Not sure if you saw US is up
L23 BM4 Mr_Stucifer (X) vs Donutgold (L+24)
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@donutgold Hi, do you have the save file for end of UK turn? The one attached looks like it is for the scramble still.
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@mr_stucifer oh sorry about that. fea6a4bf-0542-4655-b817-be5ba1be1168-40207.stu-donutgold-America-1.tsvg
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@donutgold No worries :)
Game History
Round: 1 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Southern Italy to 95 Sea Zone 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar 1 armour and 2 infantry moved from Albania to Greece 2 fighters moved from Southern Italy to Greece 1 bomber moved from Northern Italy to Greece 1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 96 Sea Zone Combat - Italians Battle in Gibraltar Battle in 96 Sea Zone Italians attack with 1 cruiser, 1 destroyer and 1 submarine British defend with 1 cruiser, 1 submarine and 1 transport Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 submarine owned by the British lost in 96 Sea Zone Italians roll dice for 1 submarine in 96 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits British roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the British lost in 96 Sea Zone 1 transport owned by the British lost in 96 Sea Zone Italians win, taking Gibraltar from British with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 25 Casualties for British: 1 cruiser, 1 submarine and 1 transport Battle in Greece Italians attack with 1 armour, 1 bomber, 2 fighters and 2 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 armour, 1 bomber, 2 fighters and 2 infantry in Greece, round 2 : 1/6 hits, 2.50 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits 1 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece 1 bomber owned by the Italians and 2 fighters owned by the Italians retreated 1 armour owned by the Italians retreated to Albania Neutral_Allies win with 3 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 1 infantry Non Combat Move - Italians 2 fighters moved from Greece to Southern Italy 1 bomber moved from Greece to Southern Italy 1 armour moved from Northern Italy to Bulgaria Italians take Bulgaria from Neutral_Axis 2 aaGuns, 2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,2,3,5,6,3,1 Italians collect 2 PUs (8 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
Italians regular : -1.83 Neutral_Allies regular : 0.67 British regular : -1.17
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@mr_stucifer 0270e18a-c45b-409b-92e6-4e0e94b92759-40207.stu-donutgold-anzac-france-1.tsvg
Game HistoryRound: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 destroyer moved from 62 Sea Zone to 63 Sea Zone 2 fighters moved from New Zealand to Queensland 1 infantry moved from Malaya to Shan State Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Politics - French Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3 Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3 Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa Combat Move - French 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 factory_minor, 2 fighters, 9 infantry and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 2 bombers, 3 fighters and 4 tactical_bombers moved from Western Germany to 97 Sea Zone 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 97 Sea Zone Combat - Germans Battle in 97 Sea Zone Germans attack with 2 bombers, 4 fighters and 5 tactical_bombers British defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine 1 submarine owned by the British submerged Germans win with 2 bombers, 2 fighters and 5 tactical_bombers remaining. Battle score for attacker is 36 Casualties for Germans: 2 fighters Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters Non Combat Move - Germans 1 infantry moved from Western Germany to 112 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 artillery moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco Germans take Morocco from Neutral_Axis 1 tactical_bomber moved from 97 Sea Zone to Southern Italy 1 fighter moved from 97 Sea Zone to Southern Italy 2 bombers, 1 fighter and 4 tactical_bombers moved from 97 Sea Zone to Western Germany 5 armour and 4 mech_infantrys moved from France to Germany 1 aaGun and 1 artillery moved from France to Normandy Bordeaux 1 armour moved from Normandy Bordeaux to Western Germany 1 armour, 2 artilleries and 10 infantry moved from Yugoslavia to Romania 2 armour moved from Yugoslavia to Romania 1 artillery and 1 infantry moved from Norway to Finland Place Units - Germans 1 factory_minor placed in Yugoslavia 1 artillery and 8 infantry placed in Germany 1 fighter and 1 infantry placed in Normandy Bordeaux 1 fighter placed in Western Germany 1 submarine placed in 113 Sea Zone Germans undo move 5. 1 submarine placed in 112 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5 Germans collect 41 PUs; end with 41 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
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@donutgold I just realized I forgot to move Inf from Italian Somaliland to Kenya, if you are willing to allow an edit we would also need to roll convoy for the extra IPC. Let me know, it’s my fault for missing it ;)
