@gamerman01 Done. Thank you for the reminder and my apologies for the oversight! If you agree, could we play another game of classic with the standard Classic league rules? Since you said you are open to playing either side, I request another shot with the Carolines transport bid, although I do recognize that is not how the bidding system works.
L23 - PTV - Ghostglider (axis+9) vs. Elche
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 14 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Malaya to Shan State Japanese take Shan State from UK_Pacific 1 artillery moved from Siam to 132 Sea Zone 1 infantry moved from Malaya to 132 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 132 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Celebes 1 transport moved from 132 Sea Zone to 43 Sea Zone 1 infantry moved from Java to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 56 Sea Zone 1 infantry moved from 56 Sea Zone to Dutch New Guinea 1 fighter moved from 36 Sea Zone to Celebes 1 destroyer moved from 36 Sea Zone to 45 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to French Indo China 3 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Hunan to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Honan to Tsinghai Japanese take Tsinghai from Chinese 1 tactical_bomber moved from 42 Sea Zone to French Indo China 1 transport moved from 20 Sea Zone to 7 Sea Zone 2 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Soviet Far East 1 submarine moved from 6 Sea Zone to 3 Sea Zone 2 bombers moved from Kwangtung to Soviet Far East 1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi 1 fighter moved from Kwangtung to French Indo China 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 infantry moved from Shantung to 20 Sea Zone 1 infantry moved from Jehol to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to French Indo China Combat - Japanese Battle in 3 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 3 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in Dutch New Guinea Battle in 45 Sea Zone Japanese attack with 1 destroyer and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking Dutch New Guinea from ANZAC with 1 destroyer and 1 transport remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in Celebes Japanese attack with 1 artillery, 1 fighter and 1 infantry ANZAC defend with 1 artillery Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Celebes, round 2 : 0/3 hits, 1.17 expected hits ANZAC roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Celebes, round 3 : 2/3 hits, 1.17 expected hits ANZAC roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Battle in French Indo China Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/6 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Soviet Far East Japanese attack with 2 bombers and 2 infantry Americans defend with 1 artillery and 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Soviet Far East, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Soviet Far East Japanese win, taking Soviet Far East from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Kwangsi Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber British defend with 1 artillery Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/5 hits, 1.67 expected hits Chinese roll dice for 1 artillery in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi 1 artillery owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery Non Combat Move - Japanese 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Anhwe to Kiangsi 1 artillery and 3 infantry moved from Honan to Hopei 5 infantry moved from Shansi to Inner Mongolia 1 infantry moved from Anhwe to Honan 1 mech_infantry moved from Shantung to Shansi 1 infantry moved from Anhwe to Hopei 1 mech_infantry moved from Shantung to Anhwe 1 battleship moved from 42 Sea Zone to 132 Sea Zone 1 submarine moved from 42 Sea Zone to 40 Sea Zone 1 destroyer moved from 36 Sea Zone to 56 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 42 Sea Zone to 56 Sea Zone 1 destroyer moved from 36 Sea Zone to 132 Sea Zone 1 fighter moved from Celebes to 56 Sea Zone 1 fighter moved from 132 Sea Zone to 56 Sea Zone 1 carrier and 3 submarines moved from 36 Sea Zone to 56 Sea Zone 1 destroyer moved from 132 Sea Zone to 56 Sea Zone 1 carrier moved from 132 Sea Zone to 56 Sea Zone 1 carrier moved from 37 Sea Zone to 132 Sea Zone 1 fighter moved from French Indo China to 132 Sea Zone 1 tactical_bomber moved from French Indo China to Siam 2 bombers moved from Soviet Far East to Siberia 1 destroyer and 2 submarines moved from 6 Sea Zone to 21 Sea Zone 1 submarine moved from 21 Sea Zone to 36 Sea Zone 1 destroyer moved from 38 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung Place Units - Japanese 3 infantry placed in Kwangtung 3 infantry placed in Shantung Japanese undo move 2. Japanese undo move 1. 1 artillery and 2 infantry placed in Kwangtung 3 infantry placed in Shantung 2 fighters and 5 infantry placed in Japan 1 carrier and 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -0.17 UK_Pacific regular : -0.33 ANZAC regular : -0.67 Russians regular : -0.67 -
OOL in sz56 please.
triplea_40201_14usa.tsvg -
Max defense - 7 hits = kill 1 AC, damage 2 remaining ACs, kill 3 subs
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Scramble Shan State ?
triplea_40201_14buk.tsvg -
No thanks
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Game History
Round: 14 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 2 fighters moved from Queensland to 56 Sea Zone 3 carriers, 1 cruiser, 2 destroyers, 4 fighters and 2 submarines moved from 55 Sea Zone to 56 Sea Zone 1 fighter moved from 27 Sea Zone to 56 Sea Zone 1 armour moved from Southern Persia to Southern Caucasus Americans take Northwest Persia from Italians Americans take Southern Caucasus from Germans 1 armour moved from Southern Persia to Turkmenistan Americans take Northeast Persia from Italians 1 fighter moved from Eastern India to 56 Sea Zone 1 bomber moved from United Kingdom to Normandy Bordeaux Combat - Americans Strategic bombing raid in Normandy Bordeaux Germans roll AA dice in Normandy Bordeaux : 1/1 hits, 0,17 expected hits 1 bomber owned by the Americans killed by AA in Normandy Bordeaux Bombing raid in Normandy Bordeaux causes 0 damage total. Battle in 56 Sea Zone Americans attack with 3 carriers, 1 cruiser, 2 destroyers, 8 fighters and 2 submarines Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 2 fighters, 3 submarines, 1 tactical_bomber and 1 transport Americans roll dice for 2 submarines in 56 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 3 carriers, 1 cruiser, 2 destroyers and 8 fighters in 56 Sea Zone, round 2 : 7/11 hits, 5,17 expected hits Units damaged: 2 carriers owned by the Japanese Japanese roll dice for 3 submarines in 56 Sea Zone, round 2 : 1/3 hits, 0,50 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 tactical_bomber and 1 transport in 56 Sea Zone, round 2 : 6/11 hits, 4,50 expected hits 1 submarine owned by the Americans and 3 carriers owned by the Americans lost in 56 Sea Zone 1 carrier owned by the Japanese and 3 submarines owned by the Japanese lost in 56 Sea Zone Americans roll dice for 1 submarine in 56 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 cruiser, 2 destroyers and 8 fighters in 56 Sea Zone, round 3 : 6/11 hits, 5,17 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 tactical_bomber and 1 transport in 56 Sea Zone, round 3 : 4/10 hits, 4,33 expected hits 1 submarine owned by the Americans, 2 destroyers owned by the Americans and 1 fighter owned by the Americans lost in 56 Sea Zone 2 carriers owned by the Japanese and 3 destroyers owned by the Japanese lost in 56 Sea Zone Americans roll dice for 1 cruiser and 7 fighters in 56 Sea Zone, round 4 : 4/8 hits, 4,00 expected hits Japanese roll dice for 1 battleship, 1 cruiser, 2 fighters, 1 tactical_bomber and 1 transport in 56 Sea Zone, round 4 : 4/5 hits, 3,00 expected hits 1 cruiser owned by the Americans and 3 fighters owned by the Americans lost in 56 Sea Zone 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese and 1 cruiser owned by the Japanese lost in 56 Sea Zone Americans roll dice for 4 fighters in 56 Sea Zone, round 5 : 1/4 hits, 2,00 expected hits Japanese roll dice for 1 battleship and 1 transport in 56 Sea Zone, round 5 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Americans lost in 56 Sea Zone 1 battleship owned by the Japanese lost in 56 Sea Zone 1 transport owned by the Japanese lost in 56 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 18 Casualties for Americans: 3 carriers, 1 cruiser, 2 destroyers, 5 fighters and 2 submarines Casualties for Japanese: 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 2 fighters, 3 submarines, 1 tactical_bomber and 1 transport Non Combat Move - Americans 1 fighter moved from 56 Sea Zone to Queensland 1 carrier, 1 destroyer and 1 submarine moved from 27 Sea Zone to 55 Sea Zone 2 fighters moved from 56 Sea Zone to 55 Sea Zone 1 submarine moved from 11 Sea Zone to 27 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from Urals to Northern Caucasus 1 carrier and 1 fighter moved from 82 Sea Zone to 81 Sea Zone 1 battleship moved from 82 Sea Zone to 81 Sea Zone 1 fighter moved from Southern Persia to 81 Sea Zone 1 armour and 1 artillery moved from Morocco to 93 Sea Zone 2 infantry moved from Morocco to 93 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 93 Sea Zone to 112 Sea Zone 1 armour and 1 artillery moved from 112 Sea Zone to United Kingdom 2 infantry moved from 112 Sea Zone to United Kingdom 1 destroyer moved from 94 Sea Zone to 113 Sea Zone 1 transport moved from 113 Sea Zone to 94 Sea Zone 1 artillery moved from Gibraltar to 94 Sea Zone 1 artillery moved from 94 Sea Zone to Morocco 1 artillery moved from Gibraltar to 93 Sea Zone 1 artillery moved from 93 Sea Zone to Morocco 6 infantry moved from Eastern United States to 104 Sea Zone 6 infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Morocco 1 infantry moved from 93 Sea Zone to Gibraltar 1 infantry moved from 93 Sea Zone to Morocco 1 infantry moved from 93 Sea Zone to Gibraltar 1 infantry moved from 93 Sea Zone to Gibraltar 1 infantry moved from 93 Sea Zone to Gibraltar 1 submarine moved from 104 Sea Zone to 93 Sea Zone 1 fighter moved from Eastern United States to 93 Sea Zone 1 mech_infantry moved from Tobruk to Libya Place Units - Americans 1 submarine and 2 transports placed in 104 Sea Zone 1 carrier, 1 destroyer and 1 submarine placed in 11 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States 1 artillery, 1 fighter and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 4 infantry moved from Szechwan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 artillery and 4 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 4 infantry in Kweichow, round 2 : 0/5 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 4 infantry in Kweichow, round 3 : 1/5 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 artillery and 2 infantry moved from Kansu to Eastern Sinkiang Place Units - Chinese 2 artilleries placed in Kweichow 1 artillery placed in Eastern Sinkiang Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Purchase Units - British Turning on Edit Mode EDIT: Removing units owned by Americans from Eastern United States: 1 artillery and 1 infantry EDIT: Removing units owned by Americans from Western United States: 1 tactical_bomber EDIT: Adding units owned by Americans to Southern Persia: 1 artillery, 1 infantry and 1 tactical_bomber EDIT: Turning off Edit Mode British buy 1 artillery, 5 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Gibraltar to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 100 Sea Zone 1 artillery and 1 infantry moved from 100 Sea Zone to Crete 1 armour moved from Iraq to Trans-Jordan British take Trans-Jordan from Italians 1 armour moved from Trans-Jordan to Syria British take Syria from Italians 1 artillery and 1 infantry moved from Yunnan to Shan State 1 fighter moved from 81 Sea Zone to Shan State Combat - British Battle in Crete Battle in Shan State British attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 artillery, 1 fighter and 1 infantry in Shan State, round 2 : 2/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State 1 infantry owned by the Japanese lost in Shan State British win, taking Crete from Italians, taking Shan State from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 aaGun moved from Szechwan to Kweichow 1 aaGun moved from Yunnan to Burma 1 destroyer moved from 73 Sea Zone to 81 Sea Zone 1 transport moved from 74 Sea Zone to 73 Sea Zone 1 transport moved from 82 Sea Zone to 81 Sea Zone 1 carrier moved from 82 Sea Zone to 81 Sea Zone 1 fighter and 1 tactical_bomber moved from 82 Sea Zone to 81 Sea Zone 1 aaGun, 3 artilleries and 9 infantry moved from Eastern India to Burma 1 fighter and 1 tactical_bomber moved from Baluchistan to Eastern India 1 fighter moved from Shan State to Burma 1 transport moved from 82 Sea Zone to 74 Sea Zone 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 artillery and 1 infantry moved from Tunisia to Libya 1 mech_infantry moved from Algeria to Libya 1 infantry moved from Algeria to Tunisia Place Units - British 1 transport placed in 112 Sea Zone 1 tactical_bomber placed in 112 Sea Zone 1 artillery and 2 infantry placed in Iraq 3 infantry placed in Union of South Africa Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 4 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 4,5,1,3 UK_Pacific collect 4 PUs (4 lost to blockades); end with 4 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs Some Units in Eastern India change ownership: 4 infantryCombat Hit Differential Summary :
Chinese regular : -1,33 Americans regular : 0,67 Japanese regular : 3,00 Germans AA : 0,83 British regular : 0,83 -
TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 14 Purchase Units - Italians Italians buy 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - Italians 1 fighter moved from Egypt to Crete 1 infantry moved from Egypt to Trans-Jordan Italians take Trans-Jordan from British 1 infantry moved from Egypt to Anglo-Egyptian Sudan Italians take Anglo-Egyptian Sudan from British 1 destroyer moved from 99 Sea Zone to 95 Sea Zone 1 submarine moved from 99 Sea Zone to 100 Sea Zone 1 fighter moved from Southern Italy to Crete 2 infantry moved from Southern Italy to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone 2 infantry moved from 100 Sea Zone to Crete 2 fighters moved from Western Germany to 95 Sea Zone Combat - Italians Battle in 100 Sea Zone Italians attack with 1 submarine and 1 transport British defend with 1 transport 1 transport owned by the British lost in 100 Sea Zone Italians win, taking 100 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in Crete Italians attack with 2 fighters and 2 infantry British defend with 1 artillery and 1 infantry Italians roll dice for 2 fighters and 2 infantry in Crete, round 2 : 0/4 hits, 1.33 expected hits British roll dice for 1 artillery and 1 infantry in Crete, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 2 fighters and 2 infantry in Crete, round 3 : 3/4 hits, 1.33 expected hits British roll dice for 1 artillery and 1 infantry in Crete, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Crete 1 artillery owned by the British and 1 infantry owned by the British lost in Crete Italians win with 2 fighters remaining. Battle score for attacker is 1 Casualties for Italians: 2 infantry Casualties for British: 1 artillery and 1 infantry Battle in 95 Sea Zone Italians attack with 1 destroyer and 2 fighters Americans defend with 1 submarine Italians roll dice for 1 destroyer and 2 fighters in 95 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits Americans roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 95 Sea Zone Italians win, taking 95 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Italians 2 fighters moved from 95 Sea Zone to Southern Italy 3 infantry moved from Northern Italy to Southern Italy 2 infantry moved from Albania to Greece 1 infantry moved from Bulgaria to Greece 2 fighters moved from Crete to Egypt 1 infantry moved from Egypt to Alexandria Place Units - Italians 3 infantry placed in Egypt 1 destroyer and 1 submarine placed in 99 Sea Zone Turn Complete - Italians Italians collect 15 PUs; end with 16 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUsCombat Hit Differential Summary :
Americans regular : -0.17 Italians regular : 2.00 British regular : 0.67 -
Kamikaze in sz36 ?
triplea_40201_14anz.tsvg -
yes please. I will use 5 of the 6 available - keeping 1 for later
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Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 55 Sea Zone to 45 Sea Zone 1 fighter moved from Queensland to 45 Sea Zone 1 destroyer moved from 55 Sea Zone to 36 Sea Zone Combat - ANZAC Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 1 hits. Rolls: 3,5,6,6,1 1 destroyer owned by the ANZAC lost in 36 Sea Zone Battle in 45 Sea Zone ANZAC attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer and 1 transport ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 fighter in 45 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the ANZAC lost in 45 Sea Zone 1 destroyer owned by the Japanese lost in 45 Sea Zone 1 transport owned by the Japanese lost in 45 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer and 1 transport Battle in 36 Sea Zone Japanese defend with 1 submarine Non Combat Move - ANZAC 1 fighter moved from 45 Sea Zone to 55 Sea Zone 1 fighter moved from Eastern India to 55 Sea Zone 1 artillery and 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 carrier placed in 55 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Combat - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0,67 ANZAC regular : 0,17 -
TripleA Manual Gamesave Post: Germans round 15
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 6 fighters and 13 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Russia to Gorky 1 bomber, 2 fighters and 3 tactical_bombers moved from Bryansk to Gorky 12 armour, 11 artilleries, 37 infantry and 4 mech_infantrys moved from Russia to Samara 1 armour moved from Tula to Penza Germans take Penza from Russians 1 armour moved from Penza to Samara 3 fighters and 2 tactical_bombers moved from Southern Italy to 94 Sea Zone 3 bombers moved from Southern Italy to 94 Sea Zone 2 fighters moved from Southern Italy to 94 Sea Zone 1 fighter moved from Southern Italy to 94 Sea Zone Combat - GermansCombat Hit Differential Summary :
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Scramble z94?
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No thanks.
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 6 fighters and 13 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Russia to Gorky 1 bomber, 2 fighters and 3 tactical_bombers moved from Bryansk to Gorky 12 armour, 11 artilleries, 37 infantry and 4 mech_infantrys moved from Russia to Samara 1 armour moved from Tula to Penza Germans take Penza from Russians 1 armour moved from Penza to Samara 3 fighters and 2 tactical_bombers moved from Southern Italy to 94 Sea Zone 3 bombers moved from Southern Italy to 94 Sea Zone 2 fighters moved from Southern Italy to 94 Sea Zone 1 fighter moved from Southern Italy to 94 Sea Zone Combat - Germans Battle in 94 Sea Zone Germans attack with 3 bombers, 6 fighters and 2 tactical_bombers British defend with 1 destroyer; Americans defend with 1 transport Germans roll dice for 3 bombers, 6 fighters and 2 tactical_bombers in 94 Sea Zone, round 2 : 4/11 hits, 5.83 expected hits British roll dice for 1 destroyer and 1 transport in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 transport owned by the Americans lost in 94 Sea Zone Germans win with 3 bombers, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for British: 1 destroyer Casualties for Americans: 1 transport Battle in Samara Germans attack with 13 armour, 11 artilleries, 37 infantry and 4 mech_infantrys Russians defend with 1 infantry Germans roll dice for 13 armour, 11 artilleries, 37 infantry and 4 mech_infantrys in Samara, round 2 : 22/65 hits, 19.50 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 13 armour, 11 artilleries, 37 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Gorky Germans attack with 1 bomber, 2 fighters, 2 infantry and 3 tactical_bombers Russians defend with 1 artillery and 2 infantry Germans roll dice for 1 bomber, 2 fighters, 2 infantry and 3 tactical_bombers in Gorky, round 2 : 4/8 hits, 3.67 expected hits Russians roll dice for 1 artillery and 2 infantry in Gorky, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Gorky Germans win, taking Gorky from Russians with 1 bomber, 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Russians: 1 artillery and 2 infantry Non Combat Move - Germans 2 fighters and 3 tactical_bombers moved from Gorky to Russia 1 bomber moved from Gorky to Russia 3 artilleries and 2 infantry moved from Smolensk to Russia 2 infantry moved from Bryansk to Kursk 3 armour moved from Tula to Samara 1 armour moved from Rostov to Kursk 3 infantry moved from Novgorod to Smolensk 3 infantry moved from Leningrad to Novgorod 6 fighters and 2 tactical_bombers moved from 94 Sea Zone to Southern France 3 infantry moved from Northern Italy to Southern Italy 3 fighters moved from Western Germany to Southern Italy 2 artilleries and 3 infantry moved from Austria to Northern Italy 1 infantry moved from Germany to Western Germany 2 fighters moved from Southern Italy to Kursk 3 fighters moved from Southern Italy to Egypt 3 bombers moved from 94 Sea Zone to Egypt Place Units - Germans 3 armour placed in Leningrad 3 fighters placed in Western Germany 3 infantry placed in Southern France 3 fighters and 5 infantry placed in Germany 2 infantry placed in France 3 infantry placed in Normandy Bordeaux Germans undo move 1. 3 armour placed in Russia Germans undo move 5. 3 infantry placed in Leningrad Germans undo move 4. 1 infantry placed in France 1 infantry placed in Normandy Bordeaux Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 5,1 Germans collect 68 PUs (1 lost to blockades); end with 68 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 71 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 76 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUsCombat Hit Differential Summary :
Russians regular : -1.33 Germans regular : 1.00 British regular : -0.33 -
Game History
Round: 15 Combat Move - Russians 1 armour moved from Yenisey to Buryatia Russians take Yakut S.S.R. from Japanese Russians take Buryatia from Japanese 1 infantry moved from Stalingrad to Rostov Russians take Rostov from Germans 1 infantry moved from Stalingrad to Tambov Russians take Tambov from Germans Combat - Russians Non Combat Move - Russians 1 infantry moved from Urals to Komi 1 armour moved from Evenkiyskiy to Yakut S.S.R. 1 aaGun and 1 artillery moved from Urals to Northern Sinkiang 2 fighters and 1 tactical_bomber moved from Urals to Northern Caucasus 1 infantry moved from Stalingrad to Kazakhstan 3 aaGuns, 18 artilleries and 19 infantry moved from Stalingrad to Northern Caucasus 1 armour moved from Northern Sinkiang to Western Sinkiang 1 armour moved from Northern Sinkiang to Western Sinkiang Turn Complete - RussiansCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 15 Purchase Units - Japanese Japanese buy 2 artilleries, 1 fighter, 7 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs; 1 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 infantry moved from Inner Mongolia to Kansu Japanese take Kansu from Chinese 1 infantry moved from Hopei to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Kwangsi to Yunnan Japanese take Yunnan from Chinese 1 infantry moved from French Indo China to Shan State 1 tactical_bomber moved from Siam to Shan State 1 fighter moved from 132 Sea Zone to Shan State 1 fighter and 1 tactical_bomber moved from Kwangtung to Shan State Combat - Japanese Battle in Shan State Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 artillery Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 1/5 hits, 2.50 expected hits UK_Pacific roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Non Combat Move - Japanese 1 destroyer moved from 132 Sea Zone to 56 Sea Zone 1 submarine moved from 40 Sea Zone to 38 Sea Zone 1 battleship and 1 carrier moved from 132 Sea Zone to 21 Sea Zone 1 submarine moved from 36 Sea Zone to 21 Sea Zone 2 destroyers and 2 transports moved from 37 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to Kwangtung 5 infantry moved from Inner Mongolia to Kansu 1 mech_infantry moved from Shansi to Kansu 1 mech_infantry moved from Anhwe to Shansi 1 infantry moved from Honan to Inner Mongolia 3 infantry moved from Shantung to Anhwe 1 infantry moved from Hopei to Honan 1 infantry moved from Tsinghai to Kansu 1 infantry moved from Hopei to Tsinghai 4 infantry moved from Hopei to Szechwan 1 infantry moved from Kiangsi to Hopei 1 infantry moved from Kwangtung to Kiangsi 1 fighter and 1 tactical_bomber moved from Shan State to French Indo China 1 carrier and 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 2 bombers moved from Siberia to Japan 2 infantry moved from Soviet Far East to Siberia 1 submarine moved from 3 Sea Zone to 5 Sea Zone 1 transport moved from 5 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Jehol 1 infantry moved from Kwangtung to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Southern Manchuria Place Units - Japanese 3 infantry placed in Shantung 1 artillery and 2 infantry placed in Kwangtung Japanese undo move 1. 1 artillery and 2 infantry placed in Shantung 1 fighter and 3 infantry placed in Japan 4 submarines and 2 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
Japanese regular : -1.50 UK_Pacific regular : -0.33 -
One more Victory city in Europe to reach 8… Maybe Stalingrad…
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Yes, but no option for me. So you cannot attack and defend with fig and with a lot of help from Marti I will retake it.
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Maybe this game is won by the Italians.
I have to take more attention to Egypt and the Italians. They made it impossible for me to help the russians. -
Italy can make a huge difference if they are allowed to get a decent income.





