Hmm, might not have been worth declaring war on Japan to save the Chinese troops for a round.
L23 - PTV - Ghostglider (axis+9) vs. Elche
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only scramble to FIC, thanks
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Game History
Round: 13 Purchase Units - Americans Americans buy 2 armour, 3 fighters, 6 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Russia to Timguska 1 fighter moved from Uzbekistan to Iraq 1 marine moved from Southern Persia to 82 Sea Zone 1 artillery and 1 mech_infantry moved from Southern Persia to Iraq 1 infantry moved from Southern Persia to Iraq 1 marine moved from 82 Sea Zone to Iraq 1 fighter moved from Uzbekistan to Iraq 1 fighter moved from 40 Sea Zone to French Indo China 1 fighter moved from Yunnan to French Indo China 1 submarine moved from 94 Sea Zone to 95 Sea Zone 1 fighter and 1 tactical_bomber moved from Morocco to 95 Sea Zone 1 fighter moved from Morocco to 95 Sea Zone 1 transport moved from 112 Sea Zone to 115 Sea Zone 1 infantry moved from Denmark to 115 Sea Zone 1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 artillery moved from United Kingdom to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to Holland Belgium 1 bomber moved from United Kingdom to Holland Belgium 1 tactical_bomber moved from United Kingdom to Holland Belgium 4 fighters moved from 112 Sea Zone to Holland Belgium 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 3 Sea Zone 1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East Combat - Americans Japanese scrambles 1 units out of 37 Sea Zone to defend against the attack in French Indo China Battle in Soviet Far East Battle in Holland Belgium Americans attack with 1 artillery, 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Americans roll dice for 1 artillery, 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 6/8 hits, 3,83 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Soviet Far East from Japanese, taking Holland Belgium from Germans with 1 artillery, 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Iraq Americans attack with 1 artillery, 2 fighters, 1 infantry, 1 marine and 1 mech_infantry Italians defend with 3 artilleries, 1 factory_minor, 2 fighters and 19 infantry Americans roll dice for 1 battleship in Iraq, round 2 : 1/1 hits, 0,67 expected hits Americans roll dice for 1 artillery, 2 fighters, 1 infantry, 1 marine and 1 mech_infantry in Iraq, round 2 : 3/6 hits, 2,17 expected hits Italians roll dice for 3 artilleries, 2 fighters and 19 infantry in Iraq, round 2 : 9/24 hits, 8,67 expected hits 1 infantry owned by the Americans, 2 fighters owned by the Americans, 1 marine owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Iraq 4 infantry owned by the Italians lost in Iraq Italians win with 3 artilleries, 2 fighters and 15 infantry remaining. Battle score for attacker is -25 Casualties for Americans: 1 artillery, 2 fighters, 1 infantry, 1 marine and 1 mech_infantry Casualties for Italians: 4 infantry Battle in Timguska Americans attack with 1 fighter Japanese defend with 1 infantry Americans roll dice for 1 fighter in Timguska, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Timguska Americans win with 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 95 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Italians defend with 1 destroyer Americans roll dice for 1 submarine in 95 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 95 Sea Zone Americans win, taking 95 Sea Zone from Italians with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in French Indo China Americans attack with 2 fighters Japanese defend with 1 infantry and 1 tactical_bomber Americans roll dice for 2 fighters in French Indo China, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 0/2 hits, 0,83 expected hits 1 infantry owned by the Japanese lost in French Indo China Americans roll dice for 2 fighters in French Indo China, round 3 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 tactical_bomber in French Indo China, round 3 : 1/1 hits, 0,50 expected hits 1 fighter owned by the Americans lost in French Indo China 1 tactical_bomber owned by the Japanese lost in French Indo China Americans win with 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry and 1 tactical_bomber Casualties for Americans: 1 fighter Non Combat Move - Americans 1 fighter moved from French Indo China to Eastern India 1 carrier and 1 fighter moved from 40 Sea Zone to 82 Sea Zone 1 fighter moved from Timguska to Urals 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 31 Sea Zone to 55 Sea Zone 2 fighters moved from Hawaiian Islands to Queensland 1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 65 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from 55 Sea Zone to Queensland 1 carrier and 2 fighters moved from 51 Sea Zone to 55 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 11 Sea Zone to 27 Sea Zone 1 fighter and 1 tactical_bomber moved from Holland Belgium to United Kingdom 3 fighters moved from Holland Belgium to 112 Sea Zone 1 bomber moved from Holland Belgium to United Kingdom 3 artilleries and 3 infantry moved from Eastern United States to 104 Sea Zone 3 artilleries, 1 carrier, 3 infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone 3 artilleries and 3 infantry moved from 93 Sea Zone to