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@mr_stucifer nah its all good
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@donutgold [dice 1d6<=3]
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1d6<=3: 5; Hits: 0
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@donutgold Thanks. No convoy hit so Italy has 3 IPCs now, yay! :rolling_on_the_floor_laughing:
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@mr_stucifer 96a169c2-0e85-4133-a51c-e55a1d0c22ec-40207.stu-donutgold-Russia-2.tsvg Game History
Round: 2 Purchase Units - Russians Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 cruiser moved from 114 Sea Zone to 115 Sea Zone 1 submarine moved from 111 Sea Zone to 109 Sea Zone 8 infantry moved from Novgorod to Belarus Non Combat Move - Russians 1 aaGun moved from Novgorod to Belarus 1 infantry moved from Archangel to Novgorod 1 infantry moved from Bryansk to Western Ukraine 1 artillery moved from Bryansk to Western Ukraine 1 infantry moved from Ukraine to Bessarabia 2 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Rostov to Ukraine 1 infantry moved from Rostov to Ukraine 6 infantry moved from Russia to Bryansk 2 aaGuns moved from Bryansk to Western Ukraine Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 1 artillery and 2 infantry placed in Novgorod 6 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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@donutgold scramble option Phillipines
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@mr_stucifer no scramble. I completely forgot to move those boats away :(
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@donutgold I had excellent dice this round, damn. Even almost got away with sacking Sydney.
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 fighter, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 62 Sea Zone 1 armour and 1 infantry moved from 62 Sea Zone to New South Wales 1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 submarine moved from 34 Sea Zone to 42 Sea Zone 1 battleship moved from 33 Sea Zone to 62 Sea Zone 1 fighter moved from 33 Sea Zone to 63 Sea Zone 1 submarine moved from 33 Sea Zone to 63 Sea Zone 1 battleship moved from 34 Sea Zone to 35 Sea Zone 1 destroyer moved from 34 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 63 Sea Zone 1 fighter moved from Caroline Islands to 63 Sea Zone 1 tactical_bomber moved from Caroline Islands to 63 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 6 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Korea to 6 Sea Zone 2 artilleries, 6 infantry and 4 transports moved from 6 Sea Zone to 20 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone 1 artillery and 3 infantry moved from 20 Sea Zone to Kwangtung 1 artillery and 3 infantry moved from 35 Sea Zone to Philippines 1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone 1 marine moved from 21 Sea Zone to Guam 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Hunan to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Siam to Shan State 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 artillery moved from Yunnan to Shan State 1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State 1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State 2 infantry moved from Yunnan to Burma 2 bombers and 1 fighter moved from Kwangsi to Burma 1 fighter and 1 tactical_bomber moved from Kwangsi to Burma 1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung 1 cruiser and 1 destroyer moved from 43 Sea Zone to 35 Sea Zone 2 fighters moved from 43 Sea Zone to Philippines Combat - Japanese Battle in Guam Battle in Celebes Battle in 42 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking Guam from Americans, taking Celebes from Dutch, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 35 Sea Zone Japanese attack with 1 battleship, 1 cruiser, 2 destroyers and 2 transports Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 battleship, 1 cruiser, 2 destroyers and 2 transports in 35 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 35 Sea Zone Japanese win with 1 battleship, 1 cruiser, 2 destroyers and 2 transports remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Battle in 63 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 cruiser and 1 destroyer Japanese roll dice for 1 submarine in 63 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 63 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits ANZAC roll dice for 1 cruiser and 1 destroyer in 63 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 cruiser owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 63 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 cruiser and 1 destroyer Battle in New South Wales Japanese attack with 1 armour and 1 infantry ANZAC defend with 2 aaGuns, 1 factory_minor, 1 harbour and 1 infantry Japanese roll dice for 1 battleship in New South Wales, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 armour and 1 infantry in New South Wales, round 2 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 2 aaGuns and 1 infantry in New South