@simon33 Yes, this is a very aggressive Axis approach. I did not use it much in the past; I am trying how it can work.
L23 - PTV - Ghostglider (axis+9) vs. Elche
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Hopei to Hunan 1 fighter and 1 tactical_bomber moved from Kwangtung to Hunan 1 fighter and 1 tactical_bomber moved from Kwangtung to Hunan 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Celebes 1 artillery and 1 infantry moved from Borneo to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from Hainan to French Indo China 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from Davao to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Kwangsi 1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi 1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi 2 infantry moved from Manilla to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone 1 submarine moved from 46 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Celebes 2 fighters moved from 46 Sea Zone to Celebes 1 artillery and 1 infantry moved from Buryatia to Amur 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone 4 infantry moved from 5 Sea Zone to Amur 1 bomber moved from Jehol to Amur 1 bomber moved from Kwangtung to French Indo China Combat - Japanese Battle in Celebes Japanese attack with 4 fighters, 2 infantry and 2 tactical_bombers ANZAC defend with 2 infantry Japanese roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Celebes, round 2 : 5/8 hits, 3.67 expected hits ANZAC roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Hunan Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 2 : 2/5 hits, 2.50 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in French Indo China Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 artillery Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/5 hits, 2.33 expected hits UK_Pacific roll dice for 1 artillery in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Kwangsi Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kwangsi, round 2 : 3/5 hits, 2.50 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Amur Japanese attack with 1 artillery, 1 bomber and 5 infantry Russians defend with 1 aaGun, 1 artillery and 3 infantry Russians roll AA dice in Amur : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery, 1 bomber and 5 infantry in Amur, round 2 : 3/7 hits, 1.83 expected hits Russians roll dice for 1 aaGun, 1 artillery and 3 infantry in Amur, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese lost in Amur 2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Amur Japanese roll dice for 1 artillery, 1 bomber and 3 infantry in Amur, round 3 : 2/5 hits, 1.50 expected hits Russians roll dice for 1 artillery and 1 infantry in Amur, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 12 Casualties for Japanese: 2 infantry Casualties for Russians: 1 aaGun, 1 artillery and 3 infantry Non Combat Move - Japanese 1 aaGun moved from Buryatia to Amur 1 bomber moved from Amur to Korea 1 fighter moved from Shansi to Korea 1 infantry moved from Shantung to Anhwe 1 artillery moved from Kiangsi to Hopei 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Fukien to Kwangtung 1 infantry moved from Shantung to Anhwe 1 infantry moved from Shantung to Anhwe 1 mech_infantry moved from Anhwe to Kiangsi 1 transport moved from 21 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Jehol 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 aaGun and 1 infantry moved from Kyushu to 20 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone 1 aaGun and 1 infantry moved from 21 Sea Zone to Kwangtung 1 infantry moved from Guam to 22 Sea Zone 1 infantry and 1 transport moved from 22 Sea Zone to 20 Sea Zone 1 aaGun moved from Kyushu to 20 Sea Zone 1 aaGun and 1 infantry moved from 20 Sea Zone to Jehol 1 destroyer and 1 submarine moved from 7 Sea Zone to 36 Sea Zone 2 transports moved from 46 Sea Zone to 35 Sea Zone 1 aaGun and 1 infantry moved from Caroline Islands to 35 Sea Zone 1 aaGun, 1 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone 1 aaGun and 1 infantry moved from 36 Sea Zone to Davao 2 battleships, 1 carrier and 2 cruisers moved from 46 Sea Zone to 36 Sea Zone 4 fighters and 2 tactical_bombers moved from Celebes to 36 Sea Zone 1 fighter moved from Paulau to Davao 2 fighters moved from Kwangsi to Davao 2 fighters and 2 tactical_bombers moved from Hunan to Kiangsi 1 bomber moved from French Indo China to Davao 1 fighter and 1 tactical_bomber moved from French Indo China to Borneo 2 tactical_bombers moved from Kwangsi to Borneo 1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangtung 1 infantry moved from Japan to Kyushu Place Units - Japanese 1 factory_minor placed in Kwangtung 3 infantry placed in Shantung 1 carrier and 2 destroyers placed in 7 Sea Zone 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 45 Sea Zone. Rolls: 6,1 Japanese collect 46 PUs (1 lost to blockades); end with 46 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 2.67 UK_Pacific regular : -0.33 ANZAC regular : -0.67 Russians regular : 0.00 Russians AA : -0.17
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Scramble sz45 ?
I ask for ool in sz93 after the first dice.
triplea_40201_5usa (1).tsvg -
no scramble to z45
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I cannot open the map, but if only 2 hits, I will damage 2 AC’s
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4 hits - I think you cannot open next file
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next file
triplea_40201_5usa-2 (1).tsvg -
Cannot open
I usually post from the game - this also works between rounds in combat
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4 more hits - Please damage BB, kill 2 damaged AC’s + kill 1 T.BMB
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I got 10 hits.
My rest is 1 sub, 2 dd,1 cruiser, 3 fig and 1 tac.
You have 2 more hits.
2 tac fig ? -
yes please
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I have 3 fig + 1 tac.
3 more hits for you. -
dd, cruiser and tac ?
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yes please
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1 more hit. fig ?
