L23 BM4 Adam514 (Axis) vs Ghostglider (Allies+20)


  • no scramble, thanks

  • '19 '17

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 1 fighter, 7 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 4 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 units repaired.
            1 infantry moved from Yunnan to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 bomber moved from Philippines to 56 Sea Zone
            1 artillery, 2 infantry and 2 marines moved from Caroline Islands to 33 Sea Zone
            1 artillery, 2 battleships, 2 infantry, 2 marines and 2 transports moved from 33 Sea Zone to 26 Sea Zone
            1 artillery, 2 infantry and 2 marines moved from 26 Sea Zone to Hawaiian Islands
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
            1 destroyer moved from 6 Sea Zone to 26 Sea Zone
    
        Combat - Japanese
            Battle in 56 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 56 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Hawaiian Islands
                Japanese attack with 1 artillery, 2 infantry and 2 marines
                British defend with 1 fighter and 1 tactical_bomber; Americans defend with 1 airfield, 1 harbour and 1 mech_infantry
                    Japanese roll dice for 2 battleships in Hawaiian Islands, round 2 : 2/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery, 2 infantry and 2 marines in Hawaiian Islands, round 2 : 2/5 hits, 1.50 expected hits
                    Americans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hawaiian Islands, round 2 : 2/3 hits, 1.50 expected hits
                    2 infantry owned by the Japanese lost in Hawaiian Islands
                    1 tactical_bomber owned by the British, 1 fighter owned by the British and 1 mech_infantry owned by the Americans lost in Hawaiian Islands
                Japanese win, taking Hawaiian Islands from Americans with 1 artillery and 2 marines remaining. Battle score for attacker is 19
                Casualties for Japanese: 2 infantry
                Casualties for Americans: 1 mech_infantry
                Casualties for British: 1 fighter and 1 tactical_bomber
    
        Non Combat Move - Japanese
            1 bomber moved from 56 Sea Zone to Malaya
            1 artillery moved from Yunnan to Szechwan
            2 infantry moved from French Indo China to Yunnan
            1 artillery and 3 infantry moved from Borneo to 43 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 43 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
            1 carrier moved from 33 Sea Zone to 26 Sea Zone
            1 transport moved from 33 Sea Zone to 6 Sea Zone
            2 artilleries and 4 infantry moved from 20 Sea Zone to Kiangsi
            1 aaGun moved from Hunan to Kiangsi
            1 fighter and 1 tactical_bomber moved from French Indo China to Kiangsi
            1 marine moved from Celebes to 44 Sea Zone
            1 cruiser and 1 marine moved from 44 Sea Zone to 20 Sea Zone
            1 marine moved from 20 Sea Zone to Kiangsi
            1 carrier and 2 submarines moved from 6 Sea Zone to 26 Sea Zone
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from Marianas to Kiangsi
            1 fighter moved from Japan to Kiangsi
            1 tactical_bomber moved from Marianas to 26 Sea Zone
            1 fighter moved from Japan to 26 Sea Zone
            1 bomber moved from Philippines to Japan
    
        Place Units - Japanese
            3 infantry placed in India
            3 infantry placed in French Indo China
            1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone
            1 fighter and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 56 PUs; end with 56 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.50
    Japanese regular : 1.17
    

    triplea_40213_8jap.tsvg


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 5 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 transport moved from 110 Sea Zone to 112 Sea Zone
            2 infantry moved from Norway to 112 Sea Zone
            2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 artillery and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 armour moved from Finland to Karelia
                  Russians take Karelia from Germans
            1 armour moved from Karelia to Finland
            1 fighter and 1 tactical_bomber moved from Manchuria to 20 Sea Zone
            1 armour, 1 artillery and 1 infantry moved from Libya to Tobruk
    