Wales, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 2 aaGuns owned by the ANZAC lost in New South Wales Japanese roll dice for 1 armour in New South Wales, round 3 : 1/1 hits, 0.50 expected hits ANZAC roll dice for 1 infantry in New South Wales, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC and 1 armour owned by the Japanese lost in New South Wales ANZAC win with no units remaining. Battle score for attacker is 4 Casualties for Japanese: 1 armour and 1 infantry Casualties for ANZAC: 2 aaGuns and 1 infantry Battle in Philippines Japanese attack with 1 artillery, 2 fighters and 3 infantry Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry Japanese roll dice for 1 artillery, 2 fighters and 3 infantry in Philippines, round 2 : 3/6 hits, 2.00 expected hits Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 2/3 hits, 1.33 expected hits 2 infantry owned by the Japanese, 2 infantry owned by the Americans and 1 fighter owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 10 Casualties for Japanese: 2 infantry Casualties for Americans: 1 fighter and 2 infantry Battle in Kwangtung Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Kwangtung, round 2 : 3/6 hits, 2.17 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Shan State Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers British defend with 3 infantry; ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 3/6 hits, 3.00 expected hits UK_Pacific roll dice for 4 infantry in Shan State, round 2 : 0/4 hits, 1.33 expected hits 1 infantry owned by the ANZAC and 2 infantry owned by the British lost in Shan State Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 3 : 5/6 hits, 3.00 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 infantry Casualties for British: 3 infantry Battle in Burma Japanese attack with 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber British defend with 2 infantry; Chinese defend with 1 fighter Japanese roll dice for 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 4/7 hits, 3.33 expected hits UK_Pacific roll dice for 1 fighter and 2 infantry in Burma, round 2 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Japanese, 1 fighter owned by the Chinese and 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 fighter Casualties for British: 2 infantry Non Combat Move - Japanese 1 artillery and 1 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Hunan 1 infantry moved from Jehol to Chahar 3 artilleries, 5 infantry and 1 mech_infantry moved from Anhwe to Kweichow 1 infantry moved from Jehol to Anhwe 1 fighter and 1 tactical_bomber moved from Kwangtung to Yunnan 2 bombers, 2 fighters and 1 tactical_bomber moved from Burma to Yunnan 2 fighters and 2 tactical_bombers moved from Shan State to Yunnan 1 infantry moved from Siam to French Indo China Japanese take French Indo China from Neutral_Axis 2 carriers moved from 33 Sea Zone to 62 Sea Zone 2 fighters and 2 tactical_bombers moved from 63 Sea Zone to 62 Sea Zone 2 fighters moved from Philippines to 43 Sea Zone 1 fighter moved from 33 Sea Zone to Caroline Islands 1 tactical_bomber moved from 33 Sea Zone to Japan 1 destroyer moved from 33 Sea Zone to 43 Sea Zone 1 destroyer moved from 33 Sea Zone to 62 Sea Zone Place Units - Japanese 2 submarines placed in 6 Sea Zone 1 fighter and 6 infantry placed in Japan Turn Complete - Japanese Japanese collect 46 PUs; end with 46 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs
Combat Hit Differential Summary :
Americans regular : 1.17 Japanese regular : 7.17 UK_Pacific regular : -2.67 ANZAC regular : 1.50
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Now I’m not remotely close in playtime in comparison to most on this forum but I have never seen a j2 like that including from past forum games I’ve looked through. Needless to say, you (plus countless silly mistakes of my own) have backed me into quite the corner but it will be interesting if I can somehow dig myself out. (side note: forgot to move my rhodesia units and just edited that in. Feel free to undo it if you want)
e7be6728-83de-4d75-8ee5-b77b42d870ca-40207stu-donutgold-US-UK-2.tsvg
Game History
Round: 2 Purchase Units - Americans Americans buy 2 carriers, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 2 carriers moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour and 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 11 Sea Zone 1 marine moved from Central United States to 101 Sea Zone 1 cruiser and 1 marine moved from 101 Sea Zone to 11 Sea Zone 1 mech_infantry moved from Western United States to Central United States 1 bomber moved from Eastern United States to Midway Non Combat Move - Americans 1 aaGun moved from Eastern United States to Central United States Place Units - Americans 1 tactical_bomber placed in Eastern United States 2 carriers and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 4 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Suiyuyan, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Suiyuyan, round 3 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Suiyuyan, round 4 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 11 infantry moved from Sikang to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Chinese undo move 1. 