Morocco 2 fighters and 1 tactical_bomber moved from 95 Sea Zone to Morocco 1 fighter moved from Eastern United States to 27 Sea Zone Place Units - Americans 2 armour and 1 fighter placed in Southern Persia 3 transports placed in 104 Sea Zone 6 infantry placed in Eastern United States 1 submarine placed in 104 Sea Zone 1 submarine placed in 11 Sea Zone 1 fighter placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Szechwan 1 artillery moved from Tsinghai to Szechwan 2 infantry moved from Tsinghai to Szechwan 1 artillery and 2 infantry moved from Tsinghai to Kansu Combat - Chinese Battle in Kansu Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Kansu, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kansu Chinese roll dice for 1 artillery and 1 infantry in Kansu, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kansu, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kansu, round 5 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kansu, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 artillery and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 artillery and 3 infantry in Szechwan, round 2 : 2/4 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Szechwan 2 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Szechwan 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 1 destroyer, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 aaGun and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Belgian Congo to Anglo-Egyptian Sudan British take Anglo-Egyptian Sudan from Italians 1 armour moved from Anglo-Egyptian Sudan to Kenya 6 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber moved from Southern Persia to Iraq 1 transport moved from 82 Sea Zone to 81 Sea Zone 2 infantry moved from Western India to 81 Sea Zone 2 infantry and 1 transport moved from 81 Sea Zone to 82 Sea Zone 1 transport moved from 82 Sea Zone to 78 Sea Zone 1 armour moved from Italian Somaliland to 78 Sea Zone 1 armour and 1 transport moved from 78 Sea Zone to 82 Sea Zone 2 infantry moved from 82 Sea Zone to Iraq 1 armour moved from 82 Sea Zone to Iraq 2 fighters moved from 82 Sea Zone to Iraq 1 infantry moved from Yunnan to French Indo China UK_Pacific take French Indo China from Japanese 2 infantry moved from Yunnan to Kwangsi 1 artillery moved from Kweichow to Kwangsi Combat - British Battle in Iraq British attack with 1 armour, 6 artilleries, 3 fighters, 12 infantry and 1 tactical_bomber Italians defend with 3 artilleries, 1 factory_minor, 2 fighters and 15 infantry British roll dice for 1 armour, 6 artilleries, 3 fighters, 12 infantry and 1 tactical_bomber in Iraq, round 2 : 7/23 hits, 7,67 expected hits Italians roll dice for 3 artilleries, 2 fighters and 15 infantry in Iraq, round 2 : 9/20 hits, 7,33 expected hits 9 infantry owned by the British lost in Iraq 7 infantry owned by the Italians lost in Iraq British roll dice for 1 armour, 6 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 3 : 10/14 hits, 5,67 expected hits Italians roll dice for 3 artilleries, 2 fighters and 8 infantry in Iraq, round 3 : 6/13 hits, 5,00 expected hits 3 artilleries owned by the British and 3 infantry owned by the British lost in Iraq 2 artilleries owned by the Italians and 8 infantry owned by the Italians lost in Iraq British roll dice for 1 armour, 3 artilleries, 3 fighters and 1 tactical_bomber in Iraq, round 4 : 4/8 hits, 3,67 expected hits Italians roll dice for 1 artillery and 2 fighters in Iraq, round 4 : 2/3 hits, 1,67 expected hits 2 artilleries owned by the British lost in Iraq 2 fighters owned by the Italians and 1 artillery owned by the Italians lost in Iraq British win, taking Iraq from Italians with 1 armour, 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 21 Casualties for British: 5 artilleries and 12 infantry Casualties for Italians: 3 artilleries, 2 fighters and 15 infantry Battle in Kwangsi British attack with 1 artillery and 2 infantry Japanese defend with 2 infantry British roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Kwangsi 1 infantry owned by the Japanese lost in Kwangsi British roll dice for 1 artillery and 1 infantry in Kwangsi, round 3 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Kwangsi 1 infantry owned by the Japanese lost in Kwangsi British win, taking Kwangsi from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 1 aaGun moved from Kweichow to Szechwan 3 infantry moved from Burma to Eastern India 1 infantry moved from Burma to Yunnan 1 artillery moved from Kweichow to Yunnan 1 tactical_bomber moved from Belgian Congo to 82 Sea Zone 1 fighter moved from Iraq to 82 Sea Zone 2 fighters moved from Iraq to Southern Persia 1 tactical_bomber moved from Iraq to Baluchistan 1 fighter moved from Southern Persia to Baluchistan 1 fighter moved from Southern Persia to 82 Sea Zone 1 armour moved from Belgian Congo to Kenya 1 transport moved from 82 Sea Zone to 74 Sea Zone 1 mech_infantry moved from United Kingdom to 112 Sea Zone 1 infantry moved from United Kingdom to 112 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 94 Sea Zone 1 infantry and 1 mech_infantry moved from 94 Sea Zone to Algeria 1 artillery and 1 infantry moved from Algeria to Tunisia 1 destroyer moved from 112 Sea Zone to 94 Sea Zone 1 armour and 1 artillery moved from Kenya to Ethiopia Place Units - British 1 destroyer placed in 73 Sea Zone 1 infantry and 1 mech_infantry placed in Union of South Africa 2 fighters placed in 112 Sea Zone Turn Complete - British British collect 32 PUs; end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 1 aaGun and 4 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 6,3,4 UK_Pacific collect 9 PUs (1 lost to blockades); end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in Eastern India change ownership: 1 aaGun and 4 infantry