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yes please
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Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery moved from New Guinea to Dutch New Guinea Americans take Dutch New Guinea from Japanese 1 destroyer moved from 55 Sea Zone to 45 Sea Zone 1 submarine moved from 47 Sea Zone to 45 Sea Zone 5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 45 Sea Zone 1 bomber moved from Queensland to 45 Sea Zone 2 carriers, 1 cruiser, 3 destroyers, 1 fighter and 6 submarines moved from 104 Sea Zone to 93 Sea Zone 2 fighters and 1 tactical_bomber moved from Eastern United States to 93 Sea Zone 1 infantry moved from Solomon Islands to 55 Sea Zone 1 infantry and 1 transport moved from 55 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Caroline Islands 1 marine moved from Solomon Islands to 55 Sea Zone 1 marine and 1 transport moved from 55 Sea Zone to 45 Sea Zone 1 marine moved from 45 Sea Zone to Celebes 1 bomber moved from 45 Sea Zone to Celebes Combat - Americans Battle in Caroline Islands Battle in 45 Sea Zone ANZAC loiter and taunt; Americans attack with 1 destroyer, 5 fighters, 1 submarine, 1 tactical_bomber and 1 transport Japanese defend with 1 submarine and 1 transport Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer, 5 fighters, 1 tactical_bomber and 1 transport in 45 Sea Zone, round 2 : 6/7 hits, 3,50 expected hits Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 transport in 45 Sea Zone, round 2 : 0/0 hits, 0,00 expected hits 1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 45 Sea Zone 2 infantry owned by the Japanese lost in Celebes Americans win, taking Caroline Islands from Japanese, taking 45 Sea Zone from Neutral with 1 destroyer, 5 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 12 Casualties for Japanese: 1 submarine and 1 transport Battle in Celebes Americans attack with 1 bomber and 1 marine Americans win, taking Celebes from Japanese with 1 bomber and 1 marine remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in 93 Sea Zone Americans attack with 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 6 submarines and 1 tactical_bomber Germans defend with 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 4 fighters, 4 tactical_bombers and 3 transports Americans roll dice for 6 submarines in 93 Sea Zone, round 2 : 2/6 hits, 2,00 expected hits Units damaged: 2 carriers owned by the Germans Americans roll dice for 2 carriers, 1 cruiser, 3 destroyers, 3 fighters and 1 tactical_bomber in 93 Sea Zone, round 2 : 4/8 hits, 3,67 expected hits Units damaged: 1 battleship owned by the Germans Germans roll dice for 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 4 fighters, 4 tactical_bombers and 3 transports in 93 Sea Zone, round 2 : 10/15 hits, 6,83 expected hits 5 submarines owned by the Americans, 1 destroyer owned by the Americans and 2 carriers owned by the Americans lost in 93 Sea Zone 2 carriers owned by the Germans and 1 tactical_bomber owned by the Germans lost in 93 Sea Zone Americans roll dice for 1 submarine in 93 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber in 93 Sea Zone, round 3 : 2/7 hits, 3,33 expected hits Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 3 tactical_bombers and 3 transports in 93 Sea Zone, round 3 : 4/12 hits, 6,00 expected hits 1 submarine owned by the Americans, 1 cruiser owned by the Americans and 2 destroyers owned by the Americans lost in 93 Sea Zone 2 tactical_bombers owned by the Germans lost in 93 Sea Zone Americans roll dice for 3 fighters and 1 tactical_bomber in 93 Sea Zone, round 4 : 3/4 hits, 2,17 expected hits Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 tactical_bomber and 3 transports in 93 Sea Zone, round 4 : 2/10 hits, 5,00 expected hits 2 fighters owned by the Americans lost in 93 Sea Zone 1 destroyer owned by the Germans, 1 tactical_bomber owned by the Germans and 1 cruiser owned by the Germans lost in 93 Sea Zone Americans roll dice for 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 5 : 1/2 hits, 1,17 expected hits Germans roll dice for 1 battleship, 2 carriers, 4 fighters and 3 transports in 93 Sea Zone, round 5 : 4/7 hits, 3,67 expected hits 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 93 Sea Zone 1 fighter owned by the Germans lost in 93 Sea Zone Germans win with 1 battleship, 2 carriers, 3 fighters and 3 transports remaining. Battle score for attacker is -42 Casualties for Americans: 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 6 submarines and 1 tactical_bomber Casualties for Germans: 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 4 tactical_bombers Non Combat Move - Americans 1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 88 Sea Zone 1 artillery and 1 infantry moved from 88 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 armour, 1 infantry and 1 mech_infantry moved from Central United States to Eastern United States 5 fighters and 1 tactical_bomber moved from 45 Sea Zone to 55 Sea Zone 1 bomber moved from Celebes to Northern Australia 1 carrier and 1 fighter moved from 31 Sea Zone to 55 Sea Zone 1 submarine moved from 56 Sea Zone to 44 Sea Zone Place Units - Americans 1 destroyer and 1 submarine placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 fighter and 1 tactical_bomber placed in Eastern United States 2 fighters placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : 1,50 Japanese regular : -0,17 Germans regular : -1,50
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Just for info.
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If UK attacks z93 with everything, I will go for max. defense, thanks - save BB for last
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Yes, for sure I attack sz93 with everything, but you can scramble from there to sz89 to kill my lonely trans with armor and inf attacking FWA.
And I attack Egypt with 1bs and 2 cruiser, 2 inf, 2 art, 1 fig and 1 tac. You have 6 inf and italian bomber.
If no bs hit kill the bomber, 1 bs hit kill the bomber ?