        Combat - Americans
            Battle in Normandy Bordeaux
                Americans attack with 1 artillery and 5 infantry
                Germans defend with 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
                    Americans roll dice for 1 artillery and 5 infantry in Normandy Bordeaux, round 2 : 2/6 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                    1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                    Americans roll dice for 1 artillery and 4 infantry in Normandy Bordeaux, round 3 : 2/5 hits, 1.17 expected hits
                    Germans roll dice for 1 mech_infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 8
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry and 2 mech_infantrys
            Battle in 20 Sea Zone
                Americans attack with 1 fighter and 1 tactical_bomber
                Japanese defend with 1 cruiser and 3 transports
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 cruiser and 3 transports in 20 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 transport owned by the Japanese and 1 cruiser owned by the Japanese lost in 20 Sea Zone
                    2 transports owned by the Japanese lost in 20 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 33
                Casualties for Japanese: 1 cruiser and 3 transports
            Battle in Tobruk
                Americans attack with 1 armour, 1 artillery and 1 infantry
                Italians defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 armour, 1 artillery and 1 infantry in Tobruk, round 2 : 2/3 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Tobruk, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tobruk
                Americans win, taking Tobruk from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Italians: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            1 aaGun moved from Libya to Tobruk
            1 submarine moved from 92 Sea Zone to 110 Sea Zone
            1 transport moved from 110 Sea Zone to 92 Sea Zone
            1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from Eastern United States to 10 Sea Zone
            1 mech_infantry moved from Vyborg to Finland
            1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
            1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Anhwe
            1 mech_infantry moved from New South Wales to Queensland
            1 aaGun moved from Eastern United States to Central United States
    
        Place Units - Americans
            1 carrier, 1 destroyer and 2 fighters placed in 10 Sea Zone
            3 fighters and 1 infantry placed in Western United States
            1 submarine placed in 112 Sea Zone
            3 infantry placed in Finland
            Americans undo move 4.
            2 infantry placed in Norway
            1 infantry placed in Finland
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 infantry moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
            3 infantry moved from Anhwe to Kweichow
            2 infantry moved from Anhwe to Hunan
            1 fighter moved from Manchuria to Hunan
            1 infantry moved from Anhwe to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Kweichow, round 2 : 2/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hunan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Anhwe
            1 infantry moved from Chahar to Anhwe
    
        Place Units - Chinese
            4 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 18 PUs; end with 19 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 bomber, 1 destroyer and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
            3 fighters moved from United Kingdom to Holland Belgium
            1 bomber moved from Finland to France
            1 armour and 2 mech_infantrys moved from West India to Persia
            1 infantry moved from Union of South Africa to 71 Sea Zone
            1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
            1 infantry moved from Tanganyika Territory to 72 Sea Zone
            2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Persia
            1 cruiser moved from 81 Sea Zone to 80 Sea Zone
            2 destroyers moved from 81 Sea Zone to 80 Sea Zone
            1 destroyer moved from 122 Sea Zone to 108 Sea Zone
            2 fighters moved from 110 Sea Zone to Holland Belgium
            2 infantry moved from Hopei to Anhwe
    
        Combat - British
            Strategic bombing raid in France
                    Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in France causes 6 damage total. 
            Battle in Holland Belgium
                British attack with 1 artillery, 5 fighters and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 2 cruisers in Holland Belgium, round 2 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                    1 infantry owned by the Italians lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 1 artillery and 5 fighters remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Persia
                British attack with 1 armour, 2 infantry and 2 mech_infantrys
                Germans defend with 2 armour and 2 mech_infantrys
                    British roll dice for 1 cruiser in Persia, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Persia, round 2 : 2/5 hits, 1.17 expected hits
                    Germans roll dice for 2 armour and 2 mech_infantrys in Persia, round 2 : 1/4 hits, 1.67 expected hits
                    1 infantry owned by the British lost in Persia
                    2 mech_infantrys owned by the Germans lost in Persia
                    British roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Persia, round 3 : 2/4 hits, 1.00 expected hits
                    Germans roll dice for 2 armour in Persia, round 3 : 0/2 hits, 1.00 expected hits
                    2 armour owned by the Germans lost in Persia
                British win, taking Persia from Germans with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 17
                Casualties for British: 1 infantry
                Casualties for Germans: 2 armour and 2 mech_infantrys
    
        Non Combat Move - British
            2 aaGuns, 2 artilleries and 7 infantry moved from West India to Eastern Persia
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 infantry moved from Libya to Tobruk
            1 mech_infantry moved from Libya to Tobruk
            1 aaGun moved from United Kingdom to 110 Sea Zone
            1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
            3 fighters moved from Holland Belgium to United Kingdom
            1 bomber moved from France to Normandy Bordeaux
            2 fighters moved from Holland Belgium to 110 Sea Zone
    
        Place Units - British
            1 destroyer placed in 110 Sea Zone
            1 artillery, 1 bomber and 3 infantry placed in United Kingdom
            1 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : 2.50
    Americans regular : 3.17
    Italians regular : -0.67
    Japanese regular : -1.17
    Germans AA : -0.17
    Germans regular : -1.33
    British regular : 1.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 5 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 transport moved from 110 Sea Zone to 112 Sea Zone
            2 infantry moved from Norway to 112 Sea Zone
            2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 artillery and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 armour moved from Finland to Karelia
                  Russians take Karelia from Germans
            1 armour moved from Karelia to Finland
            1 fighter and 1 tactical_bomber moved from Manchuria to 20 Sea Zone
            1 armour, 1 artillery and 1 infantry moved from Libya to Tobruk
    
        Combat - Americans
            Battle in Normandy Bordeaux
                Americans attack with 1 artillery and 5 infantry
                Germans defend with 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
                    Americans roll dice for 1 artillery and 5 infantry in Normandy Bordeaux, round 2 : 2/6 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                    1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                    Americans roll dice for 1 artillery and 4 infantry in Normandy Bordeaux, round 3 : 2/5 hits, 1.17 expected hits
                    Germans roll dice for 1 mech_infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 8
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry and 2 mech_infantrys
            Battle in 20 Sea Zone
                Americans attack with 1 fighter and 1 tactical_bomber
                Japanese defend with 1 cruiser and 3 transports
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 cruiser and 3 transports in 20 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 transport owned by the Japanese and 1 cruiser owned by the Japanese lost in 20 Sea Zone
                    2 transports owned by the Japanese lost in 20 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 33
                Casualties for Japanese: 1 cruiser and 3 transports
            Battle in Tobruk
                Americans attack with 1 armour, 1 artillery and 1 infantry
                Italians defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 armour, 1 artillery and 1 infantry in Tobruk, round 2 : 2/3 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Tobruk, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tobruk
                Americans win, taking Tobruk from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Italians: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            1 aaGun moved from Libya to Tobruk
            1 submarine moved from 92 Sea Zone to 110 Sea Zone
            1 transport moved from 110 Sea Zone to 92 Sea Zone
            1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from Eastern United States to 10 Sea Zone
            1 mech_infantry moved from Vyborg to Finland
            1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
            1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Anhwe
            1 mech_infantry moved from New South Wales to Queensland
            1 aaGun moved from Eastern United States to Central United States
    
        Place Units - Americans
            1 carrier, 1 destroyer and 2 fighters placed in 10 Sea Zone
            3 fighters and 1 infantry placed in Western United States
            1 submarine placed in 112 Sea Zone
            3 infantry placed in Finland
            Americans undo move 4.
            2 infantry placed in Norway
            1 infantry placed in Finland
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 infantry moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
            3 infantry moved from Anhwe to Kweichow
            2 infantry moved from Anhwe to Hunan
            1 fighter moved from Manchuria to Hunan
            1 infantry moved from Anhwe to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Kweichow, round 2 : 2/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hunan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Anhwe
            1 infantry moved from Chahar to Anhwe
    
        Place Units - Chinese
            4 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 18 PUs; end with 19 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 bomber, 1 destroyer and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
            3 fighters moved from United Kingdom to Holland Belgium
            1 bomber moved from Finland to France
            1 armour and 2 mech_infantrys moved from West India to Persia
            1 infantry moved from Union of South Africa to 71 Sea Zone
            1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
            1 infantry moved from Tanganyika Territory to 72 Sea Zone
            2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Persia
            1 cruiser moved from 81 Sea Zone to 80 Sea Zone
            2 destroyers moved from 81 Sea Zone to 80 Sea Zone
            1 destroyer moved from 122 Sea Zone to 108 Sea Zone
            2 fighters moved from 110 Sea Zone to Holland Belgium
            2 infantry moved from Hopei to Anhwe
    
        Combat - British
            Strategic bombing raid in France
                    Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in France causes 6 damage total. 
            Battle in Holland Belgium
                British attack with 1 artillery, 5 fighters and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 2 cruisers in Holland Belgium, round 2 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                    1 infantry owned by the Italians lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 1 artillery and 5 fighters remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Persia
                British attack with 1 armour, 2 infantry and 2 mech_infantrys
                Germans defend with 2 armour and 2 mech_infantrys
                    British roll dice for 1 cruiser in Persia, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Persia, round 2 : 2/5 hits, 1.17 expected hits
                    Germans roll dice for 2 armour and 2 mech_infantrys in Persia, round 2 : 1/4 hits, 1.67 expected hits
                    1 infantry owned by the British lost in Persia
                    2 mech_infantrys owned by the Germans lost in Persia
                    British roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Persia, round 3 : 2/4 hits, 1.00 expected hits
                    Germans roll dice for 2 armour in Persia, round 3 : 0/2 hits, 1.00 expected hits
                    2 armour owned by the Germans lost in Persia
                British win, taking Persia from Germans with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 17
                Casualties for British: 1 infantry
                Casualties for Germans: 2 armour and 2 mech_infantrys
    
        Non Combat Move - British
            2 aaGuns, 2 artilleries and 7 infantry moved from West India to Eastern Persia
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 infantry moved from Libya to Tobruk
            1 mech_infantry moved from Libya to Tobruk
            1 aaGun moved from United Kingdom to 110 Sea Zone
            1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
            3 fighters moved from Holland Belgium to United Kingdom
            1 bomber moved from France to Normandy Bordeaux
            2 fighters moved from Holland Belgium to 110 Sea Zone
    
        Place Units - British
            1 destroyer placed in 110 Sea Zone
            1 artillery, 1 bomber and 3 infantry placed in United Kingdom
            1 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by British from 105 Sea Zone: 1 submarine
            EDIT: Adding units owned by British to 110 Sea Zone: 1 submarine
            EDIT: Removing units owned by British from 105 Sea Zone: 1 submarine
            EDIT: Adding units owned by British to 110 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 2.50
    Americans regular : 3.17
    Italians regular : -0.67
    Japanese regular : -1.17
    Germans AA : -0.17
    Germans regular : -1.33
    British regular : 1.33
    

    Savegame

  • '19 '17

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            2 fighters moved from Northwest Persia to 80 Sea Zone
            1 bomber and 1 fighter moved from Greece to 80 Sea Zone
            1 fighter moved from Greece to 80 Sea Zone
            1 mech_infantry moved from Volgograd to Novosibirsk
                  Italians take Novosibirsk from Russians
            1 mech_infantry moved from Volgograd to Tsinghai
                  Italians take Tsinghai from Chinese
            1 fighter moved from Western Germany to Holland Belgium
            1 fighter moved from Southern Italy to Holland Belgium
            1 infantry moved from France to Holland Belgium
    
        Combat - Italians
            Battle in 80 Sea Zone
                Italians attack with 1 bomber and 4 fighters
                British defend with 1 cruiser, 2 destroyers, 2 submarines and 1 transport
                2 submarines owned by the British submerged
                    Italians roll dice for 1 bomber and 4 fighters in 80 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    British roll dice for 1 cruiser, 2 destroyers and 1 transport in 80 Sea Zone, round 2 : 3/3 hits, 1.17 expected hits
                    3 fighters owned by the Italians lost in 80 Sea Zone
                    2 destroyers owned by the British and 1 cruiser owned by the British lost in 80 Sea Zone
                    1 transport owned by the British lost in 80 Sea Zone
                Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 5
                Casualties for Italians: 3 fighters
                Casualties for British: 1 cruiser, 2 destroyers and 1 transport
            Battle in Holland Belgium
                Italians attack with 2 fighters and 1 infantry
                British defend with 1 artillery
                    Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 0/3 hits, 1.17 expected hits
                    British roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Holland Belgium
                    Italians roll dice for 2 fighters in Holland Belgium, round 3 : 0/2 hits, 1.00 expected hits
                    British roll dice for 1 artillery in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Italians lost in Holland Belgium
                1 fighter owned by the Italians retreated
                British win with 1 artillery remaining. Battle score for attacker is -13
                Casualties for Italians: 1 fighter and 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Holland Belgium to Western Germany
            1 aaGun moved from France to Western Germany
            1 aaGun and 1 infantry moved from Northern Italy to Western Germany
            1 infantry moved from Southern France to France
            1 fighter moved from 80 Sea Zone to Iraq
            1 bomber moved from 80 Sea Zone to Iraq
            1 infantry moved from Southern Italy to Northern Italy
            1 aaGun moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 fighter and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3
            Italians collect 14 PUs (3 lost to blockades); end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.83
    British regular : 3.17
    

    triplea_40213_8ita.tsvg


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 1 transport; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 artilleries, 2 fighters and 3 infantry moved from New South Wales to Queensland
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 submarine moved from 62 Sea Zone to 55 Sea Zone
    
        Place Units - ANZAC
            2 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Libya to Tobruk
            1 destroyer moved from 81 Sea Zone to 71 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 18x factory_major; Remaining resources: 58 PUs; 
            Germans buy 19 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Trans-Jordan to Egypt
                  Germans take Egypt from British
            1 infantry moved from Western Ukraine to Bryansk
                  Germans take Bryansk from Russians
            1 infantry moved from Volgograd to Tambov
                  Germans take Tambov from Russians
            1 infantry moved from Novgorod to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Novgorod to Vyborg
                  Germans take Vyborg from Russians
            3 infantry moved from Novgorod to Archangel
            1 artillery and 3 infantry moved from France to Normandy Bordeaux
            2 fighters and 2 tactical_bombers moved from Southern Italy to Normandy Bordeaux
            1 bomber and 2 infantry moved from Western Germany to Holland Belgium
            3 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
            1 mech_infantry moved from Western Germany to Normandy Bordeaux
            1 bomber moved from Greece to Normandy Bordeaux
    
        Combat - Germans
            Germans creates battle in territory 112 Sea Zone
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery, 1 bomber, 5 fighters, 3 infantry, 1 mech_infantry and 4 tactical_bombers
                British defend with 1 aaGun and 1 bomber; Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
                    British roll AA dice in Normandy Bordeaux : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 1 artillery, 1 bomber, 5 fighters, 3 infantry, 1 mech_infantry and 4 tactical_bombers in Normandy Bordeaux, round 2 : 6/15 hits, 7.00 expected hits
                    Americans roll dice for 1 aaGun, 1 artillery, 1 bomber and 4 infantry in Normandy Bordeaux, round 2 : 3/6 hits, 1.83 expected hits
                    3 infantry owned by the Germans lost in Normandy Bordeaux
                    1 aaGun owned by the British, 1 bomber owned by the British and 4 infantry owned by the Americans lost in Normandy Bordeaux
                    Germans roll dice for 1 artillery, 1 bomber, 5 fighters, 1 mech_infantry and 4 tactical_bombers in Normandy Bordeaux, round 3 : 9/12 hits, 6.50 expected hits
                    Americans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                    1 artillery owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 22
                Casualties for Germans: 3 infantry and 1 mech_infantry
                Casualties for Americans: 1 artillery and 4 infantry
                Casualties for British: 1 aaGun and 1 bomber
            Battle in Holland Belgium
                Germans attack with 1 bomber and 2 infantry
                British defend with 1 artillery
                    Germans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits
                    British roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                    1 artillery owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for British: 1 artillery
            Battle in Archangel
                Germans attack with 3 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 infantry in Archangel, round 2 : 1/3 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 armour and 5 mech_infantrys moved from Novgorod to Poland
            1 infantry moved from Novgorod to Baltic States
            1 infantry moved from Bessarabia to Eastern Poland
            1 mech_infantry moved from Eastern Poland to Germany
            1 submarine moved from 112 Sea Zone to 113 Sea Zone
            3 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Germany
            2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
            1 bomber moved from Holland Belgium to Western Germany
            1 bomber moved from Normandy Bordeaux to Western Germany
            1 bomber moved from Greece to French Indo China
            2 armour and 1 mech_infantry moved from Trans-Jordan to Egypt
            1 armour moved from Syria to Egypt
            1 armour and 2 mech_infantrys moved from Iraq to Egypt
            1 armour and 1 mech_infantry moved from Iraq to Egypt
            1 armour moved from Iraq to Egypt
            1 bomber moved from Western Germany to Germany
            1 aaGun moved from Western Germany to Germany
            1 infantry moved from Rostov to Volgograd
            1 infantry moved from Kazakhstan to Sikang
            1 aaGun moved from Novgorod to Archangel
            1 infantry moved from Volgograd to Kazakhstan
            2 armour and 2 mech_infantrys moved from Volgograd to Novosibirsk
    
        Place Units - Germans
            10 infantry placed in Germany
            9 infantry placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 infantry
            EDIT: Adding units owned by Germans to Germany: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,1,3,4
            Germans collect 57 PUs (2 lost to blockades); end with 58 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 69 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.83
    British AA : -0.50
    Russians regular : -0.33
    Germans regular : 2.00
    British regular : 0.67
    

    triplea_40213_9ger.tsvg


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 2 infantry moved from Russia to Bryansk
            1 artillery and 2 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Tambov
            1 artillery and 2 infantry moved from Belarus to Novgorod
            2 infantry moved from Belarus to Baltic States
            1 fighter and 1 tactical_bomber moved from Russia to Baltic States
            2 armour, 1 artillery, 1 infantry and 4 mech_infantrys moved from Belarus to Archangel
            4 artilleries and 17 infantry moved from Belarus to Eastern Poland
            1 fighter moved from Russia to Novgorod
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 1 artillery, 1 fighter and 2 infantry
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Novgorod, round 2 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Novgorod, round 3 : 3/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Bryansk
                Russians attack with 1 artillery and 3 infantry
                Germans defend with 1 airfield and 1 infantry
                    Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                    Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 3 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 infantry
            Battle in Tambov
                Russians attack with 1 artillery and 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 3 infantry in Tambov, round 2 : 2/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Archangel
                Russians attack with 2 armour, 1 artillery, 1 infantry and 4 mech_infantrys
                Germans defend with 1 aaGun and 3 infantry
                    Russians roll dice for 2 armour, 1 artillery, 1 infantry and 4 mech_infantrys in Archangel, round 2 : 0/8 hits, 2.33 expected hits
                    Germans roll dice for 1 aaGun and 3 infantry in Archangel, round 2 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 2 armour, 1 artillery, 1 infantry and 4 mech_infantrys in Archangel, round 3 : 0/8 hits, 2.33 expected hits
                    Germans roll dice for 1 aaGun and 3 infantry in Archangel, round 3 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 2 armour, 1 artillery, 1 infantry and 4 mech_infantrys in Archangel, round 4 : 2/8 hits, 2.33 expected hits
                    Germans roll dice for 1 aaGun and 3 infantry in Archangel, round 4 : 2/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Archangel
                    1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Archangel
                    Russians roll dice for 2 armour, 1 artillery and 3 mech_infantrys in Archangel, round 5 : 2/6 hits, 2.00 expected hits
                    Germans roll dice for 2 infantry in Archangel, round 5 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Russians lost in Archangel
                    2 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 artillery, 1 infantry and 1 mech_infantry
                Casualties for Germans: 1 aaGun and 3 infantry
            Battle in Baltic States
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Eastern Poland
                Russians attack with 4 artilleries and 17 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 4 artilleries and 17 infantry in Eastern Poland, round 2 : 6/21 hits, 4.83 expected hits
                    Germans roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                    1 infantry owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 4 artilleries and 16 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Baltic States to Finland
            1 fighter moved from Novgorod to Finland
            2 infantry moved from Russia to Vologda
            1 aaGun moved from Manchuria to Korea
            1 infantry moved from Amur to Korea
    
        Place Units - Russians
            2 artilleries and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,1
            Russians collect 24 PUs (2 lost to blockades); end with 24 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 1.00
    Russians regular : -3.67
    

    Savegame

  • '19 '17

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 fighter, 11 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 4 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 bomber moved from Japan to Shantung
            2 artilleries, 4 infantry and 1 marine moved from Kiangsi to Kiangsu
            1 fighter and 1 tactical_bomber moved from Kiangsi to Hunan
            1 infantry moved from India to West India
                  Japanese take West India from UK_Pacific
            1 infantry moved from Sikang to Shensi
                  Japanese take Shensi from Chinese
            2 infantry moved from Yunnan to Hunan
            1 tactical_bomber moved from Kiangsi to Shantung
            1 fighter moved from Kiangsi to Kiangsu
            1 bomber moved from Malaya to Hunan
            1 infantry moved from Siberia to Sakha
                  Japanese take Sakha from Russians
    
        Combat - Japanese
            Battle in Hunan
                Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 2/5 hits, 2.17 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Kiangsu
                Japanese attack with 2 artilleries, 1 fighter, 4 infantry and 1 marine
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 marine in Kiangsu, round 2 : 3/8 hits, 2.33 expected hits
                    Chinese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese lost in Kiangsu
                    1 infantry owned by the Chinese lost in Kiangsu
                Japanese win, taking Kiangsu from Chinese with 2 artilleries, 4 infantry and 1 marine remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 fighter
                Casualties for Chinese: 1 infantry
            Battle in Shantung
                Japanese attack with 1 bomber and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 tactical_bomber in Shantung, round 2 : 0/2 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber and 1 tactical_bomber in Shantung, round 3 : 1/2 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shantung
                Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            6 infantry moved from Japan to 6 Sea Zone
            6 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
            5 infantry moved from 19 Sea Zone to Kiangsu
            1 aaGun moved from Kiangsi to Kiangsu
            1 infantry moved from 19 Sea Zone to Kiangsu
            1 infantry moved from French Indo China to Yunnan
            2 infantry moved from French Indo China to Kwangsi
            1 armour moved from India to Yunnan
            1 mech_infantry moved from India to Yunnan
            1 infantry moved from India to Burma
            1 destroyer moved from 37 Sea Zone to 19 Sea Zone
            1 carrier moved from 6 Sea Zone to 19 Sea Zone
            1 fighter moved from Hunan to 19 Sea Zone
            1 tactical_bomber moved from Shantung to 19 Sea Zone
            1 bomber moved from Hunan to French Indo China
            1 bomber moved from Shantung to Japan
            1 fighter moved from Japan to Hawaiian Islands
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 artillery and 2 transports moved from 26 Sea Zone to 6 Sea Zone
            1 submarine moved from 6 Sea Zone to 26 Sea Zone
            1 destroyer moved from 6 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from Hunan to 19 Sea Zone
            1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            1 carrier and 1 transport placed in 6 Sea Zone
            3 infantry placed in India
            1 infantry and 2 mech_infantrys placed in French Indo China
            1 fighter and 7 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,4
            Japanese collect 57 PUs; end with 57 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : -0.83
    

    triplea_40213_9jap.tsvg


  • TripleA Manual Gamesave Post: Americans round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
            2 fighters and 2 infantry moved from Finland to Karelia
            2 fighters and 2 infantry moved from Finland to Vyborg
            1 armour moved from Finland to Vyborg
            1 mech_infantry moved from Finland to Karelia
            1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            2 carriers, 3 destroyers, 4 fighters and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
            3 fighters moved from Western United States to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from Anhwe to Szechwan
            1 transport moved from 110 Sea Zone to 112 Sea Zone
            2 infantry moved from Norway to 112 Sea Zone
            2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 infantry moved from Norway to 112 Sea Zone
            1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • Scramble to z26?

  • '19 '17

    @Ghostglider Scramble.


  • TripleA Manual Gamesave Post: Americans round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
            2 fighters and 2 infantry moved from Finland to Karelia
            2 fighters and 2 infantry moved from Finland to Vyborg
            1 armour moved from Finland to Vyborg
            1 mech_infantry moved from Finland to Karelia
            1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            2 carriers, 3 destroyers, 4 fighters and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
            3 fighters moved from Western United States to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from Anhwe to Szechwan
            1 transport moved from 110 Sea Zone to 112 Sea Zone
            2 infantry moved from Norway to 112 Sea Zone
            2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 infantry moved from Norway to 112 Sea Zone
            1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Combat - Americans
            Japanese scrambles 1 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
            Battle in Holland Belgium
                Americans attack with 4 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 4 infantry in Holland Belgium, round 2 : 0/4 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                    Americans roll dice for 3 infantry in Holland Belgium, round 3 : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                    Americans roll dice for 2 infantry in Holland Belgium, round 4 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 infantry in Holland Belgium, round 5 : 1/2 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 2 infantry remaining. Battle score for attacker is -3
                Casualties for Americans: 2 infantry
                Casualties for Germans: 1 infantry
            Battle in Normandy Bordeaux
                Americans attack with 1 artillery and 2 infantry
                Germans defend with 1 artillery, 1 factory_minor and 1 harbour
                    Americans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                    Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                    Americans roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery in Normandy Bordeaux, round 5 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery in Normandy Bordeaux, round 5 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery in Normandy Bordeaux, round 6 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery in Normandy Bordeaux, round 6 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Normandy Bordeaux
                Germans win with 1 artillery remaining. Battle score for attacker is -10
                Casualties for Americans: 1 artillery and 2 infantry
            Battle in Karelia
                Americans attack with 2 fighters, 2 infantry and 1 mech_infantry
                Germans defend with 1 infantry
                    Americans roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Karelia, round 2 : 2/5 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Karelia
                    1 infantry owned by the Germans lost in Karelia
                Americans win, taking Karelia from Germans with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Vyborg
                Americans attack with 1 armour, 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 1 armour, 2 fighters and 2 infantry in Vyborg, round 2 : 2/5 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Vyborg
                    1 infantry owned by the Germans lost in Vyborg
                Americans win, taking Vyborg from Germans with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Szechwan
                Americans attack with 1 fighter and 1 tactical_bomber
                Japanese defend with 1 artillery
                    Americans roll dice for 1 fighter and 1 tactical_bomber in Szechwan, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Szechwan
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in 26 Sea Zone
                Americans attack with 2 carriers, 3 destroyers, 7 fighters and 3 submarines
                Japanese defend with 2 battleships, 2 carriers, 2 destroyers, 3 fighters, 3 submarines and 2 tactical_bombers
                    Americans roll dice for 3 submarines in 26 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Americans roll dice for 2 carriers, 3 destroyers and 7 fighters in 26 Sea Zone, round 2 : 6/10 hits, 4.50 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : -1.33
    Japanese regular : -0.33
    Germans regular : 3.33
    

    Savegame


  • Sub hit + 6 more hits in round 1.
    Max defense or OOL round by round?

  • '19 '17

    @Ghostglider Max defense.


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.6.14366, time: 8:24:35 AM
    Savegame


  • I will do manual dice for z26.

    Test dice:

    dice 11d6<=2


  • Test dice:

    [dice 11d6<=2]


  • 11d6<=2: 3, 1, 3, 4, 3, 1, 6, 3, 4, 6, 5; Hits: 2


  • Attacker already rolled before crash:
    sub hit once + 6 more hits

    Attacker:
    3 sub
    2 AC
    3 DD
    7 FTR

    Defense round 1:
    3 sub
    2 AC-hit
    2 DD
    2 T.BMB
    2 BB-hit
    3 FTR

    Total:
    3 dice @1 (2 dice already rolled in TripleA -> 1 hit and 1 miss)
    4 dice @2
    2 dice @3
    5 dice @4

    [dice 1d6<=1]
    [dice 4d6<=2]
    [dice 2d6<=3]
    [dice 5d6<=4]

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Axis & Allies Boardgaming Custom Painted Miniatures

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