Combat Hit Differential Summary :
Chinese regular : -0,83 Americans regular : 4,50 Japanese regular : 0,33 Italians regular : 3,00 Germans regular : -0,33 British regular : 5,50
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 13 Purchase Units - Italians Italians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Italians 3 infantry moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from Southern Italy to Holland Belgium 1 fighter and 1 infantry moved from Egypt to Alexandria 1 infantry moved from Egypt to Alexandria Combat - Italians Battle in Holland Belgium Italians attack with 2 fighters and 3 infantry Americans defend with 1 artillery and 1 infantry Italians roll dice for 2 fighters and 3 infantry in Holland Belgium, round 2 : 3/5 hits, 1.50 expected hits Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 2 fighters and 3 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Alexandria Italians attack with 1 fighter and 2 infantry Americans defend with 1 infantry Italians roll dice for 1 fighter and 2 infantry in Alexandria, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Alexandria Italians win, taking Alexandria from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 fighter moved from Alexandria to Egypt 1 infantry moved from Greece to Bulgaria 2 infantry moved from Southern Italy to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Albania 5 infantry moved from Austria to Western Germany 2 fighters moved from Holland Belgium to Western Germany 1 infantry moved from Southern Caucasus to Northern Caucasus Place Units - Italians 3 infantry placed in Egypt 3 infantry placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Italians regular : 1.67 British regular : -0.33
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Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 factory_minor and 1 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 transport moved from 64 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from Queensland to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Celebes Combat - ANZAC Battle in Celebes ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Celebes, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Celebes 1 infantry owned by the Japanese lost in Celebes ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 destroyer and 1 submarine moved from 64 Sea Zone to 55 Sea Zone 1 fighter moved from 82 Sea Zone to Eastern India Place Units - ANZAC 1 factory_minor placed in Queensland 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,33 ANZAC regular : -0,33
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 90 PUs; Germans buy 6 fighters and 10 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Germany to 116 Sea Zone 2 infantry moved from 116 Sea Zone to Denmark 3 bombers moved from Germany to Denmark 1 artillery moved from Western Germany to Denmark 2 infantry moved from Smolensk to Russia 2 infantry moved from Bryansk to Tula 1 bomber, 2 fighters and 3 tactical_bombers moved from Bryansk to Tula 12 armour, 11 artilleries, 34 infantry and 4 mech_infantrys moved from Bryansk to Russia 4 armour moved from Stalingrad to Tula 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 submarine moved from 113 Sea Zone to 93 Sea Zone Combat - Germans Battle in Denmark Germans attack with 1 artillery, 3 bombers and 2 infantry Americans defend with 1 artillery Germans roll dice for 1 artillery, 3 bombers and 2 infantry in Denmark, round 2 : 3/6 hits, 2.33 expected hits Americans roll dice for 1 artillery in Denmark, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Denmark 1 artillery owned by the Americans lost in Denmark Germans win, taking Denmark from Americans with 1 artillery, 3 bombers and 1 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery Battle in 93 Sea Zone Germans attack with 1 submarine Americans defend with 1 carrier and 3 transports Germans roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 1 carrier and 3 transports in 93 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 93 Sea Zone Americans win with 1 carrier and 3 transports remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Battle in Tula Germans attack with 4 armour, 1 bomber, 2 fighters, 2 infantry and 3 tactical_bombers Russians defend with 2 infantry Germans roll dice for 4 armour, 1 bomber, 2 fighters, 2 infantry and 3 tactical_bombers in Tula, round 2 : 6/12 hits, 5.83 expected hits Russians roll dice for 2 infantry in Tula, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Tula 2 infantry owned by the Russians lost in Tula Germans win, taking Tula from Russians with 4 armour, 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Russia Germans attack with 12 armour, 11 artilleries, 36 infantry and 4 mech_infantrys Russians defend with 1 airfield, 1 factory_major and 1 infantry Germans roll dice for 12 armour, 11 artilleries, 36 infantry and 4 mech_infantrys in Russia, round 2 : 19/63 hits, 18.83 expected hits Russians roll dice for 1 infantry in Russia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Russia Germans captures 10PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 12 armour, 11 artilleries, 36 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 2 infantry moved from Yaroslavl to Russia 1 infantry moved from Gorky to Russia 1 infantry moved from Komi to Gorky 1 infantry moved from Komi to Gorky 2 artilleries and 1 infantry moved from Vologda to Gorky 3 artilleries and 2 infantry moved from Novgorod to Smolensk 3 infantry moved from Leningrad to Novgorod 3 bombers moved from Denmark to Southern Italy 4 fighters moved from Germany to Southern Italy 2 fighters and 1 tactical_bomber moved from France to Southern Italy 1 tactical_bomber moved from Normandy Bordeaux to Southern Italy 4 infantry moved from Germany to 116 Sea Zone 4 infantry moved from 116 Sea Zone to Denmark 5 fighters moved from 116 Sea Zone to Southern Italy 2 infantry moved from Norway to Finland 1 infantry moved from France to Holland Belgium 3 infantry moved from Southern France to Northern Italy 2 infantry moved from France to Southern France 3 infantry moved from Germany to Austria 2 artilleries moved from Western Germany to Austria 1 bomber, 2 fighters and 3 tactical_bombers moved from Tula to Bryansk Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Kazakhstan: 1 armour EDIT: Adding units owned by Germans to Rostov: 1 armour EDIT: Turning off Edit Mode 3 infantry placed in Normandy Bordeaux 3 fighters placed in France 3 fighters placed in Western Germany 3 infantry placed in Leningrad 3 infantry placed in Southern France 1 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 6,2 Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 1,5 Germans collect 71 PUs (3 lost to blockades); end with 81 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 84 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 89 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 94 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 97 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 102 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 15 PUs; end with 117 PUs
Combat Hit Differential Summary :
Americans regular : 1.50 Russians regular : 1.00 Germans regular : 1.67
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Game History
Round: 14 Combat Move - Russians 1 armour moved from Urals to Komi Russians take Komi from Germans 1 armour moved from Komi to Evenkiyskiy Russians take Evenkiyskiy from Japanese 1 armour moved from Urals to Yenisey Russians take Timguska from Japanese Russians take Yenisey from Japanese 3 armour moved from Urals to Northern Sinkiang 1 fighter moved from Urals to Northern Sinkiang 4 infantry moved from Samara to Gorky 1 artillery moved from Samara to Gorky 1 fighter and 1 tactical_bomber moved from Urals to Gorky 4 armour moved from Urals to Northern Caucasus Russians take Kazakhstan from Germans 1 infantry moved from Samara to Stalingrad Russians take Stalingrad from Germans 1 infantry moved from Samara to Saratov Russians take Saratov from Germans Combat - Russians Battle in Gorky Russians attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber Germans defend with 2 artilleries and 3 infantry Russians roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Gorky, round 2 : 2/7 hits, 2,33 expected hits Germans roll dice for 2 artilleries and 3 infantry in Gorky, round 2 : 1/5 hits, 1,67 expected hits 1 infantry owned by the Russians lost in Gorky 2 infantry owned by the Germans lost in Gorky Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Gorky, round 3 : 3/6 hits, 2,17 expected hits Germans roll dice for 2 artilleries and 1 infantry in Gorky, round 3 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians lost in Gorky 2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Gorky Russians win, taking Gorky from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Russians: 2 infantry Casualties for Germans: 2 artilleries and 3 infantry Battle in Northern Sinkiang Russians attack with 3 armour and 1 fighter Japanese defend with 2 infantry Russians roll dice for 3 armour and 1 fighter in Northern Sinkiang, round 2 : 3/4 hits, 2,00 expected hits Japanese roll dice for 2 infantry in Northern Sinkiang, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Northern Sinkiang Russians win, taking Northern Sinkiang from Japanese with 3 armour and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Northern Caucasus Russians attack with 4 armour Italians defend with 1 infantry Russians roll dice for 4 armour in Northern Caucasus, round 2 : 0/4 hits, 2,00 expected hits Italians roll dice for 1 infantry in Northern Caucasus, round 2 : 1/1 hits, 0,33 expected hits 1 armour owned by the Russians lost in Northern Caucasus Russians roll dice for 3 armour in Northern Caucasus, round 3 : 2/3 hits, 1,50 expected hits Italians roll dice for 1 infantry in Northern Caucasus, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Northern Caucasus Russians win, taking Northern Caucasus from Italians with 3 armour remaining. Battle score for attacker is -3 Casualties for Russians: 1 armour Casualties for Italians: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Gorky to Urals 1 fighter moved from Northern Sinkiang to Urals 1 artillery and 1 infantry moved from Samara to Urals 1 aaGun moved from Samara to Urals 3 aaGuns, 18 artilleries and 22 infantry moved from Samara to Stalingrad Turn Complete - Russians
Combat Hit Differential Summary :
Italians regular : 0,33 Japanese regular : -0,67 Germans regular : -0,67 Russians regular : 0,00
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 14 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Malaya to Shan State Japanese take Shan State from UK_Pacific 1 artillery moved from Siam to 132 Sea Zone 1 infantry moved from Malaya to 132 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 132 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Celebes 1 transport moved from 132 Sea Zone to 43 Sea Zone 1 infantry moved from Java to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 56 Sea Zone 1 infantry moved from 56 Sea Zone to Dutch New Guinea 1 fighter moved from 36 Sea Zone to Celebes 1 destroyer moved from 36 Sea Zone to 45 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to French Indo China 3 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Hunan to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Honan to Tsinghai Japanese take Tsinghai from Chinese 1 tactical_bomber moved from 42 Sea Zone to French Indo China 1 transport moved from 20 Sea Zone to 7 Sea Zone 2 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Soviet Far East 1 submarine moved from 6 Sea Zone to 3 Sea Zone 2 bombers moved from Kwangtung to Soviet Far East 1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi 1 fighter moved from Kwangtung to French Indo China 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 infantry moved from Shantung to 20 Sea Zone 1 infantry moved from Jehol to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to French Indo China Combat - Japanese Battle in 3 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 3 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in Dutch New Guinea Battle in 45 Sea Zone Japanese attack with 1 destroyer and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking Dutch New Guinea from ANZAC with 1 destroyer and 1 transport remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in Celebes Japanese attack with 1 artillery, 1 fighter and 1 infantry ANZAC defend with 1 artillery Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Celebes, round 2 : 0/3 hits, 1.17 expected hits ANZAC roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Celebes, round 3 : 2/3 hits, 1.17 expected hits ANZAC roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Battle in French Indo China Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/6 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Soviet Far East Japanese attack with 2 bombers and 2 infantry Americans defend with 1 artillery and 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Soviet Far East, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Soviet Far East Japanese win, taking Soviet Far East from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Kwangsi Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber British defend with 1 artillery Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/5 hits, 1.67 expected hits Chinese roll dice for 1 artillery in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi 1 artillery owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery Non Combat Move - Japanese 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Anhwe to Kiangsi 1 artillery and 3 infantry moved from Honan to Hopei 5 infantry moved from Shansi to Inner Mongolia 1 infantry moved from Anhwe to Honan 1 mech_infantry moved from Shantung to Shansi 1 infantry moved from Anhwe to Hopei 1 mech_infantry moved from Shantung to Anhwe 1 battleship moved from 42 Sea Zone to 132 Sea Zone 1 submarine moved from 42 Sea Zone to 40 Sea Zone 1 destroyer moved from 36 Sea Zone to 56 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 42 Sea Zone to 56 Sea Zone 1 destroyer moved from 36 Sea Zone to 132 Sea Zone 1 fighter moved from Celebes to 56 Sea Zone 1 fighter moved from 132 Sea Zone to 56 Sea Zone 1 carrier and 3 submarines moved from 36 Sea Zone to 56 Sea Zone 1 destroyer moved from 132 Sea Zone to 56 Sea Zone 1 carrier moved from 132 Sea Zone to 56 Sea Zone 1 carrier moved from 37 Sea Zone to 132 Sea Zone 1 fighter moved from French Indo China to 132 Sea Zone 1 tactical_bomber moved from French Indo China to Siam 2 bombers moved from Soviet Far East to Siberia 1 destroyer and 2 submarines moved from 6 Sea Zone to 21 Sea Zone 1 submarine moved from 21 Sea Zone to 36 Sea Zone 1 destroyer moved from 38 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung Place Units - Japanese 3 infantry placed in Kwangtung 3 infantry placed in Shantung Japanese undo move 2. Japanese undo move 1. 1 artillery and 2 infantry placed in Kwangtung 3 infantry placed in Shantung 2 fighters and 5 infantry placed in Japan 1 carrier and 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -0.17 UK_Pacific regular : -0.33 ANZAC regular : -0.67 Russians regular : -0.67
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OOL in sz56 please.
triplea_40201_14usa.tsvg -
Max defense - 7 hits = kill 1 AC, damage 2 remaining ACs, kill 3 subs
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Scramble Shan State ?
triplea_40201_14buk.tsvg -
No thanks
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Game History
Round: 14 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 2 fighters moved from Queensland to 56 Sea Zone 3 carriers, 1 cruiser, 2 destroyers, 4 fighters and 2 submarines moved from 55 Sea Zone to 56 Sea Zone 1 fighter moved from 27 Sea Zone to 56 Sea Zone 1 armour moved from Southern Persia to Southern Caucasus Americans take Northwest Persia from Italians Americans take Southern Caucasus from Germans 1 armour moved from Southern Persia to Turkmenistan Americans take Northeast Persia from Italians 1 fighter moved from Eastern India to 56 Sea Zone 1 bomber moved from United Kingdom to Normandy Bordeaux Combat - Americans Strategic bombing raid in Normandy Bordeaux Germans roll AA dice in Normandy Bordeaux : 1/1 hits, 0,17 expected hits 1 bomber owned by the Americans killed by AA in Normandy Bordeaux Bombing raid in Normandy Bordeaux causes 0 damage total. Battle in 56 Sea Zone Americans attack with 3 carriers, 1 cruiser, 2 destroyers, 8 fighters and 2 submarines Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 2 fighters, 3 submarines, 1 tactical_bomber and 1 transport Americans roll dice for 2 submarines in 56 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 3 carriers, 1 cruiser, 2 destroyers and 8 fighters in 56 Sea Zone, round 2 : 7/11 hits, 5,17 expected hits Units damaged: 2 carriers owned by the Japanese Japanese roll dice for 3 submarines in 56 Sea Zone, round 2 : 1/3 hits, 0,50 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 tactical_bomber and 1 transport in 56 Sea Zone, round 2 : 6/11 hits, 4,50 expected hits 1 submarine owned by the Americans and 3 carriers owned by the Americans lost in 56 Sea Zone 1 carrier owned by the Japanese and 3 submarines owned by the Japanese lost in 56 Sea Zone Americans roll dice for 1 submarine in 56 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 cruiser, 2 destroyers and 8 fighters in 56 Sea Zone, round 3 : 6/11 hits, 5,17 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 tactical_bomber and 1 transport in 56 Sea Zone, round 3 : 4/10 hits, 4,33 expected hits 1 submarine owned by the Americans, 2 destroyers owned by the Americans and 1 fighter owned by the Americans lost in 56 Sea Zone 2 carriers owned by the Japanese and 3 destroyers owned by the Japanese lost in 56 Sea Zone Americans roll dice for 1 cruiser and 7 fighters in 56 Sea Zone, round 4 : 4/8 hits, 4,00 expected hits Japanese roll dice for 1 battleship, 1 cruiser, 2 fighters, 1 tactical_bomber and 1 transport in 56 Sea Zone, round 4 : 4/5 hits, 3,00 expected hits 1 cruiser owned by the Americans and 3 fighters owned by the Americans lost in 56 Sea Zone 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese and 1 cruiser owned by the Japanese lost in 56 Sea Zone Americans roll dice for 4 fighters in 56 Sea Zone, round 5 : 1/4 hits, 2,00 expected hits Japanese roll dice for 1 battleship and 1 transport in 56 Sea Zone, round 5 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Americans lost in 56 Sea Zone 1 battleship owned by the Japanese lost in 56 Sea Zone 1 transport owned by the Japanese lost in 56 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 18 Casualties for Americans: 3 carriers, 1 cruiser, 2 destroyers, 5 fighters and 2 submarines Casualties for Japanese: 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 2 fighters, 3 submarines, 1 tactical_bomber and 1 transport Non Combat Move - Americans 1 fighter moved from 56 Sea Zone to Queensland 1 carrier, 1 destroyer and 1 submarine moved from 27 Sea Zone to 55 Sea Zone 2 fighters moved from 56 Sea Zone to 55 Sea Zone 1 submarine moved from 11 Sea Zone to 27 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from Urals to Northern Caucasus 1 carrier and 1 fighter moved from 82 Sea Zone to 81 Sea Zone 1 battleship moved from 82 Sea Zone to 81 Sea Zone 1 fighter moved from Southern Persia to 81 Sea Zone 1 armour and 1 artillery moved from Morocco to 93 Sea Zone 2 infantry moved from Morocco to 93 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 93 Sea Zone to 112 Sea Zone 1 armour and 1 artillery moved from 112 Sea Zone to United Kingdom 2 infantry moved from 112 Sea Zone to United Kingdom 1 destroyer moved from 94 Sea Zone to 113 Sea Zone 1 transport moved from 113 Sea Zone to 94 Sea Zone 1 artillery moved from Gibraltar to 94 Sea Zone 1 artillery moved from 94 Sea Zone to Morocco 1 artillery moved from Gibraltar to 93 Sea Zone 1 artillery moved from 93 Sea Zone to Morocco 6 infantry moved from Eastern United States to 104 Sea Zone 6 infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Morocco 1 infantry moved from 93 Sea Zone to Gibraltar 1 infantry moved from 93 Sea Zone to Morocco 1 infantry moved from 93 Sea Zone to Gibraltar 1 infantry moved from 93 Sea Zone to Gibraltar 1 infantry moved from 93 Sea Zone to Gibraltar 1 submarine moved from 104 Sea Zone to 93 Sea Zone 1 fighter moved from Eastern United States to 93 Sea Zone 1 mech_infantry moved from Tobruk to Libya Place Units - Americans 1 submarine and 2 transports placed in 104 Sea Zone 1 carrier, 1 destroyer and 1 submarine placed in 11 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States 1 artillery, 1 fighter and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 4 infantry moved from Szechwan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 artillery and 4 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 4 infantry in Kweichow, round 2 : 0/5 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 4 infantry in Kweichow, round 3 : 1/5 