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - British British buy 1 artillery, 1 factory_minor, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 6 infantry; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from India to Burma 1 fighter moved from India to Burma 1 artillery and 1 infantry moved from Ethiopia to Kenya 1 marine moved from Ethiopia to 76 Sea Zone 1 cruiser and 1 marine moved from 76 Sea Zone to 80 Sea Zone 1 marine moved from 80 Sea Zone to Iraq 1 armour and 3 artilleries moved from Tobruk to Libya 2 infantry moved from Ethiopia to 76 Sea Zone 2 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Iraq 1 fighter moved from Malta to 96 Sea Zone 1 bomber moved from Cyprus to Iraq 1 tactical_bomber moved from Cyprus to 96 Sea Zone 1 fighter and 1 tactical_bomber moved from Trans-Jordan to 96 Sea Zone 1 destroyer moved from 71 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from Quebec to Eastern United States Combat - British Battle in Libya British attack with 1 armour and 3 artilleries Italians defend with 1 artillery and 1 infantry British roll dice for 1 armour and 3 artilleries in Libya, round 2 : 1/4 hits, 1.50 expected hits Italians roll dice for 1 artillery and 1 infantry in Libya, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Libya British roll dice for 1 armour and 3 artilleries in Libya, round 3 : 1/4 hits, 1.50 expected hits Italians roll dice for 1 artillery in Libya, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Libya British win, taking Libya from Italians with 1 armour and 3 artilleries remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Battle in 96 Sea Zone British attack with 2 fighters and 2 tactical_bombers Italians defend with 1 cruiser, 1 destroyer and 1 submarine 1 submarine owned by the Italians submerged British roll dice for 2 fighters and 2 tactical_bombers in 96 Sea Zone, round 2 : 0/4 hits, 2.33 expected hits Italians roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits British roll dice for 2 fighters and 2 tactical_bombers in 96 Sea Zone, round 3 : 4/4 hits, 2.33 expected hits Italians roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the Italians, 1 cruiser owned by the Italians and 1 fighter owned by the British lost in 96 Sea Zone British win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for British: 1 fighter Casualties for Italians: 1 cruiser and 1 destroyer Battle in Iraq British attack with 1 bomber, 2 infantry and 1 marine Neutral_Axis defend with 3 infantry British roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 bomber, 2 infantry and 1 marine in Iraq, round 2 : 1/4 hits, 1.33 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British roll dice for 1 bomber, 1 infantry and 1 marine in Iraq, round 3 : 1/3 hits, 1.17 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British roll dice for 1 bomber, 1 infantry and 1 marine in Iraq, round 4 : 1/3 hits, 1.17 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 bomber, 1 infantry and 1 marine remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Battle in Burma British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 infantry in Burma, round 3 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win with 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Kenya British attack with 1 artillery and 1 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Kenya, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya British win, taking Kenya from Italians with 1 artillery remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - British 1 mech_infantry moved from Ethiopia to Egypt 1 battleship and 1 destroyer moved from 39 Sea Zone to 80 Sea Zone 1 fighter moved from Burma to India 1 bomber moved from Iraq to Egypt 1 fighter and 2 tactical_bombers moved from 96 Sea Zone to Egypt 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 1 transport moved from 106 Sea Zone to 109 Sea Zone 2 fighters moved from Scotland to United Kingdom 1 destroyer moved from 111 Sea Zone to 109 Sea Zone Place Units - British 1 factory_minor placed in Egypt 2 submarines placed in 109 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa 1 transport placed in 71 Sea Zone Turning on Edit Mode EDIT: Removing units owned by British from Union of South Africa: 2 infantry EDIT: Adding units owned by British to Rhodesia: 2 infantry EDIT: Turning off Edit Mode 1 infantry placed in Quebec Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 6 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,1,3,4,3 UK_Pacific collect 8 PUs (4 lost to blockades); end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in India change ownership: 6 infantry
Combat Hit Differential Summary :
Chinese regular : -1.00 Italians regular : -1.00 Japanese regular : 0.33 Neutral_Axis regular : -1.00 British regular : -1.83
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@donutgold Yeah no worries on Rhodesia. It’s been a unique game, hope you are having a good time. I am enjoying it so far. Despite Italy’s crushing lack of IPCs these first few rounds. My overall strategy I think is working so far. Will still take a few rounds to see where things really are at I think. Greece continued to be a thorn in my side, costing me 5 or 6 infantry at this point? :worried:
Something weird happened with the pathfinding for Italy’s aircraft to Greece, costing them 4 movement instead of 2. I had to edit the fighters back to Southern Italy. I also assumed you would want to submerge your UK sub in 97 if I attacked it, if you want to defend against my submarine instead we can have a roll off… xD
Game History
Round: 2 Purchase Units - Italians Italians buy 1 infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Italians 1 armour moved from Bulgaria to Eastern Poland Italians take Eastern Poland from Russians 4 infantry moved from Bulgaria to Greece 1 armour moved from Albania to Greece 1 bomber and 3 fighters moved from Southern Italy to Greece 1 submarine moved from 96 Sea Zone to 97 Sea Zone 1 transport moved from 92 Sea Zone to 97 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Greece Combat - Italians Battle in Greece Italians attack with 1 armour, 1 bomber, 3 fighters and 6 infantry Neutral_Allies defend with 3 infantry Italians win, taking Greece from Neutral_Allies with 1 armour, 1 bomber, 3 fighters and 3 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 3 infantry Casualties for Neutral_Allies: 3 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from Greece: 1 fighter EDIT: Removing units owned by Italians from Greece: 2 fighters EDIT: Adding units owned by Italians to Greece: 3 fighters EDIT: Turning off Edit Mode 2 aaGuns, 2 artilleries and 2 infantry moved from Yugoslavia to Romania 1 bomber moved from Greece to Southern Italy 3 fighters moved from Greece to Southern Italy Place Units - Italians 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2 Italians collect 9 PUs (3 lost to blockades); end with 9 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians regular : -4.00 Neutral_Allies regular : 1.33
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93d51af9-4665-48fe-bc58-948b6bb189a1-40207stu-donutgold-anzac-france-2.tsvg Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 aaGun, 1 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 29 Sea Zone 1 artillery, 3 fighters and 2 infantry moved from Queensland to New South Wales Non Combat Move - ANZAC Place Units - ANZAC 1 aaGun, 1 armour and 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,1,5,6,6,1,1,3,1,3 ANZAC collect 10 PUs (4 lost to blockades); end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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@donutgold Scramble SZ109?
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@mr_stucifer no scramble
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@donutgold 40207stu-donutgold-ger3.tsvg
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 10 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 cruiser, 1 destroyer and 1 submarine moved from 91 Sea Zone to 109 Sea Zone 1 fighter moved from Normandy Bordeaux to 109 Sea Zone 1 bomber moved from Western Germany to Bessarabia 1 infantry moved from Romania to Bessarabia 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 artillery and 8 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 submarine moved from 112 Sea Zone to 109 Sea Zone 1 fighter and 2 tactical_bombers moved from Western Germany to 109 Sea Zone 1 bomber moved from Western Germany to 109 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea Zone Combat - Germans Battle in Bessarabia Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in 109 Sea Zone Germans attack with 1 bomber, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 2 destroyers, 2 submarines and 2 transports; Russians defend with 1 submarine Germans win, taking 109 Sea Zone from Neutral with 1 bomber, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 36 Casualties for Germans: 2 submarines Casualties for Russians: 1 submarine Casualties for British: 2 destroyers, 2 submarines and 2 transports Non Combat Move - Germans 1 artillery and 1 infantry moved from Morocco to Algeria Germans take Algeria from Neutral_Axis 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone 1 infantry moved from 87 Sea Zone to French West Africa Germans take French West Africa from Neutral_Axis 1 carrier moved from 91 Sea Zone to 109 Sea Zone 2 fighters and 2 tactical_bombers moved from 109 Sea Zone to Normandy Bordeaux 1 armour moved from Western Germany to Yugoslavia 3 aaGuns, 2 artilleries and 13 infantry moved from Poland to Eastern Poland 3 armour, 2 artilleries and 9 infantry moved from Romania to Eastern Poland 1 tactical_bomber moved from Western Germany to Eastern Poland 1 aaGun, 5 armour, 1 artillery, 8 infantry and 4 mech_infantrys moved from Germany to Poland 5 armour and 4 mech_infantrys moved from Poland to Eastern Poland 1 bomber moved from Bessarabia to Greece 1 bomber moved from 109 Sea Zone to Western Germany 1 fighter and 1 tactical_bomber moved from Southern Italy to Greece Place Units - Germans 1 destroyer and 1 transport placed in 97 Sea Zone 1 infantry placed in Yugoslavia 1 submarine placed in 105 Sea Zone 9 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1 Germans collect 43 PUs (2 lost to blockades); end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs