroyer moved from 11 Sea Zone to 13 Sea Zone
1 fighter moved from Eastern United States to 11 Sea Zone
1 armour moved from Central United States to 104 Sea Zone
1 armour and 1 transport moved from 104 Sea Zone to 88 Sea Zone
1 armour moved from 88 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 bomber moved from Central United States to Western United States
1 cruiser moved from 104 Sea Zone to 88 Sea Zone
Place Units - Americans
1 carrier and 1 submarine placed in 11 Sea Zone
3 fighters placed in Western United States
Americans undo move 2.
1 fighter placed in 11 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 27 Sea Zone. Rolls: 3,4,5,4,6,1,3,2,3,6,4,5,3,3,6,4,2,5,3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,4,5,3
Americans collect 51 PUs (3 lost to blockades); end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Szechwan to Kweichow
1 fighter and 3 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Yunnan
1 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
1 fighter owned by the Chinese retreated
Japanese win with 1 artillery remaining. Battle score for attacker is -6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Kweichow, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 2 infantry in Kweichow, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 5 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 6 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
1 infantry owned by the Chinese retreated to Szechwan
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Burma
2 infantry moved from Hopei to Szechwan
2 infantry moved from Inner Mongolia to Tsinghai
3 infantry moved from Kansu to Tsinghai
1 infantry moved from Eastern Sinkiang to Tsinghai
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 100 Sea Zone to 99 Sea Zone
1 tactical_bomber moved from 100 Sea Zone to 99 Sea Zone
1 fighter moved from Malta to 99 Sea Zone
1 carrier moved from 100 Sea Zone to 99 Sea Zone
1 cruiser moved from 100 Sea Zone to 99 Sea Zone
1 fighter moved from Gibraltar to 98 Sea Zone
1 cruiser moved from 93 Sea Zone to 98 Sea Zone
1 destroyer moved from 112 Sea Zone to 109 Sea Zone
2 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Eastern India to Yunnan
1 fighter moved from Burma to Yunnan
1 fighter moved from United Kingdom to 99 Sea Zone
1 bomber moved from United Kingdom to 109 Sea Zone
Combat - British
Italians scrambles 2 units out of Southern Italy to defend against the attack in 99 Sea Zone
Battle in 98 Sea Zone
British attack with 1 cruiser and 1 fighter
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 cruiser and 1 fighter in 98 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 14
Casualties for Italians: 1 destroyer and 1 transport
Battle in 109 Sea Zone
British attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
British roll dice for 1 bomber and 1 destroyer in 109 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 109 Sea Zone
British win, taking 109 Sea Zone from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 99 Sea Zone
British attack with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 1 cruiser, 2 fighters and 1 transport in 99 Sea Zone, round 2 : 4/4 hits, 2.50 expected hits
1 destroyer owned by the British, 1 fighter owned by the British and 1 carrier owned by the British lost in 99 Sea Zone
1 cruiser owned by the Italians lost in 99 Sea Zone
British roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
Italians roll dice for 1 battleship, 2 fighters and 1 transport in 99 Sea Zone, round 3 : 2/3 hits, 2.00 expected hits
1 tactical_bomber owned by the British and 1 cruiser owned by the British lost in 99 Sea Zone
1 fighter owned by the Italians lost in 99 Sea Zone
1 fighter owned by the British retreated
Italians win with 1 battleship, 1 fighter and 1 transport remaining. Battle score for attacker is -34
Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Casualties for Italians: 1 cruiser and 1 fighter
Battle in Yunnan
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 2.00 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Moving scrambled unit from 99 Sea Zone back to originating territory: Southern Italy
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Yunnan to Burma
3 aaGuns, 1 artillery and 6 infantry moved from Eastern India to Burma
2 fighters and 1 tactical_bomber moved from Burma to Eastern India
1 transport moved from 40 Sea Zone to 81 Sea Zone
1 infantry moved from Western India to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 82 Sea Zone
1 infantry moved from 82 Sea Zone to Southern Persia
British take Southern Persia from Neutral_Allies
1 cruiser and 1 destroyer moved from 40 Sea Zone to 78 Sea Zone
1 destroyer moved from 73 Sea Zone to 83 Sea Zone
1 fighter moved from 99 Sea Zone to Malta
1 fighter moved from 98 Sea Zone to Malta
1 infantry moved from Alexandria to 100 Sea Zone
1 infantry and 1 transport moved from 100 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Southern France
1 infantry moved from Anglo-Egyptian Sudan to Egypt
1 armour, 1 artillery and 1 infantry moved from Alexandria to Egypt
2 infantry moved from Union of South Africa to Rhodesia
3 infantry moved from Malaya to Shan State
1 transport moved from 112 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
1 bomber moved from 109 Sea Zone to New Brunswick Nova Scotia
1 battleship and 1 cruiser moved from 114 Sea Zone to 107 Sea Zone
1 aaGun, 1 fighter and 2 infantry moved from Scotland to United Kingdom
Place Units - British
1 destroyer placed in 113 Sea Zone
1 artillery, 1 fighter and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
1 armour, 2 infantry and 1 mech_infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in Eastern India change ownership: 1 armour, 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : -2.67
Italians regular : 1.17
Japanese regular : 2.00
Germans regular : -0.17
British regular : -0.00
Territory Summary for Americans, British, Chinese and UK_Pacific :
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 2 infantry, 1 marine and 1 mech_infantry
Midway : 1 airfield
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Manilla : 1 infantry
Central United States : 1 factory_major, 1 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Hawaiian Islands : 1 airfield, 4 fighters, 1 harbour, 2 infantry and 1 marine
Tsinghai : 6 infantry
Yunnan : 2 infantry
Szechwan : 7 infantry
Gibraltar : 1 harbour
Iceland : 1 airfield
Scotland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor and 1 harbour
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 6 infantry and 1 mech_infantry
New Brunswick Nova Scotia : 1 bomber
Rhodesia : 2 infantry
Egypt : 1 armour, 2 artilleries, 1 harbour, 3 infantry and 1 mech_infantry
Malta : 1 aaGun, 1 airfield, 2 fighters and 1 infantry
Shan State : 3 infantry
Malaya : 1 harbour
Eastern India : 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Burma : 3 aaGuns, 1 artillery, 1 fighter and 6 infantry
Southern France : 1 infantry
13 Sea Zone : 1 destroyer
Southern Persia : 1 flag, 3 infantry
Brazil : 1 flag, 1 armour and 3 infantry
82 Sea Zone : 1 transport
107 Sea Zone : 1 battleship and 1 cruiser
113 Sea Zone : 1 destroyer
88 Sea Zone : 1 cruiser and 1 transport
83 Sea Zone : 1 destroyer
98 Sea Zone : 1 cruiser
95 Sea Zone : 1 transport
78 Sea Zone : 1 cruiser and 1 destroyer
109 Sea Zone : 1 flag, 1 destroyer and 1 transport
11 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Production/PUs Summary :
Germans : 41 / 66
Russians : 45 / 48
Japanese : 41 / 45
Americans : 54 / 77
Chinese : 11 / 10
British : 30 / 39
UK_Pacific : 11 / 14
Italians : 10 / 10
ANZAC : 10 / 10
French : 11 / 0
Dutch : 8 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 3 / 0
Neutral_True : 20 / 0
Germany & Japan being overly aggressive and successful on T1, and the allies getting their asses kicked on all fronts on their turn is not a good way to start.