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 artillery and 2 infantry moved from Kansu to Eastern Sinkiang Place Units - Chinese 2 artilleries placed in Kweichow 1 artillery placed in Eastern Sinkiang Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Purchase Units - British Turning on Edit Mode EDIT: Removing units owned by Americans from Eastern United States: 1 artillery and 1 infantry EDIT: Removing units owned by Americans from Western United States: 1 tactical_bomber EDIT: Adding units owned by Americans to Southern Persia: 1 artillery, 1 infantry and 1 tactical_bomber EDIT: Turning off Edit Mode British buy 1 artillery, 5 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Gibraltar to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 100 Sea Zone 1 artillery and 1 infantry moved from 100 Sea Zone to Crete 1 armour moved from Iraq to Trans-Jordan British take Trans-Jordan from Italians 1 armour moved from Trans-Jordan to Syria British take Syria from Italians 1 artillery and 1 infantry moved from Yunnan to Shan State 1 fighter moved from 81 Sea Zone to Shan State Combat - British Battle in Crete Battle in Shan State British attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 artillery, 1 fighter and 1 infantry in Shan State, round 2 : 2/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State 1 infantry owned by the Japanese lost in Shan State British win, taking Crete from Italians, taking Shan State from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 aaGun moved from Szechwan to Kweichow 1 aaGun moved from Yunnan to Burma 1 destroyer moved from 73 Sea Zone to 81 Sea Zone 1 transport moved from 74 Sea Zone to 73 Sea Zone 1 transport moved from 82 Sea Zone to 81 Sea Zone 1 carrier moved from 82 Sea Zone to 81 Sea Zone 1 fighter and 1 tactical_bomber moved from 82 Sea Zone to 81 Sea Zone 1 aaGun, 3 artilleries and 9 infantry moved from Eastern India to Burma 1 fighter and 1 tactical_bomber moved from Baluchistan to Eastern India 1 fighter moved from Shan State to Burma 1 transport moved from 82 Sea Zone to 74 Sea Zone 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 artillery and 1 infantry moved from Tunisia to Libya 1 mech_infantry moved from Algeria to Libya 1 infantry moved from Algeria to Tunisia Place Units - British 1 transport placed in 112 Sea Zone 1 tactical_bomber placed in 112 Sea Zone 1 artillery and 2 infantry placed in Iraq 3 infantry placed in Union of South Africa Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 4 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 4,5,1,3 UK_Pacific collect 4 PUs (4 lost to blockades); end with 4 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs Some Units in Eastern India change ownership: 4 infantry
Combat Hit Differential Summary :
Chinese regular : -1,33 Americans regular : 0,67 Japanese regular : 3,00 Germans AA : 0,83 British regular : 0,83
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 14 Purchase Units - Italians Italians buy 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - Italians 1 fighter moved from Egypt to Crete 1 infantry moved from Egypt to Trans-Jordan Italians take Trans-Jordan from British 1 infantry moved from Egypt to Anglo-Egyptian Sudan Italians take Anglo-Egyptian Sudan from British 1 destroyer moved from 99 Sea Zone to 95 Sea Zone 1 submarine moved from 99 Sea Zone to 100 Sea Zone 1 fighter moved from Southern Italy to Crete 2 infantry moved from Southern Italy to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone 2 infantry moved from 100 Sea Zone to Crete 2 fighters moved from Western Germany to 95 Sea Zone Combat - Italians Battle in 100 Sea Zone Italians attack with 1 submarine and 1 transport British defend with 1 transport 1 transport owned by the British lost in 100 Sea Zone Italians win, taking 100 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in Crete Italians attack with 2 fighters and 2 infantry British defend with 1 artillery and 1 infantry Italians roll dice for 2 fighters and 2 infantry in Crete, round 2 : 0/4 hits, 1.33 expected hits British roll dice for 1 artillery and 1 infantry in Crete, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 2 fighters and 2 infantry in Crete, round 3 : 3/4 hits, 1.33 expected hits British roll dice for 1 artillery and 1 infantry in Crete, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Crete 1 artillery owned by the British and 1 infantry owned by the British lost in Crete Italians win with 2 fighters remaining. Battle score for attacker is 1 Casualties for Italians: 2 infantry Casualties for British: 1 artillery and 1 infantry Battle in 95 Sea Zone Italians attack with 1 destroyer and 2 fighters Americans defend with 1 submarine Italians roll dice for 1 destroyer and 2 fighters in 95 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits Americans roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 95 Sea Zone Italians win, taking 95 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Italians 2 fighters moved from 95 Sea Zone to Southern Italy 3 infantry moved from Northern Italy to Southern Italy 2 infantry moved from Albania to Greece 1 infantry moved from Bulgaria to Greece 2 fighters moved from Crete to Egypt 1 infantry moved from Egypt to Alexandria Place Units - Italians 3 infantry placed in Egypt 1 destroyer and 1 submarine placed in 99 Sea Zone Turn Complete - Italians Italians collect 15 PUs; end with 16 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Americans regular : -0.17 Italians regular : 2.00 British regular : 0.67
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Kamikaze in sz36 ?
triplea_40201_14anz.tsvg -
yes please. I will use 5 of the 6 available - keeping 1 for later
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Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 55 Sea Zone to 45 Sea Zone 1 fighter moved from Queensland to 45 Sea Zone 1 destroyer moved from 55 Sea Zone to 36 Sea Zone Combat - ANZAC Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 1 hits. Rolls: 3,5,6,6,1 1 destroyer owned by the ANZAC lost in 36 Sea Zone Battle in 45 Sea Zone ANZAC attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer and 1 transport ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 fighter in 45 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the ANZAC lost in 45 Sea Zone 1 destroyer owned by the Japanese lost in 45 Sea Zone 1 transport owned by the Japanese lost in 45 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer and 1 transport Battle in 36 Sea Zone Japanese defend with 1 submarine Non Combat Move - ANZAC 1 fighter moved from 45 Sea Zone to 55 Sea Zone 1 fighter moved from Eastern India to 55 Sea Zone 1 artillery and 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 carrier placed in 55 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Combat - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,67 ANZAC regular : 0,17
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TripleA Manual Gamesave Post: Germans round 15
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 6 fighters and 13 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Russia to Gorky 1 bomber, 2 fighters and 3 tactical_bombers moved from Bryansk to Gorky 12 armour, 11 artilleries, 37 infantry and 4 mech_infantrys moved from Russia to Samara 1 armour moved from Tula to Penza Germans take Penza from Russians 1 armour moved from Penza to Samara 3 fighters and 2 tactical_bombers moved from Southern Italy to 94 Sea Zone 3 bombers moved from Southern Italy to 94 Sea Zone 2 fighters moved from Southern Italy to 94 Sea Zone 1 fighter moved from Southern Italy to 94 Sea Zone Combat - Germans
Combat Hit Differential Summary :
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Scramble z94?
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No thanks.
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 6 fighters and 13 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Russia to Gorky 1 bomber, 2 fighters and 3 tactical_bombers moved from Bryansk to Gorky 12 armour, 11 artilleries, 37 infantry and 4 mech_infantrys moved from Russia to Samara 1 armour moved from Tula to Penza Germans take Penza from Russians 1 armour moved from Penza to Samara 3 fighters and 2 tactical_bombers moved from Southern Italy to 94 Sea Zone 3 bombers moved from Southern Italy to 94 Sea Zone 2 fighters moved from Southern Italy to 94 Sea Zone 1 fighter moved from Southern Italy to 94 Sea Zone Combat - Germans Battle in 94 Sea Zone Germans attack with 3 bombers, 6 fighters and 2 tactical_bombers British defend with 1 destroyer; Americans defend with 1 transport Germans roll dice for 3 bombers, 6 fighters and 2 tactical_bombers in 94 Sea Zone, round 2 : 4/11 hits, 5.83 expected hits British roll dice for 1 destroyer and 1 transport in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 transport owned by the Americans lost in 94 Sea Zone Germans win with 3 bombers, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for British: 1 destroyer Casualties for Americans: 1 transport Battle in Samara Germans attack with 13 armour, 11 artilleries, 37 infantry and 4 mech_infantrys Russians defend with 1 infantry Germans roll dice for 13 armour, 11 artilleries, 37 infantry and 4 mech_infantrys in Samara, round 2 : 22/65 hits, 19.50 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 13 armour, 11 artilleries, 37 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Gorky Germans attack with 1 bomber, 2 fighters, 2 infantry and 3 tactical_bombers Russians defend with 1 artillery and 2 infantry Germans roll dice for 1 bomber, 2 fighters, 2 infantry and 3 tactical_bombers in Gorky, round 2 : 4/8 hits, 3.67 expected hits Russians roll dice for 1 artillery and 2 infantry in Gorky, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Gorky Germans win, taking Gorky from Russians with 1 bomber, 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Russians: 1 artillery and 2 infantry Non Combat Move - Germans 2 fighters and 3 tactical_bombers moved from Gorky to Russia 1 bomber moved from Gorky to Russia 3 artilleries and 2 infantry moved from Smolensk to Russia 2 infantry moved from Bryansk to Kursk 3 armour moved from Tula to Samara 1 armour moved from Rostov to Kursk 3 infantry moved from Novgorod to Smolensk 3 infantry moved from Leningrad to Novgorod 6 fighters and 2 tactical_bombers moved from 94 Sea Zone to Southern France 3 infantry moved from Northern Italy to Southern Italy 3 fighters moved from Western Germany to Southern Italy 2 artilleries and 3 infantry moved from Austria to Northern Italy 1 infantry moved from Germany to Western Germany 2 fighters moved from Southern Italy to Kursk 3 fighters moved from Southern Italy to Egypt 3 bombers moved from 94 Sea Zone to Egypt Place Units - Germans 3 armour placed in Leningrad 3 fighters placed in Western Germany 3 infantry placed in Southern France 3 fighters and 5 infantry placed in Germany 2 infantry placed in France 3 infantry placed in Normandy Bordeaux Germans undo move 1. 3 armour placed in Russia Germans undo move 5. 3 infantry placed in Leningrad Germans undo move 4. 1 infantry placed in France 1 infantry placed in Normandy Bordeaux Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 5,1 Germans collect 68 PUs (1 lost to blockades); end with 68 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 71 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 76 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs
Combat Hit Differential Summary :
Russians regular : -1.33 Germans regular : 1.00 British regular : -0.33